Adds CoglError api

Although we use GLib internally in Cogl we would rather not leak GLib
api through Cogl's own api, except through explicitly namespaced
cogl_glib_ / cogl_gtype_ feature apis.

One of the benefits we see to not leaking GLib through Cogl's public API
is that documentation for Cogl won't need to first introduce the Glib
API to newcomers, thus hopefully lowering the barrier to learning Cogl.

This patch provides a Cogl specific typedef for reporting runtime errors
which by no coincidence matches the typedef for GError exactly.  If Cogl
is built with --enable-glib (default) then developers can even safely
assume that a CoglError is a GError under the hood.

This patch also enforces a consistent policy for when NULL is passed as
an error argument and an error is thrown. In this case we log the error
and abort the application, instead of silently ignoring it. In common
cases where nothing has been implemented to handle a particular error
and/or where applications are just printing the error and aborting
themselves then this saves some typing. This also seems more consistent
with language based exceptions which usually cause a program to abort if
they are not explicitly caught (which passing a non-NULL error signifies
in this case)

Since this policy for NULL error pointers is stricter than the standard
GError convention, there is a clear note in the documentation to warn
developers that are used to using the GError api.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit b068d5ea09ab32c37e8c965fc8582c85d1b2db46)

Note: Since we can't change the Cogl 1.x api the patch was changed to
not rename _error_quark() functions to be _error_domain() functions and
although it's a bit ugly, instead of providing our own CoglError type
that's compatible with GError we simply #define CoglError to GError
unless Cogl is built with glib disabled.

Note: this patch does technically introduce an API break since it drops
the cogl_error_get_type() symbol generated by glib-mkenum (Since the
CoglError enum was replaced by a CoglSystemError enum) but for now we
are assuming that this will not affect anyone currently using the Cogl
API. If this does turn out to be a problem in practice then we would be
able to fix this my manually copying an implementation of
cogl_error_get_type() generated by glib-mkenum into a compatibility
source file and we could also define the original COGL_ERROR_ enums for
compatibility too.

Note: another minor concern with cherry-picking this patch to the 1.14
branch is that an api scanner would be lead to believe that some APIs
have changed, and for example the gobject-introspection parser which
understands the semantics of GError will not understand the semantics of
CoglError. We expect most people that have tried to use
gobject-introspection with Cogl already understand though that it is not
well suited to generating bindings of the Cogl api anyway and we aren't
aware or anyone depending on such bindings for apis involving GErrors.
(GnomeShell only makes very-very minimal use of Cogl via the gjs
bindings for the cogl_rectangle and cogl_color apis.)

The main reason we have cherry-picked this patch to the 1.14 branch
even given the above concerns is that without it it would become very
awkward for us to cherry-pick other beneficial patches from master.
This commit is contained in:
Robert Bragg 2012-08-31 19:28:27 +01:00
parent 6a126f2af3
commit df21e20f65
94 changed files with 955 additions and 595 deletions

View File

@ -125,6 +125,7 @@ cogl_experimental_h = \
$(srcdir)/cogl2-experimental.h \
$(srcdir)/cogl2-compatibility.h \
$(srcdir)/cogl-version.h \
$(srcdir)/cogl-error.h \
$(NULL)
cogl_nodist_experimental_h = \
@ -387,6 +388,8 @@ cogl_sources_c = \
$(srcdir)/cogl-magazine.c \
$(srcdir)/cogl-gles2-context-private.h \
$(srcdir)/cogl-gles2-context.c \
$(srcdir)/cogl-error-private.h \
$(srcdir)/cogl-error.c \
$(NULL)
if USE_GLIB

View File

@ -30,6 +30,7 @@
#include "cogl-bitmap-private.h"
#include "cogl-context-private.h"
#include "cogl-private.h"
#include "cogl-error-private.h"
#include <string.h>
@ -59,7 +60,7 @@ _cogl_bitmap_get_size_from_file (const char *filename,
CoglBitmap *
_cogl_bitmap_from_file (CoglContext *ctx,
const char *filename,
GError **error)
CoglError **error)
{
CFURLRef url;
CGImageSourceRef image_source;
@ -83,10 +84,10 @@ _cogl_bitmap_from_file (CoglContext *ctx,
if (image_source == NULL)
{
/* doesn't exist, not readable, etc. */
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
g_strerror (save_errno));
_cogl_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
g_strerror (save_errno));
return NULL;
}
@ -97,10 +98,10 @@ _cogl_bitmap_from_file (CoglContext *ctx,
if (type == NULL)
{
CFRelease (image_source);
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_UNKNOWN_TYPE,
"Unknown image type");
_cogl_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_UNKNOWN_TYPE,
"Unknown image type");
return NULL;
}
@ -115,10 +116,10 @@ _cogl_bitmap_from_file (CoglContext *ctx,
{
/* incomplete or corrupt */
CFRelease (image);
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_CORRUPT_IMAGE,
"Image has zero width or height");
_cogl_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_CORRUPT_IMAGE,
"Image has zero width or height");
return NULL;
}
@ -174,24 +175,28 @@ _cogl_bitmap_get_size_from_file (const char *filename,
CoglBitmap *
_cogl_bitmap_from_file (CoglContext *ctx,
const char *filename,
GError **error)
CoglError **error)
{
static CoglUserDataKey pixbuf_key;
GdkPixbuf *pixbuf;
CoglBool has_alpha;
GdkColorspace color_space;
CoglPixelFormat pixel_format;
int width;
int height;
int rowstride;
int bits_per_sample;
int n_channels;
CoglBitmap *bmp;
GdkPixbuf *pixbuf;
CoglBool has_alpha;
GdkColorspace color_space;
CoglPixelFormat pixel_format;
int width;
int height;
int rowstride;
int bits_per_sample;
int n_channels;
CoglBitmap *bmp;
GError *glib_error = NULL;
/* Load from file using GdkPixbuf */
pixbuf = gdk_pixbuf_new_from_file (filename, error);
pixbuf = gdk_pixbuf_new_from_file (filename, &glib_error);
if (pixbuf == NULL)
return FALSE;
{
_cogl_propogate_gerror (error, glib_error);
return FALSE;
}
/* Get pixbuf properties */
has_alpha = gdk_pixbuf_get_has_alpha (pixbuf);
@ -308,7 +313,7 @@ _cogl_bitmap_new_from_stb_pixels (CoglContext *ctx,
int stb_pixel_format,
int width,
int height,
GError **error)
CoglError **error)
{
static CoglUserDataKey bitmap_data_key;
CoglBitmap *bmp;
@ -317,10 +322,10 @@ _cogl_bitmap_new_from_stb_pixels (CoglContext *ctx,
if (pixels == NULL)
{
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to load image with stb image library");
_cogl_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to load image with stb image library");
return NULL;
}
@ -338,11 +343,11 @@ _cogl_bitmap_new_from_stb_pixels (CoglContext *ctx,
if (!pixels)
{
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to alloc memory to convert "
"gray_alpha to rgba8888");
_cogl_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to alloc memory to convert "
"gray_alpha to rgba8888");
return NULL;
}
@ -380,7 +385,7 @@ _cogl_bitmap_new_from_stb_pixels (CoglContext *ctx,
CoglBitmap *
_cogl_bitmap_from_file (CoglContext *ctx,
const char *filename,
GError **error)
CoglError **error)
{
int stb_pixel_format;
int width;
@ -401,7 +406,7 @@ CoglBitmap *
_cogl_android_bitmap_new_from_asset (CoglContext *ctx,
AAssetManager *manager,
const char *filename,
GError **error)
CoglError **error)
{
AAsset *asset;
const void *data;
@ -415,20 +420,20 @@ _cogl_android_bitmap_new_from_asset (CoglContext *ctx,
asset = AAssetManager_open (manager, filename, AASSET_MODE_BUFFER);
if (!asset)
{
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to open asset");
_cogl_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to open asset");
return NULL;
}
data = AAsset_getBuffer (asset);
if (!data)
{
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to ::getBuffer from asset");
_cogl_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to ::getBuffer from asset");
return NULL;
}

View File

@ -109,14 +109,14 @@ _cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
CoglBitmap *
_cogl_bitmap_from_file (CoglContext *ctx,
const char *filename,
GError **error);
CoglError **error);
#ifdef COGL_HAS_ANDROID_SUPPORT
CoglBitmap *
_cogl_android_bitmap_new_from_asset (CoglContext *ctx,
AAssetManager *manager,
const char *filename,
GError **error);
CoglError **error);
#endif
CoglBool

View File

@ -225,7 +225,7 @@ _cogl_bitmap_new_shared (CoglBitmap *shared_bmp,
CoglBitmap *
cogl_bitmap_new_from_file (const char *filename,
GError **error)
CoglError **error)
{
_COGL_GET_CONTEXT (ctx, NULL);
@ -298,7 +298,7 @@ CoglBitmap *
cogl_android_bitmap_new_from_asset (CoglContext *ctx,
AAssetManager *manager,
const char *filename,
GError **error)
CoglError **error)
{
_COGL_RETURN_VAL_IF_FAIL (ctx != NULL, NULL);
_COGL_RETURN_VAL_IF_FAIL (manager != NULL, NULL);
@ -349,7 +349,7 @@ cogl_bitmap_get_buffer (CoglBitmap *bitmap)
return COGL_PIXEL_BUFFER (bitmap->buffer);
}
GQuark
uint32_t
cogl_bitmap_error_quark (void)
{
return g_quark_from_static_string ("cogl-bitmap-error-quark");

View File

@ -55,7 +55,7 @@ typedef struct _CoglBitmap CoglBitmap;
/**
* cogl_bitmap_new_from_file:
* @filename: the file to load.
* @error: a #GError or %NULL.
* @error: a #CoglError or %NULL.
*
* Loads an image file from disk. This function can be safely called from
* within a thread.
@ -67,7 +67,7 @@ typedef struct _CoglBitmap CoglBitmap;
*/
CoglBitmap *
cogl_bitmap_new_from_file (const char *filename,
GError **error);
CoglError **error);
#ifdef COGL_HAS_ANDROID_SUPPORT
/**
@ -75,7 +75,7 @@ cogl_bitmap_new_from_file (const char *filename,
* @context: A #CoglContext
* @manager: An Android Asset Manager.
* @filename: The file name for the asset
* @error: A return location for a GError exception.
* @error: A return location for a CoglError exception.
*
* Loads an Android asset into a newly allocated #CoglBitmap.
*
@ -88,7 +88,7 @@ CoglBitmap *
cogl_android_bitmap_new_from_asset (CoglContext *context,
AAssetManager *manager,
const char *filename,
GError **error);
CoglError **error);
#endif
#if defined (COGL_ENABLE_EXPERIMENTAL_API)
@ -280,7 +280,7 @@ cogl_is_bitmap (void *object);
/**
* COGL_BITMAP_ERROR:
*
* #GError domain for bitmap errors.
* #CoglError domain for bitmap errors.
*
* Since: 1.4
*/
@ -307,7 +307,7 @@ typedef enum {
COGL_BITMAP_ERROR_CORRUPT_IMAGE
} CoglBitmapError;
GQuark cogl_bitmap_error_quark (void);
uint32_t cogl_bitmap_error_quark (void);
G_END_DECLS

View File

@ -37,6 +37,7 @@
#include "cogl-context-private.h"
#include "cogl-debug.h"
#include "cogl-blend-string.h"
#include "cogl-error-private.h"
typedef enum _ParserState
{
@ -118,7 +119,7 @@ static CoglBlendStringFunctionInfo blend_functions[] = {
#undef DEFINE_FUNCTION
GQuark
uint32_t
cogl_blend_string_error_quark (void)
{
return g_quark_from_static_string ("cogl-blend-string-error-quark");
@ -161,7 +162,7 @@ _cogl_blend_string_split_rgba_statement (CoglBlendStringStatement *statement,
static CoglBool
validate_tex_combine_statements (CoglBlendStringStatement *statements,
int n_statements,
GError **error)
CoglError **error)
{
int i, j;
const char *error_string;
@ -190,11 +191,11 @@ validate_tex_combine_statements (CoglBlendStringStatement *statements,
return TRUE;
error:
g_set_error (error,
COGL_BLEND_STRING_ERROR,
detail,
"Invalid texture combine string: %s",
error_string);
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
detail,
"Invalid texture combine string: %s",
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
@ -207,7 +208,7 @@ error:
static CoglBool
validate_blend_statements (CoglBlendStringStatement *statements,
int n_statements,
GError **error)
CoglError **error)
{
int i, j;
const char *error_string;
@ -275,11 +276,11 @@ validate_blend_statements (CoglBlendStringStatement *statements,
return TRUE;
error:
g_set_error (error,
COGL_BLEND_STRING_ERROR,
detail,
"Invalid blend string: %s",
error_string);
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
detail,
"Invalid blend string: %s",
error_string);
return FALSE;
}
@ -287,7 +288,7 @@ static CoglBool
validate_statements_for_context (CoglBlendStringStatement *statements,
int n_statements,
CoglBlendStringContext context,
GError **error)
CoglError **error)
{
const char *error_string;
@ -313,13 +314,13 @@ validate_statements_for_context (CoglBlendStringStatement *statements,
return validate_tex_combine_statements (statements, n_statements, error);
error:
g_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_INVALID_ERROR,
"Invalid %s string: %s",
context == COGL_BLEND_STRING_CONTEXT_BLENDING ?
"blend" : "texture combine",
error_string);
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_INVALID_ERROR,
"Invalid %s string: %s",
context == COGL_BLEND_STRING_CONTEXT_BLENDING ?
"blend" : "texture combine",
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
@ -474,7 +475,7 @@ parse_argument (const char *string, /* original user string */
int current_arg,
CoglBlendStringArgument *arg, /* OUT */
CoglBlendStringContext context,
GError **error)
CoglError **error)
{
const char *p = *ret_p;
const char *mark = NULL;
@ -743,13 +744,13 @@ parse_argument (const char *string, /* original user string */
error:
{
int offset = p - string;
g_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_ARGUMENT_PARSE_ERROR,
"Syntax error for argument %d at offset %d: %s",
current_arg,
offset,
error_string);
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_ARGUMENT_PARSE_ERROR,
"Syntax error for argument %d at offset %d: %s",
current_arg,
offset,
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
@ -764,7 +765,7 @@ int
_cogl_blend_string_compile (const char *string,
CoglBlendStringContext context,
CoglBlendStringStatement *statements,
GError **error)
CoglError **error)
{
const char *p = string;
const char *mark = NULL;
@ -924,12 +925,12 @@ finished:
error:
{
int offset = p - string;
g_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_PARSE_ERROR,
"Syntax error at offset %d: %s",
offset,
error_string);
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_PARSE_ERROR,
"Syntax error at offset %d: %s",
offset,
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
@ -981,7 +982,7 @@ _cogl_blend_string_test (void)
};
int i;
GError *error = NULL;
CoglError *error = NULL;
for (i = 0; strings[i].string; i++)
{
CoglBlendStringStatement statements[2];
@ -994,7 +995,7 @@ _cogl_blend_string_test (void)
g_print ("Failed to parse string:\n%s\n%s\n",
strings[i].string,
error->message);
g_error_free (error);
cogl_error_free (error);
error = NULL;
continue;
}

View File

@ -126,7 +126,7 @@ CoglBool
_cogl_blend_string_compile (const char *string,
CoglBlendStringContext context,
CoglBlendStringStatement *statements,
GError **error);
CoglError **error);
void
_cogl_blend_string_split_rgba_statement (CoglBlendStringStatement *statement,

View File

@ -336,7 +336,7 @@ _cogl_context_get_winsys (CoglContext *context);
* return FALSE and set @error */
CoglBool
_cogl_context_update_features (CoglContext *context,
GError **error);
CoglError **error);
/* Obtains the context and returns retval if NULL */
#define _COGL_GET_CONTEXT(ctxvar, retval) \

