actor: Rename in_clone_paint parameter to avoid variable shadowing

The 'in_clone_paint' parameter of the private function
_clutter_actor_set_in_clone_paint() shadowed the private function
in_clone_paint(). Rename this parameter to 'is_in_clone_paint' to remove
a compiler warning.
This commit is contained in:
Chris Lord 2011-02-11 16:27:46 +00:00
parent a297fb0394
commit b152a97ea5
2 changed files with 3 additions and 3 deletions

View File

@ -132,7 +132,7 @@ void _clutter_actor_rerealize (ClutterActor *self,
void _clutter_actor_set_opacity_override (ClutterActor *self,
gint opacity);
void _clutter_actor_set_in_clone_paint (ClutterActor *self,
gboolean in_clone_paint);
gboolean is_in_clone_paint);
void _clutter_actor_set_enable_model_view_transform (ClutterActor *self,
gboolean enable);

View File

@ -10571,10 +10571,10 @@ clutter_actor_get_transformation_matrix (ClutterActor *self,
void
_clutter_actor_set_in_clone_paint (ClutterActor *self,
gboolean in_clone_paint)
gboolean is_in_clone_paint)
{
g_return_if_fail (CLUTTER_IS_ACTOR (self));
self->priv->in_clone_paint = in_clone_paint;
self->priv->in_clone_paint = is_in_clone_paint;
}
/**