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133 Commits

Author SHA1 Message Date
Robert Mader
d2747a1288 wayland/subsurface: Add check for parent surface
Just as we do in similar places. This avoids crashes under certain
circumstances.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1411


(cherry picked from commit 8cbcd35fdf9d0aa08e62405c89fe83522aa29cd3)
2020-08-23 21:17:48 +00:00
Daniel van Vugt
32d130ddf0 meson_options: Use libGLESv2.so.2 for COGL_DRIVER=gles2, not libGLESv2.so
The former is present on any system that supports OpenGL|ES 2. The latter
is just provided in developer packages. Since we access the library via
`g_module_open` it's safe to just rely on `libGLESv2.so.2`.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1282

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1298


(cherry picked from commit dfe33897db0989635e4a789290dd2a73da39ca5c)
2020-08-21 11:55:12 +00:00
Florian Müllner
7d061a06de Bump version to 3.36.5
Update NEWS.
2020-08-11 21:41:41 +02:00
Thomas Hindoe Paaboel Andersen
e3b213f9d7 clutter: fix memleak in test error path
If clutter_init fails then we will not free state.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1195

(cherry picked from commit d0ef660ff6f2fa5fed774bd577285b2a7006c887)
2020-08-07 13:19:16 +02:00
Marco Trevisan (Treviño)
eea81807ee test-utils: Only initialize client when we're returning it
test_client_new might return early if conditions are not met, leaving some
allocated data around without freeing it.

Since we're not using the client before, there's no need to initialize it early
and just initialize it when it's going to be returned.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1195

(cherry picked from commit 506e06589b7feabd184b90bf5ac38ec83cefd92c)
2020-08-07 13:18:58 +02:00
Marco Trevisan (Treviño)
fdb76593d0 group: Free group if returning early
If we get an error when fetching the window attributes, the group isn't ever
free'd, so use an autopointer instead, releasing the stolen one.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1195

(cherry picked from commit 1d75d5aa2f5e5a7b14573489877e143f6a06cf5d)
2020-08-07 13:18:41 +02:00
Marco Trevisan (Treviño)
143771441f cogl: Use autopointers to free structs on return
This is a potential leak discovered by static analysis, in fact if
_COGL_GET_CONTEXT returns, the newly allocated struct isn't released.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1195

(cherry picked from commit 645d596f9d39e26c239a307fa699f11eeb921e18)
2020-08-07 13:18:31 +02:00
Sebastian Keller
52a6b5df5f x11: Add STRING/UTF8_STRING targets for selection sources lacking them
The memory selection source was only providing the "text/plain" or the
"text/plain;charset=utf-8" mimetype, but not "STRING" or "UTF8_STRING",
which some X11 clients, like wine, are looking for. This was breaking
pasting from the clipboard in wine applications.

Fix this by adding those targets when they are missing and the selection
source provides the corresponding mimetypes.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1369

(cherry picked from commit c7d14244b1b025199fed945e8eb51ebc5d804b4e)
2020-08-07 13:02:18 +02:00
Sebastian Keller
299569c3b8 x11: Handle selection windows being destroyed before new selection
Wine destroys its old selection window immediately before creating a new
selection. This would trigger restoring the clipboard, which would
overwrite the new selection with the old one. The selection window
however can also be destroyed as part of the shutdown process of
applications, such as Chromium for example. In those cases we want the
clipboard to be restored after the selection window has been destroyed.

Solve this by not immediately restoring the clipboard but instead using
a timeout which can be canceled by any new selection owner, such as in
the Wine case.

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1338
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1369

(cherry picked from commit e1c4e5588061610b5016766253fa2930e0054826)
2020-08-07 13:02:06 +02:00
Daniel van Vugt
3dab5120ed background-actor: Mipmap background texture rendering
gnome-shell displays workspace previews at one tenth scale. That's a
few binary orders of magnitude so even using a LINEAR filter was
resulting in visible jaggies. Now we apply mipmapping so they appear
smooth.

As an added bonus, the mipmaps used occupy roughly 1% the memory of
the original image (0.1 x 0.1 = 0.01) so they actually fit into GPU/CPU
caches now and rendering performance is improved. There's no need to
traverse the original texture which at 4K resolution occupies 33MB,
only a 331KB mipmap.

In my case this reduces the render time for the overview by ~10%.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1416
Origin: https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1347

(cherry picked from commit 32dbcd935255c9df46a56d12ede323a8f464cecd)
2020-08-03 14:29:46 +08:00
Daniel van Vugt
eae21f01dd cogl-texture-2d: Flush the journal before mipmapping
In the case of indirect rendering like the first frame to use mutter's
background wallpaper:

  Texture_A -> FBO_B (Texture_B) -> FBO_C (screen)

we would be trying to render the contents of both FBO_B and FBO_C in
the same flush, before the contents of Texture_A had made it to FBO_B.
So when FBO_C wants to use mipmaps of Texture_B they didn't exist yet
and appeared all black. And the blackness would remain for subsequent
frames as cogl has now decided the mipmaps of FBO_B are no longer
"dirty" and don't need refreshing:

  FBO_B (Texture_B) (mipmaps_dirty==FALSE but black) -> FBO_C (screen)

We must flush FBO_B before referencing Texture_B for use in rendering
FBO_C. This only happens when Texture_A changes (e.g. when the user
changes their background wallpaper) so there's no ongoing performance
penalty from this flush.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1347

(cherry picked from commit 3a474556b8cda1cc12b128125689fa393d5c1c0b)
2020-07-30 20:34:47 +02:00
Robert Mader
4d8538d6a9 window-actor/wayland: Remove custom get_paint_volume() vfunc
It doesn't take all children - subsurfaces in this case - into
account, thus creating glitches if subsurfaces extend outside
of the toplevel surface.

Further more it doesn't seem to serve any special purpose - it was
added in f7315c9a36462, a pretty big commit, and no discussion was
started about the code in question. So it was likely just overlooked
in the review process.

Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/873
Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/1316

(cherry picked from commit d722e59aacf2bec62d523992296a252974131304)
2020-07-30 20:33:01 +02:00
Rafael Fontenelle
ef3dac7064 Update Brazilian Portuguese translation 2020-07-17 21:36:24 +00:00
Jonas Ådahl
1fd53c480f screen-cast/src: Remove follow up timeout source on disable
We failed to remove the timeout source when disabling, meaning that if a
follow up was scheduled, and shortly after we disabled the source, the
timeout would be invoked after the source was freed causing
use-after-free bugs.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1337

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1365


(cherry picked from commit d67ba3ea65717ceab3e0c91267191c6ed2aac2c2)
2020-07-10 13:26:19 +00:00
Jonas Ådahl
0c6ac287e6 screen-cast/src: Use G_USEC_PER_SEC instead of 1000000
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1351
2020-07-08 19:27:24 +02:00
Jonas Ådahl
e8052f169b screen-cast/src: Record follow up frame after timeout
During animation or other things that cause multiple frames in a row
being painted, we might skip recording frames if the max framerate is
reached.

Doing so means we might end up skipping the last frame in a series,
ending with the last frame we sent was not the last one, making things
appear to get stuck sometimes.

Handle this by creating a timeout if we ever throttle, and at the time
the timeout callback is triggered, make sure we eventually send an up to
date frame.

This is handle differently depending on the source type. A monitor
source type reports 1x1 pixel damage on each view its monitor overlaps,
while a window source type simply records a frame from the surface
directly, except without recording a timestamp, so that timestamps
always refer to when damage actually happened.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1351
2020-07-08 19:26:56 +02:00
Jonas Ådahl
449fa7bf81 screen-cast/src: Fix signedness of timestamp field
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1351
2020-07-08 15:13:06 +02:00
Jonas Ådahl
2d899596e2 screen-cast/src: Make record functions return an error when failing
Now that we don't use the record function to early out depending on
implicit state (don't record pixels if only cursor moved for example),
let it simply report an error when it fails, as we should no longer ever
return without pixels if nothing failed.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1351
2020-07-08 15:13:06 +02:00
Jonas Ådahl
cf88d64882 screen-cast: Let the reason for recording determine what to record
E.g. we'll have pointer movement that, if no painting is already
scheduled, should only send new cursor metadata without any new pixel
buffer. When this happens, tell next step to not record the pixels if
this was the case, instead of having it rediscover this itself.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1323
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1351
2020-07-08 15:13:06 +02:00
Jonas Ådahl
92db8902d9 screen-cast/src: Add flag to maybe_record()
Will later be used to make recording avoid recording actual pixel
content if e.g. only the cursor moved.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1351
2020-07-08 15:13:06 +02:00
Jonas Ådahl
b1d45820ef screen-cast/window-stream-src: Fix indentation
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1351
2020-07-08 15:13:06 +02:00
Jonas Ådahl
d07335cd4c screen-cast-src: Make the two record vfuncs more similarly named
Both do more or less the same but with different methods - one puts
pixels into a buffer using the CPU, the other puts pixels into a buffer
using the GPU.

However, they are behaving slightly different, which they shouldn't.
Lets first address the misleading disconnect in naming, and later we'll
make them behave more similarly.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1351
2020-07-08 15:13:06 +02:00
Florian Müllner
d03deb006c Bump version to 3.36.4
Update NEWS.
2020-07-07 20:41:54 +02:00
Jonas Dreßler
c2146b457e clutter/box-layout: Request the correct size for homogeneous layouts
In case the layout is homogeneous, all children aligned by the box
layout must be allocated the same size. In order to fit them all inside
the container, the size request of the box layout has to look for the
child with the largest size and use that size for all children.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2737

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1333
2020-07-06 18:19:35 +02:00
Jonas Dreßler
77dc3a5065 clutter/box-layout: Add spacing when computing opposite orientation size
ClutterBoxLayout calculates the preferred size of the opposite
orientation (so for example the height if the orientation is horizontal)
by getting the preferred size of the real orientation first, and then
the preferred size of the opposite orientation, using the other size as
for_width/height when doing the request.

Right now, for non-homogeneous layouts this for_width/height does not
adjust for the spacing set on the box layout. This leads to children
being passed a slightly larger for_width/height, which in case of
ClutterText might cause the line to not wrap when it actually should.
This in turn means we can end up with an incorrect preferred size for
the opposite orientation, leading to a wrong allocation.

So fix that and adjust for the spacing just as we do for homogeneous
layouts by subtracting the total spacing from the available size that is
distributed between children.

This fixes the wrong height of the checkbox label reported in
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2574.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1333
2020-07-06 18:19:35 +02:00
Carlos Garnacho
454875248a x11: Look up reason for selection clear events from XFixes
If the event originates from a XSetSelectionOwner request, the event
will contain a XFixesSetSelectionOwnerNotify subtype. The other
subtypes (meant for the selection window being destroyed, and the
client closing) are the situations where we mean to replace the
selection.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1268

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1350

(cherry picked from commit 2f1f47d25708cf444e4d35045486fa2841ce0d69)
2020-07-03 18:40:48 +02:00
Robert Mader
ae8acc9980 surface-actor: Add culling offset for geometry scale - take 2
41130b08eb added a fix for culling subsurfaces with geometry scale.
Unfortunately it only did so for the opaque regions, not for clip and
unobscured regions, as the effect was hidden by bug that was only
fixed by 3187fe8ebc7.

Apply the same fix to clip and unobscured regions and use the chance
to move most of the slightly hackish geometry scale related code
into a single place.

We need to scale slightly differently in the two cases, indicated by
the new `ScalePerspectiveType` enum, as the scale is dependent on the
perspective - once from outside, once from inside of the scaled actor.

Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/1312

(cherry picked from commit 86646679f14458ce567f547595ca2f93fb795c4a)
2020-06-30 22:33:52 +02:00
Olivier Fourdan
86d9cd1a66 remote-desktop: Check for screencast only when required
The portal API requires a screencast session only for absolution motion
with remote desktop, other methods including relative motion do not
require a screencast session.

There is no reason to be more strict than the API actually is, check for
a screencast session only when required, like for absolute motion events
and touch events.

Tested with https://gitlab.gnome.org/snippets/1122

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1307


(cherry picked from commit b8524504f475c98591c6f04b7dfcab47d023ac8f)
2020-06-29 18:38:28 +00:00
Daniel van Vugt
3a70ba7ae2 shaped-texture: Use the REPLACE combine function on opaque areas
We were setting the pipeline colour to all white (1.0, 1.0, 1.0, 1.0)
and so the default layer combine function multiplied each pixel
(R, G, B, A) by all ones. Obviously multiplying by one four times per
pixel is a waste of effort so we remove the colour setting *and* set
the layer combine function to a trivial shader that will ignore whatever
the current pipeline colour is set to. So now we do **zero** multiplies
per pixel.

On an i7-7700 at UHD 3840x2160 this results in 5% faster render times
and 10% lower power usage (says intel_gpu_top). The benefit is probably
much higher for virtual machines though, as they're no longer being
asked to do CPU-based math on every pixel of a window.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1331

(cherry picked from commit e5542c3210229d944f66c030dc26fe4e9d010607)
2020-06-27 12:31:02 +02:00
Jonas Ådahl
36a6235f3a wayland/xdg-shell: Don't use xdg_surface private to get window geometry
We already used the actual API in the same function, move that call a
bit higher up to and use the variable in more places.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1295

(cherry picked from commit 4c0aa2afcadef845a8c942bd4a67f66e37e4c75b)
2020-06-26 10:15:58 +02:00
Jonas Ådahl
9b349cb25b wayland/shell: Apply geometry after subsurface state application
The subsurface state may affect the geometry end result, e.g. when
window decoration enlarging the toplevel window are applied. If we don't
wait with calculating the window geometry, intersecting the set region
with the subsurface tree extents will not include the subsurfaces.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/928

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1295

(cherry picked from commit d6af59612cee2050798ea9af092afc1269f0eea5)
2020-06-26 10:15:46 +02:00
Jonas Ådahl
a83d83f087 wayland: Remove a couple of stray newlines
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1295

(cherry picked from commit be59b514cab8f8765393ee58764e95c20a74a7c3)
2020-06-26 10:15:28 +02:00
Sebastian Keller
b8bd39793a wayland/data-device: Don't create and leak unused memory on dnd
"offer" is overwritten with the result of meta_wayland_data_offer_new a
few lines later.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1293

(cherry picked from commit 99c9f4c1fa4abab4cabe9dda0c6ca8f614a73486)
2020-06-24 22:02:34 +02:00
Sebastian Keller
70072c39dd wayland: Free selection streams streams after transfer
They were only being closed but never freed.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1293

(cherry picked from commit dd32ff018afd6dea7f865d8ec194a8e2c514b5de)
2020-06-24 22:02:34 +02:00
Sebastian Keller
bb4bd4b5c0 core: Free clipboard selection source on shutdown
The clipboard manager is the only code to ever set the display selection
source, so it should also be responsible for unsetting it when the
clipboard manager gets shut down.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1293

(cherry picked from commit 019643bad081f7a29119a99ca5ecbc5c2ba3ee56)
2020-06-24 22:02:34 +02:00
Sebastian Keller
ef848f10d1 core: Fix memory selection source leak after clipboard owner disappears
When an app disappears after some data from it has been copied to the
clipboard, the owner of the clipboard selection becomes a new memory
selection source. The initial reference this new selection source is
never unref'ed, which leads to this being leaked on the next clipboard
selection owner change.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1293

(cherry picked from commit a031ac067e4b275d1de3ae7c018711be187fbb6b)
2020-06-24 22:02:34 +02:00
Carlos Garnacho
59cb259fdd wayland: Add support for wayland-protocols primary selection protocol
This protocol was added some time ago. Supporting it fell through the
cracks. Add new data device/source/offer implementations for it,
interoperation between primary selection protocols (and X11 primary
selection for that matter) comes for free.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/943

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1255

(cherry picked from commit 2becb3dd29f8b62f4b68938ecbfa1ec41a0d9fca)
2020-06-24 22:02:34 +02:00
Carlos Garnacho
76e4b5de7a build: Build scaffolding for primary-selection wayland protocol
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1255

(cherry picked from commit 55f5177fe0381f0f2869d2a0620bc38c8e625ff9)
2020-06-24 22:02:34 +02:00
Carlos Garnacho
9acb823603 wayland: Rename gtk primary protocol files to "legacy"
We want to make room for the wayland-protocols primary selection
protocol. Rename our private protocol as "legacy".

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1255

(cherry picked from commit 037b68ab8eeb462ad3715c30642f57124794f7b2)
2020-06-24 22:02:34 +02:00
Carlos Garnacho
d721750417 wayland: Send primary offer to all data devices from the same client
Make the data device track the keyboard focus, and use that list to
forward the primary selection to all data devices from the same
client.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1253

(cherry picked from commit b45d5ef3f5a497703fd2c77b7088249cbf3ef367)
2020-06-24 22:02:34 +02:00
Carlos Garnacho
1ec91cc8ee wayland: Send clipboard offers to all data devices from the same client
Make the data device track the keyboard focus, and use that list to
forward the clipboard selection to all data devices from the same
client.

This is however not the case of DnD data offers, as the semantics
of multiple in-flight offers is unclear.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1250

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1253

(cherry picked from commit 7e4e3714663952a69ba0a26662841fc5c0cb266c)
2020-06-24 22:02:34 +02:00
Carlos Garnacho
5c7b5ef0d9 wayland: Drop unused struct variable
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1193

(cherry picked from commit b7366b5b534cbea38fed58ac435f848111924713)
2020-06-24 22:02:34 +02:00
Carlos Garnacho
e98e1c13dd wayland: Move the primary data device manager to its own file
Instead of having everything clumped at MetaWaylandDataManager,
split the primary selection to its own struct. This manager is
handled separately from wl_data_device_manager and other selection
managers, so they would be able to interoperate between them, even.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1193

(cherry picked from commit 5e8d8b9ade55ad7f7f5b9641ba92e20784b778ba)
2020-06-24 22:02:34 +02:00
Carlos Garnacho
8b69e7902a wayland: Move primary data offers to their own file
Following the MetaWaylandDataOffer split.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1193

(cherry picked from commit 4726f3d5d3ac6ea0ca5290886492e5daa1eb830e)
2020-06-24 22:02:34 +02:00
Carlos Garnacho
b52a0be288 wayland: Move MetaWaylandDataOffer to its own file
This is still an openly defined struct, as we will need accessed
by "subclasses". Same principle applies than with the
MetaWaylandDataSource refactor, this is not meant to introduce
functional changes, so just go with it.

On the bright side, the interactions are now clearer, so it could
be made saner in the future.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1193

(cherry picked from commit 91ef7515de688d47ee30265a6651987bae352fc3)
2020-06-24 22:02:34 +02:00
Carlos Garnacho
1eb0812f0a wayland: Move MetaWaylandDataSourcePrimary to its own file
Following the MetaWaylandDataSource split, this goes next.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1193

(cherry picked from commit 317f6c0910b7d66ec24d6232e35f211673d22947)
2020-06-24 22:02:34 +02:00
Carlos Garnacho
b98125a330 wayland: Split MetaWaylandDataSource into a separate file
The split wasn't 100% clean, and some extra private API had to be
added for it (but well, looking at the API, it's already evident
there's a cleanup/streamlining task due). This is meant to be a
refactor with no functional changes, so just go with it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1193

(cherry picked from commit 6a3d521466f6d554f7c905d4de7ba31546d24452)
2020-06-24 22:02:34 +02:00
Robert Mader
78248d8dd3 Revert "wayland: Send clipboard offers to all data devices from the same client"
This reverts commit 36f5a0a491c92c41ff7526390d09d1b61780c8c7.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1330
2020-06-24 22:02:29 +02:00
Robert Mader
849d8dfae9 Revert "wayland: Send primary offer to all data devices from the same client"
This reverts commit 493aeb65c8ed435c66bd951f830e145c1eaaf06d.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1330
2020-06-24 22:02:25 +02:00
Jonas Ådahl
1f896c9735 gpu-kms: Fix compilation issues from backport
The backport applied cleanly, but didn't build as function type
signatures called changed. This fixes the compilation issues.
2020-06-23 16:25:51 +02:00
Michel Dänzer
cc617b059c gpu/kms: Turn off CRTCs as well for DPMS
This avoids some issues which could happen on some setups[0] due to
meta-native-renderer.c:dummy_power_save_page_flip →
meta_onscreen_native_swap_drm_fb implicitly turning of the primary
plane (by destroying the KMS framebuffer assigned to it):

* drmModeObjectSetProperty could return an "Invalid argument" error
  between setting a non-empty cursor with drmModeSetCursor(2) and
  enabling the primary plane again:

  Failed to DPMS: Failed to set connector 69 property 2: Invalid argument

  (This was harmless other than the error message, as we always re-set
  a mode on the CRTC after setting the DPMS property to on, which
  enables the primary plane and implicitly sets the DRM property to on)

* drmModeSetCursor(2) could return an "Invalid argument" error between
  setting the DPMS property to on and enabling the primary plane again:

  Failed to set hardware cursor (drmModeSetCursor failed: Invalid argument), using OpenGL from now on

[0] E.g. with the amdgpu DC display code.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1240


(cherry picked from commit 2e5b767c01b56ce5d28ca5da3c964cdb9262b80b)
2020-06-23 14:13:39 +00:00
Robert Mader
44a3358125 shaped-texture: Reintroduce clip_region
In commit 4c1fde9d MetaCullable related code was moved out of
MetaShapedTexture into MetaSurfaceActor. While generally desirable,
this removed drawing optimizations in MetaShapedTexture for partial
redraws. The common case for fully obscured actors was still supposed
to work, but it was now discovered that it actually did not.

This commit revert parts of 4c1fde9d: it reintroduces clipping
to MetaShapedTexture but leaves all culling and actor related logic
in MetaSurfaceActor.

Thanks to Daniel van Vugt for uncovering the issue.

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/850
Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1295

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1326


(cherry picked from commit 3187fe8ebc73cb3907d1d02edecedc4e4ab0c689)
2020-06-22 16:16:37 +00:00
Sebastian Keller
81deb99435 clutter/stage: Make paint_to_buffer use the correct texture/buffer size
The size of the buffer the texture will be written to by
paint_to_buffer() is determined based on
meta_screen_cast_area_stream_src_get_specs() which uses roundf() to
calculate the width and height after scaling. Because the size of the
texture to be written to that buffer is calculated using ceilf(), it
might exceed the allocated buffer when using fractional scaling.

In 3.36 paint_to_buffer() is used from capture_view() which also uses
roundf() to allocate its buffer. Here this leads to a memory corruption
resulting in a crash when taking screenshots of an area.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2842

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1320


(cherry picked from commit e216d9c6ad377ba5ed51d0edf9805ca7c73a7e63)
2020-06-17 19:36:46 +00:00
Sebastian Keller
f25417efcf clutter/paint-context: Fix NO_PAINT_SIGNAL flag enum value
This flag was using the same value as the NO_CURSORS flag.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1321
2020-06-17 17:52:24 +02:00
Corentin Noël
ecc2b91016 window-actor-x11: switch the signal callback argument and data on shadow factory change
invalidate_shadow takes the MetaWindowActorX11 as argument and not the MetaShadowFactory.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1314


(cherry picked from commit e09ac6769809c39a055ca24be2f027affb31e370)
2020-06-16 16:04:38 +00:00
Jonas Ådahl
b002343dca stage/x11: Check that message is WM_PROTOCOLS before assuming so
When a touch sequence was rejected, we'd update the event timestamps of
incoming touch events to help with implementing grabs. This was done by
sending a ClientMessage with a counter, and comparing the counter to
decide whether we're seing a replayed event or not.

This had the unforseen consequence that we would potentially end up
destroying all actors including the stage, since, when mutter receives a
ClientMessage event, it would assume that it's a WM_PROTOCOLS event, and
handle it as such. The problem with this approach is that it would
ignore fact that there might be other ClientMessage types sent to it,
for example the touch synchronization one. What could happen is that the
touch count value would match up with the value of the WM_DELETE_WINDOW
atom, clutter would treat this as WM_PROTOCOLS:WM_DELETE_WINDOW, which
it'd translate to clutter_actor_destroy(stage).

Destroying the stage in such a way is not expected, and caused wierd
crashes in different places depending on what was going on.

This commit make sure we only treat WM_PROTOCOLS client messages as
WM_PROTOCOLS client messages effectively avoiding the issue.

This fixes crashes such as:

 #0  meta_window_get_buffer_rect (window=0x0, rect=rect@entry=0x7ffd7fc62e40) at core/window.c:4396
 #1  0x00007f1e2634837f in get_top_visible_window_actor (compositor=0x297d700, compositor=0x297d700) at compositor/compositor.c:1059
 #2  meta_compositor_sync_stack (compositor=0x297d700, stack=<optimized out>, stack@entry=0x26e3140) at compositor/compositor.c:1176
 #3  0x00007f1e263757ac in meta_stack_tracker_sync_stack (tracker=0x297dbc0) at core/stack-tracker.c:871
 #4  0x00007f1e26375899 in stack_tracker_sync_stack_later (data=<optimized out>) at core/stack-tracker.c:881
 #5  0x00007f1e26376914 in run_repaint_laters (laters_list=0x7f1e2663b7d8 <laters+24>) at core/util.c:809
 #6  run_all_repaint_laters (data=<optimized out>) at core/util.c:826
 #7  0x00007f1e26b18325 in _clutter_run_repaint_functions (flags=flags@entry=CLUTTER_REPAINT_FLAGS_PRE_PAINT) at clutter-main.c:3448
 #8  0x00007f1e26b18fc5 in master_clock_update_stages (master_clock=0x32d6a80, stages=0x4e5a740) at clutter-master-clock-default.c:437
 #9  clutter_clock_dispatch (source=<optimized out>, callback=<optimized out>, user_data=<optimized out>) at clutter-master-clock-default.c:567
 #10 0x00007f1e27e48049 in g_main_dispatch (context=0x225b8d0) at gmain.c:3175
 #11 g_main_context_dispatch (context=context@entry=0x225b8d0) at gmain.c:3828
 #12 0x00007f1e27e483a8 in g_main_context_iterate (context=0x225b8d0, block=block@entry=1, dispatch=dispatch@entry=1, self=<optimized out>) at gmain.c:3901
 #13 0x00007f1e27e4867a in g_main_loop_run (loop=0x24e29f0) at gmain.c:4097
 #14 0x00007f1e2636a3dc in meta_run () at core/main.c:666
 #15 0x000000000040219c in main (argc=1, argv=0x7ffd7fc63238) at ../src/main.c:534

and

 #0  0x00007f93943c1f25 in raise () at /usr/lib/libc.so.6
 #1  0x00007f93943ab897 in abort () at /usr/lib/libc.so.6
 #2  0x00007f9393e1e062 in g_assertion_message (domain=<optimized out>, file=<optimized out>, line=<optimized out>, func=0x7f93933e6860 <__func__.116322> "meta_x11_get_stage_window",
 #3  0x00007f9393e4ab1d in g_assertion_message_expr ()
 #4  0x00007f939338ecd7 in meta_x11_get_stage_window (stage=<optimized out>) at ../mutter/src/backends/x11/meta-stage-x11.c:923
 #5  0x00007f939339e599 in meta_backend_x11_cm_translate_device_event (x11=<optimized out>, device_event=0x55bc8bcfd6b0) at ../mutter/src/backends/x11/cm/meta-backend-x11-cm.c:381
 #6  0x00007f939339f2e2 in meta_backend_x11_translate_device_event (device_event=0x55bc8bcfd6b0, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:179
 #7  0x00007f939339f2e2 in translate_device_event (device_event=0x55bc8bcfd6b0, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:208
 #8  0x00007f939339f2e2 in maybe_spoof_event_as_stage_event (input_event=0x55bc8bcfd6b0, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:284
 #9  0x00007f939339f2e2 in handle_input_event (event=0x7fff62d60490, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:309
 #10 0x00007f939339f2e2 in handle_host_xevent (event=0x7fff62d60490, backend=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:413
 #11 0x00007f939339f2e2 in x_event_source_dispatch (source=<optimized out>, callback=<optimized out>, user_data=<optimized out>) at ../mutter/src/backends/x11/meta-backend-x11.c:467
 #12 0x00007f9393e6c39e in g_main_dispatch (context=0x55bc89dd03e0) at ../glib/glib/gmain.c:3179
 #13 0x00007f9393e6c39e in g_main_context_dispatch (context=context@entry=0x55bc89dd03e0) at ../glib/glib/gmain.c:3844
 #14 0x00007f9393e6e1b1 in g_main_context_iterate (context=0x55bc89dd03e0, block=block@entry=1, dispatch=dispatch@entry=1, self=<optimized out>) at ../glib/glib/gmain.c:3917
 #15 0x00007f9393e6f0c3 in g_main_loop_run (loop=0x55bc8a042640) at ../glib/glib/gmain.c:4111
 #16 0x00007f9393369a0c in meta_run () at ../mutter/src/core/main.c:676
 #17 0x000055bc880f2426 in main (argc=<optimized out>, argv=<optimized out>) at ../gnome-shell/src/main.c:552

Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/338
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/951

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1317
(cherry picked from commit e5ea8f54836ed2d041f0caa420ee1bcee0ff146a)
2020-06-16 16:18:23 +02:00
Jonas Ådahl
0d9ded403f renderer-native: Don't leak DMA buffer CoglFramebuffer
When we created the DMA buffer backed CoglFramebuffer, we handed it over
to CoglDmaBufHandle which took its own reference. What we failed to do
was to release our own reference to it, effectively leaking it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1283
(cherry picked from commit c823b5ddba18d30e1fdb74d6764cd40637dc4054)
2020-06-03 08:27:37 +02:00
Florian Müllner
dc75c7d297 Bump version to 3.36.3
Update NEWS.
2020-06-03 01:35:15 +02:00
Jonas Dreßler
33c008b90a clutter/actor: Sanity check new allocations
Apparently some shell extensions are setting invalid NaN allocations,
leading to weird crashes like
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1849.

Even though an implementation error like this probably deserves a crash,
those can be hard to debug since the crash can happen anywhere the
allocation is being used later. So let Clutter be the good guy and
prevent implementations from setting invalid allocations by
sanity-checking the ClutterActorBoxes using g_return_if_fail.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1849

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1280
2020-06-03 01:35:15 +02:00
Jonas Ådahl
98a0c5cb35 screen-cast-src: Destroy hash dmabuf table after stream
The stream will clean up the buffers, so let it do that before we
destroy them under its feet. Note that it'll only do this after the
following PipeWire commit:

    commit fbaa4ddedd84afdffca16f090dcc4b0db8ccfc29
    Author: Wim Taymans <wtaymans@redhat.com>
    Date:   Mon Jun 1 15:36:09 2020 +0200

        stream: allow NULL param and 0 buffers in disconnect

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1283


(cherry picked from commit 97175f8fa14171606ecb95d0bf107ef8b2d71b74)
2020-06-02 19:01:01 +00:00
Carlos Garnacho
b425f11536 backends/native: Drop external keyboard detection for ::touch-mode
This cannot be made to work reliably. Some factoids:

- Internal devices may be connected via USB.
- The ACPI spec provides the _PLD (Physical location of device) hook to
  determine how is an USB device connected, with an anecdotal success
  rate. Internal devices may be seen as external and vice-versa, there is
  also an "unknown" value that is widely used.
- There may be non-USB keyboards, the old "AT Translated Set 2 Keyboard"
  interface does not change on hotplugging.
- Libinput has an internal series of quirks to classify keyboards as
  internal of external, also with an "unknown" value.

These heuristics are kinda hopeless to get right by our own hand. Drop
this external keyboard detection in the hope that there will be something
more deterministic to rely on in the future (e.g. the libinput quirks
made available to us directly or indirectly).

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2378
Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2353

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1277


(cherry picked from commit f8e2234ce59fbbfa3bc6f3c81afc2a249ae2d0ed)
2020-05-29 14:53:18 +00:00
Carlos Garnacho
a1bc2e0adc backends/x11: Implement ClutterSeat::touch-mode for the X11 backend
This only checks touchscreen availability as we have no access to
tablet-mode switch events as we do on the native backend.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1242

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1278


(cherry picked from commit 38bbd9593bc3d4c8afa77dcd5329adb8c4f20abf)
2020-05-29 14:52:34 +00:00
Jonas Ådahl
63fc71f05b screen-cast-src: Notify about the stream being closed after dispatch
We're iterating inside the PipeWire loop when detecting PipeWire errors,
and shouldn't destroy the PipeWire objects mid-iteration. Avoid this by
first disabling the stream src (effectively stopping the recording),
then notifying about it being closed in an idle callback. The
notification eventually makes the rest of the screen cast code clean up
the objects, including the src and the associated PipeWire objects, but
will do so outside the PipeWire loop iteration.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1251

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1251
(cherry picked from commit c8e12ead08fd8ee8593b033c1f1a624f94a47ed9)
2020-05-23 00:04:10 +02:00
Jonas Ådahl
31307720bf stage-x11: Move view management to renderer
In the native backend, the MetaRenderer manages the view by creating one
per CRTC, but until now the MetaStageX11 managed the view for the X11
backend. This caused some issues as it meant meta_renderer_get_views()
not returning anything, and that the view of the X11 screen not being a
MetaRendererView, while in the other backends, all views are.

Fix this by moving the view management responsibility to
MetaRendererX11Cm, and have MetaStageX11 only operate on it via
meta_renderer_x11_cm_*() API. The MetaRendererX11Cm takes care of making
sure the view is always added to the list in the renderer, and turning
X11 screen sizes into "layouts" etc.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1251
(cherry picked from commit 8a541c08fba3bc59eddde828f080fc9a62d58b36)
2020-05-23 00:04:10 +02:00
Jonas Ådahl
cb7ba2e90f stage-x11: Clean up include macros
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1251
(cherry picked from commit dfed5f6a119f832b12c1db2f7780a63566a835c8)
2020-05-23 00:04:10 +02:00
Jonas Ådahl
ba1f4221e9 screen-cast-stream-src: Don't throttle if max framerate is 1/0
The max framerate 1/0 means variable without any particular max, so
don't throttle if that was set.

Not doing this would end up with a floating point exception.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1251
(cherry picked from commit 96dd794fd18ac2650d6186de5c62da7051f0ce92)
2020-05-23 00:04:10 +02:00
Jonas Ådahl
6e6183ec08 renderer: Change 'set_legacy_view()' to 'add_view()'
"Legacy" is a misleading name, it's just how the native backend and the
X11 backend behaves differently. Instead rename it to 'add_view()' and
add the sanity check to the caller.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1251
(cherry picked from commit 73a436362aa75333b1d7faa93bea21a916ec1fef)
2020-05-23 00:04:10 +02:00
Carlos Garnacho
493aeb65c8 wayland: Send primary offer to all data devices from the same client
Make the data device track the keyboard focus, and use that list to
forward the primary selection to all data devices from the same
client.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1253

(cherry-pick of commit b45d5ef3f5a497703fd2c77b7088249cbf3ef367)

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1262
2020-05-20 11:28:23 +00:00
Carlos Garnacho
36f5a0a491 wayland: Send clipboard offers to all data devices from the same client
Make the data device track the keyboard focus, and use that list to
forward the clipboard selection to all data devices from the same
client.

This is however not the case of DnD data offers, as the semantics
of multiple in-flight offers is unclear.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1250

(cherry-pick of commit 7e4e3714663952a69ba0a26662841fc5c0cb266c)

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1262
2020-05-20 11:28:23 +00:00
Carlos Garnacho
3daf912449 backends: Make uniform checks on remote desktop input dbus methods
They all checked that the remote session service talked with the
correct peer, and some of them did check that there is an associated
screencast session.

Add a new check for the session being started (as it's state is
decoupled with screencast session availability) and move all checks
to a function that is called from all input-oriented DBus methods.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1254

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1258


(cherry picked from commit c8837a8de564705bfe36629e15cb5a213cd0839e)
2020-05-20 11:05:51 +00:00
Carlos Garnacho
fadfca2e16 backends: Ensure remote desktop dbus interface state
Ensure that it does receive Start and Stop orderly, and error out
otherwise.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1258


(cherry picked from commit 283cccbe9f061f769ace25378de306c10fdabc61)
2020-05-20 11:05:41 +00:00
Daniel van Vugt
b1df6d08a5 backend-x11: Reintroduce XInitThreads
It was removed in 3.34 as part of 6ed5d2e2. And we thought that was the
only thread that might exist and use X11. But the top gnome-shell crasher
in 3.36 seems to suggest otherwise.

We don't know what or where the offending thread is, but since:

 1. We used XInitThreads for years already prior to 3.34; and

 2. Extensions or any change to mutter/gnome-shell could conceivably use
    threads to make X calls, directly or indirectly,

it's probably a good idea to reintroduce XInitThreads. The failing assertion
in libx11 is also accompanied by a strong hint:

```
fprintf(stderr, "[xcb] Most likely this is a multi-threaded client " \
                "and XInitThreads has not been called\n");
```

https://bugs.launchpad.net/bugs/1877075

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1252

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1256

(cherry picked from commit 1d5f9b6917517d6e777a652cfa5e648794dc632a)
2020-05-15 12:49:12 +02:00
Florian Müllner
63bf5f1150 Bump version to 3.36.2
Update NEWS.
2020-04-29 22:22:12 +02:00
Jonas Ådahl
d9d8732096 clutter/stage: Use new paint API to implement capture()
This changes the semantics a bit, e.g. we will never include the pointer
cursor sprite, as there is no way to know whether the caller wants to or
not.