View File

@ -49,6 +49,7 @@
#include "cogl1-context.h"
#include "cogl-gpu-info-private.h"
#include "cogl-config-private.h"
#include "cogl-error-private.h"
#include <string.h>
@ -124,13 +125,14 @@ _cogl_context_get_winsys (CoglContext *context)
*/
CoglContext *
cogl_context_new (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglContext *context;
GLubyte default_texture_data[] = { 0xff, 0xff, 0xff, 0x0 };
CoglBitmap *default_texture_bitmap;
const CoglWinsysVtable *winsys;
int i;
CoglError *internal_error = NULL;
_cogl_init ();
@ -390,18 +392,26 @@ cogl_context_new (CoglDisplay *display,
/* internal format */
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
NULL);
/* If 3D or rectangle textures aren't supported then these should
just silently return NULL */
/* If 3D or rectangle textures aren't supported then these will
* return errors that we can simply ignore. */
internal_error = NULL;
context->default_gl_texture_3d_tex =
cogl_texture_3d_new_from_bitmap (default_texture_bitmap,
1, /* height */
1, /* depth */
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
NULL);
&internal_error);
if (internal_error)
cogl_error_free (internal_error);
internal_error = NULL;
context->default_gl_texture_rect_tex =
cogl_texture_rectangle_new_from_bitmap (default_texture_bitmap,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
NULL);
&internal_error);
if (internal_error)
cogl_error_free (internal_error);
cogl_object_unref (default_texture_bitmap);
@ -532,7 +542,7 @@ _cogl_context_free (CoglContext *context)
CoglContext *
_cogl_context_get_default (void)
{
GError *error = NULL;
CoglError *error = NULL;
/* Create if doesn't exist yet */
if (_cogl_context == NULL)
{
@ -541,7 +551,7 @@ _cogl_context_get_default (void)
{
g_warning ("Failed to create default context: %s",
error->message);
g_error_free (error);
cogl_error_free (error);
}
}
@ -569,7 +579,7 @@ cogl_egl_context_get_egl_display (CoglContext *context)
CoglBool
_cogl_context_update_features (CoglContext *context,
GError **error)
CoglError **error)
{
return context->driver_vtable->update_features (context, error);
}

View File

@ -94,7 +94,7 @@ G_BEGIN_DECLS
/**
* cogl_context_new:
* @display: A #CoglDisplay pointer
* @error: A GError return location.
* @error: A CoglError return location.
*
* Creates a new #CoglContext which acts as an application sandbox
* for any state objects that are allocated.
@ -105,7 +105,7 @@ G_BEGIN_DECLS
*/
CoglContext *
cogl_context_new (CoglDisplay *display,
GError **error);
CoglError **error);
/**
* cogl_context_get_display:

View File

@ -83,7 +83,7 @@ cogl_display_new (CoglRenderer *renderer,
CoglOnscreenTemplate *onscreen_template)
{
CoglDisplay *display = g_slice_new0 (CoglDisplay);
GError *error = NULL;
CoglError *error = NULL;
_cogl_init ();
@ -119,7 +119,7 @@ cogl_display_get_renderer (CoglDisplay *display)
CoglBool
cogl_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
const CoglWinsysVtable *winsys;

View File

@ -124,7 +124,7 @@ cogl_display_get_renderer (CoglDisplay *display);
/**
* cogl_display_setup:
* @display: a #CoglDisplay
* @error: return location for a #GError
* @error: return location for a #CoglError
*
* Explicitly sets up the given @display object. Use of this api is
* optional since Cogl will internally setup the display if not done
@ -154,7 +154,7 @@ cogl_display_get_renderer (CoglDisplay *display);
*/
CoglBool
cogl_display_setup (CoglDisplay *display,
GError **error);
CoglError **error);
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
/**

View File

@ -46,11 +46,11 @@ struct _CoglDriverVtable
CoglBool
(* update_features) (CoglContext *context,
GError **error);
CoglError **error);
CoglBool
(* offscreen_allocate) (CoglOffscreen *offscreen,
GError **error);
CoglError **error);
void
(* offscreen_free) (CoglOffscreen *offscreen);

48
cogl/cogl-error-private.h Normal file
View File

@ -0,0 +1,48 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __COGL_ERROR_PRIVATE_H__
#define __COGL_ERROR_PRIVATE_H__
#include "cogl-error.h"
void
_cogl_set_error (CoglError **error,
uint32_t domain,
int code,
const char *format,
...) G_GNUC_PRINTF (4, 5);
void
_cogl_set_error_literal (CoglError **error,
uint32_t domain,
int code,
const char *message);
void
_cogl_propogate_gerror (CoglError **dest,
GError *src);
#define _cogl_clear_error(X) g_clear_error ((GError **)X)
#endif /* __COGL_ERROR_PRIVATE_H__ */

109
cogl/cogl-error.c Normal file
View File

@ -0,0 +1,109 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "cogl-types.h"
#include "cogl-util.h"
#include "cogl-error-private.h"
#include <glib.h>
void
cogl_error_free (CoglError *error)
{
g_error_free ((GError *)error);
}
CoglError *
cogl_error_copy (CoglError *error)
{
return (CoglError *)g_error_copy ((GError *)error);
}
CoglBool
cogl_error_matches (CoglError *error,
uint32_t domain,
int code)
{
return g_error_matches ((GError *)error, domain, code);
}
#define ERROR_OVERWRITTEN_WARNING \
"CoglError set over the top of a previous CoglError or " \
"uninitialized memory.\nThis indicates a bug in someone's " \
"code. You must ensure an error is NULL before it's set.\n" \
"The overwriting error message was: %s"
void
_cogl_set_error (CoglError **error,
uint32_t domain,
int code,
const char *format,
...)
{
GError *new;
va_list args;
va_start (args, format);
if (error == NULL)
{
g_logv (G_LOG_DOMAIN, G_LOG_LEVEL_ERROR, format, args);
va_end (args);
return;
}
new = g_error_new_valist (domain, code, format, args);
va_end (args);
if (*error == NULL)
*error = (CoglError *)new;
else
g_warning (ERROR_OVERWRITTEN_WARNING, new->message);
}
void
_cogl_set_error_literal (CoglError **error,
uint32_t domain,
int code,
const char *message)
{
_cogl_set_error (error, domain, code, "%s", message);
}
void
_cogl_propogate_gerror (CoglError **dest,
GError *src)
{
_COGL_RETURN_IF_FAIL (src != NULL);
_cogl_set_error_literal (dest, src->domain, src->code, src->message);
g_error_free (src);
}

175
cogl/cogl-error.h Normal file
View File

@ -0,0 +1,175 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_ERROR_H__
#define __COGL_ERROR_H__
#include "cogl-types.h"
/**
* SECTION:cogl-error
* @short_description: A way for Cogl to throw exceptions
*
* As a general rule Cogl shields non-recoverable errors from
* developers, such as most heap allocation failures (unless for
* exceptionally large resources which we might reasonably expect to
* fail) and this reduces the burdon on developers.
*
* There are some Cogl apis though that can fail for exceptional
* reasons that can also potentially be recovered from at runtime
* and for these apis we use a standard convention for reporting
* runtime recoverable errors.
*
* As an example if we look at the cogl_context_new() api which
* takes an error argument:
* |[
* CoglContext *
* cogl_context_new (CoglDisplay *display, CoglError **error);
* ]|
*
* A caller interested in catching any runtime error when creating a
* new #CoglContext would pass the address of a #CoglError pointer
* that has first been initialized to %NULL as follows:
*
* |[
* CoglError *error = NULL;
* CoglContext *context;
*
* context = cogl_context_new (NULL, &error);
* ]|
*
* The return status should usually be enough to determine if there
* was an error set (in this example we can check if context == %NULL)
* but if it's not possible to tell from the function's return status
* you can instead look directly at the error pointer which you
* initialized to %NULL. In this example we now check the error,
* report any error to the user, free the error and then simply
* abort without attempting to recover.
*
* |[
* if (context == NULL)
* {
* fprintf (stderr, "Failed to create a Cogl context: %s\n",
* error->message);
* cogl_error_free (error);
* abort ();
* }
* ]|
*
* All Cogl APIs that accept an error argument can also be passed a
* %NULL pointer. In this case if an exceptional error condition is hit
* then Cogl will simply log the error message and abort the
* application. This can be compared to language execeptions where the
* developer has not attempted to catch the exception. This means the
* above example is essentially redundant because it's what Cogl would
* have done automatically and so, similarly, if your application has
* no way to recover from a particular error you might just as well
* pass a %NULL #CoglError pointer to save a bit of typing.
*
* <note>If you are used to using the GLib API you will probably
* recognize that #CoglError is just like a #GError. In fact if Cogl
* has been built with --enable-glib then it is safe to cast a
* #CoglError to a #GError.</note>
*
* <note>An important detail to be aware of if you are used to using
* GLib's GError API is that Cogl deviates from the GLib GError
* conventions in one noteable way which is that a %NULL error pointer
* does not mean you want to ignore the details of an error, it means
* you are not trying to catch any exceptional errors the function might
* throw which will result in the program aborting with a log message
* if an error is thrown.</note>
*/
#ifdef COGL_HAS_GLIB_SUPPORT
#define CoglError GError
#else
/**
* CoglError:
* @domain: A high-level domain identifier for the error
* @code: A specific error code within a specified domain
* @message: A human readable error message
*/
typedef struct _CoglError
{
uint32_t domain;
int code;
char *message;
} CoglError;
#endif /* COGL_HAS_GLIB_SUPPORT */
/**
* cogl_error_free:
* @error: A #CoglError thrown by the Cogl api
*
* Frees a #CoglError and associated resources.
*/
void
cogl_error_free (CoglError *error);
/**
* cogl_error_copy:
* @error: A #CoglError thrown by the Cogl api
*
* Makes a copy of @error which can later be freed using
* cogl_error_free().
*
* Return value: A newly allocated #CoglError initialized to match the
* contents of @error.
*/
CoglError *
cogl_error_copy (CoglError *error);
/**
* cogl_error_matches:
* @error: A #CoglError thrown by the Cogl api or %NULL
*
* Returns %TRUE if error matches domain and code, %FALSE otherwise.
* In particular, when error is %NULL, FALSE will be returned.
*
* Return value: whether the @error corresponds to the given @domain
* and @code.
*/
CoglBool
cogl_error_matches (CoglError *error,
uint32_t domain,
int code);
/**
* COGL_GLIB_ERROR:
* @COGL_ERROR: A #CoglError thrown by the Cogl api or %NULL
*
* Simply casts a #CoglError to a #CoglError
*
* If Cogl is built with GLib support then it can safely be assumed
* that a CoglError is a GError and can be used directly with the
* GError api.
*/
#ifdef COGL_HAS_GLIB_SUPPORT
#define COGL_GLIB_ERROR(COGL_ERROR) ((CoglError *)COGL_ERROR)
#endif
#endif /* __COGL_ERROR_H__ */

View File

@ -49,6 +49,7 @@
#include "cogl-private.h"
#include "cogl-primitives-private.h"
#include "cogl-path-private.h"
#include "cogl-error-private.h"
typedef struct _CoglFramebufferStackEntry
{
@ -75,7 +76,7 @@ COGL_OBJECT_DEFINE_DEPRECATED_REF_COUNTING (offscreen);
* abstract class manually.
*/
GQuark
uint32_t
cogl_framebuffer_error_quark (void)
{
return g_quark_from_static_string ("cogl-framebuffer-error-quark");
@ -652,7 +653,7 @@ _cogl_offscreen_free (CoglOffscreen *offscreen)
CoglBool
cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
GError **error)
CoglError **error)
{
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
const CoglWinsysVtable *winsys = _cogl_framebuffer_get_winsys (framebuffer);
@ -664,10 +665,10 @@ cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
{
if (framebuffer->config.depth_texture_enabled)
{
g_set_error (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Can't allocate onscreen framebuffer with a "
"texture based depth buffer");
_cogl_set_error (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Can't allocate onscreen framebuffer with a "
"texture based depth buffer");
return FALSE;
}

View File

@ -98,7 +98,7 @@ typedef struct _CoglFramebuffer CoglFramebuffer;
/**
* cogl_framebuffer_allocate:
* @framebuffer: A #CoglFramebuffer
* @error: A pointer to a #GError for returning exceptions.
* @error: A pointer to a #CoglError for returning exceptions.
*
* Explicitly allocates a configured #CoglFramebuffer allowing developers to
* check and handle any errors that might arise from an unsupported
@ -117,7 +117,7 @@ typedef struct _CoglFramebuffer CoglFramebuffer;
*/
CoglBool
cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
GError **error);
CoglError **error);
/**
* cogl_framebuffer_get_width:
@ -1782,7 +1782,7 @@ cogl_get_draw_framebuffer (void);
/* XXX: Note these are defined outside the COGL_ENABLE_EXPERIMENTAL_API guard since
* otherwise the glib-mkenums stuff will get upset. */
GQuark
uint32_t
cogl_framebuffer_error_quark (void);
/**

View File

@ -45,6 +45,7 @@
#include "cogl-swap-chain-private.h"
#include "cogl-texture-2d-private.h"
#include "cogl-pipeline-opengl-private.h"
#include "cogl-error-private.h"
static void _cogl_gles2_context_free (CoglGLES2Context *gles2_context);
@ -88,7 +89,7 @@ enum {
RESTORE_FB_FROM_ONSCREEN,
};
GQuark
uint32_t
_cogl_gles2_context_error_quark (void)
{
return g_quark_from_static_string ("cogl-gles2-context-error-quark");
@ -1556,14 +1557,14 @@ free_texture_object_data (CoglGLES2TextureObjectData *data)
}
CoglGLES2Context *
cogl_gles2_context_new (CoglContext *ctx, GError **error)
cogl_gles2_context_new (CoglContext *ctx, CoglError **error)
{
CoglGLES2Context *gles2_ctx;
const CoglWinsysVtable *winsys;
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_GLES2_CONTEXT))
{
g_set_error (error, COGL_GLES2_CONTEXT_ERROR,
_cogl_set_error (error, COGL_GLES2_CONTEXT_ERROR,
COGL_GLES2_CONTEXT_ERROR_UNSUPPORTED,
"Backend doesn't support creating GLES2 contexts");
@ -1683,11 +1684,11 @@ cogl_gles2_context_get_vtable (CoglGLES2Context *gles2_ctx)
static CoglGLES2Offscreen *
_cogl_gles2_offscreen_allocate (CoglOffscreen *offscreen,
CoglGLES2Context *gles2_context,
GError **error)
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (offscreen);
const CoglWinsysVtable *winsys;
GError *internal_error = NULL;
CoglError *internal_error = NULL;
CoglGLES2Offscreen *gles2_offscreen;
if (!framebuffer->allocated &&
@ -1710,8 +1711,8 @@ _cogl_gles2_offscreen_allocate (CoglOffscreen *offscreen,
{
winsys->restore_context (framebuffer->context);
g_error_free (internal_error);
g_set_error (error, COGL_FRAMEBUFFER_ERROR,
cogl_error_free (internal_error);
_cogl_set_error (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Failed to bind gles2 context to create framebuffer");
return NULL;
@ -1732,7 +1733,7 @@ _cogl_gles2_offscreen_allocate (CoglOffscreen *offscreen,
g_slice_free (CoglGLES2Offscreen, gles2_offscreen);
g_set_error (error, COGL_FRAMEBUFFER_ERROR,
_cogl_set_error (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Failed to create an OpenGL framebuffer object");
return NULL;
@ -1763,10 +1764,10 @@ cogl_push_gles2_context (CoglContext *ctx,
CoglGLES2Context *gles2_ctx,
CoglFramebuffer *read_buffer,
CoglFramebuffer *write_buffer,
GError **error)
CoglError **error)
{
const CoglWinsysVtable *winsys = ctx->display->renderer->winsys_vtable;
GError *internal_error = NULL;
CoglError *internal_error = NULL;
_COGL_RETURN_VAL_IF_FAIL (gles2_ctx != NULL, FALSE);
@ -1845,8 +1846,8 @@ cogl_push_gles2_context (CoglContext *ctx,
{
winsys->restore_context (ctx);
g_error_free (internal_error);
g_set_error (error, COGL_GLES2_CONTEXT_ERROR,
cogl_error_free (internal_error);
_cogl_set_error (error, COGL_GLES2_CONTEXT_ERROR,
COGL_GLES2_CONTEXT_ERROR_DRIVER,
"Driver failed to make GLES2 context current");
return FALSE;
@ -1930,7 +1931,7 @@ cogl_gles2_texture_2d_new_from_handle (CoglContext *ctx,
int width,
int height,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
return cogl_texture_2d_new_from_foreign (ctx,
handle,

View File

@ -124,7 +124,7 @@ struct _CoglGLES2Vtable
#undef COGL_EXT_END
};
GQuark
uint32_t
_cogl_gles2_context_error_quark (void);
/**
@ -156,7 +156,7 @@ typedef enum { /*< prefix=COGL_GLES2_CONTEXT_ERROR >*/
/**
* cogl_gles2_context_new:
* @ctx: A #CoglContext
* @error: A pointer to a #GError for returning exceptions
* @error: A pointer to a #CoglError for returning exceptions
*
* Allocates a new OpenGLES 2.0 context that can be used to render to
* #CoglOffscreen framebuffers (Rendering to #CoglOnscreen
@ -183,7 +183,7 @@ typedef enum { /*< prefix=COGL_GLES2_CONTEXT_ERROR >*/
* Stability: unstable
*/
CoglGLES2Context *
cogl_gles2_context_new (CoglContext *ctx, GError **error);
cogl_gles2_context_new (CoglContext *ctx, CoglError **error);
/**
* cogl_gles2_context_get_vtable:
@ -215,7 +215,7 @@ cogl_gles2_context_get_vtable (CoglGLES2Context *gles2_ctx);
* @write_buffer: A #CoglFramebuffer to access for drawing operations
* such as glDrawArrays. (must be a #CoglOffscreen
* framebuffer currently)
* @error: A pointer to a #GError for returning exceptions
* @error: A pointer to a #CoglError for returning exceptions
*
* Pushes the given @gles2_ctx onto a stack associated with @ctx so
* that the OpenGLES 2.0 api can be used instead of the Cogl
@ -239,7 +239,7 @@ cogl_push_gles2_context (CoglContext *ctx,
CoglGLES2Context *gles2_ctx,
CoglFramebuffer *read_buffer,
CoglFramebuffer *write_buffer,
GError **error);
CoglError **error);
/**
* cogl_pop_gles2_context:
@ -306,7 +306,7 @@ cogl_gles2_texture_2d_new_from_handle (CoglContext *ctx,
int width,
int height,
CoglPixelFormat internal_format,
GError **error);
CoglError **error);
/**
* cogl_gles2_texture_get_handle:

