Compare commits
6 Commits
citadel
...
gbsneto/ch
Author | SHA1 | Date | |
---|---|---|---|
|
d748dc273f | ||
|
a9b642540c | ||
|
6350efc28e | ||
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f7321d235f | ||
|
4904430083 | ||
|
290f48f29a |
1
.gitignore
vendored
1
.gitignore
vendored
@ -103,4 +103,3 @@ doc/reference/meta.types
|
||||
.dirstamp
|
||||
**/tags.*
|
||||
build/
|
||||
subprojects/sysprof/
|
||||
|
374
.gitlab-ci.yml
374
.gitlab-ci.yml
@ -1,372 +1,44 @@
|
||||
include:
|
||||
- remote: 'https://gitlab.freedesktop.org/freedesktop/ci-templates/-/raw/bbe5232986c9b98eb1efe62484e07216f7d1a4df/templates/fedora.yml'
|
||||
- remote: 'https://gitlab.freedesktop.org/freedesktop/ci-templates/-/raw/bbe5232986c9b98eb1efe62484e07216f7d1a4df/templates/ci-fairy.yml'
|
||||
image: registry.gitlab.gnome.org/gnome/mutter/master:v1
|
||||
|
||||
stages:
|
||||
- review
|
||||
- prepare
|
||||
- code-review
|
||||
- build
|
||||
- test
|
||||
- analyze
|
||||
- deploy
|
||||
|
||||
variables:
|
||||
FDO_UPSTREAM_REPO: GNOME/mutter
|
||||
|
||||
.mutter.fedora:34@common:
|
||||
variables:
|
||||
FDO_DISTRIBUTION_VERSION: 34
|
||||
BASE_TAG: '2021-09-04.1'
|
||||
FDO_DISTRIBUTION_PACKAGES:
|
||||
asciidoc
|
||||
clang
|
||||
gcovr
|
||||
gdm
|
||||
gnome-shell
|
||||
python3-dbusmock
|
||||
sassc
|
||||
uncrustify
|
||||
xorg-x11-server-Xvfb
|
||||
|
||||
FDO_DISTRIBUTION_EXEC: |
|
||||
dnf install -y 'dnf-command(builddep)' &&
|
||||
|
||||
dnf builddep -y mutter --setopt=install_weak_deps=False &&
|
||||
dnf builddep -y gnome-shell --setopt=install_weak_deps=False &&
|
||||
|
||||
./.gitlab-ci/install-meson-project.sh \
|
||||
https://gitlab.gnome.org/GNOME/glib.git \
|
||||
main . 02742ef957b532789c003eef80ec7f51c370e3d5 &&
|
||||
|
||||
./.gitlab-ci/install-meson-project.sh \
|
||||
https://gitlab.gnome.org/GNOME/gsettings-desktop-schemas.git \
|
||||
41.alpha . &&
|
||||
|
||||
./.gitlab-ci/install-meson-project.sh \
|
||||
https://gitlab.gnome.org/GNOME/gjs.git \
|
||||
1.69.2 . &&
|
||||
|
||||
rpm -e --nodeps gnome-bluetooth-libs-devel \
|
||||
mutter mutter-devel \
|
||||
gnome-shell &&
|
||||
|
||||
dnf clean all
|
||||
|
||||
default:
|
||||
# Cancel jobs if newer commits are pushed to the branch
|
||||
interruptible: true
|
||||
# Auto-retry jobs in case of infra failures
|
||||
retry:
|
||||
max: 1
|
||||
when:
|
||||
- 'runner_system_failure'
|
||||
- 'stuck_or_timeout_failure'
|
||||
- 'scheduler_failure'
|
||||
- 'api_failure'
|
||||
|
||||
.mutter.fedora:34@x86_64:
|
||||
extends: .mutter.fedora:34@common
|
||||
variables:
|
||||
FDO_DISTRIBUTION_TAG: "x86_64-${BASE_TAG}"
|
||||
|
||||
.mutter.fedora:34@aarch64:
|
||||
extends: .mutter.fedora:34@common
|
||||
variables:
|
||||
FDO_DISTRIBUTION_TAG: "aarch64-${BASE_TAG}"
|
||||
tags:
|
||||
- aarch64
|
||||
|
||||
workflow:
|
||||
rules:
|
||||
- if: '$CI_MERGE_REQUEST_IID'
|
||||
- if: '$CI_COMMIT_TAG'
|
||||
- if: '$CI_COMMIT_BRANCH'
|
||||
|
||||
.pipline-guard: &pipline-guard
|
||||
rules:
|
||||
- if: '$CI_PIPELINE_SOURCE == "merge_request_event"'
|
||||
- if: '$CI_COMMIT_TAG'
|
||||
- if: '$CI_COMMIT_BRANCH == $CI_DEFAULT_BRANCH'
|
||||
- if: '$CI_COMMIT_BRANCH =~ /^gnome-[0-9-]+$/'
|
||||
- when: 'manual'
|
||||
|
||||
check-commit-log:
|
||||
extends:
|
||||
- .fdo.ci-fairy
|
||||
stage: review
|
||||
variables:
|
||||
GIT_DEPTH: "100"
|
||||
script:
|
||||
- if [[ x"$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" != "x" ]] ;
|
||||
then
|
||||
ci-fairy check-commits --junit-xml=commit-message-junit-report.xml ;
|
||||
else
|
||||
echo "Not a merge request" ;
|
||||
fi
|
||||
artifacts:
|
||||
expire_in: 1 week
|
||||
paths:
|
||||
- commit-message-junit-report.xml
|
||||
reports:
|
||||
junit: commit-message-junit-report.xml
|
||||
<<: *pipline-guard
|
||||
- ./.gitlab-ci/check-commit-log.sh
|
||||
only:
|
||||
- merge_requests
|
||||
|
||||
check-merge-request:
|
||||
extends:
|
||||
- .fdo.ci-fairy
|
||||
stage: review
|
||||
variables:
|
||||
GIT_STRATEGY: none
|
||||
script:
|
||||
- if [[ x"$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" != "x" ]] ;
|
||||
then
|
||||
ci-fairy check-merge-request --require-allow-collaboration --junit-xml=check-merge-request-report.xml ;
|
||||
else
|
||||
echo "Not a merge request" ;
|
||||
fi
|
||||
artifacts:
|
||||
expire_in: 1 week
|
||||
paths:
|
||||
- check-merge-request-report.xml
|
||||
reports:
|
||||
junit: check-merge-request-report.xml
|
||||
<<: *pipline-guard
|
||||
|
||||
build-fedora-container@x86_64:
|
||||
extends:
|
||||
- .fdo.container-build@fedora@x86_64
|
||||
- .mutter.fedora:34@x86_64
|
||||
stage: prepare
|
||||
needs:
|
||||
- check-commit-log
|
||||
- check-merge-request
|
||||
variables:
|
||||
GIT_STRATEGY: none
|
||||
|
||||
build-fedora-container@aarch64:
|
||||
extends:
|
||||
- .fdo.container-build@fedora@aarch64
|
||||
- .mutter.fedora:34@aarch64
|
||||
stage: prepare
|
||||
needs:
|
||||
- check-commit-log
|
||||
- check-merge-request
|
||||
variables:
|
||||
GIT_STRATEGY: none
|
||||
|
||||
check-code-style:
|
||||
extends:
|
||||
- .fdo.distribution-image@fedora
|
||||
- .mutter.fedora:34@x86_64
|
||||
stage: code-review
|
||||
needs:
|
||||
- build-fedora-container@x86_64
|
||||
script:
|
||||
- if [[ x"$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" != "x" ]] ;
|
||||
then
|
||||
git remote add target $CI_MERGE_REQUEST_PROJECT_URL.git ;
|
||||
git fetch target $CI_MERGE_REQUEST_TARGET_BRANCH_NAME ;
|
||||
export common_parent_sha=$(diff --old-line-format='' --new-line-format='' <(git rev-list --first-parent "target/$CI_MERGE_REQUEST_TARGET_BRANCH_NAME") <(git rev-list --first-parent HEAD) | head -1) ;
|
||||
python3 -u ./check-style.py --dry-run --sha $common_parent_sha ;
|
||||
else
|
||||
echo "Not a merge request" ;
|
||||
fi
|
||||
allow_failure: true
|
||||
|
||||
.build-mutter:
|
||||
extends:
|
||||
- .fdo.distribution-image@fedora
|
||||
build-mutter:
|
||||
stage: build
|
||||
script:
|
||||
- meson . build -Dbuildtype=debugoptimized -Db_coverage=true -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
|
||||
- meson compile -C build
|
||||
- meson install -C build
|
||||
- meson . build -Dbuildtype=debugoptimized -Degl_device=true -Dwayland_eglstream=true --werror
|
||||
- ninja -C build
|
||||
- ninja -C build install
|
||||
artifacts:
|
||||
expire_in: 1 day
|
||||
paths:
|
||||
- build
|
||||
only:
|
||||
- merge_requests
|
||||
- /^.*$/
|
||||
|
||||
build-mutter@x86_64:
|
||||
extends:
|
||||
- .build-mutter
|
||||
- .mutter.fedora:34@x86_64
|
||||
needs:
|
||||
- build-fedora-container@x86_64
|
||||
|
||||
build-mutter@aarch64:
|
||||
extends:
|
||||
- .build-mutter
|
||||
- .mutter.fedora:34@aarch64
|
||||
needs:
|
||||
- build-fedora-container@aarch64
|
||||
|
||||
build-without-opengl-and-glx@x86_64:
|
||||
extends:
|
||||
- .fdo.distribution-image@fedora
|
||||
- .mutter.fedora:34@x86_64
|
||||
stage: build
|
||||
needs:
|
||||
- build-fedora-container@x86_64
|
||||
script:
|
||||
- meson . build -Dbuildtype=debugoptimized -Dopengl=false -Dglx=false -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
|
||||
- meson compile -C build
|
||||
- meson install -C build
|
||||
artifacts:
|
||||
paths:
|
||||
- build/meson-logs
|
||||
|
||||
build-without-native-backend-and-wayland@x86_64:
|
||||
extends:
|
||||
- .fdo.distribution-image@fedora
|
||||
- .mutter.fedora:34@x86_64
|
||||
stage: build
|
||||
needs:
|
||||
- build-fedora-container@x86_64
|
||||
script:
|
||||
- meson . build -Dbuildtype=debugoptimized -Dnative_backend=false -Dudev=false -Dwayland=false -Dcore_tests=false -Dnative_tests=false --werror --prefix /usr
|
||||
- meson compile -C build
|
||||
- meson install -C build
|
||||
artifacts:
|
||||
paths:
|
||||
- build/meson-logs
|
||||
|
||||
.test-setup: &test-setup
|
||||
test-mutter:
|
||||
stage: test
|
||||
dependencies:
|
||||
- build-mutter
|
||||
variables:
|
||||
XDG_RUNTIME_DIR: "$CI_PROJECT_DIR/runtime-dir"
|
||||
GSETTINGS_SCHEMA_DIR: "$CI_PROJECT_DIR/build/data"
|
||||
MUTTER_DEBUG_DUMMY_MODE_SPECS: "800x600@10.0"
|
||||
PIPEWIRE_DEBUG: 2
|
||||
PIPEWIRE_LOG: "$CI_PROJECT_DIR/build/meson-logs/pipewire.log"
|
||||
XVFB_SERVER_ARGS: "+iglx -noreset"
|
||||
G_SLICE: "always-malloc"
|
||||
MALLOC_CHECK_: "3"
|
||||
NO_AT_BRIDGE: "1"
|
||||
before_script:
|
||||
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
|
||||
# Disable e.g. audio support to not dead lock screen cast tests
|
||||
- rm -f /usr/share/pipewire/media-session.d/with-*
|
||||
script:
|
||||
- mkdir -m 700 $XDG_RUNTIME_DIR
|
||||
- pipewire & sleep 2
|
||||
|
||||
.test-mutter:
|
||||
extends:
|
||||
- .fdo.distribution-image@fedora
|
||||
<<: *test-setup
|
||||
stage: test
|
||||
script:
|
||||
- dbus-run-session -- xvfb-run -a -s "$XVFB_SERVER_ARGS"
|
||||
catchsegv meson test -C build --no-rebuild -t 10
|
||||
artifacts:
|
||||
expire_in: 1 day
|
||||
reports:
|
||||
junit: "build/meson-logs/testlog-catchsegv.junit.xml"
|
||||
name: "mutter-${CI_JOB_NAME}-${CI_COMMIT_REF_NAME}"
|
||||
when: always
|
||||
paths:
|
||||
- build
|
||||
|
||||
test-mutter@x86_64:
|
||||
extends:
|
||||
- .test-mutter
|
||||
- .mutter.fedora:34@x86_64
|
||||
needs:
|
||||
- build-mutter@x86_64
|
||||
|
||||
test-mutter@aarch64:
|
||||
extends:
|
||||
- .test-mutter
|
||||
- .mutter.fedora:34@aarch64
|
||||
needs:
|
||||
- build-mutter@aarch64
|
||||
|
||||
.test-mutter-coverage:
|
||||
extends:
|
||||
- .fdo.distribution-image@fedora
|
||||
stage: analyze
|
||||
script:
|
||||
- ninja -C build coverage
|
||||
- cat build/meson-logs/coverage.txt
|
||||
artifacts:
|
||||
paths:
|
||||
- build/meson-logs/coveragereport
|
||||
coverage: '/^TOTAL.*\s+(\d+\%)$/'
|
||||
|
||||
test-mutter-coverage@x86_64:
|
||||
extends:
|
||||
- .test-mutter-coverage
|
||||
- .mutter.fedora:34@x86_64
|
||||
needs:
|
||||
- test-mutter@x86_64
|
||||
|
||||
test-mutter-coverage@aarch64:
|
||||
extends:
|
||||
- .test-mutter-coverage
|
||||
- .mutter.fedora:34@aarch64
|
||||
needs:
|
||||
- test-mutter@aarch64
|
||||
|
||||
can-build-gnome-shell@x86_64:
|
||||
extends:
|
||||
- .fdo.distribution-image@fedora
|
||||
- .mutter.fedora:34@x86_64
|
||||
stage: test
|
||||
needs:
|
||||
- build-mutter@x86_64
|
||||
before_script:
|
||||
- meson install --no-rebuild -C build
|
||||
script:
|
||||
- .gitlab-ci/checkout-gnome-shell.sh
|
||||
- meson gnome-shell gnome-shell/build --prefix /usr -Dman=false
|
||||
- meson install -C gnome-shell/build
|
||||
|
||||
test-mutter-coverity:
|
||||
rules:
|
||||
- if: '$CI_PIPELINE_SOURCE == "schedule" && $MUTTER_SCHEDULED_JOB == "coverity"'
|
||||
when: always
|
||||
- when: manual
|
||||
extends:
|
||||
- .fdo.distribution-image@fedora
|
||||
- .mutter.fedora:34@x86_64
|
||||
needs:
|
||||
- build-fedora-container@x86_64
|
||||
stage: analyze
|
||||
allow_failure: true
|
||||
script:
|
||||
- .gitlab-ci/download-coverity-tarball.sh
|
||||
- CC=clang meson coverity-build -Dprofiler=false
|
||||
- ./coverity/cov-analysis-linux64-*/bin/cov-build --dir cov-int meson compile -C coverity-build
|
||||
- tar czf cov-int.tar.gz cov-int
|
||||
- curl https://scan.coverity.com/builds?project=mutter
|
||||
--form token=$COVERITY_TOKEN --form email=carlosg@gnome.org
|
||||
--form file=@cov-int.tar.gz --form version="`git describe --tags`"
|
||||
--form description="GitLab CI build"
|
||||
cache:
|
||||
key: coverity-tarball
|
||||
paths:
|
||||
- coverity
|
||||
|
||||
dist-mutter:
|
||||
extends:
|
||||
- .fdo.distribution-image@fedora
|
||||
- .mutter.fedora:34@x86_64
|
||||
<<: *test-setup
|
||||
stage: deploy
|
||||
needs:
|
||||
- build-mutter@x86_64
|
||||
script:
|
||||
- dbus-run-session -- xvfb-run -a -s "$XVFB_SERVER_ARGS" meson dist -C build
|
||||
rules:
|
||||
- if: '$CI_PIPELINE_SOURCE == "merge_request_event"'
|
||||
changes:
|
||||
- "**/meson.build"
|
||||
- meson/*
|
||||
|
||||
dist-mutter-tarball:
|
||||
extends: dist-mutter
|
||||
artifacts:
|
||||
expose_as: 'Get tarball here'
|
||||
paths:
|
||||
- build/meson-dist/$CI_PROJECT_NAME-$CI_COMMIT_TAG.tar.xz
|
||||
rules:
|
||||
- if: '$CI_COMMIT_TAG'
|
||||
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
|
||||
- >
|
||||
dbus-run-session -- xvfb-run -s '+iglx -noreset'
|
||||
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --wrap catchsegv
|
||||
only:
|
||||
- merge_requests
|
||||
- /^.*$/
|
||||
|
17
.gitlab-ci/Dockerfile
Normal file
17
.gitlab-ci/Dockerfile
Normal file
@ -0,0 +1,17 @@
|
||||
FROM fedora:29
|
||||
|
||||
RUN dnf -y update && dnf -y upgrade && \
|
||||
dnf install -y 'dnf-command(builddep)' && \
|
||||
dnf builddep -y mutter && \
|
||||
|
||||
# Until Fedora catches up with meson build-deps
|
||||
dnf install -y meson xorg-x11-server-Xorg gnome-settings-daemon-devel egl-wayland-devel xorg-x11-server-Xwayland && \
|
||||
|
||||
# For running unit tests
|
||||
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 && \
|
||||
|
||||
# Unpackaged versions
|
||||
dnf install -y https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00848426-gsettings-desktop-schemas/gsettings-desktop-schemas-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00848426-gsettings-desktop-schemas/gsettings-desktop-schemas-devel-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm && \
|
||||
|
||||
dnf install -y intltool redhat-rpm-config make && \
|
||||
dnf clean all
|
57
.gitlab-ci/check-commit-log.sh
Executable file
57
.gitlab-ci/check-commit-log.sh
Executable file
@ -0,0 +1,57 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
if [ -z "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
|
||||
echo Cannot review non-merge request
|
||||
exit 1
|
||||
fi
|
||||
|
||||
git fetch $CI_MERGE_REQUEST_PROJECT_URL.git $CI_MERGE_REQUEST_TARGET_BRANCH_NAME
|
||||
|
||||
branch_point=$(git merge-base HEAD FETCH_HEAD)
|
||||
|
||||
commits=$(git log --format='format:%H' $branch_point..$CI_COMMIT_SHA)
|
||||
|
||||
if [ -z "$commits" ]; then
|
||||
echo Commit range empty
|
||||
exit 1
|
||||
fi
|
||||
|
||||
function commit_message_has_url() {
|
||||
commit=$1
|
||||
commit_message=$(git show -s --format='format:%b' $commit)
|
||||
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
|
||||
return $?
|
||||
}
|
||||
|
||||
function commit_message_subject_is_compliant() {
|
||||
commit=$1
|
||||
commit_message_subject=$(git show -s --format='format:%s' $commit)
|
||||
|
||||
if echo "$commit_message_subject" | grep -qe "\(^meta-\|^Meta\)"; then
|
||||
echo " - message subject should not be prefixed with 'meta-' or 'Meta'"
|
||||
return 1
|
||||
fi
|
||||
|
||||
if echo "$commit_message_subject" | grep -qe "\.[ch]:"; then
|
||||
echo " - message subject prefix should not include .c, .h, etc."
|
||||
return 1
|
||||
fi
|
||||
|
||||
return 0
|
||||
}
|
||||
|
||||
for commit in $commits; do
|
||||
commit_short=$(echo $commit | cut -c -8)
|
||||
|
||||
if ! commit_message_has_url $commit; then
|
||||
echo "Missing merge request or issue URL on commit $commit_short"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
errors=$(commit_message_subject_is_compliant $commit)
|
||||
if [ $? != 0 ]; then
|
||||
echo "Commit message for $commit_short is not compliant:"
|
||||
echo "$errors"
|
||||
exit 1
|
||||
fi
|
||||
done
|
@ -1,55 +0,0 @@
|
||||
#!/usr/bin/bash
|
||||
|
||||
fetch() {
|
||||
local remote=$1
|
||||
local ref=$2
|
||||
|
||||
git fetch --quiet --depth=1 $remote $ref 2>/dev/null
|
||||
}
|
||||
|
||||
gnome_shell_target=
|
||||
|
||||
echo -n Cloning into gnome-shell ...
|
||||
if git clone --quiet --depth=1 https://gitlab.gnome.org/GNOME/gnome-shell.git; then
|
||||
echo \ done
|
||||
else
|
||||
echo \ failed
|
||||
exit 1
|
||||
fi
|
||||
|
||||
cd gnome-shell
|
||||
|
||||
if [ "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
|
||||
merge_request_remote=${CI_MERGE_REQUEST_SOURCE_PROJECT_URL//mutter/gnome-shell}
|
||||
merge_request_branch=$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME
|
||||
|
||||
echo -n Looking for $merge_request_branch on remote ...
|
||||
if fetch $merge_request_remote $merge_request_branch; then
|
||||
echo \ found
|
||||
gnome_shell_target=FETCH_HEAD
|
||||
else
|
||||
echo \ not found
|
||||
|
||||
echo -n Looking for $CI_MERGE_REQUEST_TARGET_BRANCH_NAME instead ...
|
||||
if fetch origin $CI_MERGE_REQUEST_TARGET_BRANCH_NAME; then
|
||||
echo \ found
|
||||
gnome_shell_target=FETCH_HEAD
|
||||
else
|
||||
echo \ not found
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ -z "$gnome_shell_target" ]; then
|
||||
echo -n Looking for $CI_COMMIT_REF_NAME on remote ...
|
||||
if fetch origin $CI_COMMIT_REF_NAME; then
|
||||
echo \ found
|
||||
gnome_shell_target=FETCH_HEAD
|
||||
else
|
||||
echo \ not found
|
||||
gnome_shell_target=HEAD
|
||||
echo Using $gnome_shell_target instead
|
||||
fi
|
||||
fi
|
||||
|
||||
git checkout -q $gnome_shell_target
|
@ -1,19 +0,0 @@
|
||||
patterns:
|
||||
deny:
|
||||
- regex: '^$CI_MERGE_REQUEST_PROJECT_URL/(-/)?merge_requests/$CI_MERGE_REQUEST_IID$'
|
||||
message: Commit message must not contain a link to its own merge request
|
||||
- regex: '^(meta-|Meta)'
|
||||
message: Commit message subject should not be prefixed with 'meta-' or 'Meta'
|
||||
where: subject
|
||||
- regex: '^(clutter-|Clutter)'
|
||||
message: Commit message subject should not be prefixed with 'clutter-' or 'Clutter', use 'clutter/' instead
|
||||
where: subject
|
||||
- regex: '^(cogl-|Cogl)'
|
||||
message: Commit message subject should not be prefixed with 'cogl-' or 'Cogl', use 'cogl/' instead
|
||||
where: subject
|
||||
- regex: '^[^:]+: [a-z]'
|
||||
message: "Commit message subject should be properly Capitalized. E.g. 'window: Marginalize extradicity'"
|
||||
where: subject
|
||||
- regex: '^\S*\.[ch]:'
|
||||
message: Commit message subject prefix should not include .c, .h, etc.
|
||||
where: subject
|
@ -1,38 +0,0 @@
|
||||
#!/usr/bin/bash
|
||||
|
||||
# We need a coverity token to fetch the tarball
|
||||
if [ -x $COVERITY_TOKEN ]
|
||||
then
|
||||
echo "No coverity token. Run this job from a protected branch."
|
||||
exit -1
|
||||
fi
|
||||
|
||||
mkdir -p coverity
|
||||
|
||||
# Download and check MD5 first
|
||||
curl https://scan.coverity.com/download/linux64 \
|
||||
--data "token=$COVERITY_TOKEN&project=mutter&md5=1" \
|
||||
--output /tmp/coverity_tool.md5
|
||||
|
||||
diff /tmp/coverity_tool.md5 coverity/coverity_tool.md5 >/dev/null 2>&1
|
||||
|
||||
if [ $? -eq 0 -a -d coverity/cov-analysis* ]
|
||||
then
|
||||
echo "Coverity tarball is up-to-date"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Download and extract coverity tarball
|
||||
curl https://scan.coverity.com/download/linux64 \
|
||||
--data "token=$COVERITY_TOKEN&project=mutter" \
|
||||
--output /tmp/coverity_tool.tgz
|
||||
|
||||
rm -rf ./coverity/cov-analysis*
|
||||
|
||||
tar zxf /tmp/coverity_tool.tgz -C coverity/
|
||||
if [ $? -eq 0 ]
|
||||
then
|
||||
mv /tmp/coverity_tool.md5 coverity/
|
||||
fi
|
||||
|
||||
rm /tmp/coverity_tool.tgz
|
@ -1,39 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
if [[ $# -lt 3 ]]; then
|
||||
echo Usage: $0 [options] [repo-url] [commit] [subdir]
|
||||
echo Options:
|
||||
echo -Dkey=val
|
||||
exit 1
|
||||
fi
|
||||
|
||||
MESON_OPTIONS=()
|
||||
|
||||
while [[ $1 =~ ^-D ]]; do
|
||||
MESON_OPTIONS+=( "$1" )
|
||||
shift
|
||||
done
|
||||
|
||||
REPO_URL="$1"
|
||||
TAG_OR_BRANCH="$2"
|
||||
SUBDIR="$3"
|
||||
COMMIT="$4"
|
||||
|
||||
REPO_DIR="$(basename ${REPO_URL%.git})"
|
||||
|
||||
git clone --depth 1 "$REPO_URL" -b "$TAG_OR_BRANCH"
|
||||
pushd "$REPO_DIR"
|
||||
pushd "$SUBDIR"
|
||||
|
||||
if [ ! -z "$COMMIT" ]; then
|
||||
git fetch origin "$COMMIT"
|
||||
git checkout "$COMMIT"
|
||||
fi
|
||||
|
||||
meson --prefix=/usr _build "${MESON_OPTIONS[@]}"
|
||||
meson install -C _build
|
||||
popd
|
||||
popd
|
||||
rm -rf "$REPO_DIR"
|
@ -1,55 +0,0 @@
|
||||
<!--
|
||||
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
|
||||
first to ensure that you create a clear and specific issue.
|
||||
-->
|
||||
|
||||
### Affected version
|
||||
|
||||
<!--
|
||||
Provide at least the following information:
|
||||
* Your OS and version
|
||||
* Affected Mutter version
|
||||
* Does this issue appear in XOrg and/or Wayland
|
||||
-->
|
||||
|
||||
### Bug summary
|
||||
|
||||
<!--
|
||||
Provide a short summary of the bug you encountered.
|
||||
-->
|
||||
|
||||
### Steps to reproduce
|
||||
|
||||
<!--
|
||||
1. Step one
|
||||
2. Step two
|
||||
3. ...
|
||||
-->
|
||||
|
||||
### What happened
|
||||
|
||||
<!--
|
||||
What did Mutter do that was unexpected?
|
||||
-->
|
||||
|
||||
### What did you expect to happen
|
||||
|
||||
<!--
|
||||
What did you expect Mutter to do?
|
||||
-->
|
||||
|
||||
### Relevant logs, screenshots, screencasts etc.
|
||||
|
||||
<!--
|
||||
If you have further information, such as technical documentation, logs,
|
||||
screenshots or screencasts related, please provide them here.
|
||||
|
||||
If the bug is a crash, please obtain a stack trace with installed debug
|
||||
symbols (at least for GNOME Shell and Mutter) and attach it to
|
||||
this issue following the instructions on
|
||||
https://wiki.gnome.org/Community/GettingInTouch/Bugzilla/GettingTraces.
|
||||
-->
|
||||
|
||||
|
||||
<!-- Do not remove the following line. -->
|
||||
/label ~"1. Bug"
|
@ -1,30 +0,0 @@
|
||||
<!--
|
||||
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
|
||||
first to ensure that you create a clear and specific issue.
|
||||
-->
|
||||
|
||||
### Feature summary
|
||||
|
||||
<!--
|
||||
Describe what you would like to be able to do with Mutter
|
||||
that you currently cannot do.
|
||||
-->
|
||||
|
||||
### How would you like it to work
|
||||
|
||||
<!--
|
||||
If you can think of a way Mutter might be able to do this,
|
||||
let us know here.
|
||||
-->
|
||||
|
||||
### Relevant links, screenshots, screencasts etc.
|
||||
|
||||
<!--
|
||||
If you have further information, such as technical documentation,
|
||||
code, mockups or a similar feature in another window managers,
|
||||
please provide them here.
|
||||
-->
|
||||
|
||||
|
||||
<!-- Do not remove the following line. -->
|
||||
/label ~"1. Feature"
|
286
HACKING.md
286
HACKING.md
@ -1,286 +0,0 @@
|
||||
# Style
|
||||
|
||||
The coding style used is primarily the GNU flavor of the [GNOME coding
|
||||
style][gnome-coding-style], with some additions described below.
|
||||
|
||||
## General
|
||||
|
||||
* Use this code style on new code. When changing old code with a different
|
||||
code style, feel free to also adjust it to use this code style.
|
||||
|
||||
* Use regular C types and `stdint.h` types instead of GLib fundamental
|
||||
types, except for `gboolean`, and `guint`/`gulong` for GSource IDs and
|
||||
signal handler IDs. That means e.g. `uint64_t` instead of `guint64`, `int`
|
||||
instead of `gint`, `unsigned int` instead of `guint` if unsignedness
|
||||
is of importance, `uint8_t` instead of `guchar`, and so on.
|
||||
|
||||
* Try to to limit line length to 80 characters, although it's not a
|
||||
strict limit.
|
||||
|
||||
* Usage of `g_autofree` and `g_autoptr` is encouraged. The style to use is
|
||||
|
||||
```c
|
||||
g_autofree char *text = NULL;
|
||||
g_autoptr (MetaSomeThing) thing = NULL;
|
||||
|
||||
text = g_strdup_printf ("The text: %d", a_number);
|
||||
thing = g_object_new (META_TYPE_SOME_THING,
|
||||
"text", text,
|
||||
NULL);
|
||||
thinger_use_thing (rocket, thing);
|
||||
```
|
||||
|
||||
* Declare variables at the top of the block they are used, but avoid
|
||||
non-trivial logic among variable declarations. Non-trivial logic can be
|
||||
getting a pointer that may be `NULL`, any kind of math, or anything
|
||||
that may have side effects.
|
||||
|
||||
* Instead of boolean arguments in functions, prefer enums or flags when
|
||||
they're more expressive. The naming convention for flags is
|
||||
|
||||
```c
|
||||
typedef _MetaSomeThingFlags
|
||||
{
|
||||
META_SOME_THING_FLAG_NONE = 0,
|
||||
META_SOME_THING_FLAG_ALTER_REALITY = 1 << 0,
|
||||
META_SOME_THING_FLAG_MANIPULATE_PERCEPTION = 1 << 1,
|
||||
} MetaSomeThingFlags;
|
||||
```
|
||||
|
||||
* Use `g_new0 ()` etc. instead of `g_slice_new0 ()`.
|
||||
|
||||
* Initialize and assign floating point variables (i.e. `float` or
|
||||
`double`) using the form `floating_point = 3.14159` or `ratio = 2.0`.
|
||||
|
||||
## Header (.h) files
|
||||
|
||||
* The return type and `*` are separated by a space.
|
||||
* Function name starts one space after the last `*`.
|
||||
* Parenthesis comes one space after the function name.
|
||||
|
||||
As an example, this is how functions in a header file should look like:
|
||||
|
||||
```c
|
||||
gboolean meta_udev_is_drm_device (MetaUdev *udev,
|
||||
GUdevDevice *device);
|
||||
|
||||
GList * meta_udev_list_drm_devices (MetaUdev *udev,
|
||||
GError **error);
|
||||
|
||||
MetaUdev * meta_udev_new (MetaBackendNative *backend_native);
|
||||
```
|
||||
|
||||
## Source code
|
||||
|
||||
Keep functions in the following order in source files:
|
||||
|
||||
1. GPL header
|
||||
2. Enums
|
||||
3. Structures
|
||||
4. Function prototypes
|
||||
5. `G_DEFINE_TYPE()`
|
||||
6. Static variables
|
||||
7. Auxiliary functions
|
||||
8. Callbacks
|
||||
9. Interface implementations
|
||||
10. Parent vfunc overrides
|
||||
11. class_init and init
|
||||
12. Public API
|
||||
|
||||
### Structures
|
||||
|
||||
Each structure field has a space after their type name. Structure fields aren't
|
||||
aligned. For example:
|
||||
|
||||
```c
|
||||
struct _MetaFooBar
|
||||
{
|
||||
MetaFoo parent;
|
||||
|
||||
MetaBar *bar;
|
||||
MetaSomething *something;
|
||||
};
|
||||
```
|
||||
|
||||
### Function Prototypes
|
||||
|
||||
Function prototypes must be formatted just like in header files.
|
||||
|
||||
### Overrides
|
||||
|
||||
When overriding parent class vfuncs, or implementing an interface, vfunc
|
||||
overrides should be named as a composition of the current class prefix,
|
||||
followed by the vfunc name. For example:
|
||||
|
||||
|
||||
```c
|
||||
static void
|
||||
meta_bar_spawn_unicorn (MetaParent *parent)
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
|
||||
static void
|
||||
meta_bar_dispose (GObject *object)
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
|
||||
static void
|
||||
meta_bar_finalize (GObject *object)
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
|
||||
static void
|
||||
meta_bar_class_init (MetaBarClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
MetaParentClass *parent_class = META_PARENT_CLASS (klass);
|
||||
|
||||
object_class->dispose = meta_bar_dispose;
|
||||
object_class->finalize = meta_bar_finalize;
|
||||
|
||||
parent_class->spawn_unicorn = meta_bar_spawn_unicorn;
|
||||
}
|
||||
```
|
||||
|
||||
### Interface Implementations
|
||||
|
||||
When implementing interfaces, two groups of functions are involved: the init
|
||||
function, and the overrides.
|
||||
|
||||
The interface init function is named after the interface type in snake case,
|
||||
followed by the `_iface_init` suffix. For example:
|
||||
|
||||
|
||||
```c
|
||||
static void meta_foo_iface_init (MetaFooInterface *foo_iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (MetaBar, meta_bar, G_TYPE_OBJECT,
|
||||
G_IMPLEMENT_INTERFACE (META_TYPE_FOO,
|
||||
meta_foo_iface_init));
|
||||
```
|
||||
|
||||
Then, when implementing each vfunc of the interface, follow the same pattern
|
||||
of the [Overrides](###Overrides) section. Here's an example:
|
||||
|
||||
```c
|
||||
static void
|
||||
meta_bar_do_something (MetaFoo *foo)
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
|
||||
static void
|
||||
meta_foo_iface_init (MetaFooInterface *foo_iface)
|
||||
{
|
||||
foo_iface->do_something = meta_bar_do_something;
|
||||
}
|
||||
```
|
||||
|
||||
### Auxiliary Functions
|
||||
|
||||
Auxiliary functions are above every other functions to minimize the number of
|
||||
function prototypes in the file. These functions often grow when factoring out
|
||||
the same code between two or more functions:
|
||||
|
||||
```c
|
||||
static void
|
||||
do_something_on_data (Foo *data,
|
||||
Bar *bar)
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
|
||||
static void
|
||||
random_function (Foo *foo)
|
||||
{
|
||||
do_something_on_data (foo, bar);
|
||||
}
|
||||
|
||||
static void
|
||||
another_random_function (Foo *foo)
|
||||
{
|
||||
do_something_on_data (foo, bar);
|
||||
}
|
||||
```
|
||||
|
||||
Sometimes, however, auxiliary functions are created to break down otherwise
|
||||
large functions - in this case, it is appropriate to keep these auxiliary
|
||||
functions close to the function they are tightly related to.
|
||||
|
||||
Auxiliary function names must have a verb in the imperative form, and should
|
||||
always perform an action over something. They usually don't have the class
|
||||
prefix (`meta_`, `clutter_`, or `cogl_`). For example:
|
||||
|
||||
```c
|
||||
static void
|
||||
do_something_on_data (Foo *data,
|
||||
Bar *bar)
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
```
|
||||
|
||||
Exceptionally, when converting between types, auxiliary function names may
|
||||
have the class prefix to this rule. For example:
|
||||
|
||||
```c
|
||||
static MetaFoo *
|
||||
meta_foo_from_bar (Bar *bar)
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
```
|
||||
|
||||
### Callback Functions
|
||||
|
||||
Callback function names should have the name of the action in imperative
|
||||
form. They don't have any prefix, but have a `_func` suffix. For example:
|
||||
|
||||
```c
|
||||
static void
|
||||
filter_something_func (Foo *foo,
|
||||
Bar *bar,
|
||||
gpointer user_data)
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
```
|
||||
|
||||
### Signal Callbacks
|
||||
|
||||
Signal callbacks generally have the signal name. They should be prefixed with
|
||||
`on_`, or suffixed with `_cb`, but not both. For example:
|
||||
|
||||
```c
|
||||
static void
|
||||
on_realize (ClutterActor *actor,
|
||||
gpointer user_data)
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
|
||||
static void
|
||||
destroy_cb (ClutterActor *actor,
|
||||
gpointer user_data)
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
```
|
||||
|
||||
When the callback is named after the object that generated it, and the signal,
|
||||
then passive voice is used. For example:
|
||||
|
||||
```c
|
||||
static void
|
||||
click_action_clicked_cb (ClutterClickAction *click_action,
|
||||
ClutterActor *actor,
|
||||
gpointer user_data)
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
```
|
||||
|
||||
[gnome-coding-style]: https://developer.gnome.org/programming-guidelines/stable/c-coding-style.html.en
|
31
README.md
31
README.md
@ -26,34 +26,15 @@ debugging purposes.
|
||||
|
||||
To contribute, open merge requests at https://gitlab.gnome.org/GNOME/mutter.
|
||||
|
||||
It can be useful to look at the documentation available at the
|
||||
[Wiki](https://gitlab.gnome.org/GNOME/mutter/-/wikis/home).
|
||||
|
||||
## Coding style and conventions
|
||||
|
||||
See [HACKING.md](./HACKING.md).
|
||||
|
||||
## Git messages
|
||||
The coding style used is primarily the GNU flavor of the [GNOME coding
|
||||
style](https://developer.gnome.org/programming-guidelines/stable/c-coding-style.html.en)
|
||||
with some minor additions such as preferring `stdint.h` types over GLib
|
||||
fundamental types, and a soft 80 character line limit. However, in general,
|
||||
look at the file you're editing for inspiration.
|
||||
|
||||
Commit messages should follow the [GNOME commit message
|
||||
guidelines](https://wiki.gnome.org/Git/CommitMessages). We require an URL
|
||||
to either an issue or a merge request in each commit. Try to always prefix
|
||||
commit subjects with a relevant topic, such as `compositor:` or
|
||||
`clutter/actor:`, and it's always better to write too much in the commit
|
||||
message body than too little.
|
||||
|
||||
## Default branch
|
||||
|
||||
The default development branch is `main`. If you still have a local
|
||||
checkout under the old name, use:
|
||||
```sh
|
||||
git checkout master
|
||||
git branch -m master main
|
||||
git fetch
|
||||
git branch --unset-upstream
|
||||
git branch -u origin/main
|
||||
git symbolic-ref refs/remotes/origin/HEAD refs/remotes/origin/main
|
||||
```
|
||||
to either an issue or a merge request in each commit.
|
||||
|
||||
## License
|
||||
|
||||
|
138
check-style.py
138
check-style.py
@ -1,138 +0,0 @@
|
||||
#!/bin/env python3
|
||||
|
||||
import argparse
|
||||
import os
|
||||
import re
|
||||
import subprocess
|
||||
import sys
|
||||
import tempfile
|
||||
|
||||
# Path relative to this script
|
||||
uncrustify_cfg = 'tools/uncrustify.cfg'
|
||||
|
||||
def run_diff(sha):
|
||||
proc = subprocess.Popen(["git", "diff", "-U0", "--function-context", sha, "HEAD"], stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
|
||||
files = proc.stdout.read().strip().decode('utf-8')
|
||||
return files.split('\n')
|
||||
|
||||
def find_chunks(diff):
|
||||
file_entry_re = re.compile('^\+\+\+ b/(.*)$')
|
||||
diff_chunk_re = re.compile('^@@ -\d+,\d+ \+(\d+),(\d+)')
|
||||
file = None
|
||||
chunks = []
|
||||
|
||||
for line in diff:
|
||||
match = file_entry_re.match(line)
|
||||
if match:
|
||||
file = match.group(1)
|
||||
|
||||
match = diff_chunk_re.match(line)
|
||||
if match:
|
||||
start = int(match.group(1))
|
||||
len = int(match.group(2))
|
||||
end = start + len
|
||||
|
||||
if len > 0 and (file.endswith('.c') or file.endswith('.h') or file.endswith('.vala')):
|
||||
chunks.append({ 'file': file, 'start': start, 'end': end })
|
||||
|
||||
return chunks
|
||||
|
||||
def reformat_chunks(chunks, rewrite):
|
||||
# Creates temp file with INDENT-ON/OFF comments
|
||||
def create_temp_file(file, start, end):
|
||||
with open(file) as f:
|
||||
tmp = tempfile.NamedTemporaryFile()
|
||||
tmp.write(b'/** *INDENT-OFF* **/\n')
|
||||
for i, line in enumerate(f):
|
||||
if i == start - 2:
|
||||
tmp.write(b'/** *INDENT-ON* **/\n')
|
||||
|
||||
tmp.write(bytes(line, 'utf-8'))
|
||||
|
||||
if i == end - 2:
|
||||
tmp.write(b'/** *INDENT-OFF* **/\n')
|
||||
|
||||
tmp.seek(0)
|
||||
|
||||
return tmp
|
||||
|
||||
# Removes uncrustify INDENT-ON/OFF helper comments
|
||||
def remove_indent_comments(output):
|
||||
tmp = tempfile.NamedTemporaryFile()
|
||||
|
||||
for line in output:
|
||||
if line != b'/** *INDENT-OFF* **/\n' and line != b'/** *INDENT-ON* **/\n':
|
||||
tmp.write(line)
|
||||
|
||||
tmp.seek(0)
|
||||
|
||||
return tmp
|
||||
|
||||
changed = None
|
||||
|
||||
for chunk in chunks:
|
||||
# Add INDENT-ON/OFF comments
|
||||
tmp = create_temp_file(chunk['file'], chunk['start'], chunk['end'])
|
||||
|
||||
# uncrustify chunk
|
||||
proc = subprocess.Popen(["uncrustify", "-c", uncrustify_cfg, "-f", tmp.name], stdout=subprocess.PIPE)
|
||||
reindented = proc.stdout.readlines()
|
||||
proc.wait()
|
||||
if proc.returncode != 0:
|
||||
continue
|
||||
|
||||
tmp.close()
|
||||
|
||||
# Remove INDENT-ON/OFF comments
|
||||
formatted = remove_indent_comments(reindented)
|
||||
|
||||
if dry_run is True:
|
||||
# Show changes
|
||||
proc = subprocess.Popen(["diff", "-up", "--color=always", chunk['file'], formatted.name], stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
|
||||
diff = proc.stdout.read().decode('utf-8')
|
||||
if diff != '':
|
||||
output = re.sub('\t', '↦\t', diff)
|
||||
print(output)
|
||||
changed = True
|
||||
else:
|
||||
# Apply changes
|
||||
diff = subprocess.Popen(["diff", "-up", chunk['file'], formatted.name], stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
|
||||
patch = subprocess.Popen(["patch", chunk['file']], stdin=diff.stdout)
|
||||
diff.stdout.close()
|
||||
patch.communicate()
|
||||
|
||||
formatted.close()
|
||||
|
||||
return changed
|
||||
|
||||
|
||||
parser = argparse.ArgumentParser(description='Check code style.')
|
||||
parser.add_argument('--sha', metavar='SHA', type=str,
|
||||
help='SHA for the commit to compare HEAD with')
|
||||
parser.add_argument('--dry-run', '-d', type=bool,
|
||||
action=argparse.BooleanOptionalAction,
|
||||
help='Only print changes to stdout, do not change code')
|
||||
parser.add_argument('--rewrite', '-r', type=bool,
|
||||
action=argparse.BooleanOptionalAction,
|
||||
help='Whether to amend the result to the last commit (e.g. \'git rebase --exec "%(prog)s -r"\')')
|
||||
|
||||
# Change CWD to script location, necessary for always locating the configuration file
|
||||
os.chdir(os.path.dirname(os.path.abspath(sys.argv[0])))
|
||||
|
||||
args = parser.parse_args()
|
||||
sha = args.sha or 'HEAD^'
|
||||
rewrite = args.rewrite
|
||||
dry_run = args.dry_run
|
||||
|
||||
diff = run_diff(sha)
|
||||
chunks = find_chunks(diff)
|
||||
changed = reformat_chunks(chunks, rewrite)
|
||||
|
||||
if dry_run is not True and rewrite is True:
|
||||
proc = subprocess.Popen(["git", "commit", "--all", "--amend", "-C", "HEAD"], stdout=subprocess.DEVNULL)
|
||||
os._exit(0)
|
||||
elif dry_run is True and changed is True:
|
||||
print ("\nIssue the following command in your local tree to apply the suggested changes (needs uncrustify installed):\n\n $ git rebase origin/main --exec \"./check-style.py -r\" \n")
|
||||
os._exit(-1)
|
||||
|
||||
os._exit(0)
|
@ -28,7 +28,7 @@
|
||||
#include "cally-actor.h"
|
||||
|
||||
/*
|
||||
* Auxiliary define, in order to get the clutter actor from the AtkObject using
|
||||
* Auxiliar define, in order to get the clutter actor from the AtkObject using
|
||||
* AtkGObject methods
|
||||
*
|
||||
*/
|
||||
|
@ -72,7 +72,9 @@
|
||||
#include <glib.h>
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
#include "clutter/clutter-actor-private.h"
|
||||
#ifdef CLUTTER_WINDOWING_X11
|
||||
#include <clutter/x11/clutter-x11.h>
|
||||
#endif
|
||||
|
||||
#include <math.h>
|
||||
|
||||
@ -308,7 +310,11 @@ cally_actor_finalize (GObject *obj)
|
||||
|
||||
_cally_actor_clean_action_list (cally_actor);
|
||||
|
||||
g_clear_handle_id (&priv->action_idle_handler, g_source_remove);
|
||||
if (priv->action_idle_handler)
|
||||
{
|
||||
g_source_remove (priv->action_idle_handler);
|
||||
priv->action_idle_handler = 0;
|
||||
}
|
||||
|
||||
if (priv->action_queue)
|
||||
{
|
||||
@ -598,11 +604,10 @@ cally_actor_real_remove_actor (ClutterActor *container,
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
|
||||
|
||||
atk_parent = ATK_OBJECT (data);
|
||||
atk_child = clutter_actor_get_accessible (actor);
|
||||
|
||||
if (clutter_actor_has_accessible (actor))
|
||||
if (atk_child)
|
||||
{
|
||||
atk_child = clutter_actor_get_accessible (actor);
|
||||
|
||||
g_value_init (&values.old_value, G_TYPE_POINTER);
|
||||
g_value_set_pointer (&values.old_value, atk_parent);
|
||||
|
||||
@ -652,7 +657,7 @@ cally_actor_get_extents (AtkComponent *component,
|
||||
ClutterActor *actor = NULL;
|
||||
gint top_level_x, top_level_y;
|
||||
gfloat f_width, f_height;
|
||||
graphene_point3d_t verts[4];
|
||||
ClutterVertex verts[4];
|
||||
ClutterActor *stage = NULL;
|
||||
|
||||
g_return_if_fail (CALLY_IS_ACTOR (component));
|
||||
@ -732,7 +737,11 @@ cally_actor_grab_focus (AtkComponent *component)
|
||||
*
|
||||
* This gets the top level origin, it is, the position of the stage in
|
||||
* the global screen. You can see it as the absolute display position
|
||||
* of the stage. This is 0,0 for a compositor.
|
||||
* of the stage.
|
||||
*
|
||||
* FIXME: only the case with x11 is implemented, other backends are
|
||||
* required
|
||||
*
|
||||
*/
|
||||
void
|
||||
_cally_actor_get_top_level_origin (ClutterActor *actor,
|
||||
@ -740,11 +749,54 @@ _cally_actor_get_top_level_origin (ClutterActor *actor,
|
||||
gint *yp)
|
||||
{
|
||||
/* default values */
|
||||
gint x = 0;
|
||||
gint y = 0;
|
||||
|
||||
#ifdef CLUTTER_WINDOWING_X11
|
||||
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_X11))
|
||||
{
|
||||
ClutterActor *stage = NULL;
|
||||
Display *display = NULL;
|
||||
Window root_window;
|
||||
Window stage_window;
|
||||
Window child;
|
||||
gint return_val = 0;
|
||||
|
||||
stage = clutter_actor_get_stage (actor);
|
||||
|
||||
/* FIXME: what happens if you use another display with
|
||||
clutter_backend_x11_set_display ?*/
|
||||
display = clutter_x11_get_default_display ();
|
||||
root_window = clutter_x11_get_root_window ();
|
||||
stage_window = clutter_x11_get_stage_window (CLUTTER_STAGE (stage));
|
||||
|
||||
return_val = XTranslateCoordinates (display, stage_window, root_window,
|
||||
0, 0, &x, &y,
|
||||
&child);
|
||||
|
||||
if (!return_val)
|
||||
g_warning ("[x11] We were not able to get proper absolute "
|
||||
"position of the stage");
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
static gboolean yet_warned = FALSE;
|
||||
|
||||
if (!yet_warned)
|
||||
{
|
||||
yet_warned = TRUE;
|
||||
|
||||
g_warning ("The current Clutter backend does not support using "
|
||||
"atk_component_get_extents() with ATK_XY_SCREEN.");
|
||||
}
|
||||
}
|
||||
|
||||
if (xp)
|
||||
*xp = 0;
|
||||
*xp = x;
|
||||
|
||||
if (yp)
|
||||
*yp = 0;
|
||||
*yp = y;
|
||||
}
|
||||
|
||||
/* AtkAction implementation */
|
||||
@ -765,11 +817,10 @@ static gboolean
|
||||
cally_actor_action_do_action (AtkAction *action,
|
||||
gint index)
|
||||
{
|
||||
CallyActor *cally_actor = NULL;
|
||||
AtkStateSet *set = NULL;
|
||||
CallyActorPrivate *priv = NULL;
|
||||
CallyActorActionInfo *info = NULL;
|
||||
gboolean did_action = FALSE;
|
||||
CallyActor *cally_actor = NULL;
|
||||
AtkStateSet *set = NULL;
|
||||
CallyActorPrivate *priv = NULL;
|
||||
CallyActorActionInfo *info = NULL;
|
||||
|
||||
cally_actor = CALLY_ACTOR (action);
|
||||
priv = cally_actor->priv;
|
||||
@ -777,19 +828,21 @@ cally_actor_action_do_action (AtkAction *action,
|
||||
set = atk_object_ref_state_set (ATK_OBJECT (cally_actor));
|
||||
|
||||
if (atk_state_set_contains_state (set, ATK_STATE_DEFUNCT))
|
||||
goto out;
|
||||
return FALSE;
|
||||
|
||||
if (!atk_state_set_contains_state (set, ATK_STATE_SENSITIVE) ||
|
||||
!atk_state_set_contains_state (set, ATK_STATE_SHOWING))
|
||||
goto out;
|
||||
return FALSE;
|
||||
|
||||
g_object_unref (set);
|
||||
|
||||
info = _cally_actor_get_action_info (cally_actor, index);
|
||||
|
||||
if (info == NULL)
|
||||
goto out;
|
||||
return FALSE;
|
||||
|
||||
if (info->do_action_func == NULL)
|
||||
goto out;
|
||||
return FALSE;
|
||||
|
||||
if (!priv->action_queue)
|
||||
priv->action_queue = g_queue_new ();
|
||||
@ -799,12 +852,7 @@ cally_actor_action_do_action (AtkAction *action,
|
||||
if (!priv->action_idle_handler)
|
||||
priv->action_idle_handler = g_idle_add (idle_do_action, cally_actor);
|
||||
|
||||
did_action = TRUE;
|
||||
|
||||
out:
|
||||
g_clear_object (&set);
|
||||
|
||||
return did_action;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
@ -970,7 +1018,7 @@ cally_actor_real_notify_clutter (GObject *obj,
|
||||
* paint it; we don't want this to generate an ATK
|
||||
* state change
|
||||
*/
|
||||
if (clutter_actor_is_painting_unmapped (actor))
|
||||
if (clutter_actor_is_in_clone_paint (actor))
|
||||
return;
|
||||
|
||||
state = ATK_STATE_SHOWING;
|
||||
@ -996,8 +1044,10 @@ _cally_actor_clean_action_list (CallyActor *cally_actor)
|
||||
|
||||
if (priv->action_list)
|
||||
{
|
||||
g_list_free_full (priv->action_list,
|
||||
(GDestroyNotify) _cally_actor_destroy_action_info);
|
||||
g_list_foreach (priv->action_list,
|
||||
(GFunc) _cally_actor_destroy_action_info,
|
||||
NULL);
|
||||
g_list_free (priv->action_list);
|
||||
priv->action_list = NULL;
|
||||
}
|
||||
}
|
||||
@ -1086,7 +1136,7 @@ cally_actor_add_action_full (CallyActor *cally_actor,
|
||||
|
||||
priv = cally_actor->priv;
|
||||
|
||||
info = g_new0 (CallyActorActionInfo, 1);
|
||||
info = g_slice_new (CallyActorActionInfo);
|
||||
info->name = g_strdup (action_name);
|
||||
info->description = g_strdup (action_description);
|
||||
info->keybinding = g_strdup (action_keybinding);
|
||||
@ -1106,7 +1156,7 @@ cally_actor_add_action_full (CallyActor *cally_actor,
|
||||
*
|
||||
* Removes a action, using the @action_id returned by cally_actor_add_action()
|
||||
*
|
||||
* Return value: %TRUE if the operation was successful, %FALSE otherwise
|
||||
* Return value: %TRUE if the operation was succesful, %FALSE otherwise
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
@ -1140,7 +1190,7 @@ cally_actor_remove_action (CallyActor *cally_actor,
|
||||
* Removes an action, using the @action_name used when the action was added
|
||||
* with cally_actor_add_action()
|
||||
*
|
||||
* Return value: %TRUE if the operation was successful, %FALSE otherwise
|
||||
* Return value: %TRUE if the operation was succesful, %FALSE otherwise
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
@ -1191,5 +1241,5 @@ _cally_actor_destroy_action_info (gpointer action_info,
|
||||
if (info->notify)
|
||||
info->notify (info->user_data);
|
||||
|
||||
g_free (info);
|
||||
g_slice_free (CallyActorActionInfo, info);
|
||||
}
|
||||
|
147
clutter/clutter/cally/cally-group.c
Normal file
147
clutter/clutter/cally/cally-group.c
Normal file
@ -0,0 +1,147 @@
|
||||
/* CALLY - The Clutter Accessibility Implementation Library
|
||||
*
|
||||
* Copyright (C) 2008 Igalia, S.L.
