359 lines
9.3 KiB
C
359 lines
9.3 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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#include "config.h"
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#include <string.h>
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#include <meta/keybindings.h>
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#include "shell-wm-private.h"
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#include "shell-global.h"
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#include "shell-marshal.h"
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struct _ShellWM {
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GObject parent;
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MetaPlugin *plugin;
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};
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/* Signals */
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enum
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{
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MINIMIZE,
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MAXIMIZE,
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UNMAXIMIZE,
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MAP,
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DESTROY,
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SWITCH_WORKSPACE,
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KILL_SWITCH_WORKSPACE,
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KILL_WINDOW_EFFECTS,
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KEYBINDING,
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LAST_SIGNAL
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};
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G_DEFINE_TYPE(ShellWM, shell_wm, G_TYPE_OBJECT);
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static guint shell_wm_signals [LAST_SIGNAL] = { 0 };
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static void
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shell_wm_init (ShellWM *wm)
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{
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}
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static void
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shell_wm_finalize (GObject *object)
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{
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G_OBJECT_CLASS (shell_wm_parent_class)->finalize (object);
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}
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static void
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shell_wm_class_init (ShellWMClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->finalize = shell_wm_finalize;
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shell_wm_signals[MINIMIZE] =
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g_signal_new ("minimize",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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g_cclosure_marshal_VOID__OBJECT,
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G_TYPE_NONE, 1,
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META_TYPE_WINDOW_ACTOR);
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shell_wm_signals[MAXIMIZE] =
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g_signal_new ("maximize",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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_shell_marshal_VOID__OBJECT_INT_INT_INT_INT,
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G_TYPE_NONE, 5,
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META_TYPE_WINDOW_ACTOR, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT);
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shell_wm_signals[UNMAXIMIZE] =
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g_signal_new ("unmaximize",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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_shell_marshal_VOID__OBJECT_INT_INT_INT_INT,
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G_TYPE_NONE, 1,
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META_TYPE_WINDOW_ACTOR, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT);
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shell_wm_signals[MAP] =
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g_signal_new ("map",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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g_cclosure_marshal_VOID__OBJECT,
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G_TYPE_NONE, 1,
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META_TYPE_WINDOW_ACTOR);
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shell_wm_signals[DESTROY] =
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g_signal_new ("destroy",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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g_cclosure_marshal_VOID__OBJECT,
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G_TYPE_NONE, 1,
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META_TYPE_WINDOW_ACTOR);
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shell_wm_signals[SWITCH_WORKSPACE] =
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g_signal_new ("switch-workspace",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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_shell_marshal_VOID__INT_INT_INT,
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G_TYPE_NONE, 3,
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G_TYPE_INT, G_TYPE_INT, G_TYPE_INT);
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shell_wm_signals[KILL_SWITCH_WORKSPACE] =
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g_signal_new ("kill-switch-workspace",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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g_cclosure_marshal_VOID__VOID,
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G_TYPE_NONE, 0);
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shell_wm_signals[KILL_WINDOW_EFFECTS] =
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g_signal_new ("kill-window-effects",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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g_cclosure_marshal_VOID__OBJECT,
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G_TYPE_NONE, 1,
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META_TYPE_WINDOW_ACTOR);
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/**
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* ShellWM::keybinding:
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* @shellwm: the #ShellWM
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* @binding: the keybinding name
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* @window: for window keybindings, the #MetaWindow
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* @backwards: for "reversible" keybindings, whether or not
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* the backwards (Shifted) variant was invoked
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*
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* Emitted when a keybinding captured via
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* shell_wm_takeover_keybinding() is invoked. The keybinding name
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* (which has underscores, not hyphens) is also included as the
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* detail of the signal name, so you can connect just specific
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* keybindings.
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*/
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shell_wm_signals[KEYBINDING] =
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g_signal_new ("keybinding",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED,
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0,
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NULL, NULL,
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_shell_marshal_VOID__STRING_OBJECT_BOOLEAN,
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G_TYPE_NONE, 3,
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G_TYPE_STRING,
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META_TYPE_WINDOW,
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G_TYPE_BOOLEAN);
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}
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void
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_shell_wm_switch_workspace (ShellWM *wm,
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gint from,
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gint to,
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MetaMotionDirection direction)
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{
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g_signal_emit (wm, shell_wm_signals[SWITCH_WORKSPACE], 0,
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from, to, direction);
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}
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/**
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* shell_wm_completed_switch_workspace:
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* @wm: the ShellWM
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*
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* The plugin must call this when it has finished switching the
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* workspace.
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**/
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void
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shell_wm_completed_switch_workspace (ShellWM *wm)
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{
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meta_plugin_switch_workspace_completed (wm->plugin);
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}
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/**
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* shell_wm_completed_minimize
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* @wm: the ShellWM
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* @actor: the MetaWindowActor actor
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*
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* The plugin must call this when it has completed a window minimize effect.