View File

@ -118,7 +118,7 @@ typedef enum _CoglPipelineEvalFlags
CoglBool
_cogl_check_extension (const char *name, const char *ext);
GQuark
uint32_t
_cogl_driver_error_quark (void);
#endif /* __COGL_INTERNAL_H */

View File

@ -192,7 +192,7 @@ cogl_material_set_alpha_test_function (CoglMaterial *material,
CoglBool
cogl_material_set_blend (CoglMaterial *material,
const char *blend_string,
GError **error)
CoglError **error)
{
return cogl_pipeline_set_blend (COGL_PIPELINE (material),
blend_string,
@ -252,7 +252,7 @@ CoglBool
cogl_material_set_layer_combine (CoglMaterial *material,
int layer_index,
const char *blend_string,
GError **error)
CoglError **error)
{
return cogl_pipeline_set_layer_combine (COGL_PIPELINE (material),
layer_index,
@ -331,7 +331,7 @@ CoglBool
cogl_material_set_layer_point_sprite_coords_enabled (CoglMaterial *material,
int layer_index,
CoglBool enable,
GError **error)
CoglError **error)
{
CoglPipeline *pipeline = COGL_PIPELINE (material);
return cogl_pipeline_set_layer_point_sprite_coords_enabled (pipeline,
@ -439,7 +439,7 @@ cogl_material_foreach_layer (CoglMaterial *material,
CoglBool
cogl_material_set_depth_state (CoglMaterial *material,
const CoglDepthState *state,
GError **error)
CoglError **error)
{
return cogl_pipeline_set_depth_state (COGL_PIPELINE (material),
state, error);

View File

@ -31,6 +31,7 @@
#include <cogl/cogl-types.h>
#include <cogl/cogl-matrix.h>
#include <cogl/cogl-depth-state.h>
#include <cogl/cogl-error.h>
G_BEGIN_DECLS
@ -508,7 +509,7 @@ cogl_material_set_alpha_test_function (CoglMaterial *material,
* @material: A #CoglMaterial object
* @blend_string: A <link linkend="cogl-Blend-Strings">Cogl blend string</link>
* describing the desired blend function.
* @error: return location for a #GError that may report lack of driver
* @error: return location for a #CoglError that may report lack of driver
* support if you give separate blend string statements for the alpha
* channel and RGB channels since some drivers, or backends such as
* GLES 1.1, don't support this feature. May be %NULL, in which case a
@ -590,7 +591,7 @@ cogl_material_set_alpha_test_function (CoglMaterial *material,
CoglBool
cogl_material_set_blend (CoglMaterial *material,
const char *blend_string,
GError **error);
CoglError **error);
/**
* cogl_material_set_blend_constant:
@ -746,7 +747,7 @@ cogl_material_remove_layer (CoglMaterial *material,
* @layer_index: Specifies the layer you want define a combine function for
* @blend_string: A <link linkend="cogl-Blend-Strings">Cogl blend string</link>
* describing the desired texture combine function.
* @error: A #GError that may report parse errors or lack of GPU/driver
* @error: A #CoglError that may report parse errors or lack of GPU/driver
* support. May be %NULL, in which case a warning will be printed out if an
* error is encountered.
*
@ -836,7 +837,7 @@ CoglBool
cogl_material_set_layer_combine (CoglMaterial *material,
int layer_index,
const char *blend_string,
GError **error);
CoglError **error);
/**
* cogl_material_set_layer_combine_constant:
@ -997,7 +998,7 @@ cogl_material_set_layer_filters (CoglMaterial *material,
* @material: a #CoglHandle to a material.
* @layer_index: the layer number to change.
* @enable: whether to enable point sprite coord generation.
* @error: A return location for a GError, or NULL to ignore errors.
* @error: A return location for a CoglError, or NULL to ignore errors.
*
* When rendering points, if @enable is %TRUE then the texture
* coordinates for this layer will be replaced with coordinates that
@ -1017,7 +1018,7 @@ CoglBool
cogl_material_set_layer_point_sprite_coords_enabled (CoglMaterial *material,
int layer_index,
CoglBool enable,
GError **error);
CoglError **error);
/**
* cogl_material_get_layer_point_sprite_coords_enabled:
@ -1199,7 +1200,7 @@ cogl_material_layer_get_wrap_mode_p (CoglMaterialLayer *layer);
* cogl_material_set_depth_state:
* @material: A #CoglMaterial object
* @state: A #CoglDepthState struct
* @error: A #GError to report failures to setup the given @state.
* @error: A #CoglError to report failures to setup the given @state.
*
* This commits all the depth state configured in @state struct to the
* given @material. The configuration values are copied into the
@ -1218,7 +1219,7 @@ cogl_material_layer_get_wrap_mode_p (CoglMaterialLayer *layer);
CoglBool
cogl_material_set_depth_state (CoglMaterial *material,
const CoglDepthState *state,
GError **error);
CoglError **error);
/**
* cogl_material_get_depth_state:

View File

@ -37,6 +37,7 @@
#include "cogl-snippet-private.h"
#include "cogl-texture-private.h"
#include "cogl-pipeline-layer-state-private.h"
#include "cogl-error-private.h"
#include "string.h"
#if 0
@ -734,7 +735,7 @@ CoglBool
cogl_pipeline_set_layer_point_sprite_coords_enabled (CoglPipeline *pipeline,
int layer_index,
CoglBool enable,
GError **error)
CoglError **error)
{
CoglPipelineLayerState change =
COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS;
@ -752,9 +753,11 @@ cogl_pipeline_set_layer_point_sprite_coords_enabled (CoglPipeline *pipeline,
{
if (error)
{
g_set_error (error, COGL_ERROR, COGL_ERROR_UNSUPPORTED,
"Point sprite texture coordinates are enabled "
"for a layer but the GL driver does not support it.");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Point sprite texture coordinates are enabled for "
"a layer but the GL driver does not support it.");
}
else
{
@ -1168,7 +1171,7 @@ CoglBool
cogl_pipeline_set_layer_combine (CoglPipeline *pipeline,
int layer_index,
const char *combine_description,
GError **error)
CoglError **error)
{
CoglPipelineLayerState state = COGL_PIPELINE_LAYER_STATE_COMBINE;
CoglPipelineLayer *authority;
@ -1177,7 +1180,6 @@ cogl_pipeline_set_layer_combine (CoglPipeline *pipeline,
CoglBlendStringStatement split[2];
CoglBlendStringStatement *rgb;
CoglBlendStringStatement *a;
GError *internal_error = NULL;
int count;
_COGL_RETURN_VAL_IF_FAIL (cogl_is_pipeline (pipeline), FALSE);
@ -1198,19 +1200,9 @@ cogl_pipeline_set_layer_combine (CoglPipeline *pipeline,
_cogl_blend_string_compile (combine_description,
COGL_BLEND_STRING_CONTEXT_TEXTURE_COMBINE,
statements,
&internal_error);
error);
if (!count)
{
if (error)
g_propagate_error (error, internal_error);
else
{
g_warning ("Cannot compile combine description: %s\n",
internal_error->message);
g_error_free (internal_error);
}
return FALSE;
}
return FALSE;
if (statements[0].mask == COGL_BLEND_STRING_CHANNEL_MASK_RGBA)
{

View File

@ -208,7 +208,7 @@ cogl_pipeline_remove_layer (CoglPipeline *pipeline,
* @layer_index: Specifies the layer you want define a combine function for
* @blend_string: A <link linkend="cogl-Blend-Strings">Cogl blend string</link>
* describing the desired texture combine function.
* @error: A #GError that may report parse errors or lack of GPU/driver
* @error: A #CoglError that may report parse errors or lack of GPU/driver
* support. May be %NULL, in which case a warning will be printed out if an
* error is encountered.
*
@ -299,7 +299,7 @@ CoglBool
cogl_pipeline_set_layer_combine (CoglPipeline *pipeline,
int layer_index,
const char *blend_string,
GError **error);
CoglError **error);
/**
* cogl_pipeline_set_layer_combine_constant:
@ -416,7 +416,7 @@ cogl_pipeline_get_layer_mag_filter (CoglPipeline *pipeline,
* @pipeline: A #CoglPipeline object
* @layer_index: the layer number to change.
* @enable: whether to enable point sprite coord generation.
* @error: A return location for a GError, or NULL to ignore errors.
* @error: A return location for a CoglError, or NULL to ignore errors.
*
* When rendering points, if @enable is %TRUE then the texture
* coordinates for this layer will be replaced with coordinates that
@ -437,7 +437,7 @@ CoglBool
cogl_pipeline_set_layer_point_sprite_coords_enabled (CoglPipeline *pipeline,
int layer_index,
CoglBool enable,
GError **error);
CoglError **error);
/**
* cogl_pipeline_get_layer_point_sprite_coords_enabled:

View File

@ -36,6 +36,7 @@
#include "cogl-depth-state-private.h"
#include "cogl-pipeline-state-private.h"
#include "cogl-snippet-private.h"
#include "cogl-error-private.h"
#include "string.h"
@ -938,14 +939,13 @@ setup_blend_state (CoglBlendStringStatement *statement,
CoglBool
cogl_pipeline_set_blend (CoglPipeline *pipeline,
const char *blend_description,
GError **error)
CoglError **error)
{
CoglPipelineState state = COGL_PIPELINE_STATE_BLEND;
CoglPipeline *authority;
CoglBlendStringStatement statements[2];
CoglBlendStringStatement *rgb;
CoglBlendStringStatement *a;
GError *internal_error = NULL;
int count;
CoglPipelineBlendState *blend_state;
@ -957,19 +957,9 @@ cogl_pipeline_set_blend (CoglPipeline *pipeline,
_cogl_blend_string_compile (blend_description,
COGL_BLEND_STRING_CONTEXT_BLENDING,
statements,
&internal_error);
error);
if (!count)
{
if (error)
g_propagate_error (error, internal_error);
else
{
g_warning ("Cannot compile blend description: %s\n",
internal_error->message);
g_error_free (internal_error);
}
return FALSE;
}
return FALSE;
if (count == 1)
rgb = a = statements;
@ -1161,7 +1151,7 @@ cogl_pipeline_set_user_program (CoglPipeline *pipeline,
CoglBool
cogl_pipeline_set_depth_state (CoglPipeline *pipeline,
const CoglDepthState *depth_state,
GError **error)
CoglError **error)
{
CoglPipelineState state = COGL_PIPELINE_STATE_DEPTH;
CoglPipeline *authority;
@ -1186,10 +1176,10 @@ cogl_pipeline_set_depth_state (CoglPipeline *pipeline,
(depth_state->range_near != 0 ||
depth_state->range_far != 1))
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
"glDepthRange not available on GLES 1");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"glDepthRange not available on GLES 1");
return FALSE;
}

View File

@ -385,7 +385,7 @@ cogl_pipeline_get_alpha_test_reference (CoglPipeline *pipeline);
* @pipeline: A #CoglPipeline object
* @blend_string: A <link linkend="cogl-Blend-Strings">Cogl blend string</link>
* describing the desired blend function.
* @error: return location for a #GError that may report lack of driver
* @error: return location for a #CoglError that may report lack of driver
* support if you give separate blend string statements for the alpha
* channel and RGB channels since some drivers, or backends such as
* GLES 1.1, don't support this feature. May be %NULL, in which case a
@ -465,7 +465,7 @@ cogl_pipeline_get_alpha_test_reference (CoglPipeline *pipeline);
CoglBool
cogl_pipeline_set_blend (CoglPipeline *pipeline,
const char *blend_string,
GError **error);
CoglError **error);
/**
* cogl_pipeline_set_blend_constant:
@ -619,7 +619,7 @@ cogl_pipeline_set_user_program (CoglPipeline *pipeline,
* cogl_pipeline_set_depth_state:
* @pipeline: A #CoglPipeline object
* @state: A #CoglDepthState struct
* @error: A #GError to report failures to setup the given @state.
* @error: A #CoglError to report failures to setup the given @state.
*
* This commits all the depth state configured in @state struct to the
* given @pipeline. The configuration values are copied into the
@ -638,7 +638,7 @@ cogl_pipeline_set_user_program (CoglPipeline *pipeline,
CoglBool
cogl_pipeline_set_depth_state (CoglPipeline *pipeline,
const CoglDepthState *state,
GError **error);
CoglError **error);
/**
* cogl_pipeline_get_depth_state

View File

@ -43,6 +43,7 @@
#include "cogl-winsys-private.h"
#include "cogl-winsys-stub-private.h"
#include "cogl-config-private.h"
#include "cogl-error-private.h"
#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
#include "cogl-winsys-egl-x11-private.h"
@ -129,7 +130,7 @@ typedef struct _CoglNativeFilterClosure
void *data;
} CoglNativeFilterClosure;
GQuark
uint32_t
cogl_renderer_error_quark (void)
{
return g_quark_from_static_string ("cogl-renderer-error-quark");
@ -225,7 +226,7 @@ cogl_xlib_renderer_set_event_retrieval_enabled (CoglRenderer *renderer,
CoglBool
cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
CoglOnscreenTemplate *onscreen_template,
GError **error)
CoglError **error)
{
CoglDisplay *display;
@ -246,7 +247,7 @@ cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
static CoglBool
_cogl_renderer_choose_driver (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
const char *driver_name = g_getenv ("COGL_DRIVER");
const char *libgl_name;
@ -307,7 +308,7 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
}
#endif
g_set_error (error,
_cogl_set_error (error,
COGL_DRIVER_ERROR,
COGL_DRIVER_ERROR_NO_SUITABLE_DRIVER_FOUND,
"No suitable driver found");
@ -318,7 +319,7 @@ found:
if (support_gles2_constraint &&
renderer->driver != COGL_DRIVER_GLES2)
{
g_set_error (error,
_cogl_set_error (error,
COGL_RENDERER_ERROR,
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
"No suitable driver found");
@ -332,7 +333,7 @@ found:
if (renderer->libgl_module == NULL)
{
g_set_error (error, COGL_DRIVER_ERROR,
_cogl_set_error (error, COGL_DRIVER_ERROR,
COGL_DRIVER_ERROR_FAILED_TO_LOAD_LIBRARY,
"Failed to dynamically open the GL library \"%s\"",
libgl_name);
@ -368,7 +369,7 @@ found:
/* Final connection API */
CoglBool
cogl_renderer_connect (CoglRenderer *renderer, GError **error)
cogl_renderer_connect (CoglRenderer *renderer, CoglError **error)
{
int i;
GString *error_message;
@ -387,7 +388,7 @@ cogl_renderer_connect (CoglRenderer *renderer, GError **error)
for (i = 0; i < G_N_ELEMENTS (_cogl_winsys_vtable_getters); i++)
{
const CoglWinsysVtable *winsys = _cogl_winsys_vtable_getters[i]();
GError *tmp_error = NULL;
CoglError *tmp_error = NULL;
GList *l;
CoglBool skip_due_to_constraints = FALSE;
@ -430,7 +431,7 @@ cogl_renderer_connect (CoglRenderer *renderer, GError **error)
{
g_string_append_c (error_message, '\n');
g_string_append (error_message, tmp_error->message);
g_error_free (tmp_error);
cogl_error_free (tmp_error);
}
else
{
@ -444,14 +445,14 @@ cogl_renderer_connect (CoglRenderer *renderer, GError **error)
{
if (constraints_failed)
{
g_set_error (error, COGL_RENDERER_ERROR,
_cogl_set_error (error, COGL_RENDERER_ERROR,
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
"Failed to connected to any renderer due to constraints");
return FALSE;
}
renderer->winsys_vtable = NULL;
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Failed to connected to any renderer: %s",
error_message->str);