|
||||
*
|
||||
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
|
||||
*
|
||||
* Based on GailContainer from GAIL
|
||||
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:cally-group
|
||||
* @Title: CallyGroup
|
||||
* @short_description: Implementation of the ATK interfaces for a #ClutterGroup
|
||||
* @see_also: #ClutterGroup
|
||||
*
|
||||
* #CallyGroup implements the required ATK interfaces of #ClutterGroup
|
||||
* In particular it exposes each of the Clutter actors contained in the
|
||||
* group.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "cally-group.h"
|
||||
#include "cally-actor-private.h"
|
||||
|
||||
static gint cally_group_get_n_children (AtkObject *obj);
|
||||
static AtkObject* cally_group_ref_child (AtkObject *obj,
|
||||
gint i);
|
||||
static void cally_group_real_initialize (AtkObject *obj,
|
||||
gpointer data);
|
||||
|
||||
G_DEFINE_TYPE (CallyGroup, cally_group, CALLY_TYPE_ACTOR)
|
||||
|
||||
static void
|
||||
cally_group_class_init (CallyGroupClass *klass)
|
||||
{
|
||||
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
|
||||
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
|
||||
|
||||
class->get_n_children = cally_group_get_n_children;
|
||||
class->ref_child = cally_group_ref_child;
|
||||
class->initialize = cally_group_real_initialize;
|
||||
}
|
||||
|
||||
static void
|
||||
cally_group_init (CallyGroup *group)
|
||||
{
|
||||
/* nothing to do yet */
|
||||
}
|
||||
|
||||
/**
|
||||
* cally_group_new:
|
||||
* @actor: a #ClutterGroup
|
||||
*
|
||||
* Creates a #CallyGroup for @actor
|
||||
*
|
||||
* Return value: the newly created #CallyGroup
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
AtkObject *
|
||||
cally_group_new (ClutterActor *actor)
|
||||
{
|
||||
GObject *object = NULL;
|
||||
AtkObject *accessible = NULL;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GROUP (actor), NULL);
|
||||
|
||||
object = g_object_new (CALLY_TYPE_GROUP, NULL);
|
||||
|
||||
accessible = ATK_OBJECT (object);
|
||||
atk_object_initialize (accessible, actor);
|
||||
|
||||
return accessible;
|
||||
}
|
||||
|
||||
static gint
|
||||
cally_group_get_n_children (AtkObject *obj)
|
||||
{
|
||||
ClutterActor *actor = NULL;
|
||||
gint count = 0;
|
||||
|
||||
g_return_val_if_fail (CALLY_IS_GROUP (obj), count);
|
||||
|
||||
actor = CALLY_GET_CLUTTER_ACTOR (obj);
|
||||
|
||||
if (actor == NULL) /* defunct */
|
||||
return 0;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), count);
|
||||
|
||||
count = clutter_actor_get_n_children (actor);
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
static AtkObject*
|
||||
cally_group_ref_child (AtkObject *obj,
|
||||
gint i)
|
||||
{
|
||||
AtkObject *accessible = NULL;
|
||||
ClutterActor *actor = NULL;
|
||||
ClutterActor *child = NULL;
|
||||
|
||||
g_return_val_if_fail (CALLY_IS_GROUP (obj), NULL);
|
||||
g_return_val_if_fail ((i >= 0), NULL);
|
||||
|
||||
actor = CALLY_GET_CLUTTER_ACTOR (obj);
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), NULL);
|
||||
child = clutter_actor_get_child_at_index (actor, i);
|
||||
|
||||
if (!child)
|
||||
return NULL;
|
||||
|
||||
accessible = clutter_actor_get_accessible (child);
|
||||
|
||||
if (accessible != NULL)
|
||||
g_object_ref (accessible);
|
||||
|
||||
return accessible;
|
||||
}
|
||||
|
||||
static void
|
||||
cally_group_real_initialize (AtkObject *obj,
|
||||
gpointer data)
|
||||
{
|
||||
ATK_OBJECT_CLASS (cally_group_parent_class)->initialize (obj, data);
|
||||
|
||||
obj->role = ATK_ROLE_PANEL;
|
||||
}
|
87
clutter/clutter/cally/cally-group.h
Normal file
87
clutter/clutter/cally/cally-group.h
Normal file
@ -0,0 +1,87 @@
|
||||
/* CALLY - The Clutter Accessibility Implementation Library
|
||||
*
|
||||
* Copyright (C) 2008 Igalia, S.L.
|
||||
*
|
||||
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
|
||||
*
|
||||
* Based on GailContainer from GAIL
|
||||
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CALLY_GROUP_H__
|
||||
#define __CALLY_GROUP_H__
|
||||
|
||||
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <cally/cally.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <cally/cally-actor.h>
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CALLY_TYPE_GROUP (cally_group_get_type ())
|
||||
#define CALLY_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_GROUP, CallyGroup))
|
||||
#define CALLY_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_GROUP, CallyGroupClass))
|
||||
#define CALLY_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_GROUP))
|
||||
#define CALLY_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_GROUP))
|
||||
#define CALLY_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_GROUP, CallyGroupClass))
|
||||
|
||||
typedef struct _CallyGroup CallyGroup;
|
||||
typedef struct _CallyGroupClass CallyGroupClass;
|
||||
typedef struct _CallyGroupPrivate CallyGroupPrivate;
|
||||
|
||||
/**
|
||||
* CallyGroup:
|
||||
*
|
||||
* The <structname>CallyGroup</structname> structure contains only
|
||||
* private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _CallyGroup
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActor parent;
|
||||
|
||||
CallyGroupPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* CallyGroupClass:
|
||||
*
|
||||
* The <structname>CallyGroupClass</structname> structure contains only
|
||||
* private data
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _CallyGroupClass
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActorClass parent_class;
|
||||
|
||||
/* padding for future expansion */
|
||||
gpointer _padding_dummy[8];
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType cally_group_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_EXPORT
|
||||
AtkObject* cally_group_new (ClutterActor *actor);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CALLY_GROUP_H__ */
|
98
clutter/clutter/cally/cally-rectangle.c
Normal file
98
clutter/clutter/cally/cally-rectangle.c
Normal file
@ -0,0 +1,98 @@
|
||||
/* CALLY - The Clutter Accessibility Implementation Library
|
||||
*
|
||||
* Copyright (C) 2009 Igalia, S.L.
|
||||
*
|
||||
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:cally-rectangle
|
||||
* @short_description: Implementation of the ATK interfaces for a #ClutterRectangle
|
||||
* @see_also: #ClutterRectangle
|
||||
*
|
||||
* #CallyRectangle implements the required ATK interfaces of #ClutterRectangle
|
||||
*
|
||||
* In particular it sets a proper role for the rectangle.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include "cally-rectangle.h"
|
||||
#include "cally-actor-private.h"
|
||||
|
||||
#include "clutter-color.h"
|
||||
#include "deprecated/clutter-rectangle.h"
|
||||
|
||||
/* AtkObject */
|
||||
static void cally_rectangle_real_initialize (AtkObject *obj,
|
||||
gpointer data);
|
||||
|
||||
G_DEFINE_TYPE (CallyRectangle, cally_rectangle, CALLY_TYPE_ACTOR)
|
||||
|
||||
static void
|
||||
cally_rectangle_class_init (CallyRectangleClass *klass)
|
||||
{
|
||||
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
|
||||
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
|
||||
|
||||
class->initialize = cally_rectangle_real_initialize;
|
||||
}
|
||||
|
||||
static void
|
||||
cally_rectangle_init (CallyRectangle *rectangle)
|
||||
{
|
||||
/* nothing to do yet */
|
||||
}
|
||||
|
||||
/**
|
||||
* cally_rectangle_new:
|
||||
* @actor: a #ClutterActor
|
||||
*
|
||||
* Creates a new #CallyRectangle for the given @actor. @actor must be
|
||||
* a #ClutterRectangle.
|
||||
*
|
||||
* Return value: the newly created #AtkObject
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
AtkObject*
|
||||
cally_rectangle_new (ClutterActor *actor)
|
||||
{
|
||||
GObject *object = NULL;
|
||||
AtkObject *accessible = NULL;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_RECTANGLE (actor), NULL);
|
||||
|
||||
object = g_object_new (CALLY_TYPE_RECTANGLE, NULL);
|
||||
|
||||
accessible = ATK_OBJECT (object);
|
||||
atk_object_initialize (accessible, actor);
|
||||
|
||||
return accessible;
|
||||
}
|
||||
|
||||
static void
|
||||
cally_rectangle_real_initialize (AtkObject *obj,
|
||||
gpointer data)
|
||||
{
|
||||
ATK_OBJECT_CLASS (cally_rectangle_parent_class)->initialize (obj, data);
|
||||
|
||||
obj->role = ATK_ROLE_IMAGE;
|
||||
}
|
84
clutter/clutter/cally/cally-rectangle.h
Normal file
84
clutter/clutter/cally/cally-rectangle.h
Normal file
@ -0,0 +1,84 @@
|
||||
/* CALLY - The Clutter Accessibility Implementation Library
|
||||
*
|
||||
* Copyright (C) 2009 Igalia, S.L.
|
||||
*
|
||||
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CALLY_RECTANGLE_H__
|
||||
#define __CALLY_RECTANGLE_H__
|
||||
|
||||
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <cally/cally.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <cally/cally-actor.h>
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CALLY_TYPE_RECTANGLE (cally_rectangle_get_type ())
|
||||
#define CALLY_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_RECTANGLE, CallyRectangle))
|
||||
#define CALLY_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_RECTANGLE, CallyRectangleClass))
|
||||
#define CALLY_IS_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_RECTANGLE))
|
||||
#define CALLY_IS_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_RECTANGLE))
|
||||
#define CALLY_RECTANGLE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_RECTANGLE, CallyRectangleClass))
|
||||
|
||||
typedef struct _CallyRectangle CallyRectangle;
|
||||
typedef struct _CallyRectangleClass CallyRectangleClass;
|
||||
typedef struct _CallyRectanglePrivate CallyRectanglePrivate;
|
||||
|
||||
/**
|
||||
* CallyRectangle:
|
||||
*
|
||||
* The <structname>CallyRectangle</structname> structure contains only private
|
||||
* data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _CallyRectangle
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActor parent;
|
||||
|
||||
CallyRectanglePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* CallyRectangleClass:
|
||||
*
|
||||
* The <structname>CallyRectangleClass</structname> structure contains
|
||||
* only private data
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _CallyRectangleClass
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActorClass parent_class;
|
||||
|
||||
/* padding for future expansion */
|
||||
gpointer _padding_dummy[8];
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType cally_rectangle_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_EXPORT
|
||||
AtkObject* cally_rectangle_new (ClutterActor *actor);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CALLY_RECTANGLE_H__ */
|
@ -75,8 +75,8 @@ struct _CallyRootPrivate
|
||||
GSList *stage_list;
|
||||
|
||||
/* signals id */
|
||||
gulong stage_added_id;
|
||||
gulong stage_removed_id;
|
||||
guint stage_added_id;
|
||||
guint stage_removed_id;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (CallyRoot, cally_root, ATK_TYPE_GOBJECT_ACCESSIBLE)
|
||||
@ -149,9 +149,11 @@ cally_root_finalize (GObject *object)
|
||||
|
||||
stage_manager = atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (root));
|
||||
|
||||
g_clear_signal_handler (&root->priv->stage_added_id, stage_manager);
|
||||
g_signal_handler_disconnect (stage_manager,
|
||||
root->priv->stage_added_id);
|
||||
|
||||
g_clear_signal_handler (&root->priv->stage_removed_id, stage_manager);
|
||||
g_signal_handler_disconnect (stage_manager,
|
||||
root->priv->stage_added_id);
|
||||
|
||||
G_OBJECT_CLASS (cally_root_parent_class)->finalize (object);
|
||||
}
|
||||
|
@ -47,7 +47,7 @@ static AtkStateSet* cally_stage_ref_state_set (AtkObject *obj);
|
||||
/* AtkWindow */
|
||||
static void cally_stage_window_interface_init (AtkWindowIface *iface);
|
||||
|
||||
/* Auxiliary */
|
||||
/* Auxiliar */
|
||||
static void cally_stage_activate_cb (ClutterStage *stage,
|
||||
gpointer data);
|
||||
static void cally_stage_deactivate_cb (ClutterStage *stage,
|
||||
@ -63,7 +63,7 @@ struct _CallyStagePrivate
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (CallyStage,
|
||||
cally_stage,
|
||||
CALLY_TYPE_ACTOR,
|
||||
CALLY_TYPE_GROUP,
|
||||
G_ADD_PRIVATE (CallyStage)
|
||||
G_IMPLEMENT_INTERFACE (ATK_TYPE_WINDOW,
|
||||
cally_stage_window_interface_init));
|
||||
@ -134,11 +134,8 @@ cally_stage_notify_key_focus_cb (ClutterStage *stage,
|
||||
|
||||
if (self->priv->key_focus != NULL)
|
||||
{
|
||||
if (self->priv->key_focus != CLUTTER_ACTOR (stage))
|
||||
{
|
||||
g_object_remove_weak_pointer (G_OBJECT (self->priv->key_focus),
|
||||
(gpointer *) &self->priv->key_focus);
|
||||
}
|
||||
g_object_remove_weak_pointer (G_OBJECT (self->priv->key_focus),
|
||||
(gpointer *) &self->priv->key_focus);
|
||||
old = clutter_actor_get_accessible (self->priv->key_focus);
|
||||
}
|
||||
else
|
||||
@ -163,11 +160,8 @@ cally_stage_notify_key_focus_cb (ClutterStage *stage,
|
||||
*
|
||||
* we remove the weak pointer above.
|
||||
*/
|
||||
if (key_focus != CLUTTER_ACTOR (stage))
|
||||
{
|
||||
g_object_add_weak_pointer (G_OBJECT (self->priv->key_focus),
|
||||
(gpointer *) &self->priv->key_focus);
|
||||
}
|
||||
g_object_add_weak_pointer (G_OBJECT (self->priv->key_focus),
|
||||
(gpointer *) &self->priv->key_focus);
|
||||
|
||||
new = clutter_actor_get_accessible (key_focus);
|
||||
}
|
||||
@ -228,7 +222,7 @@ cally_stage_window_interface_init (AtkWindowIface *iface)
|
||||
/* At this moment AtkWindow is just about signals */
|
||||
}
|
||||
|
||||
/* Auxiliary */
|
||||
/* Auxiliar */
|
||||
static void
|
||||
cally_stage_activate_cb (ClutterStage *stage,
|
||||
gpointer data)
|
||||
|
@ -25,7 +25,7 @@
|
||||
#error "Only <cally/cally.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <cally/cally-actor.h>
|
||||
#include <cally/cally-group.h>
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
@ -52,7 +52,7 @@ typedef struct _CallyStagePrivate CallyStagePrivate;
|
||||
struct _CallyStage
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActor parent;
|
||||
CallyGroup parent;
|
||||
|
||||
CallyStagePrivate *priv;
|
||||
};
|
||||
@ -68,7 +68,7 @@ struct _CallyStage
|
||||
struct _CallyStageClass
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActorClass parent_class;
|
||||
CallyGroupClass parent_class;
|
||||
|
||||
/* padding for future expansion */
|
||||
gpointer _padding_dummy[16];
|
||||
|
@ -247,7 +247,11 @@ cally_text_finalize (GObject *obj)
|
||||
/* g_object_unref (cally_text->priv->textutil); */
|
||||
/* cally_text->priv->textutil = NULL; */
|
||||
|
||||
g_clear_handle_id (&cally_text->priv->insert_idle_handler, g_source_remove);
|
||||
if (cally_text->priv->insert_idle_handler)
|
||||
{
|
||||
g_source_remove (cally_text->priv->insert_idle_handler);
|
||||
cally_text->priv->insert_idle_handler = 0;
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (cally_text_parent_class)->finalize (obj);
|
||||
}
|
||||
@ -1434,7 +1438,7 @@ static void cally_text_get_character_extents (AtkText *text,
|
||||
PangoLayout *layout;
|
||||
PangoRectangle extents;
|
||||
const gchar *text_value;
|
||||
graphene_point3d_t verts[4];
|
||||
ClutterVertex verts[4];
|
||||
|
||||
actor = CALLY_GET_CLUTTER_ACTOR (text);
|
||||
if (actor == NULL) /* State is defunct */
|
||||
@ -1513,7 +1517,7 @@ cally_text_get_offset_at_point (AtkText *text,
|
||||
}
|
||||
|
||||
|
||||
/******** Auxiliary private methods ******/
|
||||
/******** Auxiliar private methods ******/
|
||||
|
||||
/* ClutterText only maintains the current cursor position and a extra selection
|
||||
bound, but this could be before or after the cursor. This method returns
|
||||
@ -1552,7 +1556,7 @@ _cally_text_delete_text_cb (ClutterText *clutter_text,
|
||||
|
||||
g_return_if_fail (CALLY_IS_TEXT (data));
|
||||
|
||||
/* Ignore zero length deletions */
|
||||
/* Ignore zero lengh deletions */
|
||||
if (end_pos - start_pos == 0)
|
||||
return;
|
||||
|
||||
@ -1653,7 +1657,7 @@ cally_text_insert_text (AtkEditableText *text,
|
||||
clutter_text_insert_text (CLUTTER_TEXT (actor),
|
||||
string, *position);
|
||||
|
||||
/* we suppose that the text insertion will be successful,
|
||||
/* we suppose that the text insertion will be succesful,
|
||||
clutter-text doesn't warn about it. A option would be search for
|
||||
the text, but it seems not really required */
|
||||
*position += length;
|
||||
@ -1866,7 +1870,7 @@ static gint
|
||||
_cally_atk_attribute_lookup_func (gconstpointer data,
|
||||
gconstpointer user_data)
|
||||
{
|
||||
AtkTextAttribute attr = (AtkTextAttribute) GPOINTER_TO_INT (user_data);
|
||||
AtkTextAttribute attr = (AtkTextAttribute) user_data;
|
||||
AtkAttribute *at = (AtkAttribute *) data;
|
||||
if (!g_strcmp0 (at->name, atk_text_attribute_get_name (attr)))
|
||||
return 0;
|
||||
@ -2290,7 +2294,7 @@ _cally_misc_get_index_at_point (ClutterText *clutter_text,
|
||||
gint index, x_window, y_window, x_toplevel, y_toplevel;
|
||||
gint x_temp, y_temp;
|
||||
gboolean ret;
|
||||
graphene_point3d_t verts[4];
|
||||
ClutterVertex verts[4];
|
||||
PangoLayout *layout;
|
||||
gint x_layout, y_layout;
|
||||
|
||||
|
98
clutter/clutter/cally/cally-texture.c
Normal file
98
clutter/clutter/cally/cally-texture.c
Normal file
@ -0,0 +1,98 @@
|
||||
/* CALLY - The Clutter Accessibility Implementation Library
|
||||
*
|
||||
* Copyright (C) 2009 Igalia, S.L.
|
||||
*
|
||||
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:cally-texture
|
||||
* @Title: CallyTexture
|
||||
* @short_description: Implementation of the ATK interfaces for a #ClutterTexture
|
||||
* @see_also: #ClutterTexture
|
||||
*
|
||||
* #CallyTexture implements the required ATK interfaces of #ClutterTexture
|
||||
*
|
||||
* In particular it sets a proper role for the texture.
|
||||
*/
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include "cally-texture.h"
|
||||
#include "cally-actor-private.h"
|
||||
|
||||
#include "deprecated/clutter-texture.h"
|
||||
|
||||
/* AtkObject */
|
||||
static void cally_texture_real_initialize (AtkObject *obj,
|
||||
gpointer data);
|
||||
|
||||
G_DEFINE_TYPE (CallyTexture, cally_texture, CALLY_TYPE_ACTOR)
|
||||
|
||||
static void
|
||||
cally_texture_class_init (CallyTextureClass *klass)
|
||||
{
|
||||
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
|
||||
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
|
||||
|
||||
class->initialize = cally_texture_real_initialize;
|
||||
}
|
||||
|
||||
static void
|
||||
cally_texture_init (CallyTexture *texture)
|
||||
{
|
||||
/* nothing to do yet */
|
||||
}
|
||||
|
||||
/**
|
||||
* cally_texture_new:
|
||||
* @actor: a #ClutterActor
|
||||
*
|
||||
* Creates a new #CallyTexture for the given @actor. @actor must be
|
||||
* a #ClutterTexture.
|
||||
*
|
||||
* Return value: the newly created #AtkObject
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
AtkObject*
|
||||
cally_texture_new (ClutterActor *actor)
|
||||
{
|
||||
GObject *object = NULL;
|
||||
AtkObject *accessible = NULL;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_TEXTURE (actor), NULL);
|
||||
|
||||
object = g_object_new (CALLY_TYPE_TEXTURE, NULL);
|
||||
|
||||
accessible = ATK_OBJECT (object);
|
||||
atk_object_initialize (accessible, actor);
|
||||
|
||||
return accessible;
|
||||
}
|
||||
|
||||
static void
|
||||
cally_texture_real_initialize (AtkObject *obj,
|
||||
gpointer data)
|
||||
{
|
||||
ATK_OBJECT_CLASS (cally_texture_parent_class)->initialize (obj, data);
|
||||
|
||||
/* default role */
|
||||
obj->role = ATK_ROLE_IMAGE;
|
||||
}
|
84
clutter/clutter/cally/cally-texture.h
Normal file
84
clutter/clutter/cally/cally-texture.h
Normal file
@ -0,0 +1,84 @@
|
||||
/* CALLY - The Clutter Accessibility Implementation Library
|
||||
*
|
||||
* Copyright (C) 2009 Igalia, S.L.
|
||||
*
|
||||
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CALLY_TEXTURE_H__
|
||||
#define __CALLY_TEXTURE_H__
|
||||
|
||||
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <cally/cally.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter.h>
|
||||
#include <cally/cally-actor.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CALLY_TYPE_TEXTURE (cally_texture_get_type ())
|
||||
#define CALLY_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_TEXTURE, CallyTexture))
|
||||
#define CALLY_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_TEXTURE, CallyTextureClass))
|
||||
#define CALLY_IS_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_TEXTURE))
|
||||
#define CALLY_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_TEXTURE))
|
||||
#define CALLY_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_TEXTURE, CallyTextureClass))
|
||||
|
||||
typedef struct _CallyTexture CallyTexture;
|
||||
typedef struct _CallyTextureClass CallyTextureClass;
|
||||
typedef struct _CallyTexturePrivate CallyTexturePrivate;
|
||||
|
||||
/**
|
||||
* CallyTexture:
|
||||
*
|
||||
* The <structname>CallyTexture</structname> structure contains only
|
||||
* private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _CallyTexture
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActor parent;
|
||||
|
||||
CallyTexturePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* CallyTextureClass:
|
||||
*
|
||||
* The <structname>CallyTextureClass</structname> structure contains
|
||||
* only private data
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _CallyTextureClass
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActorClass parent_class;
|
||||
|
||||
/* padding for future expansion */
|
||||
gpointer _padding_dummy[8];
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType cally_texture_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_EXPORT
|
||||
AtkObject *cally_texture_new (ClutterActor *actor);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CALLY_TEXTURE_H__ */
|
@ -36,8 +36,11 @@
|
||||
#include "cally.h"
|
||||
|
||||
#include "cally-actor.h"
|
||||
#include "cally-group.h"
|
||||
#include "cally-stage.h"
|
||||
#include "cally-text.h"
|
||||
#include "cally-texture.h"
|
||||
#include "cally-rectangle.h"
|
||||
#include "cally-clone.h"
|
||||
|
||||
#include "cally-factory.h"
|
||||
@ -50,8 +53,11 @@
|
||||
|
||||
/* factories initialization*/
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_ACTOR, cally_actor, cally_actor_new)
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_GROUP, cally_group, cally_group_new)
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_STAGE, cally_stage, cally_stage_new)
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXT, cally_text, cally_text_new)
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXTURE, cally_texture, cally_texture_new)
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_RECTANGLE, cally_rectangle, cally_rectangle_new)
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_CLONE, cally_clone, cally_clone_new)
|
||||
|
||||
/**
|
||||
@ -69,8 +75,11 @@ cally_accessibility_init (void)
|
||||
{
|
||||
/* setting the factories */
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_ACTOR, cally_actor);
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_GROUP, cally_group);
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_STAGE, cally_stage);
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXT, cally_text);
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXTURE, cally_texture);
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_RECTANGLE, cally_rectangle);
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_CLONE, cally_clone);
|
||||
|
||||
/* Initialize the CallyUtility class */
|
||||
|
@ -26,10 +26,13 @@
|
||||
#include "cally-actor.h"
|
||||
#include "cally-clone.h"
|
||||
#include "cally-factory.h"
|
||||
#include "cally-group.h"
|
||||
#include "cally-main.h"
|
||||
#include "cally-rectangle.h"
|
||||
#include "cally-root.h"
|
||||
#include "cally-stage.h"
|
||||
#include "cally-text.h"
|
||||
#include "cally-texture.h"
|
||||
#include "cally-util.h"
|
||||
|
||||
#undef __CALLY_H_INSIDE__
|
||||
|
@ -33,11 +33,28 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
|
||||
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
|
||||
#define CLUTTER_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTION, ClutterAction))
|
||||
#define CLUTTER_IS_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTION))
|
||||
#define CLUTTER_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTION, ClutterActionClass))
|
||||
#define CLUTTER_IS_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTION))
|
||||
#define CLUTTER_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTION, ClutterActionClass))
|
||||
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_DERIVABLE_TYPE (ClutterAction, clutter_action,
|
||||
CLUTTER, ACTION, ClutterActorMeta);
|
||||
typedef struct _ClutterActionClass ClutterActionClass;
|
||||
|
||||
/**
|
||||
* ClutterAction:
|
||||
*
|
||||
* The #ClutterAction structure contains only private data and
|
||||
* should be accessed using the provided API.
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterAction
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActorMeta parent_instance;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterActionClass:
|
||||
@ -61,6 +78,9 @@ struct _ClutterActionClass
|
||||
void (* _clutter_action8) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
/* ClutterActor API */
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_add_action (ClutterActor *self,
|
||||
|
@ -54,7 +54,7 @@ clutter_actor_box_new (gfloat x_1,
|
||||
ClutterActorBox *
|
||||
clutter_actor_box_alloc (void)
|
||||
{
|
||||
return g_new0 (ClutterActorBox, 1);
|
||||
return g_slice_new0 (ClutterActorBox);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -130,7 +130,7 @@ ClutterActorBox *
|
||||
clutter_actor_box_copy (const ClutterActorBox *box)
|
||||
{
|
||||
if (G_LIKELY (box != NULL))
|
||||
return g_memdup2 (box, sizeof (ClutterActorBox));
|
||||
return g_slice_dup (ClutterActorBox, box);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
@ -148,7 +148,7 @@ void
|
||||
clutter_actor_box_free (ClutterActorBox *box)
|
||||
{
|
||||
if (G_LIKELY (box != NULL))
|
||||
g_free (box);
|
||||
g_slice_free (ClutterActorBox, box);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -320,7 +320,7 @@ clutter_actor_box_get_area (const ClutterActorBox *box)
|
||||
* @y: Y coordinate of the point
|
||||
*
|
||||
* Checks whether a point with @x, @y coordinates is contained
|
||||
* within @box
|
||||
* withing @box
|
||||
*
|
||||
* Return value: %TRUE if the point is contained by the #ClutterActorBox
|
||||
*
|
||||
@ -340,7 +340,7 @@ clutter_actor_box_contains (const ClutterActorBox *box,
|
||||
/**
|
||||
* clutter_actor_box_from_vertices:
|
||||
* @box: a #ClutterActorBox
|
||||
* @verts: (array fixed-size=4): array of four #graphene_point3d_t
|
||||
* @verts: (array fixed-size=4): array of four #ClutterVertex
|
||||
*
|
||||
* Calculates the bounding box represented by the four vertices; for details
|
||||
* of the vertex array see clutter_actor_get_abs_allocation_vertices().
|
||||
@ -348,8 +348,8 @@ clutter_actor_box_contains (const ClutterActorBox *box,
|
||||
* Since: 1.0
|
||||
*/
|
||||
void
|
||||
clutter_actor_box_from_vertices (ClutterActorBox *box,
|
||||
const graphene_point3d_t verts[])
|
||||
clutter_actor_box_from_vertices (ClutterActorBox *box,
|
||||
const ClutterVertex verts[])
|
||||
{
|
||||
gfloat x_1, x_2, y_1, y_2;
|
||||
|
||||
@ -554,7 +554,7 @@ _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
|
||||
*
|
||||
* The reason this is important is because effects will use this
|
||||
* API to determine the size of offscreen framebuffers and so for
|
||||
* a fixed-size object that may be animated across the screen we
|
||||
* a fixed-size object that may be animated accross the screen we
|
||||
* want to make sure that the stage paint-box has an equally stable
|
||||
* size so that effects aren't made to continuously re-allocate
|
||||
* a corresponding fbo.
|
||||
@ -583,7 +583,7 @@ _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
|
||||
|
||||
/* Now we redefine the top-left relative to the bottom right based on the
|
||||
* rounded width/height determined above + a constant so that the overall
|
||||
* size of the box will be stable and not dependent on the box's
|
||||
* size of the box will be stable and not dependant on the box's
|
||||
* position.
|
||||
*
|
||||
* Adding 3px to the width/height will ensure we cover the maximum of
|
||||
@ -615,32 +615,6 @@ clutter_actor_box_scale (ClutterActorBox *box,
|
||||
box->y2 *= scale;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_box_is_initialized:
|
||||
* @box: a #ClutterActorBox
|
||||
*
|
||||
* Checks if @box has been initialized, a #ClutterActorBox is uninitialized
|
||||
* if it has a size of -1 at an origin of 0, 0.
|
||||
*
|
||||
* Returns: %TRUE if the box is uninitialized, %FALSE if it isn't
|
||||
*/
|
||||
gboolean
|
||||
clutter_actor_box_is_initialized (ClutterActorBox *box)
|
||||
{
|
||||
gboolean x1_uninitialized, x2_uninitialized;
|
||||
gboolean y1_uninitialized, y2_uninitialized;
|
||||
|
||||
g_return_val_if_fail (box != NULL, TRUE);
|
||||
|
||||
x1_uninitialized = isinf (box->x1);
|
||||
x2_uninitialized = isinf (box->x2) && signbit (box->x2);
|
||||
y1_uninitialized = isinf (box->y1);
|
||||
y2_uninitialized = isinf (box->y2) && signbit (box->y2);
|
||||
|
||||
return !x1_uninitialized || !x2_uninitialized ||
|
||||
!y1_uninitialized || !y2_uninitialized;
|
||||
}
|
||||
|
||||
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
|
||||
clutter_actor_box_copy,
|
||||
clutter_actor_box_free,
|
||||
|
@ -51,7 +51,7 @@
|
||||
struct _ClutterActorMetaPrivate
|
||||
{
|
||||
ClutterActor *actor;
|
||||
gulong destroy_id;
|
||||
guint destroy_id;
|
||||
|
||||
gchar *name;
|
||||
|
||||
@ -81,49 +81,28 @@ static void
|
||||
on_actor_destroy (ClutterActor *actor,
|
||||
ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
priv->actor = NULL;
|
||||
meta->priv->actor = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
g_warn_if_fail (!priv->actor ||
|
||||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
|
||||
g_warn_if_fail (!actor || !CLUTTER_ACTOR_IN_PAINT (actor));
|
||||
|
||||
if (priv->actor == actor)
|
||||
if (meta->priv->actor == actor)
|
||||
return;
|
||||
|
||||
g_clear_signal_handler (&priv->destroy_id, priv->actor);
|
||||
if (meta->priv->destroy_id != 0)
|
||||
{
|
||||
g_signal_handler_disconnect (meta->priv->actor, meta->priv->destroy_id);
|
||||
meta->priv->destroy_id = 0;
|
||||
}
|
||||
|
||||
priv->actor = actor;
|
||||
meta->priv->actor = actor;
|
||||
|
||||
if (priv->actor != NULL)
|
||||
priv->destroy_id = g_signal_connect (priv->actor, "destroy",
|
||||
G_CALLBACK (on_actor_destroy),
|
||||
meta);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_actor_meta_real_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
g_warn_if_fail (!priv->actor ||
|
||||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
|
||||
|
||||
priv->is_enabled = is_enabled;
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
|
||||
if (meta->priv->actor != NULL)
|
||||
meta->priv->destroy_id = g_signal_connect (meta->priv->actor, "destroy",
|
||||
G_CALLBACK (on_actor_destroy),
|
||||
meta);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -156,21 +135,20 @@ clutter_actor_meta_get_property (GObject *gobject,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_ACTOR:
|
||||
g_value_set_object (value, priv->actor);
|
||||
g_value_set_object (value, meta->priv->actor);
|
||||
break;
|
||||
|
||||
case PROP_NAME:
|
||||
g_value_set_string (value, priv->name);
|
||||
g_value_set_string (value, meta->priv->name);
|
||||
break;
|
||||
|
||||
case PROP_ENABLED:
|
||||
g_value_set_boolean (value, priv->is_enabled);
|
||||
g_value_set_boolean (value, meta->priv->is_enabled);
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -182,11 +160,10 @@ clutter_actor_meta_get_property (GObject *gobject,
|
||||
static void
|
||||
clutter_actor_meta_finalize (GObject *gobject)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
|
||||
ClutterActorMetaPrivate *priv = CLUTTER_ACTOR_META (gobject)->priv;
|
||||
|
||||
if (priv->actor != NULL)
|
||||
g_clear_signal_handler (&priv->destroy_id, priv->actor);
|
||||
if (priv->destroy_id != 0 && priv->actor != NULL)
|
||||
g_signal_handler_disconnect (priv->actor, priv->destroy_id);
|
||||
|
||||
g_free (priv->name);
|
||||
|
||||
@ -199,7 +176,6 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
klass->set_actor = clutter_actor_meta_real_set_actor;
|
||||
klass->set_enabled = clutter_actor_meta_real_set_enabled;
|
||||
|
||||
/**
|
||||
* ClutterActorMeta:actor:
|
||||
@ -254,11 +230,9 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
|
||||
void
|
||||
clutter_actor_meta_init (ClutterActorMeta *self)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (self);
|
||||
|
||||
priv->is_enabled = TRUE;
|
||||
priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
|
||||
self->priv = clutter_actor_meta_get_instance_private (self);
|
||||
self->priv->is_enabled = TRUE;
|
||||
self->priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -276,17 +250,13 @@ void
|
||||
clutter_actor_meta_set_name (ClutterActorMeta *meta,
|
||||
const gchar *name)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
if (g_strcmp0 (priv->name, name) == 0)
|
||||
if (g_strcmp0 (meta->priv->name, name) == 0)
|
||||
return;
|
||||
|
||||
g_free (priv->name);
|
||||
priv->name = g_strdup (name);
|
||||
g_free (meta->priv->name);
|
||||
meta->priv->name = g_strdup (name);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_NAME]);
|
||||
}
|
||||
@ -307,13 +277,9 @@ clutter_actor_meta_set_name (ClutterActorMeta *meta,
|
||||
const gchar *
|
||||
clutter_actor_meta_get_name (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
return priv->name;
|
||||
return meta->priv->name;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -329,17 +295,16 @@ void
|
||||
clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
is_enabled = !!is_enabled;
|
||||
|
||||
if (priv->is_enabled == is_enabled)
|
||||
if (meta->priv->is_enabled == is_enabled)
|
||||
return;
|
||||
|
||||
CLUTTER_ACTOR_META_GET_CLASS (meta)->set_enabled (meta, is_enabled);
|
||||
meta->priv->is_enabled = is_enabled;
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -355,13 +320,9 @@ clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean
|
||||
clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), FALSE);
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
return priv->is_enabled;
|
||||
return meta->priv->is_enabled;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -397,54 +358,40 @@ _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *
|
||||
clutter_actor_meta_get_actor (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
return priv->actor;
|
||||
return meta->priv->actor;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_actor_meta_set_priority (ClutterActorMeta *meta,
|
||||
gint priority)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
/* This property shouldn't be modified after the actor meta is in
|
||||
use because ClutterMetaGroup doesn't resort the list when it
|
||||
changes. If we made the priority public then we could either make
|
||||
the priority a construct-only property or listen for
|
||||
notifications on the property from the ClutterMetaGroup and
|
||||
resort. */
|
||||
g_return_if_fail (priv->actor == NULL);
|
||||
g_return_if_fail (meta->priv->actor == NULL);
|
||||
|
||||
priv->priority = priority;
|
||||
meta->priv->priority = priority;
|
||||
}
|
||||
|
||||
gint
|
||||
_clutter_actor_meta_get_priority (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), 0);
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
return priv->priority;
|
||||
return meta->priv->priority;
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_actor_meta_is_internal (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
gint priority = priv->priority;
|
||||
gint priority = meta->priv->priority;
|
||||
|
||||
return (priority <= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_LOW ||
|
||||
priority >= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_HIGH);
|
||||
@ -491,21 +438,19 @@ void
|
||||
_clutter_meta_group_add_meta (ClutterMetaGroup *group,
|
||||
ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
GList *prev = NULL, *l;
|
||||
|
||||
if (priv->actor != NULL)
|
||||
if (meta->priv->actor != NULL)
|
||||
{
|
||||
g_warning ("The meta of type '%s' with name '%s' is "
|
||||
"already attached to actor '%s'",
|
||||
G_OBJECT_TYPE_NAME (meta),
|
||||
priv->name != NULL
|
||||
? priv->name
|
||||
meta->priv->name != NULL
|
||||
? meta->priv->name
|
||||
: "<unknown>",
|
||||
clutter_actor_get_name (priv->actor) != NULL
|
||||
? clutter_actor_get_name (priv->actor)
|
||||
: G_OBJECT_TYPE_NAME (priv->actor));
|
||||
clutter_actor_get_name (meta->priv->actor) != NULL
|
||||
? clutter_actor_get_name (meta->priv->actor)
|
||||
: G_OBJECT_TYPE_NAME (meta->priv->actor));
|
||||
return;
|
||||
}
|
||||
|
||||
@ -541,16 +486,13 @@ void
|
||||
_clutter_meta_group_remove_meta (ClutterMetaGroup *group,
|
||||
ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
if (priv->actor != group->actor)
|
||||
if (meta->priv->actor != group->actor)
|
||||
{
|
||||
g_warning ("The meta of type '%s' with name '%s' is not "
|
||||
"attached to the actor '%s'",
|
||||
G_OBJECT_TYPE_NAME (meta),
|
||||
priv->name != NULL
|
||||
? priv->name
|
||||
meta->priv->name != NULL
|
||||
? meta->priv->name
|
||||
: "<unknown>",
|
||||
clutter_actor_get_name (group->actor) != NULL
|
||||
? clutter_actor_get_name (group->actor)
|
||||
@ -635,7 +577,8 @@ _clutter_meta_group_clear_metas (ClutterMetaGroup *group)
|
||||
{
|
||||
g_list_foreach (group->meta, (GFunc) _clutter_actor_meta_set_actor, NULL);
|
||||
|
||||
g_list_free_full (group->meta, g_object_unref);
|
||||
g_list_foreach (group->meta, (GFunc) g_object_unref, NULL);
|
||||
g_list_free (group->meta);
|
||||
group->meta = NULL;
|
||||
}
|
||||
|
||||
@ -693,10 +636,8 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
|
||||
for (l = group->meta; l != NULL; l = l->next)
|
||||
{
|
||||
ClutterActorMeta *meta = l->data;
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
if (g_strcmp0 (priv->name, name) == 0)
|
||||
if (g_strcmp0 (meta->priv->name, name) == 0)
|
||||
return meta;
|
||||
}
|
||||
|
||||
@ -716,8 +657,6 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
|
||||
const gchar *
|
||||
_clutter_actor_meta_get_debug_name (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
return priv->name != NULL ? priv->name : G_OBJECT_TYPE_NAME (meta);
|
||||
return meta->priv->name != NULL ? meta->priv->name
|
||||
: G_OBJECT_TYPE_NAME (meta);
|
||||
}
|
||||
|
@ -33,13 +33,31 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
|
||||
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
|
||||
#define CLUTTER_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMeta))
|
||||
#define CLUTTER_IS_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_META))
|
||||
#define CLUTTER_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
|
||||
#define CLUTTER_IS_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR_META))
|
||||
#define CLUTTER_ACTOR_META_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
|
||||
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_DERIVABLE_TYPE (ClutterActorMeta, clutter_actor_meta,
|
||||
CLUTTER, ACTOR_META, GInitiallyUnowned);
|
||||
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
|
||||
typedef struct _ClutterActorMetaClass ClutterActorMetaClass;
|
||||
|
||||
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
|
||||
/**
|
||||
* ClutterActorMeta:
|
||||
*
|
||||
* The #ClutterActorMeta structure contains only
|
||||
* private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterActorMeta
|
||||
{
|
||||
/*< private >*/
|
||||
GInitiallyUnowned parent_instance;
|
||||
|
||||
ClutterActorMetaPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterActorMetaClass:
|
||||
@ -69,9 +87,6 @@ struct _ClutterActorMetaClass
|
||||
void (* set_actor) (ClutterActorMeta *meta,
|
||||
ClutterActor *actor);
|
||||
|
||||
void (* set_enabled) (ClutterActorMeta *meta,
|
||||
gboolean is_enabled);
|
||||
|
||||
/*< private >*/
|
||||
void (* _clutter_meta1) (void);
|
||||
void (* _clutter_meta2) (void);
|
||||
@ -79,8 +94,12 @@ struct _ClutterActorMetaClass
|
||||
void (* _clutter_meta4) (void);
|
||||
void (* _clutter_meta5) (void);
|
||||
void (* _clutter_meta6) (void);
|
||||
void (* _clutter_meta7) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_actor_meta_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_meta_set_name (ClutterActorMeta *meta,
|
||||
const gchar *name);
|
||||
|
@ -26,6 +26,23 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/*< private >
|
||||
* ClutterRedrawFlags:
|
||||
* @CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION: Tells clutter the maximum
|
||||
* extents of what needs to be redrawn lies within the actors
|
||||
* current allocation. (Only use this for 2D actors though because
|
||||
* any actor with depth may be projected outside of its allocation)
|
||||
*
|
||||
* Flags passed to the clutter_actor_queue_redraw_with_clip ()
|
||||
* function
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION = 1 << 0
|
||||
} ClutterRedrawFlags;
|
||||
|
||||
/*< private >
|
||||
* ClutterActorTraverseFlags:
|
||||
* CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST: Traverse the graph in
|
||||
@ -93,12 +110,35 @@ typedef ClutterActorTraverseVisitFlags (*ClutterTraverseCallback) (ClutterActor
|
||||
typedef gboolean (*ClutterForeachCallback) (ClutterActor *actor,
|
||||
gpointer user_data);
|
||||
|
||||
typedef struct _AnchorCoord AnchorCoord;
|
||||
typedef struct _SizeRequest SizeRequest;
|
||||
|
||||
typedef struct _ClutterLayoutInfo ClutterLayoutInfo;
|
||||
typedef struct _ClutterTransformInfo ClutterTransformInfo;
|
||||
typedef struct _ClutterAnimationInfo ClutterAnimationInfo;
|
||||
|
||||
/* Internal helper struct to represent a point that can be stored in
|
||||
either direct pixel coordinates or as a fraction of the actor's
|
||||
size. It is used for the anchor point, scale center and rotation
|
||||
centers. */
|
||||
struct _AnchorCoord
|
||||
{
|
||||
gboolean is_fractional;
|
||||
|
||||
union
|
||||
{
|
||||
/* Used when is_fractional == TRUE */
|
||||
struct
|
||||
{
|
||||
gdouble x;
|
||||
gdouble y;
|
||||
} fraction;
|
||||
|
||||
/* Use when is_fractional == FALSE */
|
||||
ClutterVertex units;
|
||||
} v;
|
||||
};
|
||||
|
||||
struct _SizeRequest
|
||||
{
|
||||
guint age;
|
||||
@ -123,7 +163,7 @@ struct _SizeRequest
|
||||
struct _ClutterLayoutInfo
|
||||
{
|
||||
/* fixed position coordinates */
|
||||
graphene_point_t fixed_pos;
|
||||
ClutterPoint fixed_pos;
|
||||
|
||||
ClutterMargin margin;
|
||||
|
||||
@ -133,8 +173,8 @@ struct _ClutterLayoutInfo
|
||||
guint x_expand : 1;
|
||||
guint y_expand : 1;
|
||||
|
||||
graphene_size_t minimum;
|
||||
graphene_size_t natural;
|
||||
ClutterSize minimum;
|
||||
ClutterSize natural;
|
||||
};
|
||||
|
||||
const ClutterLayoutInfo * _clutter_actor_get_layout_info_or_defaults (ClutterActor *self);
|
||||
@ -143,30 +183,39 @@ ClutterLayoutInfo * _clutter_actor_peek_layout_info
|
||||
|
||||
struct _ClutterTransformInfo
|
||||
{
|
||||
/* rotation */
|
||||
/* rotation (angle and center) */
|
||||
gdouble rx_angle;
|
||||
AnchorCoord rx_center;
|
||||
|
||||
gdouble ry_angle;
|
||||
AnchorCoord ry_center;
|
||||
|
||||
gdouble rz_angle;
|
||||
AnchorCoord rz_center;
|
||||
|
||||
/* scaling */
|
||||
gdouble scale_x;
|
||||
gdouble scale_y;
|
||||
gdouble scale_z;
|
||||
AnchorCoord scale_center;
|
||||
|
||||
/* anchor point */
|
||||
AnchorCoord anchor;
|
||||
|
||||
/* translation */
|
||||
graphene_point3d_t translation;
|
||||
ClutterVertex translation;
|
||||
|
||||
/* z_position */
|
||||
gfloat z_position;
|
||||
|
||||
/* transformation center */
|
||||
graphene_point_t pivot;
|
||||
ClutterPoint pivot;
|
||||
gfloat pivot_z;
|
||||
|
||||
graphene_matrix_t transform;
|
||||
CoglMatrix transform;
|
||||
guint transform_set : 1;
|
||||
|
||||
graphene_matrix_t child_transform;
|
||||
CoglMatrix child_transform;
|
||||
guint child_transform_set : 1;
|
||||
};
|
||||
|
||||
@ -193,6 +242,9 @@ ClutterAnimationInfo * _clutter_actor_get_animation_info
|
||||
ClutterTransition * _clutter_actor_create_transition (ClutterActor *self,
|
||||
GParamSpec *pspec,
|
||||
...);
|
||||
ClutterTransition * _clutter_actor_get_transition (ClutterActor *self,
|
||||
GParamSpec *pspec);
|
||||
|
||||
gboolean _clutter_actor_foreach_child (ClutterActor *self,
|
||||
ClutterForeachCallback callback,
|
||||
gpointer user_data);
|
||||
@ -203,11 +255,11 @@ void _clutter_actor_traverse
|
||||
gpointer user_data);
|
||||
ClutterActor * _clutter_actor_get_stage_internal (ClutterActor *actor);
|
||||
|
||||
void _clutter_actor_apply_modelview_transform (ClutterActor *self,
|
||||
graphene_matrix_t *matrix);
|
||||
void _clutter_actor_apply_relative_transformation_matrix (ClutterActor *self,
|
||||
ClutterActor *ancestor,
|
||||
graphene_matrix_t *matrix);
|
||||
void _clutter_actor_apply_modelview_transform (ClutterActor *self,
|
||||
CoglMatrix *matrix);
|
||||
void _clutter_actor_apply_relative_transformation_matrix (ClutterActor *self,
|
||||
ClutterActor *ancestor,
|
||||
CoglMatrix *matrix);
|
||||
|
||||
void _clutter_actor_rerealize (ClutterActor *self,
|
||||
ClutterCallback callback,
|
||||
@ -225,24 +277,32 @@ void _clutter_actor_set_enable_paint_unmapped
|
||||
void _clutter_actor_set_has_pointer (ClutterActor *self,
|
||||
gboolean has_pointer);
|
||||
|
||||
void _clutter_actor_set_has_key_focus (ClutterActor *self,
|
||||
gboolean has_key_focus);
|
||||
|
||||
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
|
||||
ClutterRedrawFlags flags,
|
||||
const ClutterPaintVolume *clip_volume);
|
||||
void _clutter_actor_queue_redraw_full (ClutterActor *self,
|
||||
ClutterRedrawFlags flags,
|
||||
const ClutterPaintVolume *volume,
|
||||
ClutterEffect *effect);
|
||||
|
||||
void _clutter_actor_finish_queue_redraw (ClutterActor *self);
|
||||
void _clutter_actor_finish_queue_redraw (ClutterActor *self,
|
||||
ClutterPaintVolume *clip);
|
||||
|
||||
gboolean _clutter_actor_set_default_paint_volume (ClutterActor *self,
|
||||
GType check_gtype,
|
||||
ClutterPaintVolume *volume);
|
||||
|
||||
const char * _clutter_actor_get_debug_name (ClutterActor *self);
|
||||
const gchar * _clutter_actor_get_debug_name (ClutterActor *self);
|
||||
|
||||
void _clutter_actor_push_clone_paint (void);
|
||||
void _clutter_actor_pop_clone_paint (void);
|
||||
|
||||
guint32 _clutter_actor_get_pick_id (ClutterActor *self);
|
||||
|
||||
void _clutter_actor_shader_pre_paint (ClutterActor *actor,
|
||||
gboolean repeat);
|
||||
void _clutter_actor_shader_post_paint (ClutterActor *actor);
|
||||
|
||||
ClutterActorAlign _clutter_actor_get_effective_x_align (ClutterActor *self);
|
||||
|
||||
void _clutter_actor_handle_event (ClutterActor *actor,
|
||||
@ -252,25 +312,18 @@ void _clutter_actor_attach_clone
|
||||
ClutterActor *clone);
|
||||
void _clutter_actor_detach_clone (ClutterActor *actor,
|
||||
ClutterActor *clone);
|
||||
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
|
||||
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
|
||||
void _clutter_actor_queue_only_relayout (ClutterActor *actor);
|
||||
void clutter_actor_clear_stage_views_recursive (ClutterActor *actor);
|
||||
void _clutter_actor_queue_update_resource_scale_recursive (ClutterActor *actor);
|
||||
|
||||
float clutter_actor_get_real_resource_scale (ClutterActor *actor);
|
||||
CoglFramebuffer * _clutter_actor_get_active_framebuffer (ClutterActor *actor);
|
||||
gboolean _clutter_actor_get_real_resource_scale (ClutterActor *actor,
|
||||
float *resource_scale);
|
||||
|
||||
ClutterPaintNode * clutter_actor_create_texture_paint_node (ClutterActor *self,
|
||||
CoglTexture *texture);
|
||||
|
||||
void clutter_actor_finish_layout (ClutterActor *self,
|
||||
int phase);
|
||||
|
||||
void clutter_actor_queue_immediate_relayout (ClutterActor *self);
|
||||
|
||||
gboolean clutter_actor_is_painting_unmapped (ClutterActor *self);
|
||||
|
||||
gboolean clutter_actor_get_redraw_clip (ClutterActor *self,
|
||||
ClutterPaintVolume *dst_old_pv,
|
||||
ClutterPaintVolume *dst_new_pv);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_ACTOR_PRIVATE_H__ */
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -39,8 +39,6 @@
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
#include <clutter/clutter-paint-context.h>
|
||||
#include <clutter/clutter-pick-context.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
@ -142,6 +140,11 @@ struct _ClutterActor
|
||||
* ClutterActorClass:
|
||||
* @show: signal class handler for #ClutterActor::show; it must chain
|
||||
* up to the parent's implementation
|
||||
* @show_all: virtual function for containers and composite actors, to
|
||||
* determine which children should be shown when calling
|
||||
* clutter_actor_show_all() on the actor. Defaults to calling
|
||||
* clutter_actor_show(). This virtual function is deprecated and it
|
||||
* should not be overridden.
|
||||
* @hide: signal class handler for #ClutterActor::hide; it must chain
|
||||
* up to the parent's implementation
|
||||
* @hide_all: virtual function for containers and composite actors, to
|
||||
@ -170,23 +173,18 @@ struct _ClutterActor
|
||||
* @get_preferred_height: virtual function, used when querying the minimum
|
||||
* and natural heights of an actor for a given width; it is used by
|
||||
* clutter_actor_get_preferred_height()
|
||||
* @allocate: virtual function, used when setting the coordinates of an
|
||||
* actor; it is used by clutter_actor_allocate(); when overriding this
|
||||
* function without chaining up, clutter_actor_set_allocation() must be
|
||||
* called and children must be allocated by the implementation, when
|
||||
* chaining up though, those things will be done by the parent's
|
||||
* implementation.