We also change things a bit so that when we render to an offscreen paint
context, we don't emit the "paint" signal on actors, as doing so would
end up recursing in gnome-shell's screenshot and screencast code.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2567

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1222
2020-04-29 18:18:50 +02:00
Jonas Ådahl
797c349245 clutter/paint-context: Add 'no-cursors' paint flag
Will be used by the stage to not paint the overlays. We skip all
overlays since overlays are only ever used for pointer cursors when the
hardware cursors cannot or should not be used.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1222
2020-04-29 18:14:58 +02:00
Jonas Ådahl
b5691d6bf0 stage: Only invoke paint phase callbacks when painting views
These phase callbacks are not intended to be inovked when something
secondary is painting the stage, such as a screen cast stream, or
similar. Thus, only invoke the callbacks when there is a view associated
with the paint context, which will not be the case for offscreen
painting.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1222
2020-04-29 18:14:58 +02:00
Jonas Ådahl
c7ad9b33c2 clutter/stage: Add API to paint to a custom target
Either onto a framebuffer, or into a CPU memory buffer. The latter will
use an former API and then copy the result to CPU memory. The former
allocates an offscreen framebuffer, sets up the relevant framebuffer
matrices and paints part of the stage defined by the passed rectangle.

This will be used by a RecordArea screen cast API. The former to paint
directly onto PipeWire handled dma-buf framebuffers, and the latter for
PipeWire handled shared memory buffers.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1222
2020-04-29 18:14:58 +02:00
Jonas Ådahl
e49297975a stage: Pass paint context in phase callbacks
If there is a paint context available (i.e. for the phases that are
during the actual stage paint), pass it along the callbacks, so that
the callback implementations can change their operation depending on the
paint context state.

This also means we can get the current view from the paint context,
instead of the temporarily used field in the instance struct.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1222
2020-04-29 18:14:58 +02:00
Jonas Ådahl
858c12e73f clutter/paint-context: Add paint flag
A paint flag affects a paint operation in ways defined by the flags.
Currently no flags are defined, so no semantical changes are defined
yet. Eventually a flag aiming to avoid painting of cursors is going to
be added, so that screen cast streams can decide whether to include a
cursor or not.

Changes for gnome-3-36: Removed flag from offscreen context.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1222
2020-04-29 18:14:58 +02:00
Jonas Dreßler
b80b465a65 clutter/stage-cogl: Fix painting the redraw clip with the damage region
The redraw clip that's painted together with the damage region has to be
copied earlier than we do right now. That's because if
PAINT_DAMAGE_REGION is enabled, buffer age is disabled and thus
use_clipped_redraw is FALSE. That means the redraw_clip is updated and
set to the full view-rect. If we copy the queued_redraw_clip after that,
it's also going to be set to the full view-rect. So copy the redraw clip
a bit earlier to make sure we're actually passing the real redraw clip
to paint_damage_region().

Also keep the queued_redraw_clip around a bit longer so it can actually
be used by paint_damage_region() and isn't freed before that.

While at it, move paint_damage_region() from swap_framebuffer() into
clutter_stage_cogl_redraw_view() so we don't have to pass things to
swap_framebuffer() only for debugging.

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1104

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1208


(cherry picked from commit 793a9d45e14909b5c27219a7c41352c99b07f077)
2020-04-28 16:46:28 +00:00
Olivier Fourdan
2cc8061f35 keybindings: Mask out the reserved modifiers mask
When switching layouts, special modifiers bits may be be set for
internal use by Xkb.

As we now ignore a set of modifiers when processing the special
modifiers keys, we ought to also mask out those reserved modifiers
otherwise we would discard the [Super] key after switching layouts
in X11.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1144
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1219

(cherry picked from commit 61356caa0693f19ccb289597bbab5138319e7f3c)
2020-04-27 18:28:19 +02:00
Laurent Bigonville
dbecb93233 compositor: Only include meta-window-actor-wayland.h when building with wayland
https://gitlab.gnome.org/GNOME/mutter/-/issues/1074

(cherry picked from commit d26dc4ae44c1fa921f9e3524ee540e62b3a0ace1)
2020-04-27 16:05:45 +02:00
Olivier Fourdan
adbe09afc3 window-actor/x11: Cache the frame bounds
When resizing an X11 window with client side decorations, the shadow is
clipped by the frame bounds so that we don't need to paint the shadow
under the opaque areas covered by the window and its frame.

When the X11 client uses the EMWH synchronization mechanism (like all
gtk-3 based clients), the actual window may not be updated so that the
actual window and it frame may be behind the expected window frame
bounds, which gives the impression of de-synchronized shadows.

To avoid the issue, keep a copy of the frame bounds as a cache and only
update it when the client is not frozen so that the clipping occurs on
the actual content.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1178
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1214

(cherry picked from commit bd45a00fa33f2f9a999ead3ffaa178322d84f4d0)
2020-04-27 13:19:08 +02:00
Christian Kirbach
bfe9b333c0 Update German translation 2020-04-24 22:37:32 +00:00
Pekka Paalanen
06b0d41baf kms-impl/simple: Fix page_flip_data ref leak on fallback
If drmModePageFlip() or custom_page_flip_func fails, process_page_flip() was
forgetting to undo the ref taken for that call. This would leak page_flip_data.

The reference counting works like this:
- when created, ref count is 1
- when calling drmModePageFlip, ref count is increased to 2
- new: if flip failed, ref count is decreased back to 1
- if calling schedule_retry_page_flip(), it takes a ref internally
- if calling mode_set_fallback(), it takes a ref internally
- all return FALSE paths have an explicit unref
- return TRUE path has an explicit unref

This issue was found by code inspection and while debugging an unrelated issue
with debug prints sprinkled around. I am not aware of any end-user visible
issues being fixed by this, as the leak is small and probably very rare.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1209
(cherry picked from commit 36111270aa23dffdc757cb76f4ca01f3425bfbf2)
2020-04-24 14:19:44 +03:00
Pekka Paalanen
a62fe66a25 kms: Make GSource ready by default
When testing a laptop with intel and DisplayLink devices, attempting to set the
DL output as the only active output resulted in GNOME/Wayland freezing. The
main event loop was running fine, but nothing on screen would get updated once
the DL output become the only one. This patch fixes that issue.

DisplayLink USB 3 devices use an out-of-tree kernel DRM driver called EVDI.
EVDI can sometimes fail drmModePageFlip(). For me, the flip fails reliably when
hotplugging the DL dock and when changing display configuration to DL only.
Mutter has a workaround for failing flips, it just calls drmModeSetCrtc() and
that succeeds.

What does not work reliably in the fallback path is Mutter keeping track of the
pageflip. Since drmModePageFlip() failed, there will not be a pageflip event
coming and instead Mutter queues a callback in its stead. When you have more
than one output, some other output repainting will attempt to swap buffers and
calls wait_for_pending_flips() which has the side-effect of dispatching any
queued flip callbacks. With multiple outputs, you don't get stuck (unless they
all fail the exact same way at the same time?). When you have only one output,
it cannot proceed to repaint and buffer swap because the pageflip is not marked
complete yet. Nothing dispatches the flip callback, leading to the freeze.

The flip callback is intended to be an idle callback, implemented with a
GSource. It is supposed to be called as soon as execution returns to the main
event loop. The setup of the GSource is incomplete, so it will never dispatch.

Fix the GSource setup by setting its ready-time to be always in the past. That
gets it dispatched on the next cycle of the main event loop. This is now the
default behavior for all sources created by meta_kms_add_source_in_impl().
Sources that need a delay continue to do that by overriding the ready-time
explicitly.

An alternative solution could have been to implement GSource prepare and check
callbacks returning TRUE. However, since meta_kms_add_source_in_impl() is used
by flip retry code as well, and that code needs a delay through the ready-time,
I was afraid I might break the flip retry code. Hence I decided to use
ready-time instead.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1209
(cherry picked from commit 6e0cfd3e55d554360b7e6963b39bcf996121847b)
2020-04-24 14:19:44 +03:00
Carlos Garnacho
5f40493c84 core: Add private function to get the current selection owner
This is a bit untidy to expose, however may be necessary internally.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1186

(cherry picked from commit fbd6366eddf39704fb79be608dd22cb3fad328e6)
2020-04-22 01:33:10 +02:00
Carlos Garnacho
e8d9996c9c x11: Allow X11 clients to clear the selection
According to the XSetSelectionOwner libX11 documentation:

  [...] If the owner window it has specified in the request is later
  destroyed, the owner of the selection automatically reverts to None,
  but the last-change time is not affected.

This is indeed visible through the selection_timestamp field in
XFixesSelectionNotify events.

Use this to check whether the selection time is recent-ish (thus
likely coming from an explicit XSetSelectionOwner request) and honor
the client intent by setting a "NULL" owner. If the selection time
is too old, it's definitely an indication of the owner client being
closed, the scenario where we do want the clipboard manager to take
over.

This fixes two usecases:
- X11 LibreOffice / WPS clear the selection each time before copying
  its own content. Mutter's clipboard manager would see each of those
  as a hint to take over, competing with the client over selection
  ownership. This would simply no longer happen
- Password managers may want to clear the selection, which would be
  frustrated by our clipboard manager.

There's a slight window of opportunity for the heuristics to fail
though, if a X11 client sets the selection and closes within 50ms, we
would miss the clipboard manager taking over.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1206

(cherry picked from commit 5671f0a284a5875f7d964a4d368470c33581ba80)
2020-04-22 01:20:11 +02:00
Carlos Garnacho
5465c912c7 x11: Generalize x11 selection owner checks
Shuffle things so the x11 selection can check the current owner directly,
instead of its type.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1206

(cherry picked from commit a7e63bea6cac06216ed2f2b98b7112d41b704c36)
2020-04-22 01:20:11 +02:00
Carlos Garnacho
a32bb758f7 x11: Clear X11 selection source after unsetting owner
The X11 selection source was being preserved after unsetting its
ownership. This is no leak as it would be eventually replaced by
another source, or destroyed on finalize. But it's pointless to
keep it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1206

(cherry picked from commit 94b3c334e5a141f68911c6e69fa2dab49ff260b7)
2020-04-22 01:20:11 +02:00
Carlos Garnacho
ac8075bbf5 x11: Forward current selection state when initializing X11 selections
Most visible with xwayland-on-demand, at the time of setting things up
for X11 selections, we don't forward the current state. This makes the
first started X11 app oblivious to eg. the current clipboard.

Syncing selections up at the time of initializing the X11 selection
stuff ensures that doesn't happen.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1186

(cherry picked from commit 167fd07e010e25feb7ff195706bf91d7c70d1273)
2020-04-22 01:20:11 +02:00
Carlos Garnacho
da9eb4718b wayland: Rely on MetaSelection::owner-changed for .selection event emission
We already have a signal callback that translates selection ownership changes to
data_device/primary .selection events. Given both will be run when a data source
is being replaced, and this event emission being deleted is kinda short sighted
in that in only knows about Wayland, rely entirely on MetaSelection::owner-changed
emission.

Fixes spurious .selection(null) events being sent when a compositor-local source
takes over the selection without the focus changing (eg. screenshot to clipboard).

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1160

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1204

(cherry picked from commit 1363246d4452c0eebf404f2668df9931d06eae92)
2020-04-19 21:51:33 +02:00
Carlos Garnacho
9ad61fe02f wayland: Do not cancel old data source when setting new selection
This is taken care already by the MetaSelection machinery, by
deactivating the previous selection source when setting a new one.
That works across X11 and internal selection sources. This
only works when replacing one wayland source with another, and
actually results in doubly .cancelled events due to the other
paths.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1177

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1203

(cherry picked from commit 0b6560fac41beaf08d89d30b4450dc7318c5a740)
2020-04-19 21:51:06 +02:00
Carlos Garnacho
7a09d07b9c wayland: Shuffle wl_data_source.cancelled version checks on DnD
We are meant to send a .cancelled event after the drop is performed
in certain situations, but only for version>3 clients. Since this is
all version 3 business, only set the drop_performed flag for v3
clients. This drops the need to perform version checks at the time
of cancelling (which is present for other usecases in v1).

Fixes emission of wl_data_source.cancelled for v1 clients.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1177

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1203

(cherry picked from commit d4c3870286353e58d7e4c95111f1cdd354ba17ce)
2020-04-19 21:50:48 +02:00
Carlos Garnacho
456e6f345d core: Cater for reading selection in chunks
For the cases where we read a fixed size from the selection (eg. imposing
limits for the clipboard manager), g_input_stream_read_bytes_async() might
not read up to this given size if the other side is spoonfeeding it content.

Cater for multiple read/write cycles here, until (maximum) transfer size is
reached.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 4bdf9a1e70e8aef0066fb3af72ad580069b02fa1)
2020-04-19 21:48:31 +02:00
Carlos Garnacho
20cf6b630d x11: Do not trust there is task in error paths
Flushing the X11 selection output stream may happen synchronously or
implicitly, in which case there is not a task to complete. Check there
is actually a task before returning errors. We additionally set the
pipe_error flag, so future operations will fail with an error, albeit
with a more generic message.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 1909977a6787d6e06d4931df158b821f6fb35ad1)
2020-04-19 21:48:09 +02:00
Carlos Garnacho
1e17f8813b x11: Don't stall on write_async()
If a write_async() comes up while we are flushing on the background,
the task will be queued, but not deemed a reason on itself to keep
flushing (and finish the task) after a property delete event.

To fix this, do not ever queue up write_async tasks (this leaves
priv->pending_task only used for flush(), so the "flush to end"
behavior in the background is consistent). We only start a
background flush if there's reasons to do it, but the tasks are
immediately finished.

All data will still be ensured to be transfered on flush/close,
this makes the caller in this situation still able to reach to it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 655a783891ac38c01834cb6d9631aa5834666892)
2020-04-19 21:47:49 +02:00
Carlos Garnacho
d985517573 x11: Fix iterative INCR property checks
It does not make sense to check for the stream not being closed,
this might happen multiple times during the lifetime of the stream
for a single transfer. We want to notify the INCR transfer just
once.

Check for the explicit conditions that we want, that the remaining
data is bigger than we can transfer at once, and that we are not
yet within the INCR transfer.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit a4596becc43959c3cd049fd49a236a9920fd9f24)
2020-04-19 21:47:27 +02:00
Carlos Garnacho
107bb3d9c2 x11: Don't exceed transfer size in INCR chunks
The stream automatically flushes after data size exceeds the
size we deem for INCR chunks, but we still try to copy it all.
Actually limit the data we copy, and leave the rest for future
INCR chunks.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 7015bb3efd5e588e50be9948f32ee04fa4bd8319)
2020-04-19 21:47:06 +02:00
Carlos Garnacho
b1c47c6213 x11: Don't invariably queue a pending delete request
We don't need doing this roundtrip for non-INCR transfers.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit d2c762cc66718f1b79bb476b68439d00a16fd2a2)
2020-04-19 21:46:36 +02:00
Carlos Garnacho
c43f178495 x11: Finish INCR transfers properly
INCR transfers are mandated to finish with a final 0-size XChangeProperty
roundtrip after the final data chunk. Actually honor this and ensure we
iterate just once more for this.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 04d429b743a641c81e2fd8b683a8ec40775b3213)
2020-04-19 21:46:14 +02:00
Carlos Garnacho
c46bea9dff x11: Wait till data is flushed before notifying on the pending task
It does not make sense to notify flushes mid-transfer. We should wait
till the data is actually finished before notifying on the pending
task.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 0b21dcfe08c9a3ac137da518d6ef5f3a80528883)
2020-04-19 21:45:36 +02:00
Carlos Garnacho
622e8c348f x11: Only send SelectionNotify on first INCR chunk
This should only be sent if the selection can be sent at once, or
if we are right about to notify on the first chunk of an INCR
transfer.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 7c939d78c2b20989412a710665cbbea6b12ff8dd)
2020-04-19 21:45:15 +02:00
Carlos Garnacho
51b65b98f5 x11: Ensure flush() Flushes all output stream data
This seemed to work under the assumption that a flush() call can
only result in one INCR roundtrip. This is evidently not true, so
we should hold things off until all pending data is actually flushed.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 8a2b82897db66b3edbe985a370429b4f36b9918c)
2020-04-19 21:44:42 +02:00
Carlos Garnacho
7ec0a9dd68 x11: Unset pending flush flag right before notifying on task
Together with some other state. We can do this altogether on task
notification, instead of lost somewhere in this function flow.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit e95c365cf01837862f87dea90190b47392ee7f67)
2020-04-19 21:44:23 +02:00
Carlos Garnacho
6ce42e100f x11: Intern INCR atom
We want to use it, despite it not existing previously.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit a32cb7133b1dc97f02ad20496fd03908f0d9328e)
2020-04-19 21:44:06 +02:00
Carlos Garnacho
13a23f16c1 x11: Flag flushes despite having less than the element size
If say we want 32bit data, but have 2 bytes stored, we would simply
ignore flush requests. Allow (and don't clear) the needs_flush flag
if we have less than the element size accumulated.

Instead handle this in can_flush(), so it's triggered whenever we
have enough data to fill 1 element, or if the stream is closing
(seems a broken situation, but triggered by the caller).

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 967966cdee13306501eacd3f25791f56d1fc8249)
2020-04-19 21:43:45 +02:00
Carlos Garnacho
40dc22659b x11: XMaxRequestSize returns 4-byte units
XMaxRequestSize/XMaxExtendedRequestSize are documented to return
the maximum size in 4-byte units, whereas we are comparing this
to byte lenghts. We can afford 4x the data here.

Since I don't know the payload size of the XChangeProperty request,
be generous and allot 400 bytes for it, we have some to spare.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 06d67b6abfd4d5ed8ceecd998b08cd1103946f26)
2020-04-19 21:43:20 +02:00
Marco Trevisan (Treviño)
fdcb68f4d0 monitor-unit-tests: Ensure configuration is preserved in laptop with closed lid
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1200


(cherry picked from commit f15ce01e2b48ec0127367392d6d49153fadea087)
2020-04-16 16:09:54 +00:00
Marco Trevisan (Treviño)
17491bae06 monitor-config-manager: Fallback to closed laptop lid configuration
When closing the lid of a laptop, we reconfigure all the monitors in order
to update the CRTCs and (if enabled) the global UI scaling factor.

To do this, we try first to reuse the current configuration for the usable
monitors, but if we have only monitor enabled and this one is on the laptop
lid we just end up creating a new configuration where the primary monitor is
the laptop one (as per find_primary_monitor() in MetaMonitorConfigManager),
but ignoring the user parameters.

In case the user selected a different resolution / scaling compared to the
default one, while the laptop lid is closed we might change the monitors
layout, causing applications to rescale or reposition.

To avoid this, when creating the monitors configuration from the current
current state, in case we have only one monitor available and that one is
the laptop panel, let's just reuse this configuration.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1200


(cherry picked from commit e48516679c02bb265a80d6680a4ea34d188127e0)
2020-04-16 16:09:38 +00:00
Jonas Ådahl
568876da95 cursor-renderer-native: Take CRTC transform into account
The CRTC level transform (not necessarily the hw transform) must be
taken into account when calculating the position of the CRTC in the
stage coordinate space, when placing the hw cursor, otherwise we'll
place the cursor as if the monitor was not rotated.

This wasn't a problem in the past, as with rotation, we always used the
OpenGL cursor, so the issue newer showed.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1199
2020-04-15 17:53:50 +02:00
Jonas Ådahl
ea546a8b90 renderer-native: Use CRTC layout in stage view
The port to per CRTC views was incomplete; we still used the logical
monitor layout as the stage view layout, while still using one view per
CRTC.

This worked fine for most cases, e.g. regular monitors, tiled or
non-tiled, transformed or non-transformed. Where it broke, however, was
when a monitor consists of multiple CRTCs. We already have the layout a
CRTC corresponds to on the stage kept with the CRTC metadata, so use
this directly.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1170

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1199`
2020-04-15 17:53:50 +02:00
Jonas Ådahl
e8f29a3336 tests/monitor-unit-tests: Test non-hw-transform rotated tiled monitors
Should affect the assigned transform, but not the layout, as that is the
layout on the stage, not the coordinates in any buffer.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1199
2020-04-15 17:53:50 +02:00
Jonas Ådahl
5e9986bbcb monitor-config-manager: Only use crtc transform for assignment
The CRTC level transform (i.e. not necessarily the one set on the
hardware) is what is relevant for calculating the layout the CRTC will
have on the stage, so only use the one that can be handled by the
hardware for the CRTC assignment.

This makes the CRTC layout valid for tiled monitors.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1199
2020-04-15 17:53:50 +02:00
Jonas Ådahl
3edf6a5292 monitor: Fix tile coordinate calculation
Previously the tile coordinate was used to offset a CRTC scanout
coordinate within a larger framebuffer. Since 3.36 we're always
scanning out from (0, 0) as we always have one framebuffer per CRTC; we
instead use the tile coordinate to calculate the coordinate the tile has
in the stage view. Adapt calculation to fulfil this promise instead of
the old one.

This also corrects the tiled custom monitor test case.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1199
2020-04-15 17:53:50 +02:00
Phillip Wood
ad500ef4e5 input-settings: fix device list iteration
Dereference the loop variable rather than the original list head. This
fixes a regression introduced in 4413b86a3 ("backends: Replace
ClutterDeviceManager usage in favor of ClutterSeat", 2019-10-04) which
broke button scrolling with trackballs.

Closes:https://gitlab.gnome.org/GNOME/mutter/-/issues/1120

(cherry picked from commit 3e967d731a730cb4afb46f115570bb25f54c4195)
2020-04-12 23:43:01 +02:00
Olivier Fourdan
9a2471db47 wayland: preserve xkb_state on VT switch
On VT switch, the devices are removed, which means for Wayland disabling
the keyboard.

When the keyboard is disabled, the associated `xkb_state` is freed and
recreated whenever the keyboard is re-enabled when switching back to the
compositor VT.

That means the `xkb_state` for Wayland is lost whereas the same for
clutter is kept, which causes to a discrepancy with locked modifiers on
VT switch.

To avoid that issue, preserve the XKB info only to dispose it when the
keyboard is eventually finalized.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/344
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1185


(cherry picked from commit 5b30a52bbda87f903d7008d09d1d70cd750cac4a)
2020-04-08 14:04:02 +00:00
Carlos Garnacho
db164bcfa2 wayland/xdnd: Add error traps around Xdnd* IPC
Make all of them spew criticals, except for XdndLeave as it's feasible
to expect the window we are sending the event to did disappear in the
way (eg. if the window is destroyed while the DnD operation is ongoing
and the pointer is over the window).

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2590

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1184
2020-04-07 20:38:02 +02:00
Jonas Troeger
83553e3f6e backends/native: Translate coordinates of absolute motion events
The motion events of tablets for example need to be mapped on the
selected screen area if the input device is configured to use only a
part of the active logical monitor.
To achieve this behavior each motion event is transformed using the
transformation matrix set for the input device.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1118
2020-04-07 20:37:53 +02:00
Carlos Garnacho
3b2f6ae93d backends/x11: Fix access to WacomDevice
At some point we crossed the streams... In a short timespan we had
1f00aba92c32 merged, pushing WacomDevice to a common parent object,
and dcaa45fc0c199 implementing device grouping for X11.

The latter did not rely on the former, and just happened to
merge/compile without issues, but would promptly trigger a crash
whenever the API would be used.

Drop all traces of the WacomDevice internal to MetaInputDeviceX11.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1183


(cherry picked from commit f0718c7d95820a38a54222ff362c76c2f7e0ec58)
2020-04-07 17:48:09 +00:00
Jonas Dreßler
bc47f0a1ac clutter/stage: Don't assume stage relayouts reallocate everything
With the introduction of "shallow" relayouts, we are now able to enter
allocation cycles not only at the stage but also deeper down the
hierarchy if we know an actors allocation isn't affected by its children
since the NO_LAYOUT flag is set.

Now that means when queuing relayouts it's possible that
`priv->needs_allocation` gets set to TRUE for some actors down the
hierarchy, but not for actors higher up in the hierarchy. An actor tree
where that happens could look like that:

stage -> container -> container2 (NO_LAYOUT) -> textActor

With that tree, if the "textActor" queues a relayout, "container2" will
be added to the relayout hashtable of the stage and the actors "stage"
and "container" will have `priv->needs_allocation` set to FALSE.

Now if another relayout on the stage actor is queued,
`clutter_stage_queue_actor_relayout()` currently removes all the other
hashtable entries in favour of the stage entry, (wrongly) assuming that
will allocate everything. It doesn't allocate everything because in the
example above "container" has `priv->needs_allocation` set to FALSE,
which makes clutter_actor_allocate() return early before allocating its
children, so in the end "container2" will never get a new allocation.

To fix this, stop flushing the relayout hashtable when queuing a
stage-relayout and still add new entries to the hashtable if a stage
relayout is already queued to make sure we still go through all the
previously queued "shallow" relayouts. That shouldn't hurt performance,
too, because as soon as an actor got allocated once, it doesn't need an
allocation anymore and should bail out in clutter_actor_allocate() as
long as it's absolute position didn't change.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1173


(cherry picked from commit e74c2e42cf3dc744aaa53cb5a683138425cda9b6)
2020-04-07 16:47:32 +00:00
Jonas Ådahl
c8986d19e5 window: Check aliveness a bit less aggressively
Currently we check whether a window is alive everytime it's focused.
This means that an application that doesn't respond to the check-alive
event during startup always showing the "application froze" dialog,
without the user ever trying to interact with it.

An example where this tends to to happen is with games, and for this
particular scenario, it's purely an annoyance, as I never tried to
interact with the game window in the first place, so I don't care that
it's not responding - it's loading.

To avoid these unnecessary particular "app-is-frozen" popups, remove the
alive check from the focus function, and instead move it back to the
"meta_window_activate_full()" call. To also trigger it slightly more
often, also add it to the path that triggers the window focus when a
user actively clicks on the window.

This means that we currently check whether a window is alive on:

  * Any time the window is activated. This means e.g. alt-tab or
    selecting the window in the overview.
  * The user clicks on the window.

Note that the second only works for an already focused window on
Wayland, as on X11, we don't refocus it. This particular case isn't
changed with this commit, as we didn't call meta_window_focus() to begin
with here.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1182


(cherry picked from commit 8df3b21a51b0e8dcea4a4376426880e4f3c4f837)
2020-04-07 13:23:21 +00:00
Christian Rauch
7baabc7ed0 x11: fix compilation if 'libwacom=false'
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1168


(cherry picked from commit a8f6cada883eda2a34e6478a53e2fb7c392d98b7)
2020-04-06 14:57:57 +00:00
Dušan Kazik
b0709504ea Update Slovak translation 2020-04-05 20:22:08 +00:00
Jonas Ådahl
7e94311e2e window-actor: Set viewport when blitting to screencast fb
This fixes an issue where a non-maximized screen casted window would be
stretched to fill the whole screen cast stream, instead of just the crop
that corresponds to the current window size.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1174


(cherry picked from commit a6f94696e2e8ade9e800f3b37092a5f40e22cf38)
2020-04-03 16:30:26 +00:00
Simon McVittie
e339a57ddf cogl: Defend against empty or unallocated framebuffers
It isn't immediately obvious that this is impossible, because there's some
"action at a distance" going on with framebuffers that have their size
set lazily, after their textures get allocated; so let's make this a
critical warning rather than crashing.

In particular, this works around a crash when gnome-shell tries to blur a
background that hasn't yet had any space allocated for it - which it seems
is really an actor layout bug, but more robustness seems good to have.

Workaround for <https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538>.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1172

Signed-off-by: Simon McVittie <smcv@debian.org>

(cherry picked from commit c389aadff933c2d4c7fbe4f2b0864832dec40461)
2020-04-03 13:49:34 +02:00
Simon McVittie
e3b2b90c72 cogl: Don't allow creating sized textures with 0 pixels
A texture with no pixels isn't a useful thing to have, and breaks
assumptions elsewhere. For example, CoglFramebuffer assumes that after
a texture has been allocated, it will have width and height both greater
than 0.

In particular, this works around a crash when gnome-shell tries to blur a
background that hasn't yet had any space allocated for it - which it seems
is really an actor layout bug, but more robustness seems good to have.

Workaround for <https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538>.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1172

Signed-off-by: Simon McVittie <smcv@debian.org>

(cherry picked from commit 37eda498f2de2cf787a5e65d6f0248e4a8e33490)
2020-04-03 13:48:46 +02:00
Daniel van Vugt
6f094bd399 clutter/master-clock-default: Sync timelines to hardware vsync
Previously clutter timelines advanced according to `g_source_get_time`.
But that meant the spatial stepping of animations was visibly sensitive to
any irregularities in the main loop. It also represented a time older [1]
than the intended presentation time of each frame.

Now we instead use `master_clock_get_next_presentation_time`. This ensures
we get the smoothness of hardware vsync as well as being closer to the
actual presentation time.

This means, for example, backends like Xorg that move the hardware cursor
independently of repaints will have their animations more closely matching
the hardware cursor position. So the cursor appears to stick more closely
when dragging windows or on the lock screen etc.

[1] "older" = (refresh_interval - sync_delay) = ~14ms for 60Hz

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/25

https://gitlab.gnome.org/GNOME/mutter/merge_requests/724
2020-04-03 10:59:36 +00:00
Daniel van Vugt
2c805524b4 clutter/stage: Add API to get_next_presentation_time
https://gitlab.gnome.org/GNOME/mutter/merge_requests/724
2020-04-03 10:59:36 +00:00
Andre Moreira Magalhaes
95c1baf3d1 clutter/click-action: Do not process captured event if action is disabled
Disabling a click action after a button-press but before a
button-release is captured makes ClutterClickAction connect to
captured-event and never disconnect.

This change fixes it by making sure the captured-event is only
processed if the action is still enabled, otherwise releasing
the action (reset state) and propagating the event.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1170


(cherry picked from commit 5f5ce08ba4f6320f27e53440a0ee8d9799e05cf6)
2020-04-02 17:09:24 +00:00
Georges Basile Stavracas Neto
6f9b5edd4d tests/actor-pick: Allocate actor before picking
Picking now only happens on allocated actors, but the
callback in the actor-pick test is not waiting for the
stage to run an allocation cycle. Ideally, we'd wait
for this cycle, but for now, forcing an allocation works
as well.

Allocate the overlay actor in the actor-pick test.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1169


(cherry picked from commit 7f488e3e1d13f54ff1bbc9b43ee64cd2dfa82905)
2020-03-31 23:13:42 +00:00
Georges Basile Stavracas Neto
31809e1214 tests/actor-pick: Remove tabs
They're evil.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1169


(cherry picked from commit 059d2144b2f5de2b5c0669935b5dda04eb73e01e)
2020-03-31 23:13:15 +00:00
Andre Moreira Magalhaes
82f3bdd14e clutter/actor: Fix pick when actor is not allocated
When selecting the pick regions for an actor we were not considering
whether the actor was allocated and that was causing issues where the
preferred width/height of the actor was used when deciding whether
the actor should be considered as a pick target.

Check if the actor has a valid allocation, in addition to being mapped
and being in pick mode, in clutter_actor_should_pick_paint().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1169


(cherry picked from commit 902302a174483eabe796227a3fc82a36770f40b2)
2020-03-31 23:12:44 +00:00
1163 changed files with 89692 additions and 101418 deletions

1
.gitignore vendored
View File

@ -103,4 +103,3 @@ doc/reference/meta.types
.dirstamp
**/tags.*
build/
subprojects/sysprof/

View File

@ -1,372 +1,93 @@
include:
- remote: 'https://gitlab.freedesktop.org/freedesktop/ci-templates/-/raw/bbe5232986c9b98eb1efe62484e07216f7d1a4df/templates/fedora.yml'
- remote: 'https://gitlab.freedesktop.org/freedesktop/ci-templates/-/raw/bbe5232986c9b98eb1efe62484e07216f7d1a4df/templates/ci-fairy.yml'
image: registry.gitlab.gnome.org/gnome/mutter/master:v3
stages:
- review
- prepare
- code-review
- build
- test
- analyze
- deploy
variables:
FDO_UPSTREAM_REPO: GNOME/mutter
.mutter.fedora:34@common:
variables:
FDO_DISTRIBUTION_VERSION: 34
BASE_TAG: '2021-09-04.1'
FDO_DISTRIBUTION_PACKAGES:
asciidoc
clang
gcovr
gdm
gnome-shell
python3-dbusmock
sassc
uncrustify
xorg-x11-server-Xvfb
FDO_DISTRIBUTION_EXEC: |
dnf install -y 'dnf-command(builddep)' &&
dnf builddep -y mutter --setopt=install_weak_deps=False &&
dnf builddep -y gnome-shell --setopt=install_weak_deps=False &&
./.gitlab-ci/install-meson-project.sh \
https://gitlab.gnome.org/GNOME/glib.git \
main . 02742ef957b532789c003eef80ec7f51c370e3d5 &&
./.gitlab-ci/install-meson-project.sh \
https://gitlab.gnome.org/GNOME/gsettings-desktop-schemas.git \
41.alpha . &&
./.gitlab-ci/install-meson-project.sh \
https://gitlab.gnome.org/GNOME/gjs.git \
1.69.2 . &&
rpm -e --nodeps gnome-bluetooth-libs-devel \
mutter mutter-devel \
gnome-shell &&
dnf clean all
default:
# Cancel jobs if newer commits are pushed to the branch
interruptible: true
# Auto-retry jobs in case of infra failures
retry:
max: 1
when:
- 'runner_system_failure'
- 'stuck_or_timeout_failure'
- 'scheduler_failure'
- 'api_failure'
.mutter.fedora:34@x86_64:
extends: .mutter.fedora:34@common
variables:
FDO_DISTRIBUTION_TAG: "x86_64-${BASE_TAG}"
.mutter.fedora:34@aarch64:
extends: .mutter.fedora:34@common
variables:
FDO_DISTRIBUTION_TAG: "aarch64-${BASE_TAG}"
tags:
- aarch64
workflow:
rules:
- if: '$CI_MERGE_REQUEST_IID'
- if: '$CI_COMMIT_TAG'
- if: '$CI_COMMIT_BRANCH'
.pipline-guard: &pipline-guard
rules:
- if: '$CI_PIPELINE_SOURCE == "merge_request_event"'
- if: '$CI_COMMIT_TAG'
- if: '$CI_COMMIT_BRANCH == $CI_DEFAULT_BRANCH'
- if: '$CI_COMMIT_BRANCH =~ /^gnome-[0-9-]+$/'
- when: 'manual'
check-commit-log:
extends:
- .fdo.ci-fairy
stage: review
variables:
GIT_DEPTH: "100"
script:
- if [[ x"$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" != "x" ]] ;
then
ci-fairy check-commits --junit-xml=commit-message-junit-report.xml ;
else
echo "Not a merge request" ;
fi
artifacts:
expire_in: 1 week
paths:
- commit-message-junit-report.xml
reports:
junit: commit-message-junit-report.xml
<<: *pipline-guard
- ./.gitlab-ci/check-commit-log.sh
only:
- merge_requests
check-merge-request:
extends:
- .fdo.ci-fairy
stage: review
variables:
GIT_STRATEGY: none
script:
- if [[ x"$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" != "x" ]] ;
then
ci-fairy check-merge-request --require-allow-collaboration --junit-xml=check-merge-request-report.xml ;
else
echo "Not a merge request" ;
fi
artifacts:
expire_in: 1 week
paths:
- check-merge-request-report.xml
reports:
junit: check-merge-request-report.xml
<<: *pipline-guard
build-fedora-container@x86_64:
extends:
- .fdo.container-build@fedora@x86_64
- .mutter.fedora:34@x86_64
stage: prepare
needs:
- check-commit-log
- check-merge-request
variables:
GIT_STRATEGY: none
build-fedora-container@aarch64:
extends:
- .fdo.container-build@fedora@aarch64
- .mutter.fedora:34@aarch64
stage: prepare
needs:
- check-commit-log
- check-merge-request
variables:
GIT_STRATEGY: none
check-code-style:
extends:
- .fdo.distribution-image@fedora
- .mutter.fedora:34@x86_64
stage: code-review
needs:
- build-fedora-container@x86_64
script:
- if [[ x"$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" != "x" ]] ;
then
git remote add target $CI_MERGE_REQUEST_PROJECT_URL.git ;
git fetch target $CI_MERGE_REQUEST_TARGET_BRANCH_NAME ;
export common_parent_sha=$(diff --old-line-format='' --new-line-format='' <(git rev-list --first-parent "target/$CI_MERGE_REQUEST_TARGET_BRANCH_NAME") <(git rev-list --first-parent HEAD) | head -1) ;
python3 -u ./check-style.py --dry-run --sha $common_parent_sha ;
else
echo "Not a merge request" ;
fi
allow_failure: true
.build-mutter:
extends:
- .fdo.distribution-image@fedora
build-mutter:
stage: build
script:
- meson . build -Dbuildtype=debugoptimized -Db_coverage=true -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- meson compile -C build
- meson install -C build
- meson . build -Dbuildtype=debugoptimized -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build
only:
- merge_requests
- /^.*$/
build-mutter@x86_64:
extends:
- .build-mutter
- .mutter.fedora:34@x86_64
needs:
- build-fedora-container@x86_64
build-mutter@aarch64:
extends:
- .build-mutter
- .mutter.fedora:34@aarch64
needs:
- build-fedora-container@aarch64
build-without-opengl-and-glx@x86_64:
extends:
- .fdo.distribution-image@fedora
- .mutter.fedora:34@x86_64
build-without-opengl-and-glx:
stage: build
needs:
- build-fedora-container@x86_64
script:
- meson . build -Dbuildtype=debugoptimized -Dopengl=false -Dglx=false -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- meson compile -C build
- meson install -C build
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build/meson-logs
- build
only:
- merge_requests
- /^.*$/
build-without-native-backend-and-wayland@x86_64:
extends:
- .fdo.distribution-image@fedora
- .mutter.fedora:34@x86_64
build-without-native-backend-and-wayland:
stage: build
needs:
- build-fedora-container@x86_64
script:
- meson . build -Dbuildtype=debugoptimized -Dnative_backend=false -Dudev=false -Dwayland=false -Dcore_tests=false -Dnative_tests=false --werror --prefix /usr
- meson compile -C build
- meson install -C build
- meson . build -Dbuildtype=debugoptimized -Dnative_backend=false -Dudev=false -Dwayland=false -Dcore_tests=false --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build/meson-logs
- build
only:
- merge_requests
- /^.*$/
.test-setup: &test-setup
test-mutter:
stage: test
dependencies:
- build-mutter
variables:
XDG_RUNTIME_DIR: "$CI_PROJECT_DIR/runtime-dir"
GSETTINGS_SCHEMA_DIR: "$CI_PROJECT_DIR/build/data"
MUTTER_DEBUG_DUMMY_MODE_SPECS: "800x600@10.0"
PIPEWIRE_DEBUG: 2
PIPEWIRE_LOG: "$CI_PROJECT_DIR/build/meson-logs/pipewire.log"
XVFB_SERVER_ARGS: "+iglx -noreset"
G_SLICE: "always-malloc"
MALLOC_CHECK_: "3"
NO_AT_BRIDGE: "1"
before_script:
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
# Disable e.g. audio support to not dead lock screen cast tests
- rm -f /usr/share/pipewire/media-session.d/with-*
MALLOC_PERTURB_: "123"
script:
- dconf update
- mkdir -m 700 $XDG_RUNTIME_DIR
- pipewire & sleep 2
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
- >
dbus-run-session -- xvfb-run -s '+iglx -noreset'
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --print-errorlogs --wrap catchsegv
only:
- merge_requests
- /^.*$/
.test-mutter:
extends:
- .fdo.distribution-image@fedora
<<: *test-setup
can-build-gnome-shell:
stage: test
script:
- dbus-run-session -- xvfb-run -a -s "$XVFB_SERVER_ARGS"
catchsegv meson test -C build --no-rebuild -t 10
artifacts:
expire_in: 1 day
reports:
junit: "build/meson-logs/testlog-catchsegv.junit.xml"
name: "mutter-${CI_JOB_NAME}-${CI_COMMIT_REF_NAME}"
when: always
paths:
- build
test-mutter@x86_64:
extends:
- .test-mutter
- .mutter.fedora:34@x86_64
needs:
- build-mutter@x86_64
test-mutter@aarch64:
extends:
- .test-mutter
- .mutter.fedora:34@aarch64
needs:
- build-mutter@aarch64
.test-mutter-coverage:
extends:
- .fdo.distribution-image@fedora
stage: analyze
script:
- ninja -C build coverage
- cat build/meson-logs/coverage.txt
artifacts:
paths:
- build/meson-logs/coveragereport
coverage: '/^TOTAL.*\s+(\d+\%)$/'
test-mutter-coverage@x86_64:
extends:
- .test-mutter-coverage
- .mutter.fedora:34@x86_64
needs:
- test-mutter@x86_64
test-mutter-coverage@aarch64:
extends:
- .test-mutter-coverage
- .mutter.fedora:34@aarch64
needs:
- test-mutter@aarch64
can-build-gnome-shell@x86_64:
extends:
- .fdo.distribution-image@fedora
- .mutter.fedora:34@x86_64
stage: test
needs:
- build-mutter@x86_64
dependencies:
- build-mutter
before_script:
- meson install --no-rebuild -C build
script:
- .gitlab-ci/checkout-gnome-shell.sh
- meson gnome-shell gnome-shell/build --prefix /usr -Dman=false
- meson install -C gnome-shell/build
test-mutter-coverity:
rules:
- if: '$CI_PIPELINE_SOURCE == "schedule" && $MUTTER_SCHEDULED_JOB == "coverity"'
when: always
- when: manual
extends:
- .fdo.distribution-image@fedora
- .mutter.fedora:34@x86_64
needs:
- build-fedora-container@x86_64
stage: analyze
allow_failure: true
script:
- .gitlab-ci/download-coverity-tarball.sh
- CC=clang meson coverity-build -Dprofiler=false
- ./coverity/cov-analysis-linux64-*/bin/cov-build --dir cov-int meson compile -C coverity-build
- tar czf cov-int.tar.gz cov-int
- curl https://scan.coverity.com/builds?project=mutter
--form token=$COVERITY_TOKEN --form email=carlosg@gnome.org
--form file=@cov-int.tar.gz --form version="`git describe --tags`"
--form description="GitLab CI build"
cache:
key: coverity-tarball
paths:
- coverity
dist-mutter:
extends:
- .fdo.distribution-image@fedora
- .mutter.fedora:34@x86_64
<<: *test-setup
stage: deploy
needs:
- build-mutter@x86_64
script:
- dbus-run-session -- xvfb-run -a -s "$XVFB_SERVER_ARGS" meson dist -C build
rules:
- if: '$CI_PIPELINE_SOURCE == "merge_request_event"'
changes:
- "**/meson.build"
- meson/*
dist-mutter-tarball:
extends: dist-mutter
artifacts:
expose_as: 'Get tarball here'
paths:
- build/meson-dist/$CI_PROJECT_NAME-$CI_COMMIT_TAG.tar.xz
rules:
- if: '$CI_COMMIT_TAG'
- ninja -C gnome-shell/build install
only:
- merge_requests
- /^.*$/