View File

@ -32,6 +32,7 @@
#include <cogl/cogl-types.h>
#include <cogl/cogl-onscreen-template.h>
#include <cogl/cogl-error.h>
G_BEGIN_DECLS
@ -75,7 +76,7 @@ G_BEGIN_DECLS
*/
#define COGL_RENDERER_ERROR cogl_renderer_error_quark ()
GQuark
uint32_t
cogl_renderer_error_quark (void);
typedef struct _CoglRenderer CoglRenderer;
@ -220,7 +221,7 @@ cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer);
* cogl_renderer_check_onscreen_template:
* @renderer: A #CoglRenderer
* @onscreen_template: A #CoglOnscreenTemplate
* @error: A pointer to a #GError for reporting exceptions
* @error: A pointer to a #CoglError for reporting exceptions
*
* Tests if a given @onscreen_template can be supported with the given
* @renderer.
@ -233,14 +234,14 @@ cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer);
CoglBool
cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
CoglOnscreenTemplate *onscreen_template,
GError **error);
CoglError **error);
/* Final connection API */
/**
* cogl_renderer_connect:
* @renderer: An unconnected #CoglRenderer
* @error a pointer to a #GError for reporting exceptions
* @error a pointer to a #CoglError for reporting exceptions
*
* Connects the configured @renderer. Renderer connection isn't a
* very active process, it basically just means validating that
@ -253,7 +254,7 @@ cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
* Stability: unstable
*/
CoglBool
cogl_renderer_connect (CoglRenderer *renderer, GError **error);
cogl_renderer_connect (CoglRenderer *renderer, CoglError **error);
/**
* CoglRendererConstraint:

View File

@ -46,7 +46,7 @@ cogl_sdl_renderer_get_event_type (CoglRenderer *renderer)
}
CoglContext *
cogl_sdl_context_new (int type, GError **error)
cogl_sdl_context_new (int type, CoglError **error)
{
CoglRenderer *renderer = cogl_renderer_new ();
CoglDisplay *display;

View File

@ -56,7 +56,7 @@ G_BEGIN_DECLS
* this:
* |[
* MyAppData data;
* GError *error = NULL;
* CoglError *error = NULL;
*
* data.ctx = cogl_sdl_context_new (SDL_USEREVENT, &error);
* if (!data.ctx)
@ -99,7 +99,7 @@ G_BEGIN_DECLS
* cogl_sdl_context_new:
* @type: An SDL user event type between %SDL_USEREVENT and
* %SDL_NUMEVENTS - %1
* @error: A GError return location.
* @error: A CoglError return location.
*
* This is a convenience function for creating a new #CoglContext for
* use with SDL and specifying what SDL user event type Cogl can use
@ -132,7 +132,7 @@ G_BEGIN_DECLS
* Stability: unstable
*/
CoglContext *
cogl_sdl_context_new (int type, GError **error);
cogl_sdl_context_new (int type, CoglError **error);
/**
* cogl_sdl_renderer_set_event_type:

View File

@ -67,7 +67,7 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
int height,
CoglPixelFormat format,
EGLImageKHR image,
GError **error);
CoglError **error);
#endif
/*

View File

@ -45,6 +45,7 @@
#include "cogl-journal-private.h"
#include "cogl-pipeline-opengl-private.h"
#include "cogl-primitive-texture.h"
#include "cogl-error-private.h"
#include <string.h>
#include <stdlib.h>
@ -752,7 +753,7 @@ _cogl_texture_2d_sliced_slices_create (CoglContext *ctx,
for (x = 0; x < n_x_slices; ++x)
{
GError *error = NULL;
CoglError *error = NULL;
x_span = &g_array_index (tex_2ds->slice_x_spans, CoglSpan, x);
COGL_NOTE (SLICING, "CREATE SLICE (%d,%d)\tsize (%d,%d)",
@ -766,7 +767,7 @@ _cogl_texture_2d_sliced_slices_create (CoglContext *ctx,
if (!slice_textures[y * n_x_slices + x])
{
g_array_set_size (tex_2ds->slice_textures, y * n_x_slices + x);
g_error_free (error);
cogl_error_free (error);
return FALSE;
}
}
@ -843,7 +844,7 @@ cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
unsigned int height,
int max_waste,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
CoglTexture2DSliced *tex_2ds;
@ -862,10 +863,10 @@ cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
internal_format))
{
_cogl_texture_2d_sliced_free (tex_2ds);
g_set_error (error,
COGL_ERROR,
COGL_ERROR_NO_MEMORY,
"Not enough memory to allocate texture slices");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY,
"Not enough memory to allocate texture slices");
return NULL;
}

View File

@ -75,7 +75,7 @@ typedef struct _CoglTexture2DSliced CoglTexture2DSliced;
* are allowed in the non-power-of-two textures before
* they must be sliced to reduce the amount of waste.
* @internal_format: The format of the texture
* @error: A #GError for exceptions.
* @error: A #CoglError for exceptions.
*
* Creates a #CoglTexture2DSliced that may internally be comprised of
* 1 or more #CoglTexture2D textures with power-of-two sizes.
@ -97,7 +97,7 @@ cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
unsigned int height,
int max_waste,
CoglPixelFormat internal_format,
GError **error);
CoglError **error);
/**
* cogl_is_texture_2d_sliced:

View File

@ -38,6 +38,7 @@
#include "cogl-journal-private.h"
#include "cogl-pipeline-opengl-private.h"
#include "cogl-framebuffer-private.h"
#include "cogl-error-private.h"
#ifdef COGL_HAS_EGL_SUPPORT
#include "cogl-winsys-egl-private.h"
#endif
@ -183,7 +184,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
int width,
int height,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
CoglTexture2D *tex_2d;
GLenum gl_intformat;
@ -196,10 +197,10 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
if (!_cogl_texture_2d_can_create (ctx, width, height, internal_format))
{
g_set_error (error, COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_SIZE,
"Failed to create texture 2d due to size/format"
" constraints");
_cogl_set_error (error, COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_SIZE,
"Failed to create texture 2d due to size/format"
" constraints");
return NULL;
}
@ -226,7 +227,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
CoglTexture2D *
cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
CoglTexture2D *tex_2d;
CoglBitmap *dst_bmp;
@ -249,10 +250,10 @@ cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
cogl_bitmap_get_height (bmp),
internal_format))
{
g_set_error (error, COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_SIZE,
"Failed to create texture 2d due to size/format"
" constraints");
_cogl_set_error (error, COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_SIZE,
"Failed to create texture 2d due to size/format"
" constraints");
return NULL;
}
@ -264,9 +265,9 @@ cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
&gl_format,
&gl_type)) == NULL)
{
g_set_error (error, COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_FORMAT,
"Failed to prepare texture upload due to format");
_cogl_set_error (error, COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_FORMAT,
"Failed to prepare texture upload due to format");
return NULL;
}
@ -315,7 +316,7 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
CoglPixelFormat internal_format,
int rowstride,
const uint8_t *data,
GError **error)
CoglError **error)
{
CoglBitmap *bmp;
CoglTexture2D *tex_2d;
@ -349,7 +350,7 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
int width,
int height,
CoglPixelFormat format,
GError **error)
CoglError **error)
{
/* NOTE: width, height and internal format are not queriable
* in GLES, hence such a function prototype.
@ -365,9 +366,9 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
if (!ctx->texture_driver->allows_foreign_gl_target (ctx, GL_TEXTURE_2D))
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Foreign GL_TEXTURE_2D textures are not "
"supported by your system");
return NULL;
@ -381,10 +382,10 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D, gl_handle, TRUE);
if (ctx->glGetError () != GL_NO_ERROR)
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
"Failed to bind foreign GL_TEXTURE_2D texture");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Failed to bind foreign GL_TEXTURE_2D texture");
return NULL;
}
@ -414,10 +415,10 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
gl_int_format,
&format))
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
"Unsupported internal format for foreign texture");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Unsupported internal format for foreign texture");
return NULL;
}
}
@ -446,10 +447,10 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
/* Compressed texture images not supported */
if (gl_compressed == GL_TRUE)
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
"Compressed foreign textures aren't currently supported");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Compressed foreign textures aren't currently supported");
return NULL;
}
@ -496,7 +497,7 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
int height,
CoglPixelFormat format,
EGLImageKHR image,
GError **error)
CoglError **error)
{
CoglTexture2D *tex_2d;
GLenum gl_error;
@ -523,10 +524,11 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
ctx->glEGLImageTargetTexture2D (GL_TEXTURE_2D, image);
if (ctx->glGetError () != GL_NO_ERROR)
{
g_set_error (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_BAD_PARAMETER,
"Could not create a CoglTexture2D from a given EGLImage");
_cogl_set_error (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_BAD_PARAMETER,
"Could not create a CoglTexture2D from a given "
"EGLImage");
return NULL;
}
@ -538,7 +540,7 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
CoglTexture2D *
cogl_wayland_texture_2d_new_from_buffer (CoglContext *ctx,
struct wl_buffer *buffer,
GError **error)
CoglError **error)
{
if (wl_buffer_is_shm (buffer))
{

View File

@ -75,7 +75,7 @@ cogl_is_texture_2d (void *object);
* @width: Width of the texture to allocate
* @height: Height of the texture to allocate
* @internal_format: The format of the texture
* @error: A #GError for exceptions
* @error: A #CoglError for exceptions
*
* Allocates a low-level #CoglTexture2D texture that your GPU can
* texture from directly. This is unlike sliced textures for example
@ -100,7 +100,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
int width,
int height,
CoglPixelFormat internal_format,
GError **error);
CoglError **error);
/**
* cogl_texture_2d_new_from_data:
@ -120,7 +120,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
* scanlines in @data. A value of 0 will make Cogl automatically
* calculate @rowstride from @width and @format.
* @data: pointer the memory region where the source buffer resides
* @error: A #GError for exceptions
* @error: A #CoglError for exceptions
*
* Creates a new #CoglTexture2D texture based on data residing in memory.
* These are unlike sliced textures for example which may be comprised
@ -147,7 +147,7 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
CoglPixelFormat internal_format,
int rowstride,
const uint8_t *data,
GError **error);
CoglError **error);
/**
* cogl_texture_2d_new_from_bitmap:
@ -160,7 +160,7 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
* is if you have non-premultiplied source data and are going to adjust
* the blend mode (see cogl_pipeline_set_blend()) or use the data for
* something other than straight blending.
* @error: A #GError for exceptions
* @error: A #CoglError for exceptions
*
* Creates a new #CoglTexture2D texture based on data residing in a
* bitmap. These are unlike sliced textures for example which may be
@ -184,7 +184,7 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
CoglTexture2D *
cogl_texture_2d_new_from_bitmap (CoglBitmap *bitmap,
CoglPixelFormat internal_format,
GError **error);
CoglError **error);
/**
@ -194,7 +194,7 @@ cogl_texture_2d_new_from_bitmap (CoglBitmap *bitmap,
* @width: Width of the foreign GL texture
* @height: Height of the foreign GL texture
* @internal_format: The format of the texture
* @error: A #GError for exceptions
* @error: A #CoglError for exceptions
*
* Wraps an existing GL_TEXTURE_2D texture object as a #CoglTexture2D.
* This can be used for integrating Cogl with software using OpenGL
@ -217,7 +217,7 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
int width,
int height,
CoglPixelFormat format,
GError **error);
CoglError **error);
G_END_DECLS

View File

@ -37,6 +37,7 @@
#include "cogl-journal-private.h"
#include "cogl-pipeline-private.h"
#include "cogl-pipeline-opengl-private.h"
#include "cogl-error-private.h"
#include <string.h>
#include <math.h>
@ -145,7 +146,7 @@ _cogl_texture_3d_can_create (CoglContext *ctx,
int height,
int depth,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
GLenum gl_intformat;
GLenum gl_type;
@ -153,10 +154,10 @@ _cogl_texture_3d_can_create (CoglContext *ctx,
/* This should only happen on GLES */
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_3D))
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
"3D textures are not supported by the GPU");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"3D textures are not supported by the GPU");
return FALSE;
}
@ -167,11 +168,11 @@ _cogl_texture_3d_can_create (CoglContext *ctx,
!_cogl_util_is_pot (height) ||
!_cogl_util_is_pot (depth)))
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
"A non-power-of-two size was requested but this is not "
"supported by the GPU");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"A non-power-of-two size was requested but this is not "
"supported by the GPU");
return FALSE;
}
@ -190,10 +191,10 @@ _cogl_texture_3d_can_create (CoglContext *ctx,
height,
depth))
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
"The requested dimensions are not supported by the GPU");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"The requested dimensions are not supported by the GPU");
return FALSE;
}
@ -206,7 +207,7 @@ cogl_texture_3d_new_with_size (CoglContext *ctx,
int height,
int depth,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
CoglTexture3D *tex_3d;
GLenum gl_intformat;
@ -248,7 +249,7 @@ cogl_texture_3d_new_from_bitmap (CoglBitmap *bmp,
unsigned int height,
unsigned int depth,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
CoglTexture3D *tex_3d;
CoglBitmap *dst_bmp;
@ -283,8 +284,8 @@ cogl_texture_3d_new_from_bitmap (CoglBitmap *bmp,
if (dst_bmp == NULL)
{
g_set_error (error, COGL_BITMAP_ERROR, COGL_BITMAP_ERROR_FAILED,
"Bitmap conversion failed");
_cogl_set_error (error, COGL_BITMAP_ERROR, COGL_BITMAP_ERROR_FAILED,
"Bitmap conversion failed");
return NULL;
}
@ -337,13 +338,13 @@ cogl_texture_3d_new_from_data (CoglContext *context,
int rowstride,
int image_stride,
const uint8_t *data,
GError **error)
CoglError **error)
{
CoglBitmap *bitmap;
CoglTexture3D *ret;
/* These are considered a programmer errors so we won't set a
GError. It would be nice if this was a _COGL_RETURN_IF_FAIL but the
CoglError. It would be nice if this was a _COGL_RETURN_IF_FAIL but the
rest of Cogl isn't using that */
if (format == COGL_PIXEL_FORMAT_ANY)
return NULL;

View File

@ -57,12 +57,12 @@ typedef struct _CoglTexture3D CoglTexture3D;
* @depth: depth of the texture in pixels.
* @internal_format: the #CoglPixelFormat to use for the GPU
* storage of the texture.
* @error: A GError return location.
* @error: A CoglError return location.
*
* Creates a new Cogl 3D texture with the specified dimensions and
* pixel format.
*
* Note that this function will throw a #GError if
* Note that this function will throw a #CoglError if
* %COGL_FEATURE_TEXTURE_3D is not advertised. It can also fail if the
* requested dimensions are not supported by the GPU.
*
@ -78,7 +78,7 @@ cogl_texture_3d_new_with_size (CoglContext *context,
int height,
int depth,
CoglPixelFormat internal_format,
GError **error);
CoglError **error);
/**
* cogl_texture_3d_new_from_data:
@ -103,13 +103,13 @@ cogl_texture_3d_new_with_size (CoglContext *context,
* rows. Alternatively 0 can be passed to infer the @image_stride
* from the @height.
* @data: pointer the memory region where the source buffer resides
* @error: A GError return location.
* @error: A CoglError return location.
*
* Creates a new 3D texture and initializes it with @data. The data is
* assumed to be packed array of @depth images. There can be padding
* between the images using @image_stride.
*
* Note that this function will throw a #GError if
* Note that this function will throw a #CoglError if
* %COGL_FEATURE_TEXTURE_3D is not advertised. It can also fail if the
* requested dimensions are not supported by the GPU.
*
@ -129,7 +129,7 @@ cogl_texture_3d_new_from_data (CoglContext *context,
int rowstride,
int image_stride,
const uint8_t *data,
GError **error);
CoglError **error);
/**
* cogl_texture_3d_new_from_bitmap:
@ -144,7 +144,7 @@ cogl_texture_3d_new_from_data (CoglContext *context,
* is if you have non-premultiplied source data and are going to adjust
* the blend mode (see cogl_pipeline_set_blend()) or use the data for
* something other than straight blending.
* @error: A GError return location.
* @error: A CoglError return location.
*
* Creates a new 3D texture and initializes it with the images in
* @bitmap. The images are assumed to be packed together after one
@ -163,7 +163,7 @@ cogl_texture_3d_new_from_bitmap (CoglBitmap *bitmap,
unsigned int height,
unsigned int depth,
CoglPixelFormat internal_format,
GError **error);
CoglError **error);
/**
* cogl_is_texture_3d:

