mutter/cogl/driver/gl
Neil Roberts 6bcfc8342a Fix handling of binding errors when uploading a full texture
Both the texture drivers weren't handling errors correctly when a
CoglPixelBuffer was used to set the contents of an entire texture.
This was causing it to hit an assertion failure in the pixel buffer
tests.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 888733d3c3b24080d2f136cedb3876a41312e4cf)
2013-01-22 17:48:09 +00:00
..
gl Fix handling of binding errors when uploading a full texture 2013-01-22 17:48:09 +00:00
gles Fix handling of binding errors when uploading a full texture 2013-01-22 17:48:09 +00:00
cogl-attribute-gl-private.h buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-attribute-gl.c Allow propogation of OOM errors to apps 2013-01-22 17:48:07 +00:00
cogl-buffer-gl-private.h Allow propogation of OOM errors to apps 2013-01-22 17:48:07 +00:00
cogl-buffer-gl.c Fix spelling of _cogl_propagate_error 2013-01-22 17:48:08 +00:00
cogl-clip-stack-gl-private.h clip-stack: Splits out opengl specific code 2013-01-22 17:47:59 +00:00
cogl-clip-stack-gl.c Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-framebuffer-gl-private.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-framebuffer-gl.c moves some gl texture code too cogl-texture-gl.c 2013-01-22 17:48:08 +00:00
cogl-pipeline-fragend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-fixed.c Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-pipeline-fragend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-glsl.c Adds back tex_coord array for CoglShader compatibility 2013-01-22 17:48:07 +00:00
cogl-pipeline-opengl-private.h Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-pipeline-opengl.c moves some gl texture code too cogl-texture-gl.c 2013-01-22 17:48:08 +00:00
cogl-pipeline-progend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-fixed.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-pipeline-progend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-glsl.c progend-glsl: dirty prog for vertex state changes 2013-01-22 17:48:07 +00:00
cogl-pipeline-vertend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-fixed.c Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-pipeline-vertend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-glsl.c Adds back tex_coord array for CoglShader compatibility 2013-01-22 17:48:07 +00:00
cogl-texture-2d-gl-private.h texture: expose mipmap level in set region apis 2013-01-22 17:48:09 +00:00
cogl-texture-2d-gl.c texture: expose mipmap level in set region apis 2013-01-22 17:48:09 +00:00
cogl-texture-gl-private.h texture: expose mipmap level in set region apis 2013-01-22 17:48:09 +00:00
cogl-texture-gl.c texture: expose mipmap level in set region apis 2013-01-22 17:48:09 +00:00
cogl-util-gl-private.h Check for out-of-memory when allocating 2d textures 2013-01-22 17:48:06 +00:00
cogl-util-gl.c Check for out-of-memory when allocating 2d textures 2013-01-22 17:48:06 +00:00