32
.gitlab-ci/Dockerfile Normal file
View File

@ -0,0 +1,32 @@
# Rebuild and push with
#
# cd .gitlab-ci/
# podman build --format docker --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v3 .
# podman push registry.gitlab.gnome.org/gnome/mutter/master:v3
#
FROM fedora:31
RUN dnf -y update && dnf -y upgrade && \
dnf install -y 'dnf-command(builddep)' && \
dnf install -y 'dnf-command(copr)' && \
dnf copr enable -y fmuellner/gnome-shell-ci && \
dnf copr enable -y jadahl/mutter-ci && \
dnf -y update && dnf -y upgrade && \
dnf builddep -y mutter && \
# Until Fedora catches up with new build-deps
dnf install -y 'pkgconfig(graphene-gobject-1.0)' 'pkgconfig(sysprof-capture-3)' && \
# For running unit tests
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 '*/xvfb-run' gdm-lib accountsservice-libs gnome-control-center && \
# GNOME Shell
dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
dnf remove -y gnome-bluetooth-libs-devel dbus-glib-devel upower-devel python3-devel && \
dnf remove -y --noautoremove mutter mutter-devel && \
dnf upgrade -y 'pkgconfig(libpipewire-0.3)' && \
dnf clean all

60
.gitlab-ci/check-commit-log.sh Executable file
View File

@ -0,0 +1,60 @@
#!/usr/bin/env bash
if [ -z "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
echo Cannot review non-merge request
exit 1
fi
git fetch $CI_MERGE_REQUEST_PROJECT_URL.git $CI_MERGE_REQUEST_TARGET_BRANCH_NAME
branch_point=$(git merge-base HEAD FETCH_HEAD)
commits=$(git log --format='format:%H' $branch_point..$CI_COMMIT_SHA)
if [ -z "$commits" ]; then
echo Commit range empty
exit 1
fi
function commit_message_has_url() {
commit=$1
commit_message=$(git show -s --format='format:%b' $commit)
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(-/\)\?\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
return $?
}
function commit_message_subject_is_compliant() {
commit=$1
commit_message_subject=$(git show -s --format='format:%s' $commit)
if echo "$commit_message_subject" | grep -qe "\(^meta-\|^Meta\)"; then
echo " - message subject should not be prefixed with 'meta-' or 'Meta'"
return 1
fi
if echo "$commit_message_subject" | grep -qe "\.[ch]:"; then
echo " - message subject prefix should not include .c, .h, etc."
return 1
fi
return 0
}
RET=0
for commit in $commits; do
commit_short=$(echo $commit | cut -c -8)
if ! commit_message_has_url $commit; then
echo "Commit $commit_short needs a merge request or issue URL"
exit 1
fi
errors=$(commit_message_subject_is_compliant $commit)
if [ $? != 0 ]; then
echo "Commit message for $commit_short is not compliant:"
echo "$errors"
RET=1
fi
done
exit $RET

View File

@ -1,19 +1,11 @@
#!/usr/bin/bash
fetch() {
local remote=$1
local ref=$2
git fetch --quiet --depth=1 $remote $ref 2>/dev/null
}
gnome_shell_target=
echo -n Cloning into gnome-shell ...
if git clone --quiet --depth=1 https://gitlab.gnome.org/GNOME/gnome-shell.git; then
echo \ done
else
echo \ failed
git clone https://gitlab.gnome.org/GNOME/gnome-shell.git
if [ $? -ne 0 ]; then
echo Checkout failed
exit 1
fi
@ -23,33 +15,19 @@ if [ "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
merge_request_remote=${CI_MERGE_REQUEST_SOURCE_PROJECT_URL//mutter/gnome-shell}
merge_request_branch=$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME
echo -n Looking for $merge_request_branch on remote ...
if fetch $merge_request_remote $merge_request_branch; then
echo \ found
echo Looking for $merge_request_branch on remote ...
if git fetch -q $merge_request_remote $merge_request_branch 2>/dev/null; then
gnome_shell_target=FETCH_HEAD
else
echo \ not found
echo -n Looking for $CI_MERGE_REQUEST_TARGET_BRANCH_NAME instead ...
if fetch origin $CI_MERGE_REQUEST_TARGET_BRANCH_NAME; then
echo \ found
gnome_shell_target=FETCH_HEAD
else
echo \ not found
fi
fi
fi
if [ -z "$gnome_shell_target" ]; then
echo -n Looking for $CI_COMMIT_REF_NAME on remote ...
if fetch origin $CI_COMMIT_REF_NAME; then
echo \ found
gnome_shell_target=FETCH_HEAD
else
echo \ not found
gnome_shell_target=HEAD
gnome_shell_target=origin/$CI_MERGE_REQUEST_TARGET_BRANCH_NAME
echo Using $gnome_shell_target instead
fi
fi
if [ -z "$gnome_shell_target" ]; then
gnome_shell_target=$(git branch -r -l origin/$CI_COMMIT_REF_NAME)
gnome_shell_target=${gnome_shell_target:-origin/master}
echo Using $gnome_shell_target instead
fi
git checkout -q $gnome_shell_target

View File

@ -1,19 +0,0 @@
patterns:
deny:
- regex: '^$CI_MERGE_REQUEST_PROJECT_URL/(-/)?merge_requests/$CI_MERGE_REQUEST_IID$'
message: Commit message must not contain a link to its own merge request
- regex: '^(meta-|Meta)'
message: Commit message subject should not be prefixed with 'meta-' or 'Meta'
where: subject
- regex: '^(clutter-|Clutter)'
message: Commit message subject should not be prefixed with 'clutter-' or 'Clutter', use 'clutter/' instead
where: subject
- regex: '^(cogl-|Cogl)'
message: Commit message subject should not be prefixed with 'cogl-' or 'Cogl', use 'cogl/' instead
where: subject
- regex: '^[^:]+: [a-z]'
message: "Commit message subject should be properly Capitalized. E.g. 'window: Marginalize extradicity'"
where: subject
- regex: '^\S*\.[ch]:'
message: Commit message subject prefix should not include .c, .h, etc.
where: subject

View File

@ -1,38 +0,0 @@
#!/usr/bin/bash
# We need a coverity token to fetch the tarball
if [ -x $COVERITY_TOKEN ]
then
echo "No coverity token. Run this job from a protected branch."
exit -1
fi
mkdir -p coverity
# Download and check MD5 first
curl https://scan.coverity.com/download/linux64 \
--data "token=$COVERITY_TOKEN&project=mutter&md5=1" \
--output /tmp/coverity_tool.md5
diff /tmp/coverity_tool.md5 coverity/coverity_tool.md5 >/dev/null 2>&1
if [ $? -eq 0 -a -d coverity/cov-analysis* ]
then
echo "Coverity tarball is up-to-date"
exit 0
fi
# Download and extract coverity tarball
curl https://scan.coverity.com/download/linux64 \
--data "token=$COVERITY_TOKEN&project=mutter" \
--output /tmp/coverity_tool.tgz
rm -rf ./coverity/cov-analysis*
tar zxf /tmp/coverity_tool.tgz -C coverity/
if [ $? -eq 0 ]
then
mv /tmp/coverity_tool.md5 coverity/
fi
rm /tmp/coverity_tool.tgz

View File

@ -1,39 +0,0 @@
#!/bin/bash
set -e
if [[ $# -lt 3 ]]; then
echo Usage: $0 [options] [repo-url] [commit] [subdir]
echo Options:
echo -Dkey=val
exit 1
fi
MESON_OPTIONS=()
while [[ $1 =~ ^-D ]]; do
MESON_OPTIONS+=( "$1" )
shift
done
REPO_URL="$1"
TAG_OR_BRANCH="$2"
SUBDIR="$3"
COMMIT="$4"
REPO_DIR="$(basename ${REPO_URL%.git})"
git clone --depth 1 "$REPO_URL" -b "$TAG_OR_BRANCH"
pushd "$REPO_DIR"
pushd "$SUBDIR"
if [ ! -z "$COMMIT" ]; then
git fetch origin "$COMMIT"
git checkout "$COMMIT"
fi
meson --prefix=/usr _build "${MESON_OPTIONS[@]}"
meson install -C _build
popd
popd
rm -rf "$REPO_DIR"

View File

@ -1,286 +0,0 @@
# Style
The coding style used is primarily the GNU flavor of the [GNOME coding
style][gnome-coding-style], with some additions described below.
## General
* Use this code style on new code. When changing old code with a different
code style, feel free to also adjust it to use this code style.
* Use regular C types and `stdint.h` types instead of GLib fundamental
types, except for `gboolean`, and `guint`/`gulong` for GSource IDs and
signal handler IDs. That means e.g. `uint64_t` instead of `guint64`, `int`
instead of `gint`, `unsigned int` instead of `guint` if unsignedness
is of importance, `uint8_t` instead of `guchar`, and so on.
* Try to to limit line length to 80 characters, although it's not a
strict limit.
* Usage of `g_autofree` and `g_autoptr` is encouraged. The style to use is
```c
g_autofree char *text = NULL;
g_autoptr (MetaSomeThing) thing = NULL;
text = g_strdup_printf ("The text: %d", a_number);
thing = g_object_new (META_TYPE_SOME_THING,
"text", text,
NULL);
thinger_use_thing (rocket, thing);
```
* Declare variables at the top of the block they are used, but avoid
non-trivial logic among variable declarations. Non-trivial logic can be
getting a pointer that may be `NULL`, any kind of math, or anything
that may have side effects.
* Instead of boolean arguments in functions, prefer enums or flags when
they're more expressive. The naming convention for flags is
```c
typedef _MetaSomeThingFlags
{
META_SOME_THING_FLAG_NONE = 0,
META_SOME_THING_FLAG_ALTER_REALITY = 1 << 0,
META_SOME_THING_FLAG_MANIPULATE_PERCEPTION = 1 << 1,
} MetaSomeThingFlags;
```
* Use `g_new0 ()` etc. instead of `g_slice_new0 ()`.
* Initialize and assign floating point variables (i.e. `float` or
`double`) using the form `floating_point = 3.14159` or `ratio = 2.0`.
## Header (.h) files
* The return type and `*` are separated by a space.
* Function name starts one space after the last `*`.
* Parenthesis comes one space after the function name.
As an example, this is how functions in a header file should look like:
```c
gboolean meta_udev_is_drm_device (MetaUdev *udev,
GUdevDevice *device);
GList * meta_udev_list_drm_devices (MetaUdev *udev,
GError **error);
MetaUdev * meta_udev_new (MetaBackendNative *backend_native);
```
## Source code
Keep functions in the following order in source files:
1. GPL header
2. Enums
3. Structures
4. Function prototypes
5. `G_DEFINE_TYPE()`
6. Static variables
7. Auxiliary functions
8. Callbacks
9. Interface implementations
10. Parent vfunc overrides
11. class_init and init
12. Public API
### Structures
Each structure field has a space after their type name. Structure fields aren't
aligned. For example:
```c
struct _MetaFooBar
{
MetaFoo parent;
MetaBar *bar;
MetaSomething *something;
};
```
### Function Prototypes
Function prototypes must be formatted just like in header files.
### Overrides
When overriding parent class vfuncs, or implementing an interface, vfunc
overrides should be named as a composition of the current class prefix,
followed by the vfunc name. For example:
```c
static void
meta_bar_spawn_unicorn (MetaParent *parent)
{
/* ... */
}
static void
meta_bar_dispose (GObject *object)
{
/* ... */
}
static void
meta_bar_finalize (GObject *object)
{
/* ... */
}
static void
meta_bar_class_init (MetaBarClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
MetaParentClass *parent_class = META_PARENT_CLASS (klass);
object_class->dispose = meta_bar_dispose;
object_class->finalize = meta_bar_finalize;
parent_class->spawn_unicorn = meta_bar_spawn_unicorn;
}
```
### Interface Implementations
When implementing interfaces, two groups of functions are involved: the init
function, and the overrides.
The interface init function is named after the interface type in snake case,
followed by the `_iface_init` suffix. For example:
```c
static void meta_foo_iface_init (MetaFooInterface *foo_iface);
G_DEFINE_TYPE_WITH_CODE (MetaBar, meta_bar, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (META_TYPE_FOO,
meta_foo_iface_init));
```
Then, when implementing each vfunc of the interface, follow the same pattern
of the [Overrides](###Overrides) section. Here's an example:
```c
static void
meta_bar_do_something (MetaFoo *foo)
{
/* ... */
}
static void
meta_foo_iface_init (MetaFooInterface *foo_iface)
{
foo_iface->do_something = meta_bar_do_something;
}
```
### Auxiliary Functions
Auxiliary functions are above every other functions to minimize the number of
function prototypes in the file. These functions often grow when factoring out
the same code between two or more functions:
```c
static void
do_something_on_data (Foo *data,
Bar *bar)
{
/* ... */
}
static void
random_function (Foo *foo)
{
do_something_on_data (foo, bar);
}
static void
another_random_function (Foo *foo)
{
do_something_on_data (foo, bar);
}
```
Sometimes, however, auxiliary functions are created to break down otherwise
large functions - in this case, it is appropriate to keep these auxiliary
functions close to the function they are tightly related to.
Auxiliary function names must have a verb in the imperative form, and should
always perform an action over something. They usually don't have the class
prefix (`meta_`, `clutter_`, or `cogl_`). For example:
```c
static void
do_something_on_data (Foo *data,
Bar *bar)
{
/* ... */
}
```
Exceptionally, when converting between types, auxiliary function names may
have the class prefix to this rule. For example:
```c
static MetaFoo *
meta_foo_from_bar (Bar *bar)
{
/* ... */
}
```
### Callback Functions
Callback function names should have the name of the action in imperative
form. They don't have any prefix, but have a `_func` suffix. For example:
```c
static void
filter_something_func (Foo *foo,
Bar *bar,
gpointer user_data)
{
/* ... */
}
```
### Signal Callbacks
Signal callbacks generally have the signal name. They should be prefixed with
`on_`, or suffixed with `_cb`, but not both. For example:
```c
static void
on_realize (ClutterActor *actor,
gpointer user_data)
{
/* ... */
}
static void
destroy_cb (ClutterActor *actor,
gpointer user_data)
{
/* ... */
}
```
When the callback is named after the object that generated it, and the signal,
then passive voice is used. For example:
```c
static void
click_action_clicked_cb (ClutterClickAction *click_action,
ClutterActor *actor,
gpointer user_data)
{
/* ... */
}
```
[gnome-coding-style]: https://developer.gnome.org/programming-guidelines/stable/c-coding-style.html.en