View File

@ -37,6 +37,7 @@
#include "cogl-object-private.h"
#include "cogl-journal-private.h"
#include "cogl-pipeline-opengl-private.h"
#include "cogl-error-private.h"
#include <string.h>
#include <math.h>
@ -112,7 +113,7 @@ _cogl_texture_rectangle_can_create (CoglContext *ctx,
unsigned int width,
unsigned int height,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
GLenum gl_intformat;
GLenum gl_format;
@ -120,10 +121,10 @@ _cogl_texture_rectangle_can_create (CoglContext *ctx,
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_RECTANGLE))
{
g_set_error (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_TYPE,
"The CoglTextureRectangle feature isn't available");
_cogl_set_error (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_TYPE,
"The CoglTextureRectangle feature isn't available");
return FALSE;
}
@ -142,10 +143,10 @@ _cogl_texture_rectangle_can_create (CoglContext *ctx,
width,
height))
{
g_set_error (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_SIZE,
"The requested texture size + format is unsupported");
_cogl_set_error (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_SIZE,
"The requested texture size + format is unsupported");
return FALSE;
}
@ -192,7 +193,7 @@ cogl_texture_rectangle_new_with_size (CoglContext *ctx,
int width,
int height,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
CoglTextureRectangle *tex_rect;
GLenum gl_intformat;
@ -234,7 +235,7 @@ cogl_texture_rectangle_new_with_size (CoglContext *ctx,
CoglTextureRectangle *
cogl_texture_rectangle_new_from_bitmap (CoglBitmap *bmp,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
CoglTextureRectangle *tex_rect;
CoglBitmap *dst_bmp;
@ -299,7 +300,7 @@ cogl_texture_rectangle_new_from_foreign (CoglContext *ctx,
int width,
int height,
CoglPixelFormat format,
GError **error)
CoglError **error)
{
/* NOTE: width, height and internal format are not queriable
* in GLES, hence such a function prototype.
@ -316,11 +317,11 @@ cogl_texture_rectangle_new_from_foreign (CoglContext *ctx,
if (!ctx->texture_driver->allows_foreign_gl_target (ctx,
GL_TEXTURE_RECTANGLE_ARB))
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
"Foreign GL_TEXTURE_RECTANGLE textures are not "
"supported by your system");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Foreign GL_TEXTURE_RECTANGLE textures are not "
"supported by your system");
return NULL;
}
@ -331,10 +332,10 @@ cogl_texture_rectangle_new_from_foreign (CoglContext *ctx,
_cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB, gl_handle, TRUE);
if (ctx->glGetError () != GL_NO_ERROR)
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
"Failed to bind foreign GL_TEXTURE_RECTANGLE texture");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Failed to bind foreign GL_TEXTURE_RECTANGLE texture");
return NULL;
}
@ -361,10 +362,10 @@ cogl_texture_rectangle_new_from_foreign (CoglContext *ctx,
gl_int_format,
&format))
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
"Unsupported internal format for foreign texture");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Unsupported internal format for foreign texture");
return NULL;
}
}
@ -393,10 +394,10 @@ cogl_texture_rectangle_new_from_foreign (CoglContext *ctx,
/* Compressed texture images not supported */
if (gl_compressed == GL_TRUE)
{
g_set_error (error,
COGL_ERROR,
COGL_ERROR_UNSUPPORTED,
"Compressed foreign textures aren't currently supported");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Compressed foreign textures aren't currently supported");
return NULL;
}

View File

@ -82,7 +82,7 @@ cogl_is_texture_rectangle (void *object);
* @width: The texture width to allocate
* @height: The texture height to allocate
* @internal_format: The desired internal texture format
* @error: An optional GError pointer for reporting exceptions
* @error: An optional CoglError pointer for reporting exceptions
*
* Allocates a new #CoglTextureRectangle texture with a given @width, @height
* and @internal_format. This texture is a low-level texture that
@ -114,14 +114,14 @@ cogl_texture_rectangle_new_with_size (CoglContext *ctx,
int width,
int height,
CoglPixelFormat internal_format,
GError **error);
CoglError **error);
/**
* cogl_texture_rectangle_new_from_bitmap:
* @bitmap: A #CoglBitmap
* @internal_format: the #CoglPixelFormat to use for the GPU storage of the
* texture
* @error: A return location for a GError or %NULL
* @error: A return location for a CoglError or %NULL
*
* Allocates a new #CoglTextureRectangle texture which will be
* initialized with the pixel data from @bitmap. Internally the data
@ -152,7 +152,7 @@ cogl_texture_rectangle_new_with_size (CoglContext *ctx,
CoglTextureRectangle *
cogl_texture_rectangle_new_from_bitmap (CoglBitmap *bitmap,
CoglPixelFormat internal_format,
GError **error);
CoglError **error);
/**
* cogl_texture_rectangle_new_from_foreign:
@ -161,7 +161,7 @@ cogl_texture_rectangle_new_from_bitmap (CoglBitmap *bitmap,
* @width: Width of the foreign GL texture
* @height: Height of the foreign GL texture
* @internal_format: The format of the texture
* @error: A #GError for exceptions
* @error: A #CoglError for exceptions
*
* Wraps an existing GL_TEXTURE_RECTANGLE texture object as a
* #CoglTextureRectangle. This can be used for integrating Cogl with
@ -197,7 +197,7 @@ cogl_texture_rectangle_new_from_foreign (CoglContext *ctx,
int width,
int height,
CoglPixelFormat format,
GError **error);
CoglError **error);
G_END_DECLS

View File

@ -59,7 +59,7 @@
#include <stdlib.h>
#include <math.h>
GQuark
uint32_t
cogl_texture_error_quark (void)
{
return g_quark_from_static_string ("cogl-texture-error-quark");
@ -446,7 +446,7 @@ CoglTexture *
cogl_texture_new_from_file (const char *filename,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
CoglBitmap *bmp;
CoglTexture *texture = NULL;

View File

@ -58,7 +58,7 @@ G_BEGIN_DECLS
/**
* COGL_TEXTURE_ERROR:
*
* #GError domain for texture errors.
* #CoglError domain for texture errors.
*
* Since: 2.0
* Stability: Unstable
@ -100,7 +100,7 @@ typedef enum {
COGL_TEXTURE_TYPE_RECTANGLE
} CoglTextureType;
GQuark cogl_texture_error_quark (void);
uint32_t cogl_texture_error_quark (void);
/**
* cogl_texture_new_with_size:
@ -134,7 +134,7 @@ cogl_texture_new_with_size (unsigned int width,
* have non-premultiplied source data and are going to adjust the blend
* mode (see cogl_material_set_blend()) or use the data for something
* other than straight blending.
* @error: return location for a #GError or %NULL
* @error: return location for a #CoglError or %NULL
*
* Creates a #CoglTexture from an image file.
*
@ -146,7 +146,7 @@ CoglTexture *
cogl_texture_new_from_file (const char *filename,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
GError **error);
CoglError **error);
/**
* cogl_texture_new_from_data:

View File

@ -566,7 +566,7 @@ typedef enum {
/**
* COGL_BLEND_STRING_ERROR:
*
* #GError domain for blend string parser errors
* #CoglError domain for blend string parser errors
*
* Since: 1.0
*/
@ -591,28 +591,28 @@ typedef enum { /*< prefix=COGL_BLEND_STRING_ERROR >*/
COGL_BLEND_STRING_ERROR_GPU_UNSUPPORTED_ERROR
} CoglBlendStringError;
GQuark
uint32_t
cogl_blend_string_error_quark (void);
#define COGL_ERROR (_cogl_error_quark ())
#define COGL_SYSTEM_ERROR (_cogl_system_error_quark ())
/**
* CoglError:
* @COGL_ERROR_UNSUPPORTED: You tried to use a feature or
* CoglSystemError:
* @COGL_SYSTEM_ERROR_UNSUPPORTED: You tried to use a feature or
* configuration not currently available.
* @COGL_ERROR_NO_MEMORY: You tried to allocate a resource
* @COGL_SYSTEM_ERROR_NO_MEMORY: You tried to allocate a resource
* such as a texture and there wasn't enough memory.
*
* Error enumeration for Cogl
*
* The @COGL_ERROR_UNSUPPORTED error can be thrown for a variety of
* reasons. For example:
* The @COGL_SYSTEM_ERROR_UNSUPPORTED error can be thrown for a
* variety of reasons. For example:
*
* <itemizedlist>
* <listitem><para>You've tried to use a feature that is not
* advertised by cogl_get_features(). This could happen if you create
* advertised by cogl_has_feature(). This could happen if you create
* a 2d texture with a non-power-of-two size when
* %COGL_FEATURE_TEXTURE_NPOT is not advertised.</para></listitem>
* %COGL_FEATURE_ID_TEXTURE_NPOT is not advertised.</para></listitem>
* <listitem><para>The GPU can not handle the configuration you have
* requested. An example might be if you try to use too many texture
* layers in a single #CoglPipeline</para></listitem>
@ -627,12 +627,12 @@ cogl_blend_string_error_quark (void);
* Stability: unstable
*/
typedef enum { /*< prefix=COGL_ERROR >*/
COGL_ERROR_UNSUPPORTED,
COGL_ERROR_NO_MEMORY
} CoglError;
COGL_SYSTEM_ERROR_UNSUPPORTED,
COGL_SYSTEM_ERROR_NO_MEMORY
} CoglSystemError;
GQuark
_cogl_error_quark (void);
uint32_t
_cogl_system_error_quark (void);
/**
* CoglAttributeType:

View File

@ -54,7 +54,7 @@ cogl_wayland_display_set_compositor_display (CoglDisplay *display,
* cogl_wayland_texture_2d_new_from_buffer:
* @ctx: A #CoglContext
* @buffer: A Wayland buffer
* @error: A #GError for exceptions
* @error: A #CoglError for exceptions
*
* Uploads the given Wayland @buffer to a #CoglTexture2D.
*
@ -77,7 +77,7 @@ cogl_wayland_display_set_compositor_display (CoglDisplay *display,
CoglTexture2D *
cogl_wayland_texture_2d_new_from_buffer (CoglContext *ctx,
struct wl_buffer *buffer,
GError **error);
CoglError **error);
G_END_DECLS

View File

@ -44,7 +44,7 @@ typedef struct _CoglXlibRenderer
} CoglXlibRenderer;
CoglBool
_cogl_xlib_renderer_connect (CoglRenderer *renderer, GError **error);
_cogl_xlib_renderer_connect (CoglRenderer *renderer, CoglError **error);
void
_cogl_xlib_renderer_disconnect (CoglRenderer *renderer);

View File

@ -37,6 +37,7 @@
#include "cogl-xlib-renderer-private.h"
#include "cogl-x11-renderer-private.h"
#include "cogl-winsys-private.h"
#include "cogl-error-private.h"
#include <X11/Xlib.h>
#include <X11/extensions/Xdamage.h>
@ -164,7 +165,7 @@ _cogl_xlib_renderer_untrap_errors (CoglRenderer *renderer,
}
static Display *
assert_xlib_display (CoglRenderer *renderer, GError **error)
assert_xlib_display (CoglRenderer *renderer, CoglError **error)
{
Display *xdpy = cogl_xlib_renderer_get_foreign_display (renderer);
CoglXlibRenderer *xlib_renderer = _cogl_xlib_renderer_get_data (renderer);
@ -179,7 +180,7 @@ assert_xlib_display (CoglRenderer *renderer, GError **error)
xdpy = XOpenDisplay (_cogl_x11_display_name);
if (xdpy == NULL)
{
g_set_error (error,
_cogl_set_error (error,
COGL_RENDERER_ERROR,
COGL_RENDERER_ERROR_XLIB_DISPLAY_OPEN,
"Failed to open X Display %s", _cogl_x11_display_name);
@ -191,7 +192,7 @@ assert_xlib_display (CoglRenderer *renderer, GError **error)
}
CoglBool
_cogl_xlib_renderer_connect (CoglRenderer *renderer, GError **error)
_cogl_xlib_renderer_connect (CoglRenderer *renderer, CoglError **error)
{
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);

View File

@ -559,7 +559,7 @@ cogl_set_projection_matrix (CoglMatrix *matrix)
cogl_framebuffer_set_projection_matrix (cogl_get_draw_framebuffer (), matrix);
}
GQuark
uint32_t
_cogl_driver_error_quark (void)
{
return g_quark_from_static_string ("cogl-driver-error-quark");
@ -784,10 +784,10 @@ _cogl_transform_point (const CoglMatrix *matrix_mv,
#undef VIEWPORT_TRANSFORM_X
#undef VIEWPORT_TRANSFORM_Y
GQuark
_cogl_error_quark (void)
uint32_t
_cogl_system_error_quark (void)
{
return g_quark_from_static_string ("cogl-error-quark");
return g_quark_from_static_string ("cogl-system-error-quark");
}
void

View File

@ -46,6 +46,7 @@
*/
#include <cogl/cogl-defines.h>
#include <cogl/cogl-error.h>
#include <cogl/cogl-object.h>
#include <cogl/cogl1-context.h>

View File

@ -37,7 +37,7 @@ cogl_attribute_type_get_type
cogl_begin_gl
cogl_bitmap_error_get_type
cogl_bitmap_error_quark
cogl_bitmap_error_domain
cogl_bitmap_get_buffer
cogl_bitmap_get_format
cogl_bitmap_get_height
@ -49,7 +49,7 @@ cogl_bitmap_new_from_file
cogl_bitmap_new_from_buffer
cogl_bitmap_new_with_size
cogl_blend_string_error_get_type
cogl_blend_string_error_quark
cogl_blend_string_error_domain
cogl_buffer_bit_get_type
cogl_buffer_get_size
@ -216,7 +216,7 @@ cogl_framebuffer_draw_rectangle
cogl_framebuffer_draw_rectangles
cogl_framebuffer_draw_textured_rectangle
cogl_framebuffer_draw_textured_rectangles
cogl_framebuffer_error_quark
cogl_framebuffer_error_domain
cogl_framebuffer_fill_path
cogl_framebuffer_finish
cogl_framebuffer_frustum
@ -695,7 +695,7 @@ cogl_renderer_connect
cogl_renderer_get_driver
cogl_renderer_get_n_fragment_texture_units
cogl_renderer_error_get_type
cogl_renderer_error_quark
cogl_renderer_error_domain
cogl_renderer_get_winsys_id
cogl_renderer_new
cogl_renderer_remove_constraint
@ -766,7 +766,7 @@ cogl_swap_chain_new
cogl_swap_chain_set_has_alpha
cogl_swap_chain_set_length
cogl_texture_error_quark
cogl_texture_error_domain
cogl_texture_flags_get_type
cogl_texture_get_data
cogl_texture_get_format
@ -783,7 +783,7 @@ cogl_texture_new_from_foreign
cogl_texture_new_from_sub_texture
cogl_texture_new_with_size
#ifdef COGL_HAS_X11
cogl_texture_pixmap_x11_error_quark
cogl_texture_pixmap_x11_error_domain
cogl_texture_pixmap_x11_is_using_tfp_extension
cogl_texture_pixmap_x11_new
cogl_texture_pixmap_x11_set_damage_object
@ -908,7 +908,7 @@ _cogl_atlas_texture_new_from_bitmap
_cogl_atlas_texture_new_with_size
_cogl_atlas_texture_remove_reorganize_callback
_cogl_context_get_default
_cogl_error_quark
_cogl_system_error_domain
_cogl_texture_associate_framebuffer
_cogl_texture_can_hardware_repeat
_cogl_texture_determine_internal_format

View File

@ -57,7 +57,7 @@ cogl_texture_3d_error_quark (void);
CoglBool
cogl_index_buffer_allocate (CoglIndexBuffer *indices,
GError *error);
CoglError *error);
CoglBool
cogl_is_journal (void *object);
@ -97,7 +97,7 @@ cogl_texture_3d_error_quark (void)
CoglBool
cogl_index_buffer_allocate (CoglIndexBuffer *indices,
GError *error)
CoglError *error)
{
return TRUE;
}

View File

@ -30,7 +30,7 @@
CoglBool
_cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
GError **error);
CoglError **error);
void
_cogl_offscreen_gl_free (CoglOffscreen *offscreen);

View File

@ -29,6 +29,7 @@
#include "cogl-context-private.h"
#include "cogl-framebuffer-private.h"
#include "cogl-framebuffer-gl-private.h"
#include "cogl-error-private.h"
#include <glib.h>
@ -692,7 +693,7 @@ _cogl_framebuffer_try_creating_gl_fbo (CoglContext *ctx,
CoglBool
_cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
GError **error)
CoglError **error)
{
CoglFramebuffer *fb = COGL_FRAMEBUFFER (offscreen);
CoglContext *ctx = fb->context;
@ -711,9 +712,9 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
_cogl_texture_associate_framebuffer (offscreen->depth_texture, fb);
else
{
g_set_error (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Failed to allocate depth texture for framebuffer");
_cogl_set_error (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Failed to allocate depth texture for framebuffer");
}
}
@ -824,9 +825,9 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
}
else
{
g_set_error (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Failed to create an OpenGL framebuffer object");
_cogl_set_error (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Failed to create an OpenGL framebuffer object");
return FALSE;
}
}

