Whitespace fixes
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2d5eeba5d8
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@ -132,7 +132,8 @@ clutter_frame_source_add (guint fps,
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}
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static gboolean
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clutter_frame_source_prepare (GSource *source, gint *delay)
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clutter_frame_source_prepare (GSource *source,
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gint *delay)
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{
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ClutterFrameSource *frame_source = (ClutterFrameSource *) source;
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GTimeVal current_time;
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@ -32,7 +32,7 @@
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void
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_clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
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guint fps)
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guint fps)
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{
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g_get_current_time (&interval->start_time);
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interval->fps = fps;
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@ -40,21 +40,24 @@ _clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
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}
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static guint
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_clutter_timeout_interval_get_ticks (const GTimeVal *current_time,
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_clutter_timeout_interval_get_ticks (const GTimeVal *current_time,
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ClutterTimeoutInterval *interval)
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{
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return ((current_time->tv_sec - interval->start_time.tv_sec) * 1000
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+ (current_time->tv_usec - interval->start_time.tv_usec) / 1000);
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+ (current_time->tv_usec - interval->start_time.tv_usec) / 1000);
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}
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gboolean
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_clutter_timeout_interval_prepare (const GTimeVal *current_time,
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_clutter_timeout_interval_prepare (const GTimeVal *current_time,
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ClutterTimeoutInterval *interval,
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gint *delay)
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gint *delay)
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{
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guint elapsed_time
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= _clutter_timeout_interval_get_ticks (current_time, interval);
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guint new_frame_num = elapsed_time * interval->fps / 1000;
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guint elapsed_time, new_frame_num;
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elapsed_time = _clutter_timeout_interval_get_ticks (current_time,
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interval);
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new_frame_num = elapsed_time * interval->fps
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/ 1000;
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/* If time has gone backwards or the time since the last frame is
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greater than the two frames worth then reset the time and do a
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@ -67,6 +70,7 @@ _clutter_timeout_interval_prepare (const GTimeVal *current_time,
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/* Reset the start time */
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interval->start_time = *current_time;
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/* Move the start time as if one whole frame has elapsed */
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g_time_val_add (&interval->start_time, -(gint) frame_time * 1000);
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@ -74,19 +78,22 @@ _clutter_timeout_interval_prepare (const GTimeVal *current_time,
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if (delay)
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*delay = 0;
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return TRUE;
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}
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else if (new_frame_num > interval->frame_count)
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{
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if (delay)
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*delay = 0;
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return TRUE;
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}
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else
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{
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if (delay)
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*delay = ((interval->frame_count + 1) * 1000 / interval->fps
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- elapsed_time);
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- elapsed_time);
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return FALSE;
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}
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}
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@ -99,10 +106,11 @@ _clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
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if ((* callback) (user_data))
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{
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interval->frame_count++;
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return TRUE;
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}
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else
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return FALSE;
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return FALSE;
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}
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gint
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@ -115,12 +123,12 @@ _clutter_timeout_interval_compare_expiration (const ClutterTimeoutInterval *a,
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gint comparison;
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b_difference = ((a->start_time.tv_sec - b->start_time.tv_sec) * 1000
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+ (a->start_time.tv_usec - b->start_time.tv_usec) / 1000);
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+ (a->start_time.tv_usec - b->start_time.tv_usec) / 1000);
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comparison = ((gint) ((a->frame_count + 1) * a_delay)
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- (gint) ((b->frame_count + 1) * b_delay + b_difference));
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- (gint) ((b->frame_count + 1) * b_delay + b_difference));
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return (comparison < 0 ? -1
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: comparison > 0 ? 1
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: 0);
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: comparison > 0 ? 1
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: 0);
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}
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@ -472,7 +472,8 @@ clutter_timeout_pool_remove (ClutterTimeoutPool *pool,
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clutter_timeout_find_by_id)))
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{
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clutter_timeout_unref (l->data);
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pool->dispatched_timeouts
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= g_list_delete_link (pool->dispatched_timeouts, l);
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pool->dispatched_timeouts =
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g_list_delete_link (pool->dispatched_timeouts, l);
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}
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}
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