622
NEWS
View File

@ -1,554 +1,120 @@
41.1
====
* Fix monitor screencast scanouts [Michel; !1914]
* dma-buf: Use alpha-less pixel formats where appropriate [Robert; !1810]
* wayland: Allow clients to maximize windows regardless of constraints
[Christian; !1997]
* Handle hotplug events without relevant changes more effectively
[Marco; !1964]
* Improve error reporting when startup fails [Jonas; !1994]
* dma-buf: Add support for ABGR and XBGR formats [Erfan; !1999]
* Fix X11 middle button emulation setting [José; !2000]
* Include server-side shadows in window screenshots [Robert; !1996]
* Don't change workspaces of unmanaged windows [Sebastian; !2003]
* Reset idletime when unplugging the power cable [Bastien; !2029]
* xwayland: Avoid unnecessary _NET_WM_STATE events [Dor; !2032]
* Fix videos in Firefox stuttering in overview [Robert; !2034]
* Don't use atomic mode setting for virtio_gpu driver [Jonas; !2040]
* Improve on-screen keyboard on X11 [Sebastian, Ray; !1955, !2039]
* misc [Daniel, Jonas, Corentin, Robert; !1992, !2007, !2008, !2026, !2044]
* Fix text glitches after size changes [Sebastian; !2006]
* Fix reporting output rotation to xwayland [Olivier; !2050]
* wayland: Accept final preference of drop destination [Robert; !2043]
* Fix erratic scrolling in GTK apps [Carlos; gnome-shell#4647]
* Fix tilt direction of pen/tablet inputs [Quytelda; !2065]
* Use b/w unicode for tablet mode OSD [Carlos; !2064]
* Fix negative paint volume offscreen effect [Sebastian; !2031]
* Only add paint volumes of mapped actors to stage clip [Robert; !2035]
* Fix mapping tablet input to correct monitor [Jason; !1934]
* Misc. bug fixes and cleanups
Contributors:
Marco Trevisan (Treviño), Erfan Abdi, Dor Askayo, Michel Dänzer,
José Expósito, Olivier Fourdan, Carlos Garnacho, Jason Gerecke,
Quytelda Kahja, Sebastian Keller, Robert Mader, Bastien Nocera, Corentin Noël,
Christian Rauch, Ray Strode, Daniel van Vugt, Jonas Ådahl
Translators:
eshagh shahidani [fa], Danial Behzadi [fa], Марко Костић [sr],
Zander Brown [en_GB], Ngọc Quân Trần [vi], Rūdolfs Mazurs [lv]
41.0
====
* Avoid race in wl_seat capabilities [Olivier; !77]
* Expose option groups/entries to introspection [Corentin; !1976]
Contributors:
Olivier Fourdan, Corentin Noël
Translators:
Daniel Șerbănescu [ro], Goran Vidović [hr], Luna Jernberg [sv],
eshagh shahidani [fa], Gwan-gyeong Mun [ko], Emin Tufan Çetin [tr],
Philipp Kiemle [de], Balázs Úr [hu], Piotr Drąg [pl], Nathan Follens [nl],
Jordi Mas [ca], Ask Hjorth Larsen [da]
41.rc
=====
* Add clutter_stage_paint_to_content() [Ivan; !1899]
* Add meta_cursor_tracker_get_scale() [Ivan; !1967]
* wayland: Make each wl_output correspond to one monitor [Jonas; !1712]
* Expose 'inactive-since' timestamp to uresourced [Nishal; !1960]
* Pass dirty rects to secondary GPU [Piotr; !1879]
* Support commiting preedit string on focus loss [Carlos; !1940]
* Improve auto-rotation support [Marco; !1233]
* Add meta_window_actor_paint_to_content() [Robert; !1893]
* Fixed crashes [Jonas, Ray, Robert; !1947, !1979, !1965, !1958]
* Misc. bug fixes and cleanups [Florian, Carlos, Robert, Daniel, Erico, Dor;
!1957, !1924, !1970, !1971, !1972, !1973, !1974, !1977, !1978, !1975, !1886,
!1983, !1990, !1980]
Contributors:
Marco Trevisan (Treviño), Dor Askayo, Carlos Garnacho, Nishal Kulkarni,
Piotr Lopatka, Robert Mader, Ivan Molodetskikh, Florian Müllner, Erico Nunes,
Ray Strode, Daniel van Vugt, Jonas Ådahl
Translators:
Asier Sarasua Garmendia [eu], Claude Paroz [fr], Jiri Grönroos [fi],
Baurzhan Muftakhidinov [kk], Aurimas Černius [lt]
41.beta
=======
* Fix mouse position in remote desktop with fractional scaling [Pascal; !1867]
* Manage idle monitors via MetaIdleManager [Jonas Å.; !1859]
* Disable KMS modifiers on radeon driver [Carlos; !1872]
* Fix fd leak [Carlos; !1870]
* Fix adding virtual monitor to physical session [Jonas Å.; !1891]
* Unbreak press-drag-release to pop up and select right click menus
[Carlos; !1885]
* Fix VKMS detection [Jonas Å.; !1892]
* Fix swipe cancellation [JoseExposito; !1857]
* Add ClutterTextureContent [Robert; !1888]
* Fix mapping tablet to monitor [Christoph; !1887]
* Fix area screencasts when window is unredirected [Michel; !1902]
* Don't require a newly attached buffer to apply state [Christian, Jonas; !1795]
* Close unused mode setting and rendering devices [Jonas Å.; !1828]
* Only support super+scroll on wayland [Florian; !1922]
* Implement the xdg-activation protocol [Carlos; !1845]
* Reduce input latency by computing max render time heuristically [Ivan; !1762]
* Apply dithering to dispatch time when needed [Daniel; !1826]
* Introduce MetaContext [Jonas Å.; !1861]
* x11: Compute monitor scale per output [Marco; !336]
* Shrink and optimize the rounded-background-clip shader [Daniel; !1860]
* remote-desktop: Handle non-responding selection owners [Pascal; !1874]
* Improve sysprof support [Jonas Å.; !1700]
* Allow clients to delegate titlebar gestures to the compositor [Florian; !1944]
* Fix upside-down Xshape surface with EGLstream [Robert; !1937]
* Fix 'kms-modifiers' experimental setting [Robert; !1953]
* Make default focus window on each workspace appear focused [Alexander; !850]
* Plugged memory leaks [Jonas Å.; !1869]
* Fixed crashes crash [Daniel, Jonas Å., Florian; !1883, !1895,
!1910, !1925, !1956]
* Misc. bug fixes and cleanups [Jonas Å., Marco, Daniel, Florian, Georges,
Zander, Carlos, Robert; !1833, !1863, !1876, !1873, !1884, !1890, !1900,
!1912, !1916, !1911, !1920, !1865, !1927, !1923, !1929, !1100, !1932, !1931,
!1862, !1933, !1930, !1935, !1936, !1878, !1938, !1942, !1951, !522, !1941]
Contributors:
Marco Trevisan (Treviño), Zander Brown, Piotr Drąg, Michel Dänzer,
Carlos Garnacho, JoseExposito, Robert Mader, Alexander Mikhaylenko,
Ivan Molodetskikh, Florian Müllner, Georges Basile Stavracas Neto,
Pascal Nowack, Christian Rauch, Christoph Trassl, Daniel van Vugt, Jonas Ådahl
Translators:
Pawan Chitrakar [ne], Charles Monzat [fr], Dušan Kazik [sk],
Quentin PAGÈS [oc], Alexey Rubtsov [ru], Alexander Shopov [bg],
Florentina Mușat [ro], Chao-Hsiung Liao [zh_TW], Yuri Chornoivan [uk],
Fran Dieguez [gl], Hugo Carvalho [pt], Rafael Fontenelle [pt_BR],
Fabio Tomat [fur], Kukuh Syafaat [id], Yaron Shahrabani [he],
Marek Černocký [cs], Matej Urbančič [sl], Boyuan Yang [zh_CN],
Daniel Mustieles [es]
40.1
====
* Prevent clients from pasting old selection data [Carlos; !1772]
* Fix forward_key IM functionality on wayland [Takao; !1802]
* Ensure valid window texture size after viewport changes [Robert; !1799]
* Only update cached paint volumes when necessary [Jonas D.; !1773, !1829]
* Only disable KMS modifiers for drivers with known problems [Jonas Å; !1792]
* Fix X11 client resize during moves [Olivier; !1777]
* Fix performance drop during night light transition with Nvidia [Aaron; !1816]
* kms: Don't add common modes that exceed the max bandwidth [Jonas Å.; !1834]
* Create virtual input devices on demand [Jonas Å; !1800, !1858]
* Fix wrong night light gamma when leaving power saving [Jonas Å.; !1835]
* Fix picking edge case [Sebastian; !1842]
* Properly tear down things when shutting down [Jonas Å.; !1822, !1856, !1853]
* Fix monitor screencasting with fractional scaling [kirbykevinson; !1855]
* Fixed crash [Carlos; !1849]
* Plugged memory leak [Carlos; !1839]
* Misc. bug fixes and cleanups [Carlos, Daniel, Jonas D., Jonas Å., Robert,
Aleksandr, Florian, Michel, Sebastian, Olivier; !1785, !1798, !1784,
!1791, !1801, !1807, !1786, !1793, !1804, !1820, !1824, !1819, !1803,
!1821, !1806, !1814, !1831, !1832, !1836, !1843, !1740, !1841, !1827,
!1844, !1852, !1850, !1851]
Contributors:
Jonas Ådahl, Michel Dänzer, Jonas Dreßler, Olivier Fourdan, Takao Fujiwara,
Carlos Garnacho, Sebastian Keller, kirbykevinson, Robert Mader,
Aleksandr Mezin, Florian Müllner, Aaron Plattner, Daniel van Vugt
Translators:
Bruce Cowan [en_GB], Ngọc Quân Trần [vi], Marek Černocký [cs],
Dz Chen [zh_CN], Yosef Or Boczko [he], Nathan Follens [nl],
Yuri Chornoivan [uk], Jordi Mas [ca], Piotr Drąg [pl], Tim Sabsch [de],
Luna Jernberg [sv], Hugo Carvalho [pt], Rafael Fontenelle [pt_BR],
Asier Sarasua Garmendia [eu], Quentin PAGÈS [oc], Matej Urbančič [sl]
40.0
====
* xwayland: Check permissions on /tmp/.X11-unix [Olivier; !1787]
Contributors:
Olivier Fourdan
Translators:
Hugo Carvalho [pt], Tim Sabsch [de], Daniel Mustieles [es],
Matej Urbančič [sl], Марко Костић [sr], Fran Dieguez [gl]
40.rc
=====
* Fix keyboard input from remote desktop in Xorg session [Pascal; !1732]
* Fix restoring focus to windows using globally active input [Olivier; !1716]
* Expose unaccalerated touchpad gesture deltas [Alexander; !1353]
* Avoid relayout on text attribute changes when possible [Jonas D.; !1750]
* Add remote desktop caps- and num-lock state properties [Jonas Å.; !1739]
* Improve refresh rate calculation [Akihiko; !1737]
* Implement presentation-time protocol [Ivan; !1484]
* Disable double-buffered shadow buffering [Jonas Å.; !1724]
* Fix missing cursor on tablet devices [Jonas D.; !1758]
* Fix frame timings causing X11 clients to get stuck [Jonas Å.; !1754]
* Fix applying input settings on X11 [Marco, Suryashankar; !1769, !1767]
* Add headless native backend [Jonas Å.; !1698]
* Fix high latency and stalls with proprietary nvidia driver [Daniel; !1726]
* Fix maximized windows not reacting to strut changes [Aleksandr; !1755]
* Only start XWayland on demand when running under systemd [Benjamin; !1771]
* Sync LEDs when a new input device is added [Olivier; !1662]
* Fix order in which subsurface placement operations are handled [Robert; !1768]
* Fixed crashes [Jonas Å., Sebastian; !1745, !1747, !1759, !1748, !1776, !1775]
* Plugged leaks [Philip, Sebastian; !1738, !1728]
* Misc. bug fixes and cleanups [Jonas Å., Jonas D., Ivan, Florian, Marco,
Robert; !1688, !1744, !1736, !1749, !1752, !1753, !427, !1757, !1751, !1760,
!1765, !1770, !1763, !1774, !1780, !1779, !1783]
Contributors:
Jonas Ådahl, Benjamin Berg, Suryashankar Das, Jonas Dreßler, Olivier Fourdan,
Sebastian Keller, Robert Mader, Aleksandr Mezin, Alexander Mikhaylenko,
Ivan Molodetskikh, Florian Müllner, Pascal Nowack, Akihiko Odaki,
Marco Trevisan (Treviño), Daniel van Vugt, Philip Withnall
Translators:
Fran Dieguez [gl], Asier Sarasua Garmendia [eu], Claude Paroz [fr],
Piotr Drąg [pl], Hugo Carvalho [pt], Jordi Mas [ca], Fabio Tomat [fur],
Yuri Chornoivan [uk], Enrico Nicoletto [pt_BR], Emin Tufan Çetin [tr],
Daniel Șerbănescu [ro], Marek Černocký [cs], Balázs Úr [hu],
Aurimas Černius [lt], Kukuh Syafaat [id], A S Alam [pa], Anders Jonsson [sv],
Milo Casagrande [it], Gwan-gyeong Mun [ko]
40.beta
=======
* Consider clients without mapped windows for xwayland auto-shutdown
[Olivier; !1671]
* Let compositor to handle super+scroll events [Florian; !1674, !1695]
* Default to starting Xwayland on demand [Olivier; !1673]
* xwayland: Restore abstract socket support [James, Olivier; !1669]
* Add support for atomic mode setting [Jonas Å.; !1488]
* Fix clip region glitches when using fractional scaling [Daniel; !1554]
* Default to horizontal workspace layout [Georges, Florian; !1684, !1706]
* Do not ping unmanaging windows [Florian; gnome-shell#2467]
* Handle monitor changes during screencasts [Jonas Å.; !1691]
* Fix unexpected jumps after restoring misbehaving clients [Jonas Å.; !1445]
* Fix newly opened X11 windows being invisible in overview [Olivier; !1678]
* Fix viewport of offscreen effects [Daniel; !1053]
* Fix drag cancel animation when using geometry scaling [Robert; !1683]
* Improve touch-mode heuristics [Carlos; !1710]
* Integrate clipboard with remote desktop sessions [Jonas Å.; !1552]
* Fix stuck icon in DND operation between X11 and wayland [Carlos; !1720]
* Automatically synchronize pointer position after modal grabs [Carlos; !1659]
* Reimplement support for CLUTTER_SHOW_FPS [Daniel; !154]
* Only pick on events that may move the pointer [Jonas D.; !1729, !1733]
* Emit discrete scroll events for accumulated smooth events in virtual
X11 devices [Pascal; !1727]
* Add support for rounded clipping when drawing background [Jonas D.; !1717]
* Plugged memory leaks [Sebastian; !1307, !1699]
* Fixed crashes [Carlos, Thomas, Jonas Å., Olivier; !1677, !1685, !1692,
!1719, !1718, !1735]
* Misc. bug fixes and cleanups [Jonas Å., Carlos, Olivier, Sebastian, Björn,
Jonas D., Ivan, Georges, Dor, Michel, Robert; !1670, !1679, !1680, !1682,
!1681, !1661, !1689, !1690, !1693, !1514, !1696, !1697, !1708, !1709, !1707,
!1701, !1702, !1715, !1725, !1734, !1512]
Contributors:
Jonas Ådahl, Dor Askayo, Björn Daase, Michel Dänzer, Jonas Dreßler,
Olivier Fourdan, Carlos Garnacho, James Henstridge, Sebastian Keller,
Robert Mader, Ivan Molodetskikh, Thomas Mühlbacher, Florian Müllner,
Georges Basile Stavracas Neto, Pascal Nowack, Daniel van Vugt
Translators:
Марко Костић [sr], Jordi Mas [ca], Yuri Chornoivan [uk],
Daniel Șerbănescu [ro], Hugo Carvalho [pt], Fran Dieguez [gl],
Matej Urbančič [sl], Marek Černocký [cs], Rafael Fontenelle [pt_BR],
Philipp Kiemle [de], A S Alam [pa], Balázs Úr [hu], Anders Jonsson [sv],
Daniel Mustieles [es], Emin Tufan Çetin [tr], Kukuh Syafaat [id],
Aurimas Černius [lt]
40.alpha.1.1
============
* Adapt to settings moving to gsettings-desktop-schemas [Carlos; !1416]
* Misc. bug fixes and cleanups [Georges; !1667]
Contributors:
Carlos Garnacho, Georges Basile Stavracas Neto
40.alpha.1
==========
* Base ClutterEffects on ClutterPaintNodes [Georges; !1340, !1355]
* xwayland: Set xrandr primary output [Aleksandr; !1558]
* Add paint node based blur support [Georges; !1627, !1646]
* Disable CRTCs if there is no monitor [Kai-Heng; !1561]
* Fix updates of mipmapped animated backgrounds [Daniel; !1664]
* Allow remote desktop clients to specify scroll source [Pascal; !1636]
* Support the color transform matrix RandR property on X11 [Aaron; !1048]
* Plugged memory leaks [Jonas D.; !1632]
* Fixed crashes [Jonas Å., Olivier, Carlos; !1557, !1648, !1643, !1654, !1663]
* Misc. bug fixes and cleanups [Olivier, Niels, Carlos, Jonas Å., Florian,
Jonas D., Daniel, Georges, Michel, Sebastian, Marc-Antoine; !1621, !1622,
!1624, !1623, !1625, !1626, !1630, !1631, !1576, !1635, !1640, !1642,
!1639, !1644, !1637, !1615, !1647, !1633, !1634, !1651, !1652, !1657,
!1660, !1658, !1665, !1649, !1668, !1655]
Contributors:
Jonas Ådahl, Michel Dänzer, Jonas Dreßler, Kai-Heng Feng, Olivier Fourdan,
Carlos Garnacho, Niels De Graef, Sebastian Keller, Aleksandr Mezin,
Florian Müllner, Georges Basile Stavracas Neto, Pascal Nowack,
Marc-Antoine Perennou, Aaron Plattner, Daniel van Vugt
Translators:
Kjartan Maraas [nb], Juliano de Souza Camargo [pt], Florentina Mușat [ro],
Daniel Mustieles [es], Jordi Mas i Hernandez [ca], Fabio Tomat [fur],
Philipp Kiemle [de], Asier Sarasua Garmendia [eu], Aurimas Černius [lt],
Fran Dieguez [gl], Hugo Carvalho [pt], Matej Urbančič [sl]
40.alpha
========
* Replace CoglMatrix with graphene_matrix [Georges; !1439]
* Allow to specify debug topics in MUTTER_DEBUG [Jonas Å.; !1465]
* Fix unwanted position changes on window resize
[Jonas Å., Olivier, Robert; !1477, !1495]
* Do not disable the X Security extension by default [Olivier; !1485]
* Fix _NET_WM_FRAME_DRAWN timestamps [Jonas Å.; !1494]
* Fix tiling to the correct monitor [Florian; #1389]
* Only snap to window edges when CTRL is pressed [Florian; #679609]
* Add support for scroll button locking [Peter; !1432]
* Clip Frustra [Georges; !1489]
* Improve tablet-mode-switch support [Hans; !1506]
* Fix missed redraws of newly-mapped actors [Jonas D.; !1366, #1494]
* Gracefully handle Xwayland crashes [Carlos; !1447]
* wayland: Provide previous window dimensions on restore [Christian; !801]
* Remove the ClutterActor::paint signal [Jonas; !1522]
* Fix background artifacts in magnifier [Daniel; #1480]
* Use raycasting for picking [Georges; !1509]
* Fix monitor tiling support on X11 [Jonas Å.; #1524]
* Fix xwayland grabs for override-redirect windows [Olivier; !1254]
* Fix device configuration not being picked up on X11 [Carlos; !1553]
* Support tagging devices as primary GPU via udev [Jonas Å.; !1562]
* Fix size hints with CSD [Olivier; !1594]
* Fix unresponsive input after screen blank [Simon; !1601]
* Cull actors when picking [Georges; !1520]
* Handle input in a thread [Carlos; !1403]
* Improve freezes when switching workspace [Jonas Å.; !1616]
* Plugged memory leaks [Ray; !1225]
* Fixed crashes [Christian, Olivier, Daniel, Robert, Jonas Å., Florian Z.,
Simon, Carlos; #1481, !1529, !1519, !1534, #1521, !1563, !1604, !1605,
!1607, !1612]
* Misc. bug fixes and cleanups [Florian, Carlos, Olivier, Georges, Björn,
Jonas Å., Julius, Corentin, Bastien, Robert, Daniel, Niels, Jonas D., Uday,
Ian, Jordan, Piotr; !1473, !1472, !1438, #1449, !1475, !1474, !1481, !1466,
!1483, !1427, !1413, !1103, !1467, !1339, !1297, #1384, !1491, !528, !1496,
!1510, !1507, !1387, !1498, !1515, !1516, !1517, !1486, !1524, !1527, !1528,
!1531, !1532, !1521, !1535, #1490, !1545, !1555, !1564, !1549, !1567, !1565,
!1572, !1569, !1573, !1566, !1525, !1468, !1578, !1583, !1584, !1585, !1571,
!1327, !1586, !1590, !1588, !1050, !1596, !1592, !1587, !1599, !1577, !1511,
!1591, !1603, !1611, !1593, !1617, !1619]
Contributors:
Björn Daase, Jonas Dreßler, Piotr Drąg, Olivier Fourdan, Carlos Garnacho,
Hans de Goede, Niels De Graef, Peter Hutterer, Julius Lehmann, Robert Mader,
Simon McVittie, Florian Müllner, Georges Basile Stavracas Neto,
Bastien Nocera, Corentin Noël, Jordan Petridis, Uday Kiran Pichika,
Christian Rauch, Ian Douglas Scott, Ray Strode, Daniel van Vugt,
Florian Zwoch, Jonas Ådahl
Translators:
Juliano de Souza Camargo [pt], Ask Hjorth Larsen [da], Yuri Chornoivan [uk]
3.38.1
3.36.5
======
* Fix Night Light updates after DPMS [Jonas, Benjamin; #1392]
* Fix button scrolling on X11 [Peter; !1431]
* Always use correct font-dpi setting on X11 [Marco; !1444]
* Improve handling of scanout failures [Jonas; #1410]
* Fix middle/right button mixup in scroll button assignment [Peter; !1433]
* Fix resizing of attached modal dialogs on wayland [Jonas; !1446]
* Enable KMS modifiers on devices that need them [Karol; !1443]
* Fix IM handling on X11 [Carlos; #1413]
* Fix glitches in "undefined" screencast areas [Jonas; !1459]
* Fix visual glitches on background with fractional scaling [Daniel; !1464]
* Fix using correct refresh rate [Jonas; #1430]
* Misc. bug fixes and cleanups [Daniel, Carlos, Robert, Simon, Sergio; !1362,
!1448, !1452, !1273, !1454, !1429, !1460, !1458, !1463, !1462]
* Plugged memory leaks [Ray; !1449, !1451]
Contributors:
Marco Trevisan (Treviño), Benjamin Berg, Sergio Costas, Carlos Garnacho,
Karol Herbst, Peter Hutterer, Robert Mader, Simon McVittie, Ray Strode,
Daniel van Vugt, Jonas Ådahl
Translators:
Juliano de Souza Camargo [pt], Rafael Fontenelle [pt_BR],
Yosef Or Boczko [he], Jordi Mas [ca]
3.38.0
======
* screencast: Only use DMA buffers for i915 [Jonas; !1442]
* Fixed crashes [Jonas, Simon; !1430, #1414]
Contributors:
Simon McVittie, Jonas Ådahl
Translators:
Anders Jonsson [sv], Gil Forcada [ca], Balázs Meskó [hu], Tim Sabsch [de],
Milo Casagrande [it], Bruce Cowan [en_GB], Rūdolfs Mazurs [lv]
3.37.92
=======
* Fix stale cursor positions in remote desktop sessions [Georges; !1417]
* xwayland: Add a setting to disable selected X extensions [Olivier; !1405]
* Fix screencasting when using QXL [Jonas Å., Grey; !1318]
* Cull actors that don't intersect with the redraw clip [Daniel; !1359]
* Optimize painting of backgrounds when culling is unavailable [Daniel; !1363]
* Improve support for Hangul input method [Carlos; !1286]
* Support debug paint overlay for opaque regions [Robert; !1372]
* Fix launching flatpak applications when autostarting Xwayland [Carlos; !1424]
* Add support for capture scanouts in screencasts [Georges; !1421]
* Allow integrated tablet devices to cycle outputs [Carlos; !1201]
* Improve mapping input devices to the most relevant output [Carlos; !1202]
* Only enable auto-rotation in touch mode [Carlos; !1311]
* Fixed crashes [Pascal, Robert, Carlos, Benjamin, Marco; !1414, !1409, !1408,
!1415, #1395, !1392, !1371, #1345]
* Misc. bug fixes and cleanups [Björn, Jonas D., Florian; !1410, !1358, !1425]
Contributors:
Marco Trevisan (Treviño), Benjamin Berg, Grey Christoforo, Björn Daase,
Jonas Dreßler, Olivier Fourdan, Carlos Garnacho, Robert Mader,
Florian Müllner, Georges Basile Stavracas Neto, Pascal Nowack,
Daniel van Vugt, Jonas Ådahl
Translators:
Marek Černocký [cs], Aurimas Černius [lt], Asier Sarasua Garmendia [eu],
Gwan-gyeong Mun [ko], Yuri Chornoivan [uk], Boyuan Yang [zh_CN],
Kukuh Syafaat [id], Piotr Drąg [pl], Rafael Fontenelle [pt_BR],
Марко Костић [sr], Matej Urbančič [sl], Fabio Tomat [fur],
Daniel Mustieles [es], Fran Dieguez [gl], Goran Vidović [hr],
Claude Paroz [fr], Andre Klapper [or, ug, te], Emin Tufan Çetin [tr]
3.37.91
=======
* Fix initial state of display mode OSD [Jian-Hong; #1362]
* Fixed crashes [Jonas Å., Robert; !1407, !1411]
* Misc. bug fixes and cleanups [Jonas Å., Christian; !1404, !1364, #1331]
Contributors:
Jonas Ådahl, Robert Mader, Jian-Hong Pan, Christian Rauch
Translators:
Fran Dieguez [gl], Daniel Mustieles [es], Florentina Mușat [ro],
Kukuh Syafaat [id], Piotr Drąg [pl], Emin Tufan Çetin [tr], Марко Костић [sr],
Akarshan Biswas [bn_IN], Matej Urbančič [sl], Boyuan Yang [zh_CN],
Goran Vidović [hr], Rafael Fontenelle [pt_BR]
3.37.90
=======
* Fix using NEAREST filter for backgrounds on scaled monitors [Daniel V.; !1346]
* Screencast fixes and improvements [Jonas; !1361, !1377, !1391]
* Support tap-button-map and tap-drag-lock touchpad settings [Giusy; !1319]
* Screencast fixes and improvements [Jonas; !1351, !1365]
* Fix glitches when subsurfaces extend outside the toplevel [Robert; #1316]
* Mipmap background texture rendering [Daniel; !1347]
* Fix wine copy & paste [Sebastian; !1369]
* Fix shadows of server-side decorated XWayland windows [Olivier; #1358]
* Replace some loaded terms with more descriptive ones [Olivier; !1396]
* Add API to launch trusted wayland clients [Sergio; #741]
* Skip displays with 'non-desktop' property set [Philipp; !1393]
* Invalidate offscreen effect cache on video memory purge [Daniel V.; !1374]
* Add wl_shm support for 10 bpc and 16 bpc half float formats [Jonas; !804]
* Fixed crashes [Jonas, Erik, Martin; !1365, !1375, #1343]
* Misc. bug fixes and cleanups [Daniel V., Carlos, Olivier, Christian,
Daniel * G., Jonas, Florian; !1370, !1376, !1385, !1352, !1386, !1390,
!1388, !1397, !1398, !1401]
* Plugged memory leaks [Marco, Thomas; !1195]
Contributors:
Jonas Ådahl, Sergio Costas, Olivier Fourdan, Carlos Garnacho,
Christian Hergert, Sebastian Keller, Erik Kurzinger, Giusy Margarita,
Daniel García Moreno, Florian Müllner, Daniel van Vugt, Martin Whitaker,
Philipp Zabel
Jonas Ådahl, Thomas Hindoe Paaboel Andersen, Sebastian Keller, Robert Mader,
Marco Trevisan (Treviño), Daniel van Vugt
Translators:
Fabio Tomat [fur], Rafael Fontenelle [pt_BR], Jordi Mas [ca],
Yuri Chornoivan [uk], Alexandre Franke [fr]
Rafael Fontenelle [pt_BR]
3.37.3
3.36.4
======
* Support custom keyboard layouts in $XDG_CONFIG_HOME/xkb [Peter; !936]
* Optimize resource scale computation [Jonas D.; !1196, !1276, !1343]
* Allow animating ClutterActor's content property [Georges; !1301]
* Implement backgrounds as ClutterContent [Georges; !1302]
* Add ClutterAlignContraint:pivot-point property [Jonas D.; !737]
* Fix crash on area screenshots with fractional scaling [Sebastian; !1320]
* Do not paint textures of fully obscured windows [Robert; !1326]
* Turn off CRTCs as well when enabling DPMS [Michel; !1240]
* Improve selection support
[Robert, Carlos, Sebastian; !1330, !1193, !1253, !1255, !1293, !1350]
* Use a more appropriate combine function on opaque areas [Daniel; !1331]
* Fix remote desktop being broken without screencast session [Olivier; #1307]
* Remove more long-deprecated Clutter APIs [Adam, Georges; !1194, !1332]
* Drive each monitor by its own frame clock [Jonas Å.; !1285]
* Fix copy/paste failures on X11 [Carlos; !1350]
* Mipmap background texture rendering [Daniel; !1347]
* Plugged memory leaks [Sebastian, Jonas D.; !1293, !1281, !1304]
* Misc. bug fixes and cleanups [Jonas Å., Jonas D., Daniel, Corentin, Carlos,
Sebastian, Michel, Robert, Florian; !1288, !1289, !1291, !1296, !1292, !1298,
!1300, !1303, !1290, !1287, !1306, !1305, !1308, !1313, !1250, !1314, !1267,
!1275, !1317, !1270, !1322, !1181, !1282, !1325, !1323, !1240, !1295, !1329,
!1333, !1334, !1336, !1341, #1312, !1345, !1349, !1356, #873, !1310, !1357]
* Fix popovers disappearing on wayland and HiDPI [Robert; #1312]
* Fixed crashes [Jonas Å.; !1317]
* Plugged memory leaks [Jonas Å.; !1283]
* Misc. bug fixes and cleanups
[Corentin, Sebastian, Jonas Å., Jonas D.; !1314, !1321, !1295, !1333]
Contributors:
Jonas Dreßler, Michel Dänzer, Olivier Fourdan, Carlos Garnacho,
Peter Hutterer, Adam Jackson, Sebastian Keller, Robert Mader, Florian Müllner,
Georges Basile Stavracas Neto, Corentin Noël, Daniel van Vugt, Jonas Ådahl
Sebastian Keller, Robert Mader, Corentin Noël, Daniel van Vugt, Jonas Ådahl
3.37.2
3.36.3
======
* Fix move-to-center keybinding with multiple monitors [Sergey; #1073]
* Fix stuck buttons when a virtual device is destroyed [Carlos; !1239]
* Use workarea when centering new windows [Akatsuki; #964]
* Limit mipmap levels when rendering background [Daniel; !1003]
* Broadcast clipboard/primary offers [Carlos; !1253]
* Support primary-selection protocol from wayland-protocols [Carlos; !1255]
* Broadcast clipboard/primary offers [Carlos; !1262]
* Fix monitor screen cast on X11 [Jonas Å.; !1251]
* Support a "blank" cursor type [Florian; !1244]
* Improve stage view damage tracking [Jonas Å.; !1237]
* Implement touch-mode detecation for the X11 backend [Carlos; !1278]
* Drop external keyboard detection from touch-mode heuristics [Carlos; !1277]
* Optimize actor allocations [Jonas D.; !1247]
* Fixed crashes [Daniel, Carlos, Jonas Å., Jonas D.; !1256, !1258, !1217, !1280]
* Misc. bug fixes and cleanups [Christian, Jonas D., Olivier, Ting-Wei,
Jonas Å., Marco, Corentin, Daniel, Robert, Niels, Florian, Simon; !1231,
!1228, !1238, !1229, !1192, !1236, !1171, !1134, #1126, !1234, !1230, !1210,
!1242, !1243, !1252, !1113, !1232, !1259, !1245, !1265, !1180, !1261, !788,
!1264, !1235, !1218, !1150, !1274, !1271, !1279, !1283, !1272]
* Fix leaked DMA buffers in screencasts [Jonas; !1283]
* Fixed crashes [Daniel, Carlos, Jonas D.; !1256, !1258, !1280]
Contributors:
Marco Trevisan (Treviño), Akatsuki, Jonas Dreßler, Olivier Fourdan,
Carlos Garnacho, Niels De Graef, Ting-Wei Lan, Robert Mader, Simon McVittie,
Florian Müllner, Corentin Noël, Christian Rauch, Daniel van Vugt,
Sergey Zigachev, Jonas Ådahl
Carlos Garnacho, Daniel van Vugt, Jonas Ådahl
3.37.1
3.36.2
======
* Fix screencasting non-maximized windows [Jonas Å.; !1174]
* Make window-aliveness checks less aggressive [Jonas Å.; !1182]
* Sync timelines to hardware vsync [Daniel; !724]
* Fix screencasting non-maximized windows [Jonas; !1174]
* Make window-aliveness checks less aggressive [Jonas; !1182]
* Fix stylus coordinates when using screen rotation [Jonas T.; #1118]
* Preserve keyboard state on VT switch [Olivier; !1185]
* Remove Clutter's drag and drop actions [Jonas D.; !789]
* Cancel clicks/gestures actions on disable [Georges; !1188]
* Fix various clipboard issues [Carlos; !1186, !1198, !1203, !1204, !1206]
* Fix trackball button scrolling [Phillip; #1120]
* Fix tiled monitor support [Jonas; !1199]
* Support unredirecting fullscreen wayland surfaces [Jonas Å.; !798]
* Support area screencasts [Jonas Å.; !1207]
* Fix tiled monitor support [Jonas Å.; !1199]
* Fix various clipboard issues [Carlos; !1198, !1203, !1204, !1186, !1206]
* Synchronize shadows to server-side decorations [Olivier; !1214]
* Allow inhibiting remote access [Jonas Å.; !1212]
* Fix overview key on X11 when using multiple keyboard layouts [Olivier; !1219]
* Fixed crashes [Jonas, D., Carlos; !1173, !1183, !1012]
* Misc. bug fixes and cleanups [Andre, Georges, Christian, Jonas Å., Andre,
Simon, Florian, Carlos, Adam, Marco, Thomas, Elias, Pekka, Jonas D.,
Laurent; !1169, !1168, !1166, !1170, !1167, !1172, !1175, !1176, !1184,
!1126, !1187, !1191, !1195, !1179, !1200, !1193, !1209, !1213, !1208,
#1074, !1223]
* Fix capturing with multiple stage views [Jonas Å.; !1222]
* Fixed crashes [Jonas D., Carlos; !1173, !1183]
* Misc. bug fixes and cleanups [Andre, Georges, Simon, Christian, Carlos, Marco,
Pekka, Laurent, Jonas D.; !1169, !1170, !1172, !1168, !1184, !1200, !1209,
#1074, !1208]
Contributors:
Marco Trevisan (Treviño), Elias Aebi, Thomas Hindoe Paaboel Andersen,
Laurent Bigonville, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
Adam Jackson, Andre Moreira Magalhaes, Simon McVittie, Florian Müllner,
Marco Trevisan (Treviño), Laurent Bigonville, Jonas Dreßler, Olivier Fourdan,
Carlos Garnacho, Andre Moreira Magalhaes, Simon McVittie,
Georges Basile Stavracas Neto, Pekka Paalanen, Christian Rauch, Jonas Troeger,
Phillip Wood, Jonas Ådahl
Daniel van Vugt, Phillip Wood, Jonas Ådahl
Translators:
Dušan Kazik [sk], Christian Kirbach [de]
3.36.1
======
* Fix hardware cursor on GPU hotplpug [Pekka; !1097]
* Fix black areas around XWayland windows when resizing [Robert, Olivier; !1091]
* Fix applying wrong scale to monitors on X11 [Jonas; !1118]
* Fix moving/resizing windows via keyboard on wayland [Alynx; !997]
* Fix locate-pointer feature interfering with keybindings [Carlos; !1014]
* Add support for middle-click emulation [Andrew; !256]
* Fix freeze when moving cursor between scaled monitors [Robert; !1125]
* Fix popup misplacement with focus-follows-mouse [Jonas Å.; !1122]
* Fix misplaced cursor in preedit strings [Carlos; !1132]
* Support mirroring with proprietary Nvidia driver [Jonas Å.; !1098]
* Support tablets with multiple mode switch buttons in a group [Carlos; !970]
* Ignore foreground color for color glyphs (emojis) [Carlos; !1148]
* Allow pad mode switches while showing OSD [Carlos; !975]
* Fix positioning of OSD for display-attached tablets [Carlos; !971]
* Respect configured RANDR panning on X11 [Jonas Å.; !1085]
* Use correct texture filtering with scaled displays [Jonas; !1124]
* Fix cursor hotspots in virtual machines [Jonas Å.; !1136]
* Fix build with GLES and no GL [Georges; !1151]
* Work around Firefox bug when copying images on wayland [Robert; !1141]
* Fix wrong cursor rotation on rotated displays [Hans; !1153]
* Fix glitches in window screencasts [Georges; !1129]
* Fix IM support for deleting surrounding text [Takao, Carlos; #539]
* Fix map animation of maximized windows [Robert; !1164]
* Fixed crashes [Jonas Å., Carlos, Florian, Robert; !1120, !1121,
#917, #1132, #1083, !1147, #1147]
* Misc. bug fixes and cleanups [Jonas Å., Olivier, Mart, Sebastian, Corentin,
Andre, Daniel, Robert, Carlos, Peter, Georges, Jonas D., Florian, Christian;
!1115, !1102, !1104, !1106, !1117, !1119, !1101, !1123, #1124, !1130, !1131,
!1133, #1065, !1108, !1144, !1145, !1109, !1059, !1107, !999, !1152, #1128,
!1155, !1156, !1158, !1157, #1146, !1161, !1163]
Contributors:
Jonas Dreßler, Olivier Fourdan, Takao Fujiwara, Carlos Garnacho, Andrew Gaul,
Hans de Goede, Peter Hutterer, Sebastian Keller, Robert Mader,
Andre Moreira Magalhaes, Florian Müllner, Georges Basile Stavracas Neto,
Corentin Noël, Pekka Paalanen, Christian Rauch, Mart Raudsepp,
Daniel van Vugt, Alynx Zhou, Jonas Ådahl
Translators:
Марко Костић [sr], Daniel Șerbănescu [ro]
3.36.0
======
* Fix placement of popup windows in multi-monitor setups [Jonas; !1110]
@ -994,7 +560,7 @@ Contributors:
3.31.92
=======
* Fix flicker of apps that use multiple SHM buffers [Jonas Å.; #199]
* Don't disable page flips after temporary failures [Jonas Å.; #460]
* Don't disable page flips after temporary failues [Jonas Å.; #460]
* Improve redraw performance [Carlos; !196]
* Add cursor-mode support to window screencasting [Jonas Å.; !413]
* Add back support for system-wide monitor configurations [Jonas Å.; !253]
@ -1406,7 +972,7 @@ Translations:
=======
* Reduce memory use of suspended instances [Jonas; #786299]
* Make supported scales determination saner [Rui; #786474]
* Fix crash on inhibit-shortcuts dialog response [Jonas; #786385]
* Fix crash on inhibit-shortcuts dialog reponse [Jonas; #786385]
* Support libinput's tag-and-drag setting [freeroot; #775755]
* Avoid overlapping keybindings with multiple layouts [Jonas; #786408]
* Fix non-transformed cursor on rotated monitors [Jonas; #786023]
@ -1725,7 +1291,7 @@ Translations:
* Consider XDG_SESSION_TYPE when determining session type [Jouke; #759388]
* Re-add support for edge scrolling on some touchpads [Bastien; #768245]
* Support mouse and trackball acceleration profile [Jonas; #769179]
* Draw monitor content to individual framebuffer [Jonas; #768976]
* Draw monitor contentn to individual framebuffer [Jonas; #768976]
* Support virtual input devices [Jonas, Carlos; #765009]
* Set correct output scale on hotplug [Jonas; #769505]
* Misc. bug fixes and cleanups [Florian, Jonas, Thomas, Bastien, Carlos;
@ -2550,7 +2116,7 @@ Translations:
* Ignore skip-taskbar hints on parentless dialogs [Giovanni; #673399]
* Don't save pixbuf data in user data [Tim; #706777]
* Don't queue redraws for obscured regions [Adel; #703332]
* Support the opaque region hints for wayland clients [Jasper; #707019]
* Suppor the opaque region hints for wayland clients [Jasper; #707019]
* Turn blending off when drawing entirely opaque regions [Jasper; #707019]
* Check event timestamps before reconfiguring [Giovanni; #706735]
* Merge the DBus API for display configuration in the wayland branch [Giovanni]
@ -3035,7 +2601,7 @@ Translations:
======
* Automaximize large windows on map [Adel; #671677]
* When unmaximizing windows, make sure the unminimized size
is significantly less than the maximized size [Adel; #671677]
is signficantly less than the maximized size [Adel; #671677]
* Don't offer maximize option for windows larger than the screen
[Jasper; #643606]
* Always focus the window immediately underneath without restacking
@ -3135,7 +2701,7 @@ Translations:
* Move from GConf to GSettings for preferences [Florian; #635378]
* Add meta_display_add_keybinding()/meta_display_remove_keybinding()
to allow creating new keybindings at runtime [Florian; #663428]
* Add support for new _NET_WM_STATE_FOCUSED atom in _NET_WM_STATE
* Add suport for new _NET_WM_STATE_FOCUSED atom in _NET_WM_STATE
to allow applications to draw unfocused windows differently
[Rui; #661427]
* Add meta_window_move_resize_frame() to allow specifying the
@ -3247,7 +2813,7 @@ Contributors:
for easy resizing with thin borders. (New draggable_border_width GConf key
controls the total width of visible and invisible borders.)
[Jasper; #644930]
* Draw rounded window corners with antialiasing [Jasper; #628195]
* Draw rounded window corners with antialising [Jasper; #628195]
* Unredirect override-redirect fullscreen windows, such as full-screen
3D games to avoid any performance impact [Adel; #597014]
* Add :resizable and :above properties to MetaWindow. [Tim; #653858]
@ -3340,7 +2906,7 @@ Translations:
3.0.2.1
=======
* When saving the session, use the "program name" rather than
hardcoding mutter, fixing session saving for gnome-shell [Matthias]
harcoding mutter, fixing session saving for gnome-shell [Matthias]
https://bugzilla.gnome.org/show_bug.cgi?id=648828
Contributors:
@ -3658,7 +3224,7 @@ Bugs fixed:
634779 MetaWindowGroup: further optimize paints by using current scissor
634833 Draw the root window background
592382 improve shadow effect
628199 Add antialiasing to arc and line drawing operations
628199 Add antialising to arc and line drawing operations
633002 meta-actor-window: Use G_UNLIKELY for TFP check
634771 MetaStackTracker: Avoid queueing resync for obvious no-ops
635421 Fix crash in check_needs_shadow
@ -3855,7 +3421,7 @@ Fixed Bugs:
- Allow a theme to turn on title ellipsization
* Performance enhancements:
- Stream raw damage updates to ClutterX11TexturePixmap
to enable partial stage updates when windows change [Robert]
to enable partial stage updates when windos change [Robert]
- Don't trap XErrors in meta_compositor_process_event [Adel]
* Add meta_prefs_override_preference_location(); this allows
a plugin like GNOME Shell to redirect preferences to a
@ -3900,7 +3466,7 @@ Fixed Bugs:
613136 - remove over-restrictive assert from meta_prefs_get_workspace_name()
613398 - Don't trap XErrors in meta_compositor_process_event
615586 - Allow redirecting preferences to a different GConf key
615672 - can't compile mutter error: dereferencing pointer p does break
615672 - cant' compile mutter error: dereferencing pointer p does break
strict-aliasing rules
616050 - alt-tab infrastructure patches
616274 - mutter from git fails with gcc 4.5 (on new warning)
@ -4846,7 +4412,7 @@ Arthur Taylor, Elijah Newren, Josselin Mouette, Havoc Pennington,
Benjamin Berg, and Carlo Wood for improvements in this release.
- new icon for the force-quit dialog (Jaap) [#396655]
- add configurable mouse click action abilities, and clean up lots of
- add configureable mouse click action abilities, and clean up lots of
related code (Linus) [#408899, #408902, others]
- add schemeas for middle and right click titlebar actions (Charlie)
[#408903]
@ -5400,7 +4966,7 @@ this release.
running with --disable-gconf. Make --disable-gconf actually work.
(Elijah) [#326661]
- fix some reading-from-free'd-data errors (Søren) [#327575]
- fix an uninitialized value problem when in raise-on-click mode
- fix an unitialized value problem when in raise-on-click mode
(Søren) [#327572]
- avoid flashing original-sized window when closing a maximized
window (Elijah) [#317254]

View File

@ -26,34 +26,15 @@ debugging purposes.
To contribute, open merge requests at https://gitlab.gnome.org/GNOME/mutter.
It can be useful to look at the documentation available at the
[Wiki](https://gitlab.gnome.org/GNOME/mutter/-/wikis/home).
## Coding style and conventions
See [HACKING.md](./HACKING.md).
## Git messages
The coding style used is primarily the GNU flavor of the [GNOME coding
style](https://developer.gnome.org/programming-guidelines/stable/c-coding-style.html.en)
with some minor additions such as preferring `stdint.h` types over GLib
fundamental types, and a soft 80 character line limit. However, in general,
look at the file you're editing for inspiration.
Commit messages should follow the [GNOME commit message
guidelines](https://wiki.gnome.org/Git/CommitMessages). We require an URL
to either an issue or a merge request in each commit. Try to always prefix
commit subjects with a relevant topic, such as `compositor:` or
`clutter/actor:`, and it's always better to write too much in the commit
message body than too little.
## Default branch
The default development branch is `main`. If you still have a local
checkout under the old name, use:
```sh
git checkout master
git branch -m master main
git fetch
git branch --unset-upstream
git branch -u origin/main
git symbolic-ref refs/remotes/origin/HEAD refs/remotes/origin/main
```
to either an issue or a merge request in each commit.
## License

View File

@ -1,138 +0,0 @@
#!/bin/env python3
import argparse
import os
import re
import subprocess
import sys
import tempfile
# Path relative to this script
uncrustify_cfg = 'tools/uncrustify.cfg'
def run_diff(sha):
proc = subprocess.Popen(["git", "diff", "-U0", "--function-context", sha, "HEAD"], stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
files = proc.stdout.read().strip().decode('utf-8')
return files.split('\n')
def find_chunks(diff):
file_entry_re = re.compile('^\+\+\+ b/(.*)$')
diff_chunk_re = re.compile('^@@ -\d+,\d+ \+(\d+),(\d+)')
file = None
chunks = []
for line in diff:
match = file_entry_re.match(line)
if match:
file = match.group(1)
match = diff_chunk_re.match(line)
if match:
start = int(match.group(1))
len = int(match.group(2))
end = start + len
if len > 0 and (file.endswith('.c') or file.endswith('.h') or file.endswith('.vala')):
chunks.append({ 'file': file, 'start': start, 'end': end })
return chunks
def reformat_chunks(chunks, rewrite):
# Creates temp file with INDENT-ON/OFF comments
def create_temp_file(file, start, end):
with open(file) as f:
tmp = tempfile.NamedTemporaryFile()
tmp.write(b'/** *INDENT-OFF* **/\n')
for i, line in enumerate(f):
if i == start - 2:
tmp.write(b'/** *INDENT-ON* **/\n')
tmp.write(bytes(line, 'utf-8'))
if i == end - 2:
tmp.write(b'/** *INDENT-OFF* **/\n')
tmp.seek(0)
return tmp
# Removes uncrustify INDENT-ON/OFF helper comments
def remove_indent_comments(output):
tmp = tempfile.NamedTemporaryFile()
for line in output:
if line != b'/** *INDENT-OFF* **/\n' and line != b'/** *INDENT-ON* **/\n':
tmp.write(line)
tmp.seek(0)
return tmp
changed = None
for chunk in chunks:
# Add INDENT-ON/OFF comments
tmp = create_temp_file(chunk['file'], chunk['start'], chunk['end'])
# uncrustify chunk
proc = subprocess.Popen(["uncrustify", "-c", uncrustify_cfg, "-f", tmp.name], stdout=subprocess.PIPE)
reindented = proc.stdout.readlines()
proc.wait()
if proc.returncode != 0:
continue
tmp.close()
# Remove INDENT-ON/OFF comments
formatted = remove_indent_comments(reindented)
if dry_run is True:
# Show changes
proc = subprocess.Popen(["diff", "-up", "--color=always", chunk['file'], formatted.name], stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
diff = proc.stdout.read().decode('utf-8')
if diff != '':
output = re.sub('\t', '\t', diff)
print(output)
changed = True
else:
# Apply changes
diff = subprocess.Popen(["diff", "-up", chunk['file'], formatted.name], stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
patch = subprocess.Popen(["patch", chunk['file']], stdin=diff.stdout)
diff.stdout.close()
patch.communicate()
formatted.close()
return changed
parser = argparse.ArgumentParser(description='Check code style.')
parser.add_argument('--sha', metavar='SHA', type=str,
help='SHA for the commit to compare HEAD with')
parser.add_argument('--dry-run', '-d', type=bool,
action=argparse.BooleanOptionalAction,
help='Only print changes to stdout, do not change code')
parser.add_argument('--rewrite', '-r', type=bool,
action=argparse.BooleanOptionalAction,
help='Whether to amend the result to the last commit (e.g. \'git rebase --exec "%(prog)s -r"\')')
# Change CWD to script location, necessary for always locating the configuration file
os.chdir(os.path.dirname(os.path.abspath(sys.argv[0])))
args = parser.parse_args()
sha = args.sha or 'HEAD^'
rewrite = args.rewrite
dry_run = args.dry_run
diff = run_diff(sha)
chunks = find_chunks(diff)
changed = reformat_chunks(chunks, rewrite)
if dry_run is not True and rewrite is True:
proc = subprocess.Popen(["git", "commit", "--all", "--amend", "-C", "HEAD"], stdout=subprocess.DEVNULL)
os._exit(0)
elif dry_run is True and changed is True:
print ("\nIssue the following command in your local tree to apply the suggested changes (needs uncrustify installed):\n\n $ git rebase origin/main --exec \"./check-style.py -r\" \n")
os._exit(-1)
os._exit(0)

View File

@ -28,7 +28,7 @@
#include "cally-actor.h"
/*
* Auxiliary define, in order to get the clutter actor from the AtkObject using
* Auxiliar define, in order to get the clutter actor from the AtkObject using
* AtkGObject methods
*
*/

View File

@ -72,7 +72,9 @@
#include <glib.h>
#include <clutter/clutter.h>
#include "clutter/clutter-actor-private.h"
#ifdef CLUTTER_WINDOWING_X11
#include <clutter/x11/clutter-x11.h>
#endif
#include <math.h>
@ -765,11 +767,10 @@ static gboolean
cally_actor_action_do_action (AtkAction *action,
gint index)
{
CallyActor *cally_actor = NULL;
AtkStateSet *set = NULL;
CallyActorPrivate *priv = NULL;
CallyActorActionInfo *info = NULL;
gboolean did_action = FALSE;
CallyActor *cally_actor = NULL;
AtkStateSet *set = NULL;
CallyActorPrivate *priv = NULL;
CallyActorActionInfo *info = NULL;
cally_actor = CALLY_ACTOR (action);
priv = cally_actor->priv;
@ -777,19 +778,21 @@ cally_actor_action_do_action (AtkAction *action,
set = atk_object_ref_state_set (ATK_OBJECT (cally_actor));
if (atk_state_set_contains_state (set, ATK_STATE_DEFUNCT))
goto out;
return FALSE;
if (!atk_state_set_contains_state (set, ATK_STATE_SENSITIVE) ||
!atk_state_set_contains_state (set, ATK_STATE_SHOWING))
goto out;
return FALSE;
g_object_unref (set);
info = _cally_actor_get_action_info (cally_actor, index);
if (info == NULL)
goto out;
return FALSE;
if (info->do_action_func == NULL)
goto out;
return FALSE;
if (!priv->action_queue)
priv->action_queue = g_queue_new ();
@ -799,12 +802,7 @@ cally_actor_action_do_action (AtkAction *action,
if (!priv->action_idle_handler)
priv->action_idle_handler = g_idle_add (idle_do_action, cally_actor);
did_action = TRUE;
out:
g_clear_object (&set);
return did_action;
return TRUE;
}
static gboolean
@ -970,7 +968,7 @@ cally_actor_real_notify_clutter (GObject *obj,
* paint it; we don't want this to generate an ATK
* state change
*/
if (clutter_actor_is_painting_unmapped (actor))
if (clutter_actor_is_in_clone_paint (actor))
return;
state = ATK_STATE_SHOWING;
@ -1086,7 +1084,7 @@ cally_actor_add_action_full (CallyActor *cally_actor,
priv = cally_actor->priv;
info = g_new0 (CallyActorActionInfo, 1);
info = g_slice_new (CallyActorActionInfo);
info->name = g_strdup (action_name);
info->description = g_strdup (action_description);
info->keybinding = g_strdup (action_keybinding);
@ -1106,7 +1104,7 @@ cally_actor_add_action_full (CallyActor *cally_actor,
*
* Removes a action, using the @action_id returned by cally_actor_add_action()
*
* Return value: %TRUE if the operation was successful, %FALSE otherwise
* Return value: %TRUE if the operation was succesful, %FALSE otherwise
*
* Since: 1.4
*/
@ -1140,7 +1138,7 @@ cally_actor_remove_action (CallyActor *cally_actor,
* Removes an action, using the @action_name used when the action was added
* with cally_actor_add_action()
*
* Return value: %TRUE if the operation was successful, %FALSE otherwise
* Return value: %TRUE if the operation was succesful, %FALSE otherwise
*
* Since: 1.4
*/
@ -1191,5 +1189,5 @@ _cally_actor_destroy_action_info (gpointer action_info,
if (info->notify)
info->notify (info->user_data);
g_free (info);
g_slice_free (CallyActorActionInfo, info);
}

View File

@ -0,0 +1,147 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Based on GailContainer from GAIL
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-group
* @Title: CallyGroup
* @short_description: Implementation of the ATK interfaces for a #ClutterGroup
* @see_also: #ClutterGroup
*
* #CallyGroup implements the required ATK interfaces of #ClutterGroup
* In particular it exposes each of the Clutter actors contained in the
* group.
*/
#include "clutter-build-config.h"
#include "cally-group.h"
#include "cally-actor-private.h"
static gint cally_group_get_n_children (AtkObject *obj);
static AtkObject* cally_group_ref_child (AtkObject *obj,
gint i);
static void cally_group_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyGroup, cally_group, CALLY_TYPE_ACTOR)
static void
cally_group_class_init (CallyGroupClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->get_n_children = cally_group_get_n_children;
class->ref_child = cally_group_ref_child;
class->initialize = cally_group_real_initialize;
}
static void
cally_group_init (CallyGroup *group)
{
/* nothing to do yet */
}
/**
* cally_group_new:
* @actor: a #ClutterGroup
*
* Creates a #CallyGroup for @actor
*
* Return value: the newly created #CallyGroup
*
* Since: 1.4
*/
AtkObject *
cally_group_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_GROUP (actor), NULL);
object = g_object_new (CALLY_TYPE_GROUP, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static gint
cally_group_get_n_children (AtkObject *obj)
{
ClutterActor *actor = NULL;
gint count = 0;
g_return_val_if_fail (CALLY_IS_GROUP (obj), count);
actor = CALLY_GET_CLUTTER_ACTOR (obj);
if (actor == NULL) /* defunct */
return 0;
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), count);
count = clutter_actor_get_n_children (actor);
return count;
}
static AtkObject*
cally_group_ref_child (AtkObject *obj,
gint i)
{
AtkObject *accessible = NULL;
ClutterActor *actor = NULL;
ClutterActor *child = NULL;
g_return_val_if_fail (CALLY_IS_GROUP (obj), NULL);
g_return_val_if_fail ((i >= 0), NULL);
actor = CALLY_GET_CLUTTER_ACTOR (obj);
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), NULL);
child = clutter_actor_get_child_at_index (actor, i);
if (!child)
return NULL;
accessible = clutter_actor_get_accessible (child);
if (accessible != NULL)
g_object_ref (accessible);
return accessible;
}
static void
cally_group_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_group_parent_class)->initialize (obj, data);
obj->role = ATK_ROLE_PANEL;
}

