Neil Roberts 4dd20f2678 cogl-blit: Disable blending when using texture render
When using a pipeline and the journal to blit images between
framebuffers, it should disable blending. Otherwise it will end up
blending the source texture with uninitialised garbage in the
destination texture.
2011-02-24 20:45:19 +00:00
..
2011-02-19 16:47:20 +00:00
2011-01-31 13:43:12 +00:00
2011-02-18 16:53:58 +00:00
2011-02-21 17:34:45 +00:00