View File

@ -33,6 +33,7 @@
#include "cogl-feature-private.h"
#include "cogl-renderer-private.h"
#include "cogl-framebuffer-gl-private.h"
#include "cogl-error-private.h"
static CoglBool
_cogl_driver_pixel_format_from_gl_internal (CoglContext *context,
@ -276,14 +277,14 @@ _cogl_get_gl_version (CoglContext *ctx,
static CoglBool
check_gl_version (CoglContext *ctx,
GError **error)
CoglError **error)
{
int major, minor;
const char *gl_extensions;
if (!_cogl_get_gl_version (ctx, &major, &minor))
{
g_set_error (error,
_cogl_set_error (error,
COGL_DRIVER_ERROR,
COGL_DRIVER_ERROR_UNKNOWN_VERSION,
"The OpenGL version could not be determined");
@ -300,7 +301,7 @@ check_gl_version (CoglContext *ctx,
extension */
if (!_cogl_check_extension ("GL_ARB_multitexture", gl_extensions))
{
g_set_error (error,
_cogl_set_error (error,
COGL_DRIVER_ERROR,
COGL_DRIVER_ERROR_INVALID_VERSION,
"The OpenGL driver is missing "
@ -311,7 +312,7 @@ check_gl_version (CoglContext *ctx,
/* OpenGL 1.2 is required */
if (!COGL_CHECK_GL_VERSION (major, minor, 1, 2))
{
g_set_error (error,
_cogl_set_error (error,
COGL_DRIVER_ERROR,
COGL_DRIVER_ERROR_INVALID_VERSION,
"The OpenGL version of your driver (%i.%i) "
@ -325,7 +326,7 @@ check_gl_version (CoglContext *ctx,
static CoglBool
_cogl_driver_update_features (CoglContext *ctx,
GError **error)
CoglError **error)
{
CoglPrivateFeatureFlags private_flags = 0;
CoglFeatureFlags flags = 0;

View File

@ -184,7 +184,7 @@ _cogl_driver_pixel_format_to_gl (CoglContext *context,
static CoglBool
_cogl_driver_update_features (CoglContext *context,
GError **error)
CoglError **error)
{
CoglPrivateFeatureFlags private_flags = 0;
CoglFeatureFlags flags = 0;

View File

@ -47,6 +47,7 @@
#include "cogl-winsys-private.h"
#include "cogl-pipeline-opengl-private.h"
#include "cogl-xlib.h"
#include "cogl-error-private.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
@ -64,7 +65,7 @@ COGL_TEXTURE_DEFINE (TexturePixmapX11, texture_pixmap_x11);
static const CoglTextureVtable cogl_texture_pixmap_x11_vtable;
GQuark
uint32_t
cogl_texture_pixmap_x11_error_quark (void)
{
return g_quark_from_static_string ("cogl-texture-pixmap-error-quark");
@ -273,7 +274,7 @@ CoglTexturePixmapX11 *
cogl_texture_pixmap_x11_new (CoglContext *ctxt,
uint32_t pixmap,
CoglBool automatic_updates,
GError **error)
CoglError **error)
{
CoglTexturePixmapX11 *tex_pixmap = g_new (CoglTexturePixmapX11, 1);
Display *display = cogl_xlib_get_display ();
@ -300,7 +301,7 @@ cogl_texture_pixmap_x11_new (CoglContext *ctxt,
&pixmap_border_width, &tex_pixmap->depth))
{
g_free (tex_pixmap);
g_set_error (error,
_cogl_set_error (error,
COGL_TEXTURE_PIXMAP_X11_ERROR,
COGL_TEXTURE_PIXMAP_X11_ERROR_X11,
"Unable to query pixmap size");
@ -312,7 +313,7 @@ cogl_texture_pixmap_x11_new (CoglContext *ctxt,
if (!XGetWindowAttributes (display, pixmap_root_window, &window_attributes))
{
g_free (tex_pixmap);
g_set_error (error,
_cogl_set_error (error,
COGL_TEXTURE_PIXMAP_X11_ERROR,
COGL_TEXTURE_PIXMAP_X11_ERROR_X11,
"Unable to query root window attributes");

View File

@ -59,7 +59,7 @@ typedef enum
/**
* COGL_TEXTURE_PIXMAP_X11_ERROR:
*
* #GError domain for texture-pixmap-x11 errors.
* #CoglError domain for texture-pixmap-x11 errors.
*
* Since: 1.10
*/
@ -78,7 +78,7 @@ typedef enum {
COGL_TEXTURE_PIXMAP_X11_ERROR_X11,
} CoglTexturePixmapX11Error;
GQuark cogl_texture_pixmap_x11_error_quark (void);
uint32_t cogl_texture_pixmap_x11_error_quark (void);
/**
* cogl_texture_pixmap_x11_new:
@ -86,7 +86,7 @@ GQuark cogl_texture_pixmap_x11_error_quark (void);
* @pixmap: A X11 pixmap ID
* @automatic_updates: Whether to automatically copy the contents of
* the pixmap to the texture.
* @error: A #GError for exceptions
* @error: A #CoglError for exceptions
*
* Creates a texture that contains the contents of @pixmap. If
* @automatic_updates is %TRUE then Cogl will attempt to listen for
@ -102,7 +102,7 @@ CoglTexturePixmapX11 *
cogl_texture_pixmap_x11_new (CoglContext *context,
uint32_t pixmap,
CoglBool automatic_updates,
GError **error);
CoglError **error);
/**
* cogl_texture_pixmap_x11_update_area:

View File

@ -69,7 +69,7 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
CoglRendererEGL *egl_renderer;
@ -92,7 +92,7 @@ error:
static CoglBool
_cogl_winsys_egl_context_created (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglRenderer *renderer = display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
@ -154,7 +154,7 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
return TRUE;
fail:
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"%s", error_message);
return FALSE;
@ -162,7 +162,7 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
static CoglBool
_cogl_winsys_egl_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayAndroid *android_display;
@ -184,7 +184,7 @@ _cogl_winsys_egl_display_destroy (CoglDisplay *display)
static CoglBool
_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
EGLConfig egl_config,
GError **error)
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -195,7 +195,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
if (android_display->have_onscreen)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"EGL platform only supports a single onscreen window");
return FALSE;

View File

@ -67,7 +67,7 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
CoglRendererEGL *egl_renderer;
CoglRendererGDL *gdl_renderer;
@ -91,7 +91,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
rc = gdl_init (NULL);
if (rc != GDL_SUCCESS)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"GDL initialize failed. %s",
gdl_get_error_string (rc));
@ -101,7 +101,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
rc = gdl_get_display_info (GDL_DISPLAY_ID_0, &gdl_display_info);
if (rc != GDL_SUCCESS)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"GDL failed to get display information: %s",
gdl_get_error_string (rc));
@ -120,7 +120,7 @@ error:
static CoglBool
_cogl_winsys_egl_context_created (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglRenderer *renderer = display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
@ -162,14 +162,14 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
return TRUE;
fail:
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"%s", error_message);
return FALSE;
}
static CoglBool
gdl_plane_init (CoglDisplay *display, GError **error)
gdl_plane_init (CoglDisplay *display, CoglError **error)
{
CoglBool ret = TRUE;
gdl_color_space_t colorSpace = GDL_COLOR_SPACE_RGB;
@ -180,7 +180,7 @@ gdl_plane_init (CoglDisplay *display, GError **error)
if (!display->gdl_plane)
{
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
_cogl_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
"No GDL plane specified with "
"cogl_gdl_display_set_plane");
return FALSE;
@ -189,7 +189,7 @@ gdl_plane_init (CoglDisplay *display, GError **error)
rc = gdl_init (NULL);
if (rc != GDL_SUCCESS)
{
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
_cogl_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
"GDL initialize failed. %s", gdl_get_error_string (rc));
return FALSE;
}
@ -197,7 +197,7 @@ gdl_plane_init (CoglDisplay *display, GError **error)
rc = gdl_get_display_info (GDL_DISPLAY_ID_0, &display_info);
if (rc != GDL_SUCCESS)
{
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
_cogl_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
"GDL failed to get display infomation: %s",
gdl_get_error_string (rc));
gdl_close ();
@ -243,7 +243,7 @@ gdl_plane_init (CoglDisplay *display, GError **error)
if (rc != GDL_SUCCESS)
{
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
_cogl_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
"GDL configuration failed: %s.", gdl_get_error_string (rc));
ret = FALSE;
}
@ -255,7 +255,7 @@ gdl_plane_init (CoglDisplay *display, GError **error)
static CoglBool
_cogl_winsys_egl_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayGDL *gdl_display;
@ -294,7 +294,7 @@ _cogl_winsys_egl_cleanup_context (CoglDisplay *display)
static CoglBool
_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
EGLConfig egl_config,
GError **error)
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -305,7 +305,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
if (gdl_display->have_onscreen)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"EGL platform only supports a single onscreen window");
return FALSE;

View File

@ -52,6 +52,7 @@
#include "cogl-kms-renderer.h"
#include "cogl-kms-display.h"
#include "cogl-version.h"
#include "cogl-error-private.h"
static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
@ -115,7 +116,7 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
CoglRendererEGL *egl_renderer;
CoglRendererKMS *kms_renderer;
@ -131,7 +132,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
if (kms_renderer->fd < 0)
{
/* Probably permissions error */
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Couldn't open %s", device_name);
return FALSE;
@ -140,7 +141,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
kms_renderer->gbm = gbm_create_device (kms_renderer->fd);
if (kms_renderer->gbm == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Couldn't create gbm device");
goto close_fd;
@ -149,7 +150,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
egl_renderer->edpy = eglGetDisplay ((EGLNativeDisplayType)kms_renderer->gbm);
if (egl_renderer->edpy == EGL_NO_DISPLAY)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Couldn't get eglDisplay");
goto destroy_gbm_device;
@ -264,7 +265,7 @@ find_output (int _index,
drmModeRes *resources,
int *excluded_connectors,
int n_excluded_connectors,
GError **error)
CoglError **error)
{
char *connector_env_name = g_strdup_printf ("COGL_KMS_CONNECTOR%d", _index);
char *mode_env_name;
@ -288,7 +289,7 @@ find_output (int _index,
excluded_connectors, n_excluded_connectors);
if (connector == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"No currently active connector found");
return NULL;
@ -340,7 +341,7 @@ find_output (int _index,
if (!found)
{
g_free (mode_env_name);
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"COGL_KMS_CONNECTOR%d_MODE of %s could not be found",
_index, name);
@ -384,7 +385,7 @@ setup_crtc_modes (CoglDisplay *display, int fb_id)
static CoglBool
_cogl_winsys_egl_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayKMS *kms_display;
@ -400,7 +401,7 @@ _cogl_winsys_egl_display_setup (CoglDisplay *display,
resources = drmModeGetResources (kms_renderer->fd);
if (!resources)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"drmModeGetResources failed");
return FALSE;
@ -440,7 +441,7 @@ _cogl_winsys_egl_display_setup (CoglDisplay *display,
&output0->mode,
&output1->mode))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Failed to find matching modes for mirroring");
return FALSE;
@ -508,7 +509,7 @@ _cogl_winsys_egl_display_destroy (CoglDisplay *display)
static CoglBool
_cogl_winsys_egl_context_created (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayKMS *kms_display = egl_display->platform;
@ -522,7 +523,7 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
GBM_BO_USE_RENDERING);
if (!kms_display->dummy_gbm_surface)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Failed to create dummy GBM surface");
return FALSE;
@ -535,7 +536,7 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
NULL);
if (egl_display->dummy_surface == EGL_NO_SURFACE)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Failed to create dummy EGL surface");
return FALSE;
@ -546,7 +547,7 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
egl_display->dummy_surface,
egl_display->egl_context))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Failed to make context current");
return FALSE;
@ -749,7 +750,7 @@ _cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
static CoglBool
_cogl_winsys_egl_context_init (CoglContext *context,
GError **error)
CoglError **error)
{
COGL_FLAGS_SET (context->features,
COGL_FEATURE_ID_SWAP_BUFFERS_EVENT, TRUE);
@ -762,7 +763,7 @@ _cogl_winsys_egl_context_init (CoglContext *context,
static CoglBool
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
GError **error)
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -793,7 +794,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
if (!kms_onscreen->surface)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Failed to allocate surface");
return FALSE;
@ -806,7 +807,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
NULL);
if (egl_onscreen->egl_surface == EGL_NO_SURFACE)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Failed to allocate surface");
return FALSE;

View File

@ -56,7 +56,7 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
CoglRendererEGL *egl_renderer;
@ -79,7 +79,7 @@ error:
static CoglBool
_cogl_winsys_egl_context_created (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglRenderer *renderer = display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
@ -120,7 +120,7 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
return TRUE;
fail:
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"%s", error_message);
return FALSE;
@ -128,7 +128,7 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
static CoglBool
_cogl_winsys_egl_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayNull *null_display;
@ -164,7 +164,7 @@ _cogl_winsys_egl_cleanup_context (CoglDisplay *display)
static CoglBool
_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
EGLConfig egl_config,
GError **error)
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -175,7 +175,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
if (null_display->have_onscreen)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"EGL platform only supports a single onscreen window");
return FALSE;

View File

@ -34,19 +34,19 @@ typedef struct _CoglWinsysEGLVtable
{
CoglBool
(* display_setup) (CoglDisplay *display,
GError **error);
CoglError **error);
void
(* display_destroy) (CoglDisplay *display);
CoglBool
(* context_created) (CoglDisplay *display,
GError **error);
CoglError **error);
void
(* cleanup_context) (CoglDisplay *display);
CoglBool
(* context_init) (CoglContext *context, GError **error);
(* context_init) (CoglContext *context, CoglError **error);
void
(* context_deinit) (CoglContext *context);
@ -54,7 +54,7 @@ typedef struct _CoglWinsysEGLVtable
CoglBool
(* onscreen_init) (CoglOnscreen *onscreen,
EGLConfig config,
GError **error);
CoglError **error);
void
(* onscreen_deinit) (CoglOnscreen *onscreen);
@ -159,6 +159,6 @@ _cogl_egl_destroy_image (CoglContext *ctx,
CoglBool
_cogl_winsys_egl_renderer_connect_common (CoglRenderer *renderer,
GError **error);
CoglError **error);
#endif /* __COGL_WINSYS_EGL_PRIVATE_H */

View File

@ -38,6 +38,7 @@
#include "cogl-renderer-private.h"
#include "cogl-onscreen-private.h"
#include "cogl-wayland-renderer.h"
#include "cogl-error-private.h"
static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
@ -108,7 +109,7 @@ static const struct wl_registry_listener registry_listener = {
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
CoglRendererEGL *egl_renderer;
CoglRendererWayland *wayland_renderer;
@ -144,7 +145,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
wayland_renderer->wayland_display = wl_display_connect (NULL);
if (!wayland_renderer->wayland_display)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Failed to connect wayland display");
goto error;
@ -183,7 +184,7 @@ error:
static CoglBool
_cogl_winsys_egl_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayWayland *wayland_display;
@ -204,7 +205,7 @@ _cogl_winsys_egl_display_destroy (CoglDisplay *display)
static CoglBool
_cogl_winsys_egl_context_created (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglRenderer *renderer = display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
@ -255,7 +256,7 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
return TRUE;
fail:
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"%s", error_message);
return FALSE;
@ -290,7 +291,7 @@ _cogl_winsys_egl_cleanup_context (CoglDisplay *display)
static CoglBool
_cogl_winsys_egl_context_init (CoglContext *context,
GError **error)
CoglError **error)
{
context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
COGL_FLAGS_SET (context->features,
@ -305,7 +306,7 @@ _cogl_winsys_egl_context_init (CoglContext *context,
static CoglBool
_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
EGLConfig egl_config,
GError **error)
CoglError **error)
{
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
CoglOnscreenWayland *wayland_onscreen;
@ -322,7 +323,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
wl_compositor_create_surface (wayland_renderer->wayland_compositor);
if (!wayland_onscreen->wayland_surface)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Error while creating wayland surface for CoglOnscreen");
return FALSE;
@ -338,7 +339,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
cogl_framebuffer_get_height (framebuffer));
if (!wayland_onscreen->wayland_egl_native_window)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Error while creating wayland egl native window "
"for CoglOnscreen");