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**/
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void
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shell_wm_completed_minimize (ShellWM *wm,
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MetaWindowActor *actor)
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{
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meta_plugin_minimize_completed (wm->plugin, actor);
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}
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/**
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* shell_wm_completed_maximize
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* @wm: the ShellWM
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* @actor: the MetaWindowActor actor
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*
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* The plugin must call this when it has completed a window maximize effect.
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**/
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void
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shell_wm_completed_maximize (ShellWM *wm,
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MetaWindowActor *actor)
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{
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meta_plugin_maximize_completed (wm->plugin, actor);
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}
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/**
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* shell_wm_completed_unmaximize
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* @wm: the ShellWM
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* @actor: the MetaWindowActor actor
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*
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* The plugin must call this when it has completed a window unmaximize effect.
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**/
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void
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shell_wm_completed_unmaximize (ShellWM *wm,
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MetaWindowActor *actor)
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{
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meta_plugin_unmaximize_completed (wm->plugin, actor);
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}
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/**
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* shell_wm_completed_map
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* @wm: the ShellWM
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* @actor: the MetaWindowActor actor
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*
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* The plugin must call this when it has completed a window map effect.
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**/
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void
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shell_wm_completed_map (ShellWM *wm,
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MetaWindowActor *actor)
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{
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meta_plugin_map_completed (wm->plugin, actor);
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}
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/**
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* shell_wm_completed_destroy
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* @wm: the ShellWM
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* @actor: the MetaWindowActor actor
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*
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* The plugin must call this when it has completed a window destroy effect.
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**/
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void
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shell_wm_completed_destroy (ShellWM *wm,
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MetaWindowActor *actor)
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{
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meta_plugin_destroy_completed (wm->plugin, actor);
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}
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void
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_shell_wm_kill_switch_workspace (ShellWM *wm)
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{
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g_signal_emit (wm, shell_wm_signals[KILL_SWITCH_WORKSPACE], 0);
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}
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void
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_shell_wm_kill_window_effects (ShellWM *wm,
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MetaWindowActor *actor)
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{
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g_signal_emit (wm, shell_wm_signals[KILL_WINDOW_EFFECTS], 0, actor);
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}
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void
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_shell_wm_minimize (ShellWM *wm,
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MetaWindowActor *actor)
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{
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g_signal_emit (wm, shell_wm_signals[MINIMIZE], 0, actor);
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}
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void
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_shell_wm_maximize (ShellWM *wm,
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MetaWindowActor *actor,
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int target_x,
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int target_y,
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int target_width,
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int target_height)
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{
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g_signal_emit (wm, shell_wm_signals[MAXIMIZE], 0, actor, target_x, target_y, target_width, target_height);
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}
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void
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_shell_wm_unmaximize (ShellWM *wm,
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MetaWindowActor *actor,
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int target_x,
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int target_y,
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int target_width,
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int target_height)
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{
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g_signal_emit (wm, shell_wm_signals[UNMAXIMIZE], 0, actor, target_x, target_y, target_width, target_height);
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}
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void
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_shell_wm_map (ShellWM *wm,
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MetaWindowActor *actor)
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{
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g_signal_emit (wm, shell_wm_signals[MAP], 0, actor);
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}
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void
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_shell_wm_destroy (ShellWM *wm,
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MetaWindowActor *actor)
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{
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g_signal_emit (wm, shell_wm_signals[DESTROY], 0, actor);
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}
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/**
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* shell_wm_new:
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* @plugin: the #MetaPlugin
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*
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* Creates a new window management interface by hooking into @plugin.
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*
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* Return value: the new window-management interface
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**/
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ShellWM *
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shell_wm_new (MetaPlugin *plugin)
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{
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ShellWM *wm;
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wm = g_object_new (SHELL_TYPE_WM, NULL);
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wm->plugin = plugin;
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return wm;
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}
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static void
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shell_wm_key_handler (MetaDisplay *display,
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MetaScreen *screen,
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MetaWindow *window,
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XEvent *event,
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MetaKeyBinding *binding,
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gpointer data)
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{
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ShellWM *wm = data;
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gboolean backwards = (event->xkey.state & ShiftMask);
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g_signal_emit (wm, shell_wm_signals[KEYBINDING],
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g_quark_from_string (binding->name),
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binding->name, window, backwards);
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}
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/**
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* shell_wm_takeover_keybinding:
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* @wm: the #ShellWM
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* @binding_name: a meta keybinding name
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*
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* Tells mutter to forward keypresses for @binding_name to the shell
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* rather than processing them internally. This will cause a
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* #ShellWM::keybinding signal to be emitted when that key is pressed.
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*/
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void
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shell_wm_takeover_keybinding (ShellWM *wm,
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const char *binding_name)
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{
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meta_keybindings_set_custom_handler (binding_name,
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shell_wm_key_handler,
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wm, NULL);
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}
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