mutter/clutter
Neil Roberts 89c535f50d cogl-material: Compare whether textures are equal by their GL handle
Textures within a layer were compared for equality by comparing their
texture handle. However this means that sub textures and atlas
textures which may be internally using the same GL handle would not be
batched together. Instead it now tries to determine the underlying GL
handle using either the slice override or _cogl_texture_get_gl_texture
and then compares those.
2010-08-12 11:36:18 +01:00
..
cally
cogl
egl
fruity
glx
json
osx
win32
x11
clutter-action.c
clutter-action.h
clutter-actor-meta-private.h
clutter-actor-meta.c
clutter-actor-meta.h
clutter-actor.c
clutter-actor.h
clutter-align-constraint.c
clutter-align-constraint.h
clutter-alpha.c
clutter-alpha.h
clutter-animatable.c
clutter-animatable.h
clutter-animation.c
clutter-animation.h
clutter-animator.c
clutter-animator.h
clutter-backend.c
clutter-backend.h
clutter-behaviour-depth.c
clutter-behaviour-depth.h
clutter-behaviour-ellipse.c
clutter-behaviour-ellipse.h
clutter-behaviour-opacity.c
clutter-behaviour-opacity.h
clutter-behaviour-path.c
clutter-behaviour-path.h
clutter-behaviour-rotate.c
clutter-behaviour-rotate.h
clutter-behaviour-scale.c
clutter-behaviour-scale.h
clutter-behaviour.c
clutter-behaviour.h
clutter-bezier.c
clutter-bezier.h
clutter-bin-layout.c
clutter-bin-layout.h
clutter-bind-constraint.c
clutter-bind-constraint.h
clutter-binding-pool.c
clutter-binding-pool.h
clutter-blur-effect.c
clutter-blur-effect.h
clutter-box-layout.c
clutter-box-layout.h
clutter-box.c
clutter-box.h
clutter-cairo-texture.c
clutter-cairo-texture.h
clutter-child-meta.c
clutter-child-meta.h
clutter-click-action.c
clutter-click-action.h
clutter-clone.c
clutter-clone.h
clutter-color.c
clutter-color.h
clutter-colorize-effect.c
clutter-colorize-effect.h
clutter-constraint.c
clutter-constraint.h
clutter-container.c
clutter-container.h
clutter-debug.h
clutter-deform-effect.c
clutter-deform-effect.h
clutter-deprecated.h
clutter-desaturate-effect.c
clutter-desaturate-effect.h
clutter-device-manager.c
clutter-device-manager.h
clutter-drag-action.c
clutter-drag-action.h
clutter-effect.c
clutter-effect.h
clutter-enum-types.c.in
clutter-enum-types.h.in
clutter-event.c
clutter-event.h
clutter-feature.c
clutter-feature.h
clutter-fixed-layout.c
clutter-fixed-layout.h
clutter-fixed.c
clutter-fixed.h
clutter-flow-layout.c
clutter-flow-layout.h
clutter-frame-source.c
clutter-frame-source.h
clutter-group.c
clutter-group.h
clutter-id-pool.c
clutter-id-pool.h
clutter-input-device.c
clutter-input-device.h
clutter-interval.c
clutter-interval.h
clutter-json.h.in
clutter-keysyms-table.h
clutter-keysyms.h
clutter-layout-manager.c
clutter-layout-manager.h
clutter-layout-meta.c
clutter-layout-meta.h
clutter-list-model.c
clutter-list-model.h
clutter-main.c
clutter-main.h
clutter-marshal.list
clutter-master-clock.c
clutter-master-clock.h
clutter-media.c
clutter-media.h
clutter-model-private.h
clutter-model.c
clutter-model.h
clutter-offscreen-effect.c
clutter-offscreen-effect.h
clutter-page-turn-effect.c
clutter-page-turn-effect.h
clutter-path.c
clutter-path.h
clutter-private.h
clutter-profile.c
clutter-profile.h
clutter-rectangle.c
clutter-rectangle.h
clutter-score.c
clutter-score.h
clutter-script-parser.c
clutter-script-private.h
clutter-script.c
clutter-script.h
clutter-scriptable.c
clutter-scriptable.h
clutter-settings.c
clutter-settings.h
clutter-shader-effect.c
clutter-shader-effect.h
clutter-shader-types.c
clutter-shader-types.h
clutter-shader.c
clutter-shader.h
clutter-stage-manager.c
clutter-stage-manager.h
clutter-stage-window.c
clutter-stage-window.h
clutter-stage.c
clutter-stage.h
clutter-state.c
clutter-state.h
clutter-table-layout.c
clutter-table-layout.h
clutter-text.c
clutter-text.h
clutter-texture.c
clutter-texture.h
clutter-timeline.c
clutter-timeline.h
clutter-timeout-interval.c
clutter-timeout-interval.h
clutter-timeout-pool.c
clutter-timeout-pool.h
clutter-types.h
clutter-units.c
clutter-units.h
clutter-util.c
clutter-util.h
clutter-version.h.in
clutter.h
Makefile.am