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3 Commits

Author SHA1 Message Date
Christian Hergert
a3fc65185b cally: avoid creating accessible during actor removal
If the ClutterActor does not have an accessible created, then avoid
requesting one. Without this, we risk creating an accessible during
the removal of the actor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1083
2020-02-24 22:21:24 +00:00
Christian Hergert
629a4b4c21 clutter: add clutter_actor_has_accessible()
This new virtual function allows querying if an actor has an accessible
without force creating the accessible. Doing so allows actors to more
carefully avoid creating accessibles during removal of actors.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1044
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1083
2020-02-24 22:21:24 +00:00
Christian Hergert
be269d0992 clutter: avoid g_signal_emit_by_name() from ClutterActor
g_signal_emit_by_name() is used to emit signals on ClutterContainer when
actors are removed or added. It happens to do various interface lookups
which are a bit unneccessary and can allocate memory.

Simply using emission wrappers makes all of that go away.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1083
2020-02-24 22:21:24 +00:00
5 changed files with 78 additions and 6 deletions

View File

@@ -600,10 +600,11 @@ cally_actor_real_remove_actor (ClutterActor *container,
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
atk_parent = ATK_OBJECT (data);
atk_child = clutter_actor_get_accessible (actor);
if (atk_child)
if (clutter_actor_has_accessible (actor))
{
atk_child = clutter_actor_get_accessible (actor);
g_value_init (&values.old_value, G_TYPE_POINTER);
g_value_set_pointer (&values.old_value, atk_parent);

View File

@@ -631,7 +631,7 @@
#include "clutter-color-static.h"
#include "clutter-color.h"
#include "clutter-constraint-private.h"
#include "clutter-container.h"
#include "clutter-container-private.h"
#include "clutter-content-private.h"
#include "clutter-debug.h"
#include "clutter-easing.h"
@@ -4582,7 +4582,7 @@ clutter_actor_remove_child_internal (ClutterActor *self,
/* we need to emit the signal before dropping the reference */
if (emit_actor_removed)
g_signal_emit_by_name (self, "actor-removed", child);
_clutter_container_emit_actor_removed (CLUTTER_CONTAINER (self), child);
if (notify_first_last)
{
@@ -13226,7 +13226,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
}
if (emit_actor_added)
g_signal_emit_by_name (self, "actor-added", child);
_clutter_container_emit_actor_added (CLUTTER_CONTAINER (self), child);
if (notify_first_last)
{
@@ -21192,3 +21192,14 @@ clutter_actor_create_texture_paint_node (ClutterActor *self,
return node;
}
gboolean
clutter_actor_has_accessible (ClutterActor *actor)
{
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE);
if (CLUTTER_ACTOR_GET_CLASS (actor)->has_accessible)
return CLUTTER_ACTOR_GET_CLASS (actor)->has_accessible (actor);
return TRUE;
}

View File

@@ -299,10 +299,11 @@ struct _ClutterActorClass
gboolean (* touch_event) (ClutterActor *self,
ClutterTouchEvent *event);
gboolean (* has_accessible) (ClutterActor *self);
/*< private >*/
/* padding for future expansion */
gpointer _padding_dummy[26];
gpointer _padding_dummy[25];
};
/**
@@ -380,6 +381,8 @@ CLUTTER_EXPORT
const gchar * clutter_actor_get_name (ClutterActor *self);
CLUTTER_EXPORT
AtkObject * clutter_actor_get_accessible (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_has_accessible (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_is_visible (ClutterActor *self);

View File

@@ -0,0 +1,36 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright 2020 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_CONTAINER_PRIVATE_H__
#define __CLUTTER_CONTAINER_PRIVATE_H__
#include <clutter/clutter-container.h>
G_BEGIN_DECLS
void _clutter_container_emit_actor_added (ClutterContainer *container,
ClutterActor *actor);
void _clutter_container_emit_actor_removed (ClutterContainer *container,
ClutterActor *actor);
G_END_DECLS
#endif /* __CLUTTER_CONTAINER_PRIVATE_H__ */

View File

@@ -37,6 +37,7 @@
#include "clutter-actor-private.h"
#include "clutter-child-meta.h"
#include "clutter-container-private.h"
#include "clutter-debug.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
@@ -1250,3 +1251,23 @@ clutter_container_child_notify (ClutterContainer *container,
child,
pspec);
}
void
_clutter_container_emit_actor_added (ClutterContainer *container,
ClutterActor *actor)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_signal_emit (container, container_signals[ACTOR_ADDED], 0, actor);
}
void
_clutter_container_emit_actor_removed (ClutterContainer *container,
ClutterActor *actor)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_signal_emit (container, container_signals[ACTOR_REMOVED], 0, actor);
}