|
||||
* @allocate: virtual function, used when settings the coordinates of an
|
||||
* actor; it is used by clutter_actor_allocate(); it must chain up to
|
||||
* the parent's implementation, or call clutter_actor_set_allocation()
|
||||
* @apply_transform: virtual function, used when applying the transformations
|
||||
* to an actor before painting it or when transforming coordinates or
|
||||
* the allocation; if the transformation calculated by this function may
|
||||
* have changed, the cached transformation must be invalidated by calling
|
||||
* clutter_actor_invalidate_transform(); it must chain up to the parent's
|
||||
* implementation
|
||||
* the allocation; it must chain up to the parent's implementation
|
||||
* @parent_set: signal class handler for the #ClutterActor::parent-set
|
||||
* @destroy: signal class handler for #ClutterActor::destroy. It must
|
||||
* chain up to the parent's implementation
|
||||
* @pick: virtual function, used to draw an outline of the actor with
|
||||
* the given color
|
||||
* @queue_redraw: class handler for #ClutterActor::queue-redraw
|
||||
* @event: class handler for #ClutterActor::event
|
||||
* @button_press_event: class handler for #ClutterActor::button-press-event
|
||||
* @button_release_event: class handler for
|
||||
@ -223,20 +221,24 @@ struct _ClutterActorClass
|
||||
|
||||
/*< public >*/
|
||||
void (* show) (ClutterActor *self);
|
||||
void (* show_all) (ClutterActor *self);
|
||||
void (* hide) (ClutterActor *self);
|
||||
void (* hide_all) (ClutterActor *self);
|
||||
void (* realize) (ClutterActor *self);
|
||||
void (* unrealize) (ClutterActor *self);
|
||||
void (* map) (ClutterActor *self);
|
||||
void (* unmap) (ClutterActor *self);
|
||||
void (* paint) (ClutterActor *self,
|
||||
ClutterPaintContext *paint_context);
|
||||
void (* paint) (ClutterActor *self);
|
||||
void (* parent_set) (ClutterActor *actor,
|
||||
ClutterActor *old_parent);
|
||||
|
||||
void (* destroy) (ClutterActor *self);
|
||||
void (* pick) (ClutterActor *actor,
|
||||
ClutterPickContext *pick_context);
|
||||
const ClutterColor *color);
|
||||
|
||||
gboolean (* queue_redraw) (ClutterActor *actor,
|
||||
ClutterActor *leaf_that_queued,
|
||||
ClutterPaintVolume *paint_volume);
|
||||
|
||||
/* size negotiation */
|
||||
void (* get_preferred_width) (ClutterActor *self,
|
||||
@ -248,11 +250,12 @@ struct _ClutterActorClass
|
||||
gfloat *min_height_p,
|
||||
gfloat *natural_height_p);
|
||||
void (* allocate) (ClutterActor *self,
|
||||
const ClutterActorBox *box);
|
||||
const ClutterActorBox *box,
|
||||
ClutterAllocationFlags flags);
|
||||
|
||||
/* transformations */
|
||||
void (* apply_transform) (ClutterActor *actor,
|
||||
graphene_matrix_t *matrix);
|
||||
ClutterMatrix *matrix);
|
||||
|
||||
/* event signals */
|
||||
gboolean (* event) (ClutterActor *actor,
|
||||
@ -293,14 +296,10 @@ struct _ClutterActorClass
|
||||
|
||||
gboolean (* touch_event) (ClutterActor *self,
|
||||
ClutterTouchEvent *event);
|
||||
gboolean (* has_accessible) (ClutterActor *self);
|
||||
void (* resource_scale_changed) (ClutterActor *self);
|
||||
float (* calculate_resource_scale) (ClutterActor *self,
|
||||
int phase);
|
||||
|
||||
/*< private >*/
|
||||
/* padding for future expansion */
|
||||
gpointer _padding_dummy[25];
|
||||
gpointer _padding_dummy[26];
|
||||
};
|
||||
|
||||
/**
|
||||
@ -351,17 +350,9 @@ void clutter_actor_map
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_unmap (ClutterActor *self);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_paint (ClutterActor *self,
|
||||
ClutterPaintContext *paint_context);
|
||||
void clutter_actor_paint (ClutterActor *self);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_continue_paint (ClutterActor *self,
|
||||
ClutterPaintContext *paint_context);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_pick (ClutterActor *actor,
|
||||
ClutterPickContext *pick_context);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_continue_pick (ClutterActor *actor,
|
||||
ClutterPickContext *pick_context);
|
||||
void clutter_actor_continue_paint (ClutterActor *self);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_queue_redraw (ClutterActor *self);
|
||||
CLUTTER_EXPORT
|
||||
@ -378,8 +369,6 @@ CLUTTER_EXPORT
|
||||
const gchar * clutter_actor_get_name (ClutterActor *self);
|
||||
CLUTTER_EXPORT
|
||||
AtkObject * clutter_actor_get_accessible (ClutterActor *self);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_has_accessible (ClutterActor *self);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_is_visible (ClutterActor *self);
|
||||
@ -412,31 +401,38 @@ void clutter_actor_get_preferred_size
|
||||
gfloat *natural_height_p);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_allocate (ClutterActor *self,
|
||||
const ClutterActorBox *box);
|
||||
const ClutterActorBox *box,
|
||||
ClutterAllocationFlags flags);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_allocate_preferred_size (ClutterActor *self,
|
||||
float x,
|
||||
float y);
|
||||
ClutterAllocationFlags flags);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_allocate_available_size (ClutterActor *self,
|
||||
gfloat x,
|
||||
gfloat y,
|
||||
gfloat available_width,
|
||||
gfloat available_height);
|
||||
gfloat available_height,
|
||||
ClutterAllocationFlags flags);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_allocate_align_fill (ClutterActor *self,
|
||||
const ClutterActorBox *box,
|
||||
gdouble x_align,
|
||||
gdouble y_align,
|
||||
gboolean x_fill,
|
||||
gboolean y_fill);
|
||||
gboolean y_fill,
|
||||
ClutterAllocationFlags flags);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_set_allocation (ClutterActor *self,
|
||||
const ClutterActorBox *box);
|
||||
const ClutterActorBox *box,
|
||||
ClutterAllocationFlags flags);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_get_allocation_box (ClutterActor *self,
|
||||
ClutterActorBox *box);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_get_allocation_vertices (ClutterActor *self,
|
||||
ClutterActor *ancestor,
|
||||
ClutterVertex verts[]);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_has_allocation (ClutterActor *self);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_set_size (ClutterActor *self,
|
||||
@ -451,10 +447,6 @@ void clutter_actor_set_position
|
||||
gfloat x,
|
||||
gfloat y);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_get_fixed_position (ClutterActor *self,
|
||||
float *x,
|
||||
float *y);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_get_position (ClutterActor *self,
|
||||
gfloat *x,
|
||||
gfloat *y);
|
||||
@ -586,8 +578,7 @@ void clutter_actor_set_offscreen_redirect
|
||||
CLUTTER_EXPORT
|
||||
ClutterOffscreenRedirect clutter_actor_get_offscreen_redirect (ClutterActor *self);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_should_pick (ClutterActor *self,
|
||||
ClutterPickContext *pick_context);
|
||||
gboolean clutter_actor_should_pick_paint (ClutterActor *self);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_is_in_clone_paint (ClutterActor *self);
|
||||
CLUTTER_EXPORT
|
||||
@ -595,7 +586,8 @@ gboolean clutter_actor_get_paint_box
|
||||
ClutterActorBox *box);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
float clutter_actor_get_resource_scale (ClutterActor *self);
|
||||
gboolean clutter_actor_get_resource_scale (ClutterActor *self,
|
||||
gfloat *resource_scale);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_has_overlaps (ClutterActor *self);
|
||||
@ -799,21 +791,16 @@ void clutter_actor_get_translation
|
||||
gfloat *translate_z);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_set_transform (ClutterActor *self,
|
||||
const graphene_matrix_t *transform);
|
||||
const ClutterMatrix *transform);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_get_transform (ClutterActor *self,
|
||||
graphene_matrix_t *transform);
|
||||
ClutterMatrix *transform);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_set_child_transform (ClutterActor *self,
|
||||
const graphene_matrix_t *transform);
|
||||
const ClutterMatrix *transform);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_get_child_transform (ClutterActor *self,
|
||||
graphene_matrix_t *transform);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_get_transformed_extents (ClutterActor *self,
|
||||
graphene_rect_t *rect);
|
||||
|
||||
ClutterMatrix *transform);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_get_transformed_position (ClutterActor *self,
|
||||
gfloat *x,
|
||||
@ -830,16 +817,16 @@ gboolean clutter_actor_transform_stage_point
|
||||
gfloat *y_out);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_get_abs_allocation_vertices (ClutterActor *self,
|
||||
graphene_point3d_t *verts);
|
||||
ClutterVertex verts[]);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_apply_transform_to_point (ClutterActor *self,
|
||||
const graphene_point3d_t *point,
|
||||
graphene_point3d_t *vertex);
|
||||
const ClutterVertex *point,
|
||||
ClutterVertex *vertex);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_apply_relative_transform_to_point (ClutterActor *self,
|
||||
ClutterActor *ancestor,
|
||||
const graphene_point3d_t *point,
|
||||
graphene_point3d_t *vertex);
|
||||
const ClutterVertex *point,
|
||||
ClutterVertex *vertex);
|
||||
|
||||
/* Implicit animations */
|
||||
CLUTTER_EXPORT
|
||||
@ -883,11 +870,6 @@ void clutter_actor_set_opacity_override
|
||||
CLUTTER_EXPORT
|
||||
gint clutter_actor_get_opacity_override (ClutterActor *self);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_inhibit_culling (ClutterActor *actor);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_uninhibit_culling (ClutterActor *actor);
|
||||
|
||||
/**
|
||||
* ClutterActorCreateChildFunc:
|
||||
* @item: (type GObject): the item in the model
|
||||
@ -920,20 +902,6 @@ void clutter_actor_bind_model_with_properties
|
||||
const char *first_model_property,
|
||||
...);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_pick_box (ClutterActor *self,
|
||||
ClutterPickContext *pick_context,
|
||||
const ClutterActorBox *box);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GList * clutter_actor_peek_stage_views (ClutterActor *self);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_invalidate_transform (ClutterActor *self);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_invalidate_paint_volume (ClutterActor *self);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_ACTOR_H__ */
|
||||
|
@ -58,7 +58,6 @@ struct _ClutterAlignConstraint
|
||||
ClutterActor *actor;
|
||||
ClutterActor *source;
|
||||
ClutterAlignAxis align_axis;
|
||||
graphene_point_t pivot;
|
||||
gfloat factor;
|
||||
};
|
||||
|
||||
@ -73,7 +72,6 @@ enum
|
||||
|
||||
PROP_SOURCE,
|
||||
PROP_ALIGN_AXIS,
|
||||
PROP_PIVOT_POINT,
|
||||
PROP_FACTOR,
|
||||
|
||||
PROP_LAST
|
||||
@ -86,11 +84,13 @@ G_DEFINE_TYPE (ClutterAlignConstraint,
|
||||
CLUTTER_TYPE_CONSTRAINT);
|
||||
|
||||
static void
|
||||
source_queue_relayout (ClutterActor *actor,
|
||||
ClutterAlignConstraint *align)
|
||||
source_position_changed (ClutterActor *actor,
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags,
|
||||
ClutterAlignConstraint *align)
|
||||
{
|
||||
if (align->actor != NULL)
|
||||
_clutter_actor_queue_only_relayout (align->actor);
|
||||
clutter_actor_queue_relayout (align->actor);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -135,41 +135,35 @@ clutter_align_constraint_update_allocation (ClutterConstraint *constraint,
|
||||
ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (constraint);
|
||||
gfloat source_width, source_height;
|
||||
gfloat actor_width, actor_height;
|
||||
gfloat offset_x_start, offset_y_start;
|
||||
gfloat pivot_x, pivot_y;
|
||||
gfloat source_x, source_y;
|
||||
|
||||
if (align->source == NULL)
|
||||
return;
|
||||
|
||||
clutter_actor_box_get_size (allocation, &actor_width, &actor_height);
|
||||
|
||||
clutter_actor_get_position (align->source, &source_x, &source_y);
|
||||
clutter_actor_get_size (align->source, &source_width, &source_height);
|
||||
|
||||
pivot_x = align->pivot.x == -1.f
|
||||
? align->factor
|
||||
: align->pivot.x;
|
||||
pivot_y = align->pivot.y == -1.f
|
||||
? align->factor
|
||||
: align->pivot.y;
|
||||
|
||||
offset_x_start = pivot_x * -actor_width;
|
||||
offset_y_start = pivot_y * -actor_height;
|
||||
|
||||
switch (align->align_axis)
|
||||
{
|
||||
case CLUTTER_ALIGN_X_AXIS:
|
||||
allocation->x1 += offset_x_start + (source_width * align->factor);
|
||||
allocation->x1 = ((source_width - actor_width) * align->factor)
|
||||
+ source_x;
|
||||
allocation->x2 = allocation->x1 + actor_width;
|
||||
break;
|
||||
|
||||
case CLUTTER_ALIGN_Y_AXIS:
|
||||
allocation->y1 += offset_y_start + (source_height * align->factor);
|
||||
allocation->y1 = ((source_height - actor_height) * align->factor)
|
||||
+ source_y;
|
||||
allocation->y2 = allocation->y1 + actor_height;
|
||||
break;
|
||||
|
||||
case CLUTTER_ALIGN_BOTH:
|
||||
allocation->x1 += offset_x_start + (source_width * align->factor);
|
||||
allocation->y1 += offset_y_start + (source_height * align->factor);
|
||||
allocation->x1 = ((source_width - actor_width) * align->factor)
|
||||
+ source_x;
|
||||
allocation->y1 = ((source_height - actor_height) * align->factor)
|
||||
+ source_y;
|
||||
allocation->x2 = allocation->x1 + actor_width;
|
||||
allocation->y2 = allocation->y1 + actor_height;
|
||||
break;
|
||||
@ -193,7 +187,7 @@ clutter_align_constraint_dispose (GObject *gobject)
|
||||
G_CALLBACK (source_destroyed),
|
||||
align);
|
||||
g_signal_handlers_disconnect_by_func (align->source,
|
||||
G_CALLBACK (source_queue_relayout),
|
||||
G_CALLBACK (source_position_changed),
|
||||
align);
|
||||
align->source = NULL;
|
||||
}
|
||||
@ -219,10 +213,6 @@ clutter_align_constraint_set_property (GObject *gobject,
|
||||
clutter_align_constraint_set_align_axis (align, g_value_get_enum (value));
|
||||
break;
|
||||
|
||||
case PROP_PIVOT_POINT:
|
||||
clutter_align_constraint_set_pivot_point (align, g_value_get_boxed (value));
|
||||
break;
|
||||
|
||||
case PROP_FACTOR:
|
||||
clutter_align_constraint_set_factor (align, g_value_get_float (value));
|
||||
break;
|
||||
@ -251,16 +241,6 @@ clutter_align_constraint_get_property (GObject *gobject,
|
||||
g_value_set_enum (value, align->align_axis);
|
||||
break;
|
||||
|
||||
case PROP_PIVOT_POINT:
|
||||
{
|
||||
graphene_point_t point;
|
||||
|
||||
clutter_align_constraint_get_pivot_point (align, &point);
|
||||
|
||||
g_value_set_boxed (value, &point);
|
||||
}
|
||||
break;
|
||||
|
||||
case PROP_FACTOR:
|
||||
g_value_set_float (value, align->factor);
|
||||
break;
|
||||
@ -314,30 +294,6 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
|
||||
CLUTTER_ALIGN_X_AXIS,
|
||||
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
|
||||
|
||||
/**
|
||||
* ClutterAlignConstraint:pivot-point:
|
||||
*
|
||||
* The pivot point used by the constraint. The pivot point is the
|
||||
* point in the constraint actor around which the aligning is applied,
|
||||
* with (0, 0) being the top left corner of the actor and (1, 1) the
|
||||
* bottom right corner of the actor.
|
||||
*
|
||||
* For example, setting the pivot point to (0.5, 0.5) and using a factor
|
||||
* of 1 for both axes will align the actors horizontal and vertical
|
||||
* center point with the bottom right corner of the source actor.
|
||||
*
|
||||
* By default, the pivot point is set to (-1, -1), which means it's not
|
||||
* used and the constrained actor will be aligned to always stay inside
|
||||
* the source actor.
|
||||
*/
|
||||
obj_props[PROP_PIVOT_POINT] =
|
||||
g_param_spec_boxed ("pivot-point",
|
||||
P_("Pivot point"),
|
||||
P_("The pivot point"),
|
||||
GRAPHENE_TYPE_POINT,
|
||||
G_PARAM_READWRITE |
|
||||
G_PARAM_STATIC_STRINGS);
|
||||
|
||||
/**
|
||||
* ClutterAlignConstraint:factor:
|
||||
*
|
||||
@ -370,8 +326,6 @@ clutter_align_constraint_init (ClutterAlignConstraint *self)
|
||||
self->actor = NULL;
|
||||
self->source = NULL;
|
||||
self->align_axis = CLUTTER_ALIGN_X_AXIS;
|
||||
self->pivot.x = -1.f;
|
||||
self->pivot.y = -1.f;
|
||||
self->factor = 0.0f;
|
||||
}
|
||||
|
||||
@ -449,15 +403,15 @@ clutter_align_constraint_set_source (ClutterAlignConstraint *align,
|
||||
G_CALLBACK (source_destroyed),
|
||||
align);
|
||||
g_signal_handlers_disconnect_by_func (old_source,
|
||||
G_CALLBACK (source_queue_relayout),
|
||||
G_CALLBACK (source_position_changed),
|
||||
align);
|
||||
}
|
||||
|
||||
align->source = source;
|
||||
if (align->source != NULL)
|
||||
{
|
||||
g_signal_connect (align->source, "queue-relayout",
|
||||
G_CALLBACK (source_queue_relayout),
|
||||
g_signal_connect (align->source, "allocation-changed",
|
||||
G_CALLBACK (source_position_changed),
|
||||
align);
|
||||
g_signal_connect (align->source, "destroy",
|
||||
G_CALLBACK (source_destroyed),
|
||||
@ -534,60 +488,6 @@ clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align)
|
||||
return align->align_axis;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_align_constraint_set_pivot_point:
|
||||
* @align: a #ClutterAlignConstraint
|
||||
* @pivot_point: A #GraphenePoint
|
||||
*
|
||||
* Sets the pivot point used by the constraint, the pivot point is the
|
||||
* point in the constraint actor around which the aligning is applied,
|
||||
* with (0, 0) being the top left corner of the actor and (1, 1) the
|
||||
* bottom right corner of the actor.
|
||||
*
|
||||
* If -1 is used, the pivot point is unset and the constrained actor
|
||||
* will be aligned to always stay inside the source actor.
|
||||
*/
|
||||
void
|
||||
clutter_align_constraint_set_pivot_point (ClutterAlignConstraint *align,
|
||||
const graphene_point_t *pivot_point)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
|
||||
g_return_if_fail (pivot_point != NULL);
|
||||
g_return_if_fail (pivot_point->x == -1.f ||
|
||||
(pivot_point->x >= 0.f && pivot_point->x <= 1.f));
|
||||
g_return_if_fail (pivot_point->y == -1.f ||
|
||||
(pivot_point->y >= 0.f && pivot_point->y <= 1.f));
|
||||
|
||||
if (graphene_point_equal (&align->pivot, pivot_point))
|
||||
return;
|
||||
|
||||
align->pivot = *pivot_point;
|
||||
|
||||
if (align->actor != NULL)
|
||||
clutter_actor_queue_relayout (align->actor);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (align), obj_props[PROP_PIVOT_POINT]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_align_constraint_get_pivot_point
|
||||
* @align: a #ClutterAlignConstraint
|
||||
* @pivot_point: (out caller-allocates): return location for a #GraphenePoint
|
||||
*
|
||||
* Gets the pivot point used by the constraint set with
|
||||
* clutter_align_constraint_set_pivot_point(). If no custom pivot
|
||||
* point is set, -1 is set.
|
||||
*/
|
||||
void
|
||||
clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
|
||||
graphene_point_t *pivot_point)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
|
||||
g_return_if_fail (pivot_point != NULL);
|
||||
|
||||
*pivot_point = align->pivot;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_align_constraint_set_factor:
|
||||
* @align: a #ClutterAlignConstraint
|
||||
|
@ -67,12 +67,6 @@ void clutter_align_constraint_set_align_axis (ClutterAlignConstrai
|
||||
CLUTTER_EXPORT
|
||||
ClutterAlignAxis clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_align_constraint_set_pivot_point (ClutterAlignConstraint *align,
|
||||
const graphene_point_t *pivot_point);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
|
||||
graphene_point_t *pivot_point);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
|
||||
gfloat factor);
|
||||
CLUTTER_EXPORT
|
||||
|
@ -27,23 +27,36 @@
|
||||
* @short_description: Interface for animatable classes
|
||||
*
|
||||
* #ClutterAnimatable is an interface that allows a #GObject class
|
||||
* to control how an actor will animate a property.
|
||||
* to control how a #ClutterAnimation will animate a property.
|
||||
*
|
||||
* Each #ClutterAnimatable should implement the
|
||||
* #ClutterAnimatableInterface.interpolate_property() virtual function of the
|
||||
* interface to compute the animation state between two values of an interval
|
||||
* depending on a progress factor, expressed as a floating point value.
|
||||
*
|
||||
* If a #ClutterAnimatable is animated by a #ClutterAnimation
|
||||
* instance, the #ClutterAnimation will call
|
||||
* clutter_animatable_interpolate_property() passing the name of the
|
||||
* currently animated property; the values interval; and the progress factor.
|
||||
* The #ClutterAnimatable implementation should return the computed value for
|
||||
* the animated
|
||||
* property.
|
||||
*
|
||||
* #ClutterAnimatable is available since Clutter 1.0
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include "clutter-animatable.h"
|
||||
#include "clutter-interval.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
#include "deprecated/clutter-animatable.h"
|
||||
#include "deprecated/clutter-animation.h"
|
||||
|
||||
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
|
||||
|
||||
static void
|
||||
@ -51,6 +64,80 @@ clutter_animatable_default_init (ClutterAnimatableInterface *iface)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animatable_animate_property:
|
||||
* @animatable: a #ClutterAnimatable
|
||||
* @animation: a #ClutterAnimation
|
||||
* @property_name: the name of the animated property
|
||||
* @initial_value: the initial value of the animation interval
|
||||
* @final_value: the final value of the animation interval
|
||||
* @progress: the progress factor
|
||||
* @value: return location for the animation value
|
||||
*
|
||||
* Calls the animate_property() virtual function for @animatable.
|
||||
*
|
||||
* The @initial_value and @final_value #GValue<!-- -->s must contain
|
||||
* the same type; @value must have been initialized to the same
|
||||
* type of @initial_value and @final_value.
|
||||
*
|
||||
* All implementation of the #ClutterAnimatable interface must
|
||||
* implement this function.
|
||||
*
|
||||
* Return value: %TRUE if the value has been validated and can
|
||||
* be applied to the #ClutterAnimatable, and %FALSE otherwise
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use clutter_animatable_interpolate_value()
|
||||
* instead
|
||||
*/
|
||||
gboolean
|
||||
clutter_animatable_animate_property (ClutterAnimatable *animatable,
|
||||
ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
const GValue *initial_value,
|
||||
const GValue *final_value,
|
||||
gdouble progress,
|
||||
GValue *value)
|
||||
{
|
||||
ClutterAnimatableInterface *iface;
|
||||
gboolean res;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), FALSE);
|
||||
g_return_val_if_fail (property_name != NULL, FALSE);
|
||||
g_return_val_if_fail (initial_value != NULL && final_value != NULL, FALSE);
|
||||
g_return_val_if_fail (G_VALUE_TYPE (initial_value) != G_TYPE_INVALID, FALSE);
|
||||
g_return_val_if_fail (G_VALUE_TYPE (final_value) != G_TYPE_INVALID, FALSE);
|
||||
g_return_val_if_fail (value != NULL, FALSE);
|
||||
g_return_val_if_fail (G_VALUE_TYPE (value) == G_VALUE_TYPE (initial_value) &&
|
||||
G_VALUE_TYPE (value) == G_VALUE_TYPE (final_value),
|
||||
FALSE);
|
||||
|
||||
iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
|
||||
if (iface->animate_property == NULL)
|
||||
{
|
||||
ClutterInterval *interval;
|
||||
|
||||
interval = clutter_animation_get_interval (animation, property_name);
|
||||
if (interval == NULL)
|
||||
return FALSE;
|
||||
|
||||
res = clutter_animatable_interpolate_value (animatable, property_name,
|
||||
interval,
|
||||
progress,
|
||||
value);
|
||||
}
|
||||
else
|
||||
res = iface->animate_property (animatable, animation,
|
||||
property_name,
|
||||
initial_value, final_value,
|
||||
progress,
|
||||
value);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animatable_find_property:
|
||||
* @animatable: a #ClutterAnimatable
|
||||
@ -194,25 +281,3 @@ clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
|
||||
else
|
||||
return clutter_interval_compute_value (interval, progress, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animatable_get_actor:
|
||||
* @animatable: a #ClutterAnimatable
|
||||
*
|
||||
* Get animated actor.
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterActor
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_animatable_get_actor (ClutterAnimatable *animatable)
|
||||
{
|
||||
ClutterAnimatableInterface *iface;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
|
||||
|
||||
iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
|
||||
|
||||
g_return_val_if_fail (iface->get_actor, NULL);
|
||||
|
||||
return iface->get_actor (animatable);
|
||||
}
|
||||
|
@ -42,6 +42,8 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
|
||||
|
||||
/**
|
||||
* ClutterAnimatableInterface:
|
||||
* @animate_property: virtual function for custom interpolation of a
|
||||
* property. This virtual function is deprecated
|
||||
* @find_property: virtual function for retrieving the #GParamSpec of
|
||||
* an animatable property
|
||||
* @get_initial_state: virtual function for retrieving the initial
|
||||
@ -50,7 +52,9 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
|
||||
* animatable property
|
||||
* @interpolate_value: virtual function for interpolating the progress
|
||||
* of a property
|
||||
* @get_actor: virtual function for getting associated actor
|
||||
*
|
||||
* Base interface for #GObject<!-- -->s that can be animated by a
|
||||
* a #ClutterAnimation.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
@ -60,6 +64,13 @@ struct _ClutterAnimatableInterface
|
||||
GTypeInterface parent_iface;
|
||||
|
||||
/*< public >*/
|
||||
gboolean (* animate_property) (ClutterAnimatable *animatable,
|
||||
ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
const GValue *initial_value,
|
||||
const GValue *final_value,
|
||||
gdouble progress,
|
||||
GValue *value);
|
||||
GParamSpec *(* find_property) (ClutterAnimatable *animatable,
|
||||
const gchar *property_name);
|
||||
void (* get_initial_state) (ClutterAnimatable *animatable,
|
||||
@ -73,7 +84,6 @@ struct _ClutterAnimatableInterface
|
||||
ClutterInterval *interval,
|
||||
gdouble progress,
|
||||
GValue *value);
|
||||
ClutterActor * (* get_actor) (ClutterAnimatable *animatable);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
@ -94,9 +104,6 @@ gboolean clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
|
||||
gdouble progress,
|
||||
GValue *value);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterActor * clutter_animatable_get_actor (ClutterAnimatable *animatable);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_ANIMATABLE_H__ */
|
||||
|
@ -30,7 +30,9 @@
|
||||
|
||||
#ifndef __GI_SCANNER__
|
||||
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
|
||||
@ -41,15 +43,20 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBoxLayout, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBrightnessContrastEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterCanvas, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterChildMeta, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClickAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeviceManager, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDragAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDropAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFlowLayout, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGestureAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGridLayout, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterImage, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInputDevice, g_object_unref)
|
||||
@ -83,10 +90,14 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterZoomAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorBox, clutter_actor_box_free)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColor, clutter_color_free)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMargin, clutter_margin_free)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintContext, clutter_paint_context_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMatrix, clutter_matrix_free)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintVolume, clutter_paint_volume_free)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPathNode, clutter_path_node_free)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPoint, clutter_point_free)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterRect, clutter_rect_free)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSize, clutter_size_free)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterVertex, clutter_vertex_free)
|
||||
|
||||
#endif /* __GI_SCANNER__ */
|
||||
|
||||
|
@ -23,9 +23,12 @@
|
||||
#define __CLUTTER_BACKEND_PRIVATE_H__
|
||||
|
||||
#include <clutter/clutter-backend.h>
|
||||
#include <clutter/clutter-seat.h>
|
||||
#include <clutter/clutter-device-manager.h>
|
||||
#include <clutter/clutter-keymap.h>
|
||||
#include <clutter/clutter-stage-window.h>
|
||||
|
||||
#include "clutter-event-translator.h"
|
||||
|
||||
#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
|
||||
#define CLUTTER_IS_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND))
|
||||
#define CLUTTER_BACKEND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
|
||||
@ -46,6 +49,8 @@ struct _ClutterBackend
|
||||
|
||||
CoglOnscreen *dummy_onscreen;
|
||||
|
||||
ClutterDeviceManager *device_manager;
|
||||
|
||||
cairo_font_options_t *font_options;
|
||||
|
||||
gchar *font_name;
|
||||
@ -53,11 +58,11 @@ struct _ClutterBackend
|
||||
gfloat units_per_em;
|
||||
gint32 units_serial;
|
||||
|
||||
float fallback_resource_scale;
|
||||
|
||||
ClutterStageWindow *stage_window;
|
||||
GList *event_translators;
|
||||
|
||||
ClutterInputMethod *input_method;
|
||||
|
||||
ClutterKeymap *keymap;
|
||||
};
|
||||
|
||||
struct _ClutterBackendClass
|
||||
@ -73,6 +78,7 @@ struct _ClutterBackendClass
|
||||
ClutterStageWindow * (* create_stage) (ClutterBackend *backend,
|
||||
ClutterStage *wrapper,
|
||||
GError **error);
|
||||
void (* init_events) (ClutterBackend *backend);
|
||||
void (* init_features) (ClutterBackend *backend);
|
||||
void (* add_options) (ClutterBackend *backend,
|
||||
GOptionGroup *group);
|
||||
@ -85,14 +91,23 @@ struct _ClutterBackendClass
|
||||
GError **error);
|
||||
gboolean (* create_context) (ClutterBackend *backend,
|
||||
GError **error);
|
||||
ClutterDeviceManager *(* get_device_manager) (ClutterBackend *backend);
|
||||
|
||||
void (* copy_event_data) (ClutterBackend *backend,
|
||||
const ClutterEvent *src,
|
||||
ClutterEvent *dest);
|
||||
void (* free_event_data) (ClutterBackend *backend,
|
||||
ClutterEvent *event);
|
||||
|
||||
gboolean (* translate_event) (ClutterBackend *backend,
|
||||
gpointer native,
|
||||
ClutterEvent *event);
|
||||
|
||||
ClutterSeat * (* get_default_seat) (ClutterBackend *backend);
|
||||
PangoDirection (* get_keymap_direction) (ClutterBackend *backend);
|
||||
|
||||
gboolean (* is_display_server) (ClutterBackend *backend);
|
||||
void (* bell_notify) (ClutterBackend *backend);
|
||||
|
||||
ClutterKeymap * (* get_keymap) (ClutterBackend *backend);
|
||||
|
||||
/* signals */
|
||||
void (* resolution_changed) (ClutterBackend *backend);
|
||||
@ -115,33 +130,36 @@ gboolean _clutter_backend_pre_parse (Clutter
|
||||
gboolean _clutter_backend_post_parse (ClutterBackend *backend,
|
||||
GError **error);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_backend_init_events (ClutterBackend *backend);
|
||||
void _clutter_backend_copy_event_data (ClutterBackend *backend,
|
||||
const ClutterEvent *src,
|
||||
ClutterEvent *dest);
|
||||
void _clutter_backend_free_event_data (ClutterBackend *backend,
|
||||
ClutterEvent *event);
|
||||
gboolean _clutter_backend_translate_event (ClutterBackend *backend,
|
||||
gpointer native,
|
||||
ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_backend_add_event_translator (ClutterBackend *backend,
|
||||
ClutterEventTranslator *translator);
|
||||
|
||||
void _clutter_backend_remove_event_translator (ClutterBackend *backend,
|
||||
ClutterEventTranslator *translator);
|
||||
|
||||
ClutterFeatureFlags _clutter_backend_get_features (ClutterBackend *backend);
|
||||
|
||||
gfloat _clutter_backend_get_units_per_em (ClutterBackend *backend,
|
||||
PangoFontDescription *font_desc);
|
||||
gint32 _clutter_backend_get_units_serial (ClutterBackend *backend);
|
||||
|
||||
PangoDirection _clutter_backend_get_keymap_direction (ClutterBackend *backend);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend);
|
||||
|
||||
void clutter_set_allowed_drivers (const char *drivers);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterStageWindow * clutter_backend_get_stage_window (ClutterBackend *backend);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_backend_set_fallback_resource_scale (ClutterBackend *backend,
|
||||
float fallback_resource_scale);
|
||||
|
||||
float clutter_backend_get_fallback_resource_scale (ClutterBackend *backend);
|
||||
|
||||
gboolean clutter_backend_is_display_server (ClutterBackend *backend);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_backend_destroy (ClutterBackend *backend);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */
|
||||
|
@ -40,6 +40,8 @@
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_ENABLE_EXPERIMENTAL_API
|
||||
|
||||
#include "clutter-backend-private.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-event-private.h"
|
||||
@ -49,9 +51,30 @@
|
||||
#include "clutter-stage-manager-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
#include "clutter-stage-window.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
|
||||
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
|
||||
#include "wayland/clutter-wayland-compositor.h"
|
||||
#endif
|
||||
|
||||
#include <cogl/cogl.h>
|
||||
|
||||
#ifdef CLUTTER_INPUT_X11
|
||||
#include "x11/clutter-backend-x11.h"
|
||||
#endif
|
||||
#ifdef CLUTTER_INPUT_EVDEV
|
||||
#include "evdev/clutter-device-manager-evdev.h"
|
||||
#endif
|
||||
#ifdef CLUTTER_WINDOWING_EGL
|
||||
#include "egl/clutter-backend-eglnative.h"
|
||||
#endif
|
||||
|
||||
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
|
||||
#include <cogl/cogl-wayland-server.h>
|
||||
#include <wayland-server.h>
|
||||
#include "wayland/clutter-wayland-compositor.h"
|
||||
#endif
|
||||
|
||||
#define DEFAULT_FONT_NAME "Sans 10"
|
||||
|
||||
enum
|
||||
@ -67,6 +90,12 @@ G_DEFINE_ABSTRACT_TYPE (ClutterBackend, clutter_backend, G_TYPE_OBJECT)
|
||||
|
||||
static guint backend_signals[LAST_SIGNAL] = { 0, };
|
||||
|
||||
/* Global for being able to specify a compositor side wayland display
|
||||
* pointer before clutter initialization */
|
||||
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
|
||||
static struct wl_display *_wayland_compositor_display;
|
||||
#endif
|
||||
|
||||
static void
|
||||
clutter_backend_dispose (GObject *gobject)
|
||||
{
|
||||
@ -75,22 +104,28 @@ clutter_backend_dispose (GObject *gobject)
|
||||
/* clear the events still in the queue of the main context */
|
||||
_clutter_clear_events_queue ();
|
||||
|
||||
g_clear_object (&backend->dummy_onscreen);
|
||||
if (backend->stage_window)
|
||||
{
|
||||
g_object_remove_weak_pointer (G_OBJECT (backend->stage_window),
|
||||
(gpointer *) &backend->stage_window);
|
||||
backend->stage_window = NULL;
|
||||
}
|
||||
/* remove all event translators */
|
||||
g_clear_pointer (&backend->event_translators, g_list_free);
|
||||
|
||||
g_clear_pointer (&backend->cogl_source, g_source_destroy);
|
||||
g_clear_pointer (&backend->font_name, g_free);
|
||||
g_clear_pointer (&backend->font_options, cairo_font_options_destroy);
|
||||
g_clear_object (&backend->input_method);
|
||||
g_clear_pointer (&backend->dummy_onscreen, cogl_object_unref);
|
||||
|
||||
G_OBJECT_CLASS (clutter_backend_parent_class)->dispose (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_finalize (GObject *gobject)
|
||||
{
|
||||
ClutterBackend *backend = CLUTTER_BACKEND (gobject);
|
||||
|
||||
g_source_destroy (backend->cogl_source);
|
||||
|
||||
g_free (backend->font_name);
|
||||
clutter_backend_set_font_options (backend, NULL);
|
||||
g_clear_object (&backend->input_method);
|
||||
|
||||
G_OBJECT_CLASS (clutter_backend_parent_class)->finalize (gobject);
|
||||
}
|
||||
|
||||
static gfloat
|
||||
get_units_per_em (ClutterBackend *backend,
|
||||
PangoFontDescription *font_desc)
|
||||
@ -189,20 +224,22 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
|
||||
{
|
||||
ClutterBackendClass *klass;
|
||||
CoglSwapChain *swap_chain;
|
||||
GError *internal_error;
|
||||
|
||||
klass = CLUTTER_BACKEND_GET_CLASS (backend);
|
||||
|
||||
swap_chain = NULL;
|
||||
internal_error = NULL;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Creating Cogl renderer");
|
||||
backend->cogl_renderer = klass->get_renderer (backend, error);
|
||||
backend->cogl_renderer = klass->get_renderer (backend, &internal_error);
|
||||
|
||||
if (backend->cogl_renderer == NULL)
|
||||
goto error;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Connecting the renderer");
|
||||
cogl_renderer_set_driver (backend->cogl_renderer, driver_id);
|
||||
if (!cogl_renderer_connect (backend->cogl_renderer, error))
|
||||
if (!cogl_renderer_connect (backend->cogl_renderer, &internal_error))
|
||||
goto error;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Creating Cogl swap chain");
|
||||
@ -214,7 +251,7 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
|
||||
backend->cogl_display = klass->get_display (backend,
|
||||
backend->cogl_renderer,
|
||||
swap_chain,
|
||||
error);
|
||||
&internal_error);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -230,7 +267,7 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
|
||||
*/
|
||||
res = cogl_renderer_check_onscreen_template (backend->cogl_renderer,
|
||||
tmpl,
|
||||
error);
|
||||
&internal_error);
|
||||
|
||||
if (!res)
|
||||
goto error;
|
||||
@ -244,12 +281,17 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
|
||||
if (backend->cogl_display == NULL)
|
||||
goto error;
|
||||
|
||||
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
|
||||
cogl_wayland_display_set_compositor_display (backend->cogl_display,
|
||||
_wayland_compositor_display);
|
||||
#endif
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Setting up the display");
|
||||
if (!cogl_display_setup (backend->cogl_display, error))
|
||||
if (!cogl_display_setup (backend->cogl_display, &internal_error))
|
||||
goto error;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Creating the Cogl context");
|
||||
backend->cogl_context = cogl_context_new (backend->cogl_display, error);
|
||||
backend->cogl_context = cogl_context_new (backend->cogl_display, &internal_error);
|
||||
if (backend->cogl_context == NULL)
|
||||
goto error;
|
||||
|
||||
@ -355,7 +397,7 @@ clutter_backend_real_create_context (ClutterBackend *backend,
|
||||
else
|
||||
g_set_error_literal (error, CLUTTER_INIT_ERROR,
|
||||
CLUTTER_INIT_ERROR_BACKEND,
|
||||
"Unable to initialize the Clutter backend: no available drivers found.");
|
||||
_("Unable to initialize the Clutter backend: no available drivers found."));
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
@ -382,6 +424,14 @@ clutter_backend_real_get_features (ClutterBackend *backend)
|
||||
flags |= CLUTTER_FEATURE_STAGE_STATIC;
|
||||
}
|
||||
|
||||
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE))
|
||||
{
|
||||
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling");
|
||||
flags |= CLUTTER_FEATURE_SWAP_THROTTLE;
|
||||
}
|
||||
else
|
||||
CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling");
|
||||
|
||||
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT))
|
||||
{
|
||||
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers complete events");
|
||||
@ -391,8 +441,23 @@ clutter_backend_real_get_features (ClutterBackend *backend)
|
||||
return flags;
|
||||
}
|
||||
|
||||
static const char *allowed_backends;
|
||||
|
||||
static ClutterBackend * (* custom_backend_func) (void);
|
||||
|
||||
static const struct {
|
||||
const char *name;
|
||||
ClutterBackend * (* create_backend) (void);
|
||||
} available_backends[] = {
|
||||
#ifdef CLUTTER_WINDOWING_X11
|
||||
{ CLUTTER_WINDOWING_X11, clutter_backend_x11_new },
|
||||
#endif
|
||||
#ifdef CLUTTER_WINDOWING_EGL
|
||||
{ CLUTTER_WINDOWING_EGL, clutter_backend_egl_native_new },
|
||||
#endif
|
||||
{ NULL, NULL },
|
||||
};
|
||||
|
||||
void
|
||||
clutter_set_custom_backend_func (ClutterBackend *(* func) (void))
|
||||
{
|
||||
@ -402,23 +467,160 @@ clutter_set_custom_backend_func (ClutterBackend *(* func) (void))
|
||||
ClutterBackend *
|
||||
_clutter_create_backend (void)
|
||||
{
|
||||
const char *backends_list;
|
||||
ClutterBackend *retval;
|
||||
gboolean allow_any;
|
||||
char **backends;
|
||||
int i;
|
||||
|
||||
g_return_val_if_fail (custom_backend_func, NULL);
|
||||
if (custom_backend_func)
|
||||
{
|
||||
retval = custom_backend_func ();
|
||||
|
||||
retval = custom_backend_func ();
|
||||
if (!retval)
|
||||
g_error ("Failed to create custom backend.");
|
||||
if (!retval)
|
||||
g_error ("Failed to create custom backend.");
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
if (allowed_backends == NULL)
|
||||
allowed_backends = "*";
|
||||
|
||||
allow_any = strstr (allowed_backends, "*") != NULL;
|
||||
|
||||
backends_list = g_getenv ("CLUTTER_BACKEND");
|
||||
if (backends_list == NULL)
|
||||
backends_list = allowed_backends;
|
||||
|
||||
backends = g_strsplit (backends_list, ",", 0);
|
||||
|
||||
retval = NULL;
|
||||
|
||||
for (i = 0; retval == NULL && backends[i] != NULL; i++)
|
||||
{
|
||||
const char *backend = backends[i];
|
||||
gboolean is_any = g_str_equal (backend, "*");
|
||||
int j;
|
||||
|
||||
for (j = 0; available_backends[j].name != NULL; j++)
|
||||
{
|
||||
if ((is_any && allow_any) ||
|
||||
(is_any && strstr (allowed_backends, available_backends[j].name)) ||
|
||||
g_str_equal (backend, available_backends[j].name))
|
||||
{
|
||||
retval = available_backends[j].create_backend ();
|
||||
if (retval != NULL)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
g_strfreev (backends);
|
||||
|
||||
if (retval == NULL)
|
||||
g_error ("No default Clutter backend found.");
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_real_init_events (ClutterBackend *backend)
|
||||
{
|
||||
const char *input_backend = NULL;
|
||||
|
||||
input_backend = g_getenv ("CLUTTER_INPUT_BACKEND");
|
||||
if (input_backend != NULL)
|
||||
input_backend = g_intern_string (input_backend);
|
||||
|
||||
#ifdef CLUTTER_INPUT_X11
|
||||
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_X11) &&
|
||||
(input_backend == NULL || input_backend == I_(CLUTTER_INPUT_X11)))
|
||||
{
|
||||
_clutter_backend_x11_events_init (backend);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
#ifdef CLUTTER_INPUT_EVDEV
|
||||
/* Evdev can be used regardless of the windowing system */
|
||||
if ((input_backend != NULL && strcmp (input_backend, CLUTTER_INPUT_EVDEV) == 0)
|
||||
#ifdef CLUTTER_WINDOWING_EGL
|
||||
/* but we do want to always use it for EGL native */
|
||||
|| clutter_check_windowing_backend (CLUTTER_WINDOWING_EGL)
|
||||
#endif
|
||||
)
|
||||
{
|
||||
_clutter_events_evdev_init (backend);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
if (input_backend != NULL)
|
||||
{
|
||||
if (input_backend != I_(CLUTTER_INPUT_NULL))
|
||||
g_error ("Unrecognized input backend '%s'", input_backend);
|
||||
}
|
||||
else
|
||||
g_error ("Unknown input backend");
|
||||
}
|
||||
|
||||
static ClutterDeviceManager *
|
||||
clutter_backend_real_get_device_manager (ClutterBackend *backend)
|
||||
{
|
||||
if (G_UNLIKELY (backend->device_manager == NULL))
|
||||
{
|
||||
g_critical ("No device manager available, expect broken input");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return backend->device_manager;
|
||||
}
|
||||
|
||||
static ClutterKeymap *
|
||||
clutter_backend_real_get_keymap (ClutterBackend *backend)
|
||||
{
|
||||
if (G_UNLIKELY (backend->keymap == NULL))
|
||||
{
|
||||
g_critical ("No keymap available, expect broken keyboard input");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return backend->keymap;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_backend_real_translate_event (ClutterBackend *backend,
|
||||
gpointer native,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
GList *l;
|
||||
|
||||
for (l = backend->event_translators;
|
||||
l != NULL;
|
||||
l = l->next)
|
||||
{
|
||||
ClutterEventTranslator *translator = l->data;
|
||||
ClutterTranslateReturn retval;
|
||||
|
||||
retval = _clutter_event_translator_translate_event (translator,
|
||||
native,
|
||||
event);
|
||||
|
||||
if (retval == CLUTTER_TRANSLATE_QUEUE)
|
||||
return TRUE;
|
||||
|
||||
if (retval == CLUTTER_TRANSLATE_REMOVE)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_class_init (ClutterBackendClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
gobject_class->dispose = clutter_backend_dispose;
|
||||
gobject_class->finalize = clutter_backend_finalize;
|
||||
|
||||
/**
|
||||
* ClutterBackend::resolution-changed:
|
||||
@ -434,7 +636,8 @@ clutter_backend_class_init (ClutterBackendClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterBackendClass, resolution_changed),
|
||||
NULL, NULL, NULL,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -451,7 +654,8 @@ clutter_backend_class_init (ClutterBackendClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterBackendClass, font_changed),
|
||||
NULL, NULL, NULL,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -468,14 +672,19 @@ clutter_backend_class_init (ClutterBackendClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterBackendClass, settings_changed),
|
||||
NULL, NULL, NULL,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
klass->resolution_changed = clutter_backend_real_resolution_changed;
|
||||
klass->font_changed = clutter_backend_real_font_changed;
|
||||
|
||||
klass->init_events = clutter_backend_real_init_events;
|
||||
klass->get_device_manager = clutter_backend_real_get_device_manager;
|
||||
klass->translate_event = clutter_backend_real_translate_event;
|
||||
klass->create_context = clutter_backend_real_create_context;
|
||||
klass->get_features = clutter_backend_real_get_features;
|
||||
klass->get_keymap = clutter_backend_real_get_keymap;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -484,9 +693,7 @@ clutter_backend_init (ClutterBackend *self)
|
||||
self->units_per_em = -1.0;
|
||||
self->units_serial = 1;
|
||||
|
||||
self->dummy_onscreen = NULL;
|
||||
|
||||
self->fallback_resource_scale = 1.f;
|
||||
self->dummy_onscreen = COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
void
|
||||
@ -554,10 +761,6 @@ _clutter_backend_create_stage (ClutterBackend *backend,
|
||||
|
||||
g_assert (CLUTTER_IS_STAGE_WINDOW (stage_window));
|
||||
|
||||
backend->stage_window = stage_window;
|
||||
g_object_add_weak_pointer (G_OBJECT (backend->stage_window),
|
||||
(gpointer *) &backend->stage_window);
|
||||
|
||||
return stage_window;
|
||||
}
|
||||
|
||||
@ -612,6 +815,17 @@ _clutter_backend_get_features (ClutterBackend *backend)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_init_events (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendClass *klass;
|
||||
|
||||
g_assert (CLUTTER_IS_BACKEND (backend));
|
||||
|
||||
klass = CLUTTER_BACKEND_GET_CLASS (backend);
|
||||
klass->init_events (backend);
|
||||
}
|
||||
|
||||
gfloat
|
||||
_clutter_backend_get_units_per_em (ClutterBackend *backend,
|
||||
PangoFontDescription *font_desc)
|
||||
@ -626,6 +840,44 @@ _clutter_backend_get_units_per_em (ClutterBackend *backend,
|
||||
return backend->units_per_em;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_copy_event_data (ClutterBackend *backend,
|
||||
const ClutterEvent *src,
|
||||
ClutterEvent *dest)
|
||||
{
|
||||
ClutterEventExtenderInterface *iface;
|
||||
ClutterBackendClass *klass;
|
||||
|
||||
klass = CLUTTER_BACKEND_GET_CLASS (backend);
|
||||
if (CLUTTER_IS_EVENT_EXTENDER (backend->device_manager))
|
||||
{
|
||||
iface = CLUTTER_EVENT_EXTENDER_GET_IFACE (backend->device_manager);
|
||||
iface->copy_event_data (CLUTTER_EVENT_EXTENDER (backend->device_manager),
|
||||
src, dest);
|
||||
}
|
||||
else if (klass->copy_event_data != NULL)
|
||||
klass->copy_event_data (backend, src, dest);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_free_event_data (ClutterBackend *backend,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
ClutterEventExtenderInterface *iface;
|
||||
ClutterBackendClass *klass;
|
||||
|
||||
klass = CLUTTER_BACKEND_GET_CLASS (backend);
|
||||
|
||||
if (CLUTTER_IS_EVENT_EXTENDER (backend->device_manager))
|
||||
{
|
||||
iface = CLUTTER_EVENT_EXTENDER_GET_IFACE (backend->device_manager);
|
||||
iface->free_event_data (CLUTTER_EVENT_EXTENDER (backend->device_manager),
|
||||
event);
|
||||
}
|
||||
else if (klass->free_event_data != NULL)
|
||||
klass->free_event_data (backend, event);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_get_default_backend:
|
||||
*
|
||||
@ -769,6 +1021,28 @@ _clutter_backend_translate_event (ClutterBackend *backend,
|
||||
event);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_add_event_translator (ClutterBackend *backend,
|
||||
ClutterEventTranslator *translator)
|
||||
{
|
||||
if (g_list_find (backend->event_translators, translator) != NULL)
|
||||
return;
|
||||
|
||||
backend->event_translators =
|
||||
g_list_prepend (backend->event_translators, translator);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_remove_event_translator (ClutterBackend *backend,
|
||||
ClutterEventTranslator *translator)
|
||||
{
|
||||
if (g_list_find (backend->event_translators, translator) == NULL)
|
||||
return;
|
||||
|
||||
backend->event_translators =
|
||||
g_list_remove (backend->event_translators, translator);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_backend_get_cogl_context: (skip)
|
||||
* @backend: a #ClutterBackend
|
||||
@ -795,6 +1069,64 @@ clutter_backend_get_cogl_context (ClutterBackend *backend)
|
||||
return backend->cogl_context;
|
||||
}
|
||||
|
||||
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
|
||||
/**
|
||||
* clutter_wayland_set_compositor_display:
|
||||
* @display: A compositor side struct wl_display pointer
|
||||
*
|
||||
* This informs Clutter of your compositor side Wayland display
|
||||
* object. This must be called before calling clutter_init().
|
||||
*
|
||||
* Since: 1.8
|
||||
* Stability: unstable
|
||||
*/
|
||||
void
|
||||
clutter_wayland_set_compositor_display (void *display)
|
||||
{
|
||||
if (_clutter_context_is_initialized ())
|
||||
{
|
||||
g_warning ("%s() can only be used before calling clutter_init()",
|
||||
G_STRFUNC);
|
||||
return;
|
||||
}
|
||||
|
||||
_wayland_compositor_display = display;
|
||||
}
|
||||
#endif
|
||||
|
||||
PangoDirection
|
||||
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendClass *klass;
|
||||
|
||||
klass = CLUTTER_BACKEND_GET_CLASS (backend);
|
||||
if (klass->get_keymap_direction != NULL)
|
||||
return klass->get_keymap_direction (backend);
|
||||
|
||||
return PANGO_DIRECTION_NEUTRAL;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend)
|
||||
{
|
||||
if (backend->dummy_onscreen == COGL_INVALID_HANDLE)
|
||||
{
|
||||
CoglError *internal_error = NULL;
|
||||
|
||||
backend->dummy_onscreen = cogl_onscreen_new (backend->cogl_context, 1, 1);
|
||||
|
||||
if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (backend->dummy_onscreen),
|
||||
&internal_error))
|
||||
{
|
||||
g_critical ("Unable to create dummy onscreen: %s", internal_error->message);
|
||||
cogl_error_free (internal_error);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
cogl_set_framebuffer (COGL_FRAMEBUFFER (backend->dummy_onscreen));
|
||||
}
|
||||
|
||||
void
|
||||
clutter_set_allowed_drivers (const char *drivers)
|
||||
{
|
||||
@ -807,6 +1139,16 @@ clutter_set_allowed_drivers (const char *drivers)
|
||||
allowed_drivers = g_strdup (drivers);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_backend_bell_notify (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendClass *klass;
|
||||
|
||||
klass = CLUTTER_BACKEND_GET_CLASS (backend);
|
||||
if (klass->bell_notify)
|
||||
klass->bell_notify (backend);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_backend_get_input_method:
|
||||
* @backend: the #CLutterBackend
|
||||
@ -835,50 +1177,16 @@ clutter_backend_set_input_method (ClutterBackend *backend,
|
||||
g_set_object (&backend->input_method, method);
|
||||
}
|
||||
|
||||
ClutterStageWindow *
|
||||
clutter_backend_get_stage_window (ClutterBackend *backend)
|
||||
{
|
||||
return backend->stage_window;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_backend_get_default_seat:
|
||||
* clutter_backend_get_keymap:
|
||||
* @backend: the #ClutterBackend
|
||||
*
|
||||
* Returns the default seat
|
||||
* Gets the keymap used by Clutter
|
||||
*
|
||||
* Returns: (transfer none): the default seat
|
||||
* Returns: (transfer none): the keymap
|
||||
**/
|
||||
ClutterSeat *
|
||||
clutter_backend_get_default_seat (ClutterBackend *backend)
|
||||
ClutterKeymap *
|
||||
clutter_backend_get_keymap (ClutterBackend *backend)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
|
||||
|
||||
return CLUTTER_BACKEND_GET_CLASS (backend)->get_default_seat (backend);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_backend_set_fallback_resource_scale (ClutterBackend *backend,
|
||||
float fallback_resource_scale)
|
||||
{
|
||||
backend->fallback_resource_scale = fallback_resource_scale;
|
||||
}
|
||||
|
||||
float
|
||||
clutter_backend_get_fallback_resource_scale (ClutterBackend *backend)
|
||||
{
|
||||
return backend->fallback_resource_scale;
|
||||
}
|
||||
|
||||
gboolean
|
||||
clutter_backend_is_display_server (ClutterBackend *backend)
|
||||
{
|
||||
return CLUTTER_BACKEND_GET_CLASS (backend)->is_display_server (backend);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_backend_destroy (ClutterBackend *backend)
|
||||
{
|
||||
g_object_run_dispose (G_OBJECT (backend));
|
||||
g_object_unref (backend);
|
||||
return CLUTTER_BACKEND_GET_CLASS (backend)->get_keymap (backend);
|
||||
}
|
||||
|
@ -33,9 +33,9 @@
|
||||
|
||||
#include <cogl/cogl.h>
|
||||
|
||||
#include <clutter/clutter-config.h>
|
||||
#include <clutter/clutter-keymap.h>
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-seat.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
@ -72,6 +72,9 @@ const cairo_font_options_t * clutter_backend_get_font_options (Clutter
|
||||
CLUTTER_EXPORT
|
||||
CoglContext * clutter_backend_get_cogl_context (ClutterBackend *backend);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_backend_bell_notify (ClutterBackend *backend);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputMethod * clutter_backend_get_input_method (ClutterBackend *backend);
|
||||
|
||||
@ -79,7 +82,7 @@ CLUTTER_EXPORT
|
||||
void clutter_backend_set_input_method (ClutterBackend *backend,
|
||||
ClutterInputMethod *method);
|
||||
CLUTTER_EXPORT
|
||||
ClutterSeat * clutter_backend_get_default_seat (ClutterBackend *backend);
|
||||
ClutterKeymap * clutter_backend_get_keymap (ClutterBackend *backend);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -35,7 +35,7 @@
|
||||
#undef CBZ_L2T_INTERPOLATION
|
||||
|
||||
/****************************************************************************
|
||||
* ClutterBezier -- representation of a cubic bezier curve *
|
||||
* ClutterBezier -- represenation of a cubic bezier curve *
|
||||
* (private; a building block for the public bspline object) *
|
||||
****************************************************************************/
|
||||
|
||||
@ -104,7 +104,7 @@ struct _ClutterBezier
|
||||
ClutterBezier *
|
||||
_clutter_bezier_new (void)
|
||||
{
|
||||
return g_new0 (ClutterBezier, 1);
|
||||
return g_slice_new0 (ClutterBezier);
|
||||
}
|
||||
|
||||
void
|
||||
@ -112,7 +112,7 @@ _clutter_bezier_free (ClutterBezier * b)
|
||||
{
|
||||
if (G_LIKELY (b))
|
||||
{
|
||||
g_free (b);
|
||||
g_slice_free (ClutterBezier, b);
|
||||
}
|
||||
}
|
||||
|
||||
@ -213,7 +213,7 @@ sqrti (int number)
|
||||
* algorithm does not calculate the square root, but its reciprocal ('y'
|
||||
* below), which is only at the end turned to the inverse value. In order
|
||||
* for the algorithm to produce satisfactory results, the reciprocal value
|
||||
* must be represented with sufficient precision; the 16.16 we use
|
||||
* must be represented with sufficient precission; the 16.16 we use
|
||||
* elsewhere in clutter is not good enough, and 10.22 is used instead.
|
||||
*/
|
||||
_FixedT x;
|
||||
@ -236,7 +236,7 @@ sqrti (int number)
|
||||
/* Now, we convert the float to 10.22 fixed. We exploit the mechanism
|
||||
* described at http://www.d6.com/users/checker/pdfs/gdmfp.pdf.
|
||||
*
|
||||
* We want 22 bit fraction; a single precision float uses 23 bit
|
||||
* We want 22 bit fraction; a single precission float uses 23 bit
|
||||
* mantisa, so we only need to add 2^(23-22) (no need for the 1.5
|
||||
* multiplier as we are only dealing with positive numbers).