View File

@ -0,0 +1,87 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Based on GailContainer from GAIL
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_GROUP_H__
#define __CALLY_GROUP_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <cally/cally-actor.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define CALLY_TYPE_GROUP (cally_group_get_type ())
#define CALLY_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_GROUP, CallyGroup))
#define CALLY_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_GROUP, CallyGroupClass))
#define CALLY_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_GROUP))
#define CALLY_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_GROUP))
#define CALLY_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_GROUP, CallyGroupClass))
typedef struct _CallyGroup CallyGroup;
typedef struct _CallyGroupClass CallyGroupClass;
typedef struct _CallyGroupPrivate CallyGroupPrivate;
/**
* CallyGroup:
*
* The <structname>CallyGroup</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyGroup
{
/*< private >*/
CallyActor parent;
CallyGroupPrivate *priv;
};
/**
* CallyGroupClass:
*
* The <structname>CallyGroupClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyGroupClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
GType cally_group_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
AtkObject* cally_group_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_GROUP_H__ */

View File

@ -0,0 +1,98 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-rectangle
* @short_description: Implementation of the ATK interfaces for a #ClutterRectangle
* @see_also: #ClutterRectangle
*
* #CallyRectangle implements the required ATK interfaces of #ClutterRectangle
*
* In particular it sets a proper role for the rectangle.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "cally-rectangle.h"
#include "cally-actor-private.h"
#include "clutter-color.h"
#include "deprecated/clutter-rectangle.h"
/* AtkObject */
static void cally_rectangle_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyRectangle, cally_rectangle, CALLY_TYPE_ACTOR)
static void
cally_rectangle_class_init (CallyRectangleClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->initialize = cally_rectangle_real_initialize;
}
static void
cally_rectangle_init (CallyRectangle *rectangle)
{
/* nothing to do yet */
}
/**
* cally_rectangle_new:
* @actor: a #ClutterActor
*
* Creates a new #CallyRectangle for the given @actor. @actor must be
* a #ClutterRectangle.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_rectangle_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_RECTANGLE (actor), NULL);
object = g_object_new (CALLY_TYPE_RECTANGLE, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static void
cally_rectangle_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_rectangle_parent_class)->initialize (obj, data);
obj->role = ATK_ROLE_IMAGE;
}

View File

@ -0,0 +1,84 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_RECTANGLE_H__
#define __CALLY_RECTANGLE_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <cally/cally-actor.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define CALLY_TYPE_RECTANGLE (cally_rectangle_get_type ())
#define CALLY_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_RECTANGLE, CallyRectangle))
#define CALLY_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_RECTANGLE, CallyRectangleClass))
#define CALLY_IS_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_RECTANGLE))
#define CALLY_IS_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_RECTANGLE))
#define CALLY_RECTANGLE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_RECTANGLE, CallyRectangleClass))
typedef struct _CallyRectangle CallyRectangle;
typedef struct _CallyRectangleClass CallyRectangleClass;
typedef struct _CallyRectanglePrivate CallyRectanglePrivate;
/**
* CallyRectangle:
*
* The <structname>CallyRectangle</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyRectangle
{
/*< private >*/
CallyActor parent;
CallyRectanglePrivate *priv;
};
/**
* CallyRectangleClass:
*
* The <structname>CallyRectangleClass</structname> structure contains
* only private data
*
* Since: 1.4
*/
struct _CallyRectangleClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
GType cally_rectangle_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
AtkObject* cally_rectangle_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_RECTANGLE_H__ */

View File

@ -47,7 +47,7 @@ static AtkStateSet* cally_stage_ref_state_set (AtkObject *obj);
/* AtkWindow */
static void cally_stage_window_interface_init (AtkWindowIface *iface);
/* Auxiliary */
/* Auxiliar */
static void cally_stage_activate_cb (ClutterStage *stage,
gpointer data);
static void cally_stage_deactivate_cb (ClutterStage *stage,
@ -63,7 +63,7 @@ struct _CallyStagePrivate
G_DEFINE_TYPE_WITH_CODE (CallyStage,
cally_stage,
CALLY_TYPE_ACTOR,
CALLY_TYPE_GROUP,
G_ADD_PRIVATE (CallyStage)
G_IMPLEMENT_INTERFACE (ATK_TYPE_WINDOW,
cally_stage_window_interface_init));
@ -134,11 +134,8 @@ cally_stage_notify_key_focus_cb (ClutterStage *stage,
if (self->priv->key_focus != NULL)
{
if (self->priv->key_focus != CLUTTER_ACTOR (stage))
{
g_object_remove_weak_pointer (G_OBJECT (self->priv->key_focus),
(gpointer *) &self->priv->key_focus);
}
g_object_remove_weak_pointer (G_OBJECT (self->priv->key_focus),
(gpointer *) &self->priv->key_focus);
old = clutter_actor_get_accessible (self->priv->key_focus);
}
else
@ -163,11 +160,8 @@ cally_stage_notify_key_focus_cb (ClutterStage *stage,
*
* we remove the weak pointer above.
*/
if (key_focus != CLUTTER_ACTOR (stage))
{
g_object_add_weak_pointer (G_OBJECT (self->priv->key_focus),
(gpointer *) &self->priv->key_focus);
}
g_object_add_weak_pointer (G_OBJECT (self->priv->key_focus),
(gpointer *) &self->priv->key_focus);
new = clutter_actor_get_accessible (key_focus);
}
@ -228,7 +222,7 @@ cally_stage_window_interface_init (AtkWindowIface *iface)
/* At this moment AtkWindow is just about signals */
}
/* Auxiliary */
/* Auxiliar */
static void
cally_stage_activate_cb (ClutterStage *stage,
gpointer data)

View File

@ -25,7 +25,7 @@
#error "Only <cally/cally.h> can be included directly."
#endif
#include <cally/cally-actor.h>
#include <cally/cally-group.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
@ -52,7 +52,7 @@ typedef struct _CallyStagePrivate CallyStagePrivate;
struct _CallyStage
{
/*< private >*/
CallyActor parent;
CallyGroup parent;
CallyStagePrivate *priv;
};
@ -68,7 +68,7 @@ struct _CallyStage
struct _CallyStageClass
{
/*< private >*/
CallyActorClass parent_class;
CallyGroupClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[16];

View File

@ -1513,7 +1513,7 @@ cally_text_get_offset_at_point (AtkText *text,
}
/******** Auxiliary private methods ******/
/******** Auxiliar private methods ******/
/* ClutterText only maintains the current cursor position and a extra selection
bound, but this could be before or after the cursor. This method returns
@ -1552,7 +1552,7 @@ _cally_text_delete_text_cb (ClutterText *clutter_text,
g_return_if_fail (CALLY_IS_TEXT (data));
/* Ignore zero length deletions */
/* Ignore zero lengh deletions */
if (end_pos - start_pos == 0)
return;
@ -1653,7 +1653,7 @@ cally_text_insert_text (AtkEditableText *text,
clutter_text_insert_text (CLUTTER_TEXT (actor),
string, *position);
/* we suppose that the text insertion will be successful,
/* we suppose that the text insertion will be succesful,
clutter-text doesn't warn about it. A option would be search for
the text, but it seems not really required */
*position += length;
@ -1866,7 +1866,7 @@ static gint
_cally_atk_attribute_lookup_func (gconstpointer data,
gconstpointer user_data)
{
AtkTextAttribute attr = (AtkTextAttribute) GPOINTER_TO_INT (user_data);
AtkTextAttribute attr = (AtkTextAttribute) user_data;
AtkAttribute *at = (AtkAttribute *) data;
if (!g_strcmp0 (at->name, atk_text_attribute_get_name (attr)))
return 0;

View File

@ -36,8 +36,10 @@
#include "cally.h"
#include "cally-actor.h"
#include "cally-group.h"
#include "cally-stage.h"
#include "cally-text.h"
#include "cally-rectangle.h"
#include "cally-clone.h"
#include "cally-factory.h"
@ -50,8 +52,10 @@
/* factories initialization*/
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_ACTOR, cally_actor, cally_actor_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_GROUP, cally_group, cally_group_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_STAGE, cally_stage, cally_stage_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXT, cally_text, cally_text_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_RECTANGLE, cally_rectangle, cally_rectangle_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_CLONE, cally_clone, cally_clone_new)
/**
@ -69,8 +73,10 @@ cally_accessibility_init (void)
{
/* setting the factories */
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_ACTOR, cally_actor);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_GROUP, cally_group);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_STAGE, cally_stage);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXT, cally_text);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_RECTANGLE, cally_rectangle);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_CLONE, cally_clone);
/* Initialize the CallyUtility class */

View File

@ -26,7 +26,9 @@
#include "cally-actor.h"
#include "cally-clone.h"
#include "cally-factory.h"
#include "cally-group.h"
#include "cally-main.h"
#include "cally-rectangle.h"
#include "cally-root.h"
#include "cally-stage.h"
#include "cally-text.h"

View File

@ -33,11 +33,28 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
#define CLUTTER_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTION, ClutterAction))
#define CLUTTER_IS_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTION))
#define CLUTTER_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTION, ClutterActionClass))
#define CLUTTER_IS_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTION))
#define CLUTTER_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTION, ClutterActionClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterAction, clutter_action,
CLUTTER, ACTION, ClutterActorMeta);
typedef struct _ClutterActionClass ClutterActionClass;
/**
* ClutterAction:
*
* The #ClutterAction structure contains only private data and
* should be accessed using the provided API.
*
* Since: 1.4
*/
struct _ClutterAction
{
/*< private >*/
ClutterActorMeta parent_instance;
};
/**
* ClutterActionClass:
@ -61,6 +78,9 @@ struct _ClutterActionClass
void (* _clutter_action8) (void);
};
CLUTTER_EXPORT
GType clutter_action_get_type (void) G_GNUC_CONST;
/* ClutterActor API */
CLUTTER_EXPORT
void clutter_actor_add_action (ClutterActor *self,

View File

@ -54,7 +54,7 @@ clutter_actor_box_new (gfloat x_1,
ClutterActorBox *
clutter_actor_box_alloc (void)
{
return g_new0 (ClutterActorBox, 1);
return g_slice_new0 (ClutterActorBox);
}
/**
@ -130,7 +130,7 @@ ClutterActorBox *
clutter_actor_box_copy (const ClutterActorBox *box)
{
if (G_LIKELY (box != NULL))
return g_memdup2 (box, sizeof (ClutterActorBox));
return g_slice_dup (ClutterActorBox, box);
return NULL;
}
@ -148,7 +148,7 @@ void
clutter_actor_box_free (ClutterActorBox *box)
{
if (G_LIKELY (box != NULL))
g_free (box);
g_slice_free (ClutterActorBox, box);
}
/**
@ -320,7 +320,7 @@ clutter_actor_box_get_area (const ClutterActorBox *box)
* @y: Y coordinate of the point
*
* Checks whether a point with @x, @y coordinates is contained
* within @box
* withing @box
*
* Return value: %TRUE if the point is contained by the #ClutterActorBox
*
@ -554,7 +554,7 @@ _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
*
* The reason this is important is because effects will use this
* API to determine the size of offscreen framebuffers and so for
* a fixed-size object that may be animated across the screen we
* a fixed-size object that may be animated accross the screen we
* want to make sure that the stage paint-box has an equally stable
* size so that effects aren't made to continuously re-allocate
* a corresponding fbo.
@ -583,7 +583,7 @@ _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
/* Now we redefine the top-left relative to the bottom right based on the
* rounded width/height determined above + a constant so that the overall
* size of the box will be stable and not dependent on the box's
* size of the box will be stable and not dependant on the box's
* position.
*
* Adding 3px to the width/height will ensure we cover the maximum of
@ -615,32 +615,6 @@ clutter_actor_box_scale (ClutterActorBox *box,
box->y2 *= scale;
}
/**
* clutter_actor_box_is_initialized:
* @box: a #ClutterActorBox
*
* Checks if @box has been initialized, a #ClutterActorBox is uninitialized
* if it has a size of -1 at an origin of 0, 0.
*
* Returns: %TRUE if the box is uninitialized, %FALSE if it isn't
*/
gboolean
clutter_actor_box_is_initialized (ClutterActorBox *box)
{
gboolean x1_uninitialized, x2_uninitialized;
gboolean y1_uninitialized, y2_uninitialized;
g_return_val_if_fail (box != NULL, TRUE);
x1_uninitialized = isinf (box->x1);
x2_uninitialized = isinf (box->x2) && signbit (box->x2);
y1_uninitialized = isinf (box->y1);
y2_uninitialized = isinf (box->y2) && signbit (box->y2);
return !x1_uninitialized || !x2_uninitialized ||
!y1_uninitialized || !y2_uninitialized;
}
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
clutter_actor_box_copy,
clutter_actor_box_free,

View File

@ -81,49 +81,24 @@ static void
on_actor_destroy (ClutterActor *actor,
ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
priv->actor = NULL;
meta->priv->actor = NULL;
}
static void
clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
g_warn_if_fail (!priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
g_warn_if_fail (!actor || !CLUTTER_ACTOR_IN_PAINT (actor));
if (priv->actor == actor)
if (meta->priv->actor == actor)
return;
g_clear_signal_handler (&priv->destroy_id, priv->actor);
g_clear_signal_handler (&meta->priv->destroy_id, meta->priv->actor);
priv->actor = actor;
meta->priv->actor = actor;
if (priv->actor != NULL)
priv->destroy_id = g_signal_connect (priv->actor, "destroy",
G_CALLBACK (on_actor_destroy),
meta);
}
static void
clutter_actor_meta_real_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
g_warn_if_fail (!priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
priv->is_enabled = is_enabled;
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
if (meta->priv->actor != NULL)
meta->priv->destroy_id = g_signal_connect (meta->priv->actor, "destroy",
G_CALLBACK (on_actor_destroy),
meta);
}
static void
@ -156,21 +131,20 @@ clutter_actor_meta_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
switch (prop_id)
{
case PROP_ACTOR:
g_value_set_object (value, priv->actor);
g_value_set_object (value, meta->priv->actor);
break;
case PROP_NAME:
g_value_set_string (value, priv->name);
g_value_set_string (value, meta->priv->name);
break;
case PROP_ENABLED:
g_value_set_boolean (value, priv->is_enabled);
g_value_set_boolean (value, meta->priv->is_enabled);
break;
default:
@ -182,8 +156,7 @@ clutter_actor_meta_get_property (GObject *gobject,
static void
clutter_actor_meta_finalize (GObject *gobject)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
ClutterActorMetaPrivate *priv = CLUTTER_ACTOR_META (gobject)->priv;
if (priv->actor != NULL)
g_clear_signal_handler (&priv->destroy_id, priv->actor);
@ -199,7 +172,6 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
klass->set_actor = clutter_actor_meta_real_set_actor;
klass->set_enabled = clutter_actor_meta_real_set_enabled;
/**
* ClutterActorMeta:actor:
@ -254,11 +226,9 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
void
clutter_actor_meta_init (ClutterActorMeta *self)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (self);
priv->is_enabled = TRUE;
priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
self->priv = clutter_actor_meta_get_instance_private (self);
self->priv->is_enabled = TRUE;
self->priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
}
/**
@ -276,17 +246,13 @@ void
clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *name)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
priv = clutter_actor_meta_get_instance_private (meta);
if (g_strcmp0 (priv->name, name) == 0)
if (g_strcmp0 (meta->priv->name, name) == 0)
return;
g_free (priv->name);
priv->name = g_strdup (name);
g_free (meta->priv->name);
meta->priv->name = g_strdup (name);
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_NAME]);
}
@ -307,13 +273,9 @@ clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *
clutter_actor_meta_get_name (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->name;
return meta->priv->name;
}
/**
@ -329,17 +291,16 @@ void
clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
priv = clutter_actor_meta_get_instance_private (meta);
is_enabled = !!is_enabled;
if (priv->is_enabled == is_enabled)
if (meta->priv->is_enabled == is_enabled)
return;
CLUTTER_ACTOR_META_GET_CLASS (meta)->set_enabled (meta, is_enabled);
meta->priv->is_enabled = is_enabled;
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
}
/**
@ -355,13 +316,9 @@ clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
gboolean
clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), FALSE);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->is_enabled;
return meta->priv->is_enabled;
}
/*
@ -397,54 +354,40 @@ _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
ClutterActor *
clutter_actor_meta_get_actor (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->actor;
return meta->priv->actor;
}
void
_clutter_actor_meta_set_priority (ClutterActorMeta *meta,
gint priority)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
priv = clutter_actor_meta_get_instance_private (meta);
/* This property shouldn't be modified after the actor meta is in
use because ClutterMetaGroup doesn't resort the list when it
changes. If we made the priority public then we could either make
the priority a construct-only property or listen for
notifications on the property from the ClutterMetaGroup and
resort. */
g_return_if_fail (priv->actor == NULL);
g_return_if_fail (meta->priv->actor == NULL);
priv->priority = priority;
meta->priv->priority = priority;
}
gint
_clutter_actor_meta_get_priority (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), 0);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->priority;
return meta->priv->priority;
}
gboolean
_clutter_actor_meta_is_internal (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
gint priority = priv->priority;
gint priority = meta->priv->priority;
return (priority <= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_LOW ||
priority >= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_HIGH);
@ -491,21 +434,19 @@ void
_clutter_meta_group_add_meta (ClutterMetaGroup *group,
ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
GList *prev = NULL, *l;
if (priv->actor != NULL)
if (meta->priv->actor != NULL)
{
g_warning ("The meta of type '%s' with name '%s' is "
"already attached to actor '%s'",
G_OBJECT_TYPE_NAME (meta),
priv->name != NULL
? priv->name
meta->priv->name != NULL
? meta->priv->name
: "<unknown>",
clutter_actor_get_name (priv->actor) != NULL
? clutter_actor_get_name (priv->actor)
: G_OBJECT_TYPE_NAME (priv->actor));
clutter_actor_get_name (meta->priv->actor) != NULL
? clutter_actor_get_name (meta->priv->actor)
: G_OBJECT_TYPE_NAME (meta->priv->actor));
return;
}
@ -541,16 +482,13 @@ void
_clutter_meta_group_remove_meta (ClutterMetaGroup *group,
ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
if (priv->actor != group->actor)
if (meta->priv->actor != group->actor)
{
g_warning ("The meta of type '%s' with name '%s' is not "
"attached to the actor '%s'",
G_OBJECT_TYPE_NAME (meta),
priv->name != NULL
? priv->name
meta->priv->name != NULL
? meta->priv->name
: "<unknown>",
clutter_actor_get_name (group->actor) != NULL
? clutter_actor_get_name (group->actor)
@ -693,10 +631,8 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
for (l = group->meta; l != NULL; l = l->next)
{
ClutterActorMeta *meta = l->data;
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
if (g_strcmp0 (priv->name, name) == 0)
if (g_strcmp0 (meta->priv->name, name) == 0)
return meta;
}
@ -716,8 +652,6 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
const gchar *
_clutter_actor_meta_get_debug_name (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
return priv->name != NULL ? priv->name : G_OBJECT_TYPE_NAME (meta);
return meta->priv->name != NULL ? meta->priv->name
: G_OBJECT_TYPE_NAME (meta);
}

View File

@ -33,13 +33,31 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
#define CLUTTER_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMeta))
#define CLUTTER_IS_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_META))
#define CLUTTER_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
#define CLUTTER_IS_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR_META))
#define CLUTTER_ACTOR_META_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterActorMeta, clutter_actor_meta,
CLUTTER, ACTOR_META, GInitiallyUnowned);
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
typedef struct _ClutterActorMetaClass ClutterActorMetaClass;
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
/**
* ClutterActorMeta:
*
* The #ClutterActorMeta structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterActorMeta
{
/*< private >*/
GInitiallyUnowned parent_instance;
ClutterActorMetaPrivate *priv;
};
/**
* ClutterActorMetaClass:
@ -69,9 +87,6 @@ struct _ClutterActorMetaClass
void (* set_actor) (ClutterActorMeta *meta,
ClutterActor *actor);
void (* set_enabled) (ClutterActorMeta *meta,
gboolean is_enabled);
/*< private >*/
void (* _clutter_meta1) (void);
void (* _clutter_meta2) (void);
@ -79,8 +94,12 @@ struct _ClutterActorMetaClass
void (* _clutter_meta4) (void);
void (* _clutter_meta5) (void);
void (* _clutter_meta6) (void);
void (* _clutter_meta7) (void);
};
CLUTTER_EXPORT
GType clutter_actor_meta_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
void clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *name);

View File

@ -26,6 +26,23 @@
G_BEGIN_DECLS
/*< private >
* ClutterRedrawFlags:
* @CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION: Tells clutter the maximum
* extents of what needs to be redrawn lies within the actors
* current allocation. (Only use this for 2D actors though because
* any actor with depth may be projected outside of its allocation)
*
* Flags passed to the clutter_actor_queue_redraw_with_clip ()
* function
*
* Since: 1.6
*/
typedef enum
{
CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION = 1 << 0
} ClutterRedrawFlags;
/*< private >
* ClutterActorTraverseFlags:
* CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST: Traverse the graph in
@ -93,12 +110,35 @@ typedef ClutterActorTraverseVisitFlags (*ClutterTraverseCallback) (ClutterActor
typedef gboolean (*ClutterForeachCallback) (ClutterActor *actor,
gpointer user_data);
typedef struct _AnchorCoord AnchorCoord;
typedef struct _SizeRequest SizeRequest;
typedef struct _ClutterLayoutInfo ClutterLayoutInfo;
typedef struct _ClutterTransformInfo ClutterTransformInfo;
typedef struct _ClutterAnimationInfo ClutterAnimationInfo;
/* Internal helper struct to represent a point that can be stored in
either direct pixel coordinates or as a fraction of the actor's
size. It is used for the anchor point, scale center and rotation
centers. */
struct _AnchorCoord
{
gboolean is_fractional;
union
{
/* Used when is_fractional == TRUE */
struct
{
gdouble x;
gdouble y;
} fraction;
/* Use when is_fractional == FALSE */
graphene_point3d_t units;
} v;
};
struct _SizeRequest
{
guint age;
@ -143,15 +183,24 @@ ClutterLayoutInfo * _clutter_actor_peek_layout_info
struct _ClutterTransformInfo
{
/* rotation */
/* rotation (angle and center) */
gdouble rx_angle;
AnchorCoord rx_center;
gdouble ry_angle;
AnchorCoord ry_center;
gdouble rz_angle;
AnchorCoord rz_center;
/* scaling */
gdouble scale_x;
gdouble scale_y;
gdouble scale_z;
AnchorCoord scale_center;
/* anchor point */
AnchorCoord anchor;
/* translation */
graphene_point3d_t translation;
@ -163,10 +212,10 @@ struct _ClutterTransformInfo
graphene_point_t pivot;
gfloat pivot_z;
graphene_matrix_t transform;
CoglMatrix transform;
guint transform_set : 1;
graphene_matrix_t child_transform;
CoglMatrix child_transform;
guint child_transform_set : 1;
};
@ -203,11 +252,11 @@ void _clutter_actor_traverse
gpointer user_data);
ClutterActor * _clutter_actor_get_stage_internal (ClutterActor *actor);
void _clutter_actor_apply_modelview_transform (ClutterActor *self,
graphene_matrix_t *matrix);
void _clutter_actor_apply_relative_transformation_matrix (ClutterActor *self,
ClutterActor *ancestor,
graphene_matrix_t *matrix);
void _clutter_actor_apply_modelview_transform (ClutterActor *self,
CoglMatrix *matrix);
void _clutter_actor_apply_relative_transformation_matrix (ClutterActor *self,
ClutterActor *ancestor,
CoglMatrix *matrix);
void _clutter_actor_rerealize (ClutterActor *self,
ClutterCallback callback,
@ -228,21 +277,30 @@ void _clutter_actor_set_has_pointer
void _clutter_actor_set_has_key_focus (ClutterActor *self,
gboolean has_key_focus);
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
ClutterRedrawFlags flags,
const ClutterPaintVolume *clip_volume);
void _clutter_actor_queue_redraw_full (ClutterActor *self,
ClutterRedrawFlags flags,
const ClutterPaintVolume *volume,
ClutterEffect *effect);
void _clutter_actor_finish_queue_redraw (ClutterActor *self);
void _clutter_actor_finish_queue_redraw (ClutterActor *self,
ClutterPaintVolume *clip);
gboolean _clutter_actor_set_default_paint_volume (ClutterActor *self,
GType check_gtype,
ClutterPaintVolume *volume);
const char * _clutter_actor_get_debug_name (ClutterActor *self);
const gchar * _clutter_actor_get_debug_name (ClutterActor *self);
void _clutter_actor_push_clone_paint (void);
void _clutter_actor_pop_clone_paint (void);
void _clutter_actor_shader_pre_paint (ClutterActor *actor,
gboolean repeat);
void _clutter_actor_shader_post_paint (ClutterActor *actor);
ClutterActorAlign _clutter_actor_get_effective_x_align (ClutterActor *self);
void _clutter_actor_handle_event (ClutterActor *actor,
@ -252,25 +310,17 @@ void _clutter_actor_attach_clone
ClutterActor *clone);
void _clutter_actor_detach_clone (ClutterActor *actor,
ClutterActor *clone);
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
void _clutter_actor_queue_only_relayout (ClutterActor *actor);
void clutter_actor_clear_stage_views_recursive (ClutterActor *actor);
void _clutter_actor_queue_update_resource_scale_recursive (ClutterActor *actor);
float clutter_actor_get_real_resource_scale (ClutterActor *actor);
gboolean _clutter_actor_get_real_resource_scale (ClutterActor *actor,
float *resource_scale);
ClutterPaintNode * clutter_actor_create_texture_paint_node (ClutterActor *self,
CoglTexture *texture);
void clutter_actor_finish_layout (ClutterActor *self,
int phase);
void clutter_actor_queue_immediate_relayout (ClutterActor *self);
gboolean clutter_actor_is_painting_unmapped (ClutterActor *self);
gboolean clutter_actor_get_redraw_clip (ClutterActor *self,
ClutterPaintVolume *dst_old_pv,
ClutterPaintVolume *dst_new_pv);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_PRIVATE_H__ */

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@ -142,6 +142,11 @@ struct _ClutterActor
* ClutterActorClass:
* @show: signal class handler for #ClutterActor::show; it must chain
* up to the parent's implementation
* @show_all: virtual function for containers and composite actors, to
* determine which children should be shown when calling
* clutter_actor_show_all() on the actor. Defaults to calling
* clutter_actor_show(). This virtual function is deprecated and it
* should not be overridden.
* @hide: signal class handler for #ClutterActor::hide; it must chain
* up to the parent's implementation
* @hide_all: virtual function for containers and composite actors, to
@ -170,23 +175,18 @@ struct _ClutterActor
* @get_preferred_height: virtual function, used when querying the minimum
* and natural heights of an actor for a given width; it is used by
* clutter_actor_get_preferred_height()
* @allocate: virtual function, used when setting the coordinates of an
* actor; it is used by clutter_actor_allocate(); when overriding this
* function without chaining up, clutter_actor_set_allocation() must be
* called and children must be allocated by the implementation, when
* chaining up though, those things will be done by the parent's
* implementation.
* @allocate: virtual function, used when settings the coordinates of an
* actor; it is used by clutter_actor_allocate(); it must chain up to
* the parent's implementation, or call clutter_actor_set_allocation()
* @apply_transform: virtual function, used when applying the transformations
* to an actor before painting it or when transforming coordinates or
* the allocation; if the transformation calculated by this function may
* have changed, the cached transformation must be invalidated by calling
* clutter_actor_invalidate_transform(); it must chain up to the parent's
* implementation
* the allocation; it must chain up to the parent's implementation
* @parent_set: signal class handler for the #ClutterActor::parent-set
* @destroy: signal class handler for #ClutterActor::destroy. It must
* chain up to the parent's implementation
* @pick: virtual function, used to draw an outline of the actor with
* the given color
* @queue_redraw: class handler for #ClutterActor::queue-redraw
* @event: class handler for #ClutterActor::event
* @button_press_event: class handler for #ClutterActor::button-press-event
* @button_release_event: class handler for
@ -223,6 +223,7 @@ struct _ClutterActorClass
/*< public >*/
void (* show) (ClutterActor *self);
void (* show_all) (ClutterActor *self);
void (* hide) (ClutterActor *self);
void (* hide_all) (ClutterActor *self);
void (* realize) (ClutterActor *self);
@ -238,6 +239,10 @@ struct _ClutterActorClass
void (* pick) (ClutterActor *actor,
ClutterPickContext *pick_context);
gboolean (* queue_redraw) (ClutterActor *actor,
ClutterActor *leaf_that_queued,
ClutterPaintVolume *paint_volume);
/* size negotiation */
void (* get_preferred_width) (ClutterActor *self,
gfloat for_height,
@ -248,11 +253,12 @@ struct _ClutterActorClass
gfloat *min_height_p,
gfloat *natural_height_p);
void (* allocate) (ClutterActor *self,
const ClutterActorBox *box);
const ClutterActorBox *box,
ClutterAllocationFlags flags);
/* transformations */
void (* apply_transform) (ClutterActor *actor,
graphene_matrix_t *matrix);
ClutterMatrix *matrix);
/* event signals */
gboolean (* event) (ClutterActor *actor,
@ -294,9 +300,6 @@ struct _ClutterActorClass
gboolean (* touch_event) (ClutterActor *self,
ClutterTouchEvent *event);
gboolean (* has_accessible) (ClutterActor *self);
void (* resource_scale_changed) (ClutterActor *self);
float (* calculate_resource_scale) (ClutterActor *self,
int phase);
/*< private >*/
/* padding for future expansion */
@ -412,31 +415,38 @@ void clutter_actor_get_preferred_size
gfloat *natural_height_p);
CLUTTER_EXPORT
void clutter_actor_allocate (ClutterActor *self,
const ClutterActorBox *box);
const ClutterActorBox *box,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
void clutter_actor_allocate_preferred_size (ClutterActor *self,
float x,
float y);
ClutterAllocationFlags flags);
CLUTTER_EXPORT
void clutter_actor_allocate_available_size (ClutterActor *self,
gfloat x,
gfloat y,
gfloat available_width,
gfloat available_height);
gfloat available_height,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
void clutter_actor_allocate_align_fill (ClutterActor *self,
const ClutterActorBox *box,
gdouble x_align,
gdouble y_align,
gboolean x_fill,
gboolean y_fill);
gboolean y_fill,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
void clutter_actor_set_allocation (ClutterActor *self,
const ClutterActorBox *box);
const ClutterActorBox *box,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
void clutter_actor_get_allocation_box (ClutterActor *self,
ClutterActorBox *box);
CLUTTER_EXPORT
void clutter_actor_get_allocation_vertices (ClutterActor *self,
ClutterActor *ancestor,
graphene_point3d_t *verts);
CLUTTER_EXPORT
gboolean clutter_actor_has_allocation (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_set_size (ClutterActor *self,
@ -451,10 +461,6 @@ void clutter_actor_set_position
gfloat x,
gfloat y);
CLUTTER_EXPORT
gboolean clutter_actor_get_fixed_position (ClutterActor *self,
float *x,
float *y);
CLUTTER_EXPORT
void clutter_actor_get_position (ClutterActor *self,
gfloat *x,
gfloat *y);
@ -586,8 +592,7 @@ void clutter_actor_set_offscreen_redirect
CLUTTER_EXPORT
ClutterOffscreenRedirect clutter_actor_get_offscreen_redirect (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_should_pick (ClutterActor *self,
ClutterPickContext *pick_context);
gboolean clutter_actor_should_pick_paint (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_is_in_clone_paint (ClutterActor *self);
CLUTTER_EXPORT
@ -595,7 +600,8 @@ gboolean clutter_actor_get_paint_box
ClutterActorBox *box);
CLUTTER_EXPORT
float clutter_actor_get_resource_scale (ClutterActor *self);
gboolean clutter_actor_get_resource_scale (ClutterActor *self,
gfloat *resource_scale);
CLUTTER_EXPORT
gboolean clutter_actor_has_overlaps (ClutterActor *self);
@ -799,21 +805,16 @@ void clutter_actor_get_translation
gfloat *translate_z);
CLUTTER_EXPORT
void clutter_actor_set_transform (ClutterActor *self,
const graphene_matrix_t *transform);
const ClutterMatrix *transform);
CLUTTER_EXPORT
void clutter_actor_get_transform (ClutterActor *self,
graphene_matrix_t *transform);
ClutterMatrix *transform);
CLUTTER_EXPORT
void clutter_actor_set_child_transform (ClutterActor *self,
const graphene_matrix_t *transform);
const ClutterMatrix *transform);
CLUTTER_EXPORT
void clutter_actor_get_child_transform (ClutterActor *self,
graphene_matrix_t *transform);
CLUTTER_EXPORT
void clutter_actor_get_transformed_extents (ClutterActor *self,
graphene_rect_t *rect);
ClutterMatrix *transform);
CLUTTER_EXPORT
void clutter_actor_get_transformed_position (ClutterActor *self,
gfloat *x,
@ -925,15 +926,6 @@ void clutter_actor_pick_box (ClutterActor *self,
ClutterPickContext *pick_context,
const ClutterActorBox *box);
CLUTTER_EXPORT
GList * clutter_actor_peek_stage_views (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_invalidate_transform (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_invalidate_paint_volume (ClutterActor *self);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_H__ */