View File

@ -42,6 +42,7 @@
#include "cogl-texture-pixmap-x11-private.h"
#include "cogl-texture-2d-private.h"
#include "cogl-error-private.h"
#define COGL_ONSCREEN_X11_EVENT_MASK StructureNotifyMask
@ -194,7 +195,7 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
CoglRendererEGL *egl_renderer;
CoglXlibRenderer *xlib_renderer;
@ -223,7 +224,7 @@ error:
static CoglBool
_cogl_winsys_egl_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayXlib *xlib_display;
@ -244,7 +245,7 @@ _cogl_winsys_egl_display_destroy (CoglDisplay *display)
static CoglBool
_cogl_winsys_egl_context_init (CoglContext *context,
GError **error)
CoglError **error)
{
cogl_xlib_renderer_add_filter (context->display->renderer,
event_filter_cb,
@ -271,7 +272,7 @@ _cogl_winsys_egl_context_deinit (CoglContext *context)
static CoglBool
_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
EGLConfig egl_config,
GError **error)
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -312,7 +313,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror,
message, sizeof (message));
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to query geometry of foreign "
"xid 0x%08lX: %s",
@ -347,7 +348,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
xvisinfo = get_visual_info (display, egl_config);
if (xvisinfo == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to retrieve the X11 visual of context's "
"fbconfig");
@ -389,7 +390,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror,
message, sizeof (message));
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"X error while creating Window for CoglOnscreen: %s",
message);
@ -510,7 +511,7 @@ _cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
static CoglBool
_cogl_winsys_egl_context_created (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglRenderer *renderer = display->renderer;
CoglDisplayEGL *egl_display = display->winsys;
@ -575,7 +576,7 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
return TRUE;
fail:
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"%s", error_message);
return FALSE;

View File

@ -39,6 +39,7 @@
#include "cogl-renderer-private.h"
#include "cogl-onscreen-template-private.h"
#include "cogl-gles2-context-private.h"
#include "cogl-error-private.h"
#include "cogl-private.h"
@ -168,7 +169,7 @@ check_egl_extensions (CoglRenderer *renderer)
CoglBool
_cogl_winsys_egl_renderer_connect_common (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
CoglRendererEGL *egl_renderer = renderer->winsys;
@ -176,7 +177,7 @@ _cogl_winsys_egl_renderer_connect_common (CoglRenderer *renderer,
&egl_renderer->egl_version_major,
&egl_renderer->egl_version_minor))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Couldn't initialize EGL");
return FALSE;
@ -189,7 +190,7 @@ _cogl_winsys_egl_renderer_connect_common (CoglRenderer *renderer,
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
/* This function must be overridden by a platform winsys */
g_assert_not_reached ();
@ -256,7 +257,7 @@ egl_attributes_from_framebuffer_config (CoglDisplay *display,
static CoglBool
try_create_context (CoglDisplay *display,
CoglBool with_stencil_buffer,
GError **error)
CoglError **error)
{
CoglRenderer *renderer = display->renderer;
CoglDisplayEGL *egl_display = display->winsys;
@ -319,7 +320,7 @@ try_create_context (CoglDisplay *display,
return TRUE;
fail:
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"%s", error_message);
return FALSE;
@ -373,7 +374,7 @@ cleanup_context (CoglDisplay *display)
}
static CoglBool
create_context (CoglDisplay *display, GError **error)
create_context (CoglDisplay *display, CoglError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
@ -390,7 +391,7 @@ create_context (CoglDisplay *display, GError **error)
}
else
{
g_clear_error (error);
_cogl_clear_error (error);
cleanup_context (display);
egl_display->stencil_disabled = TRUE;
return try_create_context (display, FALSE, error);
@ -416,7 +417,7 @@ _cogl_winsys_display_destroy (CoglDisplay *display)
static CoglBool
_cogl_winsys_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglDisplayEGL *egl_display;
CoglRenderer *renderer = display->renderer;
@ -455,7 +456,7 @@ error:
}
static CoglBool
_cogl_winsys_context_init (CoglContext *context, GError **error)
_cogl_winsys_context_init (CoglContext *context, CoglError **error)
{
CoglRenderer *renderer = context->display->renderer;
CoglDisplayEGL *egl_display = context->display->winsys;
@ -514,7 +515,7 @@ typedef struct _CoglGLES2ContextEGL
} CoglGLES2ContextEGL;
static void *
_cogl_winsys_context_create_gles2_context (CoglContext *ctx, GError **error)
_cogl_winsys_context_create_gles2_context (CoglContext *ctx, CoglError **error)
{
CoglRendererEGL *egl_renderer = ctx->display->renderer->winsys;
CoglDisplayEGL *egl_display = ctx->display->winsys;
@ -531,7 +532,7 @@ _cogl_winsys_context_create_gles2_context (CoglContext *ctx, GError **error)
attribs);
if (egl_context == EGL_NO_CONTEXT)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_GLES2_CONTEXT,
"%s", get_error_string ());
return NULL;
@ -557,7 +558,7 @@ _cogl_winsys_destroy_gles2_context (CoglGLES2Context *gles2_ctx)
static CoglBool
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
GError **error)
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -585,7 +586,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
&config_count);
if (status != EGL_TRUE || config_count == 0)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Failed to find a suitable EGL configuration");
return FALSE;
@ -779,7 +780,7 @@ _cogl_winsys_save_context (CoglContext *ctx)
}
static CoglBool
_cogl_winsys_set_gles2_context (CoglGLES2Context *gles2_ctx, GError **error)
_cogl_winsys_set_gles2_context (CoglGLES2Context *gles2_ctx, CoglError **error)
{
CoglContext *ctx = gles2_ctx->context;
CoglDisplayEGL *egl_display = ctx->display->winsys;
@ -798,7 +799,7 @@ _cogl_winsys_set_gles2_context (CoglGLES2Context *gles2_ctx, GError **error)
if (!status)
{
g_set_error (error,
_cogl_set_error (error,
COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_MAKE_CURRENT,
"Failed to make gles2 context current");

View File

@ -48,6 +48,7 @@
#include "cogl-xlib-renderer.h"
#include "cogl-util.h"
#include "cogl-winsys-glx-private.h"
#include "cogl-error-private.h"
#include <stdlib.h>
#include <sys/types.h>
@ -261,7 +262,7 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
static CoglBool
resolve_core_glx_functions (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
CoglGLXRenderer *glx_renderer;
@ -306,7 +307,7 @@ resolve_core_glx_functions (CoglRenderer *renderer,
!g_module_symbol (glx_renderer->libgl_module, "glXGetProcAddressARB",
(void **) &glx_renderer->glXGetProcAddress)))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Failed to resolve required GLX symbol");
return FALSE;
@ -317,7 +318,7 @@ resolve_core_glx_functions (CoglRenderer *renderer,
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
CoglGLXRenderer *glx_renderer;
CoglXlibRenderer *xlib_renderer;
@ -332,7 +333,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
if (renderer->driver != COGL_DRIVER_GL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"GLX Backend can only be used in conjunction with OpenGL");
goto error;
@ -343,7 +344,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
if (glx_renderer->libgl_module == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Failed to dynamically open the OpenGL library");
goto error;
@ -356,7 +357,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
&glx_renderer->glx_error_base,
&glx_renderer->glx_event_base))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"XServer appears to lack required GLX support");
goto error;
@ -370,7 +371,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
&glx_renderer->glx_minor)
|| !(glx_renderer->glx_major == 1 && glx_renderer->glx_minor >= 2))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"XServer appears to lack required GLX 1.2 support");
goto error;
@ -386,7 +387,7 @@ error:
}
static CoglBool
update_winsys_features (CoglContext *context, GError **error)
update_winsys_features (CoglContext *context, CoglError **error)
{
CoglGLXDisplay *glx_display = context->display->winsys;
CoglXlibRenderer *xlib_renderer =
@ -540,7 +541,7 @@ static CoglBool
find_fbconfig (CoglDisplay *display,
CoglFramebufferConfig *config,
GLXFBConfig *config_ret,
GError **error)
CoglError **error)
{
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (display->renderer);
@ -559,7 +560,7 @@ find_fbconfig (CoglDisplay *display,
&n_configs);
if (!configs || n_configs == 0)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Failed to find any compatible fbconfigs");
ret = FALSE;
@ -589,7 +590,7 @@ find_fbconfig (CoglDisplay *display,
}
}
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to find fbconfig with rgba visual");
ret = FALSE;
@ -607,7 +608,7 @@ done:
}
static CoglBool
create_context (CoglDisplay *display, GError **error)
create_context (CoglDisplay *display, CoglError **error)
{
CoglGLXDisplay *glx_display = display->winsys;
CoglXlibRenderer *xlib_renderer =
@ -616,7 +617,7 @@ create_context (CoglDisplay *display, GError **error)
CoglBool support_transparent_windows =
display->onscreen_template->config.swap_chain->has_alpha;
GLXFBConfig config;
GError *fbconfig_error = NULL;
CoglError *fbconfig_error = NULL;
XSetWindowAttributes attrs;
XVisualInfo *xvisinfo;
GLXDrawable dummy_drawable;
@ -629,11 +630,11 @@ create_context (CoglDisplay *display, GError **error)
&fbconfig_error);
if (!glx_display->found_fbconfig)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to find suitable fbconfig for the GLX context: %s",
fbconfig_error->message);
g_error_free (fbconfig_error);
cogl_error_free (fbconfig_error);
return FALSE;
}
@ -651,7 +652,7 @@ create_context (CoglDisplay *display, GError **error)
True);
if (glx_display->glx_context == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to create suitable GL context");
return FALSE;
@ -672,7 +673,7 @@ create_context (CoglDisplay *display, GError **error)
config);
if (xvisinfo == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to retrieve the X11 visual");
return FALSE;
@ -727,7 +728,7 @@ create_context (CoglDisplay *display, GError **error)
if (_cogl_xlib_renderer_untrap_errors (display->renderer, &old_state))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to select the newly created GLX context");
return FALSE;
@ -774,7 +775,7 @@ _cogl_winsys_display_destroy (CoglDisplay *display)
static CoglBool
_cogl_winsys_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglGLXDisplay *glx_display;
int i;
@ -798,7 +799,7 @@ error:
}
static CoglBool
_cogl_winsys_context_init (CoglContext *context, GError **error)
_cogl_winsys_context_init (CoglContext *context, CoglError **error)
{
context->winsys = g_new0 (CoglContextGLX, 1);
@ -819,7 +820,7 @@ _cogl_winsys_context_deinit (CoglContext *context)
static CoglBool
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
GError **error)
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -832,7 +833,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
CoglOnscreenXlib *xlib_onscreen;
CoglOnscreenGLX *glx_onscreen;
GLXFBConfig fbconfig;
GError *fbconfig_error = NULL;
CoglError *fbconfig_error = NULL;
_COGL_RETURN_VAL_IF_FAIL (glx_display->glx_context, FALSE);
@ -840,11 +841,11 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
&fbconfig,
&fbconfig_error))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to find suitable fbconfig for the GLX context: %s",
fbconfig_error->message);
g_error_free (fbconfig_error);
cogl_error_free (fbconfig_error);
return FALSE;
}
@ -888,7 +889,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
{
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror, message, sizeof(message));
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to query geometry of foreign xid 0x%08lX: %s",
xwin, message);
@ -922,7 +923,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
fbconfig);
if (xvisinfo == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to retrieve the X11 visual of context's "
"fbconfig");
@ -961,7 +962,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror,
message, sizeof (message));
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"X error while creating Window for CoglOnscreen: %s",
message);
@ -1113,7 +1114,7 @@ _cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
XSync (xlib_renderer->xdpy, False);
/* FIXME: We should be reporting a GError here
/* FIXME: We should be reporting a CoglError here
*/
if (_cogl_xlib_renderer_untrap_errors (context->display->renderer,
&old_state))
@ -1917,7 +1918,7 @@ _cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
if (glx_tex_pixmap->glx_tex == NULL)
{
CoglPixelFormat texture_format;
GError *error = NULL;
CoglError *error = NULL;
texture_format = (tex_pixmap->depth >= 32 ?
COGL_PIXEL_FORMAT_RGBA_8888_PRE :
@ -1940,7 +1941,7 @@ _cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
COGL_NOTE (TEXTURE_PIXMAP, "Falling back for %p because a "
"texture rectangle could not be created: %s",
tex_pixmap, error->message);
g_error_free (error);
cogl_error_free (error);
free_glx_pixmap (ctx, glx_tex_pixmap);
return FALSE;
}

View File

@ -43,7 +43,7 @@
#include "cogl-poll.h"
GQuark
uint32_t
_cogl_winsys_error_quark (void);
#define COGL_WINSYS_ERROR (_cogl_winsys_error_quark ())
@ -78,28 +78,28 @@ typedef struct _CoglWinsysVtable
CoglBool in_core);
CoglBool
(*renderer_connect) (CoglRenderer *renderer, GError **error);
(*renderer_connect) (CoglRenderer *renderer, CoglError **error);
void
(*renderer_disconnect) (CoglRenderer *renderer);
CoglBool
(*display_setup) (CoglDisplay *display, GError **error);
(*display_setup) (CoglDisplay *display, CoglError **error);
void
(*display_destroy) (CoglDisplay *display);
CoglBool
(*context_init) (CoglContext *context, GError **error);
(*context_init) (CoglContext *context, CoglError **error);
void
(*context_deinit) (CoglContext *context);
void *
(*context_create_gles2_context) (CoglContext *ctx, GError **error);
(*context_create_gles2_context) (CoglContext *ctx, CoglError **error);
CoglBool
(*onscreen_init) (CoglOnscreen *onscreen, GError **error);
(*onscreen_init) (CoglOnscreen *onscreen, CoglError **error);
void
(*onscreen_deinit) (CoglOnscreen *onscreen);
@ -176,7 +176,7 @@ typedef struct _CoglWinsysVtable
(*save_context) (CoglContext *ctx);
CoglBool
(*set_gles2_context) (CoglGLES2Context *gles2_ctx, GError **error);
(*set_gles2_context) (CoglGLES2Context *gles2_ctx, CoglError **error);
void
(*restore_context) (CoglContext *ctx);

View File

@ -37,6 +37,7 @@
#include "cogl-context-private.h"
#include "cogl-onscreen-private.h"
#include "cogl-winsys-sdl-private.h"
#include "cogl-error-private.h"
typedef struct _CoglRendererSdl
{
@ -84,12 +85,12 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
#ifndef COGL_HAS_SDL_GLES_SUPPORT
if (renderer->driver != COGL_DRIVER_GL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"The SDL winsys only supports the GL driver");
return FALSE;
@ -98,7 +99,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
if (SDL_Init (SDL_INIT_VIDEO) == -1)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"SDL_Init failed: %s",
SDL_GetError ());
@ -144,7 +145,7 @@ set_gl_attribs_from_framebuffer_config (CoglFramebufferConfig *config)
static CoglBool
_cogl_winsys_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglDisplaySdl *sdl_display;
@ -189,7 +190,7 @@ _cogl_winsys_display_setup (CoglDisplay *display,
if (sdl_display->surface == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"SDL_SetVideoMode failed: %s",
SDL_GetError ());
@ -237,7 +238,7 @@ sdl_event_filter_cb (SDL_Event *event, void *data)
}
static CoglBool
_cogl_winsys_context_init (CoglContext *context, GError **error)
_cogl_winsys_context_init (CoglContext *context, CoglError **error)
{
CoglRenderer *renderer = context->display->renderer;
@ -274,7 +275,7 @@ _cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
static CoglBool
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
GError **error)
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -284,7 +285,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
if (sdl_display->onscreen)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"SDL winsys only supports a single onscreen window");
return FALSE;
@ -303,7 +304,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
if (sdl_display->surface == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"SDL_SetVideoMode failed: %s",
SDL_GetError ());

View File

@ -86,11 +86,11 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
if (SDL_VideoInit (NULL) < 0)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"SDL_Init failed: %s",
SDL_GetError ());
@ -140,7 +140,7 @@ set_gl_attribs_from_framebuffer_config (CoglFramebufferConfig *config)
static CoglBool
_cogl_winsys_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglDisplaySdl2 *sdl_display;
const char * (* get_string_func) (GLenum name);
@ -167,7 +167,7 @@ _cogl_winsys_display_setup (CoglDisplay *display,
SDL_WINDOW_HIDDEN);
if (sdl_display->dummy_window == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"SDL_CreateWindow failed: %s",
SDL_GetError ());
@ -178,7 +178,7 @@ _cogl_winsys_display_setup (CoglDisplay *display,
if (sdl_display->context == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"SDL_GL_CreateContext failed: %s",
SDL_GetError ());
@ -199,7 +199,7 @@ _cogl_winsys_display_setup (CoglDisplay *display,
* it's normal GL */
if (!g_ascii_isdigit (gl_version[0]))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"The GL driver was requested but SDL is using GLES");
goto error;
@ -209,7 +209,7 @@ _cogl_winsys_display_setup (CoglDisplay *display,
case COGL_DRIVER_GLES2:
if (!g_str_has_prefix (gl_version, "OpenGL ES 2"))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"The GLES2 driver was requested but SDL is "
"not using GLES2");
@ -220,7 +220,7 @@ _cogl_winsys_display_setup (CoglDisplay *display,
case COGL_DRIVER_GLES1:
if (!g_str_has_prefix (gl_version, "OpenGL ES 1"))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"The GLES1 driver was requested but SDL is "
"not using GLES1");
@ -240,7 +240,7 @@ error:
}
static CoglBool
_cogl_winsys_context_init (CoglContext *context, GError **error)
_cogl_winsys_context_init (CoglContext *context, CoglError **error)
{
CoglRenderer *renderer = context->display->renderer;
@ -321,7 +321,7 @@ _cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
static CoglBool
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
GError **error)
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglOnscreenSdl2 *sdl_onscreen;
@ -339,7 +339,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
if (window == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"SDL_CreateWindow failed: %s",
SDL_GetError ());