|
||||
*
|
||||
@ -256,7 +256,7 @@ sqrti (int number)
|
||||
flt2.i = (flt2.i >> 11) * (y_1 >> 11);
|
||||
|
||||
/* If the original argument is less than 342, we do another
|
||||
* iteration to improve precision (for arguments >= 342, the single
|
||||
* iteration to improve precission (for arguments >= 342, the single
|
||||
* iteration produces generally better results).
|
||||
*/
|
||||
if (x < 171)
|
||||
|
@ -49,10 +49,10 @@
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include "deprecated/clutter-container.h"
|
||||
#include "deprecated/clutter-bin-layout.h"
|
||||
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-animatable.h"
|
||||
#include "clutter-bin-layout.h"
|
||||
#include "clutter-child-meta.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-enum-types.h"
|
||||
@ -406,7 +406,8 @@ get_actor_align_factor (ClutterActorAlign alignment)
|
||||
static void
|
||||
clutter_bin_layout_allocate (ClutterLayoutManager *manager,
|
||||
ClutterContainer *container,
|
||||
const ClutterActorBox *allocation)
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
gfloat allocation_x, allocation_y;
|
||||
gfloat available_w, available_h;
|
||||
@ -514,7 +515,8 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
|
||||
|
||||
clutter_actor_allocate_align_fill (child, &child_alloc,
|
||||
x_align, y_align,
|
||||
x_fill, y_fill);
|
||||
x_fill, y_fill,
|
||||
flags);
|
||||
}
|
||||
}
|
||||
|
||||
@ -696,3 +698,187 @@ clutter_bin_layout_new (ClutterBinAlignment x_align,
|
||||
"y-align", y_align,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_bin_layout_set_alignment:
|
||||
* @self: a #ClutterBinLayout
|
||||
* @child: (allow-none): a child of @container
|
||||
* @x_align: the horizontal alignment policy to be used for the @child
|
||||
* inside @container
|
||||
* @y_align: the vertical aligment policy to be used on the @child
|
||||
* inside @container
|
||||
*
|
||||
* Sets the horizontal and vertical alignment policies to be applied
|
||||
* to a @child of @self
|
||||
*
|
||||
* If @child is %NULL then the @x_align and @y_align values will
|
||||
* be set as the default alignment policies
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12: Use the #ClutterActor:x-align and
|
||||
* #ClutterActor:y-align properties of #ClutterActor instead.
|
||||
*/
|
||||
void
|
||||
clutter_bin_layout_set_alignment (ClutterBinLayout *self,
|
||||
ClutterActor *child,
|
||||
ClutterBinAlignment x_align,
|
||||
ClutterBinAlignment y_align)
|
||||
{
|
||||
ClutterBinLayoutPrivate *priv;
|
||||
ClutterLayoutManager *manager;
|
||||
ClutterLayoutMeta *meta;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
|
||||
g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child));
|
||||
|
||||
priv = self->priv;
|
||||
|
||||
if (priv->container == NULL)
|
||||
{
|
||||
if (child == NULL)
|
||||
{
|
||||
set_x_align (self, x_align);
|
||||
set_y_align (self, y_align);
|
||||
}
|
||||
else
|
||||
g_warning ("The layout of type '%s' must be associated to "
|
||||
"a ClutterContainer before setting the alignment "
|
||||
"on its children",
|
||||
G_OBJECT_TYPE_NAME (self));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
manager = CLUTTER_LAYOUT_MANAGER (self);
|
||||
meta = clutter_layout_manager_get_child_meta (manager,
|
||||
priv->container,
|
||||
child);
|
||||
g_assert (CLUTTER_IS_BIN_LAYER (meta));
|
||||
|
||||
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
|
||||
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_bin_layout_get_alignment:
|
||||
* @self: a #ClutterBinLayout
|
||||
* @child: (allow-none): a child of @container
|
||||
* @x_align: (out) (allow-none): return location for the horizontal
|
||||
* alignment policy
|
||||
* @y_align: (out) (allow-none): return location for the vertical
|
||||
* alignment policy
|
||||
*
|
||||
* Retrieves the horizontal and vertical alignment policies for
|
||||
* a child of @self
|
||||
*
|
||||
* If @child is %NULL the default alignment policies will be returned
|
||||
* instead
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12: Use the #ClutterActor:x-align and the
|
||||
* #ClutterActor:y-align properties of #ClutterActor instead.
|
||||
*/
|
||||
void
|
||||
clutter_bin_layout_get_alignment (ClutterBinLayout *self,
|
||||
ClutterActor *child,
|
||||
ClutterBinAlignment *x_align,
|
||||
ClutterBinAlignment *y_align)
|
||||
{
|
||||
ClutterBinLayoutPrivate *priv;
|
||||
ClutterLayoutManager *manager;
|
||||
ClutterLayoutMeta *meta;
|
||||
ClutterBinLayer *layer;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
|
||||
|
||||
priv = self->priv;
|
||||
|
||||
if (priv->container == NULL)
|
||||
{
|
||||
if (child == NULL)
|
||||
{
|
||||
if (x_align)
|
||||
*x_align = priv->x_align;
|
||||
|
||||
if (y_align)
|
||||
*y_align = priv->y_align;
|
||||
}
|
||||
else
|
||||
g_warning ("The layout of type '%s' must be associated to "
|
||||
"a ClutterContainer before getting the alignment "
|
||||
"of its children",
|
||||
G_OBJECT_TYPE_NAME (self));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
manager = CLUTTER_LAYOUT_MANAGER (self);
|
||||
meta = clutter_layout_manager_get_child_meta (manager,
|
||||
priv->container,
|
||||
child);
|
||||
g_assert (CLUTTER_IS_BIN_LAYER (meta));
|
||||
|
||||
layer = CLUTTER_BIN_LAYER (meta);
|
||||
|
||||
if (x_align)
|
||||
*x_align = layer->x_align;
|
||||
|
||||
if (y_align)
|
||||
*y_align = layer->y_align;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_bin_layout_add:
|
||||
* @self: a #ClutterBinLayout
|
||||
* @child: a #ClutterActor
|
||||
* @x_align: horizontal alignment policy for @child
|
||||
* @y_align: vertical alignment policy for @child
|
||||
*
|
||||
* Adds a #ClutterActor to the container using @self and
|
||||
* sets the alignment policies for it
|
||||
*
|
||||
* This function is equivalent to clutter_container_add_actor()
|
||||
* and clutter_layout_manager_child_set_property() but it does not
|
||||
* require a pointer to the #ClutterContainer associated to the
|
||||
* #ClutterBinLayout
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12: Use clutter_actor_add_child() instead.
|
||||
*/
|
||||
void
|
||||
clutter_bin_layout_add (ClutterBinLayout *self,
|
||||
ClutterActor *child,
|
||||
ClutterBinAlignment x_align,
|
||||
ClutterBinAlignment y_align)
|
||||
{
|
||||
ClutterBinLayoutPrivate *priv;
|
||||
ClutterLayoutManager *manager;
|
||||
ClutterLayoutMeta *meta;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (child));
|
||||
|
||||
priv = self->priv;
|
||||
|
||||
if (priv->container == NULL)
|
||||
{
|
||||
g_warning ("The layout of type '%s' must be associated to "
|
||||
"a ClutterContainer before adding children",
|
||||
G_OBJECT_TYPE_NAME (self));
|
||||
return;
|
||||
}
|
||||
|
||||
clutter_container_add_actor (priv->container, child);
|
||||
|
||||
manager = CLUTTER_LAYOUT_MANAGER (self);
|
||||
meta = clutter_layout_manager_get_child_meta (manager,
|
||||
priv->container,
|
||||
child);
|
||||
g_assert (CLUTTER_IS_BIN_LAYER (meta));
|
||||
|
||||
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
|
||||
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
|
||||
}
|
||||
|
@ -38,14 +38,12 @@
|
||||
*
|
||||
* |[<!-- language="C" -->
|
||||
* // source
|
||||
* rect[0] = clutter_actor_new ();
|
||||
* clutter_actor_set_background_color (rect[0], &red_color);
|
||||
* rect[0] = clutter_rectangle_new_with_color (&red_color);
|
||||
* clutter_actor_set_position (rect[0], x_pos, y_pos);
|
||||
* clutter_actor_set_size (rect[0], 100, 100);
|
||||
*
|
||||
* // second rectangle
|
||||
* rect[1] = clutter_actor_new ();
|
||||
* clutter_actor_set_background_color (rect[1], &green_color);
|
||||
* rect[1] = clutter_rectangle_new_with_color (&green_color);
|
||||
* clutter_actor_set_size (rect[1], 100, 100);
|
||||
* clutter_actor_set_opacity (rect[1], 0);
|
||||
*
|
||||
@ -55,8 +53,7 @@
|
||||
* clutter_actor_add_constraint_with_name (rect[1], "green-y", constraint);
|
||||
*
|
||||
* // third rectangle
|
||||
* rect[2] = clutter_actor_new ();
|
||||
* clutter_actor_set_background_color (rect[2], &blue_color);
|
||||
* rect[2] = clutter_rectangle_new_with_color (&blue_color);
|
||||
* clutter_actor_set_size (rect[2], 100, 100);
|
||||
* clutter_actor_set_opacity (rect[2], 0);
|
||||
*
|
||||
@ -147,58 +144,6 @@ source_destroyed (ClutterActor *actor,
|
||||
bind->source = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_bind_constraint_update_preferred_size (ClutterConstraint *constraint,
|
||||
ClutterActor *actor,
|
||||
ClutterOrientation direction,
|
||||
float for_size,
|
||||
float *minimum_size,
|
||||
float *natural_size)
|
||||
{
|
||||
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
|
||||
float source_min, source_nat;
|
||||
|
||||
if (bind->source == NULL)
|
||||
return;
|
||||
|
||||
/* only these bindings affect the preferred size */
|
||||
if (!(bind->coordinate == CLUTTER_BIND_WIDTH ||
|
||||
bind->coordinate == CLUTTER_BIND_HEIGHT ||
|
||||
bind->coordinate == CLUTTER_BIND_SIZE ||
|
||||
bind->coordinate == CLUTTER_BIND_ALL))
|
||||
return;
|
||||
|
||||
if (clutter_actor_contains (bind->source, actor))
|
||||
return;
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case CLUTTER_ORIENTATION_HORIZONTAL:
|
||||
if (bind->coordinate != CLUTTER_BIND_HEIGHT)
|
||||
{
|
||||
clutter_actor_get_preferred_width (bind->source, for_size,
|
||||
&source_min,
|
||||
&source_nat);
|
||||
|
||||
*minimum_size = source_min;
|
||||
*natural_size = source_nat;
|
||||
}
|
||||
break;
|
||||
|
||||
case CLUTTER_ORIENTATION_VERTICAL:
|
||||
if (bind->coordinate != CLUTTER_BIND_WIDTH)
|
||||
{
|
||||
clutter_actor_get_preferred_height (bind->source, for_size,
|
||||
&source_min,
|
||||
&source_nat);
|
||||
|
||||
*minimum_size = source_min;
|
||||
*natural_size = source_nat;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
|
||||
ClutterActor *actor,
|
||||
@ -207,9 +152,7 @@ clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
|
||||
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
|
||||
gfloat source_width, source_height;
|
||||
gfloat actor_width, actor_height;
|
||||
graphene_point3d_t source_position;
|
||||
|
||||
source_position = GRAPHENE_POINT3D_INIT (0.f, 0.f, 0.f);
|
||||
ClutterVertex source_position = { 0., };
|
||||
|
||||
if (bind->source == NULL)
|
||||
return;
|
||||
@ -383,8 +326,6 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
|
||||
meta_class->set_actor = clutter_bind_constraint_set_actor;
|
||||
|
||||
constraint_class->update_allocation = clutter_bind_constraint_update_allocation;
|
||||
constraint_class->update_preferred_size = clutter_bind_constraint_update_preferred_size;
|
||||
|
||||
/**
|
||||
* ClutterBindConstraint:source:
|
||||
*
|
||||
|
@ -189,7 +189,7 @@ binding_entry_new (const gchar *name,
|
||||
|
||||
modifiers = modifiers & BINDING_MOD_MASK;
|
||||
|
||||
entry = g_new0 (ClutterBindingEntry, 1);
|
||||
entry = g_slice_new (ClutterBindingEntry);
|
||||
entry->key_val = key_val;
|
||||
entry->modifiers = modifiers;
|
||||
entry->name = (gchar *) g_intern_string (name);
|
||||
@ -221,7 +221,7 @@ binding_entry_free (gpointer data)
|
||||
|
||||
g_closure_unref (entry->closure);
|
||||
|
||||
g_free (entry);
|
||||
g_slice_free (ClutterBindingEntry, entry);
|
||||
}
|
||||
}
|
||||
|
||||
@ -235,7 +235,8 @@ clutter_binding_pool_finalize (GObject *gobject)
|
||||
|
||||
g_hash_table_destroy (pool->entries_hash);
|
||||
|
||||
g_slist_free_full (pool->entries, (GDestroyNotify) binding_entry_free);
|
||||
g_slist_foreach (pool->entries, (GFunc) binding_entry_free, NULL);
|
||||
g_slist_free (pool->entries);
|
||||
|
||||
G_OBJECT_CLASS (clutter_binding_pool_parent_class)->finalize (gobject);
|
||||
}
|
||||
|
@ -39,6 +39,8 @@
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_ENABLE_EXPERIMENTAL_API
|
||||
|
||||
#include "clutter-blur-effect.h"
|
||||
|
||||
#include "cogl/cogl.h"
|
||||
@ -79,6 +81,9 @@ struct _ClutterBlurEffect
|
||||
|
||||
gint pixel_step_uniform;
|
||||
|
||||
gint tex_width;
|
||||
gint tex_height;
|
||||
|
||||
CoglPipeline *pipeline;
|
||||
};
|
||||
|
||||
@ -93,42 +98,19 @@ G_DEFINE_TYPE (ClutterBlurEffect,
|
||||
clutter_blur_effect,
|
||||
CLUTTER_TYPE_OFFSCREEN_EFFECT);
|
||||
|
||||
static CoglPipeline *
|
||||
clutter_blur_effect_create_pipeline (ClutterOffscreenEffect *effect,
|
||||
CoglTexture *texture)
|
||||
{
|
||||
ClutterBlurEffect *blur_effect = CLUTTER_BLUR_EFFECT (effect);
|
||||
|
||||
if (blur_effect->pixel_step_uniform > -1)
|
||||
{
|
||||
float pixel_step[2];
|
||||
int tex_width, tex_height;
|
||||
|
||||
tex_width = cogl_texture_get_width (texture);
|
||||
tex_height = cogl_texture_get_height (texture);
|
||||
|
||||
pixel_step[0] = 1.0f / tex_width;
|
||||
pixel_step[1] = 1.0f / tex_height;
|
||||
|
||||
cogl_pipeline_set_uniform_float (blur_effect->pipeline,
|
||||
blur_effect->pixel_step_uniform,
|
||||
2, /* n_components */
|
||||
1, /* count */
|
||||
pixel_step);
|
||||
}
|
||||
|
||||
cogl_pipeline_set_layer_texture (blur_effect->pipeline, 0, texture);
|
||||
|
||||
return cogl_object_ref (blur_effect->pipeline);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_blur_effect_pre_paint (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context)
|
||||
clutter_blur_effect_pre_paint (ClutterEffect *effect)
|
||||
{
|
||||
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
|
||||
ClutterEffectClass *parent_class;
|
||||
|
||||
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
|
||||
return FALSE;
|
||||
|
||||
self->actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
|
||||
if (self->actor == NULL)
|
||||
return FALSE;
|
||||
|
||||
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
|
||||
{
|
||||
/* if we don't have support for GLSL shaders then we
|
||||
@ -142,15 +124,65 @@ clutter_blur_effect_pre_paint (ClutterEffect *effect,
|
||||
}
|
||||
|
||||
parent_class = CLUTTER_EFFECT_CLASS (clutter_blur_effect_parent_class);
|
||||
return parent_class->pre_paint (effect, node, paint_context);
|
||||
if (parent_class->pre_paint (effect))
|
||||
{
|
||||
ClutterOffscreenEffect *offscreen_effect =
|
||||
CLUTTER_OFFSCREEN_EFFECT (effect);
|
||||
CoglHandle texture;
|
||||
|
||||
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
|
||||
self->tex_width = cogl_texture_get_width (texture);
|
||||
self->tex_height = cogl_texture_get_height (texture);
|
||||
|
||||
if (self->pixel_step_uniform > -1)
|
||||
{
|
||||
gfloat pixel_step[2];
|
||||
|
||||
pixel_step[0] = 1.0f / self->tex_width;
|
||||
pixel_step[1] = 1.0f / self->tex_height;
|
||||
|
||||
cogl_pipeline_set_uniform_float (self->pipeline,
|
||||
self->pixel_step_uniform,
|
||||
2, /* n_components */
|
||||
1, /* count */
|
||||
pixel_step);
|
||||
}
|
||||
|
||||
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
{
|
||||
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
guint8 paint_opacity;
|
||||
|
||||
paint_opacity = clutter_actor_get_paint_opacity (self->actor);
|
||||
|
||||
cogl_pipeline_set_color4ub (self->pipeline,
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity);
|
||||
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
self->pipeline,
|
||||
0, 0,
|
||||
self->tex_width, self->tex_height);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_blur_effect_modify_paint_volume (ClutterEffect *effect,
|
||||
ClutterPaintVolume *volume)
|
||||
clutter_blur_effect_get_paint_volume (ClutterEffect *effect,
|
||||
ClutterPaintVolume *volume)
|
||||
{
|
||||
gfloat cur_width, cur_height;
|
||||
graphene_point3d_t origin;
|
||||
ClutterVertex origin;
|
||||
|
||||
clutter_paint_volume_get_origin (volume, &origin);
|
||||
cur_width = clutter_paint_volume_get_width (volume);
|
||||
@ -191,10 +223,10 @@ clutter_blur_effect_class_init (ClutterBlurEffectClass *klass)
|
||||
gobject_class->dispose = clutter_blur_effect_dispose;
|
||||
|
||||
effect_class->pre_paint = clutter_blur_effect_pre_paint;
|
||||
effect_class->modify_paint_volume = clutter_blur_effect_modify_paint_volume;
|
||||
effect_class->get_paint_volume = clutter_blur_effect_get_paint_volume;
|
||||
|
||||
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
|
||||
offscreen_class->create_pipeline = clutter_blur_effect_create_pipeline;
|
||||
offscreen_class->paint_target = clutter_blur_effect_paint_target;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -217,7 +249,9 @@ clutter_blur_effect_init (ClutterBlurEffect *self)
|
||||
cogl_pipeline_add_layer_snippet (klass->base_pipeline, 0, snippet);
|
||||
cogl_object_unref (snippet);
|
||||
|
||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
|
||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
|
||||
0, /* layer number */
|
||||
COGL_TEXTURE_TYPE_2D);
|
||||
}
|
||||
|
||||
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
||||
|
@ -1,40 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2020 Endless OS Foundation, LLC
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CLUTTER_BLUR_PRIVATE_H
|
||||
#define CLUTTER_BLUR_PRIVATE_H
|
||||
|
||||
#include <glib-object.h>
|
||||
|
||||
#include <cogl/cogl.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
typedef struct _ClutterBlur ClutterBlur;
|
||||
|
||||
ClutterBlur * clutter_blur_new (CoglTexture *texture,
|
||||
float sigma);
|
||||
|
||||
void clutter_blur_apply (ClutterBlur *blur);
|
||||
|
||||
CoglTexture * clutter_blur_get_texture (ClutterBlur *blur);
|
||||
|
||||
void clutter_blur_free (ClutterBlur *blur);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* CLUTTER_BLUR_PRIVATE_H */
|
@ -1,431 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2020 Endless OS Foundation, LLC
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "clutter-blur-private.h"
|
||||
|
||||
#include "clutter-backend.h"
|
||||
|
||||
/**
|
||||
* SECTION:clutter-blur
|
||||
* @short_description: Blur textures
|
||||
*
|
||||
* #ClutterBlur is a moderately fast gaussian blur implementation.
|
||||
*
|
||||
* # Optimizations
|
||||
*
|
||||
* There are a number of optimizations in place to make this blur implementation
|
||||
* real-time. All in all, the implementation performs best when using large
|
||||
* blur-radii that allow downscaling the texture to smaller sizes, at small
|
||||
* radii where no downscaling is possible this can easily halve the framerate.
|
||||
*
|
||||
* ## Multipass
|
||||
*
|
||||
* It is implemented in 2 passes: vertical and horizontal.
|
||||
*
|
||||
* ## Downscaling
|
||||
*
|
||||
* #ClutterBlur uses dynamic downscaling to speed up blurring. Downscaling
|
||||
* happens in factors of 2 (the image is downscaled either by 2, 4, 8, 16, …)
|
||||
* and depends on the blur radius, the texture size, among others.
|
||||
*
|
||||
* The texture is drawn into a downscaled framebuffer; the blur passes are
|
||||
* applied on the downscaled texture contents; and finally, the blurred
|
||||
* contents are drawn
|
||||
* upscaled again.
|
||||
*
|
||||
* ## Hardware Interpolation
|
||||
*
|
||||
* This blur implementation cuts down the number of sampling operations by
|
||||
* exploiting the hardware interpolation that is performed when sampling between
|
||||
* pixel boundaries. This technique is described at:
|
||||
*
|
||||
* http://rastergrid.com/blog/2010/09/efficient-gaussian-blur-with-linear-sampling/
|
||||
*
|
||||
* ## Incremental gauss-factor calculation
|
||||
*
|
||||
* The kernel values for the gaussian kernel are computed incrementally instead
|
||||
* of running the expensive calculations multiple times inside the blur shader.
|
||||
* The implementation is based on the algorithm presented by K. Turkowski in
|
||||
* GPU Gems 3, chapter 40:
|
||||
*
|
||||
* https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html
|
||||
*
|
||||
*/
|
||||
|
||||
static const char *gaussian_blur_glsl_declarations =
|
||||
"uniform float sigma; \n"
|
||||
"uniform float pixel_step; \n"
|
||||
"uniform vec2 direction; \n";
|
||||
|
||||
static const char *gaussian_blur_glsl =
|
||||
" vec2 uv = vec2 (cogl_tex_coord.st); \n"
|
||||
" \n"
|
||||
" vec3 gauss_coefficient; \n"
|
||||
" gauss_coefficient.x = 1.0 / (sqrt (2.0 * 3.14159265) * sigma); \n"
|
||||
" gauss_coefficient.y = exp (-0.5 / (sigma * sigma)); \n"
|
||||
" gauss_coefficient.z = gauss_coefficient.y * gauss_coefficient.y; \n"
|
||||
" \n"
|
||||
" float gauss_coefficient_total = gauss_coefficient.x; \n"
|
||||
" \n"
|
||||
" vec4 ret = texture2D (cogl_sampler, uv) * gauss_coefficient.x; \n"
|
||||
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
|
||||
" \n"
|
||||
" int n_steps = int (ceil (1.5 * sigma)) * 2; \n"
|
||||
" \n"
|
||||
" for (int i = 1; i <= n_steps; i += 2) { \n"
|
||||
" float coefficient_subtotal = gauss_coefficient.x; \n"
|
||||
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
|
||||
" coefficient_subtotal += gauss_coefficient.x; \n"
|
||||
" \n"
|
||||
" float gauss_ratio = gauss_coefficient.x / coefficient_subtotal; \n"
|
||||
" \n"
|
||||
" float foffset = float (i) + gauss_ratio; \n"
|
||||
" vec2 offset = direction * foffset * pixel_step; \n"
|
||||
" \n"
|
||||
" ret += texture2D (cogl_sampler, uv + offset) * coefficient_subtotal; \n"
|
||||
" ret += texture2D (cogl_sampler, uv - offset) * coefficient_subtotal; \n"
|
||||
" \n"
|
||||
" gauss_coefficient_total += 2.0 * coefficient_subtotal; \n"
|
||||
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
|
||||
" } \n"
|
||||
" \n"
|
||||
" cogl_texel = ret / gauss_coefficient_total; \n";
|
||||
|
||||
#define MIN_DOWNSCALE_SIZE 256.f
|
||||
#define MAX_SIGMA 6.f
|
||||
|
||||
enum
|
||||
{
|
||||
VERTICAL,
|
||||
HORIZONTAL,
|
||||
};
|
||||
|
||||
typedef struct
|
||||
{
|
||||
CoglFramebuffer *framebuffer;
|
||||
CoglPipeline *pipeline;
|
||||
CoglTexture *texture;
|
||||
int orientation;
|
||||
} BlurPass;
|
||||
|
||||
struct _ClutterBlur
|
||||
{
|
||||
CoglTexture *source_texture;
|
||||
float sigma;
|
||||
float downscale_factor;
|
||||
|
||||
BlurPass pass[2];
|
||||
};
|
||||
|
||||
static CoglPipeline*
|
||||
create_blur_pipeline (void)
|
||||
{
|
||||
static CoglPipelineKey blur_pipeline_key = "clutter-blur-pipeline-private";
|
||||
CoglContext *ctx =
|
||||
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||
CoglPipeline *blur_pipeline;
|
||||
|
||||
blur_pipeline =
|
||||
cogl_context_get_named_pipeline (ctx, &blur_pipeline_key);
|
||||
|
||||
if (G_UNLIKELY (blur_pipeline == NULL))
|
||||
{
|
||||
CoglSnippet *snippet;
|
||||
|
||||
blur_pipeline = cogl_pipeline_new (ctx);
|
||||
cogl_pipeline_set_layer_null_texture (blur_pipeline, 0);
|
||||
cogl_pipeline_set_layer_filters (blur_pipeline,
|
||||
0,
|
||||
COGL_PIPELINE_FILTER_LINEAR,
|
||||
COGL_PIPELINE_FILTER_LINEAR);
|
||||
cogl_pipeline_set_layer_wrap_mode (blur_pipeline,
|
||||
0,
|
||||
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
|
||||
|
||||
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_TEXTURE_LOOKUP,
|
||||
gaussian_blur_glsl_declarations,
|
||||
NULL);
|
||||
cogl_snippet_set_replace (snippet, gaussian_blur_glsl);
|
||||
cogl_pipeline_add_layer_snippet (blur_pipeline, 0, snippet);
|
||||
cogl_object_unref (snippet);
|
||||
|
||||
cogl_context_set_named_pipeline (ctx, &blur_pipeline_key, blur_pipeline);
|
||||
}
|
||||
|
||||
return cogl_pipeline_copy (blur_pipeline);
|
||||
}
|
||||
|
||||
static void
|
||||
update_blur_uniforms (ClutterBlur *blur,
|
||||
BlurPass *pass)
|
||||
{
|
||||
gboolean vertical = pass->orientation == VERTICAL;
|
||||
int sigma_uniform;
|
||||
int pixel_step_uniform;
|
||||
int direction_uniform;
|
||||
|
||||
pixel_step_uniform =
|
||||
cogl_pipeline_get_uniform_location (pass->pipeline, "pixel_step");
|
||||
if (pixel_step_uniform > -1)
|
||||
{
|
||||
float pixel_step;
|
||||
|
||||
if (vertical)
|
||||
pixel_step = 1.f / cogl_texture_get_height (pass->texture);
|
||||
else
|
||||
pixel_step = 1.f / cogl_texture_get_width (pass->texture);
|
||||
|
||||
cogl_pipeline_set_uniform_1f (pass->pipeline,
|
||||
pixel_step_uniform,
|
||||
pixel_step);
|
||||
}
|
||||
|
||||
sigma_uniform = cogl_pipeline_get_uniform_location (pass->pipeline, "sigma");
|
||||
if (sigma_uniform > -1)
|
||||
{
|
||||
cogl_pipeline_set_uniform_1f (pass->pipeline,
|
||||
sigma_uniform,
|
||||
blur->sigma / blur->downscale_factor);
|
||||
}
|
||||
|
||||
direction_uniform =
|
||||
cogl_pipeline_get_uniform_location (pass->pipeline, "direction");
|
||||
if (direction_uniform > -1)
|
||||
{
|
||||
gboolean horizontal = !vertical;
|
||||
float direction[2] = {
|
||||
horizontal,
|
||||
vertical,
|
||||
};
|
||||
|
||||
cogl_pipeline_set_uniform_float (pass->pipeline,
|
||||
direction_uniform,
|
||||
2, 1,
|
||||
direction);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
create_fbo (ClutterBlur *blur,
|
||||
BlurPass *pass)
|
||||
{
|
||||
CoglContext *ctx =
|
||||
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||
float scaled_height;
|
||||
float scaled_width;
|
||||
float height;
|
||||
float width;
|
||||
|
||||
g_clear_pointer (&pass->texture, cogl_object_unref);
|
||||
g_clear_object (&pass->framebuffer);
|
||||
|
||||
width = cogl_texture_get_width (blur->source_texture);
|
||||
height = cogl_texture_get_height (blur->source_texture);
|
||||
scaled_width = floorf (width / blur->downscale_factor);
|
||||
scaled_height = floorf (height / blur->downscale_factor);
|
||||
|
||||
pass->texture = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx,
|
||||
scaled_width,
|
||||
scaled_height));
|
||||
if (!pass->texture)
|
||||
return FALSE;
|
||||
|
||||
pass->framebuffer =
|
||||
COGL_FRAMEBUFFER (cogl_offscreen_new_with_texture (pass->texture));
|
||||
if (!pass->framebuffer)
|
||||
{
|
||||
g_warning ("%s: Unable to create an Offscreen buffer", G_STRLOC);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
cogl_framebuffer_orthographic (pass->framebuffer,
|
||||
0.0, 0.0,
|
||||
scaled_width,
|
||||
scaled_height,
|
||||
0.0, 1.0);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
setup_blur_pass (ClutterBlur *blur,
|
||||
BlurPass *pass,
|
||||
int orientation,
|
||||
CoglTexture *texture)
|
||||
{
|
||||
pass->orientation = orientation;
|
||||
pass->pipeline = create_blur_pipeline ();
|
||||
cogl_pipeline_set_layer_texture (pass->pipeline, 0, texture);
|
||||
|
||||
if (!create_fbo (blur, pass))
|
||||
return FALSE;
|
||||
|
||||
update_blur_uniforms (blur, pass);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static float
|
||||
calculate_downscale_factor (float width,
|
||||
float height,
|
||||
float sigma)
|
||||
{
|
||||
float downscale_factor = 1.f;
|
||||
float scaled_width = width;
|
||||
float scaled_height = height;
|
||||
float scaled_sigma = sigma;
|
||||
|
||||
/* This is the algorithm used by Firefox; keep downscaling until either the
|
||||
* blur radius is lower than the threshold, or the downscaled texture is too
|
||||
* small.
|
||||
*/
|
||||
while (scaled_sigma > MAX_SIGMA &&
|
||||
scaled_width > MIN_DOWNSCALE_SIZE &&
|
||||
scaled_height > MIN_DOWNSCALE_SIZE)
|
||||
{
|
||||
downscale_factor *= 2.f;
|
||||
|
||||
scaled_width = width / downscale_factor;
|
||||
scaled_height = height / downscale_factor;
|
||||
scaled_sigma = sigma / downscale_factor;
|
||||
}
|
||||
|
||||
return downscale_factor;
|
||||
}
|
||||
|
||||
static void
|
||||
apply_blur_pass (BlurPass *pass)
|
||||
{
|
||||
CoglColor transparent;
|
||||
|
||||
cogl_color_init_from_4ub (&transparent, 0, 0, 0, 0);
|
||||
|
||||
cogl_framebuffer_clear (pass->framebuffer,
|
||||
COGL_BUFFER_BIT_COLOR,
|
||||
&transparent);
|
||||
|
||||
cogl_framebuffer_draw_rectangle (pass->framebuffer,
|
||||
pass->pipeline,
|
||||
0, 0,
|
||||
cogl_texture_get_width (pass->texture),
|
||||
cogl_texture_get_height (pass->texture));
|
||||
}
|
||||
|
||||
static void
|
||||
clear_blur_pass (BlurPass *pass)
|
||||
{
|
||||
g_clear_pointer (&pass->pipeline, cogl_object_unref);
|
||||
g_clear_pointer (&pass->texture, cogl_object_unref);
|
||||
g_clear_object (&pass->framebuffer);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_blur_new:
|
||||
* @texture: a #CoglTexture
|
||||
* @sigma: blur sigma
|
||||
*
|
||||
* Creates a new #ClutterBlur.
|
||||
*
|
||||
* Returns: (transfer full) (nullable): A newly created #ClutterBlur
|
||||
*/
|
||||
ClutterBlur *
|
||||
clutter_blur_new (CoglTexture *texture,
|
||||
float sigma)
|
||||
{
|
||||
ClutterBlur *blur;
|
||||
unsigned int height;
|
||||
unsigned int width;
|
||||
BlurPass *hpass;
|
||||
BlurPass *vpass;
|
||||
|
||||
g_return_val_if_fail (texture != NULL, NULL);
|
||||
g_return_val_if_fail (sigma >= 0.0, NULL);
|
||||
|
||||
width = cogl_texture_get_width (texture);
|
||||
height = cogl_texture_get_height (texture);
|
||||
|
||||
blur = g_new0 (ClutterBlur, 1);
|
||||
blur->sigma = sigma;
|
||||
blur->source_texture = cogl_object_ref (texture);
|
||||
blur->downscale_factor = calculate_downscale_factor (width, height, sigma);
|
||||
|
||||
if (G_APPROX_VALUE (sigma, 0.0, FLT_EPSILON))
|
||||
goto out;
|
||||
|
||||
vpass = &blur->pass[VERTICAL];
|
||||
hpass = &blur->pass[HORIZONTAL];
|
||||
|
||||
if (!setup_blur_pass (blur, vpass, VERTICAL, texture) ||
|
||||
!setup_blur_pass (blur, hpass, HORIZONTAL, vpass->texture))
|
||||
{
|
||||
clutter_blur_free (blur);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
out:
|
||||
return g_steal_pointer (&blur);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_blur_apply:
|
||||
* @blur: a #ClutterBlur
|
||||
*
|
||||
* Applies the blur. The resulting texture can be retrieved by
|
||||
* clutter_blur_get_texture().
|
||||
*/
|
||||
void
|
||||
clutter_blur_apply (ClutterBlur *blur)
|
||||
{
|
||||
if (G_APPROX_VALUE (blur->sigma, 0.0, FLT_EPSILON))
|
||||
return;
|
||||
|
||||
apply_blur_pass (&blur->pass[VERTICAL]);
|
||||
apply_blur_pass (&blur->pass[HORIZONTAL]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_blur_get_texture:
|
||||
* @blur: a #ClutterBlur
|
||||
*
|
||||
* Retrieves the texture where the blurred contents are stored. The
|
||||
* contents are undefined until clutter_blur_apply() is called.
|
||||
*
|
||||
* Returns: (transfer none): a #CoglTexture
|
||||
*/
|
||||
CoglTexture *
|
||||
clutter_blur_get_texture (ClutterBlur *blur)
|
||||
{
|
||||
if (G_APPROX_VALUE (blur->sigma, 0.0, FLT_EPSILON))
|
||||
return blur->source_texture;
|
||||
else
|
||||
return blur->pass[HORIZONTAL].texture;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_blur_free:
|
||||
* @blur: A #ClutterBlur
|
||||
*
|
||||
* Frees @blur.
|
||||
*/
|
||||
void
|
||||
clutter_blur_free (ClutterBlur *blur)
|
||||
{
|
||||
g_assert (blur);
|
||||
|
||||
clear_blur_pass (&blur->pass[VERTICAL]);
|
||||
clear_blur_pass (&blur->pass[HORIZONTAL]);
|
||||
cogl_clear_object (&blur->source_texture);
|
||||
g_free (blur);
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -105,6 +105,64 @@ void clutter_box_layout_set_pack_start (ClutterBoxLayou
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_box_layout_set_orientation)
|
||||
void clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
|
||||
gboolean vertical);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_box_layout_get_orientation)
|
||||
gboolean clutter_box_layout_get_vertical (ClutterBoxLayout *layout);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_box_layout_pack (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean expand,
|
||||
gboolean x_fill,
|
||||
gboolean y_fill,
|
||||
ClutterBoxAlignment x_align,
|
||||
ClutterBoxAlignment y_align);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
ClutterBoxAlignment x_align,
|
||||
ClutterBoxAlignment y_align);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
ClutterBoxAlignment *x_align,
|
||||
ClutterBoxAlignment *y_align);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_fill (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean x_fill,
|
||||
gboolean y_fill);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_get_fill (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean *x_fill,
|
||||
gboolean *y_fill);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_expand (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean expand);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_box_layout_get_expand (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_use_animations (ClutterBoxLayout *layout,
|
||||
gboolean animate);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_box_layout_get_use_animations (ClutterBoxLayout *layout);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
|
||||
gulong mode);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
|
||||
guint msecs);
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BOX_LAYOUT_H__ */
|
||||
|
@ -41,6 +41,8 @@
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#define CLUTTER_ENABLE_EXPERIMENTAL_API
|
||||
|
||||
#include "clutter-brightness-contrast-effect.h"
|
||||
|
||||
#include <cogl/cogl.h>
|
||||
@ -67,6 +69,9 @@ struct _ClutterBrightnessContrastEffect
|
||||
gint brightness_offset_uniform;
|
||||
gint contrast_uniform;
|
||||
|
||||
gint tex_width;
|
||||
gint tex_height;
|
||||
|
||||
CoglPipeline *pipeline;
|
||||
};
|
||||
|
||||
@ -116,34 +121,23 @@ G_DEFINE_TYPE (ClutterBrightnessContrastEffect,
|
||||
static gboolean
|
||||
will_have_no_effect (ClutterBrightnessContrastEffect *self)
|
||||
{
|
||||
return (G_APPROX_VALUE (self->brightness_red, no_change, FLT_EPSILON) &&
|
||||
G_APPROX_VALUE (self->brightness_green, no_change, FLT_EPSILON) &&
|
||||
G_APPROX_VALUE (self->brightness_blue, no_change, FLT_EPSILON) &&
|
||||
G_APPROX_VALUE (self->contrast_red, no_change, FLT_EPSILON) &&
|
||||
G_APPROX_VALUE (self->contrast_green, no_change, FLT_EPSILON) &&
|
||||
G_APPROX_VALUE (self->contrast_blue, no_change, FLT_EPSILON));
|
||||
}
|
||||
|
||||
static CoglPipeline *
|
||||
clutter_brightness_contrast_effect_create_pipeline (ClutterOffscreenEffect *effect,
|
||||
CoglTexture *texture)
|
||||
{
|
||||
ClutterBrightnessContrastEffect *self =
|
||||
CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
|
||||
|
||||
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
|
||||
|
||||
return cogl_object_ref (self->pipeline);
|
||||
return (self->brightness_red == no_change &&
|
||||
self->brightness_green == no_change &&
|
||||
self->brightness_blue == no_change &&
|
||||
self->contrast_red == no_change &&
|
||||
self->contrast_green == no_change &&
|
||||
self->contrast_blue == no_change);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context)
|
||||
clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect)
|
||||
{
|
||||
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
|
||||
ClutterEffectClass *parent_class;
|
||||
|
||||
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
|
||||
return FALSE;
|
||||
|
||||
if (will_have_no_effect (self))
|
||||
return FALSE;
|
||||
|
||||
@ -162,8 +156,45 @@ clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
|
||||
|
||||
parent_class =
|
||||
CLUTTER_EFFECT_CLASS (clutter_brightness_contrast_effect_parent_class);
|
||||
if (parent_class->pre_paint (effect))
|
||||
{
|
||||
ClutterOffscreenEffect *offscreen_effect =
|
||||
CLUTTER_OFFSCREEN_EFFECT (effect);
|
||||
CoglHandle texture;
|
||||
|
||||
return parent_class->pre_paint (effect, node, paint_context);
|
||||
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
|
||||
self->tex_width = cogl_texture_get_width (texture);
|
||||
self->tex_height = cogl_texture_get_height (texture);
|
||||
|
||||
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
{
|
||||
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
ClutterActor *actor;
|
||||
guint8 paint_opacity;
|
||||
|
||||
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
|
||||
paint_opacity = clutter_actor_get_paint_opacity (actor);
|
||||
|
||||
cogl_pipeline_set_color4ub (self->pipeline,
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity);
|
||||
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
self->pipeline,
|
||||
0, 0,
|
||||
self->tex_width, self->tex_height);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -263,7 +294,7 @@ clutter_brightness_contrast_effect_class_init (ClutterBrightnessContrastEffectCl
|
||||
ClutterOffscreenEffectClass *offscreen_class;
|
||||
|
||||
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
|
||||
offscreen_class->create_pipeline = clutter_brightness_contrast_effect_create_pipeline;
|
||||
offscreen_class->paint_target = clutter_brightness_contrast_effect_paint_target;
|
||||
|
||||
effect_class->pre_paint = clutter_brightness_contrast_effect_pre_paint;
|
||||
|
||||
@ -407,7 +438,9 @@ clutter_brightness_contrast_effect_init (ClutterBrightnessContrastEffect *self)
|
||||
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
|
||||
cogl_object_unref (snippet);
|
||||
|
||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
|
||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
|
||||
0, /* layer number */
|
||||
COGL_TEXTURE_TYPE_2D);
|
||||
}
|
||||
|
||||
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
||||
@ -463,9 +496,9 @@ clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContras
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect));
|
||||
|
||||
if (G_APPROX_VALUE (red, effect->brightness_red, FLT_EPSILON) &&
|
||||
G_APPROX_VALUE (green, effect->brightness_green, FLT_EPSILON) &&
|
||||
G_APPROX_VALUE (blue, effect->brightness_blue, FLT_EPSILON))
|
||||
if (red == effect->brightness_red &&
|
||||
green == effect->brightness_green &&
|
||||
blue == effect->brightness_blue)
|
||||
return;
|
||||
|
||||
effect->brightness_red = red;
|
||||
@ -553,9 +586,9 @@ clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastE
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect));
|
||||
|
||||
if (G_APPROX_VALUE (red, effect->contrast_red, FLT_EPSILON) &&
|
||||
G_APPROX_VALUE (green, effect->contrast_green, FLT_EPSILON) &&
|
||||
G_APPROX_VALUE (blue, effect->contrast_blue, FLT_EPSILON))
|
||||
if (red == effect->contrast_red &&
|
||||
green == effect->contrast_green &&
|
||||
blue == effect->contrast_blue)
|
||||
return;
|
||||
|
||||
effect->contrast_red = red;
|
||||
|
@ -4,5 +4,11 @@
|
||||
/* List of Cogl drivers */
|
||||
#mesondefine CLUTTER_DRIVERS
|
||||
|
||||
/* Have evdev support for input handling */
|
||||
#mesondefine HAVE_EVDEV
|
||||
|
||||
/* Building with libwacom for advanced tablet management */
|
||||
#mesondefine HAVE_LIBWACOM
|
||||
|
||||
/* Supports PangoFt2 */
|
||||
#mesondefine HAVE_PANGO_FT2
|
||||
|
@ -50,6 +50,8 @@
|
||||
|
||||
#include "clutter-canvas.h"
|
||||
|
||||
#define CLUTTER_ENABLE_EXPERIMENTAL_API
|
||||
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-backend.h"
|
||||
#include "clutter-cairo.h"
|
||||
@ -326,10 +328,9 @@ clutter_canvas_init (ClutterCanvas *self)
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_canvas_paint_content (ClutterContent *content,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintNode *root,
|
||||
ClutterPaintContext *paint_context)
|
||||
clutter_canvas_paint_content (ClutterContent *content,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintNode *root)
|
||||
{
|
||||
ClutterCanvas *self = CLUTTER_CANVAS (content);
|
||||
ClutterCanvasPrivate *priv = self->priv;
|
||||
@ -350,7 +351,7 @@ clutter_canvas_paint_content (ClutterContent *content,
|
||||
return;
|
||||
|
||||
node = clutter_actor_create_texture_paint_node (actor, priv->texture);
|
||||
clutter_paint_node_set_static_name (node, "Canvas Content");
|
||||
clutter_paint_node_set_name (node, "Canvas Content");
|
||||
clutter_paint_node_add_child (root, node);
|
||||
clutter_paint_node_unref (node);
|
||||
|
||||
|
@ -105,8 +105,8 @@ struct _ClutterClickActionPrivate
|
||||
{
|
||||
ClutterActor *stage;
|
||||
|
||||
gulong event_id;
|
||||
gulong capture_id;
|
||||
guint event_id;
|
||||
guint capture_id;
|
||||
guint long_press_id;
|
||||
|
||||
gint long_press_threshold;
|
||||
@ -114,7 +114,7 @@ struct _ClutterClickActionPrivate
|
||||
gint drag_threshold;
|
||||
|
||||
guint press_button;
|
||||
ClutterInputDevice *press_device;
|
||||
gint press_device_id;
|
||||
ClutterEventSequence *press_sequence;
|
||||
ClutterModifierType modifier_state;
|
||||
gfloat press_x;
|
||||
@ -159,8 +159,7 @@ static inline void
|
||||
click_action_set_pressed (ClutterClickAction *action,
|
||||
gboolean is_pressed)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
|
||||
is_pressed = !!is_pressed;
|
||||
|
||||
@ -175,8 +174,7 @@ static inline void
|
||||
click_action_set_held (ClutterClickAction *action,
|
||||
gboolean is_held)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
|
||||
is_held = !!is_held;
|
||||
|
||||
@ -191,8 +189,7 @@ static gboolean
|
||||
click_action_emit_long_press (gpointer data)
|
||||
{
|
||||
ClutterClickAction *action = data;
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
ClutterActor *actor;
|
||||
gboolean result;
|
||||
|
||||
@ -205,7 +202,11 @@ click_action_emit_long_press (gpointer data)
|
||||
CLUTTER_LONG_PRESS_ACTIVATE,
|
||||
&result);
|
||||
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
if (priv->capture_id != 0)
|
||||
{
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
priv->capture_id = 0;
|
||||
}
|
||||
|
||||
click_action_set_pressed (action, FALSE);
|
||||
click_action_set_held (action, FALSE);
|
||||
@ -216,8 +217,7 @@ click_action_emit_long_press (gpointer data)
|
||||
static inline void
|
||||
click_action_query_long_press (ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
ClutterActor *actor;
|
||||
gboolean result = FALSE;
|
||||
gint timeout;
|
||||
@ -242,7 +242,6 @@ click_action_query_long_press (ClutterClickAction *action)
|
||||
|
||||
if (result)
|
||||
{
|
||||
g_clear_handle_id (&priv->long_press_id, g_source_remove);
|
||||
priv->long_press_id =
|
||||
clutter_threads_add_timeout (timeout,
|
||||
click_action_emit_long_press,
|
||||
@ -253,8 +252,7 @@ click_action_query_long_press (ClutterClickAction *action)
|
||||
static inline void
|
||||
click_action_cancel_long_press (ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
|
||||
if (priv->long_press_id != 0)
|
||||
{
|
||||
@ -263,7 +261,8 @@ click_action_cancel_long_press (ClutterClickAction *action)
|
||||
|
||||
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
|
||||
|
||||
g_clear_handle_id (&priv->long_press_id, g_source_remove);
|
||||
g_source_remove (priv->long_press_id);
|
||||
priv->long_press_id = 0;
|
||||
|
||||
g_signal_emit (action, click_signals[LONG_PRESS], 0,
|
||||
actor,
|
||||
@ -272,30 +271,12 @@ click_action_cancel_long_press (ClutterClickAction *action)
|
||||
}
|
||||
}
|
||||
|
||||
static inline gboolean
|
||||
event_within_drag_threshold (ClutterClickAction *click_action,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (click_action);
|
||||
float motion_x, motion_y;
|
||||
float delta_x, delta_y;
|
||||
|
||||
clutter_event_get_coords (event, &motion_x, &motion_y);
|
||||
|
||||
delta_x = ABS (motion_x - priv->press_x);
|
||||
delta_y = ABS (motion_y - priv->press_y);
|
||||
|
||||
return delta_x <= priv->drag_threshold && delta_y <= priv->drag_threshold;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
on_event (ClutterActor *actor,
|
||||
ClutterEvent *event,
|
||||
ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
gboolean has_button = TRUE;
|
||||
|
||||
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
|
||||
@ -316,7 +297,7 @@ on_event (ClutterActor *actor,
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
|
||||
priv->press_button = has_button ? clutter_event_get_button (event) : 0;
|
||||
priv->press_device = clutter_event_get_device (event);
|
||||
priv->press_device_id = clutter_event_get_device_id (event);
|
||||
priv->press_sequence = clutter_event_get_event_sequence (event);
|
||||
priv->modifier_state = clutter_event_get_state (event);
|
||||
clutter_event_get_coords (event, &priv->press_x, &priv->press_y);
|
||||
@ -365,8 +346,7 @@ on_captured_event (ClutterActor *stage,
|
||||
ClutterEvent *event,
|
||||
ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
ClutterActor *actor;
|
||||
ClutterModifierType modifier_state;
|
||||
gboolean has_button = TRUE;
|
||||
@ -375,10 +355,6 @@ on_captured_event (ClutterActor *stage,
|
||||
|
||||
switch (clutter_event_type (event))
|
||||
{
|
||||
case CLUTTER_TOUCH_CANCEL:
|
||||
clutter_click_action_release (action);
|
||||
break;
|
||||
|
||||
case CLUTTER_TOUCH_END:
|
||||
has_button = FALSE;
|
||||
case CLUTTER_BUTTON_RELEASE:
|
||||
@ -387,7 +363,7 @@ on_captured_event (ClutterActor *stage,
|
||||
|
||||
if ((has_button && clutter_event_get_button (event) != priv->press_button) ||
|
||||
(has_button && clutter_event_get_click_count (event) != 1) ||
|
||||
clutter_event_get_device (event) != priv->press_device ||
|
||||
clutter_event_get_device_id (event) != priv->press_device_id ||
|
||||
clutter_event_get_event_sequence (event) != priv->press_sequence)
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
|
||||
@ -395,9 +371,17 @@ on_captured_event (ClutterActor *stage,
|
||||
click_action_cancel_long_press (action);
|
||||
|
||||
/* disconnect the capture */
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
if (priv->capture_id != 0)
|
||||
{
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
priv->capture_id = 0;
|
||||
}
|
||||
|
||||
g_clear_handle_id (&priv->long_press_id, g_source_remove);
|
||||
if (priv->long_press_id != 0)
|
||||
{
|
||||
g_source_remove (priv->long_press_id);
|
||||
priv->long_press_id = 0;
|
||||
}
|
||||
|
||||
if (!clutter_actor_contains (actor, clutter_event_get_source (event)))
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
@ -419,23 +403,30 @@ on_captured_event (ClutterActor *stage,
|
||||
priv->modifier_state = 0;
|
||||
|
||||
click_action_set_pressed (action, FALSE);
|
||||
|
||||
if (event_within_drag_threshold (action, event))
|
||||
g_signal_emit (action, click_signals[CLICKED], 0, actor);
|
||||
g_signal_emit (action, click_signals[CLICKED], 0, actor);
|
||||
break;
|
||||
|
||||
case CLUTTER_MOTION:
|
||||
case CLUTTER_TOUCH_UPDATE:
|
||||
{
|
||||
if (clutter_event_get_device (event) != priv->press_device ||
|
||||
gfloat motion_x, motion_y;
|
||||
gfloat delta_x, delta_y;
|
||||
|
||||
if (clutter_event_get_device_id (event) != priv->press_device_id ||
|
||||
clutter_event_get_event_sequence (event) != priv->press_sequence)
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
|
||||
if (!priv->is_held)
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
|
||||
if (!event_within_drag_threshold (action, event))
|
||||
clutter_click_action_release (action);
|
||||
clutter_event_get_coords (event, &motion_x, &motion_y);
|
||||
|
||||
delta_x = ABS (motion_x - priv->press_x);
|
||||
delta_y = ABS (motion_y - priv->press_y);
|
||||
|
||||
if (delta_x > priv->drag_threshold ||
|
||||
delta_y > priv->drag_threshold)
|
||||
click_action_cancel_long_press (action);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -451,15 +442,14 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterClickAction *action = CLUTTER_CLICK_ACTION (meta);
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
|
||||
if (priv->event_id != 0)
|
||||
{
|
||||
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
|
||||
|
||||
if (old_actor != NULL)
|
||||
g_clear_signal_handler (&priv->event_id, old_actor);
|
||||
g_signal_handler_disconnect (old_actor, priv->event_id);
|
||||
|
||||
priv->event_id = 0;
|
||||
}
|
||||
@ -467,13 +457,17 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
|
||||
if (priv->capture_id != 0)
|
||||
{
|
||||
if (priv->stage != NULL)
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
|
||||
priv->capture_id = 0;
|
||||
priv->stage = NULL;
|
||||
}
|
||||
|
||||
g_clear_handle_id (&priv->long_press_id, g_source_remove);
|
||||
if (priv->long_press_id != 0)
|
||||
{
|
||||
g_source_remove (priv->long_press_id);
|
||||
priv->long_press_id = 0;
|
||||
}
|
||||
|
||||
click_action_set_pressed (action, FALSE);
|
||||
click_action_set_held (action, FALSE);
|
||||
@ -486,28 +480,13 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_click_action_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
{
|
||||
ClutterClickAction *click_action = CLUTTER_CLICK_ACTION (meta);
|
||||
ClutterActorMetaClass *parent_class =
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class);
|
||||
|
||||
if (!is_enabled)
|
||||
clutter_click_action_release (click_action);
|
||||
|
||||
parent_class->set_enabled (meta, is_enabled);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_click_action_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
|
||||
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
@ -531,8 +510,7 @@ clutter_click_action_get_property (GObject *gobject,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
|
||||
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
@ -561,15 +539,26 @@ clutter_click_action_get_property (GObject *gobject,
|
||||
static void
|
||||
clutter_click_action_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
|
||||
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
|
||||
|
||||
g_clear_signal_handler (&priv->event_id,
|
||||
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)));
|
||||
if (priv->event_id)
|
||||
{
|
||||
g_signal_handler_disconnect (clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)),
|
||||
priv->event_id);
|
||||
priv->event_id = 0;
|
||||
}
|
||||
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
if (priv->capture_id)
|
||||
{
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
priv->capture_id = 0;
|
||||
}
|
||||
|
||||
g_clear_handle_id (&priv->long_press_id, g_source_remove);
|
||||
if (priv->long_press_id)
|
||||
{
|
||||
g_source_remove (priv->long_press_id);
|
||||
priv->long_press_id = 0;
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_click_action_parent_class)->dispose (gobject);
|
||||
}
|
||||
@ -582,7 +571,6 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
|
||||
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
|
||||
|
||||
meta_class->set_actor = clutter_click_action_set_actor;
|
||||
meta_class->set_enabled = clutter_click_action_set_enabled;
|
||||
|
||||
gobject_class->dispose = clutter_click_action_dispose;
|
||||
gobject_class->set_property = clutter_click_action_set_property;
|
||||
@ -674,7 +662,8 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterClickActionClass, clicked),
|
||||
NULL, NULL, NULL,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
@ -720,11 +709,9 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
|
||||
static void
|
||||
clutter_click_action_init (ClutterClickAction *self)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (self);
|
||||
|
||||
priv->long_press_threshold = -1;
|
||||
priv->long_press_duration = -1;
|
||||
self->priv = clutter_click_action_get_instance_private (self);
|
||||
self->priv->long_press_threshold = -1;
|
||||
self->priv->long_press_duration = -1;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -764,13 +751,17 @@ clutter_click_action_release (ClutterClickAction *action)
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_CLICK_ACTION (action));
|
||||
|
||||
priv = clutter_click_action_get_instance_private (action);
|
||||
priv = action->priv;
|
||||
|
||||
if (!priv->is_held)
|
||||
return;
|
||||
|
||||
/* disconnect the capture */
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
if (priv->capture_id != 0)
|
||||
{
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
priv->capture_id = 0;
|
||||
}
|
||||
|
||||
click_action_cancel_long_press (action);
|
||||
click_action_set_held (action, FALSE);
|
||||
@ -790,13 +781,9 @@ clutter_click_action_release (ClutterClickAction *action)
|
||||
guint
|
||||
clutter_click_action_get_button (ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
|
||||
|
||||
priv = clutter_click_action_get_instance_private (action);
|
||||
|
||||
return priv->press_button;
|
||||
return action->priv->press_button;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -812,13 +799,9 @@ clutter_click_action_get_button (ClutterClickAction *action)
|
||||
ClutterModifierType
|
||||
clutter_click_action_get_state (ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
|
||||
|
||||
priv = clutter_click_action_get_instance_private (action);
|
||||
|
||||
return priv->modifier_state;
|
||||
return action->priv->modifier_state;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -836,15 +819,11 @@ clutter_click_action_get_coords (ClutterClickAction *action,
|
||||
gfloat *press_x,
|
||||
gfloat *press_y)
|
||||
{
|
||||
ClutterClickActionPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTION (action));
|
||||
|
||||
priv = clutter_click_action_get_instance_private (action);
|
||||
|
||||
if (press_x != NULL)
|
||||
*press_x = priv->press_x;
|
||||
*press_x = action->priv->press_x;
|
||||
|
||||
if (press_y != NULL)
|
||||
*press_y = priv->press_y;
|
||||
*press_y = action->priv->press_y;
|
||||
}
|
||||
|
@ -37,13 +37,32 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
|
||||
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
|
||||
#define CLUTTER_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickAction))
|
||||
#define CLUTTER_IS_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLICK_ACTION))
|
||||
#define CLUTTER_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
|
||||
#define CLUTTER_IS_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLICK_ACTION))
|
||||
#define CLUTTER_CLICK_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
|
||||
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_DERIVABLE_TYPE (ClutterClickAction, clutter_click_action,
|
||||
CLUTTER, CLICK_ACTION, ClutterAction);
|
||||
typedef struct _ClutterClickAction ClutterClickAction;
|
||||
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
|
||||
typedef struct _ClutterClickActionClass ClutterClickActionClass;
|
||||
|
||||
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
|
||||
/**
|
||||
* ClutterClickAction:
|
||||
*
|
||||
* The #ClutterClickAction structure contains
|
||||
* only private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterClickAction
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterAction parent_instance;
|
||||
|
||||
ClutterClickActionPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterClickActionClass:
|
||||
@ -78,6 +97,9 @@ struct _ClutterClickActionClass
|
||||
void (* _clutter_click_action7) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_click_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterAction * clutter_click_action_new (void);
|
||||
|
||||
|
@ -39,6 +39,7 @@
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_ENABLE_EXPERIMENTAL_API
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-clone.h"
|
||||
#include "clutter-debug.h"
|
||||
@ -51,8 +52,6 @@
|
||||
struct _ClutterClonePrivate
|
||||
{
|
||||
ClutterActor *clone_source;
|
||||
float x_scale, y_scale;
|
||||
|
||||
gulong source_destroy_id;
|
||||
};
|
||||
|
||||
@ -120,22 +119,40 @@ clutter_clone_get_preferred_height (ClutterActor *self,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_clone_apply_transform (ClutterActor *self,
|
||||
graphene_matrix_t *matrix)
|
||||
clutter_clone_apply_transform (ClutterActor *self, CoglMatrix *matrix)
|
||||
{
|
||||
ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
|
||||
ClutterActorBox box, source_box;
|
||||
gfloat x_scale, y_scale;
|
||||
|
||||
|
||||
if (priv->clone_source)
|
||||
graphene_matrix_scale (matrix, priv->x_scale, priv->y_scale, 1.f);
|
||||
|
||||
/* First chain up and apply all the standard ClutterActor
|
||||
* transformations... */
|
||||
CLUTTER_ACTOR_CLASS (clutter_clone_parent_class)->apply_transform (self,
|
||||
matrix);
|
||||
|
||||
/* if we don't have a source, nothing else to do */
|
||||
if (priv->clone_source == NULL)
|
||||
return;
|
||||
|
||||
/* get our allocated size */
|
||||
clutter_actor_get_allocation_box (self, &box);
|
||||
|
||||
/* and get the allocated size of the source */
|
||||
clutter_actor_get_allocation_box (priv->clone_source, &source_box);
|
||||
|
||||
/* We need to scale what the clone-source actor paints to fill our own
|
||||
* allocation...
