mutter/clutter/egl
Robert Bragg 5f181f7265 stage-window: tweak has_redraw_clips semantics
This tweaks the semantics of the has_redraw_clips vfunc so we can assume
that at the start of a new frame there is an implied, initial,
redraw_clip that clips everything (i.e. nothing would be redrawn) so in
that case we would expect the has_redraw_clips vfunc to return True at
the start of a new frame for backends that support clipping.

Previously there was an ambiguity when this function returned False
since it could either mean a full screen redraw had been queued or it
could mean that the clip state wasn't yet initialized for that frame.
This would result in _clutter_stage_has_full_redraw_queued() returning
True at the start of a new frame even before any actors have been
updated, which in turn meant we would incorrectly ignore queue_redraw
requests for actors, believing them to be redundant.
2010-11-24 15:09:47 +00:00
..
clutter-backend-cex100.c cex100: Remove C99-ism 2010-09-03 11:14:05 +01:00
clutter-backend-cex100.h cex100: Add a Clutter EGL backend for CE3100/CE4100 SoCs 2010-09-03 11:13:35 +01:00
clutter-backend-egl.c egl: Adds support for clipped redraws 2010-11-19 13:27:30 +00:00
clutter-backend-egl.h egl: Adds support for clipped redraws 2010-11-19 13:27:30 +00:00
clutter-cex100.h.in cex100: Use % not # to document constants 2010-09-03 11:13:57 +01:00
clutter-egl-headers.h egl: Fix the installed headers 2010-09-03 11:13:35 +01:00
clutter-egl.h egl: Fix the installed headers 2010-09-03 11:13:35 +01:00
clutter-event-tslib.c
clutter-stage-egl.c stage-window: tweak has_redraw_clips semantics 2010-11-24 15:09:47 +00:00
clutter-stage-egl.h egl: Adds support for clipped redraws 2010-11-19 13:27:30 +00:00