View File

@ -76,7 +76,7 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
renderer->winsys = &_cogl_winsys_stub_dummy_ptr;
return TRUE;
@ -90,14 +90,14 @@ _cogl_winsys_display_destroy (CoglDisplay *display)
static CoglBool
_cogl_winsys_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
display->winsys = &_cogl_winsys_stub_dummy_ptr;
return TRUE;
}
static CoglBool
_cogl_winsys_context_init (CoglContext *context, GError **error)
_cogl_winsys_context_init (CoglContext *context, CoglError **error)
{
context->winsys = &_cogl_winsys_stub_dummy_ptr;
@ -117,7 +117,7 @@ _cogl_winsys_context_deinit (CoglContext *context)
static CoglBool
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
GError **error)
CoglError **error)
{
return TRUE;
}

View File

@ -232,7 +232,7 @@ win32_event_filter_cb (MSG *msg, void *data)
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
CoglError **error)
{
renderer->winsys = g_slice_new0 (CoglRendererWgl);
@ -372,7 +372,7 @@ choose_pixel_format (CoglFramebufferConfig *config,
}
static CoglBool
create_window_class (CoglDisplay *display, GError **error)
create_window_class (CoglDisplay *display, CoglError **error)
{
CoglDisplayWgl *wgl_display = display->winsys;
char *class_name_ascii, *src;
@ -415,7 +415,7 @@ create_window_class (CoglDisplay *display, GError **error)
if (wgl_display->window_class == 0)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to register window class");
return FALSE;
@ -425,7 +425,7 @@ create_window_class (CoglDisplay *display, GError **error)
}
static CoglBool
create_context (CoglDisplay *display, GError **error)
create_context (CoglDisplay *display, CoglError **error)
{
CoglDisplayWgl *wgl_display = display->winsys;
@ -451,7 +451,7 @@ create_context (CoglDisplay *display, GError **error)
if (wgl_display->dummy_hwnd == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to create dummy window");
return FALSE;
@ -470,7 +470,7 @@ create_context (CoglDisplay *display, GError **error)
if (pf == 0 || !SetPixelFormat (wgl_display->dummy_dc, pf, &pfd))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to find suitable GL pixel format");
ReleaseDC (wgl_display->dummy_hwnd, wgl_display->dummy_dc);
@ -485,7 +485,7 @@ create_context (CoglDisplay *display, GError **error)
if (wgl_display->wgl_context == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to create suitable GL context");
return FALSE;
@ -529,7 +529,7 @@ _cogl_winsys_display_destroy (CoglDisplay *display)
static CoglBool
_cogl_winsys_display_setup (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglDisplayWgl *wgl_display;
@ -587,7 +587,7 @@ get_wgl_extensions_string (HDC dc)
}
static CoglBool
update_winsys_features (CoglContext *context, GError **error)
update_winsys_features (CoglContext *context, CoglError **error)
{
CoglDisplayWgl *wgl_display = context->display->winsys;
CoglRendererWgl *wgl_renderer = context->display->renderer->winsys;
@ -633,7 +633,7 @@ update_winsys_features (CoglContext *context, GError **error)
}
static CoglBool
_cogl_winsys_context_init (CoglContext *context, GError **error)
_cogl_winsys_context_init (CoglContext *context, CoglError **error)
{
CoglContextWgl *wgl_context;
@ -733,7 +733,7 @@ _cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
static CoglBool
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
GError **error)
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -789,7 +789,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
if (hwnd == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to create window");
return FALSE;
@ -814,7 +814,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
if (pf == 0 || !SetPixelFormat (wgl_onscreen->client_dc, pf, &pfd))
{
g_set_error (error, COGL_WINSYS_ERROR,
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Error setting pixel format on the window");

View File

@ -30,7 +30,7 @@
#include <gmodule.h>
GQuark
uint32_t
_cogl_winsys_error_quark (void)
{
return g_quark_from_static_string ("cogl-winsys-error-quark");

View File

@ -62,6 +62,7 @@
</section>
<xi:include href="xml/cogl-object.xml"/>
<xi:include href="xml/cogl-error.xml"/>
<xi:include href="xml/cogl-context.xml"/>
<xi:include href="xml/cogl-poll.xml"/>

View File

@ -10,6 +10,16 @@ cogl_object_get_user_data
cogl_object_set_user_data
</SECTION>
<SECTION>
<FILE>cogl-error</FILE>
<TITLE>Exception handling</TITLE>
CoglError
cogl_error_matches
cogl_error_free
cogl_error_copy
COGL_GLIB_ERROR
</SECTION>
<SECTION>
<FILE>cogl-renderer</FILE>
<TITLE>CoglRenderer: Connect to a backend renderer</TITLE>
@ -691,7 +701,7 @@ cogl_pipeline_add_layer_snippet
<SUBSECTION Private>
cogl_blend_string_error_get_type
cogl_blend_string_error_quark
cogl_blend_string_error_domain
</SECTION>
<SECTION>

View File

@ -40,7 +40,7 @@ typedef struct
static int test_init (TestData* data)
{
CoglOnscreen *onscreen;
GError *error = NULL;
CoglError *error = NULL;
CoglVertexP2C4 triangle_vertices[] = {
{0, 0.7, 0xff, 0x00, 0x00, 0x80},
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},

View File

@ -144,7 +144,7 @@ main (int argc, char **argv)
CoglContext *ctx;
CoglOnscreen *onscreen;
CoglFramebuffer *fb;
GError *error = NULL;
CoglError *error = NULL;
Data data;
PangoRectangle hello_label_size;
float fovy, aspect, z_near, z_2d, z_far;

View File

@ -23,7 +23,7 @@ static gboolean
paint_cb (void *user_data)
{
Data *data = user_data;
GError *error = NULL;
CoglError *error = NULL;
const CoglGLES2Vtable *gles2 = data->gles2_vtable;
/* Draw scene with GLES2 */
@ -71,7 +71,7 @@ main (int argc, char **argv)
{
Data data;
CoglOnscreen *onscreen;
GError *error = NULL;
CoglError *error = NULL;
CoglVertexP2C4 triangle_vertices[] = {
{0, 0.7, 0xff, 0x00, 0x00, 0x80},
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},

View File

@ -560,7 +560,7 @@ paint_cb (void *user_data)
Data *data = user_data;
double elapsed = g_timer_elapsed (data->timer, NULL);
double dt = elapsed - data->last_elapsed;
GError *error = NULL;
CoglError *error = NULL;
/* Draw scene with GLES2 */
if (!cogl_push_gles2_context (data->ctx,
@ -755,7 +755,7 @@ main (int argc, char **argv)
{
Data data;
CoglOnscreen *onscreen;
GError *error = NULL;
CoglError *error = NULL;
GSource *cogl_source;
GMainLoop *loop;
CoglRenderer *renderer;

View File

@ -40,7 +40,7 @@ main (int argc, char **argv)
{
Data data;
CoglOnscreen *onscreen;
GError *error = NULL;
CoglError *error = NULL;
CoglVertexP2C4 triangle_vertices[] = {
{0, 0.7, 0xff, 0x00, 0x00, 0x80},
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},

View File

@ -170,7 +170,7 @@ main (int argc, char **argv)
CoglRenderer *renderer;
CoglDisplay *display;
CoglContext *ctx;
GError *error = NULL;
CoglError *error = NULL;
CoglWinsysID winsys_id;
const char *winsys_name;

View File

@ -10,7 +10,7 @@ main (int argc, char **argv)
CoglContext *ctx;
CoglOnscreen *onscreen;
CoglFramebuffer *fb;
GError *error = NULL;
CoglError *error = NULL;
CoglVertexP2C4 triangle_vertices[] = {
{0, 0.7, 0xff, 0x00, 0x00, 0x80},
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
@ -49,7 +49,7 @@ main (int argc, char **argv)
{
fprintf (stderr, "Failed to allocate 4x msaa offscreen framebuffer, "
"disabling msaa for onscreen rendering: %s\n", error->message);
g_error_free (error);
cogl_error_free (error);
cogl_framebuffer_set_samples_per_pixel (fb, 0);
error = NULL;
@ -70,7 +70,7 @@ main (int argc, char **argv)
cogl_framebuffer_set_samples_per_pixel (offscreen_fb, 4);
if (!cogl_framebuffer_allocate (offscreen_fb, &error))
{
g_error_free (error);
cogl_error_free (error);
error = NULL;
fprintf (stderr, "Failed to allocate 4x msaa offscreen framebuffer, "
"disabling msaa for offscreen rendering");

View File

@ -68,7 +68,7 @@ main (int argc, char **argv)
{
CoglContext *ctx;
CoglOnscreen *onscreen;
GError *error = NULL;
CoglError *error = NULL;
CoglVertexP2C4 triangle_vertices[] = {
{0, 0.7, 0xff, 0x00, 0x00, 0x80},
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},

View File

@ -77,7 +77,7 @@ main (int argc, char **argv)
{
CoglContext *ctx;
CoglOnscreen *onscreen;
GError *error = NULL;
CoglError *error = NULL;
CoglVertexP2C4 triangle_vertices[] = {
{0, 0.7, 0xff, 0x00, 0x00, 0x80},
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},

View File

@ -53,7 +53,7 @@ main (int argc, char **argv)
CoglOnscreen *onscreen;
CoglFramebuffer *fb;
CoglPipeline *pipeline;
GError *error = NULL;
CoglError *error = NULL;
uint32_t visual;
XVisualInfo template, *xvisinfo;
int visinfos_count;

View File

@ -49,7 +49,7 @@ main (int argc, char **argv)
CoglContext *ctx;
CoglOnscreen *onscreen;
CoglFramebuffer *fb;
GError *error = NULL;
CoglError *error = NULL;
uint32_t visual;
XVisualInfo template, *xvisinfo;
int visinfos_count;

View File

@ -299,7 +299,7 @@ cogland_surface_attach_buffer (struct wl_client *wayland_client,
if (!buffer->texture)
{
GError *error = NULL;
CoglError *error = NULL;
buffer->texture =
cogl_wayland_texture_2d_new_from_buffer (compositor->cogl_context,
@ -453,7 +453,7 @@ cogland_compositor_create_output (CoglandCompositor *compositor,
{
CoglandOutput *output = g_slice_new0 (CoglandOutput);
CoglFramebuffer *fb;
GError *error = NULL;
CoglError *error = NULL;
CoglandMode *mode;
output->x = x;
@ -694,7 +694,7 @@ main (int argc, char **argv)
{
CoglandCompositor compositor;
GMainLoop *loop;
GError *error = NULL;
CoglError *error = NULL;
CoglVertexP2C4 triangle_vertices[] = {
{0, 0.7, 0xff, 0x00, 0x00, 0x80},
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},

View File

@ -55,7 +55,7 @@ test_blend (TestState *state,
CoglHandle material;
CoglPipeline *pipeline;
CoglBool status;
GError *error = NULL;
CoglError *error = NULL;
int y_off;
int x_off;
@ -230,7 +230,7 @@ test_tex_combine (TestState *state,
CoglHandle material;
CoglBool status;
GError *error = NULL;
CoglError *error = NULL;
int y_off;
int x_off;

View File

@ -21,7 +21,7 @@ test_push_pop_single_context (void)
CoglPipeline *pipeline;
CoglGLES2Context *gles2_ctx;
const CoglGLES2Vtable *gles2;
GError *error = NULL;
CoglError *error = NULL;
offscreen_texture = COGL_TEXTURE (
cogl_texture_2d_new_with_size (ctx,
@ -146,7 +146,7 @@ create_gles2_context (CoglTexture **offscreen_texture,
CoglGLES2Context **gles2_ctx,
const CoglGLES2Vtable **gles2)
{
GError *error = NULL;
CoglError *error = NULL;
*offscreen_texture = COGL_TEXTURE (
cogl_texture_2d_new_with_size (ctx,
@ -179,7 +179,7 @@ test_push_pop_multi_context (void)
CoglPipeline *pipeline1;
CoglGLES2Context *gles2_ctx1;
const CoglGLES2Vtable *gles21;
GError *error = NULL;
CoglError *error = NULL;
create_gles2_context (&offscreen_texture0,
&offscreen0,
@ -278,7 +278,7 @@ test_gles2_read_pixels (void)
CoglPipeline *pipeline;
CoglGLES2Context *gles2_ctx;
const CoglGLES2Vtable *gles2;
GError *error = NULL;
CoglError *error = NULL;
GLubyte pixel[3];
GLuint fbo_handle;
@ -684,7 +684,7 @@ test_gles2_context_fbo (void)
CoglPipeline *pipeline;
CoglGLES2Context *gles2_ctx;
GLuint program;
GError *error = NULL;
CoglError *error = NULL;
create_gles2_context (&offscreen_texture,
&offscreen,
@ -814,7 +814,7 @@ test_gles2_context_copy_tex_image (void)
CoglPipeline *pipeline;
CoglGLES2Context *gles2_ctx;
const CoglGLES2Vtable *gles2;
GError *error = NULL;
CoglError *error = NULL;
GLuint tex;
GLint tex_uniform_location;
GLint pos_location;

View File

@ -30,7 +30,7 @@ paint_legacy (TestState *state)
CoglHandle material = cogl_material_new ();
CoglTexture *tex;
CoglColor color;
GError *error = NULL;
CoglError *error = NULL;
CoglHandle shader, program;
cogl_color_init_from_4ub (&color, 0, 0, 0, 255);
@ -100,7 +100,7 @@ paint (TestState *state)
CoglPipeline *pipeline = cogl_pipeline_new (ctx);
CoglTexture *tex;
CoglColor color;
GError *error = NULL;
CoglError *error = NULL;
CoglHandle shader, program;
cogl_color_init_from_4ub (&color, 0, 0, 0, 255);

View File

@ -104,7 +104,7 @@ on_paint (ClutterActor *actor, TestState *state)
CoglHandle tex0, tex1;
CoglHandle material;
CoglBool status;
GError *error = NULL;
CoglError *error = NULL;
float tex_coords[] = {
0, 0, 0.5, 0.5, /* tex0 */
0.5, 0.5, 1, 1 /* tex1 */

View File

@ -54,7 +54,7 @@ paint (TestState *state)
CoglTexture *tex0, *tex1;
CoglPipeline *pipeline;
CoglMatrix matrix;
GError *error = NULL;
CoglError *error = NULL;
cogl_framebuffer_orthographic (fb,
0, 0,

View File

@ -24,7 +24,7 @@ do_test (CoglBool check_orientation)
int fb_width = cogl_framebuffer_get_width (fb);
int fb_height = cogl_framebuffer_get_height (fb);
CoglPrimitive *prim;
GError *error = NULL;
CoglError *error = NULL;
CoglTexture2D *tex_2d;
CoglPipeline *pipeline, *solid_pipeline;
CoglBool res;

View File

@ -31,7 +31,6 @@ create_source (TestState *state)
int dx, dy;
uint8_t *data = g_malloc (SOURCE_SIZE * SOURCE_SIZE * 4);
CoglTexture2D *tex;
GError *error = NULL;
/* Create a texture with a different coloured rectangle at each
corner */
@ -61,8 +60,7 @@ create_source (TestState *state)
COGL_PIXEL_FORMAT_ANY,
SOURCE_SIZE * 4,
data,
&error);
g_assert_no_error (error);
NULL);
return tex;
}
@ -72,7 +70,6 @@ create_test_texture (TestState *state)
CoglTexture2D *tex;
uint8_t *data = g_malloc (256 * 256 * 4), *p = data;
int x, y;
GError *error = NULL;
/* Create a texture that is 256x256 where the red component ranges
from 0->255 along the x axis and the green component ranges from
@ -93,9 +90,7 @@ create_test_texture (TestState *state)
COGL_PIXEL_FORMAT_ANY,
256 * 4,
data,
&error);
g_assert_no_error (error);
NULL);
g_free (data);
return tex;

View File

@ -24,7 +24,7 @@ create_texture_3d (CoglContext *context)
uint8_t *data = g_malloc (TEX_IMAGE_STRIDE * TEX_DEPTH);
uint8_t *p = data;
CoglTexture3D *tex;
GError *error = NULL;
CoglError *error = NULL;
for (z = 0; z < TEX_DEPTH; z++)
{

View File

@ -16,7 +16,7 @@ void
test_utils_init (TestFlags flags)
{
static int counter = 0;
GError *error = NULL;
CoglError *error = NULL;
CoglOnscreen *onscreen = NULL;
CoglDisplay *display;
CoglRenderer *renderer;