|
||||
*/
|
||||
x_scale = clutter_actor_box_get_width (&box)
|
||||
/ clutter_actor_box_get_width (&source_box);
|
||||
y_scale = clutter_actor_box_get_height (&box)
|
||||
/ clutter_actor_box_get_height (&source_box);
|
||||
|
||||
cogl_matrix_scale (matrix, x_scale, y_scale, x_scale);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_clone_paint (ClutterActor *actor,
|
||||
ClutterPaintContext *paint_context)
|
||||
clutter_clone_paint (ClutterActor *actor)
|
||||
{
|
||||
ClutterClone *self = CLUTTER_CLONE (actor);
|
||||
ClutterClonePrivate *priv = self->priv;
|
||||
@ -172,7 +189,7 @@ clutter_clone_paint (ClutterActor *actor,
|
||||
if (clutter_actor_is_realized (priv->clone_source))
|
||||
{
|
||||
_clutter_actor_push_clone_paint ();
|
||||
clutter_actor_paint (priv->clone_source, paint_context);
|
||||
clutter_actor_paint (priv->clone_source);
|
||||
_clutter_actor_pop_clone_paint ();
|
||||
}
|
||||
|
||||
@ -195,7 +212,7 @@ clutter_clone_get_paint_volume (ClutterActor *actor,
|
||||
if (priv->clone_source == NULL)
|
||||
return TRUE;
|
||||
|
||||
/* query the volume of the source actor and simply masquerade it as
|
||||
/* query the volume of the source actor and simply masquarade it as
|
||||
* the clones volume... */
|
||||
source_volume = clutter_actor_get_paint_volume (priv->clone_source);
|
||||
if (source_volume == NULL)
|
||||
@ -222,51 +239,19 @@ clutter_clone_has_overlaps (ClutterActor *actor)
|
||||
|
||||
static void
|
||||
clutter_clone_allocate (ClutterActor *self,
|
||||
const ClutterActorBox *box)
|
||||
const ClutterActorBox *box,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
|
||||
ClutterActorClass *parent_class;
|
||||
ClutterActorBox source_box;
|
||||
float x_scale, y_scale;
|
||||
|
||||
/* chain up */
|
||||
parent_class = CLUTTER_ACTOR_CLASS (clutter_clone_parent_class);
|
||||
parent_class->allocate (self, box);
|
||||
parent_class->allocate (self, box, flags);
|
||||
|
||||
if (priv->clone_source == NULL)
|
||||
return;
|
||||
|
||||
/* ClutterActor delays allocating until the actor is shown; however
|
||||
* we cannot paint it correctly in that case, so force an allocation.
|
||||
*/
|
||||
if (clutter_actor_get_parent (priv->clone_source) != NULL &&
|
||||
!clutter_actor_has_allocation (priv->clone_source))
|
||||
{
|
||||
float x = 0.f;
|
||||
float y = 0.f;
|
||||
|
||||
clutter_actor_get_fixed_position (priv->clone_source, &x, &y);
|
||||
clutter_actor_allocate_preferred_size (priv->clone_source, x, y);
|
||||
}
|
||||
|
||||
clutter_actor_get_allocation_box (priv->clone_source, &source_box);
|
||||
|
||||
/* We need to scale what the clone-source actor paints to fill our own
|
||||
* allocation...
|
||||
*/
|
||||
x_scale = clutter_actor_box_get_width (box)
|
||||
/ clutter_actor_box_get_width (&source_box);
|
||||
y_scale = clutter_actor_box_get_height (box)
|
||||
/ clutter_actor_box_get_height (&source_box);
|
||||
|
||||
if (!G_APPROX_VALUE (priv->x_scale, x_scale, FLT_EPSILON) ||
|
||||
!G_APPROX_VALUE (priv->y_scale, y_scale, FLT_EPSILON))
|
||||
{
|
||||
priv->x_scale = x_scale;
|
||||
priv->y_scale = y_scale;
|
||||
clutter_actor_invalidate_transform (CLUTTER_ACTOR (self));
|
||||
}
|
||||
|
||||
#if 0
|
||||
/* XXX - this is wrong: ClutterClone cannot clone unparented
|
||||
* actors, as it will break all invariants
|
||||
@ -280,7 +265,7 @@ clutter_clone_allocate (ClutterActor *self,
|
||||
* paint cycle, we can safely give it as much size as it requires
|
||||
*/
|
||||
if (clutter_actor_get_parent (priv->clone_source) == NULL)
|
||||
clutter_actor_allocate_preferred_size (priv->clone_source);
|
||||
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -372,9 +357,6 @@ static void
|
||||
clutter_clone_init (ClutterClone *self)
|
||||
{
|
||||
self->priv = clutter_clone_get_instance_private (self);
|
||||
|
||||
self->priv->x_scale = 1.f;
|
||||
self->priv->y_scale = 1.f;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -411,7 +393,8 @@ clutter_clone_set_source_internal (ClutterClone *self,
|
||||
|
||||
if (priv->clone_source != NULL)
|
||||
{
|
||||
g_clear_signal_handler (&priv->source_destroy_id, priv->clone_source);
|
||||
g_signal_handler_disconnect (priv->clone_source, priv->source_destroy_id);
|
||||
priv->source_destroy_id = 0;
|
||||
_clutter_actor_detach_clone (priv->clone_source, CLUTTER_ACTOR (self));
|
||||
g_object_unref (priv->clone_source);
|
||||
priv->clone_source = NULL;
|
||||
|
@ -611,7 +611,7 @@ parse_hsla (ClutterColor *color,
|
||||
/**
|
||||
* clutter_color_from_string:
|
||||
* @color: (out caller-allocates): return location for a #ClutterColor
|
||||
* @str: a string specifying a color
|
||||
* @str: a string specifiying a color
|
||||
*
|
||||
* Parses a string definition of a color, filling the #ClutterColor.red,
|
||||
* #ClutterColor.green, #ClutterColor.blue and #ClutterColor.alpha fields
|
||||
@ -911,7 +911,7 @@ ClutterColor *
|
||||
clutter_color_copy (const ClutterColor *color)
|
||||
{
|
||||
if (G_LIKELY (color != NULL))
|
||||
return g_memdup2 (color, sizeof (ClutterColor));
|
||||
return g_slice_dup (ClutterColor, color);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
@ -928,7 +928,7 @@ void
|
||||
clutter_color_free (ClutterColor *color)
|
||||
{
|
||||
if (G_LIKELY (color != NULL))
|
||||
g_free (color);
|
||||
g_slice_free (ClutterColor, color);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -977,7 +977,7 @@ clutter_color_new (guint8 red,
|
||||
ClutterColor *
|
||||
clutter_color_alloc (void)
|
||||
{
|
||||
return g_new0 (ClutterColor, 1);
|
||||
return g_slice_new0 (ClutterColor);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -39,6 +39,8 @@
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_ENABLE_EXPERIMENTAL_API
|
||||
|
||||
#include "clutter-colorize-effect.h"
|
||||
|
||||
#include "cogl/cogl.h"
|
||||
@ -57,6 +59,9 @@ struct _ClutterColorizeEffect
|
||||
|
||||
gint tint_uniform;
|
||||
|
||||
gint tex_width;
|
||||
gint tex_height;
|
||||
|
||||
CoglPipeline *pipeline;
|
||||
};
|
||||
|
||||
@ -99,24 +104,15 @@ G_DEFINE_TYPE (ClutterColorizeEffect,
|
||||
clutter_colorize_effect,
|
||||
CLUTTER_TYPE_OFFSCREEN_EFFECT);
|
||||
|
||||
static CoglPipeline *
|
||||
clutter_colorize_effect_create_pipeline (ClutterOffscreenEffect *effect,
|
||||
CoglTexture *texture)
|
||||
{
|
||||
ClutterColorizeEffect *colorize_effect = CLUTTER_COLORIZE_EFFECT (effect);
|
||||
|
||||
cogl_pipeline_set_layer_texture (colorize_effect->pipeline, 0, texture);
|
||||
|
||||
return cogl_object_ref (colorize_effect->pipeline);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_colorize_effect_pre_paint (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context)
|
||||
clutter_colorize_effect_pre_paint (ClutterEffect *effect)
|
||||
{
|
||||
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
|
||||
ClutterEffectClass *parent_class;
|
||||
|
||||
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
|
||||
return FALSE;
|
||||
|
||||
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
|
||||
{
|
||||
/* if we don't have support for GLSL shaders then we
|
||||
@ -130,7 +126,45 @@ clutter_colorize_effect_pre_paint (ClutterEffect *effect,
|
||||
}
|
||||
|
||||
parent_class = CLUTTER_EFFECT_CLASS (clutter_colorize_effect_parent_class);
|
||||
return parent_class->pre_paint (effect, node, paint_context);
|
||||
if (parent_class->pre_paint (effect))
|
||||
{
|
||||
ClutterOffscreenEffect *offscreen_effect =
|
||||
CLUTTER_OFFSCREEN_EFFECT (effect);
|
||||
CoglHandle texture;
|
||||
|
||||
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
|
||||
self->tex_width = cogl_texture_get_width (texture);
|
||||
self->tex_height = cogl_texture_get_height (texture);
|
||||
|
||||
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
{
|
||||
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
ClutterActor *actor;
|
||||
guint8 paint_opacity;
|
||||
|
||||
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
|
||||
paint_opacity = clutter_actor_get_paint_opacity (actor);
|
||||
|
||||
cogl_pipeline_set_color4ub (self->pipeline,
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity);
|
||||
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
self->pipeline,
|
||||
0, 0,
|
||||
self->tex_width, self->tex_height);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -196,7 +230,7 @@ clutter_colorize_effect_class_init (ClutterColorizeEffectClass *klass)
|
||||
ClutterOffscreenEffectClass *offscreen_class;
|
||||
|
||||
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
|
||||
offscreen_class->create_pipeline = clutter_colorize_effect_create_pipeline;
|
||||
offscreen_class->paint_target = clutter_colorize_effect_paint_target;
|
||||
|
||||
effect_class->pre_paint = clutter_colorize_effect_pre_paint;
|
||||
|
||||
@ -259,7 +293,9 @@ clutter_colorize_effect_init (ClutterColorizeEffect *self)
|
||||
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
|
||||
cogl_object_unref (snippet);
|
||||
|
||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
|
||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
|
||||
0, /* layer number */
|
||||
COGL_TEXTURE_TYPE_2D);
|
||||
}
|
||||
|
||||
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
||||
|
16
clutter/clutter/clutter-config.h.in
Normal file
16
clutter/clutter/clutter-config.h.in
Normal file
@ -0,0 +1,16 @@
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_CONFIG_H__
|
||||
#define __CLUTTER_CONFIG_H__
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
@CLUTTER_CONFIG_DEFINES@
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_CONFIG_H__ */
|
@ -30,6 +30,13 @@ gboolean clutter_constraint_update_allocation (ClutterConstraint *constraint,
|
||||
ClutterActor *actor,
|
||||
ClutterActorBox *allocation);
|
||||
|
||||
void clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
|
||||
ClutterActor *actor,
|
||||
ClutterOrientation direction,
|
||||
float for_size,
|
||||
float *minimum_size,
|
||||
float *natural_size);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_CONSTRAINT_PRIVATE_H__ */
|
||||
|
@ -48,7 +48,7 @@
|
||||
* Constraints provide a way to build user interfaces by using
|
||||
* relations between #ClutterActors, without explicit fixed
|
||||
* positioning and sizing, similarly to how fluid layout managers like
|
||||
* #ClutterBoxLayout lay out their children.
|
||||
* #ClutterBoxLayout and #ClutterTableLayout lay out their children.
|
||||
*
|
||||
* Constraints are attached to a #ClutterActor, and are available
|
||||
* for inspection using clutter_actor_get_constraints().
|
||||
@ -160,26 +160,28 @@ constraint_update_preferred_size (ClutterConstraint *constraint,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_constraint_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
clutter_constraint_notify (GObject *gobject,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterActorMetaClass *parent_class =
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_constraint_parent_class);
|
||||
ClutterActor *actor;
|
||||
if (strcmp (pspec->name, "enabled") == 0)
|
||||
{
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
|
||||
ClutterActor *actor = clutter_actor_meta_get_actor (meta);
|
||||
|
||||
actor = clutter_actor_meta_get_actor (meta);
|
||||
if (actor)
|
||||
clutter_actor_queue_relayout (actor);
|
||||
if (actor != NULL)
|
||||
clutter_actor_queue_relayout (actor);
|
||||
}
|
||||
|
||||
parent_class->set_enabled (meta, is_enabled);
|
||||
if (G_OBJECT_CLASS (clutter_constraint_parent_class)->notify != NULL)
|
||||
G_OBJECT_CLASS (clutter_constraint_parent_class)->notify (gobject, pspec);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_constraint_class_init (ClutterConstraintClass *klass)
|
||||
{
|
||||
ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
actor_meta_class->set_enabled = clutter_constraint_set_enabled;
|
||||
gobject_class->notify = clutter_constraint_notify;
|
||||
|
||||
klass->update_allocation = constraint_update_allocation;
|
||||
klass->update_preferred_size = constraint_update_preferred_size;
|
||||
@ -220,17 +222,6 @@ clutter_constraint_update_allocation (ClutterConstraint *constraint,
|
||||
return !clutter_actor_box_equal (allocation, &old_alloc);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_constraint_update_preferred_size:
|
||||
* @constraint: a #ClutterConstraint
|
||||
* @actor: a #ClutterActor
|
||||
* @direction: a #ClutterOrientation
|
||||
* @for_size: the size in the opposite direction
|
||||
* @minimum_size: (inout): the minimum size to modify
|
||||
* @natural_size: (inout): the natural size to modify
|
||||
*
|
||||
* Asks the @constraint to update the size request of a #ClutterActor.
|
||||
*/
|
||||
void
|
||||
clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
|
||||
ClutterActor *actor,
|
||||
|
@ -99,14 +99,6 @@ struct _ClutterConstraintClass
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_constraint_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
|
||||
ClutterActor *actor,
|
||||
ClutterOrientation direction,
|
||||
float for_size,
|
||||
float *minimum_size,
|
||||
float *natural_size);
|
||||
|
||||
/* ClutterActor API */
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_add_constraint (ClutterActor *self,
|
||||
|
@ -37,7 +37,6 @@
|
||||
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-child-meta.h"
|
||||
#include "clutter-container-private.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-marshal.h"
|
||||
@ -119,6 +118,37 @@ container_real_remove (ClutterContainer *container,
|
||||
clutter_actor_remove_child (CLUTTER_ACTOR (container), actor);
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
ClutterCallback callback;
|
||||
gpointer data;
|
||||
} ForeachClosure;
|
||||
|
||||
static gboolean
|
||||
foreach_cb (ClutterActor *actor,
|
||||
gpointer data)
|
||||
{
|
||||
ForeachClosure *clos = data;
|
||||
|
||||
clos->callback (actor, clos->data);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
container_real_foreach (ClutterContainer *container,
|
||||
ClutterCallback callback,
|
||||
gpointer user_data)
|
||||
{
|
||||
ForeachClosure clos;
|
||||
|
||||
clos.callback = callback;
|
||||
clos.data = user_data;
|
||||
|
||||
_clutter_actor_foreach_child (CLUTTER_ACTOR (container),
|
||||
foreach_cb,
|
||||
&clos);
|
||||
}
|
||||
|
||||
static void
|
||||
container_real_raise (ClutterContainer *container,
|
||||
ClutterActor *child,
|
||||
@ -167,7 +197,8 @@ clutter_container_default_init (ClutterContainerInterface *iface)
|
||||
iface_type,
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContainerIface, actor_added),
|
||||
NULL, NULL, NULL,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
/**
|
||||
@ -185,7 +216,8 @@ clutter_container_default_init (ClutterContainerInterface *iface)
|
||||
iface_type,
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContainerIface, actor_removed),
|
||||
NULL, NULL, NULL,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
@ -213,6 +245,7 @@ clutter_container_default_init (ClutterContainerInterface *iface)
|
||||
|
||||
iface->add = container_real_add;
|
||||
iface->remove = container_real_remove;
|
||||
iface->foreach = container_real_foreach;
|
||||
iface->raise = container_real_raise;
|
||||
iface->lower = container_real_lower;
|
||||
iface->sort_depth_order = container_real_sort_depth_order;
|
||||
@ -385,6 +418,33 @@ clutter_container_add_actor (ClutterContainer *container,
|
||||
container_add_actor (container, actor);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_container_add_valist: (skip)
|
||||
* @container: a #ClutterContainer
|
||||
* @first_actor: the first #ClutterActor to add
|
||||
* @var_args: list of actors to add, followed by %NULL
|
||||
*
|
||||
* Alternative va_list version of clutter_container_add().
|
||||
*
|
||||
* This function will call #ClutterContainerIface.add(), which is a
|
||||
* deprecated virtual function. The default implementation will
|
||||
* call clutter_actor_add_child().
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_add_child() instead.
|
||||
*/
|
||||
void
|
||||
clutter_container_add_valist (ClutterContainer *container,
|
||||
ClutterActor *first_actor,
|
||||
va_list var_args)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
|
||||
|
||||
container_add_valist (container, first_actor, var_args);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_container_remove: (skip)
|
||||
* @container: a #ClutterContainer
|
||||
@ -448,6 +508,42 @@ clutter_container_remove_actor (ClutterContainer *container,
|
||||
container_remove_actor (container, actor);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_container_remove_valist: (skip)
|
||||
* @container: a #ClutterContainer
|
||||
* @first_actor: the first #ClutterActor to add
|
||||
* @var_args: list of actors to remove, followed by %NULL
|
||||
*
|
||||
* Alternative va_list version of clutter_container_remove().
|
||||
*
|
||||
* This function will call #ClutterContainerIface.remove(), which is a
|
||||
* deprecated virtual function. The default implementation will call
|
||||
* clutter_actor_remove_child().
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_remove_child() instead.
|
||||
*/
|
||||
void
|
||||
clutter_container_remove_valist (ClutterContainer *container,
|
||||
ClutterActor *first_actor,
|
||||
va_list var_args)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
|
||||
|
||||
container_remove_valist (container, first_actor, var_args);
|
||||
}
|
||||
|
||||
static void
|
||||
get_children_cb (ClutterActor *child,
|
||||
gpointer data)
|
||||
{
|
||||
GList **children = data;
|
||||
|
||||
*children = g_list_prepend (*children, child);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_container_get_children:
|
||||
* @container: a #ClutterContainer
|
||||
@ -465,9 +561,108 @@ clutter_container_remove_actor (ClutterContainer *container,
|
||||
GList *
|
||||
clutter_container_get_children (ClutterContainer *container)
|
||||
{
|
||||
GList *retval;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_CONTAINER (container), NULL);
|
||||
|
||||
return clutter_actor_get_children (CLUTTER_ACTOR (container));
|
||||
retval = NULL;
|
||||
clutter_container_foreach (container, get_children_cb, &retval);
|
||||
|
||||
return g_list_reverse (retval);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_container_foreach:
|
||||
* @container: a #ClutterContainer
|
||||
* @callback: (scope call): a function to be called for each child
|
||||
* @user_data: data to be passed to the function, or %NULL
|
||||
*
|
||||
* Calls @callback for each child of @container that was added
|
||||
* by the application (with clutter_container_add_actor()). Does
|
||||
* not iterate over "internal" children that are part of the
|
||||
* container's own implementation, if any.
|
||||
*
|
||||
* This function calls the #ClutterContainerIface.foreach()
|
||||
* virtual function, which has been deprecated.
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_get_first_child() or
|
||||
* clutter_actor_get_last_child() to retrieve the beginning of
|
||||
* the list of children, and clutter_actor_get_next_sibling()
|
||||
* and clutter_actor_get_previous_sibling() to iterate over it;
|
||||
* alternatively, use the #ClutterActorIter API.
|
||||
*/
|
||||
void
|
||||
clutter_container_foreach (ClutterContainer *container,
|
||||
ClutterCallback callback,
|
||||
gpointer user_data)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (callback != NULL);
|
||||
|
||||
#ifdef CLUTTER_ENABLE_DEBUG
|
||||
if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
|
||||
{
|
||||
ClutterContainerIface *iface = CLUTTER_CONTAINER_GET_IFACE (container);
|
||||
|
||||
if (iface->foreach != container_real_foreach)
|
||||
_clutter_diagnostic_message ("The ClutterContainer::foreach() "
|
||||
"virtual function has been deprecated "
|
||||
"and it should not be overridden by "
|
||||
"newly written code");
|
||||
}
|
||||
#endif /* CLUTTER_ENABLE_DEBUG */
|
||||
|
||||
CLUTTER_CONTAINER_GET_IFACE (container)->foreach (container,
|
||||
callback,
|
||||
user_data);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_container_foreach_with_internals:
|
||||
* @container: a #ClutterContainer
|
||||
* @callback: (scope call): a function to be called for each child
|
||||
* @user_data: data to be passed to the function, or %NULL
|
||||
*
|
||||
* Calls @callback for each child of @container, including "internal"
|
||||
* children built in to the container itself that were never added
|
||||
* by the application.
|
||||
*
|
||||
* This function calls the #ClutterContainerIface.foreach_with_internals()
|
||||
* virtual function, which has been deprecated.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.10: See clutter_container_foreach().
|
||||
*/
|
||||
void
|
||||
clutter_container_foreach_with_internals (ClutterContainer *container,
|
||||
ClutterCallback callback,
|
||||
gpointer user_data)
|
||||
{
|
||||
ClutterContainerIface *iface;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (callback != NULL);
|
||||
|
||||
iface = CLUTTER_CONTAINER_GET_IFACE (container);
|
||||
|
||||
#ifdef CLUTTER_ENABLE_DEBUG
|
||||
if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
|
||||
{
|
||||
if (iface->foreach_with_internals != NULL)
|
||||
_clutter_diagnostic_message ("The ClutterContainer::foreach_with_internals() "
|
||||
"virtual function has been deprecated "
|
||||
"and it should not be overridden by "
|
||||
"newly written code");
|
||||
}
|
||||
#endif /* CLUTTER_ENABLE_DEBUG */
|
||||
|
||||
if (iface->foreach_with_internals != NULL)
|
||||
iface->foreach_with_internals (container, callback, user_data);
|
||||
else
|
||||
iface->foreach (container, callback, user_data);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1251,23 +1446,3 @@ clutter_container_child_notify (ClutterContainer *container,
|
||||
child,
|
||||
pspec);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_container_emit_actor_added (ClutterContainer *container,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
g_signal_emit (container, container_signals[ACTOR_ADDED], 0, actor);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_container_emit_actor_removed (ClutterContainer *container,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
g_signal_emit (container, container_signals[ACTOR_REMOVED], 0, actor);
|
||||
}
|
||||
|
@ -59,6 +59,14 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
|
||||
* function is deprecated, and it should not be overridden.
|
||||
* @remove: virtual function for removing an actor from the container. This
|
||||
* virtual function is deprecated, and it should not be overridden.
|
||||
* @foreach: virtual function for iterating over the container's children.
|
||||
* This virtual function is deprecated, and it should not be overridden.
|
||||
* @foreach_with_internals: virtual functions for iterating over the
|
||||
* container's children, both added using the #ClutterContainer API
|
||||
* and internal children. The implementation of this virtual function
|
||||
* is required only if the #ClutterContainer implementation has
|
||||
* internal children. This virtual function is deprecated, and it should
|
||||
* not be overridden.
|
||||
* @raise: virtual function for raising a child. This virtual function is
|
||||
* deprecated and it should not be overridden.
|
||||
* @lower: virtual function for lowering a child. This virtual function is
|
||||
@ -74,13 +82,13 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
|
||||
* fields in the instance and add the record to a data structure for
|
||||
* subsequent access for #ClutterContainerIface::get_child_meta
|
||||
* @destroy_child_meta: virtual function that gets called when a child is
|
||||
* removed; it should release all resources held by the record
|
||||
* removed; it shuld release all resources held by the record
|
||||
* @get_child_meta: return the record for a container child
|
||||
* @actor_added: class handler for #ClutterContainer::actor-added
|
||||
* @actor_removed: class handler for #ClutterContainer::actor-removed
|
||||
* @child_notify: class handler for #ClutterContainer::child-notify
|
||||
*
|
||||
* Base interface for container actors. The @add and @remove
|
||||
* Base interface for container actors. The @add, @remove and @foreach
|
||||
* virtual functions must be provided by any implementation; the other
|
||||
* virtual functions are optional.
|
||||
*
|
||||
@ -96,6 +104,13 @@ struct _ClutterContainerIface
|
||||
ClutterActor *actor);
|
||||
void (* remove) (ClutterContainer *container,
|
||||
ClutterActor *actor);
|
||||
void (* foreach) (ClutterContainer *container,
|
||||
ClutterCallback callback,
|
||||
gpointer user_data);
|
||||
|
||||
void (* foreach_with_internals) (ClutterContainer *container,
|
||||
ClutterCallback callback,
|
||||
gpointer user_data);
|
||||
|
||||
/* child stacking */
|
||||
void (* raise) (ClutterContainer *container,
|
||||
|
@ -34,10 +34,9 @@ void _clutter_content_attached (ClutterContent *conte
|
||||
void _clutter_content_detached (ClutterContent *content,
|
||||
ClutterActor *actor);
|
||||
|
||||
void _clutter_content_paint_content (ClutterContent *content,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context);
|
||||
void _clutter_content_paint_content (ClutterContent *content,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintNode *node);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@ -96,10 +96,9 @@ clutter_content_real_invalidate_size (ClutterContent *content)
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_content_real_paint_content (ClutterContent *content,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintNode *context,
|
||||
ClutterPaintContext *paint_context)
|
||||
clutter_content_real_paint_content (ClutterContent *content,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintNode *context)
|
||||
{
|
||||
}
|
||||
|
||||
@ -130,7 +129,8 @@ clutter_content_default_init (ClutterContentInterface *iface)
|
||||
G_TYPE_FROM_INTERFACE (iface),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContentInterface, attached),
|
||||
NULL, NULL, NULL,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
@ -149,7 +149,8 @@ clutter_content_default_init (ClutterContentInterface *iface)
|
||||
G_TYPE_FROM_INTERFACE (iface),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContentInterface, detached),
|
||||
NULL, NULL, NULL,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
}
|
||||
@ -301,8 +302,7 @@ _clutter_content_detached (ClutterContent *content,
|
||||
* _clutter_content_paint_content:
|
||||
* @content: a #ClutterContent
|
||||
* @actor: a #ClutterActor
|
||||
* @node: a #ClutterPaintNode
|
||||
* @paint_context: a #ClutterPaintContext
|
||||
* @context: a #ClutterPaintNode
|
||||
*
|
||||
* Creates the render tree for the @content and @actor.
|
||||
*
|
||||
@ -310,13 +310,11 @@ _clutter_content_detached (ClutterContent *content,
|
||||
* virtual function.
|
||||
*/
|
||||
void
|
||||
_clutter_content_paint_content (ClutterContent *content,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context)
|
||||
_clutter_content_paint_content (ClutterContent *content,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintNode *node)
|
||||
{
|
||||
CLUTTER_CONTENT_GET_IFACE (content)->paint_content (content, actor, node,
|
||||
paint_context);
|
||||
CLUTTER_CONTENT_GET_IFACE (content)->paint_content (content, actor, node);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -65,10 +65,9 @@ struct _ClutterContentInterface
|
||||
gboolean (* get_preferred_size) (ClutterContent *content,
|
||||
gfloat *width,
|
||||
gfloat *height);
|
||||
void (* paint_content) (ClutterContent *content,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context);
|
||||
void (* paint_content) (ClutterContent *content,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintNode *node);
|
||||
|
||||
void (* attached) (ClutterContent *content,
|
||||
ClutterActor *actor);
|
||||
|
@ -1,92 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
|
||||
* Copyright (C) 2020 Red Hat Inc
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-damage-history.h"
|
||||
|
||||
#define DAMAGE_HISTORY_LENGTH 0x10
|
||||
|
||||
struct _ClutterDamageHistory
|
||||
{
|
||||
cairo_region_t *damages[DAMAGE_HISTORY_LENGTH];
|
||||
int index;
|
||||
};
|
||||
|
||||
ClutterDamageHistory *
|
||||
clutter_damage_history_new (void)
|
||||
{
|
||||
ClutterDamageHistory *history;
|
||||
|
||||
history = g_new0 (ClutterDamageHistory, 1);
|
||||
|
||||
return history;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_damage_history_free (ClutterDamageHistory *history)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (history->damages); i++)
|
||||
g_clear_pointer (&history->damages[i], cairo_region_destroy);
|
||||
|
||||
g_free (history);
|
||||
}
|
||||
|
||||
gboolean
|
||||
clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
|
||||
int age)
|
||||
{
|
||||
if (age >= DAMAGE_HISTORY_LENGTH ||
|
||||
age < 1)
|
||||
return FALSE;
|
||||
|
||||
if (!clutter_damage_history_lookup (history, age))
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_damage_history_record (ClutterDamageHistory *history,
|
||||
const cairo_region_t *damage)
|
||||
{
|
||||
g_clear_pointer (&history->damages[history->index], cairo_region_destroy);
|
||||
history->damages[history->index] = cairo_region_copy (damage);
|
||||
}
|
||||
|
||||
static inline int
|
||||
step_damage_index (int current,
|
||||
int diff)
|
||||
{
|
||||
return (current + diff) & (DAMAGE_HISTORY_LENGTH - 1);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_damage_history_step (ClutterDamageHistory *history)
|
||||
{
|
||||
history->index = step_damage_index (history->index, 1);
|
||||
}
|
||||
|
||||
const cairo_region_t *
|
||||
clutter_damage_history_lookup (ClutterDamageHistory *history,
|
||||
int age)
|
||||
{
|
||||
return history->damages[step_damage_index (history->index, -age)];
|
||||
}
|
@ -1,50 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
|
||||
* Copyright (C) 2020 Red Hat Inc
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CLUTTER_DAMAGE_HISTORY_H
|
||||
#define CLUTTER_DAMAGE_HISTORY_H
|
||||
|
||||
#include <cairo.h>
|
||||
#include <glib.h>
|
||||
|
||||
#include "clutter-macros.h"
|
||||
|
||||
typedef struct _ClutterDamageHistory ClutterDamageHistory;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterDamageHistory * clutter_damage_history_new (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_damage_history_free (ClutterDamageHistory *history);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
|
||||
int age);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_damage_history_record (ClutterDamageHistory *history,
|
||||
const cairo_region_t *damage);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_damage_history_step (ClutterDamageHistory *history);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
const cairo_region_t * clutter_damage_history_lookup (ClutterDamageHistory *history,
|
||||
int age);
|
||||
|
||||
#endif /* CLUTTER_DAMAGE_HISTORY_H */
|
@ -41,7 +41,6 @@ G_BEGIN_DECLS
|
||||
extern guint clutter_debug_flags;
|
||||
extern guint clutter_pick_debug_flags;
|
||||
extern guint clutter_paint_debug_flags;
|
||||
extern int clutter_max_render_time_constant_us;
|
||||
|
||||
void _clutter_debug_messagev (const char *format,
|
||||
va_list var_args) G_GNUC_PRINTF (1, 0);
|
||||
|
@ -53,16 +53,14 @@
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_ENABLE_EXPERIMENTAL_API
|
||||
#include "clutter-deform-effect.h"
|
||||
|
||||
#include <cogl/cogl.h>
|
||||
|
||||
#include "clutter-color.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-offscreen-effect-private.h"
|
||||
#include "clutter-paint-node.h"
|
||||
#include "clutter-paint-nodes.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
#define DEFAULT_N_TILES 32
|
||||
@ -130,9 +128,10 @@ clutter_deform_effect_deform_vertex (ClutterDeformEffect *effect,
|
||||
}
|
||||
|
||||
static void
|
||||
vbo_invalidate (ClutterActor *actor,
|
||||
GParamSpec *pspec,
|
||||
ClutterDeformEffect *effect)
|
||||
vbo_invalidate (ClutterActor *actor,
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags,
|
||||
ClutterDeformEffect *effect)
|
||||
{
|
||||
effect->priv->is_dirty = TRUE;
|
||||
}
|
||||
@ -148,7 +147,7 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
|
||||
|
||||
if (old_actor != NULL)
|
||||
g_clear_signal_handler (&priv->allocation_id, old_actor);
|
||||
g_signal_handler_disconnect (old_actor, priv->allocation_id);
|
||||
|
||||
priv->allocation_id = 0;
|
||||
}
|
||||
@ -157,7 +156,7 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
|
||||
* changes
|
||||
*/
|
||||
if (actor != NULL)
|
||||
priv->allocation_id = g_signal_connect (actor, "notify::allocation",
|
||||
priv->allocation_id = g_signal_connect (actor, "allocation-changed",
|
||||
G_CALLBACK (vbo_invalidate),
|
||||
meta);
|
||||
|
||||
@ -167,17 +166,18 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context)
|
||||
clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
{
|
||||
ClutterDeformEffect *self= CLUTTER_DEFORM_EFFECT (effect);
|
||||
ClutterDeformEffectPrivate *priv = self->priv;
|
||||
CoglHandle material;
|
||||
CoglPipeline *pipeline;
|
||||
CoglDepthState depth_state;
|
||||
CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
|
||||
|
||||
if (priv->is_dirty)
|
||||
{
|
||||
ClutterRect rect;
|
||||
gboolean mapped_buffer;
|
||||
CoglVertexP3T2C4 *verts;
|
||||
ClutterActor *actor;
|
||||
@ -191,7 +191,12 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
|
||||
/* if we don't have a target size, fall back to the actor's
|
||||
* allocation, though wrong it might be
|
||||
*/
|
||||
if (!clutter_offscreen_effect_get_target_size (effect, &width, &height))
|
||||
if (clutter_offscreen_effect_get_target_rect (effect, &rect))
|
||||
{
|
||||
width = clutter_rect_get_width (&rect);
|
||||
height = clutter_rect_get_height (&rect);
|
||||
}
|
||||
else
|
||||
clutter_actor_get_size (actor, &width, &height);
|
||||
|
||||
/* XXX ideally, the sub-classes should tell us what they
|
||||
@ -271,12 +276,12 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
|
||||
priv->is_dirty = FALSE;
|
||||
}
|
||||
|
||||
pipeline = clutter_offscreen_effect_get_pipeline (effect);
|
||||
material = clutter_offscreen_effect_get_target (effect);
|
||||
pipeline = COGL_PIPELINE (material);
|
||||
|
||||
/* enable depth testing */
|
||||
cogl_depth_state_init (&depth_state);
|
||||
cogl_depth_state_set_test_enabled (&depth_state, TRUE);
|
||||
cogl_depth_state_set_test_function (&depth_state, COGL_DEPTH_TEST_FUNCTION_LEQUAL);
|
||||
cogl_pipeline_set_depth_state (pipeline, &depth_state, NULL);
|
||||
|
||||
/* enable backface culling if we have a back material */
|
||||
@ -285,22 +290,12 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
|
||||
COGL_PIPELINE_CULL_FACE_MODE_BACK);
|
||||
|
||||
/* draw the front */
|
||||
if (pipeline != NULL)
|
||||
{
|
||||
ClutterPaintNode *front_node;
|
||||
|
||||
front_node = clutter_pipeline_node_new (pipeline);
|
||||
clutter_paint_node_set_static_name (front_node,
|
||||
"ClutterDeformEffect (front)");
|
||||
clutter_paint_node_add_child (node, front_node);
|
||||
clutter_paint_node_add_primitive (front_node, priv->primitive);
|
||||
clutter_paint_node_unref (front_node);
|
||||
}
|
||||
if (material != NULL)
|
||||
cogl_framebuffer_draw_primitive (fb, pipeline, priv->primitive);
|
||||
|
||||
/* draw the back */
|
||||
if (priv->back_pipeline != NULL)
|
||||
{
|
||||
ClutterPaintNode *back_node;
|
||||
CoglPipeline *back_pipeline;
|
||||
|
||||
/* We probably shouldn't be modifying the user's material so
|
||||
@ -310,30 +305,20 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
|
||||
cogl_pipeline_set_cull_face_mode (back_pipeline,
|
||||
COGL_PIPELINE_CULL_FACE_MODE_FRONT);
|
||||
|
||||
cogl_framebuffer_draw_primitive (fb, back_pipeline, priv->primitive);
|
||||
|
||||
back_node = clutter_pipeline_node_new (back_pipeline);
|
||||
clutter_paint_node_set_static_name (back_node,
|
||||
"ClutterDeformEffect (back)");
|
||||
clutter_paint_node_add_child (node, back_node);
|
||||
clutter_paint_node_add_primitive (back_node, priv->primitive);
|
||||
|
||||
clutter_paint_node_unref (back_node);
|
||||
cogl_object_unref (back_pipeline);
|
||||
}
|
||||
|
||||
if (G_UNLIKELY (priv->lines_primitive != NULL))
|
||||
{
|
||||
const ClutterColor *red;
|
||||
ClutterPaintNode *lines_node;
|
||||
|
||||
red = clutter_color_get_static (CLUTTER_COLOR_RED);
|
||||
|
||||
lines_node = clutter_color_node_new (red);
|
||||
clutter_paint_node_set_static_name (lines_node,
|
||||
"ClutterDeformEffect (lines)");
|
||||
clutter_paint_node_add_child (node, lines_node);
|
||||
clutter_paint_node_add_primitive (lines_node, priv->lines_primitive);
|
||||
clutter_paint_node_unref (lines_node);
|
||||
CoglContext *ctx =
|
||||
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||
CoglPipeline *lines_pipeline = cogl_pipeline_new (ctx);
|
||||
cogl_pipeline_set_color4f (lines_pipeline, 1.0, 0, 0, 1.0);
|
||||
cogl_framebuffer_draw_primitive (fb, lines_pipeline,
|
||||
priv->lines_primitive);
|
||||
cogl_object_unref (lines_pipeline);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,28 @@
|
||||
|
||||
#define __CLUTTER_DEPRECATED_H_INSIDE__
|
||||
|
||||
#include "deprecated/clutter-actor.h"
|
||||
#include "deprecated/clutter-alpha.h"
|
||||
#include "deprecated/clutter-animatable.h"
|
||||
#include "deprecated/clutter-animation.h"
|
||||
#include "deprecated/clutter-behaviour.h"
|
||||
#include "deprecated/clutter-behaviour-depth.h"
|
||||
#include "deprecated/clutter-behaviour-opacity.h"
|
||||
#include "deprecated/clutter-behaviour-scale.h"
|
||||
#include "deprecated/clutter-bin-layout.h"
|
||||
#include "deprecated/clutter-box.h"
|
||||
#include "deprecated/clutter-cairo-texture.h"
|
||||
#include "deprecated/clutter-container.h"
|
||||
#include "deprecated/clutter-group.h"
|
||||
#include "deprecated/clutter-keysyms.h"
|
||||
#include "deprecated/clutter-main.h"
|
||||
#include "deprecated/clutter-rectangle.h"
|
||||
#include "deprecated/clutter-stage-manager.h"
|
||||
#include "deprecated/clutter-stage.h"
|
||||
#include "deprecated/clutter-state.h"
|
||||
#include "deprecated/clutter-table-layout.h"
|
||||
#include "deprecated/clutter-texture.h"
|
||||
#include "deprecated/clutter-timeline.h"
|
||||
|
||||
#undef __CLUTTER_DEPRECATED_H_INSIDE__
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
* @see_also: #ClutterEffect, #ClutterOffscreenEffect
|
||||
*
|
||||
* #ClutterDesaturateEffect is a sub-class of #ClutterEffect that
|
||||
* desaturates the color of an actor and its contents. The strength
|
||||
* desaturates the color of an actor and its contents. The strenght
|
||||
* of the desaturation effect is controllable and animatable through
|
||||
* the #ClutterDesaturateEffect:factor property.
|
||||
*
|
||||
@ -41,6 +41,8 @@
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_ENABLE_EXPERIMENTAL_API
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#include "clutter-desaturate-effect.h"
|
||||
@ -109,25 +111,15 @@ G_DEFINE_TYPE (ClutterDesaturateEffect,
|
||||
clutter_desaturate_effect,
|
||||
CLUTTER_TYPE_OFFSCREEN_EFFECT);
|
||||
|
||||
static CoglPipeline *
|
||||
clutter_desaturate_effect_create_pipeline (ClutterOffscreenEffect *effect,
|
||||
CoglTexture *texture)
|
||||
{
|
||||
ClutterDesaturateEffect *desaturate_effect =
|
||||
CLUTTER_DESATURATE_EFFECT (effect);
|
||||
|
||||
cogl_pipeline_set_layer_texture (desaturate_effect->pipeline, 0, texture);
|
||||
|
||||
return cogl_object_ref (desaturate_effect->pipeline);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_desaturate_effect_pre_paint (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context)
|
||||
clutter_desaturate_effect_pre_paint (ClutterEffect *effect)
|
||||
{
|
||||
ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
|
||||
ClutterEffectClass *parent_class;
|
||||
|
||||
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
|
||||
return FALSE;
|
||||
|
||||
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
|
||||
{
|
||||
/* if we don't have support for GLSL shaders then we
|
||||
@ -141,7 +133,50 @@ clutter_desaturate_effect_pre_paint (ClutterEffect *effect,
|
||||
}
|
||||
|
||||
parent_class = CLUTTER_EFFECT_CLASS (clutter_desaturate_effect_parent_class);
|
||||
return parent_class->pre_paint (effect, node, paint_context);
|
||||
if (parent_class->pre_paint (effect))
|
||||
{
|
||||
ClutterOffscreenEffect *offscreen_effect =
|
||||
CLUTTER_OFFSCREEN_EFFECT (effect);
|
||||
CoglHandle texture;
|
||||
|
||||
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
|
||||
self->tex_width = cogl_texture_get_width (texture);
|
||||
self->tex_height = cogl_texture_get_height (texture);
|
||||
|
||||
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_desaturate_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
{
|
||||
ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
ClutterActor *actor;
|
||||
CoglHandle texture;
|
||||
guint8 paint_opacity;
|
||||
|
||||
texture = clutter_offscreen_effect_get_texture (effect);
|
||||
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
|
||||
|
||||
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
|
||||
paint_opacity = clutter_actor_get_paint_opacity (actor);
|
||||
|
||||
cogl_pipeline_set_color4ub (self->pipeline,
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity);
|
||||
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
self->pipeline,
|
||||
0, 0,
|
||||
cogl_texture_get_width (texture),
|
||||
cogl_texture_get_height (texture));
|
||||
}
|
||||
|
||||
static void
|
||||
@ -216,7 +251,7 @@ clutter_desaturate_effect_class_init (ClutterDesaturateEffectClass *klass)
|
||||
ClutterOffscreenEffectClass *offscreen_class;
|
||||
|
||||
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
|
||||
offscreen_class->create_pipeline = clutter_desaturate_effect_create_pipeline;
|
||||
offscreen_class->paint_target = clutter_desaturate_effect_paint_target;
|
||||
|
||||
effect_class->pre_paint = clutter_desaturate_effect_pre_paint;
|
||||
|
||||
@ -262,7 +297,9 @@ clutter_desaturate_effect_init (ClutterDesaturateEffect *self)
|
||||
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
|
||||
cogl_object_unref (snippet);
|
||||
|
||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
|
||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
|
||||
0, /* layer number */
|
||||
COGL_TEXTURE_TYPE_2D);
|
||||
}
|
||||
|
||||
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
||||
|
281
clutter/clutter/clutter-device-manager-private.h
Normal file
281
clutter/clutter/clutter-device-manager-private.h
Normal file
@ -0,0 +1,281 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
|
||||
#define __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
|
||||
|
||||
#include <clutter/clutter-backend.h>
|
||||
#include <clutter/clutter-device-manager.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
typedef struct _ClutterAxisInfo
|
||||
{
|
||||
ClutterInputAxis axis;
|
||||
|
||||
gdouble min_axis;
|
||||
gdouble max_axis;
|
||||
|
||||
gdouble min_value;
|
||||
gdouble max_value;
|
||||
|
||||
gdouble resolution;
|
||||
} ClutterAxisInfo;
|
||||
|
||||
typedef struct _ClutterKeyInfo
|
||||
{
|
||||
guint keyval;
|
||||
ClutterModifierType modifiers;
|
||||
} ClutterKeyInfo;
|
||||
|
||||
typedef struct _ClutterScrollInfo
|
||||
{
|
||||
guint axis_id;
|
||||
ClutterScrollDirection direction;
|
||||
gdouble increment;
|
||||
|
||||
gdouble last_value;
|
||||
guint last_value_valid : 1;
|
||||
} ClutterScrollInfo;
|
||||
|
||||
typedef struct _ClutterTouchInfo
|
||||
{
|
||||
ClutterEventSequence *sequence;
|
||||
ClutterActor *actor;
|
||||
|
||||
gfloat current_x;
|
||||
gfloat current_y;
|
||||
} ClutterTouchInfo;
|
||||
|
||||
struct _ClutterInputDevice
|
||||
{
|
||||
GObject parent_instance;
|
||||
|
||||
gint id;
|
||||
|
||||
ClutterInputDeviceType device_type;
|
||||
ClutterInputMode device_mode;
|
||||
|
||||
gchar *device_name;
|
||||
|
||||
ClutterDeviceManager *device_manager;
|
||||
|
||||
ClutterBackend *backend;
|
||||
|
||||
/* the associated device */
|
||||
ClutterInputDevice *associated;
|
||||
|
||||
GList *slaves;
|
||||
|
||||
/* the actor underneath the pointer */
|
||||
ClutterActor *cursor_actor;
|
||||
GHashTable *inv_touch_sequence_actors;
|
||||
|
||||
/* the actor that has a grab in place for the device */
|
||||
ClutterActor *pointer_grab_actor;
|
||||
ClutterActor *keyboard_grab_actor;
|
||||
GHashTable *sequence_grab_actors;
|
||||
GHashTable *inv_sequence_grab_actors;
|
||||
|
||||
/* the current click count */
|
||||
gint click_count;
|
||||
|
||||
/* the stage the device is on */
|
||||
ClutterStage *stage;
|
||||
|
||||
/* the current state */
|
||||
gfloat current_x;
|
||||
gfloat current_y;
|
||||
guint32 current_time;
|
||||
gint current_button_number;
|
||||
ClutterModifierType current_state;
|
||||
|
||||
/* the current touch points states */
|
||||
GHashTable *touch_sequences_info;
|
||||
|
||||
/* the previous state, used for click count generation */
|
||||
gint previous_x;
|
||||
gint previous_y;
|
||||
guint32 previous_time;
|
||||
gint previous_button_number;
|
||||
ClutterModifierType previous_state;
|
||||
|
||||
GArray *axes;
|
||||
|
||||
guint n_keys;
|
||||
GArray *keys;
|
||||
|
||||
GArray *scroll_info;
|
||||
|
||||
gchar *vendor_id;
|
||||
gchar *product_id;
|
||||
gchar *node_path;
|
||||
|
||||
GPtrArray *tools;
|
||||
|
||||
gint n_rings;
|
||||
gint n_strips;
|
||||
gint n_mode_groups;
|
||||
|
||||
ClutterInputDeviceMapping mapping_mode;
|
||||
|
||||
guint has_cursor : 1;
|
||||
guint is_enabled : 1;
|
||||
};
|
||||
|
||||
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent *event,
|
||||
ClutterInputDevice *device);
|
||||
|
||||
struct _ClutterInputDeviceClass
|
||||
{
|
||||
GObjectClass parent_class;
|
||||
|
||||
gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
|
||||
guint hardware_keycode,
|
||||
guint *evdev_keycode);
|
||||
void (* update_from_tool) (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
|
||||
gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
|
||||
guint group,
|
||||
guint button);
|
||||
gint (* get_group_n_modes) (ClutterInputDevice *device,
|
||||
gint group);
|
||||
|
||||
gboolean (* is_grouped) (ClutterInputDevice *device,
|
||||
ClutterInputDevice *other_device);
|
||||
|
||||
/* Keyboard accessbility */
|
||||
void (* process_kbd_a11y_event) (ClutterEvent *event,
|
||||
ClutterInputDevice *device,
|
||||
ClutterEmitInputDeviceEvent emit_event_func);
|
||||
};
|
||||
|
||||
/* Platform-dependent interface */
|
||||
typedef struct _ClutterEventExtender ClutterEventExtender;
|
||||
typedef struct _ClutterEventExtenderInterface ClutterEventExtenderInterface;
|
||||
|
||||
#define CLUTTER_TYPE_EVENT_EXTENDER (clutter_event_extender_get_type ())
|
||||
#define CLUTTER_EVENT_EXTENDER(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), CLUTTER_TYPE_EVENT_EXTENDER, ClutterEventExtender))
|
||||
#define CLUTTER_IS_EVENT_EXTENDER(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), CLUTTER_TYPE_EVENT_EXTENDER))
|
||||
#define CLUTTER_EVENT_EXTENDER_GET_IFACE(o) (G_TYPE_INSTANCE_GET_INTERFACE ((o), CLUTTER_TYPE_EVENT_EXTENDER, ClutterEventExtenderInterface))
|
||||
|
||||
struct _ClutterEventExtenderInterface
|
||||
{
|
||||
GTypeInterface g_iface;
|
||||
|
||||
void (* copy_event_data) (ClutterEventExtender *event_extender,
|
||||
const ClutterEvent *src,
|
||||
ClutterEvent *dest);
|
||||
void (* free_event_data) (ClutterEventExtender *event_extender,
|
||||
ClutterEvent *event);
|
||||
};
|
||||
|
||||
GType clutter_event_extender_get_type (void) G_GNUC_CONST;
|
||||
|
||||
/* device manager */
|
||||
void _clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDevice *device);
|
||||
void _clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDevice *device);
|
||||
void _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager);
|
||||
void _clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
|
||||
ClutterStage *stage);
|
||||
ClutterBackend *_clutter_device_manager_get_backend (ClutterDeviceManager *device_manager);
|
||||
|
||||
void _clutter_device_manager_compress_motion (ClutterDeviceManager *device_manger,
|
||||
ClutterEvent *event,
|
||||
const ClutterEvent *to_discard);
|
||||
|
||||
/* input device */
|
||||
gboolean _clutter_input_device_has_sequence (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence);
|
||||
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
|
||||
ClutterEvent *event);
|
||||
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
|
||||
ClutterEvent *event);
|
||||
void _clutter_input_device_set_coords (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
gfloat x,
|
||||
gfloat y,
|
||||
ClutterStage *stage);
|
||||
void _clutter_input_device_set_state (ClutterInputDevice *device,
|
||||
ClutterModifierType state);
|
||||
void _clutter_input_device_set_time (ClutterInputDevice *device,
|
||||
guint32 time_);
|
||||
void _clutter_input_device_set_stage (ClutterInputDevice *device,
|
||||
ClutterStage *stage);
|
||||
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
|
||||
void _clutter_input_device_set_actor (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
ClutterActor *actor,
|
||||
gboolean emit_crossing);
|
||||
ClutterActor * _clutter_input_device_update (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
gboolean emit_crossing);
|
||||
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
|
||||
guint n_keys);
|
||||
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
|
||||
ClutterInputAxis axis,
|
||||
gdouble min_value,
|
||||
gdouble max_value,
|
||||
gdouble resolution);
|
||||
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
|
||||
|
||||
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
|
||||
ClutterInputDevice *associated);
|
||||
void _clutter_input_device_add_slave (ClutterInputDevice *master,
|
||||
ClutterInputDevice *slave);
|
||||
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
|
||||
ClutterInputDevice *slave);
|
||||
|
||||
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
gdouble value,
|
||||
gdouble *axis_value);
|
||||
|
||||
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
ClutterScrollDirection direction,
|
||||
gdouble increment);
|
||||
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
|
||||
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
gdouble value,
|
||||
ClutterScrollDirection *direction_p,
|
||||
gdouble *delta_p);
|
||||
|
||||
ClutterInputDeviceTool * clutter_input_device_lookup_tool (ClutterInputDevice *device,
|
||||
guint64 serial,
|
||||
ClutterInputDeviceToolType type);
|
||||
void clutter_input_device_add_tool (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
|
||||
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DEVICE_MANAGER_PRIVATE_H__ */
|
581
clutter/clutter/clutter-device-manager.c
Normal file
581
clutter/clutter/clutter-device-manager.c
Normal file
@ -0,0 +1,581 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-device-manager
|
||||
* @short_description: Maintains the list of input devices
|
||||
*
|
||||
* #ClutterDeviceManager is a singleton object, owned by Clutter, which
|
||||
* maintains the list of #ClutterInputDevice<!-- -->s.