View File

@ -58,7 +58,6 @@ struct _ClutterAlignConstraint
ClutterActor *actor;
ClutterActor *source;
ClutterAlignAxis align_axis;
graphene_point_t pivot;
gfloat factor;
};
@ -73,7 +72,6 @@ enum
PROP_SOURCE,
PROP_ALIGN_AXIS,
PROP_PIVOT_POINT,
PROP_FACTOR,
PROP_LAST
@ -86,11 +84,13 @@ G_DEFINE_TYPE (ClutterAlignConstraint,
CLUTTER_TYPE_CONSTRAINT);
static void
source_queue_relayout (ClutterActor *actor,
ClutterAlignConstraint *align)
source_position_changed (ClutterActor *actor,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags,
ClutterAlignConstraint *align)
{
if (align->actor != NULL)
_clutter_actor_queue_only_relayout (align->actor);
clutter_actor_queue_relayout (align->actor);
}
static void
@ -135,41 +135,35 @@ clutter_align_constraint_update_allocation (ClutterConstraint *constraint,
ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (constraint);
gfloat source_width, source_height;
gfloat actor_width, actor_height;
gfloat offset_x_start, offset_y_start;
gfloat pivot_x, pivot_y;
gfloat source_x, source_y;
if (align->source == NULL)
return;
clutter_actor_box_get_size (allocation, &actor_width, &actor_height);
clutter_actor_get_position (align->source, &source_x, &source_y);
clutter_actor_get_size (align->source, &source_width, &source_height);
pivot_x = align->pivot.x == -1.f
? align->factor
: align->pivot.x;
pivot_y = align->pivot.y == -1.f
? align->factor
: align->pivot.y;
offset_x_start = pivot_x * -actor_width;
offset_y_start = pivot_y * -actor_height;
switch (align->align_axis)
{
case CLUTTER_ALIGN_X_AXIS:
allocation->x1 += offset_x_start + (source_width * align->factor);
allocation->x1 = ((source_width - actor_width) * align->factor)
+ source_x;
allocation->x2 = allocation->x1 + actor_width;
break;
case CLUTTER_ALIGN_Y_AXIS:
allocation->y1 += offset_y_start + (source_height * align->factor);
allocation->y1 = ((source_height - actor_height) * align->factor)
+ source_y;
allocation->y2 = allocation->y1 + actor_height;
break;
case CLUTTER_ALIGN_BOTH:
allocation->x1 += offset_x_start + (source_width * align->factor);
allocation->y1 += offset_y_start + (source_height * align->factor);
allocation->x1 = ((source_width - actor_width) * align->factor)
+ source_x;
allocation->y1 = ((source_height - actor_height) * align->factor)
+ source_y;
allocation->x2 = allocation->x1 + actor_width;
allocation->y2 = allocation->y1 + actor_height;
break;
@ -193,7 +187,7 @@ clutter_align_constraint_dispose (GObject *gobject)
G_CALLBACK (source_destroyed),
align);
g_signal_handlers_disconnect_by_func (align->source,
G_CALLBACK (source_queue_relayout),
G_CALLBACK (source_position_changed),
align);
align->source = NULL;
}
@ -219,10 +213,6 @@ clutter_align_constraint_set_property (GObject *gobject,
clutter_align_constraint_set_align_axis (align, g_value_get_enum (value));
break;
case PROP_PIVOT_POINT:
clutter_align_constraint_set_pivot_point (align, g_value_get_boxed (value));
break;
case PROP_FACTOR:
clutter_align_constraint_set_factor (align, g_value_get_float (value));
break;
@ -251,16 +241,6 @@ clutter_align_constraint_get_property (GObject *gobject,
g_value_set_enum (value, align->align_axis);
break;
case PROP_PIVOT_POINT:
{
graphene_point_t point;
clutter_align_constraint_get_pivot_point (align, &point);
g_value_set_boxed (value, &point);
}
break;
case PROP_FACTOR:
g_value_set_float (value, align->factor);
break;
@ -314,30 +294,6 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
CLUTTER_ALIGN_X_AXIS,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
/**
* ClutterAlignConstraint:pivot-point:
*
* The pivot point used by the constraint. The pivot point is the
* point in the constraint actor around which the aligning is applied,
* with (0, 0) being the top left corner of the actor and (1, 1) the
* bottom right corner of the actor.
*
* For example, setting the pivot point to (0.5, 0.5) and using a factor
* of 1 for both axes will align the actors horizontal and vertical
* center point with the bottom right corner of the source actor.
*
* By default, the pivot point is set to (-1, -1), which means it's not
* used and the constrained actor will be aligned to always stay inside
* the source actor.
*/
obj_props[PROP_PIVOT_POINT] =
g_param_spec_boxed ("pivot-point",
P_("Pivot point"),
P_("The pivot point"),
GRAPHENE_TYPE_POINT,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterAlignConstraint:factor:
*
@ -370,8 +326,6 @@ clutter_align_constraint_init (ClutterAlignConstraint *self)
self->actor = NULL;
self->source = NULL;
self->align_axis = CLUTTER_ALIGN_X_AXIS;
self->pivot.x = -1.f;
self->pivot.y = -1.f;
self->factor = 0.0f;
}
@ -449,15 +403,15 @@ clutter_align_constraint_set_source (ClutterAlignConstraint *align,
G_CALLBACK (source_destroyed),
align);
g_signal_handlers_disconnect_by_func (old_source,
G_CALLBACK (source_queue_relayout),
G_CALLBACK (source_position_changed),
align);
}
align->source = source;
if (align->source != NULL)
{
g_signal_connect (align->source, "queue-relayout",
G_CALLBACK (source_queue_relayout),
g_signal_connect (align->source, "allocation-changed",
G_CALLBACK (source_position_changed),
align);
g_signal_connect (align->source, "destroy",
G_CALLBACK (source_destroyed),
@ -534,60 +488,6 @@ clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align)
return align->align_axis;
}
/**
* clutter_align_constraint_set_pivot_point:
* @align: a #ClutterAlignConstraint
* @pivot_point: A #GraphenePoint
*
* Sets the pivot point used by the constraint, the pivot point is the
* point in the constraint actor around which the aligning is applied,
* with (0, 0) being the top left corner of the actor and (1, 1) the
* bottom right corner of the actor.
*
* If -1 is used, the pivot point is unset and the constrained actor
* will be aligned to always stay inside the source actor.
*/
void
clutter_align_constraint_set_pivot_point (ClutterAlignConstraint *align,
const graphene_point_t *pivot_point)
{
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
g_return_if_fail (pivot_point != NULL);
g_return_if_fail (pivot_point->x == -1.f ||
(pivot_point->x >= 0.f && pivot_point->x <= 1.f));
g_return_if_fail (pivot_point->y == -1.f ||
(pivot_point->y >= 0.f && pivot_point->y <= 1.f));
if (graphene_point_equal (&align->pivot, pivot_point))
return;
align->pivot = *pivot_point;
if (align->actor != NULL)
clutter_actor_queue_relayout (align->actor);
g_object_notify_by_pspec (G_OBJECT (align), obj_props[PROP_PIVOT_POINT]);
}
/**
* clutter_align_constraint_get_pivot_point
* @align: a #ClutterAlignConstraint
* @pivot_point: (out caller-allocates): return location for a #GraphenePoint
*
* Gets the pivot point used by the constraint set with
* clutter_align_constraint_set_pivot_point(). If no custom pivot
* point is set, -1 is set.
*/
void
clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
graphene_point_t *pivot_point)
{
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
g_return_if_fail (pivot_point != NULL);
*pivot_point = align->pivot;
}
/**
* clutter_align_constraint_set_factor:
* @align: a #ClutterAlignConstraint

View File

@ -67,12 +67,6 @@ void clutter_align_constraint_set_align_axis (ClutterAlignConstrai
CLUTTER_EXPORT
ClutterAlignAxis clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align);
CLUTTER_EXPORT
void clutter_align_constraint_set_pivot_point (ClutterAlignConstraint *align,
const graphene_point_t *pivot_point);
CLUTTER_EXPORT
void clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
graphene_point_t *pivot_point);
CLUTTER_EXPORT
void clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
gfloat factor);
CLUTTER_EXPORT

View File

@ -27,23 +27,35 @@
* @short_description: Interface for animatable classes
*
* #ClutterAnimatable is an interface that allows a #GObject class
* to control how an actor will animate a property.
* to control how a #ClutterAnimation will animate a property.
*
* Each #ClutterAnimatable should implement the
* #ClutterAnimatableInterface.interpolate_property() virtual function of the
* interface to compute the animation state between two values of an interval
* depending on a progress factor, expressed as a floating point value.
*
* If a #ClutterAnimatable is animated by a #ClutterAnimation
* instance, the #ClutterAnimation will call
* clutter_animatable_interpolate_property() passing the name of the
* currently animated property; the values interval; and the progress factor.
* The #ClutterAnimatable implementation should return the computed value for
* the animated
* property.
*
* #ClutterAnimatable is available since Clutter 1.0
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-animatable.h"
#include "clutter-interval.h"
#include "clutter-debug.h"
#include "clutter-private.h"
#include "deprecated/clutter-animation.h"
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
static void
@ -194,25 +206,3 @@ clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
else
return clutter_interval_compute_value (interval, progress, value);
}
/**
* clutter_animatable_get_actor:
* @animatable: a #ClutterAnimatable
*
* Get animated actor.
*
* Return value: (transfer none): a #ClutterActor
*/
ClutterActor *
clutter_animatable_get_actor (ClutterAnimatable *animatable)
{
ClutterAnimatableInterface *iface;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
g_return_val_if_fail (iface->get_actor, NULL);
return iface->get_actor (animatable);
}

View File

@ -42,6 +42,8 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
/**
* ClutterAnimatableInterface:
* @animate_property: virtual function for custom interpolation of a
* property. This virtual function is deprecated
* @find_property: virtual function for retrieving the #GParamSpec of
* an animatable property
* @get_initial_state: virtual function for retrieving the initial
@ -50,7 +52,9 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
* animatable property
* @interpolate_value: virtual function for interpolating the progress
* of a property
* @get_actor: virtual function for getting associated actor
*
* Base interface for #GObject<!-- -->s that can be animated by a
* a #ClutterAnimation.
*
* Since: 1.0
*/
@ -60,6 +64,13 @@ struct _ClutterAnimatableInterface
GTypeInterface parent_iface;
/*< public >*/
gboolean (* animate_property) (ClutterAnimatable *animatable,
ClutterAnimation *animation,
const gchar *property_name,
const GValue *initial_value,
const GValue *final_value,
gdouble progress,
GValue *value);
GParamSpec *(* find_property) (ClutterAnimatable *animatable,
const gchar *property_name);
void (* get_initial_state) (ClutterAnimatable *animatable,
@ -73,7 +84,6 @@ struct _ClutterAnimatableInterface
ClutterInterval *interval,
gdouble progress,
GValue *value);
ClutterActor * (* get_actor) (ClutterAnimatable *animatable);
};
CLUTTER_EXPORT
@ -94,9 +104,6 @@ gboolean clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
gdouble progress,
GValue *value);
CLUTTER_EXPORT
ClutterActor * clutter_animatable_get_actor (ClutterAnimatable *animatable);
G_END_DECLS
#endif /* __CLUTTER_ANIMATABLE_H__ */

View File

@ -30,7 +30,9 @@
#ifndef __GI_SCANNER__
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
@ -41,15 +43,19 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBoxLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBrightnessContrastEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterCanvas, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterChildMeta, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClickAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDragAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDropAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFlowLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGestureAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGridLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterImage, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInputDevice, g_object_unref)
@ -83,6 +89,7 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterZoomAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorBox, clutter_actor_box_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColor, clutter_color_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMargin, clutter_margin_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMatrix, clutter_matrix_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintContext, clutter_paint_context_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintVolume, clutter_paint_volume_free)

View File

@ -53,8 +53,6 @@ struct _ClutterBackend
gfloat units_per_em;
gint32 units_serial;
float fallback_resource_scale;
ClutterStageWindow *stage_window;
ClutterInputMethod *input_method;
@ -73,6 +71,7 @@ struct _ClutterBackendClass
ClutterStageWindow * (* create_stage) (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error);
void (* init_events) (ClutterBackend *backend);
void (* init_features) (ClutterBackend *backend);
void (* add_options) (ClutterBackend *backend,
GOptionGroup *group);
@ -92,8 +91,6 @@ struct _ClutterBackendClass
ClutterSeat * (* get_default_seat) (ClutterBackend *backend);
gboolean (* is_display_server) (ClutterBackend *backend);
/* signals */
void (* resolution_changed) (ClutterBackend *backend);
void (* font_changed) (ClutterBackend *backend);
@ -115,6 +112,12 @@ gboolean _clutter_backend_pre_parse (Clutter
gboolean _clutter_backend_post_parse (ClutterBackend *backend,
GError **error);
void _clutter_backend_init_events (ClutterBackend *backend);
void _clutter_backend_copy_event_data (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest);
void _clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event);
CLUTTER_EXPORT
gboolean _clutter_backend_translate_event (ClutterBackend *backend,
gpointer native,
@ -131,17 +134,6 @@ void clutter_set_allowed_drivers (const c
CLUTTER_EXPORT
ClutterStageWindow * clutter_backend_get_stage_window (ClutterBackend *backend);
CLUTTER_EXPORT
void clutter_backend_set_fallback_resource_scale (ClutterBackend *backend,
float fallback_resource_scale);
float clutter_backend_get_fallback_resource_scale (ClutterBackend *backend);
gboolean clutter_backend_is_display_server (ClutterBackend *backend);
CLUTTER_EXPORT
void clutter_backend_destroy (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */

View File

@ -40,6 +40,8 @@
#include "clutter-build-config.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-backend-private.h"
#include "clutter-debug.h"
#include "clutter-event-private.h"
@ -50,8 +52,25 @@
#include "clutter-stage-private.h"
#include "clutter-stage-window.h"
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#include "wayland/clutter-wayland-compositor.h"
#endif
#include <cogl/cogl.h>
#ifdef CLUTTER_INPUT_X11
#include "x11/clutter-backend-x11.h"
#endif
#ifdef CLUTTER_WINDOWING_EGL
#include "egl/clutter-backend-eglnative.h"
#endif
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#include <cogl/cogl-wayland-server.h>
#include <wayland-server.h>
#include "wayland/clutter-wayland-compositor.h"
#endif
#define DEFAULT_FONT_NAME "Sans 10"
enum
@ -67,6 +86,12 @@ G_DEFINE_ABSTRACT_TYPE (ClutterBackend, clutter_backend, G_TYPE_OBJECT)
static guint backend_signals[LAST_SIGNAL] = { 0, };
/* Global for being able to specify a compositor side wayland display
* pointer before clutter initialization */
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
static struct wl_display *_wayland_compositor_display;
#endif
static void
clutter_backend_dispose (GObject *gobject)
{
@ -75,20 +100,28 @@ clutter_backend_dispose (GObject *gobject)
/* clear the events still in the queue of the main context */
_clutter_clear_events_queue ();
g_clear_object (&backend->dummy_onscreen);
g_clear_pointer (&backend->dummy_onscreen, cogl_object_unref);
if (backend->stage_window)
{
g_object_remove_weak_pointer (G_OBJECT (backend->stage_window),
(gpointer *) &backend->stage_window);
backend->stage_window = NULL;
}
g_clear_pointer (&backend->cogl_source, g_source_destroy);
g_clear_pointer (&backend->font_name, g_free);
g_clear_pointer (&backend->font_options, cairo_font_options_destroy);
G_OBJECT_CLASS (clutter_backend_parent_class)->dispose (gobject);
}
static void
clutter_backend_finalize (GObject *gobject)
{
ClutterBackend *backend = CLUTTER_BACKEND (gobject);
g_source_destroy (backend->cogl_source);
g_free (backend->font_name);
clutter_backend_set_font_options (backend, NULL);
g_clear_object (&backend->input_method);
G_OBJECT_CLASS (clutter_backend_parent_class)->dispose (gobject);
G_OBJECT_CLASS (clutter_backend_parent_class)->finalize (gobject);
}
static gfloat
@ -189,20 +222,22 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
{
ClutterBackendClass *klass;
CoglSwapChain *swap_chain;
GError *internal_error;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
swap_chain = NULL;
internal_error = NULL;
CLUTTER_NOTE (BACKEND, "Creating Cogl renderer");
backend->cogl_renderer = klass->get_renderer (backend, error);
backend->cogl_renderer = klass->get_renderer (backend, &internal_error);
if (backend->cogl_renderer == NULL)
goto error;
CLUTTER_NOTE (BACKEND, "Connecting the renderer");
cogl_renderer_set_driver (backend->cogl_renderer, driver_id);
if (!cogl_renderer_connect (backend->cogl_renderer, error))
if (!cogl_renderer_connect (backend->cogl_renderer, &internal_error))
goto error;
CLUTTER_NOTE (BACKEND, "Creating Cogl swap chain");
@ -214,7 +249,7 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
backend->cogl_display = klass->get_display (backend,
backend->cogl_renderer,
swap_chain,
error);
&internal_error);
}
else
{
@ -230,7 +265,7 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
*/
res = cogl_renderer_check_onscreen_template (backend->cogl_renderer,
tmpl,
error);
&internal_error);
if (!res)
goto error;
@ -244,12 +279,17 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
if (backend->cogl_display == NULL)
goto error;
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
cogl_wayland_display_set_compositor_display (backend->cogl_display,
_wayland_compositor_display);
#endif
CLUTTER_NOTE (BACKEND, "Setting up the display");
if (!cogl_display_setup (backend->cogl_display, error))
if (!cogl_display_setup (backend->cogl_display, &internal_error))
goto error;
CLUTTER_NOTE (BACKEND, "Creating the Cogl context");
backend->cogl_context = cogl_context_new (backend->cogl_display, error);
backend->cogl_context = cogl_context_new (backend->cogl_display, &internal_error);
if (backend->cogl_context == NULL)
goto error;
@ -382,6 +422,14 @@ clutter_backend_real_get_features (ClutterBackend *backend)
flags |= CLUTTER_FEATURE_STAGE_STATIC;
}
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE))
{
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling");
flags |= CLUTTER_FEATURE_SWAP_THROTTLE;
}
else
CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling");
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT))
{
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers complete events");
@ -391,8 +439,23 @@ clutter_backend_real_get_features (ClutterBackend *backend)
return flags;
}
static const char *allowed_backends;
static ClutterBackend * (* custom_backend_func) (void);
static const struct {
const char *name;
ClutterBackend * (* create_backend) (void);
} available_backends[] = {
#ifdef CLUTTER_WINDOWING_X11
{ CLUTTER_WINDOWING_X11, clutter_backend_x11_new },
#endif
#ifdef CLUTTER_WINDOWING_EGL
{ CLUTTER_WINDOWING_EGL, clutter_backend_egl_native_new },
#endif
{ NULL, NULL },
};
void
clutter_set_custom_backend_func (ClutterBackend *(* func) (void))
{
@ -402,23 +465,75 @@ clutter_set_custom_backend_func (ClutterBackend *(* func) (void))
ClutterBackend *
_clutter_create_backend (void)
{
const char *backends_list;
ClutterBackend *retval;
gboolean allow_any;
char **backends;
int i;
g_return_val_if_fail (custom_backend_func, NULL);
if (custom_backend_func)
{
retval = custom_backend_func ();
retval = custom_backend_func ();
if (!retval)
g_error ("Failed to create custom backend.");
if (!retval)
g_error ("Failed to create custom backend.");
return retval;
}
if (allowed_backends == NULL)
allowed_backends = "*";
allow_any = strstr (allowed_backends, "*") != NULL;
backends_list = g_getenv ("CLUTTER_BACKEND");
if (backends_list == NULL)
backends_list = allowed_backends;
backends = g_strsplit (backends_list, ",", 0);
retval = NULL;
for (i = 0; retval == NULL && backends[i] != NULL; i++)
{
const char *backend = backends[i];
gboolean is_any = g_str_equal (backend, "*");
int j;
for (j = 0; available_backends[j].name != NULL; j++)
{
if ((is_any && allow_any) ||
(is_any && strstr (allowed_backends, available_backends[j].name)) ||
g_str_equal (backend, available_backends[j].name))
{
retval = available_backends[j].create_backend ();
if (retval != NULL)
break;
}
}
}
g_strfreev (backends);
if (retval == NULL)
g_error ("No default Clutter backend found.");
return retval;
}
static void
clutter_backend_real_init_events (ClutterBackend *backend)
{
g_error ("Unknown input backend");
}
static void
clutter_backend_class_init (ClutterBackendClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->dispose = clutter_backend_dispose;
gobject_class->finalize = clutter_backend_finalize;
/**
* ClutterBackend::resolution-changed:
@ -474,6 +589,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
klass->resolution_changed = clutter_backend_real_resolution_changed;
klass->font_changed = clutter_backend_real_font_changed;
klass->init_events = clutter_backend_real_init_events;
klass->create_context = clutter_backend_real_create_context;
klass->get_features = clutter_backend_real_get_features;
}
@ -485,8 +601,6 @@ clutter_backend_init (ClutterBackend *self)
self->units_serial = 1;
self->dummy_onscreen = NULL;
self->fallback_resource_scale = 1.f;
}
void
@ -612,6 +726,17 @@ _clutter_backend_get_features (ClutterBackend *backend)
return 0;
}
void
_clutter_backend_init_events (ClutterBackend *backend)
{
ClutterBackendClass *klass;
g_assert (CLUTTER_IS_BACKEND (backend));
klass = CLUTTER_BACKEND_GET_CLASS (backend);
klass->init_events (backend);
}
gfloat
_clutter_backend_get_units_per_em (ClutterBackend *backend,
PangoFontDescription *font_desc)
@ -626,6 +751,31 @@ _clutter_backend_get_units_per_em (ClutterBackend *backend,
return backend->units_per_em;
}
void
_clutter_backend_copy_event_data (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->copy_event_data (seat, src, dest);
}
void
_clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->free_event_data (seat, event);
}
/**
* clutter_get_default_backend:
*
@ -795,6 +945,31 @@ clutter_backend_get_cogl_context (ClutterBackend *backend)
return backend->cogl_context;
}
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
/**
* clutter_wayland_set_compositor_display:
* @display: A compositor side struct wl_display pointer
*
* This informs Clutter of your compositor side Wayland display
* object. This must be called before calling clutter_init().
*
* Since: 1.8
* Stability: unstable
*/
void
clutter_wayland_set_compositor_display (void *display)
{
if (_clutter_context_is_initialized ())
{
g_warning ("%s() can only be used before calling clutter_init()",
G_STRFUNC);
return;
}
_wayland_compositor_display = display;
}
#endif
void
clutter_set_allowed_drivers (const char *drivers)
{
@ -856,29 +1031,3 @@ clutter_backend_get_default_seat (ClutterBackend *backend)
return CLUTTER_BACKEND_GET_CLASS (backend)->get_default_seat (backend);
}
void
clutter_backend_set_fallback_resource_scale (ClutterBackend *backend,
float fallback_resource_scale)
{
backend->fallback_resource_scale = fallback_resource_scale;
}
float
clutter_backend_get_fallback_resource_scale (ClutterBackend *backend)
{
return backend->fallback_resource_scale;
}
gboolean
clutter_backend_is_display_server (ClutterBackend *backend)
{
return CLUTTER_BACKEND_GET_CLASS (backend)->is_display_server (backend);
}
void
clutter_backend_destroy (ClutterBackend *backend)
{
g_object_run_dispose (G_OBJECT (backend));
g_object_unref (backend);
}

View File

@ -33,6 +33,7 @@
#include <cogl/cogl.h>
#include <clutter/clutter-config.h>
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-seat.h>

View File

@ -59,7 +59,7 @@
ClutterMargin *
clutter_margin_new (void)
{
return g_new0 (ClutterMargin, 1);
return g_slice_new0 (ClutterMargin);
}
/**
@ -77,7 +77,7 @@ ClutterMargin *
clutter_margin_copy (const ClutterMargin *margin_)
{
if (G_LIKELY (margin_ != NULL))
return g_memdup2 (margin_, sizeof (ClutterMargin));
return g_slice_dup (ClutterMargin, margin_);
return NULL;
}
@ -95,9 +95,198 @@ void
clutter_margin_free (ClutterMargin *margin_)
{
if (G_LIKELY (margin_ != NULL))
g_free (margin_);
g_slice_free (ClutterMargin, margin_);
}
G_DEFINE_BOXED_TYPE (ClutterMargin, clutter_margin,
clutter_margin_copy,
clutter_margin_free)
/**
* ClutterMatrix:
*
* A type representing a 4x4 matrix.
*
* It is identicaly to #CoglMatrix.
*
* Since: 1.12
*/
static gpointer
clutter_matrix_copy (gpointer data)
{
return cogl_matrix_copy (data);
}
static gboolean
clutter_matrix_progress (const GValue *a,
const GValue *b,
gdouble progress,
GValue *retval)
{
const ClutterMatrix *matrix1 = g_value_get_boxed (a);
const ClutterMatrix *matrix2 = g_value_get_boxed (b);
graphene_point3d_t scale1 = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
float shear1[3] = { 0.f, 0.f, 0.f };
graphene_point3d_t rotate1 = GRAPHENE_POINT3D_INIT_ZERO;
graphene_point3d_t translate1 = GRAPHENE_POINT3D_INIT_ZERO;
ClutterVertex4 perspective1 = { 0.f, 0.f, 0.f, 0.f };
graphene_point3d_t scale2 = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
float shear2[3] = { 0.f, 0.f, 0.f };
graphene_point3d_t rotate2 = GRAPHENE_POINT3D_INIT_ZERO;
graphene_point3d_t translate2 = GRAPHENE_POINT3D_INIT_ZERO;
ClutterVertex4 perspective2 = { 0.f, 0.f, 0.f, 0.f };
graphene_point3d_t scale_res = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
float shear_res = 0.f;
graphene_point3d_t rotate_res = GRAPHENE_POINT3D_INIT_ZERO;
graphene_point3d_t translate_res = GRAPHENE_POINT3D_INIT_ZERO;
ClutterVertex4 perspective_res = { 0.f, 0.f, 0.f, 0.f };
ClutterMatrix res;
clutter_matrix_init_identity (&res);
_clutter_util_matrix_decompose (matrix1,
&scale1, shear1, &rotate1, &translate1,
&perspective1);
_clutter_util_matrix_decompose (matrix2,
&scale2, shear2, &rotate2, &translate2,
&perspective2);
/* perspective */
_clutter_util_vertex4_interpolate (&perspective1, &perspective2, progress, &perspective_res);
res.wx = perspective_res.x;
res.wy = perspective_res.y;
res.wz = perspective_res.z;
res.ww = perspective_res.w;
/* translation */
graphene_point3d_interpolate (&translate1, &translate2, progress, &translate_res);
cogl_matrix_translate (&res, translate_res.x, translate_res.y, translate_res.z);
/* rotation */
graphene_point3d_interpolate (&rotate1, &rotate2, progress, &rotate_res);
cogl_matrix_rotate (&res, rotate_res.x, 1.0f, 0.0f, 0.0f);
cogl_matrix_rotate (&res, rotate_res.y, 0.0f, 1.0f, 0.0f);
cogl_matrix_rotate (&res, rotate_res.z, 0.0f, 0.0f, 1.0f);
/* skew */
shear_res = shear1[2] + (shear2[2] - shear1[2]) * progress; /* YZ */
if (shear_res != 0.f)
_clutter_util_matrix_skew_yz (&res, shear_res);
shear_res = shear1[1] + (shear2[1] - shear1[1]) * progress; /* XZ */
if (shear_res != 0.f)
_clutter_util_matrix_skew_xz (&res, shear_res);
shear_res = shear1[0] + (shear2[0] - shear1[0]) * progress; /* XY */
if (shear_res != 0.f)
_clutter_util_matrix_skew_xy (&res, shear_res);
/* scale */
graphene_point3d_interpolate (&scale1, &scale2, progress, &scale_res);
cogl_matrix_scale (&res, scale_res.x, scale_res.y, scale_res.z);
g_value_set_boxed (retval, &res);
return TRUE;
}
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterMatrix, clutter_matrix,
clutter_matrix_copy,
clutter_matrix_free,
CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_matrix_progress))
/**
* clutter_matrix_alloc:
*
* Allocates enough memory to hold a #ClutterMatrix.
*
* Return value: (transfer full): the newly allocated #ClutterMatrix
*
* Since: 1.12
*/
ClutterMatrix *
clutter_matrix_alloc (void)
{
return g_new0 (ClutterMatrix, 1);
}
/**
* clutter_matrix_free:
* @matrix: (allow-none): a #ClutterMatrix
*
* Frees the memory allocated by clutter_matrix_alloc().
*
* Since: 1.12
*/
void
clutter_matrix_free (ClutterMatrix *matrix)
{
cogl_matrix_free (matrix);
}
/**
* clutter_matrix_init_identity:
* @matrix: a #ClutterMatrix
*
* Initializes @matrix with the identity matrix, i.e.:
*
* |[
* .xx = 1.0, .xy = 0.0, .xz = 0.0, .xw = 0.0
* .yx = 0.0, .yy = 1.0, .yz = 0.0, .yw = 0.0
* .zx = 0.0, .zy = 0.0, .zz = 1.0, .zw = 0.0
* .wx = 0.0, .wy = 0.0, .wz = 0.0, .ww = 1.0
* ]|
*
* Return value: (transfer none): the initialized #ClutterMatrix
*
* Since: 1.12
*/
ClutterMatrix *
clutter_matrix_init_identity (ClutterMatrix *matrix)
{
cogl_matrix_init_identity (matrix);
return matrix;
}
/**
* clutter_matrix_init_from_array:
* @matrix: a #ClutterMatrix
* @values: (array fixed-size=16): a C array of 16 floating point values,
* representing a 4x4 matrix, with column-major order
*
* Initializes @matrix with the contents of a C array of floating point
* values.
*
* Return value: (transfer none): the initialzed #ClutterMatrix
*
* Since: 1.12
*/
ClutterMatrix *
clutter_matrix_init_from_array (ClutterMatrix *matrix,
const float values[16])
{
cogl_matrix_init_from_array (matrix, values);
return matrix;
}
/**
* clutter_matrix_init_from_matrix:
* @a: the #ClutterMatrix to initialize
* @b: the #ClutterMatrix to copy
*
* Initializes the #ClutterMatrix @a with the contents of the
* #ClutterMatrix @b.
*
* Return value: (transfer none): the initialized #ClutterMatrix
*
* Since: 1.12
*/
ClutterMatrix *
clutter_matrix_init_from_matrix (ClutterMatrix *a,
const ClutterMatrix *b)
{
return memcpy (a, b, sizeof (ClutterMatrix));
}

View File

@ -35,7 +35,7 @@
#undef CBZ_L2T_INTERPOLATION
/****************************************************************************
* ClutterBezier -- representation of a cubic bezier curve *
* ClutterBezier -- represenation of a cubic bezier curve *
* (private; a building block for the public bspline object) *
****************************************************************************/
@ -104,7 +104,7 @@ struct _ClutterBezier
ClutterBezier *
_clutter_bezier_new (void)
{
return g_new0 (ClutterBezier, 1);
return g_slice_new0 (ClutterBezier);
}
void
@ -112,7 +112,7 @@ _clutter_bezier_free (ClutterBezier * b)
{
if (G_LIKELY (b))
{
g_free (b);
g_slice_free (ClutterBezier, b);
}
}
@ -213,7 +213,7 @@ sqrti (int number)
* algorithm does not calculate the square root, but its reciprocal ('y'
* below), which is only at the end turned to the inverse value. In order
* for the algorithm to produce satisfactory results, the reciprocal value
* must be represented with sufficient precision; the 16.16 we use
* must be represented with sufficient precission; the 16.16 we use
* elsewhere in clutter is not good enough, and 10.22 is used instead.
*/
_FixedT x;
@ -236,7 +236,7 @@ sqrti (int number)
/* Now, we convert the float to 10.22 fixed. We exploit the mechanism
* described at http://www.d6.com/users/checker/pdfs/gdmfp.pdf.
*
* We want 22 bit fraction; a single precision float uses 23 bit
* We want 22 bit fraction; a single precission float uses 23 bit
* mantisa, so we only need to add 2^(23-22) (no need for the 1.5
* multiplier as we are only dealing with positive numbers).
*
@ -256,7 +256,7 @@ sqrti (int number)
flt2.i = (flt2.i >> 11) * (y_1 >> 11);
/* If the original argument is less than 342, we do another
* iteration to improve precision (for arguments >= 342, the single
* iteration to improve precission (for arguments >= 342, the single
* iteration produces generally better results).
*/
if (x < 171)

View File

@ -406,7 +406,8 @@ get_actor_align_factor (ClutterActorAlign alignment)
static void
clutter_bin_layout_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation)
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
{
gfloat allocation_x, allocation_y;
gfloat available_w, available_h;
@ -514,7 +515,8 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
clutter_actor_allocate_align_fill (child, &child_alloc,
x_align, y_align,
x_fill, y_fill);
x_fill, y_fill,
flags);
}
}

View File

@ -38,14 +38,12 @@
*
* |[<!-- language="C" -->
* // source
* rect[0] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[0], &red_color);
* rect[0] = clutter_rectangle_new_with_color (&red_color);
* clutter_actor_set_position (rect[0], x_pos, y_pos);
* clutter_actor_set_size (rect[0], 100, 100);
*
* // second rectangle
* rect[1] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[1], &green_color);
* rect[1] = clutter_rectangle_new_with_color (&green_color);
* clutter_actor_set_size (rect[1], 100, 100);
* clutter_actor_set_opacity (rect[1], 0);
*
@ -55,8 +53,7 @@
* clutter_actor_add_constraint_with_name (rect[1], "green-y", constraint);
*
* // third rectangle
* rect[2] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[2], &blue_color);
* rect[2] = clutter_rectangle_new_with_color (&blue_color);
* clutter_actor_set_size (rect[2], 100, 100);
* clutter_actor_set_opacity (rect[2], 0);
*
@ -168,9 +165,6 @@ clutter_bind_constraint_update_preferred_size (ClutterConstraint *constraint,
bind->coordinate == CLUTTER_BIND_ALL))
return;
if (clutter_actor_contains (bind->source, actor))
return;
switch (direction)
{
case CLUTTER_ORIENTATION_HORIZONTAL:

View File

@ -189,7 +189,7 @@ binding_entry_new (const gchar *name,
modifiers = modifiers & BINDING_MOD_MASK;
entry = g_new0 (ClutterBindingEntry, 1);
entry = g_slice_new (ClutterBindingEntry);
entry->key_val = key_val;
entry->modifiers = modifiers;
entry->name = (gchar *) g_intern_string (name);
@ -221,7 +221,7 @@ binding_entry_free (gpointer data)
g_closure_unref (entry->closure);
g_free (entry);
g_slice_free (ClutterBindingEntry, entry);
}
}

View File

@ -39,6 +39,8 @@
#include "clutter-build-config.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-blur-effect.h"
#include "cogl/cogl.h"
@ -79,6 +81,9 @@ struct _ClutterBlurEffect
gint pixel_step_uniform;
gint tex_width;
gint tex_height;
CoglPipeline *pipeline;
};
@ -93,42 +98,20 @@ G_DEFINE_TYPE (ClutterBlurEffect,
clutter_blur_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static CoglPipeline *
clutter_blur_effect_create_pipeline (ClutterOffscreenEffect *effect,
CoglTexture *texture)
{
ClutterBlurEffect *blur_effect = CLUTTER_BLUR_EFFECT (effect);
if (blur_effect->pixel_step_uniform > -1)
{
float pixel_step[2];
int tex_width, tex_height;
tex_width = cogl_texture_get_width (texture);
tex_height = cogl_texture_get_height (texture);
pixel_step[0] = 1.0f / tex_width;
pixel_step[1] = 1.0f / tex_height;
cogl_pipeline_set_uniform_float (blur_effect->pipeline,
blur_effect->pixel_step_uniform,
2, /* n_components */
1, /* count */
pixel_step);
}
cogl_pipeline_set_layer_texture (blur_effect->pipeline, 0, texture);
return cogl_object_ref (blur_effect->pipeline);
}
static gboolean
clutter_blur_effect_pre_paint (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context)
{
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
ClutterEffectClass *parent_class;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
self->actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
if (self->actor == NULL)
return FALSE;
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
{
/* if we don't have support for GLSL shaders then we
@ -142,7 +125,59 @@ clutter_blur_effect_pre_paint (ClutterEffect *effect,
}
parent_class = CLUTTER_EFFECT_CLASS (clutter_blur_effect_parent_class);
return parent_class->pre_paint (effect, node, paint_context);
if (parent_class->pre_paint (effect, paint_context))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
CoglHandle texture;
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
self->tex_width = cogl_texture_get_width (texture);
self->tex_height = cogl_texture_get_height (texture);
if (self->pixel_step_uniform > -1)
{
gfloat pixel_step[2];
pixel_step[0] = 1.0f / self->tex_width;
pixel_step[1] = 1.0f / self->tex_height;
cogl_pipeline_set_uniform_float (self->pipeline,
self->pixel_step_uniform,
2, /* n_components */
1, /* count */
pixel_step);
}
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
return TRUE;
}
else
return FALSE;
}
static void
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
{
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
guint8 paint_opacity;
paint_opacity = clutter_actor_get_paint_opacity (self->actor);
cogl_pipeline_set_color4ub (self->pipeline,
paint_opacity,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
}
static gboolean
@ -194,7 +229,7 @@ clutter_blur_effect_class_init (ClutterBlurEffectClass *klass)
effect_class->modify_paint_volume = clutter_blur_effect_modify_paint_volume;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->create_pipeline = clutter_blur_effect_create_pipeline;
offscreen_class->paint_target = clutter_blur_effect_paint_target;
}
static void

