mutter/cogl/driver/gl
Neil Roberts 988486ac7d framebuffer: Support the GL_RED texture workaround when querying bits
When a component-alpha texture is made using a GL3 context a GL_RED
texture is actually used and a swizzle is set up to hide it. However
if a framebuffer is then bound to that texture then when the bits are
queried this workaround will leak out of the API. To fix this it now
detects the situation and reports the number of red bits as the number
of alpha bits.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 425cfb2675912a2cbcaaaeed7c2196d563948222)
2013-01-22 17:48:19 +00:00
..
gl Query the framebuffer stencil bits instead of assuming it's global 2013-01-22 17:48:18 +00:00
gles Query the framebuffer stencil bits instead of assuming it's global 2013-01-22 17:48:18 +00:00
cogl-attribute-gl-private.h buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-attribute-gl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-buffer-gl-private.h Allow propogation of OOM errors to apps 2013-01-22 17:48:07 +00:00
cogl-buffer-gl.c Fix spelling of _cogl_propagate_error 2013-01-22 17:48:08 +00:00
cogl-clip-stack-gl-private.h clip-stack: Splits out opengl specific code 2013-01-22 17:47:59 +00:00
cogl-clip-stack-gl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-framebuffer-gl-private.h framebuffer: Bind the framebuffer before querying the bits 2013-01-22 17:48:18 +00:00
cogl-framebuffer-gl.c framebuffer: Support the GL_RED texture workaround when querying bits 2013-01-22 17:48:19 +00:00
cogl-pipeline-fragend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-fixed.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-pipeline-fragend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-glsl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-pipeline-opengl-private.h Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-pipeline-opengl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-pipeline-progend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-fixed.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-pipeline-progend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-glsl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-pipeline-vertend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-fixed.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-pipeline-vertend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-glsl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-texture-2d-gl-private.h Allow lazy texture storage allocation 2013-01-22 17:48:17 +00:00
cogl-texture-2d-gl.c Allow lazy texture storage allocation 2013-01-22 17:48:17 +00:00
cogl-texture-gl-private.h Move _cogl_texture_get_gl_format to -texture-gl.c 2013-01-22 17:48:17 +00:00
cogl-texture-gl.c Move _cogl_texture_get_gl_format to -texture-gl.c 2013-01-22 17:48:17 +00:00
cogl-util-gl-private.h Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-util-gl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00