|
||||
*
|
||||
* Depending on the backend used by Clutter it is possible to use the
|
||||
* #ClutterDeviceManager::device-added and
|
||||
* #ClutterDeviceManager::device-removed to monitor addition and removal
|
||||
* of devices.
|
||||
*
|
||||
* #ClutterDeviceManager is available since Clutter 1.2
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-backend-private.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
#include "clutter-virtual-input-device.h"
|
||||
#include "clutter-input-device-tool.h"
|
||||
|
||||
struct _ClutterDeviceManagerPrivate
|
||||
{
|
||||
/* back-pointer to the backend */
|
||||
ClutterBackend *backend;
|
||||
|
||||
/* Keyboard a11y */
|
||||
ClutterKbdA11ySettings kbd_a11y_settings;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_BACKEND,
|
||||
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
enum
|
||||
{
|
||||
DEVICE_ADDED,
|
||||
DEVICE_REMOVED,
|
||||
TOOL_CHANGED,
|
||||
KBD_A11Y_MASK_CHANGED,
|
||||
KBD_A11Y_FLAGS_CHANGED,
|
||||
|
||||
LAST_SIGNAL
|
||||
};
|
||||
|
||||
static guint manager_signals[LAST_SIGNAL] = { 0, };
|
||||
|
||||
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterDeviceManager,
|
||||
clutter_device_manager,
|
||||
G_TYPE_OBJECT)
|
||||
|
||||
G_DEFINE_INTERFACE (ClutterEventExtender,
|
||||
clutter_event_extender,
|
||||
CLUTTER_TYPE_DEVICE_MANAGER)
|
||||
|
||||
static void
|
||||
clutter_event_extender_default_init (ClutterEventExtenderInterface *iface)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv = CLUTTER_DEVICE_MANAGER (gobject)->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_BACKEND:
|
||||
priv->backend = g_value_get_object (value);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_get_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv = CLUTTER_DEVICE_MANAGER (gobject)->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_BACKEND:
|
||||
g_value_set_object (value, priv->backend);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
obj_props[PROP_BACKEND] =
|
||||
g_param_spec_object ("backend",
|
||||
P_("Backend"),
|
||||
P_("The ClutterBackend of the device manager"),
|
||||
CLUTTER_TYPE_BACKEND,
|
||||
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
|
||||
|
||||
gobject_class->set_property = clutter_device_manager_set_property;
|
||||
gobject_class->get_property = clutter_device_manager_get_property;
|
||||
g_object_class_install_properties (gobject_class,
|
||||
PROP_LAST,
|
||||
obj_props);
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager::device-added:
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @device: the newly added #ClutterInputDevice
|
||||
*
|
||||
* The ::device-added signal is emitted each time a device has been
|
||||
* added to the #ClutterDeviceManager
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
manager_signals[DEVICE_ADDED] =
|
||||
g_signal_new (I_("device-added"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_INPUT_DEVICE);
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager::device-removed:
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @device: the removed #ClutterInputDevice
|
||||
*
|
||||
* The ::device-removed signal is emitted each time a device has been
|
||||
* removed from the #ClutterDeviceManager
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
manager_signals[DEVICE_REMOVED] =
|
||||
g_signal_new (I_("device-removed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_INPUT_DEVICE);
|
||||
|
||||
manager_signals[TOOL_CHANGED] =
|
||||
g_signal_new (I_("tool-changed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_OBJECT,
|
||||
G_TYPE_NONE, 2,
|
||||
CLUTTER_TYPE_INPUT_DEVICE,
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL);
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager::kbd-a11y-mods-state-changed:
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @latched_mask: the latched modifier mask from stickykeys
|
||||
* @locked_mask: the locked modifier mask from stickykeys
|
||||
*
|
||||
* The ::kbd-a11y-mods-state-changed signal is emitted each time either the
|
||||
* latched modifiers mask or locked modifiers mask are changed as the
|
||||
* result of keyboard accessibilty's sticky keys operations.
|
||||
*/
|
||||
manager_signals[KBD_A11Y_MASK_CHANGED] =
|
||||
g_signal_new (I_("kbd-a11y-mods-state-changed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__UINT_UINT,
|
||||
G_TYPE_NONE, 2,
|
||||
G_TYPE_UINT,
|
||||
G_TYPE_UINT);
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager::kbd-a11y-flags-changed:
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @settings_flags: the new ClutterKeyboardA11yFlags configuration
|
||||
* @changed_mask: the ClutterKeyboardA11yFlags changed
|
||||
*
|
||||
* The ::kbd-a11y-flags-changed signal is emitted each time the
|
||||
* ClutterKeyboardA11yFlags configuration is changed as the result of
|
||||
* keyboard accessibilty operations.
|
||||
*/
|
||||
manager_signals[KBD_A11Y_FLAGS_CHANGED] =
|
||||
g_signal_new (I_("kbd-a11y-flags-changed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__UINT_UINT,
|
||||
G_TYPE_NONE, 2,
|
||||
G_TYPE_UINT,
|
||||
G_TYPE_UINT);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_init (ClutterDeviceManager *self)
|
||||
{
|
||||
self->priv = clutter_device_manager_get_instance_private (self);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_get_default:
|
||||
*
|
||||
* Retrieves the device manager singleton
|
||||
*
|
||||
* Return value: (transfer none): the #ClutterDeviceManager singleton.
|
||||
* The returned instance is owned by Clutter and it should not be
|
||||
* modified or freed
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
ClutterDeviceManager *
|
||||
clutter_device_manager_get_default (void)
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
|
||||
return backend->device_manager;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_list_devices:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
*
|
||||
* Lists all currently registered input devices
|
||||
*
|
||||
* Return value: (transfer container) (element-type Clutter.InputDevice):
|
||||
* a newly allocated list of #ClutterInputDevice objects. Use
|
||||
* g_slist_free() to deallocate it when done
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
GSList *
|
||||
clutter_device_manager_list_devices (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
const GSList *devices;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
|
||||
|
||||
devices = clutter_device_manager_peek_devices (device_manager);
|
||||
|
||||
return g_slist_copy ((GSList *) devices);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_peek_devices:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
*
|
||||
* Lists all currently registered input devices
|
||||
*
|
||||
* Return value: (transfer none) (element-type Clutter.InputDevice):
|
||||
* a pointer to the internal list of #ClutterInputDevice objects. The
|
||||
* returned list is owned by the #ClutterDeviceManager and should never
|
||||
* be modified or freed
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
const GSList *
|
||||
clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
return manager_class->get_devices (device_manager);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_get_device:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @device_id: the integer id of a device
|
||||
*
|
||||
* Retrieves the #ClutterInputDevice with the given @device_id
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterInputDevice or %NULL. The
|
||||
* returned device is owned by the #ClutterDeviceManager and should
|
||||
* never be modified or freed
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
ClutterInputDevice *
|
||||
clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
|
||||
gint device_id)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
return manager_class->get_device (device_manager, device_id);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_get_core_device:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @device_type: the type of the core device
|
||||
*
|
||||
* Retrieves the core #ClutterInputDevice of type @device_type
|
||||
*
|
||||
* Core devices are devices created automatically by the default
|
||||
* Clutter backend
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterInputDevice or %NULL. The
|
||||
* returned device is owned by the #ClutterDeviceManager and should
|
||||
* not be modified or freed
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
ClutterInputDevice *
|
||||
clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
return manager_class->get_core_device (device_manager, device_type);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
|
||||
ClutterStage *stage)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
if (manager_class->select_stage_events)
|
||||
manager_class->select_stage_events (device_manager, stage);
|
||||
}
|
||||
|
||||
/*
|
||||
* _clutter_device_manager_add_device:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @device: a #ClutterInputDevice
|
||||
*
|
||||
* Adds @device to the list of #ClutterInputDevice<!-- -->s maintained
|
||||
* by @device_manager
|
||||
*
|
||||
* The reference count of @device is not increased
|
||||
*
|
||||
* The #ClutterDeviceManager::device-added signal is emitted after
|
||||
* adding @device to the list
|
||||
*/
|
||||
void
|
||||
_clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
g_assert (manager_class->add_device != NULL);
|
||||
|
||||
manager_class->add_device (device_manager, device);
|
||||
|
||||
g_signal_emit (device_manager, manager_signals[DEVICE_ADDED], 0, device);
|
||||
}
|
||||
|
||||
/*
|
||||
* _clutter_device_manager_remove_device:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @device: a #ClutterInputDevice
|
||||
*
|
||||
* Removes @device from the list of #ClutterInputDevice<!-- -->s
|
||||
* maintained by @device_manager
|
||||
*
|
||||
* The reference count of @device is not decreased
|
||||
*
|
||||
* The #ClutterDeviceManager::device-removed signal is emitted after
|
||||
* removing @device from the list
|
||||
*/
|
||||
void
|
||||
_clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
g_assert (manager_class->remove_device != NULL);
|
||||
|
||||
/* The subclass remove_device() method will likely unref it but we
|
||||
have to keep it alive during the signal emission. */
|
||||
g_object_ref (device);
|
||||
|
||||
manager_class->remove_device (device_manager, device);
|
||||
g_signal_emit (device_manager, manager_signals[DEVICE_REMOVED], 0, device);
|
||||
|
||||
g_object_unref (device);
|
||||
}
|
||||
|
||||
/*
|
||||
* _clutter_device_manager_update_devices:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
*
|
||||
* Updates every #ClutterInputDevice handled by @device_manager
|
||||
* by performing a pick paint at the coordinates of each pointer
|
||||
* device
|
||||
*/
|
||||
void
|
||||
_clutter_device_manager_update_devices (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
const GSList *d;
|
||||
|
||||
for (d = clutter_device_manager_peek_devices (device_manager);
|
||||
d != NULL;
|
||||
d = d->next)
|
||||
{
|
||||
ClutterInputDevice *device = d->data;
|
||||
ClutterInputDeviceType device_type;
|
||||
|
||||
/* we only care about pointer devices */
|
||||
device_type = clutter_input_device_get_device_type (device);
|
||||
if (device_type != CLUTTER_POINTER_DEVICE)
|
||||
continue;
|
||||
|
||||
/* out of stage */
|
||||
if (device->stage == NULL)
|
||||
continue;
|
||||
|
||||
/* the user disabled motion events delivery on actors for
|
||||
* the stage the device is on; we don't perform any picking
|
||||
* since the source of the events will always be set to be
|
||||
* the stage
|
||||
*/
|
||||
if (!clutter_stage_get_motion_events_enabled (device->stage))
|
||||
continue;
|
||||
|
||||
_clutter_input_device_update (device, NULL, TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
ClutterBackend *
|
||||
_clutter_device_manager_get_backend (ClutterDeviceManager *manager)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (manager), NULL);
|
||||
|
||||
return manager->priv->backend;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_create_virtual_device:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @device_type: the type of the virtual device
|
||||
*
|
||||
* Creates a virtual input device.
|
||||
*
|
||||
* Returns: (transfer full): a newly created virtual device
|
||||
**/
|
||||
ClutterVirtualInputDevice *
|
||||
clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
return manager_class->create_virtual_device (device_manager,
|
||||
device_type);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_supported_virtua_device_types: (skip)
|
||||
*/
|
||||
ClutterVirtualDeviceType
|
||||
clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager),
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE);
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
return manager_class->get_supported_virtual_device_types (device_manager);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_device_manager_compress_motion (ClutterDeviceManager *device_manager,
|
||||
ClutterEvent *event,
|
||||
const ClutterEvent *to_discard)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
if (!manager_class->compress_motion)
|
||||
return;
|
||||
|
||||
manager_class->compress_motion (device_manager, event, to_discard);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
|
||||
ClutterKbdA11ySettings *b)
|
||||
{
|
||||
return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterKbdA11ySettings *settings)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
if (are_kbd_a11y_settings_equal (&device_manager->priv->kbd_a11y_settings, settings))
|
||||
return;
|
||||
|
||||
device_manager->priv->kbd_a11y_settings = *settings;
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
if (manager_class->apply_kbd_a11y_settings)
|
||||
manager_class->apply_kbd_a11y_settings (device_manager, settings);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterKbdA11ySettings *settings)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
*settings = device_manager->priv->kbd_a11y_settings;
|
||||
}
|
161
clutter/clutter/clutter-device-manager.h
Normal file
161
clutter/clutter/clutter-device-manager.h
Normal file
@ -0,0 +1,161 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DEVICE_MANAGER_H__
|
||||
#define __CLUTTER_DEVICE_MANAGER_H__
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter-input-device.h>
|
||||
#include <clutter/clutter-stage.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
|
||||
#define CLUTTER_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManager))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER))
|
||||
#define CLUTTER_DEVICE_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManagerClass))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER))
|
||||
#define CLUTTER_DEVICE_MANAGER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManagerClass))
|
||||
|
||||
typedef struct _ClutterDeviceManager ClutterDeviceManager;
|
||||
typedef struct _ClutterDeviceManagerPrivate ClutterDeviceManagerPrivate;
|
||||
typedef struct _ClutterDeviceManagerClass ClutterDeviceManagerClass;
|
||||
|
||||
/**
|
||||
* ClutterVirtualDeviceType:
|
||||
*/
|
||||
typedef enum _ClutterVirtualDeviceType
|
||||
{
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE = 0,
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_KEYBOARD = 1 << 0,
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_POINTER = 1 << 1,
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_TOUCHSCREEN = 1 << 2,
|
||||
} ClutterVirtualDeviceType;
|
||||
|
||||
/**
|
||||
* ClutterKbdA11ySettings:
|
||||
*
|
||||
* The #ClutterKbdA11ySettings structure contains keyboard accessibility
|
||||
* settings
|
||||
*
|
||||
*/
|
||||
typedef struct _ClutterKbdA11ySettings
|
||||
{
|
||||
ClutterKeyboardA11yFlags controls;
|
||||
gint slowkeys_delay;
|
||||
gint debounce_delay;
|
||||
gint timeout_delay;
|
||||
gint mousekeys_init_delay;
|
||||
gint mousekeys_max_speed;
|
||||
gint mousekeys_accel_time;
|
||||
} ClutterKbdA11ySettings;
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager:
|
||||
*
|
||||
* The #ClutterDeviceManager structure contains only private data
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
struct _ClutterDeviceManager
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent_instance;
|
||||
|
||||
ClutterDeviceManagerPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterDeviceManagerClass:
|
||||
*
|
||||
* The #ClutterDeviceManagerClass structure contains only private data
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
struct _ClutterDeviceManagerClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
const GSList * (* get_devices) (ClutterDeviceManager *device_manager);
|
||||
ClutterInputDevice *(* get_core_device) (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type);
|
||||
ClutterInputDevice *(* get_device) (ClutterDeviceManager *device_manager,
|
||||
gint device_id);
|
||||
|
||||
void (* add_device) (ClutterDeviceManager *manager,
|
||||
ClutterInputDevice *device);
|
||||
void (* remove_device) (ClutterDeviceManager *manager,
|
||||
ClutterInputDevice *device);
|
||||
void (* select_stage_events) (ClutterDeviceManager *manager,
|
||||
ClutterStage *stage);
|
||||
ClutterVirtualInputDevice *(* create_virtual_device) (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type);
|
||||
ClutterVirtualDeviceType (* get_supported_virtual_device_types) (ClutterDeviceManager *device_manager);
|
||||
void (* compress_motion) (ClutterDeviceManager *device_manger,
|
||||
ClutterEvent *event,
|
||||
const ClutterEvent *to_discard);
|
||||
/* Keyboard accessbility */
|
||||
void (* apply_kbd_a11y_settings) (ClutterDeviceManager *device_manger,
|
||||
ClutterKbdA11ySettings *settings);
|
||||
/* padding */
|
||||
gpointer _padding[6];
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_device_manager_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterDeviceManager *clutter_device_manager_get_default (void);
|
||||
CLUTTER_EXPORT
|
||||
GSList * clutter_device_manager_list_devices (ClutterDeviceManager *device_manager);
|
||||
CLUTTER_EXPORT
|
||||
const GSList * clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDevice * clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
|
||||
gint device_id);
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDevice * clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterVirtualInputDevice *clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterVirtualDeviceType clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterKbdA11ySettings *settings);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterKbdA11ySettings *settings);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DEVICE_MANAGER_H__ */
|
1320
clutter/clutter/clutter-drag-action.c
Normal file
1320
clutter/clutter/clutter-drag-action.c
Normal file
File diff suppressed because it is too large
Load Diff
152
clutter/clutter/clutter-drag-action.h
Normal file
152
clutter/clutter/clutter-drag-action.h
Normal file
@ -0,0 +1,152 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DRAG_ACTION_H__
|
||||
#define __CLUTTER_DRAG_ACTION_H__
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter-action.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DRAG_ACTION (clutter_drag_action_get_type ())
|
||||
#define CLUTTER_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragAction))
|
||||
#define CLUTTER_IS_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DRAG_ACTION))
|
||||
#define CLUTTER_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
|
||||
#define CLUTTER_IS_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DRAG_ACTION))
|
||||
#define CLUTTER_DRAG_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
|
||||
|
||||
typedef struct _ClutterDragAction ClutterDragAction;
|
||||
typedef struct _ClutterDragActionPrivate ClutterDragActionPrivate;
|
||||
typedef struct _ClutterDragActionClass ClutterDragActionClass;
|
||||
|
||||
/**
|
||||
* ClutterDragAction:
|
||||
*
|
||||
* The #ClutterDragAction structure contains only
|
||||
* private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterDragAction
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterAction parent_instance;
|
||||
|
||||
ClutterDragActionPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterDragActionClass:
|
||||
* @drag_begin: class handler of the #ClutterDragAction::drag-begin signal
|
||||
* @drag_motion: class handler of the #ClutterDragAction::drag-motion signal
|
||||
* @drag_end: class handler of the #ClutterDragAction::drag-end signal
|
||||
* @drag_progress: class handler of the #ClutterDragAction::drag-progress signal
|
||||
*
|
||||
* The #ClutterDragActionClass structure contains
|
||||
* only private data
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterDragActionClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActionClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
void (* drag_begin) (ClutterDragAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat event_x,
|
||||
gfloat event_y,
|
||||
ClutterModifierType modifiers);
|
||||
void (* drag_motion) (ClutterDragAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat delta_x,
|
||||
gfloat delta_y);
|
||||
void (* drag_end) (ClutterDragAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat event_x,
|
||||
gfloat event_y,
|
||||
ClutterModifierType modifiers);
|
||||
gboolean (* drag_progress) (ClutterDragAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat delta_x,
|
||||
gfloat delta_y);
|
||||
|
||||
/*< private >*/
|
||||
void (* _clutter_drag_action1) (void);
|
||||
void (* _clutter_drag_action2) (void);
|
||||
void (* _clutter_drag_action3) (void);
|
||||
void (* _clutter_drag_action4) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_drag_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterAction * clutter_drag_action_new (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_set_drag_threshold (ClutterDragAction *action,
|
||||
gint x_threshold,
|
||||
gint y_threshold);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_get_drag_threshold (ClutterDragAction *action,
|
||||
guint *x_threshold,
|
||||
guint *y_threshold);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_set_drag_handle (ClutterDragAction *action,
|
||||
ClutterActor *handle);
|
||||
CLUTTER_EXPORT
|
||||
ClutterActor * clutter_drag_action_get_drag_handle (ClutterDragAction *action);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_set_drag_axis (ClutterDragAction *action,
|
||||
ClutterDragAxis axis);
|
||||
CLUTTER_EXPORT
|
||||
ClutterDragAxis clutter_drag_action_get_drag_axis (ClutterDragAction *action);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_get_press_coords (ClutterDragAction *action,
|
||||
gfloat *press_x,
|
||||
gfloat *press_y);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_get_motion_coords (ClutterDragAction *action,
|
||||
gfloat *motion_x,
|
||||
gfloat *motion_y);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_drag_action_get_drag_area (ClutterDragAction *action,
|
||||
ClutterRect *drag_area);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_set_drag_area (ClutterDragAction *action,
|
||||
const ClutterRect *drag_area);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DRAG_ACTION_H__ */
|
531
clutter/clutter/clutter-drop-action.c
Normal file
531
clutter/clutter/clutter-drop-action.c
Normal file
@ -0,0 +1,531 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2011 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-drop-action
|
||||
* @Title: ClutterDropAction
|
||||
* @short_description: An action for drop targets
|
||||
*
|
||||
* #ClutterDropAction is a #ClutterAction that allows a #ClutterActor
|
||||
* implementation to control what happens when an actor dragged using
|
||||
* a #ClutterDragAction crosses the target area or when a dragged actor
|
||||
* is released (or "dropped") on the target area.
|
||||
*
|
||||
* A trivial use of #ClutterDropAction consists in connecting to the
|
||||
* #ClutterDropAction::drop signal and handling the drop from there,
|
||||
* for instance:
|
||||
*
|
||||
* |[<!-- language="C" -->
|
||||
* ClutterAction *action = clutter_drop_action ();
|
||||
*
|
||||
* g_signal_connect (action, "drop", G_CALLBACK (on_drop), NULL);
|
||||
* clutter_actor_add_action (an_actor, action);
|
||||
* ]|
|
||||
*
|
||||
* The #ClutterDropAction::can-drop can be used to control whether the
|
||||
* #ClutterDropAction::drop signal is going to be emitted; returning %FALSE
|
||||
* from a handler connected to the #ClutterDropAction::can-drop signal will
|
||||
* cause the #ClutterDropAction::drop signal to be skipped when the input
|
||||
* device button is released.
|
||||
*
|
||||
* It's important to note that #ClutterDropAction will only work with
|
||||
* actors dragged using #ClutterDragAction.
|
||||
*
|
||||
* See [drop-action.c](https://git.gnome.org/browse/clutter/tree/examples/drop-action.c?h=clutter-1.18)
|
||||
* for an example of how to use #ClutterDropAction.
|
||||
*
|
||||
* #ClutterDropAction is available since Clutter 1.8
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-drop-action.h"
|
||||
|
||||
#include "clutter-actor-meta-private.h"
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-drag-action.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-stage-private.h"
|
||||
|
||||
struct _ClutterDropActionPrivate
|
||||
{
|
||||
ClutterActor *actor;
|
||||
ClutterActor *stage;
|
||||
|
||||
gulong mapped_id;
|
||||
};
|
||||
|
||||
typedef struct _DropTarget {
|
||||
ClutterActor *stage;
|
||||
|
||||
gulong capture_id;
|
||||
|
||||
GHashTable *actions;
|
||||
|
||||
ClutterDropAction *last_action;
|
||||
} DropTarget;
|
||||
|
||||
enum
|
||||
{
|
||||
CAN_DROP,
|
||||
OVER_IN,
|
||||
OVER_OUT,
|
||||
DROP,
|
||||
DROP_CANCEL,
|
||||
|
||||
LAST_SIGNAL
|
||||
};
|
||||
|
||||
static guint drop_signals[LAST_SIGNAL] = { 0, };
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterDropAction, clutter_drop_action, CLUTTER_TYPE_ACTION)
|
||||
|
||||
static void
|
||||
drop_target_free (gpointer _data)
|
||||
{
|
||||
DropTarget *data = _data;
|
||||
|
||||
g_signal_handler_disconnect (data->stage, data->capture_id);
|
||||
g_hash_table_destroy (data->actions);
|
||||
g_free (data);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
on_stage_capture (ClutterStage *stage,
|
||||
ClutterEvent *event,
|
||||
gpointer user_data)
|
||||
{
|
||||
DropTarget *data = user_data;
|
||||
gfloat event_x, event_y;
|
||||
ClutterActor *actor, *drag_actor;
|
||||
ClutterDropAction *drop_action;
|
||||
ClutterInputDevice *device;
|
||||
gboolean was_reactive;
|
||||
|
||||
switch (clutter_event_type (event))
|
||||
{
|
||||
case CLUTTER_MOTION:
|
||||
case CLUTTER_BUTTON_RELEASE:
|
||||
if (clutter_event_type (event) == CLUTTER_MOTION &&
|
||||
!(clutter_event_get_state (event) & CLUTTER_BUTTON1_MASK))
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
|
||||
if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE &&
|
||||
clutter_event_get_button (event) != CLUTTER_BUTTON_PRIMARY)
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
|
||||
device = clutter_event_get_device (event);
|
||||
drag_actor = _clutter_stage_get_pointer_drag_actor (stage, device);
|
||||
if (drag_actor == NULL)
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
break;
|
||||
|
||||
case CLUTTER_TOUCH_UPDATE:
|
||||
case CLUTTER_TOUCH_END:
|
||||
drag_actor = _clutter_stage_get_touch_drag_actor (stage,
|
||||
clutter_event_get_event_sequence (event));
|
||||
if (drag_actor == NULL)
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
break;
|
||||
|
||||
default:
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
}
|
||||
|
||||
clutter_event_get_coords (event, &event_x, &event_y);
|
||||
|
||||
/* get the actor under the cursor, excluding the dragged actor; we
|
||||
* use reactivity because it won't cause any scene invalidation
|
||||
*/
|
||||
was_reactive = clutter_actor_get_reactive (drag_actor);
|
||||
clutter_actor_set_reactive (drag_actor, FALSE);
|
||||
|
||||
actor = clutter_stage_get_actor_at_pos (stage, CLUTTER_PICK_REACTIVE,
|
||||
event_x,
|
||||
event_y);
|
||||
if (actor == NULL || actor == CLUTTER_ACTOR (stage))
|
||||
{
|
||||
if (data->last_action != NULL)
|
||||
{
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
|
||||
|
||||
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
|
||||
clutter_actor_meta_get_actor (meta));
|
||||
|
||||
data->last_action = NULL;
|
||||
}
|
||||
|
||||
goto out;
|
||||
}
|
||||
|
||||
drop_action = g_hash_table_lookup (data->actions, actor);
|
||||
|
||||
if (drop_action == NULL)
|
||||
{
|
||||
if (data->last_action != NULL)
|
||||
{
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
|
||||
|
||||
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
|
||||
clutter_actor_meta_get_actor (meta));
|
||||
|
||||
data->last_action = NULL;
|
||||
}
|
||||
|
||||
goto out;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (data->last_action != drop_action)
|
||||
{
|
||||
ClutterActorMeta *meta;
|
||||
|
||||
if (data->last_action != NULL)
|
||||
{
|
||||
meta = CLUTTER_ACTOR_META (data->last_action);
|
||||
|
||||
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
|
||||
clutter_actor_meta_get_actor (meta));
|
||||
}
|
||||
|
||||
meta = CLUTTER_ACTOR_META (drop_action);
|
||||
|
||||
g_signal_emit (drop_action, drop_signals[OVER_IN], 0,
|
||||
clutter_actor_meta_get_actor (meta));
|
||||
}
|
||||
|
||||
data->last_action = drop_action;
|
||||
}
|
||||
|
||||
out:
|
||||
if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE ||
|
||||
clutter_event_type (event) == CLUTTER_TOUCH_END)
|
||||
{
|
||||
if (data->last_action != NULL)
|
||||
{
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
|
||||
gboolean can_drop = FALSE;
|
||||
|
||||
g_signal_emit (data->last_action, drop_signals[CAN_DROP], 0,
|
||||
clutter_actor_meta_get_actor (meta),
|
||||
event_x, event_y,
|
||||
&can_drop);
|
||||
|
||||
if (can_drop)
|
||||
{
|
||||
g_signal_emit (data->last_action, drop_signals[DROP], 0,
|
||||
clutter_actor_meta_get_actor (meta),
|
||||
event_x, event_y);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_signal_emit (data->last_action, drop_signals[DROP_CANCEL], 0,
|
||||
clutter_actor_meta_get_actor (meta),
|
||||
event_x, event_y);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
data->last_action = NULL;
|
||||
}
|
||||
|
||||
if (drag_actor != NULL)
|
||||
clutter_actor_set_reactive (drag_actor, was_reactive);
|
||||
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
}
|
||||
|
||||
static void
|
||||
drop_action_register (ClutterDropAction *self)
|
||||
{
|
||||
ClutterDropActionPrivate *priv = self->priv;
|
||||
DropTarget *data;
|
||||
|
||||
g_assert (priv->stage != NULL);
|
||||
|
||||
data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
|
||||
if (data == NULL)
|
||||
{
|
||||
data = g_new0 (DropTarget, 1);
|
||||
|
||||
data->stage = priv->stage;
|
||||
data->actions = g_hash_table_new (NULL, NULL);
|
||||
data->capture_id = g_signal_connect (priv->stage, "captured-event",
|
||||
G_CALLBACK (on_stage_capture),
|
||||
data);
|
||||
g_object_set_data_full (G_OBJECT (priv->stage), "__clutter_drop_targets",
|
||||
data,
|
||||
drop_target_free);
|
||||
}
|
||||
|
||||
g_hash_table_replace (data->actions, priv->actor, self);
|
||||
}
|
||||
|
||||
static void
|
||||
drop_action_unregister (ClutterDropAction *self)
|
||||
{
|
||||
ClutterDropActionPrivate *priv = self->priv;
|
||||
DropTarget *data = NULL;
|
||||
|
||||
if (priv->stage != NULL)
|
||||
data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
|
||||
|
||||
if (data == NULL)
|
||||
return;
|
||||
|
||||
g_hash_table_remove (data->actions, priv->actor);
|
||||
if (g_hash_table_size (data->actions) == 0)
|
||||
g_object_set_data (G_OBJECT (data->stage), "__clutter_drop_targets", NULL);
|
||||
}
|
||||
|
||||
static void
|
||||
on_actor_mapped (ClutterActor *actor,
|
||||
GParamSpec *pspec,
|
||||
ClutterDropAction *self)
|
||||
{
|
||||
if (clutter_actor_is_mapped (actor))
|
||||
{
|
||||
if (self->priv->stage == NULL)
|
||||
self->priv->stage = clutter_actor_get_stage (actor);
|
||||
|
||||
drop_action_register (self);
|
||||
}
|
||||
else
|
||||
drop_action_unregister (self);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_drop_action_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterDropActionPrivate *priv = CLUTTER_DROP_ACTION (meta)->priv;
|
||||
|
||||
if (priv->actor != NULL)
|
||||
{
|
||||
drop_action_unregister (CLUTTER_DROP_ACTION (meta));
|
||||
|
||||
if (priv->mapped_id != 0)
|
||||
g_signal_handler_disconnect (priv->actor, priv->mapped_id);
|
||||
|
||||
priv->stage = NULL;
|
||||
priv->actor = NULL;
|
||||
priv->mapped_id = 0;
|
||||
}
|
||||
|
||||
priv->actor = actor;
|
||||
|
||||
if (priv->actor != NULL)
|
||||
{
|
||||
priv->stage = clutter_actor_get_stage (actor);
|
||||
priv->mapped_id = g_signal_connect (actor, "notify::mapped",
|
||||
G_CALLBACK (on_actor_mapped),
|
||||
meta);
|
||||
|
||||
if (priv->stage != NULL)
|
||||
drop_action_register (CLUTTER_DROP_ACTION (meta));
|
||||
}
|
||||
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_drop_action_parent_class)->set_actor (meta, actor);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
signal_accumulator (GSignalInvocationHint *ihint,
|
||||
GValue *return_accu,
|
||||
const GValue *handler_return,
|
||||
gpointer user_data)
|
||||
{
|
||||
gboolean continue_emission;
|
||||
|
||||
continue_emission = g_value_get_boolean (handler_return);
|
||||
g_value_set_boolean (return_accu, continue_emission);
|
||||
|
||||
return continue_emission;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_drop_action_real_can_drop (ClutterDropAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat event_x,
|
||||
gfloat event_y)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_drop_action_class_init (ClutterDropActionClass *klass)
|
||||
{
|
||||
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
|
||||
|
||||
meta_class->set_actor = clutter_drop_action_set_actor;
|
||||
|
||||
klass->can_drop = clutter_drop_action_real_can_drop;
|
||||
|
||||
/**
|
||||
* ClutterDropAction::can-drop:
|
||||
* @action: the #ClutterDropAction that emitted the signal
|
||||
* @actor: the #ClutterActor attached to the @action
|
||||
* @event_x: the X coordinate (in stage space) of the drop event
|
||||
* @event_y: the Y coordinate (in stage space) of the drop event
|
||||
*
|
||||
* The ::can-drop signal is emitted when the dragged actor is dropped
|
||||
* on @actor. The return value of the ::can-drop signal will determine
|
||||
* whether or not the #ClutterDropAction::drop signal is going to be
|
||||
* emitted on @action.
|
||||
*
|
||||
* The default implementation of #ClutterDropAction returns %TRUE for
|
||||
* this signal.
|
||||
*
|
||||
* Return value: %TRUE if the drop is accepted, and %FALSE otherwise
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
drop_signals[CAN_DROP] =
|
||||
g_signal_new (I_("can-drop"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, can_drop),
|
||||
signal_accumulator, NULL,
|
||||
_clutter_marshal_BOOLEAN__OBJECT_FLOAT_FLOAT,
|
||||
G_TYPE_BOOLEAN, 3,
|
||||
CLUTTER_TYPE_ACTOR,
|
||||
G_TYPE_FLOAT,
|
||||
G_TYPE_FLOAT);
|
||||
|
||||
/**
|
||||
* ClutterDropAction::over-in:
|
||||
* @action: the #ClutterDropAction that emitted the signal
|
||||
* @actor: the #ClutterActor attached to the @action
|
||||
*
|
||||
* The ::over-in signal is emitted when the dragged actor crosses
|
||||
* into @actor.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
drop_signals[OVER_IN] =
|
||||
g_signal_new (I_("over-in"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, over_in),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
/**
|
||||
* ClutterDropAction::over-out:
|
||||
* @action: the #ClutterDropAction that emitted the signal
|
||||
* @actor: the #ClutterActor attached to the @action
|
||||
*
|
||||
* The ::over-out signal is emitted when the dragged actor crosses
|
||||
* outside @actor.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
drop_signals[OVER_OUT] =
|
||||
g_signal_new (I_("over-out"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, over_out),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
/**
|
||||
* ClutterDropAction::drop:
|
||||
* @action: the #ClutterDropAction that emitted the signal
|
||||
* @actor: the #ClutterActor attached to the @action
|
||||
* @event_x: the X coordinate (in stage space) of the drop event
|
||||
* @event_y: the Y coordinate (in stage space) of the drop event
|
||||
*
|
||||
* The ::drop signal is emitted when the dragged actor is dropped
|
||||
* on @actor. This signal is only emitted if at least an handler of
|
||||
* #ClutterDropAction::can-drop returns %TRUE.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
drop_signals[DROP] =
|
||||
g_signal_new (I_("drop"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, drop),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
|
||||
G_TYPE_NONE, 3,
|
||||
CLUTTER_TYPE_ACTOR,
|
||||
G_TYPE_FLOAT,
|
||||
G_TYPE_FLOAT);
|
||||
|
||||
|
||||
/**
|
||||
* ClutterDropAction::drop-cancel:
|
||||
* @action: the #ClutterDropAction that emitted the signal
|
||||
* @actor: the #ClutterActor attached to the @action
|
||||
* @event_x: the X coordinate (in stage space) of the drop event
|
||||
* @event_y: the Y coordinate (in stage space) of the drop event
|
||||
*
|
||||
* The ::drop-cancel signal is emitted when the drop is refused
|
||||
* by an emission of the #ClutterDropAction::can-drop signal.
|
||||
*
|
||||
* After the ::drop-cancel signal is fired the active drag is
|
||||
* terminated.
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
drop_signals[DROP_CANCEL] =
|
||||
g_signal_new (I_("drop-cancel"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, drop),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
|
||||
G_TYPE_NONE, 3,
|
||||
CLUTTER_TYPE_ACTOR,
|
||||
G_TYPE_FLOAT,
|
||||
G_TYPE_FLOAT);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_drop_action_init (ClutterDropAction *self)
|
||||
{
|
||||
self->priv = clutter_drop_action_get_instance_private (self);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_drop_action_new:
|
||||
*
|
||||
* Creates a new #ClutterDropAction.
|
||||
*
|
||||
* Use clutter_actor_add_action() to add the action to a #ClutterActor.
|
||||
*
|
||||
* Return value: the newly created #ClutterDropAction
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
ClutterAction *
|
||||
clutter_drop_action_new (void)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_DROP_ACTION, NULL);
|
||||
}
|
115
clutter/clutter/clutter-drop-action.h
Normal file
115
clutter/clutter/clutter-drop-action.h
Normal file
@ -0,0 +1,115 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2011 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DROP_ACTION_H__
|
||||
#define __CLUTTER_DROP_ACTION_H__
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be directly included."
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter-action.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DROP_ACTION (clutter_drop_action_get_type ())
|
||||
#define CLUTTER_DROP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropAction))
|
||||
#define CLUTTER_IS_DROP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DROP_ACTION))
|
||||
#define CLUTTER_DROP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
|
||||
#define CLUTTER_IS_DROP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DROP_ACTION))
|
||||
#define CLUTTER_DROP_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
|
||||
|
||||
typedef struct _ClutterDropAction ClutterDropAction;
|
||||
typedef struct _ClutterDropActionPrivate ClutterDropActionPrivate;
|
||||
typedef struct _ClutterDropActionClass ClutterDropActionClass;
|
||||
|
||||
/**
|
||||
* ClutterDropAction:
|
||||
*
|
||||
* The #ClutterDropAction structure contains only
|
||||
* private data and should be accessed using the provided API.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
struct _ClutterDropAction
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterAction parent_instance;
|
||||
|
||||
ClutterDropActionPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterDropActionClass:
|
||||
* @can_drop: class handler for the #ClutterDropAction::can-drop signal
|
||||
* @over_in: class handler for the #ClutterDropAction::over-in signal
|
||||
* @over_out: class handler for the #ClutterDropAction::over-out signal
|
||||
* @drop: class handler for the #ClutterDropAction::drop signal
|
||||
*
|
||||
* The #ClutterDropActionClass structure contains
|
||||
* only private data.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
struct _ClutterDropActionClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActionClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
gboolean (* can_drop) (ClutterDropAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat event_x,
|
||||
gfloat event_y);
|
||||
|
||||
void (* over_in) (ClutterDropAction *action,
|
||||
ClutterActor *actor);
|
||||
void (* over_out) (ClutterDropAction *action,
|
||||
ClutterActor *actor);
|
||||
|
||||
void (* drop) (ClutterDropAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat event_x,
|
||||
gfloat event_y);
|
||||
|
||||
/*< private >*/
|
||||
void (*_clutter_drop_action1) (void);
|
||||
void (*_clutter_drop_action2) (void);
|
||||
void (*_clutter_drop_action3) (void);
|
||||
void (*_clutter_drop_action4) (void);
|
||||
void (*_clutter_drop_action5) (void);
|
||||
void (*_clutter_drop_action6) (void);
|
||||
void (*_clutter_drop_action7) (void);
|
||||
void (*_clutter_drop_action8) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_drop_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterAction * clutter_drop_action_new (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DROP_ACTION_H__ */
|
@ -5,15 +5,15 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
gboolean _clutter_effect_modify_paint_volume (ClutterEffect *effect,
|
||||
gboolean _clutter_effect_pre_paint (ClutterEffect *effect);
|
||||
void _clutter_effect_post_paint (ClutterEffect *effect);
|
||||
gboolean _clutter_effect_get_paint_volume (ClutterEffect *effect,
|
||||
ClutterPaintVolume *volume);
|
||||
gboolean _clutter_effect_has_custom_paint_volume (ClutterEffect *effect);
|
||||
void _clutter_effect_paint (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context,
|
||||
ClutterEffectPaintFlags flags);
|
||||
void _clutter_effect_pick (ClutterEffect *effect,
|
||||
ClutterPickContext *pick_context);
|
||||
ClutterEffectPaintFlags flags);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@ -100,13 +100,13 @@
|
||||
* // Clear the previous state //
|
||||
* if (self->rect_1)
|
||||
* {
|
||||
* cogl_object_unref (self->rect_1);
|
||||
* cogl_handle_unref (self->rect_1);
|
||||
* self->rect_1 = NULL;
|
||||
* }
|
||||
*
|
||||
* if (self->rect_2)
|
||||
* {
|
||||
* cogl_object_unref (self->rect_2);
|
||||
* cogl_handle_unref (self->rect_2);
|
||||
* self->rect_2 = NULL;
|
||||
* }
|
||||
*
|
||||
@ -169,8 +169,6 @@
|
||||
#include "clutter-effect-private.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-paint-node-private.h"
|
||||
#include "clutter-paint-nodes.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-actor-private.h"
|
||||
|
||||
@ -179,115 +177,83 @@ G_DEFINE_ABSTRACT_TYPE (ClutterEffect,
|
||||
CLUTTER_TYPE_ACTOR_META);
|
||||
|
||||
static gboolean
|
||||
clutter_effect_real_pre_paint (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context)
|
||||
clutter_effect_real_pre_paint (ClutterEffect *effect)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_effect_real_post_paint (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context)
|
||||
clutter_effect_real_post_paint (ClutterEffect *effect)
|
||||
{
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_effect_real_modify_paint_volume (ClutterEffect *effect,
|
||||
ClutterPaintVolume *volume)
|
||||
clutter_effect_real_get_paint_volume (ClutterEffect *effect,
|
||||
ClutterPaintVolume *volume)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
add_actor_node (ClutterEffect *effect,
|
||||
ClutterPaintNode *node)
|
||||
{
|
||||
ClutterPaintNode *actor_node;
|
||||
ClutterActor *actor;
|
||||
|
||||
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
|
||||
|
||||
actor_node = clutter_actor_node_new (actor, -1);
|
||||
clutter_paint_node_add_child (node, actor_node);
|
||||
clutter_paint_node_unref (actor_node);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_effect_real_paint_node (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context,
|
||||
ClutterEffectPaintFlags flags)
|
||||
{
|
||||
add_actor_node (effect, node);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_effect_real_paint (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context,
|
||||
ClutterEffectPaintFlags flags)
|
||||
{
|
||||
ClutterEffectClass *effect_class = CLUTTER_EFFECT_GET_CLASS (effect);
|
||||
ClutterActorMeta *actor_meta = CLUTTER_ACTOR_META (effect);
|
||||
ClutterActor *actor;
|
||||
gboolean pre_paint_succeeded;
|
||||
|
||||
/* The default implementation provides a compatibility wrapper for
|
||||
effects that haven't migrated to use the 'paint' virtual yet. This
|
||||
just calls the old pre and post virtuals before chaining on */
|
||||
|
||||
pre_paint_succeeded = effect_class->pre_paint (effect, node,paint_context);
|
||||
pre_paint_succeeded = _clutter_effect_pre_paint (effect);
|
||||
|
||||
actor = clutter_actor_meta_get_actor (actor_meta);
|
||||
clutter_actor_continue_paint (actor);
|
||||
|
||||
if (pre_paint_succeeded)
|
||||
{
|
||||
effect_class->paint_node (effect, node, paint_context, flags);
|
||||
effect_class->post_paint (effect, node, paint_context);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Just paint the actor as fallback */
|
||||
add_actor_node (effect, node);
|
||||
}
|
||||
_clutter_effect_post_paint (effect);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_effect_real_pick (ClutterEffect *effect,
|
||||
ClutterPickContext *pick_context)
|
||||
clutter_effect_real_pick (ClutterEffect *effect,
|
||||
ClutterEffectPaintFlags flags)
|
||||
{
|
||||
ClutterActorMeta *actor_meta = CLUTTER_ACTOR_META (effect);
|
||||
ClutterActor *actor;
|
||||
|
||||
actor = clutter_actor_meta_get_actor (actor_meta);
|
||||
clutter_actor_continue_pick (actor, pick_context);
|
||||
clutter_actor_continue_paint (actor);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_effect_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
clutter_effect_notify (GObject *gobject,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterActorMetaClass *parent_class =
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_effect_parent_class);
|
||||
ClutterActor *actor;
|
||||
if (strcmp (pspec->name, "enabled") == 0)
|
||||
{
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
|
||||
ClutterActor *actor = clutter_actor_meta_get_actor (meta);
|
||||
|
||||
actor = clutter_actor_meta_get_actor (meta);
|
||||
if (actor)
|
||||
clutter_actor_queue_redraw (actor);
|
||||
if (actor != NULL)
|
||||
clutter_actor_queue_redraw (actor);
|
||||
}
|
||||
|
||||
parent_class->set_enabled (meta, is_enabled);
|
||||
if (G_OBJECT_CLASS (clutter_effect_parent_class)->notify != NULL)
|
||||
G_OBJECT_CLASS (clutter_effect_parent_class)->notify (gobject, pspec);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_effect_class_init (ClutterEffectClass *klass)
|
||||
{
|
||||
ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
actor_meta_class->set_enabled = clutter_effect_set_enabled;
|
||||
gobject_class->notify = clutter_effect_notify;
|
||||
|
||||
klass->pre_paint = clutter_effect_real_pre_paint;
|
||||
klass->post_paint = clutter_effect_real_post_paint;
|
||||
klass->modify_paint_volume = clutter_effect_real_modify_paint_volume;
|
||||
klass->get_paint_volume = clutter_effect_real_get_paint_volume;
|
||||
klass->paint = clutter_effect_real_paint;
|
||||
klass->paint_node = clutter_effect_real_paint_node;
|
||||
klass->pick = clutter_effect_real_pick;
|
||||
}
|
||||
|
||||
@ -296,38 +262,48 @@ clutter_effect_init (ClutterEffect *self)
|
||||
{
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_effect_pre_paint (ClutterEffect *effect)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_EFFECT (effect), FALSE);
|
||||
|
||||
return CLUTTER_EFFECT_GET_CLASS (effect)->pre_paint (effect);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_effect_post_paint (ClutterEffect *effect)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_EFFECT (effect));
|
||||
|
||||
CLUTTER_EFFECT_GET_CLASS (effect)->post_paint (effect);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_effect_paint (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context,
|
||||
ClutterEffectPaintFlags flags)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_EFFECT (effect));
|
||||
|
||||
CLUTTER_EFFECT_GET_CLASS (effect)->paint (effect,
|
||||
node,
|
||||
paint_context,
|
||||
flags);
|
||||
CLUTTER_EFFECT_GET_CLASS (effect)->paint (effect, flags);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_effect_pick (ClutterEffect *effect,
|
||||
ClutterPickContext *pick_context)
|
||||
_clutter_effect_pick (ClutterEffect *effect,
|
||||
ClutterEffectPaintFlags flags)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_EFFECT (effect));
|
||||
|
||||
CLUTTER_EFFECT_GET_CLASS (effect)->pick (effect, pick_context);
|
||||
CLUTTER_EFFECT_GET_CLASS (effect)->pick (effect, flags);
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_effect_modify_paint_volume (ClutterEffect *effect,
|
||||
ClutterPaintVolume *volume)
|
||||
_clutter_effect_get_paint_volume (ClutterEffect *effect,
|
||||
ClutterPaintVolume *volume)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_EFFECT (effect), FALSE);
|
||||
g_return_val_if_fail (volume != NULL, FALSE);
|
||||
|
||||
return CLUTTER_EFFECT_GET_CLASS (effect)->modify_paint_volume (effect,
|
||||
volume);
|
||||
return CLUTTER_EFFECT_GET_CLASS (effect)->get_paint_volume (effect, volume);
|
||||
}
|
||||
|
||||
gboolean
|
||||
@ -335,7 +311,7 @@ _clutter_effect_has_custom_paint_volume (ClutterEffect *effect)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_EFFECT (effect), FALSE);
|
||||
|
||||
return CLUTTER_EFFECT_GET_CLASS (effect)->modify_paint_volume != clutter_effect_real_modify_paint_volume;
|
||||
return CLUTTER_EFFECT_GET_CLASS (effect)->get_paint_volume != clutter_effect_real_get_paint_volume;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -368,7 +344,7 @@ _clutter_effect_has_custom_paint_volume (ClutterEffect *effect)
|
||||
* the actor itself so the %CLUTTER_EFFECT_PAINT_ACTOR_DIRTY would still
|
||||
* not be set. The effect can detect this case by keeping track of the
|
||||
* last modelview matrix that was used to render the actor and
|
||||
* verifying that it remains the same in the next paint.
|
||||
* veryifying that it remains the same in the next paint.
|
||||
*
|
||||
* Any other effects that are layered on top of the passed in effect
|
||||
* will still be passed the %CLUTTER_EFFECT_PAINT_ACTOR_DIRTY flag. If
|
||||
@ -392,6 +368,7 @@ clutter_effect_queue_repaint (ClutterEffect *effect)
|
||||
/* If the effect has no actor then nothing needs to be done */
|
||||
if (actor != NULL)
|
||||
_clutter_actor_queue_redraw_full (actor,
|
||||
0, /* flags */
|
||||
NULL, /* clip volume */
|
||||
effect /* effect */);
|
||||
}
|
||||
|
@ -30,8 +30,6 @@
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter-actor-meta.h>
|
||||
#include <clutter/clutter-paint-context.h>
|
||||
#include <clutter/clutter-pick-context.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
@ -62,7 +60,7 @@ struct _ClutterEffect
|
||||
* ClutterEffectClass:
|
||||
* @pre_paint: virtual function
|
||||
* @post_paint: virtual function
|
||||
* @modify_paint_volume: virtual function
|
||||
* @get_paint_volume: virtual function
|
||||
* @paint: virtual function
|
||||
* @pick: virtual function
|
||||
*
|
||||
@ -76,26 +74,16 @@ struct _ClutterEffectClass
|
||||
ClutterActorMetaClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
gboolean (* pre_paint) (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context);
|
||||
void (* post_paint) (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context);
|
||||
gboolean (* pre_paint) (ClutterEffect *effect);
|
||||
void (* post_paint) (ClutterEffect *effect);
|
||||
|
||||
gboolean (* modify_paint_volume) (ClutterEffect *effect,
|
||||
ClutterPaintVolume *volume);
|
||||
gboolean (* get_paint_volume) (ClutterEffect *effect,
|
||||
ClutterPaintVolume *volume);
|
||||
|
||||
void (* paint) (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context,
|
||||
ClutterEffectPaintFlags flags);
|
||||
void (* paint_node) (ClutterEffect *effect,
|
||||
ClutterPaintNode *node,
|
||||
ClutterPaintContext *paint_context,
|
||||
ClutterEffectPaintFlags flags);
|
||||
void (* pick) (ClutterEffect *effect,
|
||||
ClutterPickContext *pick_context);
|
||||
void (* paint) (ClutterEffect *effect,
|
||||
ClutterEffectPaintFlags flags);
|
||||
void (* pick) (ClutterEffect *effect,
|
||||
ClutterEffectPaintFlags flags);
|
||||
|
||||
/*< private >*/
|
||||
void (* _clutter_effect4) (void);
|
||||
|
@ -14,9 +14,9 @@
|
||||
GType
|
||||
@enum_name@_get_type (void)
|
||||
{
|
||||
static size_t g_enum_type_id = 0;
|
||||
static volatile gsize g_enum_type_id__volatile = 0;
|
||||
|
||||
if (g_once_init_enter (&g_enum_type_id))
|
||||
if (g_once_init_enter (&g_enum_type_id__volatile))
|
||||
{
|
||||
static const G@Type@Value values[] = {
|
||||
/*** END value-header ***/
|
||||
@ -28,13 +28,14 @@ GType
|
||||
/*** BEGIN value-tail ***/
|
||||
{ 0, NULL, NULL }
|
||||
};
|
||||
GType id;
|
||||
GType g_enum_type_id;
|
||||
|
||||
id = g_@type@_register_static (g_intern_static_string ("@EnumName@"), values);
|
||||
g_enum_type_id =
|
||||
g_@type@_register_static (g_intern_static_string ("@EnumName@"), values);
|
||||
|
||||
g_once_init_leave (&g_enum_type_id, id);
|
||||
g_once_init_leave (&g_enum_type_id__volatile, g_enum_type_id);
|
||||
}
|
||||
|
||||
return g_enum_type_id;
|
||||
return g_enum_type_id__volatile;
|
||||
}
|
||||
/*** END value-tail ***/
|
||||
|
@ -13,7 +13,7 @@ G_BEGIN_DECLS
|
||||
/*** END file-header ***/
|
||||
|
||||
/*** BEGIN file-production ***/
|
||||
/* enumerations from "@basename@" */
|
||||
/* enumerations from "@filename@" */
|
||||
/*** END file-production ***/
|
||||
|
||||
/*** BEGIN value-header ***/
|
||||
|
@ -127,7 +127,7 @@ typedef enum /*< prefix=CLUTTER_REQUEST >*/
|
||||
* @CLUTTER_EASE_IN_OUT_QUAD: quadratic tweening, combininig
|
||||
* %CLUTTER_EASE_IN_QUAD and %CLUTTER_EASE_OUT_QUAD
|
||||
* @CLUTTER_EASE_IN_CUBIC: cubic tweening
|
||||
* @CLUTTER_EASE_OUT_CUBIC: cubic tweening, inverse of
|
||||
* @CLUTTER_EASE_OUT_CUBIC: cubic tweening, invers of
|
||||
* %CLUTTER_EASE_IN_CUBIC
|
||||
* @CLUTTER_EASE_IN_OUT_CUBIC: cubic tweening, combining
|
||||
* %CLUTTER_EASE_IN_CUBIC and %CLUTTER_EASE_OUT_CUBIC
|
||||
@ -190,7 +190,7 @@ typedef enum /*< prefix=CLUTTER_REQUEST >*/
|
||||
* @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard for
|
||||
* registered global alpha functions
|
||||
*
|
||||
* The animation modes used by #ClutterAnimatable. This
|
||||
* The animation modes used by #ClutterAlpha and #ClutterAnimation. This
|
||||
* enumeration can be expanded in later versions of Clutter.
|
||||
*
|
||||
* <figure id="easing-modes">
|
||||
@ -277,6 +277,24 @@ typedef enum
|
||||
CLUTTER_ANIMATION_LAST
|
||||
} ClutterAnimationMode;
|
||||
|
||||
/**
|
||||
* ClutterFontFlags:
|
||||
* @CLUTTER_FONT_MIPMAPPING: Set to use mipmaps for the glyph cache textures.
|
||||
* @CLUTTER_FONT_HINTING: Set to enable hinting on the glyphs.
|
||||
*
|
||||
* Runtime flags to change the font quality. To be used with
|
||||
* clutter_set_font_flags().