View File

@ -1,431 +0,0 @@
/*
* Copyright (C) 2020 Endless OS Foundation, LLC
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-blur-private.h"
#include "clutter-backend.h"
/**
* SECTION:clutter-blur
* @short_description: Blur textures
*
* #ClutterBlur is a moderately fast gaussian blur implementation.
*
* # Optimizations
*
* There are a number of optimizations in place to make this blur implementation
* real-time. All in all, the implementation performs best when using large
* blur-radii that allow downscaling the texture to smaller sizes, at small
* radii where no downscaling is possible this can easily halve the framerate.
*
* ## Multipass
*
* It is implemented in 2 passes: vertical and horizontal.
*
* ## Downscaling
*
* #ClutterBlur uses dynamic downscaling to speed up blurring. Downscaling
* happens in factors of 2 (the image is downscaled either by 2, 4, 8, 16, )
* and depends on the blur radius, the texture size, among others.
*
* The texture is drawn into a downscaled framebuffer; the blur passes are
* applied on the downscaled texture contents; and finally, the blurred
* contents are drawn
* upscaled again.
*
* ## Hardware Interpolation
*
* This blur implementation cuts down the number of sampling operations by
* exploiting the hardware interpolation that is performed when sampling between
* pixel boundaries. This technique is described at:
*
* http://rastergrid.com/blog/2010/09/efficient-gaussian-blur-with-linear-sampling/
*
* ## Incremental gauss-factor calculation
*
* The kernel values for the gaussian kernel are computed incrementally instead
* of running the expensive calculations multiple times inside the blur shader.
* The implementation is based on the algorithm presented by K. Turkowski in
* GPU Gems 3, chapter 40:
*
* https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html
*
*/
static const char *gaussian_blur_glsl_declarations =
"uniform float sigma; \n"
"uniform float pixel_step; \n"
"uniform vec2 direction; \n";
static const char *gaussian_blur_glsl =
" vec2 uv = vec2 (cogl_tex_coord.st); \n"
" \n"
" vec3 gauss_coefficient; \n"
" gauss_coefficient.x = 1.0 / (sqrt (2.0 * 3.14159265) * sigma); \n"
" gauss_coefficient.y = exp (-0.5 / (sigma * sigma)); \n"
" gauss_coefficient.z = gauss_coefficient.y * gauss_coefficient.y; \n"
" \n"
" float gauss_coefficient_total = gauss_coefficient.x; \n"
" \n"
" vec4 ret = texture2D (cogl_sampler, uv) * gauss_coefficient.x; \n"
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
" \n"
" int n_steps = int (ceil (1.5 * sigma)) * 2; \n"
" \n"
" for (int i = 1; i <= n_steps; i += 2) { \n"
" float coefficient_subtotal = gauss_coefficient.x; \n"
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
" coefficient_subtotal += gauss_coefficient.x; \n"
" \n"
" float gauss_ratio = gauss_coefficient.x / coefficient_subtotal; \n"
" \n"
" float foffset = float (i) + gauss_ratio; \n"
" vec2 offset = direction * foffset * pixel_step; \n"
" \n"
" ret += texture2D (cogl_sampler, uv + offset) * coefficient_subtotal; \n"
" ret += texture2D (cogl_sampler, uv - offset) * coefficient_subtotal; \n"
" \n"
" gauss_coefficient_total += 2.0 * coefficient_subtotal; \n"
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
" } \n"
" \n"
" cogl_texel = ret / gauss_coefficient_total; \n";
#define MIN_DOWNSCALE_SIZE 256.f
#define MAX_SIGMA 6.f
enum
{
VERTICAL,
HORIZONTAL,
};
typedef struct
{
CoglFramebuffer *framebuffer;
CoglPipeline *pipeline;
CoglTexture *texture;
int orientation;
} BlurPass;
struct _ClutterBlur
{
CoglTexture *source_texture;
float sigma;
float downscale_factor;
BlurPass pass[2];
};
static CoglPipeline*
create_blur_pipeline (void)
{
static CoglPipelineKey blur_pipeline_key = "clutter-blur-pipeline-private";
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
CoglPipeline *blur_pipeline;
blur_pipeline =
cogl_context_get_named_pipeline (ctx, &blur_pipeline_key);
if (G_UNLIKELY (blur_pipeline == NULL))
{
CoglSnippet *snippet;
blur_pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_layer_null_texture (blur_pipeline, 0);
cogl_pipeline_set_layer_filters (blur_pipeline,
0,
COGL_PIPELINE_FILTER_LINEAR,
COGL_PIPELINE_FILTER_LINEAR);
cogl_pipeline_set_layer_wrap_mode (blur_pipeline,
0,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_TEXTURE_LOOKUP,
gaussian_blur_glsl_declarations,
NULL);
cogl_snippet_set_replace (snippet, gaussian_blur_glsl);
cogl_pipeline_add_layer_snippet (blur_pipeline, 0, snippet);
cogl_object_unref (snippet);
cogl_context_set_named_pipeline (ctx, &blur_pipeline_key, blur_pipeline);
}
return cogl_pipeline_copy (blur_pipeline);
}
static void
update_blur_uniforms (ClutterBlur *blur,
BlurPass *pass)
{
gboolean vertical = pass->orientation == VERTICAL;
int sigma_uniform;
int pixel_step_uniform;
int direction_uniform;
pixel_step_uniform =
cogl_pipeline_get_uniform_location (pass->pipeline, "pixel_step");
if (pixel_step_uniform > -1)
{
float pixel_step;
if (vertical)
pixel_step = 1.f / cogl_texture_get_height (pass->texture);
else
pixel_step = 1.f / cogl_texture_get_width (pass->texture);
cogl_pipeline_set_uniform_1f (pass->pipeline,
pixel_step_uniform,
pixel_step);
}
sigma_uniform = cogl_pipeline_get_uniform_location (pass->pipeline, "sigma");
if (sigma_uniform > -1)
{
cogl_pipeline_set_uniform_1f (pass->pipeline,
sigma_uniform,
blur->sigma / blur->downscale_factor);
}
direction_uniform =
cogl_pipeline_get_uniform_location (pass->pipeline, "direction");
if (direction_uniform > -1)
{
gboolean horizontal = !vertical;
float direction[2] = {
horizontal,
vertical,
};
cogl_pipeline_set_uniform_float (pass->pipeline,
direction_uniform,
2, 1,
direction);
}
}
static gboolean
create_fbo (ClutterBlur *blur,
BlurPass *pass)
{
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
float scaled_height;
float scaled_width;
float height;
float width;
g_clear_pointer (&pass->texture, cogl_object_unref);
g_clear_object (&pass->framebuffer);
width = cogl_texture_get_width (blur->source_texture);
height = cogl_texture_get_height (blur->source_texture);
scaled_width = floorf (width / blur->downscale_factor);
scaled_height = floorf (height / blur->downscale_factor);
pass->texture = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx,
scaled_width,
scaled_height));
if (!pass->texture)
return FALSE;
pass->framebuffer =
COGL_FRAMEBUFFER (cogl_offscreen_new_with_texture (pass->texture));
if (!pass->framebuffer)
{
g_warning ("%s: Unable to create an Offscreen buffer", G_STRLOC);
return FALSE;
}
cogl_framebuffer_orthographic (pass->framebuffer,
0.0, 0.0,
scaled_width,
scaled_height,
0.0, 1.0);
return TRUE;
}
static gboolean
setup_blur_pass (ClutterBlur *blur,
BlurPass *pass,
int orientation,
CoglTexture *texture)
{
pass->orientation = orientation;
pass->pipeline = create_blur_pipeline ();
cogl_pipeline_set_layer_texture (pass->pipeline, 0, texture);
if (!create_fbo (blur, pass))
return FALSE;
update_blur_uniforms (blur, pass);
return TRUE;
}
static float
calculate_downscale_factor (float width,
float height,
float sigma)
{
float downscale_factor = 1.f;
float scaled_width = width;
float scaled_height = height;
float scaled_sigma = sigma;
/* This is the algorithm used by Firefox; keep downscaling until either the
* blur radius is lower than the threshold, or the downscaled texture is too
* small.
*/
while (scaled_sigma > MAX_SIGMA &&
scaled_width > MIN_DOWNSCALE_SIZE &&
scaled_height > MIN_DOWNSCALE_SIZE)
{
downscale_factor *= 2.f;
scaled_width = width / downscale_factor;
scaled_height = height / downscale_factor;
scaled_sigma = sigma / downscale_factor;
}
return downscale_factor;
}
static void
apply_blur_pass (BlurPass *pass)
{
CoglColor transparent;
cogl_color_init_from_4ub (&transparent, 0, 0, 0, 0);
cogl_framebuffer_clear (pass->framebuffer,
COGL_BUFFER_BIT_COLOR,
&transparent);
cogl_framebuffer_draw_rectangle (pass->framebuffer,
pass->pipeline,
0, 0,
cogl_texture_get_width (pass->texture),
cogl_texture_get_height (pass->texture));
}
static void
clear_blur_pass (BlurPass *pass)
{
g_clear_pointer (&pass->pipeline, cogl_object_unref);
g_clear_pointer (&pass->texture, cogl_object_unref);
g_clear_object (&pass->framebuffer);
}
/**
* clutter_blur_new:
* @texture: a #CoglTexture
* @sigma: blur sigma
*
* Creates a new #ClutterBlur.
*
* Returns: (transfer full) (nullable): A newly created #ClutterBlur
*/
ClutterBlur *
clutter_blur_new (CoglTexture *texture,
float sigma)
{
ClutterBlur *blur;
unsigned int height;
unsigned int width;
BlurPass *hpass;
BlurPass *vpass;
g_return_val_if_fail (texture != NULL, NULL);
g_return_val_if_fail (sigma >= 0.0, NULL);
width = cogl_texture_get_width (texture);
height = cogl_texture_get_height (texture);
blur = g_new0 (ClutterBlur, 1);
blur->sigma = sigma;
blur->source_texture = cogl_object_ref (texture);
blur->downscale_factor = calculate_downscale_factor (width, height, sigma);
if (G_APPROX_VALUE (sigma, 0.0, FLT_EPSILON))
goto out;
vpass = &blur->pass[VERTICAL];
hpass = &blur->pass[HORIZONTAL];
if (!setup_blur_pass (blur, vpass, VERTICAL, texture) ||
!setup_blur_pass (blur, hpass, HORIZONTAL, vpass->texture))
{
clutter_blur_free (blur);
return NULL;
}
out:
return g_steal_pointer (&blur);
}
/**
* clutter_blur_apply:
* @blur: a #ClutterBlur
*
* Applies the blur. The resulting texture can be retrieved by
* clutter_blur_get_texture().
*/
void
clutter_blur_apply (ClutterBlur *blur)
{
if (G_APPROX_VALUE (blur->sigma, 0.0, FLT_EPSILON))
return;
apply_blur_pass (&blur->pass[VERTICAL]);
apply_blur_pass (&blur->pass[HORIZONTAL]);
}
/**
* clutter_blur_get_texture:
* @blur: a #ClutterBlur
*
* Retrieves the texture where the blurred contents are stored. The
* contents are undefined until clutter_blur_apply() is called.
*
* Returns: (transfer none): a #CoglTexture
*/
CoglTexture *
clutter_blur_get_texture (ClutterBlur *blur)
{
if (G_APPROX_VALUE (blur->sigma, 0.0, FLT_EPSILON))
return blur->source_texture;
else
return blur->pass[HORIZONTAL].texture;
}
/**
* clutter_blur_free:
* @blur: A #ClutterBlur
*
* Frees @blur.
*/
void
clutter_blur_free (ClutterBlur *blur)
{
g_assert (blur);
clear_blur_pass (&blur->pass[VERTICAL]);
clear_blur_pass (&blur->pass[HORIZONTAL]);
cogl_clear_object (&blur->source_texture);
g_free (blur);
}

File diff suppressed because it is too large Load Diff

View File

@ -105,6 +105,64 @@ void clutter_box_layout_set_pack_start (ClutterBoxLayou
CLUTTER_EXPORT
gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED_FOR(clutter_box_layout_set_orientation)
void clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
gboolean vertical);
CLUTTER_DEPRECATED_FOR(clutter_box_layout_get_orientation)
gboolean clutter_box_layout_get_vertical (ClutterBoxLayout *layout);
CLUTTER_EXPORT
void clutter_box_layout_pack (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand,
gboolean x_fill,
gboolean y_fill,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
CLUTTER_DEPRECATED
void clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
CLUTTER_DEPRECATED
void clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment *x_align,
ClutterBoxAlignment *y_align);
CLUTTER_DEPRECATED
void clutter_box_layout_set_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean x_fill,
gboolean y_fill);
CLUTTER_DEPRECATED
void clutter_box_layout_get_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean *x_fill,
gboolean *y_fill);
CLUTTER_DEPRECATED
void clutter_box_layout_set_expand (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand);
CLUTTER_DEPRECATED
gboolean clutter_box_layout_get_expand (ClutterBoxLayout *layout,
ClutterActor *actor);
CLUTTER_DEPRECATED
void clutter_box_layout_set_use_animations (ClutterBoxLayout *layout,
gboolean animate);
CLUTTER_DEPRECATED
gboolean clutter_box_layout_get_use_animations (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED
void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
gulong mode);
CLUTTER_DEPRECATED
gulong clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED
void clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
guint msecs);
CLUTTER_DEPRECATED
guint clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout);
G_END_DECLS
#endif /* __CLUTTER_BOX_LAYOUT_H__ */

View File

@ -41,6 +41,8 @@
#include <math.h>
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-brightness-contrast-effect.h"
#include <cogl/cogl.h>
@ -67,6 +69,9 @@ struct _ClutterBrightnessContrastEffect
gint brightness_offset_uniform;
gint contrast_uniform;
gint tex_width;
gint tex_height;
CoglPipeline *pipeline;
};
@ -124,26 +129,16 @@ will_have_no_effect (ClutterBrightnessContrastEffect *self)
G_APPROX_VALUE (self->contrast_blue, no_change, FLT_EPSILON));
}
static CoglPipeline *
clutter_brightness_contrast_effect_create_pipeline (ClutterOffscreenEffect *effect,
CoglTexture *texture)
{
ClutterBrightnessContrastEffect *self =
CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
return cogl_object_ref (self->pipeline);
}
static gboolean
clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
ClutterEffectClass *parent_class;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
if (will_have_no_effect (self))
return FALSE;
@ -162,8 +157,47 @@ clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
parent_class =
CLUTTER_EFFECT_CLASS (clutter_brightness_contrast_effect_parent_class);
if (parent_class->pre_paint (effect, paint_context))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
CoglHandle texture;
return parent_class->pre_paint (effect, node, paint_context);
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
self->tex_width = cogl_texture_get_width (texture);
self->tex_height = cogl_texture_get_height (texture);
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
return TRUE;
}
else
return FALSE;
}
static void
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
ClutterActor *actor;
guint8 paint_opacity;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
paint_opacity = clutter_actor_get_paint_opacity (actor);
cogl_pipeline_set_color4ub (self->pipeline,
paint_opacity,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
}
static void
@ -263,7 +297,7 @@ clutter_brightness_contrast_effect_class_init (ClutterBrightnessContrastEffectCl
ClutterOffscreenEffectClass *offscreen_class;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->create_pipeline = clutter_brightness_contrast_effect_create_pipeline;
offscreen_class->paint_target = clutter_brightness_contrast_effect_paint_target;
effect_class->pre_paint = clutter_brightness_contrast_effect_pre_paint;

View File

@ -4,5 +4,11 @@
/* List of Cogl drivers */
#mesondefine CLUTTER_DRIVERS
/* Have evdev support for input handling */
#mesondefine HAVE_EVDEV
/* Building with libwacom for advanced tablet management */
#mesondefine HAVE_LIBWACOM
/* Supports PangoFt2 */
#mesondefine HAVE_PANGO_FT2

View File

@ -50,6 +50,8 @@
#include "clutter-canvas.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-actor-private.h"
#include "clutter-backend.h"
#include "clutter-cairo.h"

View File

@ -114,7 +114,7 @@ struct _ClutterClickActionPrivate
gint drag_threshold;
guint press_button;
ClutterInputDevice *press_device;
gint press_device_id;
ClutterEventSequence *press_sequence;
ClutterModifierType modifier_state;
gfloat press_x;
@ -159,8 +159,7 @@ static inline void
click_action_set_pressed (ClutterClickAction *action,
gboolean is_pressed)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
is_pressed = !!is_pressed;
@ -175,8 +174,7 @@ static inline void
click_action_set_held (ClutterClickAction *action,
gboolean is_held)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
is_held = !!is_held;
@ -191,8 +189,7 @@ static gboolean
click_action_emit_long_press (gpointer data)
{
ClutterClickAction *action = data;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
ClutterActor *actor;
gboolean result;
@ -216,8 +213,7 @@ click_action_emit_long_press (gpointer data)
static inline void
click_action_query_long_press (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
ClutterActor *actor;
gboolean result = FALSE;
gint timeout;
@ -242,7 +238,6 @@ click_action_query_long_press (ClutterClickAction *action)
if (result)
{
g_clear_handle_id (&priv->long_press_id, g_source_remove);
priv->long_press_id =
clutter_threads_add_timeout (timeout,
click_action_emit_long_press,
@ -253,8 +248,7 @@ click_action_query_long_press (ClutterClickAction *action)
static inline void
click_action_cancel_long_press (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
if (priv->long_press_id != 0)
{
@ -272,30 +266,12 @@ click_action_cancel_long_press (ClutterClickAction *action)
}
}
static inline gboolean
event_within_drag_threshold (ClutterClickAction *click_action,
ClutterEvent *event)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (click_action);
float motion_x, motion_y;
float delta_x, delta_y;
clutter_event_get_coords (event, &motion_x, &motion_y);
delta_x = ABS (motion_x - priv->press_x);
delta_y = ABS (motion_y - priv->press_y);
return delta_x <= priv->drag_threshold && delta_y <= priv->drag_threshold;
}
static gboolean
on_event (ClutterActor *actor,
ClutterEvent *event,
ClutterClickAction *action)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
gboolean has_button = TRUE;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
@ -316,7 +292,7 @@ on_event (ClutterActor *actor,
return CLUTTER_EVENT_PROPAGATE;
priv->press_button = has_button ? clutter_event_get_button (event) : 0;
priv->press_device = clutter_event_get_device (event);
priv->press_device_id = clutter_event_get_device_id (event);
priv->press_sequence = clutter_event_get_event_sequence (event);
priv->modifier_state = clutter_event_get_state (event);
clutter_event_get_coords (event, &priv->press_x, &priv->press_y);
@ -365,12 +341,17 @@ on_captured_event (ClutterActor *stage,
ClutterEvent *event,
ClutterClickAction *action)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
ClutterActor *actor;
ClutterModifierType modifier_state;
gboolean has_button = TRUE;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
{
clutter_click_action_release (action);
return CLUTTER_EVENT_PROPAGATE;
}
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
switch (clutter_event_type (event))
@ -387,7 +368,7 @@ on_captured_event (ClutterActor *stage,
if ((has_button && clutter_event_get_button (event) != priv->press_button) ||
(has_button && clutter_event_get_click_count (event) != 1) ||
clutter_event_get_device (event) != priv->press_device ||
clutter_event_get_device_id (event) != priv->press_device_id ||
clutter_event_get_event_sequence (event) != priv->press_sequence)
return CLUTTER_EVENT_PROPAGATE;
@ -419,23 +400,30 @@ on_captured_event (ClutterActor *stage,
priv->modifier_state = 0;
click_action_set_pressed (action, FALSE);
if (event_within_drag_threshold (action, event))
g_signal_emit (action, click_signals[CLICKED], 0, actor);
g_signal_emit (action, click_signals[CLICKED], 0, actor);
break;
case CLUTTER_MOTION:
case CLUTTER_TOUCH_UPDATE:
{
if (clutter_event_get_device (event) != priv->press_device ||
gfloat motion_x, motion_y;
gfloat delta_x, delta_y;
if (clutter_event_get_device_id (event) != priv->press_device_id ||
clutter_event_get_event_sequence (event) != priv->press_sequence)
return CLUTTER_EVENT_PROPAGATE;
if (!priv->is_held)
return CLUTTER_EVENT_PROPAGATE;
if (!event_within_drag_threshold (action, event))
clutter_click_action_release (action);
clutter_event_get_coords (event, &motion_x, &motion_y);
delta_x = ABS (motion_x - priv->press_x);
delta_y = ABS (motion_y - priv->press_y);
if (delta_x > priv->drag_threshold ||
delta_y > priv->drag_threshold)
click_action_cancel_long_press (action);
}
break;
@ -451,8 +439,7 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterClickAction *action = CLUTTER_CLICK_ACTION (meta);
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
if (priv->event_id != 0)
{
@ -486,28 +473,13 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor);
}
static void
clutter_click_action_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterClickAction *click_action = CLUTTER_CLICK_ACTION (meta);
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class);
if (!is_enabled)
clutter_click_action_release (click_action);
parent_class->set_enabled (meta, is_enabled);
}
static void
clutter_click_action_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
switch (prop_id)
{
@ -531,8 +503,7 @@ clutter_click_action_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
switch (prop_id)
{
@ -561,8 +532,7 @@ clutter_click_action_get_property (GObject *gobject,
static void
clutter_click_action_dispose (GObject *gobject)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
g_clear_signal_handler (&priv->event_id,
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)));
@ -582,7 +552,6 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
meta_class->set_actor = clutter_click_action_set_actor;
meta_class->set_enabled = clutter_click_action_set_enabled;
gobject_class->dispose = clutter_click_action_dispose;
gobject_class->set_property = clutter_click_action_set_property;
@ -720,11 +689,9 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
static void
clutter_click_action_init (ClutterClickAction *self)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (self);
priv->long_press_threshold = -1;
priv->long_press_duration = -1;
self->priv = clutter_click_action_get_instance_private (self);
self->priv->long_press_threshold = -1;
self->priv->long_press_duration = -1;
}
/**
@ -764,7 +731,7 @@ clutter_click_action_release (ClutterClickAction *action)
g_return_if_fail (CLUTTER_IS_CLICK_ACTION (action));
priv = clutter_click_action_get_instance_private (action);
priv = action->priv;
if (!priv->is_held)
return;
@ -790,13 +757,9 @@ clutter_click_action_release (ClutterClickAction *action)
guint
clutter_click_action_get_button (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
priv = clutter_click_action_get_instance_private (action);
return priv->press_button;
return action->priv->press_button;
}
/**
@ -812,13 +775,9 @@ clutter_click_action_get_button (ClutterClickAction *action)
ClutterModifierType
clutter_click_action_get_state (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
priv = clutter_click_action_get_instance_private (action);
return priv->modifier_state;
return action->priv->modifier_state;
}
/**
@ -836,15 +795,11 @@ clutter_click_action_get_coords (ClutterClickAction *action,
gfloat *press_x,
gfloat *press_y)
{
ClutterClickActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTION (action));
priv = clutter_click_action_get_instance_private (action);
if (press_x != NULL)
*press_x = priv->press_x;
*press_x = action->priv->press_x;
if (press_y != NULL)
*press_y = priv->press_y;
*press_y = action->priv->press_y;
}

View File

@ -37,13 +37,32 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
#define CLUTTER_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickAction))
#define CLUTTER_IS_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLICK_ACTION))
#define CLUTTER_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
#define CLUTTER_IS_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLICK_ACTION))
#define CLUTTER_CLICK_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterClickAction, clutter_click_action,
CLUTTER, CLICK_ACTION, ClutterAction);
typedef struct _ClutterClickAction ClutterClickAction;
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
typedef struct _ClutterClickActionClass ClutterClickActionClass;
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
/**
* ClutterClickAction:
*
* The #ClutterClickAction structure contains
* only private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterClickAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterClickActionPrivate *priv;
};
/**
* ClutterClickActionClass:
@ -78,6 +97,9 @@ struct _ClutterClickActionClass
void (* _clutter_click_action7) (void);
};
CLUTTER_EXPORT
GType clutter_click_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_click_action_new (void);

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@ -39,6 +39,7 @@
#include "clutter-build-config.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-actor-private.h"
#include "clutter-clone.h"
#include "clutter-debug.h"
@ -51,8 +52,6 @@
struct _ClutterClonePrivate
{
ClutterActor *clone_source;
float x_scale, y_scale;
gulong source_destroy_id;
};
@ -120,17 +119,36 @@ clutter_clone_get_preferred_height (ClutterActor *self,
}
static void
clutter_clone_apply_transform (ClutterActor *self,
graphene_matrix_t *matrix)
clutter_clone_apply_transform (ClutterActor *self, CoglMatrix *matrix)
{
ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
ClutterActorBox box, source_box;
gfloat x_scale, y_scale;
if (priv->clone_source)
graphene_matrix_scale (matrix, priv->x_scale, priv->y_scale, 1.f);
/* First chain up and apply all the standard ClutterActor
* transformations... */
CLUTTER_ACTOR_CLASS (clutter_clone_parent_class)->apply_transform (self,
matrix);
/* if we don't have a source, nothing else to do */
if (priv->clone_source == NULL)
return;
/* get our allocated size */
clutter_actor_get_allocation_box (self, &box);
/* and get the allocated size of the source */
clutter_actor_get_allocation_box (priv->clone_source, &source_box);
/* We need to scale what the clone-source actor paints to fill our own
* allocation...
*/
x_scale = clutter_actor_box_get_width (&box)
/ clutter_actor_box_get_width (&source_box);
y_scale = clutter_actor_box_get_height (&box)
/ clutter_actor_box_get_height (&source_box);
cogl_matrix_scale (matrix, x_scale, y_scale, x_scale);
}
static void
@ -195,7 +213,7 @@ clutter_clone_get_paint_volume (ClutterActor *actor,
if (priv->clone_source == NULL)
return TRUE;
/* query the volume of the source actor and simply masquerade it as
/* query the volume of the source actor and simply masquarade it as
* the clones volume... */
source_volume = clutter_actor_get_paint_volume (priv->clone_source);
if (source_volume == NULL)
@ -222,16 +240,15 @@ clutter_clone_has_overlaps (ClutterActor *actor)
static void
clutter_clone_allocate (ClutterActor *self,
const ClutterActorBox *box)
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
ClutterActorClass *parent_class;
ClutterActorBox source_box;
float x_scale, y_scale;
/* chain up */
parent_class = CLUTTER_ACTOR_CLASS (clutter_clone_parent_class);
parent_class->allocate (self, box);
parent_class->allocate (self, box, flags);
if (priv->clone_source == NULL)
return;
@ -241,31 +258,7 @@ clutter_clone_allocate (ClutterActor *self,
*/
if (clutter_actor_get_parent (priv->clone_source) != NULL &&
!clutter_actor_has_allocation (priv->clone_source))
{
float x = 0.f;
float y = 0.f;
clutter_actor_get_fixed_position (priv->clone_source, &x, &y);
clutter_actor_allocate_preferred_size (priv->clone_source, x, y);
}
clutter_actor_get_allocation_box (priv->clone_source, &source_box);
/* We need to scale what the clone-source actor paints to fill our own
* allocation...
*/
x_scale = clutter_actor_box_get_width (box)
/ clutter_actor_box_get_width (&source_box);
y_scale = clutter_actor_box_get_height (box)
/ clutter_actor_box_get_height (&source_box);
if (!G_APPROX_VALUE (priv->x_scale, x_scale, FLT_EPSILON) ||
!G_APPROX_VALUE (priv->y_scale, y_scale, FLT_EPSILON))
{
priv->x_scale = x_scale;
priv->y_scale = y_scale;
clutter_actor_invalidate_transform (CLUTTER_ACTOR (self));
}
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
#if 0
/* XXX - this is wrong: ClutterClone cannot clone unparented
@ -280,7 +273,7 @@ clutter_clone_allocate (ClutterActor *self,
* paint cycle, we can safely give it as much size as it requires
*/
if (clutter_actor_get_parent (priv->clone_source) == NULL)
clutter_actor_allocate_preferred_size (priv->clone_source);
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
#endif
}
@ -372,9 +365,6 @@ static void
clutter_clone_init (ClutterClone *self)
{
self->priv = clutter_clone_get_instance_private (self);
self->priv->x_scale = 1.f;
self->priv->y_scale = 1.f;
}
/**

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@ -611,7 +611,7 @@ parse_hsla (ClutterColor *color,
/**
* clutter_color_from_string:
* @color: (out caller-allocates): return location for a #ClutterColor
* @str: a string specifying a color
* @str: a string specifiying a color
*
* Parses a string definition of a color, filling the #ClutterColor.red,
* #ClutterColor.green, #ClutterColor.blue and #ClutterColor.alpha fields
@ -911,7 +911,7 @@ ClutterColor *
clutter_color_copy (const ClutterColor *color)
{
if (G_LIKELY (color != NULL))
return g_memdup2 (color, sizeof (ClutterColor));
return g_slice_dup (ClutterColor, color);
return NULL;
}
@ -928,7 +928,7 @@ void
clutter_color_free (ClutterColor *color)
{
if (G_LIKELY (color != NULL))
g_free (color);
g_slice_free (ClutterColor, color);
}
/**
@ -977,7 +977,7 @@ clutter_color_new (guint8 red,
ClutterColor *
clutter_color_alloc (void)
{
return g_new0 (ClutterColor, 1);
return g_slice_new0 (ClutterColor);
}
/**

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@ -39,6 +39,8 @@
#include "clutter-build-config.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-colorize-effect.h"
#include "cogl/cogl.h"
@ -57,6 +59,9 @@ struct _ClutterColorizeEffect
gint tint_uniform;
gint tex_width;
gint tex_height;
CoglPipeline *pipeline;
};
@ -99,24 +104,16 @@ G_DEFINE_TYPE (ClutterColorizeEffect,
clutter_colorize_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static CoglPipeline *
clutter_colorize_effect_create_pipeline (ClutterOffscreenEffect *effect,
CoglTexture *texture)
{
ClutterColorizeEffect *colorize_effect = CLUTTER_COLORIZE_EFFECT (effect);
cogl_pipeline_set_layer_texture (colorize_effect->pipeline, 0, texture);
return cogl_object_ref (colorize_effect->pipeline);
}
static gboolean
clutter_colorize_effect_pre_paint (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context)
{
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
ClutterEffectClass *parent_class;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
{
/* if we don't have support for GLSL shaders then we
@ -130,7 +127,47 @@ clutter_colorize_effect_pre_paint (ClutterEffect *effect,
}
parent_class = CLUTTER_EFFECT_CLASS (clutter_colorize_effect_parent_class);
return parent_class->pre_paint (effect, node, paint_context);
if (parent_class->pre_paint (effect, paint_context))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
CoglHandle texture;
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
self->tex_width = cogl_texture_get_width (texture);
self->tex_height = cogl_texture_get_height (texture);
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
return TRUE;
}
else
return FALSE;
}
static void
clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
{
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
ClutterActor *actor;
guint8 paint_opacity;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
paint_opacity = clutter_actor_get_paint_opacity (actor);
cogl_pipeline_set_color4ub (self->pipeline,
paint_opacity,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
}
static void
@ -196,7 +233,7 @@ clutter_colorize_effect_class_init (ClutterColorizeEffectClass *klass)
ClutterOffscreenEffectClass *offscreen_class;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->create_pipeline = clutter_colorize_effect_create_pipeline;
offscreen_class->paint_target = clutter_colorize_effect_paint_target;
effect_class->pre_paint = clutter_colorize_effect_pre_paint;

View File

@ -0,0 +1,16 @@
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_CONFIG_H__
#define __CLUTTER_CONFIG_H__
#include <glib.h>
G_BEGIN_DECLS
@CLUTTER_CONFIG_DEFINES@
G_END_DECLS
#endif /* __CLUTTER_CONFIG_H__ */

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@ -160,26 +160,28 @@ constraint_update_preferred_size (ClutterConstraint *constraint,
}
static void
clutter_constraint_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
clutter_constraint_notify (GObject *gobject,
GParamSpec *pspec)
{
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_constraint_parent_class);
ClutterActor *actor;
if (strcmp (pspec->name, "enabled") == 0)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
ClutterActor *actor = clutter_actor_meta_get_actor (meta);
actor = clutter_actor_meta_get_actor (meta);
if (actor)
clutter_actor_queue_relayout (actor);
if (actor != NULL)
clutter_actor_queue_relayout (actor);
}
parent_class->set_enabled (meta, is_enabled);
if (G_OBJECT_CLASS (clutter_constraint_parent_class)->notify != NULL)
G_OBJECT_CLASS (clutter_constraint_parent_class)->notify (gobject, pspec);
}
static void
clutter_constraint_class_init (ClutterConstraintClass *klass)
{
ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
actor_meta_class->set_enabled = clutter_constraint_set_enabled;
gobject_class->notify = clutter_constraint_notify;
klass->update_allocation = constraint_update_allocation;
klass->update_preferred_size = constraint_update_preferred_size;

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@ -74,7 +74,7 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* fields in the instance and add the record to a data structure for
* subsequent access for #ClutterContainerIface::get_child_meta
* @destroy_child_meta: virtual function that gets called when a child is
* removed; it should release all resources held by the record
* removed; it shuld release all resources held by the record
* @get_child_meta: return the record for a container child
* @actor_added: class handler for #ClutterContainer::actor-added
* @actor_removed: class handler for #ClutterContainer::actor-removed

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@ -1,92 +0,0 @@
/*
* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
* Copyright (C) 2020 Red Hat Inc
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#include "clutter-damage-history.h"
#define DAMAGE_HISTORY_LENGTH 0x10
struct _ClutterDamageHistory
{
cairo_region_t *damages[DAMAGE_HISTORY_LENGTH];
int index;
};
ClutterDamageHistory *
clutter_damage_history_new (void)
{
ClutterDamageHistory *history;
history = g_new0 (ClutterDamageHistory, 1);
return history;
}
void
clutter_damage_history_free (ClutterDamageHistory *history)
{
int i;
for (i = 0; i < G_N_ELEMENTS (history->damages); i++)
g_clear_pointer (&history->damages[i], cairo_region_destroy);
g_free (history);
}
gboolean
clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
int age)
{
if (age >= DAMAGE_HISTORY_LENGTH ||
age < 1)
return FALSE;
if (!clutter_damage_history_lookup (history, age))
return FALSE;
return TRUE;
}
void
clutter_damage_history_record (ClutterDamageHistory *history,
const cairo_region_t *damage)
{
g_clear_pointer (&history->damages[history->index], cairo_region_destroy);
history->damages[history->index] = cairo_region_copy (damage);
}
static inline int
step_damage_index (int current,
int diff)
{
return (current + diff) & (DAMAGE_HISTORY_LENGTH - 1);
}
void
clutter_damage_history_step (ClutterDamageHistory *history)
{
history->index = step_damage_index (history->index, 1);
}
const cairo_region_t *
clutter_damage_history_lookup (ClutterDamageHistory *history,
int age)
{
return history->damages[step_damage_index (history->index, -age)];
}

View File

@ -1,50 +0,0 @@
/*
* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
* Copyright (C) 2020 Red Hat Inc
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLUTTER_DAMAGE_HISTORY_H
#define CLUTTER_DAMAGE_HISTORY_H
#include <cairo.h>
#include <glib.h>
#include "clutter-macros.h"
typedef struct _ClutterDamageHistory ClutterDamageHistory;
CLUTTER_EXPORT
ClutterDamageHistory * clutter_damage_history_new (void);
CLUTTER_EXPORT
void clutter_damage_history_free (ClutterDamageHistory *history);
CLUTTER_EXPORT
gboolean clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
int age);
CLUTTER_EXPORT
void clutter_damage_history_record (ClutterDamageHistory *history,
const cairo_region_t *damage);
CLUTTER_EXPORT
void clutter_damage_history_step (ClutterDamageHistory *history);
CLUTTER_EXPORT
const cairo_region_t * clutter_damage_history_lookup (ClutterDamageHistory *history,
int age);
#endif /* CLUTTER_DAMAGE_HISTORY_H */

View File

@ -41,7 +41,6 @@ G_BEGIN_DECLS
extern guint clutter_debug_flags;
extern guint clutter_pick_debug_flags;
extern guint clutter_paint_debug_flags;
extern int clutter_max_render_time_constant_us;
void _clutter_debug_messagev (const char *format,
va_list var_args) G_GNUC_PRINTF (1, 0);

View File

@ -53,16 +53,14 @@
#include "clutter-build-config.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-deform-effect.h"
#include <cogl/cogl.h>
#include "clutter-color.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-offscreen-effect-private.h"
#include "clutter-paint-node.h"
#include "clutter-paint-nodes.h"
#include "clutter-private.h"
#define DEFAULT_N_TILES 32
@ -130,9 +128,10 @@ clutter_deform_effect_deform_vertex (ClutterDeformEffect *effect,
}
static void
vbo_invalidate (ClutterActor *actor,
GParamSpec *pspec,
ClutterDeformEffect *effect)
vbo_invalidate (ClutterActor *actor,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags,
ClutterDeformEffect *effect)
{
effect->priv->is_dirty = TRUE;
}
@ -157,7 +156,7 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
* changes
*/
if (actor != NULL)
priv->allocation_id = g_signal_connect (actor, "notify::allocation",
priv->allocation_id = g_signal_connect (actor, "allocation-changed",
G_CALLBACK (vbo_invalidate),
meta);
@ -168,16 +167,19 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
static void
clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context)
{
ClutterDeformEffect *self= CLUTTER_DEFORM_EFFECT (effect);
ClutterDeformEffectPrivate *priv = self->priv;
CoglHandle material;
CoglPipeline *pipeline;
CoglDepthState depth_state;
CoglFramebuffer *fb =
clutter_paint_context_get_framebuffer (paint_context);
if (priv->is_dirty)
{
graphene_rect_t rect;
gboolean mapped_buffer;
CoglVertexP3T2C4 *verts;
ClutterActor *actor;
@ -191,7 +193,12 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
/* if we don't have a target size, fall back to the actor's
* allocation, though wrong it might be
*/
if (!clutter_offscreen_effect_get_target_size (effect, &width, &height))
if (clutter_offscreen_effect_get_target_rect (effect, &rect))
{
width = graphene_rect_get_width (&rect);
height = graphene_rect_get_height (&rect);
}
else
clutter_actor_get_size (actor, &width, &height);
/* XXX ideally, the sub-classes should tell us what they
@ -271,7 +278,8 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
priv->is_dirty = FALSE;
}
pipeline = clutter_offscreen_effect_get_pipeline (effect);
material = clutter_offscreen_effect_get_target (effect);
pipeline = COGL_PIPELINE (material);
/* enable depth testing */
cogl_depth_state_init (&depth_state);
@ -285,22 +293,12 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
COGL_PIPELINE_CULL_FACE_MODE_BACK);
/* draw the front */
if (pipeline != NULL)
{
ClutterPaintNode *front_node;
front_node = clutter_pipeline_node_new (pipeline);
clutter_paint_node_set_static_name (front_node,
"ClutterDeformEffect (front)");
clutter_paint_node_add_child (node, front_node);
clutter_paint_node_add_primitive (front_node, priv->primitive);
clutter_paint_node_unref (front_node);
}
if (material != NULL)
cogl_framebuffer_draw_primitive (fb, pipeline, priv->primitive);
/* draw the back */
if (priv->back_pipeline != NULL)
{
ClutterPaintNode *back_node;
CoglPipeline *back_pipeline;
/* We probably shouldn't be modifying the user's material so
@ -310,30 +308,20 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
cogl_pipeline_set_cull_face_mode (back_pipeline,
COGL_PIPELINE_CULL_FACE_MODE_FRONT);
cogl_framebuffer_draw_primitive (fb, back_pipeline, priv->primitive);
back_node = clutter_pipeline_node_new (back_pipeline);
clutter_paint_node_set_static_name (back_node,
"ClutterDeformEffect (back)");
clutter_paint_node_add_child (node, back_node);
clutter_paint_node_add_primitive (back_node, priv->primitive);
clutter_paint_node_unref (back_node);
cogl_object_unref (back_pipeline);
}
if (G_UNLIKELY (priv->lines_primitive != NULL))
{
const ClutterColor *red;
ClutterPaintNode *lines_node;
red = clutter_color_get_static (CLUTTER_COLOR_RED);
lines_node = clutter_color_node_new (red);
clutter_paint_node_set_static_name (lines_node,
"ClutterDeformEffect (lines)");
clutter_paint_node_add_child (node, lines_node);
clutter_paint_node_add_primitive (lines_node, priv->lines_primitive);
clutter_paint_node_unref (lines_node);
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
CoglPipeline *lines_pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_color4f (lines_pipeline, 1.0, 0, 0, 1.0);
cogl_framebuffer_draw_primitive (fb, lines_pipeline,
priv->lines_primitive);
cogl_object_unref (lines_pipeline);
}
}

View File

@ -3,7 +3,16 @@
#define __CLUTTER_DEPRECATED_H_INSIDE__
#include "deprecated/clutter-actor.h"
#include "deprecated/clutter-alpha.h"
#include "deprecated/clutter-animation.h"
#include "deprecated/clutter-box.h"
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-group.h"
#include "deprecated/clutter-rectangle.h"
#include "deprecated/clutter-stage.h"
#include "deprecated/clutter-state.h"
#include "deprecated/clutter-timeline.h"
#undef __CLUTTER_DEPRECATED_H_INSIDE__

