..
gl
moves some gl texture code too cogl-texture-gl.c
2013-01-22 17:48:08 +00:00
gles
moves some gl texture code too cogl-texture-gl.c
2013-01-22 17:48:08 +00:00
cogl-attribute-gl-private.h
buffer: splits out GL specific code
2013-01-22 17:47:59 +00:00
cogl-attribute-gl.c
Allow propogation of OOM errors to apps
2013-01-22 17:48:07 +00:00
cogl-buffer-gl-private.h
Allow propogation of OOM errors to apps
2013-01-22 17:48:07 +00:00
cogl-buffer-gl.c
Allow propogation of OOM errors to apps
2013-01-22 17:48:07 +00:00
cogl-clip-stack-gl-private.h
clip-stack: Splits out opengl specific code
2013-01-22 17:47:59 +00:00
cogl-clip-stack-gl.c
Remove the varying array for tex_coords
2013-01-22 17:48:06 +00:00
cogl-framebuffer-gl-private.h
Adds CoglError api
2013-01-22 17:47:39 +00:00
cogl-framebuffer-gl.c
moves some gl texture code too cogl-texture-gl.c
2013-01-22 17:48:08 +00:00
cogl-pipeline-fragend-fixed-private.h
Re-organize the source layout
2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-fixed.c
Remove the varying array for tex_coords
2013-01-22 17:48:06 +00:00
cogl-pipeline-fragend-glsl-private.h
Re-organize the source layout
2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-glsl.c
Adds back tex_coord array for CoglShader compatibility
2013-01-22 17:48:07 +00:00
cogl-pipeline-opengl-private.h
Remove the varying array for tex_coords
2013-01-22 17:48:06 +00:00
cogl-pipeline-opengl.c
moves some gl texture code too cogl-texture-gl.c
2013-01-22 17:48:08 +00:00
cogl-pipeline-progend-fixed-private.h
Re-organize the source layout
2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-fixed.c
Add a GL 3 driver
2013-01-22 17:48:01 +00:00
cogl-pipeline-progend-glsl-private.h
Re-organize the source layout
2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-glsl.c
progend-glsl: dirty prog for vertex state changes
2013-01-22 17:48:07 +00:00
cogl-pipeline-vertend-fixed-private.h
Re-organize the source layout
2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-fixed.c
Remove the varying array for tex_coords
2013-01-22 17:48:06 +00:00
cogl-pipeline-vertend-glsl-private.h
Re-organize the source layout
2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-glsl.c
Adds back tex_coord array for CoglShader compatibility
2013-01-22 17:48:07 +00:00
cogl-texture-2d-gl-private.h
Allow propogation of OOM errors to apps
2013-01-22 17:48:07 +00:00
cogl-texture-2d-gl.c
blit: avoid referring to framebuffer stack
2013-01-22 17:48:08 +00:00
cogl-texture-gl-private.h
moves some gl texture code too cogl-texture-gl.c
2013-01-22 17:48:08 +00:00
cogl-texture-gl.c
moves some gl texture code too cogl-texture-gl.c
2013-01-22 17:48:08 +00:00
cogl-util-gl-private.h
Check for out-of-memory when allocating 2d textures
2013-01-22 17:48:06 +00:00
cogl-util-gl.c
Check for out-of-memory when allocating 2d textures
2013-01-22 17:48:06 +00:00