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.22: Use #cairo_font_options_t instead
|
||||
*/
|
||||
typedef enum /*< prefix=CLUTTER_FONT >*/
|
||||
{
|
||||
CLUTTER_FONT_MIPMAPPING = (1 << 0),
|
||||
CLUTTER_FONT_HINTING = (1 << 1)
|
||||
} ClutterFontFlags;
|
||||
|
||||
/**
|
||||
* ClutterTextDirection:
|
||||
* @CLUTTER_TEXT_DIRECTION_DEFAULT: Use the default setting, as returned
|
||||
@ -388,86 +406,42 @@ typedef enum
|
||||
} ClutterModifierType;
|
||||
|
||||
/**
|
||||
* ClutterPointerA11yFlags:
|
||||
* @CLUTTER_A11Y_POINTER_ENABLED:
|
||||
* @CLUTTER_A11Y_SECONDARY_CLICK_ENABLED:
|
||||
* @CLUTTER_A11Y_DWELL_ENABLED:
|
||||
* ClutterKeyboardA11yFlags:
|
||||
* @CLUTTER_A11Y_KEYBOARD_ENABLED:
|
||||
* @CLUTTER_A11Y_TIMEOUT_ENABLED:
|
||||
* @CLUTTER_A11Y_MOUSE_KEYS_ENABLED:
|
||||
* @CLUTTER_A11Y_SLOW_KEYS_ENABLED:
|
||||
* @CLUTTER_A11Y_SLOW_KEYS_BEEP_PRESS:
|
||||
* @CLUTTER_A11Y_SLOW_KEYS_BEEP_ACCEPT:
|
||||
* @CLUTTER_A11Y_SLOW_KEYS_BEEP_REJECT:
|
||||
* @CLUTTER_A11Y_BOUNCE_KEYS_ENABLED:
|
||||
* @CLUTTER_A11Y_BOUNCE_KEYS_BEEP_REJECT:
|
||||
* @CLUTTER_A11Y_TOGGLE_KEYS_ENABLED:
|
||||
* @CLUTTER_A11Y_STICKY_KEYS_ENABLED:
|
||||
* @CLUTTER_A11Y_STICKY_KEYS_TWO_KEY_OFF:
|
||||
* @CLUTTER_A11Y_STICKY_KEYS_BEEP:
|
||||
* @CLUTTER_A11Y_FEATURE_STATE_CHANGE_BEEP:
|
||||
*
|
||||
* Pointer accessibility features applied to a ClutterInputDevice pointer.
|
||||
* Keyboard accessibility features applied to a ClutterInputDevice keyboard.
|
||||
*
|
||||
*/
|
||||
typedef enum {
|
||||
CLUTTER_A11Y_SECONDARY_CLICK_ENABLED = 1 << 0,
|
||||
CLUTTER_A11Y_DWELL_ENABLED = 1 << 1,
|
||||
} ClutterPointerA11yFlags;
|
||||
|
||||
/**
|
||||
* ClutterPointerA11yDwellClickType:
|
||||
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE: Internal use only
|
||||
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY:
|
||||
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY:
|
||||
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_MIDDLE:
|
||||
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE:
|
||||
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG:
|
||||
*
|
||||
* Dwell click types.
|
||||
*
|
||||
*/
|
||||
typedef enum {
|
||||
CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE,
|
||||
CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY,
|
||||
CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY,
|
||||
CLUTTER_A11Y_DWELL_CLICK_TYPE_MIDDLE,
|
||||
CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE,
|
||||
CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG,
|
||||
} ClutterPointerA11yDwellClickType;
|
||||
|
||||
/**
|
||||
* ClutterPointerA11yDwellDirection:
|
||||
* @CLUTTER_A11Y_DWELL_DIRECTION_NONE:
|
||||
* @CLUTTER_A11Y_DWELL_DIRECTION_LEFT:
|
||||
* @CLUTTER_A11Y_DWELL_DIRECTION_RIGHT:
|
||||
* @CLUTTER_A11Y_DWELL_DIRECTION_UP:
|
||||
* @CLUTTER_A11Y_DWELL_DIRECTION_DOWN:
|
||||
*
|
||||
* Dwell gesture directions.
|
||||
*
|
||||
*/
|
||||
typedef enum {
|
||||
CLUTTER_A11Y_DWELL_DIRECTION_NONE,
|
||||
CLUTTER_A11Y_DWELL_DIRECTION_LEFT,
|
||||
CLUTTER_A11Y_DWELL_DIRECTION_RIGHT,
|
||||
CLUTTER_A11Y_DWELL_DIRECTION_UP,
|
||||
CLUTTER_A11Y_DWELL_DIRECTION_DOWN,
|
||||
} ClutterPointerA11yDwellDirection;
|
||||
|
||||
/**
|
||||
* ClutterPointerA11yDwellMode:
|
||||
* @CLUTTER_A11Y_DWELL_MODE_WINDOW:
|
||||
* @CLUTTER_A11Y_DWELL_MODE_GESTURE:
|
||||
*
|
||||
* Dwell mode.
|
||||
*
|
||||
*/
|
||||
typedef enum {
|
||||
CLUTTER_A11Y_DWELL_MODE_WINDOW,
|
||||
CLUTTER_A11Y_DWELL_MODE_GESTURE,
|
||||
} ClutterPointerA11yDwellMode;
|
||||
|
||||
/**
|
||||
* ClutterPointerA11yTimeoutType:
|
||||
* @CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK:
|
||||
* @CLUTTER_A11Y_TIMEOUT_TYPE_DWELL:
|
||||
* @CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE:
|
||||
*
|
||||
* Pointer accessibility timeout type.
|
||||
*
|
||||
*/
|
||||
typedef enum {
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
|
||||
} ClutterPointerA11yTimeoutType;
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_A11Y_KEYBOARD_ENABLED = 1 << 0,
|
||||
CLUTTER_A11Y_TIMEOUT_ENABLED = 1 << 1,
|
||||
CLUTTER_A11Y_MOUSE_KEYS_ENABLED = 1 << 2,
|
||||
CLUTTER_A11Y_SLOW_KEYS_ENABLED = 1 << 3,
|
||||
CLUTTER_A11Y_SLOW_KEYS_BEEP_PRESS = 1 << 4,
|
||||
CLUTTER_A11Y_SLOW_KEYS_BEEP_ACCEPT = 1 << 5,
|
||||
CLUTTER_A11Y_SLOW_KEYS_BEEP_REJECT = 1 << 6,
|
||||
CLUTTER_A11Y_BOUNCE_KEYS_ENABLED = 1 << 7,
|
||||
CLUTTER_A11Y_BOUNCE_KEYS_BEEP_REJECT = 1 << 8,
|
||||
CLUTTER_A11Y_TOGGLE_KEYS_ENABLED = 1 << 9,
|
||||
CLUTTER_A11Y_STICKY_KEYS_ENABLED = 1 << 10,
|
||||
CLUTTER_A11Y_STICKY_KEYS_TWO_KEY_OFF = 1 << 11,
|
||||
CLUTTER_A11Y_STICKY_KEYS_BEEP = 1 << 12,
|
||||
CLUTTER_A11Y_FEATURE_STATE_CHANGE_BEEP = 1 << 13,
|
||||
} ClutterKeyboardA11yFlags;
|
||||
|
||||
/**
|
||||
* ClutterActorFlags:
|
||||
@ -475,7 +449,7 @@ typedef enum {
|
||||
* a toplevel, and all parents visible)
|
||||
* @CLUTTER_ACTOR_REALIZED: the resources associated to the actor have been
|
||||
* allocated
|
||||
* @CLUTTER_ACTOR_REACTIVE: the actor 'reacts' to mouse events emitting event
|
||||
* @CLUTTER_ACTOR_REACTIVE: the actor 'reacts' to mouse events emmitting event
|
||||
* signals
|
||||
* @CLUTTER_ACTOR_VISIBLE: the actor has been shown by the application program
|
||||
* @CLUTTER_ACTOR_NO_LAYOUT: the actor provides an explicit layout management
|
||||
@ -497,13 +471,9 @@ typedef enum /*< prefix=CLUTTER_ACTOR >*/
|
||||
* ClutterOffscreenRedirect:
|
||||
* @CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY: Only redirect
|
||||
* the actor if it is semi-transparent and its has_overlaps()
|
||||
* virtual returns %TRUE.
|
||||
* virtual returns %TRUE. This is the default.
|
||||
* @CLUTTER_OFFSCREEN_REDIRECT_ALWAYS: Always redirect the actor to an
|
||||
* offscreen buffer even if it is fully opaque.
|
||||
* @CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE: Only redirect the actor if it is the
|
||||
* most efficient thing to do based on its recent repaint behaviour. That
|
||||
* means when its contents are changing less frequently than it's being used
|
||||
* on stage.
|
||||
*
|
||||
* Possible flags to pass to clutter_actor_set_offscreen_redirect().
|
||||
*
|
||||
@ -511,11 +481,36 @@ typedef enum /*< prefix=CLUTTER_ACTOR >*/
|
||||
*/
|
||||
typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
|
||||
{
|
||||
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1 << 0,
|
||||
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1 << 1,
|
||||
CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE = 1 << 2
|
||||
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
|
||||
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1<<1
|
||||
} ClutterOffscreenRedirect;
|
||||
|
||||
/**
|
||||
* ClutterAllocationFlags:
|
||||
* @CLUTTER_ALLOCATION_NONE: No flag set
|
||||
* @CLUTTER_ABSOLUTE_ORIGIN_CHANGED: Whether the absolute origin of the
|
||||
* actor has changed; this implies that any ancestor of the actor has
|
||||
* been moved.
|
||||
* @CLUTTER_DELEGATE_LAYOUT: Whether the allocation should be delegated
|
||||
* to the #ClutterLayoutManager instance stored inside the
|
||||
* #ClutterActor:layout-manager property of #ClutterActor. This flag
|
||||
* should only be used if you are subclassing #ClutterActor and
|
||||
* overriding the #ClutterActorClass.allocate() virtual function, but
|
||||
* you wish to use the default implementation of the virtual function
|
||||
* inside #ClutterActor. Added in Clutter 1.10.
|
||||
*
|
||||
* Flags passed to the #ClutterActorClass.allocate() virtual function
|
||||
* and to the clutter_actor_allocate() function.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_ALLOCATION_NONE = 0,
|
||||
CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
|
||||
CLUTTER_DELEGATE_LAYOUT = 1 << 2
|
||||
} ClutterAllocationFlags;
|
||||
|
||||
/**
|
||||
* ClutterAlignAxis:
|
||||
* @CLUTTER_ALIGN_X_AXIS: Maintain the alignment on the X axis
|
||||
@ -614,15 +609,12 @@ typedef enum /*< prefix=CLUTTER_BIND >*/
|
||||
* has queued a redraw before this paint. This implies that the effect
|
||||
* should call clutter_actor_continue_paint() to chain to the next
|
||||
* effect and can not cache any results from a previous paint.
|
||||
* @CLUTTER_EFFECT_PAINT_BYPASS_EFFECT: The effect should not be used
|
||||
* on this frame, but it will be asked to paint the actor still.
|
||||
*
|
||||
* Flags passed to the ‘paint’ or ‘pick’ method of #ClutterEffect.
|
||||
*/
|
||||
typedef enum /*< prefix=CLUTTER_EFFECT_PAINT >*/
|
||||
{
|
||||
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0),
|
||||
CLUTTER_EFFECT_PAINT_BYPASS_EFFECT = (1 << 1)
|
||||
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0)
|
||||
} ClutterEffectPaintFlags;
|
||||
|
||||
/**
|
||||
@ -802,8 +794,7 @@ typedef enum /*< flags prefix=CLUTTER_EVENT >*/
|
||||
CLUTTER_EVENT_NONE = 0,
|
||||
CLUTTER_EVENT_FLAG_SYNTHETIC = 1 << 0,
|
||||
CLUTTER_EVENT_FLAG_INPUT_METHOD = 1 << 1,
|
||||
CLUTTER_EVENT_FLAG_REPEATED = 1 << 2,
|
||||
CLUTTER_EVENT_FLAG_RELATIVE_MOTION = 1 << 3,
|
||||
CLUTTER_EVENT_FLAG_REPEATED = 1 << 2
|
||||
} ClutterEventFlags;
|
||||
|
||||
/**
|
||||
@ -817,6 +808,10 @@ typedef enum /*< flags prefix=CLUTTER_EVENT >*/
|
||||
* @CLUTTER_BUTTON_PRESS: Pointer button press event
|
||||
* @CLUTTER_BUTTON_RELEASE: Pointer button release event
|
||||
* @CLUTTER_SCROLL: Pointer scroll event
|
||||
* @CLUTTER_STAGE_STATE: Stage state change event
|
||||
* @CLUTTER_DESTROY_NOTIFY: Destroy notification event
|
||||
* @CLUTTER_CLIENT_MESSAGE: Client message event
|
||||
* @CLUTTER_DELETE: Stage delete event
|
||||
* @CLUTTER_TOUCH_BEGIN: A new touch event sequence has started;
|
||||
* event added in 1.10
|
||||
* @CLUTTER_TOUCH_UPDATE: A touch event sequence has been updated;
|
||||
@ -851,6 +846,10 @@ typedef enum /*< prefix=CLUTTER >*/
|
||||
CLUTTER_BUTTON_PRESS,
|
||||
CLUTTER_BUTTON_RELEASE,
|
||||
CLUTTER_SCROLL,
|
||||
CLUTTER_STAGE_STATE,
|
||||
CLUTTER_DESTROY_NOTIFY,
|
||||
CLUTTER_CLIENT_MESSAGE,
|
||||
CLUTTER_DELETE,
|
||||
CLUTTER_TOUCH_BEGIN,
|
||||
CLUTTER_TOUCH_UPDATE,
|
||||
CLUTTER_TOUCH_END,
|
||||
@ -863,11 +862,6 @@ typedef enum /*< prefix=CLUTTER >*/
|
||||
CLUTTER_PAD_BUTTON_RELEASE,
|
||||
CLUTTER_PAD_STRIP,
|
||||
CLUTTER_PAD_RING,
|
||||
CLUTTER_DEVICE_ADDED,
|
||||
CLUTTER_DEVICE_REMOVED,
|
||||
CLUTTER_IM_COMMIT,
|
||||
CLUTTER_IM_DELETE,
|
||||
CLUTTER_IM_PREEDIT,
|
||||
|
||||
CLUTTER_EVENT_LAST /* helper */
|
||||
} ClutterEventType;
|
||||
@ -896,9 +890,31 @@ typedef enum /*< prefix=CLUTTER_SCROLL >*/
|
||||
CLUTTER_SCROLL_SMOOTH
|
||||
} ClutterScrollDirection;
|
||||
|
||||
/**
|
||||
* ClutterStageState:
|
||||
* @CLUTTER_STAGE_STATE_FULLSCREEN: Fullscreen mask
|
||||
* @CLUTTER_STAGE_STATE_OFFSCREEN: Offscreen mask (deprecated)
|
||||
* @CLUTTER_STAGE_STATE_ACTIVATED: Activated mask
|
||||
*
|
||||
* Stage state masks, used by the #ClutterEvent of type %CLUTTER_STAGE_STATE.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_STAGE_STATE_FULLSCREEN = (1 << 1),
|
||||
CLUTTER_STAGE_STATE_OFFSCREEN = (1 << 2),
|
||||
CLUTTER_STAGE_STATE_ACTIVATED = (1 << 3)
|
||||
} ClutterStageState;
|
||||
|
||||
/**
|
||||
* ClutterFeatureFlags:
|
||||
* @CLUTTER_FEATURE_TEXTURE_NPOT: Set if NPOTS textures supported.
|
||||
* @CLUTTER_FEATURE_SWAP_THROTTLE: Set if backend throttles buffer swaps.
|
||||
* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
|
||||
* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
|
||||
* @CLUTTER_FEATURE_STAGE_STATIC: Set if stage size if fixed (i.e framebuffer)
|
||||
* @CLUTTER_FEATURE_STAGE_USER_RESIZE: Set if stage is able to be user resized.
|
||||
* @CLUTTER_FEATURE_STAGE_CURSOR: Set if stage has a graphical cursor.
|
||||
* @CLUTTER_FEATURE_SHADERS_GLSL: Set if the backend supports GLSL shaders.
|
||||
* @CLUTTER_FEATURE_OFFSCREEN: Set if the backend supports offscreen rendering.
|
||||
@ -912,7 +928,12 @@ typedef enum /*< prefix=CLUTTER_SCROLL >*/
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_FEATURE_TEXTURE_NPOT = (1 << 2),
|
||||
CLUTTER_FEATURE_SWAP_THROTTLE = (1 << 3),
|
||||
CLUTTER_FEATURE_TEXTURE_YUV = (1 << 4),
|
||||
CLUTTER_FEATURE_TEXTURE_READ_PIXELS = (1 << 5),
|
||||
CLUTTER_FEATURE_STAGE_STATIC = (1 << 6),
|
||||
CLUTTER_FEATURE_STAGE_USER_RESIZE = (1 << 7),
|
||||
CLUTTER_FEATURE_STAGE_CURSOR = (1 << 8),
|
||||
CLUTTER_FEATURE_SHADERS_GLSL = (1 << 9),
|
||||
CLUTTER_FEATURE_OFFSCREEN = (1 << 10),
|
||||
@ -979,11 +1000,11 @@ typedef enum
|
||||
|
||||
/**
|
||||
* ClutterInputMode:
|
||||
* @CLUTTER_INPUT_MODE_LOGICAL: A logical, virtual device
|
||||
* @CLUTTER_INPUT_MODE_PHYSICAL: A physical device, attached to
|
||||
* a logical device
|
||||
* @CLUTTER_INPUT_MODE_FLOATING: A physical device, not attached
|
||||
* to a logical device
|
||||
* @CLUTTER_INPUT_MODE_MASTER: A master, virtual device
|
||||
* @CLUTTER_INPUT_MODE_SLAVE: A slave, physical device, attached to
|
||||
* a master device
|
||||
* @CLUTTER_INPUT_MODE_FLOATING: A slave, physical device, not attached
|
||||
* to a master device
|
||||
*
|
||||
* The mode for input devices available.
|
||||
*
|
||||
@ -991,8 +1012,8 @@ typedef enum
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INPUT_MODE_LOGICAL,
|
||||
CLUTTER_INPUT_MODE_PHYSICAL,
|
||||
CLUTTER_INPUT_MODE_MASTER,
|
||||
CLUTTER_INPUT_MODE_SLAVE,
|
||||
CLUTTER_INPUT_MODE_FLOATING
|
||||
} ClutterInputMode;
|
||||
|
||||
@ -1032,20 +1053,6 @@ typedef enum
|
||||
CLUTTER_INPUT_AXIS_LAST
|
||||
} ClutterInputAxis;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INPUT_AXIS_FLAG_NONE = 0,
|
||||
CLUTTER_INPUT_AXIS_FLAG_X = 1 << CLUTTER_INPUT_AXIS_X,
|
||||
CLUTTER_INPUT_AXIS_FLAG_Y = 1 << CLUTTER_INPUT_AXIS_Y,
|
||||
CLUTTER_INPUT_AXIS_FLAG_PRESSURE = 1 << CLUTTER_INPUT_AXIS_PRESSURE,
|
||||
CLUTTER_INPUT_AXIS_FLAG_XTILT = 1 << CLUTTER_INPUT_AXIS_XTILT,
|
||||
CLUTTER_INPUT_AXIS_FLAG_YTILT = 1 << CLUTTER_INPUT_AXIS_YTILT,
|
||||
CLUTTER_INPUT_AXIS_FLAG_WHEEL = 1 << CLUTTER_INPUT_AXIS_WHEEL,
|
||||
CLUTTER_INPUT_AXIS_FLAG_DISTANCE = 1 << CLUTTER_INPUT_AXIS_DISTANCE,
|
||||
CLUTTER_INPUT_AXIS_FLAG_ROTATION = 1 << CLUTTER_INPUT_AXIS_ROTATION,
|
||||
CLUTTER_INPUT_AXIS_FLAG_SLIDER = 1 << CLUTTER_INPUT_AXIS_SLIDER,
|
||||
} ClutterInputAxisFlags;
|
||||
|
||||
/**
|
||||
* ClutterSnapEdge:
|
||||
* @CLUTTER_SNAP_EDGE_TOP: the top edge
|
||||
@ -1124,6 +1131,29 @@ typedef enum /*< prefix=CLUTTER_PAN >*/
|
||||
CLUTTER_PAN_AXIS_AUTO
|
||||
} ClutterPanAxis;
|
||||
|
||||
|
||||
/**
|
||||
* ClutterTableAlignment:
|
||||
* @CLUTTER_TABLE_ALIGNMENT_START: Align the child to the top or to the
|
||||
* left of a cell in the table, depending on the axis
|
||||
* @CLUTTER_TABLE_ALIGNMENT_CENTER: Align the child to the center of
|
||||
* a cell in the table
|
||||
* @CLUTTER_TABLE_ALIGNMENT_END: Align the child to the bottom or to the
|
||||
* right of a cell in the table, depending on the axis
|
||||
*
|
||||
* The alignment policies available on each axis of the #ClutterTableLayout
|
||||
*
|
||||
* Since: 1.4
|
||||
*
|
||||
* Deprecated: 1.22: Use the alignment properties of #ClutterActor
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_TABLE_ALIGNMENT_START,
|
||||
CLUTTER_TABLE_ALIGNMENT_CENTER,
|
||||
CLUTTER_TABLE_ALIGNMENT_END
|
||||
} ClutterTableAlignment;
|
||||
|
||||
/**
|
||||
* ClutterTextureFlags:
|
||||
* @CLUTTER_TEXTURE_NONE: No flags
|
||||
@ -1131,7 +1161,8 @@ typedef enum /*< prefix=CLUTTER_PAN >*/
|
||||
* @CLUTTER_TEXTURE_RGB_FLAG_PREMULT: Unused flag
|
||||
* @CLUTTER_TEXTURE_YUV_FLAG_YUV2: Unused flag
|
||||
*
|
||||
* Flags for clutter_texture_set_from_rgb_data().
|
||||
* Flags for clutter_texture_set_from_rgb_data() and
|
||||
* clutter_texture_set_from_yuv_data().
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
@ -1159,7 +1190,7 @@ typedef enum /*< prefix=CLUTTER_TEXTURE >*/
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.22: The #ClutterTexture class was the only user of
|
||||
* Deprecated: 1.22: The #ClutterTexture class was the only used ot
|
||||
* this API; use #ClutterImage and clutter_actor_set_content_scaling_filters()
|
||||
* instead.
|
||||
*/
|
||||
@ -1276,6 +1307,8 @@ typedef enum
|
||||
* painting the stages
|
||||
* @CLUTTER_REPAINT_FLAGS_POST_PAINT: Run the repaint function after
|
||||
* painting the stages
|
||||
* @CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD: Ensure that a new frame
|
||||
* is queued after adding the repaint function
|
||||
*
|
||||
* Flags to pass to clutter_threads_add_repaint_func_full().
|
||||
*
|
||||
@ -1285,6 +1318,7 @@ typedef enum
|
||||
{
|
||||
CLUTTER_REPAINT_FLAGS_PRE_PAINT = 1 << 0,
|
||||
CLUTTER_REPAINT_FLAGS_POST_PAINT = 1 << 1,
|
||||
CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD = 1 << 2
|
||||
} ClutterRepaintFlags;
|
||||
|
||||
/**
|
||||
@ -1595,10 +1629,9 @@ typedef enum
|
||||
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_PAD_FEATURE_BUTTON,
|
||||
CLUTTER_PAD_FEATURE_RING,
|
||||
CLUTTER_PAD_FEATURE_STRIP,
|
||||
} ClutterInputDevicePadFeature;
|
||||
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE,
|
||||
CLUTTER_INPUT_DEVICE_MAPPING_RELATIVE,
|
||||
} ClutterInputDeviceMapping;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
@ -1638,12 +1671,6 @@ typedef enum
|
||||
CLUTTER_INPUT_PANEL_STATE_TOGGLE,
|
||||
} ClutterInputPanelState;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_PREEDIT_RESET_CLEAR,
|
||||
CLUTTER_PREEDIT_RESET_COMMIT,
|
||||
} ClutterPreeditResetMode;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_ENUMS_H__ */
|
||||
|
@ -5,27 +5,22 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_event_set_pointer_emulated (ClutterEvent *event,
|
||||
gboolean is_emulated);
|
||||
|
||||
/* Reinjecting queued events for processing */
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_process_event (ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_event_process_filters (ClutterEvent *event);
|
||||
|
||||
/* clears the event queue inside the main context */
|
||||
void _clutter_clear_events_queue (void);
|
||||
void _clutter_clear_events_queue_for_stage (ClutterStage *stage);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_event_set_platform_data (ClutterEvent *event,
|
||||
gpointer data);
|
||||
CLUTTER_EXPORT
|
||||
gpointer _clutter_event_get_platform_data (const ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_event_set_state_full (ClutterEvent *event,
|
||||
ClutterModifierType button_state,
|
||||
ClutterModifierType base_state,
|
||||
@ -33,7 +28,6 @@ void _clutter_event_set_state_full (ClutterEvent *ev
|
||||
ClutterModifierType locked_state,
|
||||
ClutterModifierType effective_state);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_event_push (const ClutterEvent *event,
|
||||
gboolean do_copy);
|
||||
|
||||
|
38
clutter/clutter/clutter-event-translator.c
Normal file
38
clutter/clutter/clutter-event-translator.c
Normal file
@ -0,0 +1,38 @@
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-event-translator.h"
|
||||
|
||||
#include "clutter-backend.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
#define clutter_event_translator_get_type _clutter_event_translator_get_type
|
||||
|
||||
typedef ClutterEventTranslatorIface ClutterEventTranslatorInterface;
|
||||
|
||||
G_DEFINE_INTERFACE (ClutterEventTranslator, clutter_event_translator, G_TYPE_OBJECT);
|
||||
|
||||
static ClutterTranslateReturn
|
||||
default_translate_event (ClutterEventTranslator *translator,
|
||||
gpointer native,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
return CLUTTER_TRANSLATE_CONTINUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_event_translator_default_init (ClutterEventTranslatorIface *iface)
|
||||
{
|
||||
iface->translate_event = default_translate_event;
|
||||
}
|
||||
|
||||
ClutterTranslateReturn
|
||||
_clutter_event_translator_translate_event (ClutterEventTranslator *translator,
|
||||
gpointer native,
|
||||
ClutterEvent *translated)
|
||||
{
|
||||
ClutterEventTranslatorIface *iface;
|
||||
|
||||
iface = CLUTTER_EVENT_TRANSLATOR_GET_IFACE (translator);
|
||||
|
||||
return iface->translate_event (translator, native, translated);
|
||||
}
|
42
clutter/clutter/clutter-event-translator.h
Normal file
42
clutter/clutter/clutter-event-translator.h
Normal file
@ -0,0 +1,42 @@
|
||||
#ifndef __CLUTTER_EVENT_TRANSLATOR_H__
|
||||
#define __CLUTTER_EVENT_TRANSLATOR_H__
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_EVENT_TRANSLATOR (_clutter_event_translator_get_type ())
|
||||
#define CLUTTER_EVENT_TRANSLATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_EVENT_TRANSLATOR, ClutterEventTranslator))
|
||||
#define CLUTTER_IS_EVENT_TRANSLATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_EVENT_TRANSLATOR))
|
||||
#define CLUTTER_EVENT_TRANSLATOR_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_EVENT_TRANSLATOR, ClutterEventTranslatorIface))
|
||||
|
||||
typedef struct _ClutterEventTranslator ClutterEventTranslator;
|
||||
typedef struct _ClutterEventTranslatorIface ClutterEventTranslatorIface;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_TRANSLATE_CONTINUE,
|
||||
CLUTTER_TRANSLATE_REMOVE,
|
||||
CLUTTER_TRANSLATE_QUEUE
|
||||
} ClutterTranslateReturn;
|
||||
|
||||
struct _ClutterEventTranslatorIface
|
||||
{
|
||||
GTypeInterface g_iface;
|
||||
|
||||
ClutterTranslateReturn (* translate_event) (ClutterEventTranslator *translator,
|
||||
gpointer native,
|
||||
ClutterEvent *translated);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType _clutter_event_translator_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterTranslateReturn _clutter_event_translator_translate_event (ClutterEventTranslator *translator,
|
||||
gpointer native,
|
||||
ClutterEvent *translated);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_EVENT_TRANSLATOR_H__ */
|
@ -73,6 +73,8 @@ typedef struct _ClutterEventFilter {
|
||||
gpointer user_data;
|
||||
} ClutterEventFilter;
|
||||
|
||||
static GHashTable *all_events = NULL;
|
||||
|
||||
G_DEFINE_BOXED_TYPE (ClutterEvent, clutter_event,
|
||||
clutter_event_copy,
|
||||
clutter_event_free);
|
||||
@ -94,6 +96,15 @@ G_DEFINE_BOXED_TYPE (ClutterEventSequence, clutter_event_sequence,
|
||||
clutter_event_sequence_copy,
|
||||
clutter_event_sequence_free);
|
||||
|
||||
static gboolean
|
||||
is_event_allocated (const ClutterEvent *event)
|
||||
{
|
||||
if (all_events == NULL)
|
||||
return FALSE;
|
||||
|
||||
return g_hash_table_lookup (all_events, event) != NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* _clutter_event_get_platform_data:
|
||||
* @event: a #ClutterEvent
|
||||
@ -107,6 +118,9 @@ G_DEFINE_BOXED_TYPE (ClutterEventSequence, clutter_event_sequence,
|
||||
gpointer
|
||||
_clutter_event_get_platform_data (const ClutterEvent *event)
|
||||
{
|
||||
if (!is_event_allocated (event))
|
||||
return NULL;
|
||||
|
||||
return ((ClutterEventPrivate *) event)->platform_data;
|
||||
}
|
||||
|
||||
@ -123,6 +137,9 @@ void
|
||||
_clutter_event_set_platform_data (ClutterEvent *event,
|
||||
gpointer data)
|
||||
{
|
||||
if (!is_event_allocated (event))
|
||||
return;
|
||||
|
||||
((ClutterEventPrivate *) event)->platform_data = data;
|
||||
}
|
||||
|
||||
@ -130,6 +147,9 @@ void
|
||||
_clutter_event_set_pointer_emulated (ClutterEvent *event,
|
||||
gboolean is_emulated)
|
||||
{
|
||||
if (!is_event_allocated (event))
|
||||
return;
|
||||
|
||||
((ClutterEventPrivate *) event)->is_pointer_emulated = !!is_emulated;
|
||||
}
|
||||
|
||||
@ -350,7 +370,7 @@ clutter_event_get_coords (const ClutterEvent *event,
|
||||
gfloat *x,
|
||||
gfloat *y)
|
||||
{
|
||||
graphene_point_t coords;
|
||||
ClutterPoint coords;
|
||||
|
||||
g_return_if_fail (event != NULL);
|
||||
|
||||
@ -366,15 +386,15 @@ clutter_event_get_coords (const ClutterEvent *event,
|
||||
/**
|
||||
* clutter_event_get_position:
|
||||
* @event: a #ClutterEvent
|
||||
* @position: a #graphene_point_t
|
||||
* @position: a #ClutterPoint
|
||||
*
|
||||
* Retrieves the event coordinates as a #graphene_point_t.
|
||||
* Retrieves the event coordinates as a #ClutterPoint.
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
void
|
||||
clutter_event_get_position (const ClutterEvent *event,
|
||||
graphene_point_t *position)
|
||||
ClutterPoint *position)
|
||||
{
|
||||
g_return_if_fail (event != NULL);
|
||||
g_return_if_fail (position != NULL);
|
||||
@ -384,6 +404,10 @@ clutter_event_get_position (const ClutterEvent *event,
|
||||
case CLUTTER_NOTHING:
|
||||
case CLUTTER_KEY_PRESS:
|
||||
case CLUTTER_KEY_RELEASE:
|
||||
case CLUTTER_STAGE_STATE:
|
||||
case CLUTTER_DESTROY_NOTIFY:
|
||||
case CLUTTER_CLIENT_MESSAGE:
|
||||
case CLUTTER_DELETE:
|
||||
case CLUTTER_EVENT_LAST:
|
||||
case CLUTTER_PROXIMITY_IN:
|
||||
case CLUTTER_PROXIMITY_OUT:
|
||||
@ -391,47 +415,42 @@ clutter_event_get_position (const ClutterEvent *event,
|
||||
case CLUTTER_PAD_BUTTON_RELEASE:
|
||||
case CLUTTER_PAD_STRIP:
|
||||
case CLUTTER_PAD_RING:
|
||||
case CLUTTER_DEVICE_ADDED:
|
||||
case CLUTTER_DEVICE_REMOVED:
|
||||
case CLUTTER_IM_COMMIT:
|
||||
case CLUTTER_IM_DELETE:
|
||||
case CLUTTER_IM_PREEDIT:
|
||||
graphene_point_init (position, 0.f, 0.f);
|
||||
clutter_point_init (position, 0.f, 0.f);
|
||||
break;
|
||||
|
||||
case CLUTTER_ENTER:
|
||||
case CLUTTER_LEAVE:
|
||||
graphene_point_init (position, event->crossing.x, event->crossing.y);
|
||||
clutter_point_init (position, event->crossing.x, event->crossing.y);
|
||||
break;
|
||||
|
||||
case CLUTTER_BUTTON_PRESS:
|
||||
case CLUTTER_BUTTON_RELEASE:
|
||||
graphene_point_init (position, event->button.x, event->button.y);
|
||||
clutter_point_init (position, event->button.x, event->button.y);
|
||||
break;
|
||||
|
||||
case CLUTTER_MOTION:
|
||||
graphene_point_init (position, event->motion.x, event->motion.y);
|
||||
clutter_point_init (position, event->motion.x, event->motion.y);
|
||||
break;
|
||||
|
||||
case CLUTTER_TOUCH_BEGIN:
|
||||
case CLUTTER_TOUCH_UPDATE:
|
||||
case CLUTTER_TOUCH_END:
|
||||
case CLUTTER_TOUCH_CANCEL:
|
||||
graphene_point_init (position, event->touch.x, event->touch.y);
|
||||
clutter_point_init (position, event->touch.x, event->touch.y);
|
||||
break;
|
||||
|
||||
case CLUTTER_SCROLL:
|
||||
graphene_point_init (position, event->scroll.x, event->scroll.y);
|
||||
clutter_point_init (position, event->scroll.x, event->scroll.y);
|
||||
break;
|
||||
|
||||
case CLUTTER_TOUCHPAD_PINCH:
|
||||
graphene_point_init (position, event->touchpad_pinch.x,
|
||||
event->touchpad_pinch.y);
|
||||
clutter_point_init (position, event->touchpad_pinch.x,
|
||||
event->touchpad_pinch.y);
|
||||
break;
|
||||
|
||||
case CLUTTER_TOUCHPAD_SWIPE:
|
||||
graphene_point_init (position, event->touchpad_swipe.x,
|
||||
event->touchpad_swipe.y);
|
||||
clutter_point_init (position, event->touchpad_swipe.x,
|
||||
event->touchpad_swipe.y);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -459,6 +478,10 @@ clutter_event_set_coords (ClutterEvent *event,
|
||||
case CLUTTER_NOTHING:
|
||||
case CLUTTER_KEY_PRESS:
|
||||
case CLUTTER_KEY_RELEASE:
|
||||
case CLUTTER_STAGE_STATE:
|
||||
case CLUTTER_DESTROY_NOTIFY:
|
||||
case CLUTTER_CLIENT_MESSAGE:
|
||||
case CLUTTER_DELETE:
|
||||
case CLUTTER_EVENT_LAST:
|
||||
case CLUTTER_PROXIMITY_IN:
|
||||
case CLUTTER_PROXIMITY_OUT:
|
||||
@ -466,11 +489,6 @@ clutter_event_set_coords (ClutterEvent *event,
|
||||
case CLUTTER_PAD_BUTTON_RELEASE:
|
||||
case CLUTTER_PAD_STRIP:
|
||||
case CLUTTER_PAD_RING:
|
||||
case CLUTTER_DEVICE_ADDED:
|
||||
case CLUTTER_DEVICE_REMOVED:
|
||||
case CLUTTER_IM_COMMIT:
|
||||
case CLUTTER_IM_DELETE:
|
||||
case CLUTTER_IM_PREEDIT:
|
||||
break;
|
||||
|
||||
case CLUTTER_ENTER:
|
||||
@ -697,6 +715,9 @@ clutter_event_set_scroll_delta (ClutterEvent *event,
|
||||
g_return_if_fail (event != NULL);
|
||||
g_return_if_fail (event->type == CLUTTER_SCROLL);
|
||||
|
||||
if (!is_event_allocated (event))
|
||||
return;
|
||||
|
||||
event->scroll.direction = CLUTTER_SCROLL_SMOOTH;
|
||||
|
||||
((ClutterEventPrivate *) event)->delta_x = dx;
|
||||
@ -727,8 +748,13 @@ clutter_event_get_scroll_delta (const ClutterEvent *event,
|
||||
g_return_if_fail (event->type == CLUTTER_SCROLL);
|
||||
g_return_if_fail (event->scroll.direction == CLUTTER_SCROLL_SMOOTH);
|
||||
|
||||
delta_x = ((ClutterEventPrivate *) event)->delta_x;
|
||||
delta_y = ((ClutterEventPrivate *) event)->delta_y;
|
||||
delta_x = delta_y = 0;
|
||||
|
||||
if (is_event_allocated (event))
|
||||
{
|
||||
delta_x = ((ClutterEventPrivate *) event)->delta_x;
|
||||
delta_y = ((ClutterEventPrivate *) event)->delta_y;
|
||||
}
|
||||
|
||||
if (dx != NULL)
|
||||
*dx = delta_x;
|
||||
@ -995,13 +1021,33 @@ clutter_event_get_event_sequence (const ClutterEvent *event)
|
||||
event->type == CLUTTER_TOUCH_END ||
|
||||
event->type == CLUTTER_TOUCH_CANCEL)
|
||||
return event->touch.sequence;
|
||||
else if (event->type == CLUTTER_ENTER ||
|
||||
event->type == CLUTTER_LEAVE)
|
||||
return event->crossing.sequence;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_event_get_device_id:
|
||||
* @event: a clutter event
|
||||
*
|
||||
* Retrieves the events device id if set.
|
||||
*
|
||||
* Return value: A unique identifier for the device or -1 if the event has
|
||||
* no specific device set.
|
||||
*/
|
||||
gint
|
||||
clutter_event_get_device_id (const ClutterEvent *event)
|
||||
{
|
||||
ClutterInputDevice *device = NULL;
|
||||
|
||||
g_return_val_if_fail (event != NULL, CLUTTER_POINTER_DEVICE);
|
||||
|
||||
device = clutter_event_get_device (event);
|
||||
if (device != NULL)
|
||||
return clutter_input_device_get_device_id (device);
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_event_get_device_type:
|
||||
* @event: a #ClutterEvent
|
||||
@ -1040,20 +1086,24 @@ void
|
||||
clutter_event_set_device (ClutterEvent *event,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
g_return_if_fail (event != NULL);
|
||||
g_return_if_fail (device == NULL || CLUTTER_IS_INPUT_DEVICE (device));
|
||||
|
||||
g_set_object (&real_event->device, device);
|
||||
if (is_event_allocated (event))
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
g_set_object (&real_event->device, device);
|
||||
}
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
case CLUTTER_NOTHING:
|
||||
case CLUTTER_STAGE_STATE:
|
||||
case CLUTTER_DESTROY_NOTIFY:
|
||||
case CLUTTER_CLIENT_MESSAGE:
|
||||
case CLUTTER_DELETE:
|
||||
case CLUTTER_EVENT_LAST:
|
||||
case CLUTTER_IM_COMMIT:
|
||||
case CLUTTER_IM_DELETE:
|
||||
case CLUTTER_IM_PREEDIT:
|
||||
break;
|
||||
|
||||
case CLUTTER_ENTER:
|
||||
@ -1108,11 +1158,6 @@ clutter_event_set_device (ClutterEvent *event,
|
||||
case CLUTTER_PAD_RING:
|
||||
event->pad_ring.device = device;
|
||||
break;
|
||||
|
||||
case CLUTTER_DEVICE_ADDED:
|
||||
case CLUTTER_DEVICE_REMOVED:
|
||||
event->device.device = device;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1137,19 +1182,24 @@ ClutterInputDevice *
|
||||
clutter_event_get_device (const ClutterEvent *event)
|
||||
{
|
||||
ClutterInputDevice *device = NULL;
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
g_return_val_if_fail (event != NULL, NULL);
|
||||
|
||||
if (real_event->device != NULL)
|
||||
return real_event->device;
|
||||
if (is_event_allocated (event))
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
if (real_event->device != NULL)
|
||||
return real_event->device;
|
||||
}
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
case CLUTTER_NOTHING:
|
||||
case CLUTTER_IM_COMMIT:
|
||||
case CLUTTER_IM_DELETE:
|
||||
case CLUTTER_IM_PREEDIT:
|
||||
case CLUTTER_STAGE_STATE:
|
||||
case CLUTTER_DESTROY_NOTIFY:
|
||||
case CLUTTER_CLIENT_MESSAGE:
|
||||
case CLUTTER_DELETE:
|
||||
case CLUTTER_EVENT_LAST:
|
||||
break;
|
||||
|
||||
@ -1205,11 +1255,6 @@ clutter_event_get_device (const ClutterEvent *event)
|
||||
case CLUTTER_PAD_RING:
|
||||
device = event->pad_ring.device;
|
||||
break;
|
||||
|
||||
case CLUTTER_DEVICE_ADDED:
|
||||
case CLUTTER_DEVICE_REMOVED:
|
||||
device = event->device.device;
|
||||
break;
|
||||
}
|
||||
|
||||
return device;
|
||||
@ -1228,11 +1273,14 @@ void
|
||||
clutter_event_set_device_tool (ClutterEvent *event,
|
||||
ClutterInputDeviceTool *tool)
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
g_return_if_fail (event != NULL);
|
||||
|
||||
real_event->tool = tool;
|
||||
if (is_event_allocated (event))
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
real_event->tool = tool;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1248,11 +1296,16 @@ clutter_event_set_device_tool (ClutterEvent *event,
|
||||
ClutterInputDeviceTool *
|
||||
clutter_event_get_device_tool (const ClutterEvent *event)
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
g_return_val_if_fail (event != NULL, NULL);
|
||||
|
||||
return real_event->tool;
|
||||
if (is_event_allocated (event))
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
return real_event->tool;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1269,11 +1322,16 @@ clutter_event_new (ClutterEventType type)
|
||||
ClutterEvent *new_event;
|
||||
ClutterEventPrivate *priv;
|
||||
|
||||
priv = g_new0 (ClutterEventPrivate, 1);
|
||||
priv = g_slice_new0 (ClutterEventPrivate);
|
||||
|
||||
new_event = (ClutterEvent *) priv;
|
||||
new_event->type = new_event->any.type = type;
|
||||
|
||||
if (G_UNLIKELY (all_events == NULL))
|
||||
all_events = g_hash_table_new (NULL, NULL);
|
||||
|
||||
g_hash_table_replace (all_events, priv, GUINT_TO_POINTER (1));
|
||||
|
||||
return new_event;
|
||||
}
|
||||
|
||||
@ -1290,7 +1348,8 @@ clutter_event_copy (const ClutterEvent *event)
|
||||
{
|
||||
ClutterEvent *new_event;
|
||||
ClutterEventPrivate *new_real_event;
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
ClutterInputDevice *device;
|
||||
gint n_axes = 0;
|
||||
|
||||
g_return_val_if_fail (event != NULL, NULL);
|
||||
|
||||
@ -1299,45 +1358,45 @@ clutter_event_copy (const ClutterEvent *event)
|
||||
|
||||
*new_event = *event;
|
||||
|
||||
g_set_object (&new_real_event->device, real_event->device);
|
||||
g_set_object (&new_real_event->source_device, real_event->source_device);
|
||||
new_real_event->delta_x = real_event->delta_x;
|
||||
new_real_event->delta_y = real_event->delta_y;
|
||||
new_real_event->is_pointer_emulated = real_event->is_pointer_emulated;
|
||||
new_real_event->base_state = real_event->base_state;
|
||||
new_real_event->button_state = real_event->button_state;
|
||||
new_real_event->latched_state = real_event->latched_state;
|
||||
new_real_event->locked_state = real_event->locked_state;
|
||||
new_real_event->tool = real_event->tool;
|
||||
if (is_event_allocated (event))
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
g_set_object (&new_real_event->device, real_event->device);
|
||||
g_set_object (&new_real_event->source_device, real_event->source_device);
|
||||
new_real_event->delta_x = real_event->delta_x;
|
||||
new_real_event->delta_y = real_event->delta_y;
|
||||
new_real_event->is_pointer_emulated = real_event->is_pointer_emulated;
|
||||
new_real_event->base_state = real_event->base_state;
|
||||
new_real_event->button_state = real_event->button_state;
|
||||
new_real_event->latched_state = real_event->latched_state;
|
||||
new_real_event->locked_state = real_event->locked_state;
|
||||
new_real_event->tool = real_event->tool;
|
||||
}
|
||||
|
||||
device = clutter_event_get_device (event);
|
||||
if (device != NULL)
|
||||
n_axes = clutter_input_device_get_n_axes (device);
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
case CLUTTER_BUTTON_PRESS:
|
||||
case CLUTTER_BUTTON_RELEASE:
|
||||
if (event->button.axes != NULL)
|
||||
{
|
||||
new_event->button.axes =
|
||||
g_memdup2 (event->button.axes,
|
||||
sizeof (double) * CLUTTER_INPUT_AXIS_LAST);
|
||||
}
|
||||
new_event->button.axes = g_memdup (event->button.axes,
|
||||
sizeof (gdouble) * n_axes);
|
||||
break;
|
||||
|
||||
case CLUTTER_SCROLL:
|
||||
if (event->scroll.axes != NULL)
|
||||
{
|
||||
new_event->scroll.axes =
|
||||
g_memdup2 (event->scroll.axes,
|
||||
sizeof (double) * CLUTTER_INPUT_AXIS_LAST);
|
||||
}
|
||||
new_event->scroll.axes = g_memdup (event->scroll.axes,
|
||||
sizeof (gdouble) * n_axes);
|
||||
break;
|
||||
|
||||
case CLUTTER_MOTION:
|
||||
if (event->motion.axes != NULL)
|
||||
{
|
||||
new_event->motion.axes =
|
||||
g_memdup2 (event->motion.axes,
|
||||
sizeof (double) * CLUTTER_INPUT_AXIS_LAST);
|
||||
}
|
||||
new_event->motion.axes = g_memdup (event->motion.axes,
|
||||
sizeof (gdouble) * n_axes);
|
||||
break;
|
||||
|
||||
case CLUTTER_TOUCH_BEGIN:
|
||||
@ -1345,26 +1404,19 @@ clutter_event_copy (const ClutterEvent *event)
|
||||
case CLUTTER_TOUCH_END:
|
||||
case CLUTTER_TOUCH_CANCEL:
|
||||
if (event->touch.axes != NULL)
|
||||
{
|
||||
new_event->touch.axes =
|
||||
g_memdup2 (event->touch.axes,
|
||||
sizeof (double) * CLUTTER_INPUT_AXIS_LAST);
|
||||
}
|
||||
break;
|
||||
|
||||
case CLUTTER_DEVICE_ADDED:
|
||||
case CLUTTER_DEVICE_REMOVED:
|
||||
new_event->device.device = event->device.device;
|
||||
break;
|
||||
case CLUTTER_IM_COMMIT:
|
||||
case CLUTTER_IM_PREEDIT:
|
||||
new_event->im.text = g_strdup (event->im.text);
|
||||
new_event->touch.axes = g_memdup (event->touch.axes,
|
||||
sizeof (gdouble) * n_axes);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (is_event_allocated (event))
|
||||
_clutter_backend_copy_event_data (clutter_get_default_backend (),
|
||||
event,
|
||||
new_event);
|
||||
|
||||
return new_event;
|
||||
}
|
||||
|
||||
@ -1379,10 +1431,15 @@ clutter_event_free (ClutterEvent *event)
|
||||
{
|
||||
if (G_LIKELY (event != NULL))
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
_clutter_backend_free_event_data (clutter_get_default_backend (), event);
|
||||
|
||||
g_clear_object (&real_event->device);
|
||||
g_clear_object (&real_event->source_device);
|
||||
if (is_event_allocated (event))
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
g_clear_object (&real_event->device);
|
||||
g_clear_object (&real_event->source_device);
|
||||
}
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
@ -1406,16 +1463,12 @@ clutter_event_free (ClutterEvent *event)
|
||||
g_free (event->touch.axes);
|
||||
break;
|
||||
|
||||
case CLUTTER_IM_COMMIT:
|
||||
case CLUTTER_IM_PREEDIT:
|
||||
g_free (event->im.text);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
g_free ((ClutterEventPrivate *) event);
|
||||
g_hash_table_remove (all_events, event);
|
||||
g_slice_free (ClutterEventPrivate, (ClutterEventPrivate *) event);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1433,11 +1486,40 @@ ClutterEvent *
|
||||
clutter_event_get (void)
|
||||
{
|
||||
ClutterMainContext *context = _clutter_context_get_default ();
|
||||
ClutterEvent *event;
|
||||
|
||||
event = g_async_queue_try_pop (context->events_queue);
|
||||
if (context->events_queue == NULL)
|
||||
return NULL;
|
||||
|
||||
return event;
|
||||
if (g_queue_is_empty (context->events_queue))
|
||||
return NULL;
|
||||
|
||||
return g_queue_pop_tail (context->events_queue);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_event_peek:
|
||||
*
|
||||
* Returns a pointer to the first event from the event queue but
|
||||
* does not remove it.
|
||||
*
|
||||
* Return value: (transfer none): A #ClutterEvent or NULL if queue empty.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
ClutterEvent *
|
||||
clutter_event_peek (void)
|
||||
{
|
||||
ClutterMainContext *context = _clutter_context_get_default ();
|
||||
|
||||
g_return_val_if_fail (context != NULL, NULL);
|
||||
|
||||
if (context->events_queue == NULL)
|
||||
return NULL;
|
||||
|
||||
if (g_queue_is_empty (context->events_queue))
|
||||
return NULL;
|
||||
|
||||
return g_queue_peek_tail (context->events_queue);
|
||||
}
|
||||
|
||||
void
|
||||
@ -1445,9 +1527,21 @@ _clutter_event_push (const ClutterEvent *event,
|
||||
gboolean do_copy)
|
||||
{
|
||||
ClutterMainContext *context = _clutter_context_get_default ();
|
||||
ClutterInputDevice *device;
|
||||
|
||||
g_assert (context != NULL);
|
||||
|
||||
if (context->events_queue == NULL)
|
||||
context->events_queue = g_queue_new ();
|
||||
|
||||
/* disabled devices don't propagate events */
|
||||
device = clutter_event_get_device (event);
|
||||
if (device != NULL)
|
||||
{
|
||||
if (!clutter_input_device_get_enabled (device))
|
||||
return;
|
||||
}
|
||||
|
||||
if (do_copy)
|
||||
{
|
||||
ClutterEvent *copy;
|
||||
@ -1456,8 +1550,7 @@ _clutter_event_push (const ClutterEvent *event,
|
||||
event = copy;
|
||||
}
|
||||
|
||||
g_async_queue_push (context->events_queue, (gpointer) event);
|
||||
g_main_context_wakeup (NULL);
|
||||
g_queue_push_head (context->events_queue, (gpointer) event);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1494,7 +1587,10 @@ clutter_events_pending (void)
|
||||
|
||||
g_return_val_if_fail (context != NULL, FALSE);
|
||||
|
||||
return g_async_queue_length (context->events_queue) > 0;
|
||||
if (context->events_queue == NULL)
|
||||
return FALSE;
|
||||
|
||||
return g_queue_is_empty (context->events_queue) == FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1564,6 +1660,9 @@ clutter_event_get_source_device (const ClutterEvent *event)
|
||||
{
|
||||
ClutterEventPrivate *real_event;
|
||||
|
||||
if (!is_event_allocated (event))
|
||||
return NULL;
|
||||
|
||||
real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
if (real_event->source_device != NULL)
|
||||
@ -1592,6 +1691,9 @@ clutter_event_set_source_device (ClutterEvent *event,
|
||||
g_return_if_fail (event != NULL);
|
||||
g_return_if_fail (device == NULL || CLUTTER_IS_INPUT_DEVICE (device));
|
||||
|
||||
if (!is_event_allocated (event))
|
||||
return;
|
||||
|
||||
real_event = (ClutterEventPrivate *) event;
|
||||
g_set_object (&real_event->source_device, device);
|
||||
}
|
||||
@ -1612,10 +1714,15 @@ clutter_event_get_axes (const ClutterEvent *event,
|
||||
guint *n_axes)
|
||||
{
|
||||
gdouble *retval = NULL;
|
||||
guint len = 0;
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
case CLUTTER_NOTHING:
|
||||
case CLUTTER_STAGE_STATE:
|
||||
case CLUTTER_DESTROY_NOTIFY:
|
||||
case CLUTTER_CLIENT_MESSAGE:
|
||||
case CLUTTER_DELETE:
|
||||
case CLUTTER_ENTER:
|
||||
case CLUTTER_LEAVE:
|
||||
case CLUTTER_KEY_PRESS:
|
||||
@ -1623,8 +1730,6 @@ clutter_event_get_axes (const ClutterEvent *event,
|
||||
case CLUTTER_EVENT_LAST:
|
||||
case CLUTTER_PROXIMITY_IN:
|
||||
case CLUTTER_PROXIMITY_OUT:
|
||||
case CLUTTER_DEVICE_ADDED:
|
||||
case CLUTTER_DEVICE_REMOVED:
|
||||
break;
|
||||
|
||||
case CLUTTER_SCROLL:
|
||||
@ -1653,14 +1758,22 @@ clutter_event_get_axes (const ClutterEvent *event,
|
||||
case CLUTTER_PAD_BUTTON_RELEASE:
|
||||
case CLUTTER_PAD_STRIP:
|
||||
case CLUTTER_PAD_RING:
|
||||
case CLUTTER_IM_COMMIT:
|
||||
case CLUTTER_IM_DELETE:
|
||||
case CLUTTER_IM_PREEDIT:
|
||||
break;
|
||||
}
|
||||
|
||||
if (retval != NULL)
|
||||
{
|
||||
ClutterInputDevice *device;
|
||||
|
||||
device = clutter_event_get_device (event);
|
||||
if (device != NULL)
|
||||
len = clutter_input_device_get_n_axes (device);
|
||||
else
|
||||
retval = NULL;
|
||||
}
|
||||
|
||||
if (n_axes)
|
||||
*n_axes = CLUTTER_INPUT_AXIS_LAST;
|
||||
*n_axes = len;
|
||||
|
||||
return retval;
|
||||
}
|
||||
@ -1680,12 +1793,12 @@ float
|
||||
clutter_event_get_distance (const ClutterEvent *source,
|
||||
const ClutterEvent *target)
|
||||
{
|
||||
graphene_point_t p0, p1;
|
||||
ClutterPoint p0, p1;
|
||||
|
||||
clutter_event_get_position (source, &p0);
|
||||
clutter_event_get_position (source, &p1);
|
||||
|
||||
return graphene_point_distance (&p0, &p1, NULL, NULL);
|
||||
return clutter_point_distance (&p0, &p1, NULL, NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1706,17 +1819,17 @@ double
|
||||
clutter_event_get_angle (const ClutterEvent *source,
|
||||
const ClutterEvent *target)
|
||||
{
|
||||
graphene_point_t p0, p1;
|
||||
ClutterPoint p0, p1;
|
||||
float x_distance, y_distance;
|
||||
double angle;
|
||||
|
||||
clutter_event_get_position (source, &p0);
|
||||
clutter_event_get_position (target, &p1);
|
||||
|
||||
if (graphene_point_equal (&p0, &p1))
|
||||
if (clutter_point_equals (&p0, &p1))
|
||||
return 0;
|
||||
|
||||
graphene_point_distance (&p0, &p1, &x_distance, &y_distance);
|
||||
clutter_point_distance (&p0, &p1, &x_distance, &y_distance);
|
||||
|
||||
angle = atan2 (x_distance, y_distance);
|
||||
|
||||
@ -1779,6 +1892,9 @@ clutter_event_is_pointer_emulated (const ClutterEvent *event)
|
||||
{
|
||||
g_return_val_if_fail (event != NULL, FALSE);
|
||||
|
||||
if (!is_event_allocated (event))
|
||||
return FALSE;
|
||||
|
||||
return ((ClutterEventPrivate *) event)->is_pointer_emulated;
|
||||
}
|
||||
|
||||
@ -1830,7 +1946,7 @@ clutter_event_add_filter (ClutterStage *stage,
|
||||
gpointer user_data)
|
||||
{
|
||||
ClutterMainContext *context = _clutter_context_get_default ();
|
||||
ClutterEventFilter *event_filter = g_new0 (ClutterEventFilter, 1);
|
||||
ClutterEventFilter *event_filter = g_slice_new (ClutterEventFilter);
|
||||
static guint event_filter_id = 0;
|
||||
|
||||
event_filter->stage = stage;
|
||||
@ -1871,7 +1987,7 @@ clutter_event_remove_filter (guint id)
|
||||
event_filter->notify (event_filter->user_data);
|
||||
|
||||
context->event_filters = g_list_delete_link (context->event_filters, l);
|
||||
g_free (event_filter);
|
||||
g_slice_free (ClutterEventFilter, event_filter);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -2007,42 +2123,6 @@ clutter_event_get_gesture_motion_delta (const ClutterEvent *event,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_event_get_gesture_motion_delta_unaccelerated:
|
||||
* @event: A clutter touchpad gesture event
|
||||
* @dx: (out) (allow-none): the displacement relative to the pointer
|
||||
* position in the X axis, or %NULL
|
||||
* @dy: (out) (allow-none): the displacement relative to the pointer
|
||||
* position in the Y axis, or %NULL
|
||||
*
|
||||
* Returns the unaccelerated gesture motion deltas relative to the current
|
||||
* pointer position. Unlike clutter_event_get_gesture_motion_delta(),
|
||||
* pointer acceleration is ignored.
