mutter/tests/interactive
Emmanuele Bassi 0d5e17ecd1 [units] Rework Units into logical distance value
Units as they have been implemented since Clutter 0.4 have always been
misdefined as "logical distance unit", while they were just pixels with
fractionary bits.

Units should be reworked to be opaque structures to hold a value and
its unit type, that can be then converted into pixels when Clutter needs
to paint or compute size requisitions and perform allocations.

The previous API should be completely removed to avoid collisions, and
a new type:

        ClutterUnits

should be added; the ability to install GObject properties using
ClutterUnits should be maintained.
2009-06-04 16:30:31 +01:00
..
Makefile.am [tests] Adds an interactive cogl vertex buffer unit test 2009-03-16 16:19:51 +00:00
test-actor-clone.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-actors.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-animation.c Remove usage of Units and macros 2009-06-04 16:30:30 +01:00
test-behave.c Clean up of the ClutterColor API 2009-03-10 12:38:02 +00:00
test-binding-pool.c Remove usage of Units and macros 2009-06-04 16:30:30 +01:00
test-clip.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-clutter-cairo-flowers.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-cogl-multitexture.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-cogl-offscreen.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-cogl-primitives.c Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2 2009-03-13 12:20:26 +00:00
test-cogl-tex-convert.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-cogl-tex-foreign.c [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
test-cogl-tex-getset.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-cogl-tex-polygon.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-cogl-tex-tile.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-cogl-vertex-buffer.c [cogl vertex buffers] Give indices a CoglHandle so they are shareable 2009-05-28 13:27:54 +01:00
test-depth.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-devices.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-easing.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-entry.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-events.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-fbo.c Remove CloneTexture from the API 2009-01-27 15:18:45 +00:00
test-fullscreen.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-grab.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-layout.c Remove usage of Units and macros 2009-06-04 16:30:30 +01:00
test-main.c * tests/interactive/test-main.c (main): Allow more than two 2008-11-10 16:30:42 +00:00
test-model.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-multistage.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-offscreen.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-paint-wrapper.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-perspective.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-pixmap.c [tests] Some improvements for test-pixmap 2009-02-11 13:08:17 +00:00
test-project.c Remove usage of Units and macros 2009-06-04 16:30:30 +01:00
test-random-text.c Update the interactive tests to ClutterText 2008-12-11 13:48:01 +00:00
test-rotate.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-scale.c [animation] Move the alpha value to floating point 2009-01-20 16:42:49 +00:00
test-score.c Remove usage of the grave accent as quotation mark 2009-03-17 14:13:31 +00:00
test-script.c Remove usage of the grave accent as quotation mark 2009-03-17 14:13:31 +00:00
test-shader.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-stage-read-pixels.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-text-field.c [units] Rework Units into logical distance value 2009-06-04 16:30:31 +01:00
test-text.c [tests] Update the ClutterText interactive test 2009-01-07 15:54:08 +00:00
test-texture-async.c [tests] Remove unused variables 2009-03-16 12:17:03 +00:00
test-texture-quality.c [stage] Coalesce fog and perspective API 2009-03-10 12:38:03 +00:00
test-textures.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-threads.c [alpha] Allow registering alpha functions 2009-01-16 14:37:35 +00:00
test-unproject.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-viewport.c [alpha] Allow registering alpha functions 2009-01-16 14:37:35 +00:00
wrapper.sh Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00