|
||||
**/
|
||||
void
|
||||
clutter_event_get_gesture_motion_delta_unaccelerated (const ClutterEvent *event,
|
||||
gdouble *dx,
|
||||
gdouble *dy)
|
||||
{
|
||||
g_return_if_fail (event != NULL);
|
||||
g_return_if_fail (event->type == CLUTTER_TOUCHPAD_PINCH ||
|
||||
event->type == CLUTTER_TOUCHPAD_SWIPE);
|
||||
|
||||
if (event->type == CLUTTER_TOUCHPAD_PINCH)
|
||||
{
|
||||
if (dx)
|
||||
*dx = event->touchpad_pinch.dx_unaccel;
|
||||
if (dy)
|
||||
*dy = event->touchpad_pinch.dy_unaccel;
|
||||
}
|
||||
else if (event->type == CLUTTER_TOUCHPAD_SWIPE)
|
||||
{
|
||||
if (dx)
|
||||
*dx = event->touchpad_swipe.dx_unaccel;
|
||||
if (dy)
|
||||
*dy = event->touchpad_swipe.dy_unaccel;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* clutter_event_get_scroll_source:
|
||||
* @event: an scroll event
|
||||
@ -2078,9 +2158,9 @@ clutter_event_get_scroll_source (const ClutterEvent *event)
|
||||
ClutterScrollFinishFlags
|
||||
clutter_event_get_scroll_finish_flags (const ClutterEvent *event)
|
||||
{
|
||||
g_return_val_if_fail (event != NULL, CLUTTER_SCROLL_FINISHED_NONE);
|
||||
g_return_val_if_fail (event != NULL, CLUTTER_SCROLL_SOURCE_UNKNOWN);
|
||||
g_return_val_if_fail (event->type == CLUTTER_SCROLL,
|
||||
CLUTTER_SCROLL_FINISHED_NONE);
|
||||
CLUTTER_SCROLL_SOURCE_UNKNOWN);
|
||||
|
||||
return event->scroll.finish_flags;
|
||||
}
|
||||
@ -2163,58 +2243,3 @@ clutter_event_get_pad_event_details (const ClutterEvent *event,
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
uint32_t
|
||||
clutter_event_get_event_code (const ClutterEvent *event)
|
||||
{
|
||||
if (event->type == CLUTTER_KEY_PRESS ||
|
||||
event->type == CLUTTER_KEY_RELEASE)
|
||||
return event->key.evdev_code;
|
||||
else if (event->type == CLUTTER_BUTTON_PRESS ||
|
||||
event->type == CLUTTER_BUTTON_RELEASE)
|
||||
return event->button.evdev_code;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int32_t
|
||||
clutter_event_sequence_get_slot (const ClutterEventSequence *sequence)
|
||||
{
|
||||
g_return_val_if_fail (sequence != NULL, -1);
|
||||
|
||||
return GPOINTER_TO_INT (sequence) - 1;
|
||||
}
|
||||
|
||||
int64_t
|
||||
clutter_event_get_time_us (const ClutterEvent *event)
|
||||
{
|
||||
if (event->type == CLUTTER_MOTION)
|
||||
return event->motion.time_us;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
gboolean
|
||||
clutter_event_get_relative_motion (const ClutterEvent *event,
|
||||
double *dx,
|
||||
double *dy,
|
||||
double *dx_unaccel,
|
||||
double *dy_unaccel)
|
||||
{
|
||||
if (event->type == CLUTTER_MOTION &&
|
||||
event->motion.flags & CLUTTER_EVENT_FLAG_RELATIVE_MOTION)
|
||||
{
|
||||
if (dx)
|
||||
*dx = event->motion.dx;
|
||||
if (dy)
|
||||
*dy = event->motion.dy;
|
||||
if (dx_unaccel)
|
||||
*dx_unaccel = event->motion.dx_unaccel;
|
||||
if (dy_unaccel)
|
||||
*dy_unaccel = event->motion.dy_unaccel;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
@ -112,6 +112,7 @@ typedef struct _ClutterButtonEvent ClutterButtonEvent;
|
||||
typedef struct _ClutterKeyEvent ClutterKeyEvent;
|
||||
typedef struct _ClutterMotionEvent ClutterMotionEvent;
|
||||
typedef struct _ClutterScrollEvent ClutterScrollEvent;
|
||||
typedef struct _ClutterStageStateEvent ClutterStageStateEvent;
|
||||
typedef struct _ClutterCrossingEvent ClutterCrossingEvent;
|
||||
typedef struct _ClutterTouchEvent ClutterTouchEvent;
|
||||
typedef struct _ClutterTouchpadPinchEvent ClutterTouchpadPinchEvent;
|
||||
@ -120,8 +121,6 @@ typedef struct _ClutterProximityEvent ClutterProximityEvent;
|
||||
typedef struct _ClutterPadButtonEvent ClutterPadButtonEvent;
|
||||
typedef struct _ClutterPadStripEvent ClutterPadStripEvent;
|
||||
typedef struct _ClutterPadRingEvent ClutterPadRingEvent;
|
||||
typedef struct _ClutterDeviceEvent ClutterDeviceEvent;
|
||||
typedef struct _ClutterIMEvent ClutterIMEvent;
|
||||
|
||||
/**
|
||||
* ClutterAnyEvent:
|
||||
@ -173,7 +172,6 @@ struct _ClutterKeyEvent
|
||||
guint keyval;
|
||||
guint16 hardware_keycode;
|
||||
gunichar unicode_value;
|
||||
uint32_t evdev_code;
|
||||
ClutterInputDevice *device;
|
||||
};
|
||||
|
||||
@ -217,7 +215,6 @@ struct _ClutterButtonEvent
|
||||
guint click_count;
|
||||
gdouble *axes; /* Future use */
|
||||
ClutterInputDevice *device;
|
||||
uint32_t evdev_code;
|
||||
};
|
||||
|
||||
/**
|
||||
@ -272,7 +269,6 @@ struct _ClutterCrossingEvent
|
||||
gfloat x;
|
||||
gfloat y;
|
||||
ClutterInputDevice *device;
|
||||
ClutterEventSequence *sequence;
|
||||
ClutterActor *related;
|
||||
};
|
||||
|
||||
@ -307,12 +303,6 @@ struct _ClutterMotionEvent
|
||||
ClutterModifierType modifier_state;
|
||||
gdouble *axes; /* Future use */
|
||||
ClutterInputDevice *device;
|
||||
|
||||
int64_t time_us;
|
||||
double dx;
|
||||
double dy;
|
||||
double dx_unaccel;
|
||||
double dy_unaccel;
|
||||
};
|
||||
|
||||
/**
|
||||
@ -354,6 +344,32 @@ struct _ClutterScrollEvent
|
||||
ClutterScrollFinishFlags finish_flags;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterStageStateEvent:
|
||||
* @type: event type
|
||||
* @time: event time
|
||||
* @flags: event flags
|
||||
* @stage: event source stage
|
||||
* @source: event source actor (unused)
|
||||
* @changed_mask: bitwise OR of the changed flags
|
||||
* @new_state: bitwise OR of the current state flags
|
||||
*
|
||||
* Event signalling a change in the #ClutterStage state.
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
struct _ClutterStageStateEvent
|
||||
{
|
||||
ClutterEventType type;
|
||||
guint32 time;
|
||||
ClutterEventFlags flags;
|
||||
ClutterStage *stage;
|
||||
ClutterActor *source; /* XXX: should probably be the stage itself */
|
||||
|
||||
ClutterStageState changed_mask;
|
||||
ClutterStageState new_state;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterTouchEvent:
|
||||
* @type: event type
|
||||
@ -414,10 +430,6 @@ struct _ClutterTouchEvent
|
||||
* @y: the Y coordinate of the pointer, relative to the stage
|
||||
* @dx: movement delta of the pinch focal point in the X axis
|
||||
* @dy: movement delta of the pinch focal point in the Y axis
|
||||
* @dx_unaccel: unaccelerated movement delta of the pinch focal
|
||||
* point in the X axis
|
||||
* @dy_unaccel: unaccelerated movement delta of the pinch focal
|
||||
* point in the Y axis
|
||||
* @angle_delta: angle delta in degrees, clockwise rotations are
|
||||
* represented by positive deltas
|
||||
* @scale: the current scale
|
||||
@ -445,8 +457,6 @@ struct _ClutterTouchpadPinchEvent
|
||||
gfloat y;
|
||||
gfloat dx;
|
||||
gfloat dy;
|
||||
gfloat dx_unaccel;
|
||||
gfloat dy_unaccel;
|
||||
gfloat angle_delta;
|
||||
gfloat scale;
|
||||
guint n_fingers;
|
||||
@ -463,12 +473,8 @@ struct _ClutterTouchpadPinchEvent
|
||||
* @n_fingers: the number of fingers triggering the swipe
|
||||
* @x: the X coordinate of the pointer, relative to the stage
|
||||
* @y: the Y coordinate of the pointer, relative to the stage
|
||||
* @dx: movement delta of the swipe center point in the X axis
|
||||
* @dy: movement delta of the swipe center point in the Y axis
|
||||
* @dx_unaccel: unaccelerated movement delta of the swipe center
|
||||
* point in the X axis
|
||||
* @dy_unaccel: unaccelerated movement delta of the swipe center
|
||||
* point in the Y axis
|
||||
* @dx: movement delta of the pinch focal point in the X axis
|
||||
* @dy: movement delta of the pinch focal point in the Y axis
|
||||
*
|
||||
* Used for touchpad swipe gesture events. The current state of the
|
||||
* gesture will be determined by the @phase field.
|
||||
@ -489,8 +495,6 @@ struct _ClutterTouchpadSwipeEvent
|
||||
gfloat y;
|
||||
gfloat dx;
|
||||
gfloat dy;
|
||||
gfloat dx_unaccel;
|
||||
gfloat dy_unaccel;
|
||||
};
|
||||
|
||||
struct _ClutterPadButtonEvent
|
||||
@ -539,31 +543,6 @@ struct _ClutterPadRingEvent
|
||||
guint32 mode;
|
||||
};
|
||||
|
||||
struct _ClutterDeviceEvent
|
||||
{
|
||||
ClutterEventType type;
|
||||
guint32 time;
|
||||
ClutterEventFlags flags;
|
||||
ClutterStage *stage;
|
||||
ClutterActor *source;
|
||||
|
||||
ClutterInputDevice *device;
|
||||
};
|
||||
|
||||
struct _ClutterIMEvent
|
||||
{
|
||||
ClutterEventType type;
|
||||
uint32_t time;
|
||||
ClutterEventFlags flags;
|
||||
ClutterStage *stage;
|
||||
ClutterActor *source;
|
||||
|
||||
char *text;
|
||||
int32_t offset;
|
||||
uint32_t len;
|
||||
ClutterPreeditResetMode mode;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterEvent:
|
||||
*
|
||||
@ -581,6 +560,7 @@ union _ClutterEvent
|
||||
ClutterKeyEvent key;
|
||||
ClutterMotionEvent motion;
|
||||
ClutterScrollEvent scroll;
|
||||
ClutterStageStateEvent stage_state;
|
||||
ClutterCrossingEvent crossing;
|
||||
ClutterTouchEvent touch;
|
||||
ClutterTouchpadPinchEvent touchpad_pinch;
|
||||
@ -589,8 +569,6 @@ union _ClutterEvent
|
||||
ClutterPadButtonEvent pad_button;
|
||||
ClutterPadStripEvent pad_strip;
|
||||
ClutterPadRingEvent pad_ring;
|
||||
ClutterDeviceEvent device;
|
||||
ClutterIMEvent im;
|
||||
};
|
||||
|
||||
/**
|
||||
@ -622,6 +600,8 @@ gboolean clutter_events_pending (void);
|
||||
CLUTTER_EXPORT
|
||||
ClutterEvent * clutter_event_get (void);
|
||||
CLUTTER_EXPORT
|
||||
ClutterEvent * clutter_event_peek (void);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_put (const ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
@ -692,6 +672,8 @@ void clutter_event_set_stage (ClutterEvent
|
||||
CLUTTER_EXPORT
|
||||
ClutterStage * clutter_event_get_stage (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
gint clutter_event_get_device_id (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDeviceType clutter_event_get_device_type (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_set_coords (ClutterEvent *event,
|
||||
@ -703,7 +685,7 @@ void clutter_event_get_coords (const ClutterEv
|
||||
gfloat *y);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_get_position (const ClutterEvent *event,
|
||||
graphene_point_t *position);
|
||||
ClutterPoint *position);
|
||||
CLUTTER_EXPORT
|
||||
float clutter_event_get_distance (const ClutterEvent *source,
|
||||
const ClutterEvent *target);
|
||||
@ -790,11 +772,6 @@ void clutter_event_get_gesture_motion_delta (const Clut
|
||||
gdouble *dx,
|
||||
gdouble *dy);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_event_get_gesture_motion_delta_unaccelerated (const ClutterEvent *event,
|
||||
gdouble *dx,
|
||||
gdouble *dy);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterScrollSource clutter_event_get_scroll_source (const ClutterEvent *event);
|
||||
|
||||
@ -809,20 +786,6 @@ gboolean clutter_event_get_pad_event_details (const Clut
|
||||
guint *number,
|
||||
guint *mode,
|
||||
gdouble *value);
|
||||
CLUTTER_EXPORT
|
||||
uint32_t clutter_event_get_event_code (const ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
int32_t clutter_event_sequence_get_slot (const ClutterEventSequence *sequence);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
int64_t clutter_event_get_time_us (const ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_event_get_relative_motion (const ClutterEvent *event,
|
||||
double *dx,
|
||||
double *dy,
|
||||
double *dx_unaccel,
|
||||
double *dy_unaccel);
|
||||
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -33,6 +33,8 @@
|
||||
*
|
||||
* It is possible to ask whether Clutter has support for specific features at
|
||||
* run-time.
|
||||
*
|
||||
* See also cogl_get_features() and #CoglFeatureFlags
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
@ -58,13 +60,24 @@ typedef struct ClutterFeatures
|
||||
static ClutterFeatures* __features = NULL;
|
||||
|
||||
static ClutterFeatureFlags
|
||||
clutter_features_from_cogl (void)
|
||||
clutter_features_from_cogl (guint cogl_flags)
|
||||
{
|
||||
ClutterFeatureFlags clutter_flags = 0;
|
||||
|
||||
clutter_flags |= CLUTTER_FEATURE_SHADERS_GLSL;
|
||||
if (cogl_flags & COGL_FEATURE_TEXTURE_NPOT)
|
||||
clutter_flags |= CLUTTER_FEATURE_TEXTURE_NPOT;
|
||||
|
||||
if (cogl_flags & COGL_FEATURE_TEXTURE_YUV)
|
||||
clutter_flags |= CLUTTER_FEATURE_TEXTURE_YUV;
|
||||
|
||||
clutter_flags |= CLUTTER_FEATURE_OFFSCREEN;
|
||||
if (cogl_flags & COGL_FEATURE_TEXTURE_READ_PIXELS)
|
||||
clutter_flags |= CLUTTER_FEATURE_TEXTURE_READ_PIXELS;
|
||||
|
||||
if (cogl_flags & COGL_FEATURE_SHADERS_GLSL)
|
||||
clutter_flags |= CLUTTER_FEATURE_SHADERS_GLSL;
|
||||
|
||||
if (cogl_flags & COGL_FEATURE_OFFSCREEN)
|
||||
clutter_flags |= CLUTTER_FEATURE_OFFSCREEN;
|
||||
|
||||
return clutter_flags;
|
||||
}
|
||||
@ -92,7 +105,7 @@ _clutter_feature_init (GError **error)
|
||||
if (!_clutter_backend_create_context (context->backend, error))
|
||||
return FALSE;
|
||||
|
||||
__features->flags = (clutter_features_from_cogl ()
|
||||
__features->flags = (clutter_features_from_cogl (cogl_get_features ())
|
||||
| _clutter_backend_get_features (context->backend));
|
||||
|
||||
__features->features_set = TRUE;
|
||||
|
@ -131,7 +131,8 @@ clutter_fixed_layout_get_preferred_height (ClutterLayoutManager *manager,
|
||||
static void
|
||||
clutter_fixed_layout_allocate (ClutterLayoutManager *manager,
|
||||
ClutterContainer *container,
|
||||
const ClutterActorBox *allocation)
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterActor *child;
|
||||
|
||||
@ -139,11 +140,7 @@ clutter_fixed_layout_allocate (ClutterLayoutManager *manager,
|
||||
child != NULL;
|
||||
child = clutter_actor_get_next_sibling (child))
|
||||
{
|
||||
float x = 0.f;
|
||||
float y = 0.f;
|
||||
|
||||
clutter_actor_get_fixed_position (child, &x, &y);
|
||||
clutter_actor_allocate_preferred_size (child, x, y);
|
||||
clutter_actor_allocate_preferred_size (child, flags);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -566,7 +566,8 @@ clutter_flow_layout_get_preferred_height (ClutterLayoutManager *manager,
|
||||
static void
|
||||
clutter_flow_layout_allocate (ClutterLayoutManager *manager,
|
||||
ClutterContainer *container,
|
||||
const ClutterActorBox *allocation)
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterFlowLayoutPrivate *priv = CLUTTER_FLOW_LAYOUT (manager)->priv;
|
||||
ClutterActor *actor, *child;
|
||||
@ -728,7 +729,7 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
|
||||
child_alloc.y1 = ceil (item_y);
|
||||
child_alloc.x2 = ceil (child_alloc.x1 + item_width);
|
||||
child_alloc.y2 = ceil (child_alloc.y1 + item_height);
|
||||
clutter_actor_allocate (child, &child_alloc);
|
||||
clutter_actor_allocate (child, &child_alloc, flags);
|
||||
|
||||
if (priv->orientation == CLUTTER_FLOW_HORIZONTAL)
|
||||
item_x = new_x;
|
||||
@ -913,7 +914,7 @@ clutter_flow_layout_class_init (ClutterFlowLayoutClass *klass)
|
||||
* ClutterFlowLayout:orientation:
|
||||
*
|
||||
* The orientation of the #ClutterFlowLayout. The children
|
||||
* of the layout will be laid out following the orientation.
|
||||
* of the layout will be layed out following the orientation.
|
||||
*
|
||||
* This property also controls the overflowing directions
|
||||
*
|
||||
|
@ -1,843 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2019 Red Hat Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter/clutter-frame-clock.h"
|
||||
|
||||
#include "clutter/clutter-debug.h"
|
||||
#include "clutter/clutter-main.h"
|
||||
#include "clutter/clutter-private.h"
|
||||
#include "clutter/clutter-timeline-private.h"
|
||||
#include "cogl/cogl-trace.h"
|
||||
|
||||
enum
|
||||
{
|
||||
DESTROY,
|
||||
|
||||
N_SIGNALS
|
||||
};
|
||||
|
||||
static guint signals[N_SIGNALS];
|
||||
|
||||
/* An estimate queue holds several int64_t values. Adding a new value to the
|
||||
* queue overwrites the oldest value.
|
||||
*/
|
||||
#define ESTIMATE_QUEUE_LENGTH 16
|
||||
|
||||
typedef struct _EstimateQueue
|
||||
{
|
||||
int64_t values[ESTIMATE_QUEUE_LENGTH];
|
||||
int next_index;
|
||||
} EstimateQueue;
|
||||
|
||||
/* When heuristic render time is off,
|
||||
* wait 2ms after vblank before starting to draw next frame.
|
||||
*/
|
||||
#define SYNC_DELAY_FALLBACK_US ms2us (2)
|
||||
|
||||
typedef struct _ClutterFrameListener
|
||||
{
|
||||
const ClutterFrameListenerIface *iface;
|
||||
gpointer user_data;
|
||||
} ClutterFrameListener;
|
||||
|
||||
typedef struct _ClutterClockSource
|
||||
{
|
||||
GSource source;
|
||||
|
||||
ClutterFrameClock *frame_clock;
|
||||
} ClutterClockSource;
|
||||
|
||||
typedef enum _ClutterFrameClockState
|
||||
{
|
||||
CLUTTER_FRAME_CLOCK_STATE_INIT,
|
||||
CLUTTER_FRAME_CLOCK_STATE_IDLE,
|
||||
CLUTTER_FRAME_CLOCK_STATE_SCHEDULED,
|
||||
CLUTTER_FRAME_CLOCK_STATE_DISPATCHING,
|
||||
CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED,
|
||||
} ClutterFrameClockState;
|
||||
|
||||
struct _ClutterFrameClock
|
||||
{
|
||||
GObject parent;
|
||||
|
||||
float refresh_rate;
|
||||
int64_t refresh_interval_us;
|
||||
ClutterFrameListener listener;
|
||||
|
||||
GSource *source;
|
||||
|
||||
int64_t frame_count;
|
||||
|
||||
ClutterFrameClockState state;
|
||||
int64_t last_dispatch_time_us;
|
||||
int64_t last_dispatch_lateness_us;
|
||||
int64_t last_presentation_time_us;
|
||||
|
||||
gboolean is_next_presentation_time_valid;
|
||||
int64_t next_presentation_time_us;
|
||||
|
||||
/* Buffer must be submitted to KMS and GPU rendering must be finished
|
||||
* this amount of time before the next presentation time.
|
||||
*/
|
||||
int64_t vblank_duration_us;
|
||||
/* Last KMS buffer submission time. */
|
||||
int64_t last_flip_time_us;
|
||||
|
||||
/* Last few durations between dispatch start and buffer swap. */
|
||||
EstimateQueue dispatch_to_swap_us;
|
||||
/* Last few durations between buffer swap and GPU rendering finish. */
|
||||
EstimateQueue swap_to_rendering_done_us;
|
||||
/* Last few durations between buffer swap and KMS submission. */
|
||||
EstimateQueue swap_to_flip_us;
|
||||
/* If we got new measurements last frame. */
|
||||
gboolean got_measurements_last_frame;
|
||||
|
||||
gboolean pending_reschedule;
|
||||
gboolean pending_reschedule_now;
|
||||
|
||||
int inhibit_count;
|
||||
|
||||
GList *timelines;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (ClutterFrameClock, clutter_frame_clock,
|
||||
G_TYPE_OBJECT)
|
||||
|
||||
static void
|
||||
estimate_queue_add_value (EstimateQueue *queue,
|
||||
int64_t value)
|
||||
{
|
||||
queue->values[queue->next_index] = value;
|
||||
queue->next_index = (queue->next_index + 1) % ESTIMATE_QUEUE_LENGTH;
|
||||
}
|
||||
|
||||
float
|
||||
clutter_frame_clock_get_refresh_rate (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
return frame_clock->refresh_rate;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_frame_clock_set_refresh_rate (ClutterFrameClock *frame_clock,
|
||||
float refresh_rate)
|
||||
{
|
||||
frame_clock->refresh_rate = refresh_rate;
|
||||
frame_clock->refresh_interval_us =
|
||||
(int64_t) (0.5 + G_USEC_PER_SEC / refresh_rate);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_frame_clock_add_timeline (ClutterFrameClock *frame_clock,
|
||||
ClutterTimeline *timeline)
|
||||
{
|
||||
gboolean is_first;
|
||||
|
||||
if (g_list_find (frame_clock->timelines, timeline))
|
||||
return;
|
||||
|
||||
is_first = !frame_clock->timelines;
|
||||
|
||||
frame_clock->timelines = g_list_prepend (frame_clock->timelines, timeline);
|
||||
|
||||
if (is_first)
|
||||
clutter_frame_clock_schedule_update (frame_clock);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_frame_clock_remove_timeline (ClutterFrameClock *frame_clock,
|
||||
ClutterTimeline *timeline)
|
||||
{
|
||||
frame_clock->timelines = g_list_remove (frame_clock->timelines, timeline);
|
||||
}
|
||||
|
||||
static void
|
||||
advance_timelines (ClutterFrameClock *frame_clock,
|
||||
int64_t time_us)
|
||||
{
|
||||
GList *timelines;
|
||||
GList *l;
|
||||
|
||||
/* we protect ourselves from timelines being removed during
|
||||
* the advancement by other timelines by copying the list of
|
||||
* timelines, taking a reference on them, iterating over the
|
||||
* copied list and then releasing the reference.
|
||||
*
|
||||
* we cannot simply take a reference on the timelines and still
|
||||
* use the list held by the master clock because the do_tick()
|
||||
* might result in the creation of a new timeline, which gets
|
||||
* added at the end of the list with no reference increase and
|
||||
* thus gets disposed at the end of the iteration.
|
||||
*
|
||||
* this implies that a newly added timeline will not be advanced
|
||||
* by this clock iteration, which is perfectly fine since we're
|
||||
* in its first cycle.
|
||||
*
|
||||
* we also cannot steal the frame clock timelines list because
|
||||
* a timeline might be removed as the direct result of do_tick()
|
||||
* and remove_timeline() would not find the timeline, failing
|
||||
* and leaving a dangling pointer behind.
|
||||
*/
|
||||
|
||||
timelines = g_list_copy (frame_clock->timelines);
|
||||
g_list_foreach (timelines, (GFunc) g_object_ref, NULL);
|
||||
|
||||
for (l = timelines; l; l = l->next)
|
||||
{
|
||||
ClutterTimeline *timeline = l->data;
|
||||
|
||||
_clutter_timeline_do_tick (timeline, time_us / 1000);
|
||||
}
|
||||
|
||||
g_list_free_full (timelines, g_object_unref);
|
||||
}
|
||||
|
||||
static void
|
||||
maybe_reschedule_update (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
if (frame_clock->pending_reschedule ||
|
||||
frame_clock->timelines)
|
||||
{
|
||||
frame_clock->pending_reschedule = FALSE;
|
||||
|
||||
if (frame_clock->pending_reschedule_now)
|
||||
{
|
||||
frame_clock->pending_reschedule_now = FALSE;
|
||||
clutter_frame_clock_schedule_update_now (frame_clock);
|
||||
}
|
||||
else
|
||||
{
|
||||
clutter_frame_clock_schedule_update (frame_clock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
clutter_frame_clock_notify_presented (ClutterFrameClock *frame_clock,
|
||||
ClutterFrameInfo *frame_info)
|
||||
{
|
||||
frame_clock->last_presentation_time_us = frame_info->presentation_time;
|
||||
|
||||
frame_clock->got_measurements_last_frame = FALSE;
|
||||
|
||||
if (frame_info->cpu_time_before_buffer_swap_us != 0 &&
|
||||
frame_info->gpu_rendering_duration_ns != 0)
|
||||
{
|
||||
int64_t dispatch_to_swap_us, swap_to_rendering_done_us, swap_to_flip_us;
|
||||
|
||||
dispatch_to_swap_us =
|
||||
frame_info->cpu_time_before_buffer_swap_us -
|
||||
frame_clock->last_dispatch_time_us;
|
||||
swap_to_rendering_done_us =
|
||||
frame_info->gpu_rendering_duration_ns / 1000;
|
||||
swap_to_flip_us =
|
||||
frame_clock->last_flip_time_us -
|
||||
frame_info->cpu_time_before_buffer_swap_us;
|
||||
|
||||
CLUTTER_NOTE (FRAME_TIMINGS,
|
||||
"dispatch2swap %ld µs, swap2render %ld µs, swap2flip %ld µs",
|
||||
dispatch_to_swap_us,
|
||||
swap_to_rendering_done_us,
|
||||
swap_to_flip_us);
|
||||
|
||||
estimate_queue_add_value (&frame_clock->dispatch_to_swap_us,
|
||||
dispatch_to_swap_us);
|
||||
estimate_queue_add_value (&frame_clock->swap_to_rendering_done_us,
|
||||
swap_to_rendering_done_us);
|
||||
estimate_queue_add_value (&frame_clock->swap_to_flip_us,
|
||||
swap_to_flip_us);
|
||||
|
||||
frame_clock->got_measurements_last_frame = TRUE;
|
||||
}
|
||||
|
||||
if (frame_info->refresh_rate > 1)
|
||||
{
|
||||
clutter_frame_clock_set_refresh_rate (frame_clock,
|
||||
frame_info->refresh_rate);
|
||||
}
|
||||
|
||||
switch (frame_clock->state)
|
||||
{
|
||||
case CLUTTER_FRAME_CLOCK_STATE_INIT:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
|
||||
g_warn_if_reached ();
|
||||
break;
|
||||
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
|
||||
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
|
||||
maybe_reschedule_update (frame_clock);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
clutter_frame_clock_notify_ready (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
switch (frame_clock->state)
|
||||
{
|
||||
case CLUTTER_FRAME_CLOCK_STATE_INIT:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
|
||||
g_warn_if_reached ();
|
||||
break;
|
||||
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
|
||||
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
|
||||
maybe_reschedule_update (frame_clock);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static int64_t
|
||||
clutter_frame_clock_compute_max_render_time_us (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
int64_t refresh_interval_us;
|
||||
int64_t max_dispatch_to_swap_us = 0;
|
||||
int64_t max_swap_to_rendering_done_us = 0;
|
||||
int64_t max_swap_to_flip_us = 0;
|
||||
int64_t max_render_time_us;
|
||||
int i;
|
||||
|
||||
refresh_interval_us =
|
||||
(int64_t) (0.5 + G_USEC_PER_SEC / frame_clock->refresh_rate);
|
||||
|
||||
if (!frame_clock->got_measurements_last_frame ||
|
||||
G_UNLIKELY (clutter_paint_debug_flags &
|
||||
CLUTTER_DEBUG_DISABLE_DYNAMIC_MAX_RENDER_TIME))
|
||||
return refresh_interval_us - SYNC_DELAY_FALLBACK_US;
|
||||
|
||||
for (i = 0; i < ESTIMATE_QUEUE_LENGTH; ++i)
|
||||
{
|
||||
max_dispatch_to_swap_us =
|
||||
MAX (max_dispatch_to_swap_us,
|
||||
frame_clock->dispatch_to_swap_us.values[i]);
|
||||
max_swap_to_rendering_done_us =
|
||||
MAX (max_swap_to_rendering_done_us,
|
||||
frame_clock->swap_to_rendering_done_us.values[i]);
|
||||
max_swap_to_flip_us =
|
||||
MAX (max_swap_to_flip_us,
|
||||
frame_clock->swap_to_flip_us.values[i]);
|
||||
}
|
||||
|
||||
/* Max render time shows how early the frame clock needs to be dispatched
|
||||
* to make it to the predicted next presentation time. It is composed of:
|
||||
* - An estimate of duration from dispatch start to buffer swap.
|
||||
* - Maximum between estimates of duration from buffer swap to GPU rendering
|
||||
* finish and duration from buffer swap to buffer submission to KMS. This
|
||||
* is because both of these things need to happen before the vblank, and
|
||||
* they are done in parallel.
|
||||
* - Duration of the vblank.
|
||||
* - A constant to account for variations in the above estimates.
|
||||
*/
|
||||
max_render_time_us =
|
||||
max_dispatch_to_swap_us +
|
||||
MAX (max_swap_to_rendering_done_us, max_swap_to_flip_us) +
|
||||
frame_clock->vblank_duration_us +
|
||||
clutter_max_render_time_constant_us;
|
||||
|
||||
max_render_time_us = CLAMP (max_render_time_us, 0, refresh_interval_us);
|
||||
|
||||
return max_render_time_us;
|
||||
}
|
||||
|
||||
static void
|
||||
calculate_next_update_time_us (ClutterFrameClock *frame_clock,
|
||||
int64_t *out_next_update_time_us,
|
||||
int64_t *out_next_presentation_time_us)
|
||||
{
|
||||
int64_t last_presentation_time_us;
|
||||
int64_t now_us;
|
||||
int64_t refresh_interval_us;
|
||||
int64_t min_render_time_allowed_us;
|
||||
int64_t max_render_time_allowed_us;
|
||||
int64_t last_next_presentation_time_us;
|
||||
int64_t time_since_last_next_presentation_time_us;
|
||||
int64_t next_presentation_time_us;
|
||||
int64_t next_update_time_us;
|
||||
|
||||
now_us = g_get_monotonic_time ();
|
||||
|
||||
refresh_interval_us = frame_clock->refresh_interval_us;
|
||||
|
||||
if (frame_clock->last_presentation_time_us == 0)
|
||||
{
|
||||
*out_next_update_time_us =
|
||||
frame_clock->last_dispatch_time_us ?
|
||||
((frame_clock->last_dispatch_time_us -
|
||||
frame_clock->last_dispatch_lateness_us) + refresh_interval_us) :
|
||||
now_us;
|
||||
|
||||
*out_next_presentation_time_us = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
min_render_time_allowed_us = refresh_interval_us / 2;
|
||||
max_render_time_allowed_us =
|
||||
clutter_frame_clock_compute_max_render_time_us (frame_clock);
|
||||
|
||||
if (min_render_time_allowed_us > max_render_time_allowed_us)
|
||||
min_render_time_allowed_us = max_render_time_allowed_us;
|
||||
|
||||
/*
|
||||
* The common case is that the next presentation happens 1 refresh interval
|
||||
* after the last presentation:
|
||||
*
|
||||
* last_presentation_time_us
|
||||
* / next_presentation_time_us
|
||||
* / /
|
||||
* / /
|
||||
* |--|--o----|-------|--> presentation times
|
||||
* | | \ |
|
||||
* | | now_us
|
||||
* | \______/
|
||||
* | refresh_interval_us
|
||||
* |
|
||||
* 0
|
||||
*
|
||||
*/
|
||||
last_presentation_time_us = frame_clock->last_presentation_time_us;
|
||||
next_presentation_time_us = last_presentation_time_us + refresh_interval_us;
|
||||
|
||||
/*
|
||||
* However, the last presentation could have happened more than a frame ago.
|
||||
* For example, due to idling (nothing on screen changed, so no need to
|
||||
* redraw) or due to frames missing deadlines (GPU busy with heavy rendering).
|
||||
* The following code adjusts next_presentation_time_us to be in the future,
|
||||
* but still aligned to display presentation times. Instead of
|
||||
* next presentation = last presentation + 1 * refresh interval, it will be
|
||||
* next presentation = last presentation + N * refresh interval.
|
||||
*/
|
||||
if (next_presentation_time_us < now_us)
|
||||
{
|
||||
int64_t presentation_phase_us;
|
||||
int64_t current_phase_us;
|
||||
int64_t current_refresh_interval_start_us;
|
||||
|
||||
/*
|
||||
* Let's say we're just past next_presentation_time_us.
|
||||
*
|
||||
* First, we compute presentation_phase_us. Real presentation times don't
|
||||
* have to be exact multiples of refresh_interval_us and
|
||||
* presentation_phase_us represents this difference. Next, we compute
|
||||
* current phase and the refresh interval start corresponding to now_us.
|
||||
* Finally, add presentation_phase_us and a refresh interval to get the
|
||||
* next presentation after now_us.
|
||||
*
|
||||
* last_presentation_time_us
|
||||
* / next_presentation_time_us
|
||||
* / / now_us
|
||||
* / / / new next_presentation_time_us
|
||||
* |--|-------|---o---|-------|--> presentation times
|
||||
* | __|
|
||||
* | |presentation_phase_us
|
||||
* | |
|
||||
* | | now_us - presentation_phase_us
|
||||
* | | /
|
||||
* |-------|---o---|-------|-----> integer multiples of refresh_interval_us
|
||||
* | \__/
|
||||
* | |current_phase_us
|
||||
* | \
|
||||
* | current_refresh_interval_start_us
|
||||
* 0
|
||||
*
|
||||
*/
|
||||
|
||||
presentation_phase_us = last_presentation_time_us % refresh_interval_us;
|
||||
current_phase_us = (now_us - presentation_phase_us) % refresh_interval_us;
|
||||
current_refresh_interval_start_us =
|
||||
now_us - presentation_phase_us - current_phase_us;
|
||||
|
||||
next_presentation_time_us =
|
||||
current_refresh_interval_start_us +
|
||||
presentation_phase_us +
|
||||
refresh_interval_us;
|
||||
}
|
||||
|
||||
/*
|
||||
* Skip one interval if we got an early presented event.
|
||||
*
|
||||
* last frame this was last_presentation_time
|
||||
* / frame_clock->next_presentation_time_us
|
||||
* / /
|
||||
* |---|-o-----|-x----->
|
||||
* | \
|
||||
* \ next_presentation_time_us is thus right after the last one
|
||||
* but got an unexpected early presentation
|
||||
* \_/
|
||||
* time_since_last_next_presentation_time_us
|
||||
*
|
||||
*/
|
||||
last_next_presentation_time_us = frame_clock->next_presentation_time_us;
|
||||
time_since_last_next_presentation_time_us =
|
||||
next_presentation_time_us - last_next_presentation_time_us;
|
||||
if (frame_clock->is_next_presentation_time_valid &&
|
||||
time_since_last_next_presentation_time_us < (refresh_interval_us / 2))
|
||||
{
|
||||
next_presentation_time_us =
|
||||
frame_clock->next_presentation_time_us + refresh_interval_us;
|
||||
}
|
||||
|
||||
while (next_presentation_time_us < now_us + min_render_time_allowed_us)
|
||||
next_presentation_time_us += refresh_interval_us;
|
||||
|
||||
next_update_time_us = next_presentation_time_us - max_render_time_allowed_us;
|
||||
|
||||
*out_next_update_time_us = next_update_time_us;
|
||||
*out_next_presentation_time_us = next_presentation_time_us;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_frame_clock_inhibit (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
frame_clock->inhibit_count++;
|
||||
|
||||
if (frame_clock->inhibit_count == 1)
|
||||
{
|
||||
switch (frame_clock->state)
|
||||
{
|
||||
case CLUTTER_FRAME_CLOCK_STATE_INIT:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
|
||||
break;
|
||||
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
|
||||
frame_clock->pending_reschedule = TRUE;
|
||||
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
|
||||
break;
|
||||
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
|
||||
break;
|
||||
}
|
||||
|
||||
g_source_set_ready_time (frame_clock->source, -1);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
clutter_frame_clock_uninhibit (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
g_return_if_fail (frame_clock->inhibit_count > 0);
|
||||
|
||||
frame_clock->inhibit_count--;
|
||||
|
||||
if (frame_clock->inhibit_count == 0)
|
||||
maybe_reschedule_update (frame_clock);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_frame_clock_schedule_update_now (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
int64_t next_update_time_us = -1;
|
||||
|
||||
if (frame_clock->inhibit_count > 0)
|
||||
{
|
||||
frame_clock->pending_reschedule = TRUE;
|
||||
frame_clock->pending_reschedule_now = TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
switch (frame_clock->state)
|
||||
{
|
||||
case CLUTTER_FRAME_CLOCK_STATE_INIT:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
|
||||
next_update_time_us = g_get_monotonic_time ();
|
||||
break;
|
||||
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
|
||||
return;
|
||||
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
|
||||
frame_clock->pending_reschedule = TRUE;
|
||||
frame_clock->pending_reschedule_now = TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
g_warn_if_fail (next_update_time_us != -1);
|
||||
|
||||
g_source_set_ready_time (frame_clock->source, next_update_time_us);
|
||||
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_SCHEDULED;
|
||||
frame_clock->is_next_presentation_time_valid = FALSE;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_frame_clock_schedule_update (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
int64_t next_update_time_us = -1;
|
||||
|
||||
if (frame_clock->inhibit_count > 0)
|
||||
{
|
||||
frame_clock->pending_reschedule = TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
switch (frame_clock->state)
|
||||
{
|
||||
case CLUTTER_FRAME_CLOCK_STATE_INIT:
|
||||
next_update_time_us = g_get_monotonic_time ();
|
||||
break;
|
||||
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
|
||||
calculate_next_update_time_us (frame_clock,
|
||||
&next_update_time_us,
|
||||
&frame_clock->next_presentation_time_us);
|
||||
frame_clock->is_next_presentation_time_valid =
|
||||
(frame_clock->next_presentation_time_us != 0);
|
||||
break;
|
||||
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
|
||||
return;
|
||||
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
|
||||
frame_clock->pending_reschedule = TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
g_warn_if_fail (next_update_time_us != -1);
|
||||
|
||||
g_source_set_ready_time (frame_clock->source, next_update_time_us);
|
||||
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_SCHEDULED;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_frame_clock_dispatch (ClutterFrameClock *frame_clock,
|
||||
int64_t time_us)
|
||||
{
|
||||
int64_t frame_count;
|
||||
ClutterFrameResult result;
|
||||
int64_t ideal_dispatch_time_us, lateness_us;
|
||||
|
||||
COGL_TRACE_BEGIN_SCOPED (ClutterFrameClockDispatch, "Frame Clock (dispatch)");
|
||||
|
||||
ideal_dispatch_time_us = (frame_clock->last_dispatch_time_us -
|
||||
frame_clock->last_dispatch_lateness_us) +
|
||||
frame_clock->refresh_interval_us;
|
||||
|
||||
lateness_us = time_us - ideal_dispatch_time_us;
|
||||
if (lateness_us < 0 || lateness_us >= frame_clock->refresh_interval_us)
|
||||
frame_clock->last_dispatch_lateness_us = 0;
|
||||
else
|
||||
frame_clock->last_dispatch_lateness_us = lateness_us;
|
||||
|
||||
frame_clock->last_dispatch_time_us = time_us;
|
||||
g_source_set_ready_time (frame_clock->source, -1);
|
||||
|
||||
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_DISPATCHING;
|
||||
|
||||
frame_count = frame_clock->frame_count++;
|
||||
|
||||
COGL_TRACE_BEGIN (ClutterFrameClockEvents, "Frame Clock (before frame)");
|
||||
if (frame_clock->listener.iface->before_frame)
|
||||
{
|
||||
frame_clock->listener.iface->before_frame (frame_clock,
|
||||
frame_count,
|
||||
frame_clock->listener.user_data);
|
||||
}
|
||||
COGL_TRACE_END (ClutterFrameClockEvents);
|
||||
|
||||
COGL_TRACE_BEGIN (ClutterFrameClockTimelines, "Frame Clock (timelines)");
|
||||
advance_timelines (frame_clock, time_us);
|
||||
COGL_TRACE_END (ClutterFrameClockTimelines);
|
||||
|
||||
COGL_TRACE_BEGIN (ClutterFrameClockFrame, "Frame Clock (frame)");
|
||||
result = frame_clock->listener.iface->frame (frame_clock,
|
||||
frame_count,
|
||||
time_us,
|
||||
frame_clock->listener.user_data);
|
||||
COGL_TRACE_END (ClutterFrameClockFrame);
|
||||
|
||||
switch (frame_clock->state)
|
||||
{
|
||||
case CLUTTER_FRAME_CLOCK_STATE_INIT:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
|
||||
g_warn_if_reached ();
|
||||
break;
|
||||
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
|
||||
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
|
||||
break;
|
||||
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
|
||||
switch (result)
|
||||
{
|
||||
case CLUTTER_FRAME_RESULT_PENDING_PRESENTED:
|
||||
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED;
|
||||
break;
|
||||
case CLUTTER_FRAME_RESULT_IDLE:
|
||||
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
|
||||
maybe_reschedule_update (frame_clock);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
frame_clock_source_dispatch (GSource *source,
|
||||
GSourceFunc callback,
|
||||
gpointer user_data)
|
||||
{
|
||||
ClutterClockSource *clock_source = (ClutterClockSource *) source;
|
||||
ClutterFrameClock *frame_clock = clock_source->frame_clock;
|
||||
int64_t dispatch_time_us;
|
||||
|
||||
dispatch_time_us = g_source_get_time (source);
|
||||
clutter_frame_clock_dispatch (frame_clock, dispatch_time_us);
|
||||
|
||||
return G_SOURCE_CONTINUE;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_frame_clock_record_flip_time (ClutterFrameClock *frame_clock,
|
||||
int64_t flip_time_us)
|
||||
{
|
||||
frame_clock->last_flip_time_us = flip_time_us;
|
||||
}
|
||||
|
||||
GString *
|
||||
clutter_frame_clock_get_max_render_time_debug_info (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
int64_t max_dispatch_to_swap_us = 0;
|
||||
int64_t max_swap_to_rendering_done_us = 0;
|
||||
int64_t max_swap_to_flip_us = 0;
|
||||
int i;
|
||||
GString *string;
|
||||
|
||||
string = g_string_new (NULL);
|
||||
g_string_append_printf (string, "Max render time: %ld µs",
|
||||
clutter_frame_clock_compute_max_render_time_us (frame_clock));
|
||||
|
||||
if (frame_clock->got_measurements_last_frame)
|
||||
g_string_append_printf (string, " =");
|
||||
else
|
||||
g_string_append_printf (string, " (no measurements last frame)");
|
||||
|
||||
for (i = 0; i < ESTIMATE_QUEUE_LENGTH; ++i)
|
||||
{
|
||||
max_dispatch_to_swap_us =
|
||||
MAX (max_dispatch_to_swap_us,
|
||||
frame_clock->dispatch_to_swap_us.values[i]);
|
||||
max_swap_to_rendering_done_us =
|
||||
MAX (max_swap_to_rendering_done_us,
|
||||
frame_clock->swap_to_rendering_done_us.values[i]);
|
||||
max_swap_to_flip_us =
|
||||
MAX (max_swap_to_flip_us,
|
||||
frame_clock->swap_to_flip_us.values[i]);
|
||||
}
|
||||
|
||||
g_string_append_printf (string, "\nVblank duration: %ld µs +",
|
||||
frame_clock->vblank_duration_us);
|
||||
g_string_append_printf (string, "\nDispatch to swap: %ld µs +",
|
||||
max_dispatch_to_swap_us);
|
||||
g_string_append_printf (string, "\nmax(Swap to rendering done: %ld µs,",
|
||||
max_swap_to_rendering_done_us);
|
||||
g_string_append_printf (string, "\nSwap to flip: %ld µs) +",
|
||||
max_swap_to_flip_us);
|
||||
g_string_append_printf (string, "\nConstant: %d µs",
|
||||
clutter_max_render_time_constant_us);
|
||||
|
||||
return string;
|
||||
}
|
||||
|
||||
static GSourceFuncs frame_clock_source_funcs = {
|
||||
NULL,
|
||||
NULL,
|
||||
frame_clock_source_dispatch,
|
||||
NULL
|
||||
};
|
||||
|
||||
static void
|
||||
init_frame_clock_source (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
GSource *source;
|
||||
ClutterClockSource *clock_source;
|
||||
g_autofree char *name = NULL;
|
||||
|
||||
source = g_source_new (&frame_clock_source_funcs, sizeof (ClutterClockSource));
|
||||
clock_source = (ClutterClockSource *) source;
|
||||
|
||||
name = g_strdup_printf ("Clutter frame clock (%p)", frame_clock);
|
||||
g_source_set_name (source, name);
|
||||
g_source_set_priority (source, CLUTTER_PRIORITY_REDRAW);
|
||||
g_source_set_can_recurse (source, FALSE);
|
||||
clock_source->frame_clock = frame_clock;
|
||||
|
||||
frame_clock->source = source;
|
||||
g_source_attach (source, NULL);
|
||||
}
|
||||
|
||||
ClutterFrameClock *
|
||||
clutter_frame_clock_new (float refresh_rate,
|
||||
int64_t vblank_duration_us,
|
||||
const ClutterFrameListenerIface *iface,
|
||||
gpointer user_data)
|
||||
{
|
||||
ClutterFrameClock *frame_clock;
|
||||
|
||||
g_assert_cmpfloat (refresh_rate, >, 0.0);
|
||||
|
||||
frame_clock = g_object_new (CLUTTER_TYPE_FRAME_CLOCK, NULL);
|
||||
|
||||
frame_clock->listener.iface = iface;
|
||||
frame_clock->listener.user_data = user_data;
|
||||
|
||||
init_frame_clock_source (frame_clock);
|
||||
|
||||
clutter_frame_clock_set_refresh_rate (frame_clock, refresh_rate);
|
||||
frame_clock->vblank_duration_us = vblank_duration_us;
|
||||
|
||||
return frame_clock;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_frame_clock_destroy (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
g_object_run_dispose (G_OBJECT (frame_clock));
|
||||
g_object_unref (frame_clock);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_frame_clock_dispose (GObject *object)
|
||||
{
|
||||
ClutterFrameClock *frame_clock = CLUTTER_FRAME_CLOCK (object);
|
||||
|
||||
if (frame_clock->source)
|
||||
{
|
||||
g_signal_emit (frame_clock, signals[DESTROY], 0);
|
||||
g_source_destroy (frame_clock->source);
|
||||
g_clear_pointer (&frame_clock->source, g_source_unref);
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_frame_clock_parent_class)->dispose (object);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_frame_clock_init (ClutterFrameClock *frame_clock)
|
||||
{
|
||||
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_INIT;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_frame_clock_class_init (ClutterFrameClockClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
object_class->dispose = clutter_frame_clock_dispose;
|
||||
|
||||
signals[DESTROY] =
|
||||
g_signal_new (I_("destroy"),
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE,
|
||||
0);
|
||||
}
|
@ -1,99 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2019 Red Hat Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CLUTTER_FRAME_CLOCK_H
|
||||
#define CLUTTER_FRAME_CLOCK_H
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <glib.h>
|
||||
#include <glib-object.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "clutter/clutter-types.h"
|
||||
|
||||
typedef enum _ClutterFrameResult
|
||||
{
|
||||
CLUTTER_FRAME_RESULT_PENDING_PRESENTED,
|
||||
CLUTTER_FRAME_RESULT_IDLE,
|
||||
} ClutterFrameResult;
|
||||
|
||||
#define CLUTTER_TYPE_FRAME_CLOCK (clutter_frame_clock_get_type ())
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_FINAL_TYPE (ClutterFrameClock, clutter_frame_clock,
|
||||
CLUTTER, FRAME_CLOCK,
|
||||
GObject)
|
||||
|
||||
/**
|
||||
* ClutterFrameListenerIface: (skip)
|
||||
*/
|
||||
typedef struct _ClutterFrameListenerIface
|
||||
{
|
||||
void (* before_frame) (ClutterFrameClock *frame_clock,
|
||||
int64_t frame_count,
|
||||
gpointer user_data);
|
||||
ClutterFrameResult (* frame) (ClutterFrameClock *frame_clock,
|
||||
int64_t frame_count,
|
||||
int64_t time_us,
|
||||
gpointer user_data);
|
||||
} ClutterFrameListenerIface;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterFrameClock * clutter_frame_clock_new (float refresh_rate,
|
||||
int64_t vblank_duration_us,
|
||||
const ClutterFrameListenerIface *iface,
|
||||
gpointer user_data);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_frame_clock_destroy (ClutterFrameClock *frame_clock);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_frame_clock_notify_presented (ClutterFrameClock *frame_clock,
|
||||
ClutterFrameInfo *frame_info);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_frame_clock_notify_ready (ClutterFrameClock *frame_clock);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_frame_clock_schedule_update (ClutterFrameClock *frame_clock);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_frame_clock_schedule_update_now (ClutterFrameClock *frame_clock);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_frame_clock_inhibit (ClutterFrameClock *frame_clock);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_frame_clock_uninhibit (ClutterFrameClock *frame_clock);
|
||||
|
||||
void clutter_frame_clock_add_timeline (ClutterFrameClock *frame_clock,
|
||||
ClutterTimeline *timeline);
|
||||
|
||||
void clutter_frame_clock_remove_timeline (ClutterFrameClock *frame_clock,
|
||||
ClutterTimeline *timeline);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
float clutter_frame_clock_get_refresh_rate (ClutterFrameClock *frame_clock);
|
||||
|
||||
void clutter_frame_clock_record_flip_time (ClutterFrameClock *frame_clock,
|
||||
int64_t flip_time_us);
|
||||
|
||||
GString * clutter_frame_clock_get_max_render_time_debug_info (ClutterFrameClock *frame_clock);
|
||||
|
||||
#endif /* CLUTTER_FRAME_CLOCK_H */
|
@ -1,33 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2020 Red Hat Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CLUTTER_FRAME_PRIVATE_H
|
||||
#define CLUTTER_FRAME_PRIVATE_H
|
||||
|
||||
#include "clutter/clutter-frame.h"
|
||||
|
||||
struct _ClutterFrame
|
||||
{
|
||||
gboolean has_result;
|
||||
ClutterFrameResult result;
|
||||
};
|
||||
|
||||
#define CLUTTER_FRAME_INIT ((ClutterFrame) { 0 })
|
||||
|
||||
ClutterFrameResult clutter_frame_get_result (ClutterFrame *frame);
|
||||
|
||||
#endif /* CLUTTER_FRAME_PRIVATE_H */
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user