View File

@ -28,7 +28,7 @@
* @see_also: #ClutterEffect, #ClutterOffscreenEffect
*
* #ClutterDesaturateEffect is a sub-class of #ClutterEffect that
* desaturates the color of an actor and its contents. The strength
* desaturates the color of an actor and its contents. The strenght
* of the desaturation effect is controllable and animatable through
* the #ClutterDesaturateEffect:factor property.
*
@ -41,6 +41,8 @@
#include "clutter-build-config.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include <math.h>
#include "clutter-desaturate-effect.h"
@ -109,25 +111,16 @@ G_DEFINE_TYPE (ClutterDesaturateEffect,
clutter_desaturate_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static CoglPipeline *
clutter_desaturate_effect_create_pipeline (ClutterOffscreenEffect *effect,
CoglTexture *texture)
{
ClutterDesaturateEffect *desaturate_effect =
CLUTTER_DESATURATE_EFFECT (effect);
cogl_pipeline_set_layer_texture (desaturate_effect->pipeline, 0, texture);
return cogl_object_ref (desaturate_effect->pipeline);
}
static gboolean
clutter_desaturate_effect_pre_paint (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context)
{
ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
ClutterEffectClass *parent_class;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
{
/* if we don't have support for GLSL shaders then we
@ -141,7 +134,52 @@ clutter_desaturate_effect_pre_paint (ClutterEffect *effect,
}
parent_class = CLUTTER_EFFECT_CLASS (clutter_desaturate_effect_parent_class);
return parent_class->pre_paint (effect, node, paint_context);
if (parent_class->pre_paint (effect, paint_context))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
CoglHandle texture;
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
self->tex_width = cogl_texture_get_width (texture);
self->tex_height = cogl_texture_get_height (texture);
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
return TRUE;
}
else
return FALSE;
}
static void
clutter_desaturate_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
{
ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
ClutterActor *actor;
CoglHandle texture;
guint8 paint_opacity;
texture = clutter_offscreen_effect_get_texture (effect);
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
paint_opacity = clutter_actor_get_paint_opacity (actor);
cogl_pipeline_set_color4ub (self->pipeline,
paint_opacity,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
cogl_texture_get_width (texture),
cogl_texture_get_height (texture));
}
static void
@ -216,7 +254,7 @@ clutter_desaturate_effect_class_init (ClutterDesaturateEffectClass *klass)
ClutterOffscreenEffectClass *offscreen_class;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->create_pipeline = clutter_desaturate_effect_create_pipeline;
offscreen_class->paint_target = clutter_desaturate_effect_paint_target;
effect_class->pre_paint = clutter_desaturate_effect_pre_paint;

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,152 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DRAG_ACTION_H__
#define __CLUTTER_DRAG_ACTION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-action.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DRAG_ACTION (clutter_drag_action_get_type ())
#define CLUTTER_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragAction))
#define CLUTTER_IS_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DRAG_ACTION))
#define CLUTTER_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
#define CLUTTER_IS_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DRAG_ACTION))
#define CLUTTER_DRAG_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
typedef struct _ClutterDragAction ClutterDragAction;
typedef struct _ClutterDragActionPrivate ClutterDragActionPrivate;
typedef struct _ClutterDragActionClass ClutterDragActionClass;
/**
* ClutterDragAction:
*
* The #ClutterDragAction structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterDragAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterDragActionPrivate *priv;
};
/**
* ClutterDragActionClass:
* @drag_begin: class handler of the #ClutterDragAction::drag-begin signal
* @drag_motion: class handler of the #ClutterDragAction::drag-motion signal
* @drag_end: class handler of the #ClutterDragAction::drag-end signal
* @drag_progress: class handler of the #ClutterDragAction::drag-progress signal
*
* The #ClutterDragActionClass structure contains
* only private data
*
* Since: 1.4
*/
struct _ClutterDragActionClass
{
/*< private >*/
ClutterActionClass parent_class;
/*< public >*/
void (* drag_begin) (ClutterDragAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y,
ClutterModifierType modifiers);
void (* drag_motion) (ClutterDragAction *action,
ClutterActor *actor,
gfloat delta_x,
gfloat delta_y);
void (* drag_end) (ClutterDragAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y,
ClutterModifierType modifiers);
gboolean (* drag_progress) (ClutterDragAction *action,
ClutterActor *actor,
gfloat delta_x,
gfloat delta_y);
/*< private >*/
void (* _clutter_drag_action1) (void);
void (* _clutter_drag_action2) (void);
void (* _clutter_drag_action3) (void);
void (* _clutter_drag_action4) (void);
};
CLUTTER_EXPORT
GType clutter_drag_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_drag_action_new (void);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_threshold (ClutterDragAction *action,
gint x_threshold,
gint y_threshold);
CLUTTER_EXPORT
void clutter_drag_action_get_drag_threshold (ClutterDragAction *action,
guint *x_threshold,
guint *y_threshold);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_handle (ClutterDragAction *action,
ClutterActor *handle);
CLUTTER_EXPORT
ClutterActor * clutter_drag_action_get_drag_handle (ClutterDragAction *action);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_axis (ClutterDragAction *action,
ClutterDragAxis axis);
CLUTTER_EXPORT
ClutterDragAxis clutter_drag_action_get_drag_axis (ClutterDragAction *action);
CLUTTER_EXPORT
void clutter_drag_action_get_press_coords (ClutterDragAction *action,
gfloat *press_x,
gfloat *press_y);
CLUTTER_EXPORT
void clutter_drag_action_get_motion_coords (ClutterDragAction *action,
gfloat *motion_x,
gfloat *motion_y);
CLUTTER_EXPORT
gboolean clutter_drag_action_get_drag_area (ClutterDragAction *action,
graphene_rect_t *drag_area);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_area (ClutterDragAction *action,
const graphene_rect_t *drag_area);
G_END_DECLS
#endif /* __CLUTTER_DRAG_ACTION_H__ */

View File

@ -0,0 +1,527 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* SECTION:clutter-drop-action
* @Title: ClutterDropAction
* @short_description: An action for drop targets
*
* #ClutterDropAction is a #ClutterAction that allows a #ClutterActor
* implementation to control what happens when an actor dragged using
* a #ClutterDragAction crosses the target area or when a dragged actor
* is released (or "dropped") on the target area.
*
* A trivial use of #ClutterDropAction consists in connecting to the
* #ClutterDropAction::drop signal and handling the drop from there,
* for instance:
*
* |[<!-- language="C" -->
* ClutterAction *action = clutter_drop_action ();
*
* g_signal_connect (action, "drop", G_CALLBACK (on_drop), NULL);
* clutter_actor_add_action (an_actor, action);
* ]|
*
* The #ClutterDropAction::can-drop can be used to control whether the
* #ClutterDropAction::drop signal is going to be emitted; returning %FALSE
* from a handler connected to the #ClutterDropAction::can-drop signal will
* cause the #ClutterDropAction::drop signal to be skipped when the input
* device button is released.
*
* It's important to note that #ClutterDropAction will only work with
* actors dragged using #ClutterDragAction.
*
* See [drop-action.c](https://git.gnome.org/browse/clutter/tree/examples/drop-action.c?h=clutter-1.18)
* for an example of how to use #ClutterDropAction.
*
* #ClutterDropAction is available since Clutter 1.8
*/
#include "clutter-build-config.h"
#include "clutter-drop-action.h"
#include "clutter-actor-meta-private.h"
#include "clutter-actor-private.h"
#include "clutter-drag-action.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-stage-private.h"
struct _ClutterDropActionPrivate
{
ClutterActor *actor;
ClutterActor *stage;
gulong mapped_id;
};
typedef struct _DropTarget {
ClutterActor *stage;
gulong capture_id;
GHashTable *actions;
ClutterDropAction *last_action;
} DropTarget;
enum
{
CAN_DROP,
OVER_IN,
OVER_OUT,
DROP,
DROP_CANCEL,
LAST_SIGNAL
};
static guint drop_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE_WITH_PRIVATE (ClutterDropAction, clutter_drop_action, CLUTTER_TYPE_ACTION)
static void
drop_target_free (gpointer _data)
{
DropTarget *data = _data;
g_clear_signal_handler (&data->capture_id, data->stage);
g_hash_table_destroy (data->actions);
g_free (data);
}
static gboolean
on_stage_capture (ClutterStage *stage,
ClutterEvent *event,
gpointer user_data)
{
DropTarget *data = user_data;
gfloat event_x, event_y;
ClutterActor *actor, *drag_actor;
ClutterDropAction *drop_action;
ClutterInputDevice *device;
gboolean was_reactive;
switch (clutter_event_type (event))
{
case CLUTTER_MOTION:
case CLUTTER_BUTTON_RELEASE:
if (clutter_event_type (event) == CLUTTER_MOTION &&
!(clutter_event_get_state (event) & CLUTTER_BUTTON1_MASK))
return CLUTTER_EVENT_PROPAGATE;
if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE &&
clutter_event_get_button (event) != CLUTTER_BUTTON_PRIMARY)
return CLUTTER_EVENT_PROPAGATE;
device = clutter_event_get_device (event);
drag_actor = _clutter_stage_get_pointer_drag_actor (stage, device);
if (drag_actor == NULL)
return CLUTTER_EVENT_PROPAGATE;
break;
case CLUTTER_TOUCH_UPDATE:
case CLUTTER_TOUCH_END:
drag_actor = _clutter_stage_get_touch_drag_actor (stage,
clutter_event_get_event_sequence (event));
if (drag_actor == NULL)
return CLUTTER_EVENT_PROPAGATE;
break;
default:
return CLUTTER_EVENT_PROPAGATE;
}
clutter_event_get_coords (event, &event_x, &event_y);
/* get the actor under the cursor, excluding the dragged actor; we
* use reactivity because it won't cause any scene invalidation
*/
was_reactive = clutter_actor_get_reactive (drag_actor);
clutter_actor_set_reactive (drag_actor, FALSE);
actor = clutter_stage_get_actor_at_pos (stage, CLUTTER_PICK_REACTIVE,
event_x,
event_y);
if (actor == NULL || actor == CLUTTER_ACTOR (stage))
{
if (data->last_action != NULL)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
clutter_actor_meta_get_actor (meta));
data->last_action = NULL;
}
goto out;
}
drop_action = g_hash_table_lookup (data->actions, actor);
if (drop_action == NULL)
{
if (data->last_action != NULL)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
clutter_actor_meta_get_actor (meta));
data->last_action = NULL;
}
goto out;
}
else
{
if (data->last_action != drop_action)
{
ClutterActorMeta *meta;
if (data->last_action != NULL)
{
meta = CLUTTER_ACTOR_META (data->last_action);
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
clutter_actor_meta_get_actor (meta));
}
meta = CLUTTER_ACTOR_META (drop_action);
g_signal_emit (drop_action, drop_signals[OVER_IN], 0,
clutter_actor_meta_get_actor (meta));
}
data->last_action = drop_action;
}
out:
if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE ||
clutter_event_type (event) == CLUTTER_TOUCH_END)
{
if (data->last_action != NULL)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
gboolean can_drop = FALSE;
g_signal_emit (data->last_action, drop_signals[CAN_DROP], 0,
clutter_actor_meta_get_actor (meta),
event_x, event_y,
&can_drop);
if (can_drop)
{
g_signal_emit (data->last_action, drop_signals[DROP], 0,
clutter_actor_meta_get_actor (meta),
event_x, event_y);
}
else
{
g_signal_emit (data->last_action, drop_signals[DROP_CANCEL], 0,
clutter_actor_meta_get_actor (meta),
event_x, event_y);
}
}
data->last_action = NULL;
}
if (drag_actor != NULL)
clutter_actor_set_reactive (drag_actor, was_reactive);
return CLUTTER_EVENT_PROPAGATE;
}
static void
drop_action_register (ClutterDropAction *self)
{
ClutterDropActionPrivate *priv = self->priv;
DropTarget *data;
g_assert (priv->stage != NULL);
data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
if (data == NULL)
{
data = g_new0 (DropTarget, 1);
data->stage = priv->stage;
data->actions = g_hash_table_new (NULL, NULL);
data->capture_id = g_signal_connect (priv->stage, "captured-event",
G_CALLBACK (on_stage_capture),
data);
g_object_set_data_full (G_OBJECT (priv->stage), "__clutter_drop_targets",
data,
drop_target_free);
}
g_hash_table_replace (data->actions, priv->actor, self);
}
static void
drop_action_unregister (ClutterDropAction *self)
{
ClutterDropActionPrivate *priv = self->priv;
DropTarget *data = NULL;
if (priv->stage != NULL)
data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
if (data == NULL)
return;
g_hash_table_remove (data->actions, priv->actor);
if (g_hash_table_size (data->actions) == 0)
g_object_set_data (G_OBJECT (data->stage), "__clutter_drop_targets", NULL);
}
static void
on_actor_mapped (ClutterActor *actor,
GParamSpec *pspec,
ClutterDropAction *self)
{
if (clutter_actor_is_mapped (actor))
{
if (self->priv->stage == NULL)
self->priv->stage = clutter_actor_get_stage (actor);
drop_action_register (self);
}
else
drop_action_unregister (self);
}
static void
clutter_drop_action_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterDropActionPrivate *priv = CLUTTER_DROP_ACTION (meta)->priv;
if (priv->actor != NULL)
{
drop_action_unregister (CLUTTER_DROP_ACTION (meta));
g_clear_signal_handler (&priv->mapped_id, priv->actor);
priv->stage = NULL;
priv->actor = NULL;
}
priv->actor = actor;
if (priv->actor != NULL)
{
priv->stage = clutter_actor_get_stage (actor);
priv->mapped_id = g_signal_connect (actor, "notify::mapped",
G_CALLBACK (on_actor_mapped),
meta);
if (priv->stage != NULL)
drop_action_register (CLUTTER_DROP_ACTION (meta));
}
CLUTTER_ACTOR_META_CLASS (clutter_drop_action_parent_class)->set_actor (meta, actor);
}
static gboolean
signal_accumulator (GSignalInvocationHint *ihint,
GValue *return_accu,
const GValue *handler_return,
gpointer user_data)
{
gboolean continue_emission;
continue_emission = g_value_get_boolean (handler_return);
g_value_set_boolean (return_accu, continue_emission);
return continue_emission;
}
static gboolean
clutter_drop_action_real_can_drop (ClutterDropAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y)
{
return TRUE;
}
static void
clutter_drop_action_class_init (ClutterDropActionClass *klass)
{
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
meta_class->set_actor = clutter_drop_action_set_actor;
klass->can_drop = clutter_drop_action_real_can_drop;
/**
* ClutterDropAction::can-drop:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @event_x: the X coordinate (in stage space) of the drop event
* @event_y: the Y coordinate (in stage space) of the drop event
*
* The ::can-drop signal is emitted when the dragged actor is dropped
* on @actor. The return value of the ::can-drop signal will determine
* whether or not the #ClutterDropAction::drop signal is going to be
* emitted on @action.
*
* The default implementation of #ClutterDropAction returns %TRUE for
* this signal.
*
* Return value: %TRUE if the drop is accepted, and %FALSE otherwise
*
* Since: 1.8
*/
drop_signals[CAN_DROP] =
g_signal_new (I_("can-drop"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, can_drop),
signal_accumulator, NULL,
_clutter_marshal_BOOLEAN__OBJECT_FLOAT_FLOAT,
G_TYPE_BOOLEAN, 3,
CLUTTER_TYPE_ACTOR,
G_TYPE_FLOAT,
G_TYPE_FLOAT);
/**
* ClutterDropAction::over-in:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
*
* The ::over-in signal is emitted when the dragged actor crosses
* into @actor.
*
* Since: 1.8
*/
drop_signals[OVER_IN] =
g_signal_new (I_("over-in"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, over_in),
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
/**
* ClutterDropAction::over-out:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
*
* The ::over-out signal is emitted when the dragged actor crosses
* outside @actor.
*
* Since: 1.8
*/
drop_signals[OVER_OUT] =
g_signal_new (I_("over-out"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, over_out),
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
/**
* ClutterDropAction::drop:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @event_x: the X coordinate (in stage space) of the drop event
* @event_y: the Y coordinate (in stage space) of the drop event
*
* The ::drop signal is emitted when the dragged actor is dropped
* on @actor. This signal is only emitted if at least an handler of
* #ClutterDropAction::can-drop returns %TRUE.
*
* Since: 1.8
*/
drop_signals[DROP] =
g_signal_new (I_("drop"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, drop),
NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_ACTOR,
G_TYPE_FLOAT,
G_TYPE_FLOAT);
/**
* ClutterDropAction::drop-cancel:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @event_x: the X coordinate (in stage space) of the drop event
* @event_y: the Y coordinate (in stage space) of the drop event
*
* The ::drop-cancel signal is emitted when the drop is refused
* by an emission of the #ClutterDropAction::can-drop signal.
*
* After the ::drop-cancel signal is fired the active drag is
* terminated.
*
* Since: 1.12
*/
drop_signals[DROP_CANCEL] =
g_signal_new (I_("drop-cancel"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, drop),
NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_ACTOR,
G_TYPE_FLOAT,
G_TYPE_FLOAT);
}
static void
clutter_drop_action_init (ClutterDropAction *self)
{
self->priv = clutter_drop_action_get_instance_private (self);
}
/**
* clutter_drop_action_new:
*
* Creates a new #ClutterDropAction.
*
* Use clutter_actor_add_action() to add the action to a #ClutterActor.
*
* Return value: the newly created #ClutterDropAction
*
* Since: 1.8
*/
ClutterAction *
clutter_drop_action_new (void)
{
return g_object_new (CLUTTER_TYPE_DROP_ACTION, NULL);
}

View File

@ -0,0 +1,115 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DROP_ACTION_H__
#define __CLUTTER_DROP_ACTION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be directly included."
#endif
#include <clutter/clutter-action.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DROP_ACTION (clutter_drop_action_get_type ())
#define CLUTTER_DROP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropAction))
#define CLUTTER_IS_DROP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DROP_ACTION))
#define CLUTTER_DROP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
#define CLUTTER_IS_DROP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DROP_ACTION))
#define CLUTTER_DROP_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
typedef struct _ClutterDropAction ClutterDropAction;
typedef struct _ClutterDropActionPrivate ClutterDropActionPrivate;
typedef struct _ClutterDropActionClass ClutterDropActionClass;
/**
* ClutterDropAction:
*
* The #ClutterDropAction structure contains only
* private data and should be accessed using the provided API.
*
* Since: 1.8
*/
struct _ClutterDropAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterDropActionPrivate *priv;
};
/**
* ClutterDropActionClass:
* @can_drop: class handler for the #ClutterDropAction::can-drop signal
* @over_in: class handler for the #ClutterDropAction::over-in signal
* @over_out: class handler for the #ClutterDropAction::over-out signal
* @drop: class handler for the #ClutterDropAction::drop signal
*
* The #ClutterDropActionClass structure contains
* only private data.
*
* Since: 1.8
*/
struct _ClutterDropActionClass
{
/*< private >*/
ClutterActionClass parent_class;
/*< public >*/
gboolean (* can_drop) (ClutterDropAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y);
void (* over_in) (ClutterDropAction *action,
ClutterActor *actor);
void (* over_out) (ClutterDropAction *action,
ClutterActor *actor);
void (* drop) (ClutterDropAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y);
/*< private >*/
void (*_clutter_drop_action1) (void);
void (*_clutter_drop_action2) (void);
void (*_clutter_drop_action3) (void);
void (*_clutter_drop_action4) (void);
void (*_clutter_drop_action5) (void);
void (*_clutter_drop_action6) (void);
void (*_clutter_drop_action7) (void);
void (*_clutter_drop_action8) (void);
};
CLUTTER_EXPORT
GType clutter_drop_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_drop_action_new (void);
G_END_DECLS
#endif /* __CLUTTER_DROP_ACTION_H__ */

View File

@ -5,11 +5,14 @@
G_BEGIN_DECLS
gboolean _clutter_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context);
void _clutter_effect_post_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context);
gboolean _clutter_effect_modify_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume);
gboolean _clutter_effect_has_custom_paint_volume (ClutterEffect *effect);
void _clutter_effect_paint (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context,
ClutterEffectPaintFlags flags);
void _clutter_effect_pick (ClutterEffect *effect,

View File

@ -169,8 +169,6 @@
#include "clutter-effect-private.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"
#include "clutter-paint-node-private.h"
#include "clutter-paint-nodes.h"
#include "clutter-private.h"
#include "clutter-actor-private.h"
@ -180,7 +178,6 @@ G_DEFINE_ABSTRACT_TYPE (ClutterEffect,
static gboolean
clutter_effect_real_pre_paint (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context)
{
return TRUE;
@ -188,7 +185,6 @@ clutter_effect_real_pre_paint (ClutterEffect *effect,
static void
clutter_effect_real_post_paint (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context)
{
}
@ -200,54 +196,26 @@ clutter_effect_real_modify_paint_volume (ClutterEffect *effect,
return TRUE;
}
static void
add_actor_node (ClutterEffect *effect,
ClutterPaintNode *node)
{
ClutterPaintNode *actor_node;
ClutterActor *actor;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
actor_node = clutter_actor_node_new (actor, -1);
clutter_paint_node_add_child (node, actor_node);
clutter_paint_node_unref (actor_node);
}
static void
clutter_effect_real_paint_node (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context,
ClutterEffectPaintFlags flags)
{
add_actor_node (effect, node);
}
static void
clutter_effect_real_paint (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context,
ClutterEffectPaintFlags flags)
{
ClutterEffectClass *effect_class = CLUTTER_EFFECT_GET_CLASS (effect);
ClutterActorMeta *actor_meta = CLUTTER_ACTOR_META (effect);
ClutterActor *actor;
gboolean pre_paint_succeeded;
/* The default implementation provides a compatibility wrapper for
effects that haven't migrated to use the 'paint' virtual yet. This
just calls the old pre and post virtuals before chaining on */
pre_paint_succeeded = effect_class->pre_paint (effect, node,paint_context);
pre_paint_succeeded = _clutter_effect_pre_paint (effect, paint_context);
actor = clutter_actor_meta_get_actor (actor_meta);
clutter_actor_continue_paint (actor, paint_context);
if (pre_paint_succeeded)
{
effect_class->paint_node (effect, node, paint_context, flags);
effect_class->post_paint (effect, node, paint_context);
}
else
{
/* Just paint the actor as fallback */
add_actor_node (effect, node);
}
_clutter_effect_post_paint (effect, paint_context);
}
static void
@ -262,32 +230,33 @@ clutter_effect_real_pick (ClutterEffect *effect,
}
static void
clutter_effect_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
clutter_effect_notify (GObject *gobject,
GParamSpec *pspec)
{
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_effect_parent_class);
ClutterActor *actor;
if (strcmp (pspec->name, "enabled") == 0)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
ClutterActor *actor = clutter_actor_meta_get_actor (meta);
actor = clutter_actor_meta_get_actor (meta);
if (actor)
clutter_actor_queue_redraw (actor);
if (actor != NULL)
clutter_actor_queue_redraw (actor);
}
parent_class->set_enabled (meta, is_enabled);
if (G_OBJECT_CLASS (clutter_effect_parent_class)->notify != NULL)
G_OBJECT_CLASS (clutter_effect_parent_class)->notify (gobject, pspec);
}
static void
clutter_effect_class_init (ClutterEffectClass *klass)
{
ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
actor_meta_class->set_enabled = clutter_effect_set_enabled;
gobject_class->notify = clutter_effect_notify;
klass->pre_paint = clutter_effect_real_pre_paint;
klass->post_paint = clutter_effect_real_post_paint;
klass->modify_paint_volume = clutter_effect_real_modify_paint_volume;
klass->paint = clutter_effect_real_paint;
klass->paint_node = clutter_effect_real_paint_node;
klass->pick = clutter_effect_real_pick;
}
@ -296,18 +265,32 @@ clutter_effect_init (ClutterEffect *self)
{
}
gboolean
_clutter_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
{
g_return_val_if_fail (CLUTTER_IS_EFFECT (effect), FALSE);
return CLUTTER_EFFECT_GET_CLASS (effect)->pre_paint (effect, paint_context);
}
void
_clutter_effect_post_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
{
g_return_if_fail (CLUTTER_IS_EFFECT (effect));
CLUTTER_EFFECT_GET_CLASS (effect)->post_paint (effect, paint_context);
}
void
_clutter_effect_paint (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context,
ClutterEffectPaintFlags flags)
{
g_return_if_fail (CLUTTER_IS_EFFECT (effect));
CLUTTER_EFFECT_GET_CLASS (effect)->paint (effect,
node,
paint_context,
flags);
CLUTTER_EFFECT_GET_CLASS (effect)->paint (effect, paint_context, flags);
}
void
@ -368,7 +351,7 @@ _clutter_effect_has_custom_paint_volume (ClutterEffect *effect)
* the actor itself so the %CLUTTER_EFFECT_PAINT_ACTOR_DIRTY would still
* not be set. The effect can detect this case by keeping track of the
* last modelview matrix that was used to render the actor and
* verifying that it remains the same in the next paint.
* veryifying that it remains the same in the next paint.
*
* Any other effects that are layered on top of the passed in effect
* will still be passed the %CLUTTER_EFFECT_PAINT_ACTOR_DIRTY flag. If
@ -392,6 +375,7 @@ clutter_effect_queue_repaint (ClutterEffect *effect)
/* If the effect has no actor then nothing needs to be done */
if (actor != NULL)
_clutter_actor_queue_redraw_full (actor,
0, /* flags */
NULL, /* clip volume */
effect /* effect */);
}

View File

@ -77,21 +77,14 @@ struct _ClutterEffectClass
/*< public >*/
gboolean (* pre_paint) (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context);
void (* post_paint) (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context);
gboolean (* modify_paint_volume) (ClutterEffect *effect,
ClutterPaintVolume *volume);
void (* paint) (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context,
ClutterEffectPaintFlags flags);
void (* paint_node) (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context,
ClutterEffectPaintFlags flags);
void (* pick) (ClutterEffect *effect,

View File

@ -14,9 +14,9 @@
GType
@enum_name@_get_type (void)
{
static size_t g_enum_type_id = 0;
static volatile gsize g_enum_type_id__volatile = 0;
if (g_once_init_enter (&g_enum_type_id))
if (g_once_init_enter (&g_enum_type_id__volatile))
{
static const G@Type@Value values[] = {
/*** END value-header ***/
@ -28,13 +28,14 @@ GType
/*** BEGIN value-tail ***/
{ 0, NULL, NULL }
};
GType id;
GType g_enum_type_id;
id = g_@type@_register_static (g_intern_static_string ("@EnumName@"), values);
g_enum_type_id =
g_@type@_register_static (g_intern_static_string ("@EnumName@"), values);
g_once_init_leave (&g_enum_type_id, id);
g_once_init_leave (&g_enum_type_id__volatile, g_enum_type_id);
}
return g_enum_type_id;
return g_enum_type_id__volatile;
}
/*** END value-tail ***/

View File

@ -127,7 +127,7 @@ typedef enum /*< prefix=CLUTTER_REQUEST >*/
* @CLUTTER_EASE_IN_OUT_QUAD: quadratic tweening, combininig
* %CLUTTER_EASE_IN_QUAD and %CLUTTER_EASE_OUT_QUAD
* @CLUTTER_EASE_IN_CUBIC: cubic tweening
* @CLUTTER_EASE_OUT_CUBIC: cubic tweening, inverse of
* @CLUTTER_EASE_OUT_CUBIC: cubic tweening, invers of
* %CLUTTER_EASE_IN_CUBIC
* @CLUTTER_EASE_IN_OUT_CUBIC: cubic tweening, combining
* %CLUTTER_EASE_IN_CUBIC and %CLUTTER_EASE_OUT_CUBIC
@ -190,7 +190,7 @@ typedef enum /*< prefix=CLUTTER_REQUEST >*/
* @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard for
* registered global alpha functions
*
* The animation modes used by #ClutterAnimatable. This
* The animation modes used by #ClutterAlpha and #ClutterAnimation. This
* enumeration can be expanded in later versions of Clutter.
*
* <figure id="easing-modes">
@ -387,6 +387,44 @@ typedef enum
CLUTTER_MODIFIER_MASK = 0x5c001fff
} ClutterModifierType;
/**
* ClutterKeyboardA11yFlags:
* @CLUTTER_A11Y_KEYBOARD_ENABLED:
* @CLUTTER_A11Y_TIMEOUT_ENABLED:
* @CLUTTER_A11Y_MOUSE_KEYS_ENABLED:
* @CLUTTER_A11Y_SLOW_KEYS_ENABLED:
* @CLUTTER_A11Y_SLOW_KEYS_BEEP_PRESS:
* @CLUTTER_A11Y_SLOW_KEYS_BEEP_ACCEPT:
* @CLUTTER_A11Y_SLOW_KEYS_BEEP_REJECT:
* @CLUTTER_A11Y_BOUNCE_KEYS_ENABLED:
* @CLUTTER_A11Y_BOUNCE_KEYS_BEEP_REJECT:
* @CLUTTER_A11Y_TOGGLE_KEYS_ENABLED:
* @CLUTTER_A11Y_STICKY_KEYS_ENABLED:
* @CLUTTER_A11Y_STICKY_KEYS_TWO_KEY_OFF:
* @CLUTTER_A11Y_STICKY_KEYS_BEEP:
* @CLUTTER_A11Y_FEATURE_STATE_CHANGE_BEEP:
*
* Keyboard accessibility features applied to a ClutterInputDevice keyboard.
*
*/
typedef enum
{
CLUTTER_A11Y_KEYBOARD_ENABLED = 1 << 0,
CLUTTER_A11Y_TIMEOUT_ENABLED = 1 << 1,
CLUTTER_A11Y_MOUSE_KEYS_ENABLED = 1 << 2,
CLUTTER_A11Y_SLOW_KEYS_ENABLED = 1 << 3,
CLUTTER_A11Y_SLOW_KEYS_BEEP_PRESS = 1 << 4,
CLUTTER_A11Y_SLOW_KEYS_BEEP_ACCEPT = 1 << 5,
CLUTTER_A11Y_SLOW_KEYS_BEEP_REJECT = 1 << 6,
CLUTTER_A11Y_BOUNCE_KEYS_ENABLED = 1 << 7,
CLUTTER_A11Y_BOUNCE_KEYS_BEEP_REJECT = 1 << 8,
CLUTTER_A11Y_TOGGLE_KEYS_ENABLED = 1 << 9,
CLUTTER_A11Y_STICKY_KEYS_ENABLED = 1 << 10,
CLUTTER_A11Y_STICKY_KEYS_TWO_KEY_OFF = 1 << 11,
CLUTTER_A11Y_STICKY_KEYS_BEEP = 1 << 12,
CLUTTER_A11Y_FEATURE_STATE_CHANGE_BEEP = 1 << 13,
} ClutterKeyboardA11yFlags;
/**
* ClutterPointerA11yFlags:
* @CLUTTER_A11Y_POINTER_ENABLED:
@ -475,7 +513,7 @@ typedef enum {
* a toplevel, and all parents visible)
* @CLUTTER_ACTOR_REALIZED: the resources associated to the actor have been
* allocated
* @CLUTTER_ACTOR_REACTIVE: the actor 'reacts' to mouse events emitting event
* @CLUTTER_ACTOR_REACTIVE: the actor 'reacts' to mouse events emmitting event
* signals
* @CLUTTER_ACTOR_VISIBLE: the actor has been shown by the application program
* @CLUTTER_ACTOR_NO_LAYOUT: the actor provides an explicit layout management
@ -516,6 +554,32 @@ typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE = 1 << 2
} ClutterOffscreenRedirect;
/**
* ClutterAllocationFlags:
* @CLUTTER_ALLOCATION_NONE: No flag set
* @CLUTTER_ABSOLUTE_ORIGIN_CHANGED: Whether the absolute origin of the
* actor has changed; this implies that any ancestor of the actor has
* been moved.
* @CLUTTER_DELEGATE_LAYOUT: Whether the allocation should be delegated
* to the #ClutterLayoutManager instance stored inside the
* #ClutterActor:layout-manager property of #ClutterActor. This flag
* should only be used if you are subclassing #ClutterActor and
* overriding the #ClutterActorClass.allocate() virtual function, but
* you wish to use the default implementation of the virtual function
* inside #ClutterActor. Added in Clutter 1.10.
*
* Flags passed to the #ClutterActorClass.allocate() virtual function
* and to the clutter_actor_allocate() function.
*
* Since: 1.0
*/
typedef enum
{
CLUTTER_ALLOCATION_NONE = 0,
CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
CLUTTER_DELEGATE_LAYOUT = 1 << 2
} ClutterAllocationFlags;
/**
* ClutterAlignAxis:
* @CLUTTER_ALIGN_X_AXIS: Maintain the alignment on the X axis
@ -802,8 +866,7 @@ typedef enum /*< flags prefix=CLUTTER_EVENT >*/
CLUTTER_EVENT_NONE = 0,
CLUTTER_EVENT_FLAG_SYNTHETIC = 1 << 0,
CLUTTER_EVENT_FLAG_INPUT_METHOD = 1 << 1,
CLUTTER_EVENT_FLAG_REPEATED = 1 << 2,
CLUTTER_EVENT_FLAG_RELATIVE_MOTION = 1 << 3,
CLUTTER_EVENT_FLAG_REPEATED = 1 << 2
} ClutterEventFlags;
/**
@ -817,6 +880,10 @@ typedef enum /*< flags prefix=CLUTTER_EVENT >*/
* @CLUTTER_BUTTON_PRESS: Pointer button press event
* @CLUTTER_BUTTON_RELEASE: Pointer button release event
* @CLUTTER_SCROLL: Pointer scroll event
* @CLUTTER_STAGE_STATE: Stage state change event
* @CLUTTER_DESTROY_NOTIFY: Destroy notification event
* @CLUTTER_CLIENT_MESSAGE: Client message event
* @CLUTTER_DELETE: Stage delete event
* @CLUTTER_TOUCH_BEGIN: A new touch event sequence has started;
* event added in 1.10
* @CLUTTER_TOUCH_UPDATE: A touch event sequence has been updated;
@ -851,6 +918,10 @@ typedef enum /*< prefix=CLUTTER >*/
CLUTTER_BUTTON_PRESS,
CLUTTER_BUTTON_RELEASE,
CLUTTER_SCROLL,
CLUTTER_STAGE_STATE,
CLUTTER_DESTROY_NOTIFY,
CLUTTER_CLIENT_MESSAGE,
CLUTTER_DELETE,
CLUTTER_TOUCH_BEGIN,
CLUTTER_TOUCH_UPDATE,
CLUTTER_TOUCH_END,
@ -863,11 +934,6 @@ typedef enum /*< prefix=CLUTTER >*/
CLUTTER_PAD_BUTTON_RELEASE,
CLUTTER_PAD_STRIP,
CLUTTER_PAD_RING,
CLUTTER_DEVICE_ADDED,
CLUTTER_DEVICE_REMOVED,
CLUTTER_IM_COMMIT,
CLUTTER_IM_DELETE,
CLUTTER_IM_PREEDIT,
CLUTTER_EVENT_LAST /* helper */
} ClutterEventType;
@ -896,8 +962,22 @@ typedef enum /*< prefix=CLUTTER_SCROLL >*/
CLUTTER_SCROLL_SMOOTH
} ClutterScrollDirection;
/**
* ClutterStageState:
* @CLUTTER_STAGE_STATE_ACTIVATED: Activated mask
*
* Stage state masks, used by the #ClutterEvent of type %CLUTTER_STAGE_STATE.
*
* Since: 0.4
*/
typedef enum
{
CLUTTER_STAGE_STATE_ACTIVATED = (1 << 3)
} ClutterStageState;
/**
* ClutterFeatureFlags:
* @CLUTTER_FEATURE_SWAP_THROTTLE: Set if backend throttles buffer swaps.
* @CLUTTER_FEATURE_STAGE_STATIC: Set if stage size if fixed (i.e framebuffer)
* @CLUTTER_FEATURE_STAGE_CURSOR: Set if stage has a graphical cursor.
* @CLUTTER_FEATURE_SHADERS_GLSL: Set if the backend supports GLSL shaders.
@ -912,6 +992,7 @@ typedef enum /*< prefix=CLUTTER_SCROLL >*/
*/
typedef enum
{
CLUTTER_FEATURE_SWAP_THROTTLE = (1 << 3),
CLUTTER_FEATURE_STAGE_STATIC = (1 << 6),
CLUTTER_FEATURE_STAGE_CURSOR = (1 << 8),
CLUTTER_FEATURE_SHADERS_GLSL = (1 << 9),
@ -979,11 +1060,11 @@ typedef enum
/**
* ClutterInputMode:
* @CLUTTER_INPUT_MODE_LOGICAL: A logical, virtual device
* @CLUTTER_INPUT_MODE_PHYSICAL: A physical device, attached to
* a logical device
* @CLUTTER_INPUT_MODE_FLOATING: A physical device, not attached
* to a logical device
* @CLUTTER_INPUT_MODE_MASTER: A master, virtual device
* @CLUTTER_INPUT_MODE_SLAVE: A slave, physical device, attached to
* a master device
* @CLUTTER_INPUT_MODE_FLOATING: A slave, physical device, not attached
* to a master device
*
* The mode for input devices available.
*
@ -991,8 +1072,8 @@ typedef enum
*/
typedef enum
{
CLUTTER_INPUT_MODE_LOGICAL,
CLUTTER_INPUT_MODE_PHYSICAL,
CLUTTER_INPUT_MODE_MASTER,
CLUTTER_INPUT_MODE_SLAVE,
CLUTTER_INPUT_MODE_FLOATING
} ClutterInputMode;
@ -1032,20 +1113,6 @@ typedef enum
CLUTTER_INPUT_AXIS_LAST
} ClutterInputAxis;
typedef enum
{
CLUTTER_INPUT_AXIS_FLAG_NONE = 0,
CLUTTER_INPUT_AXIS_FLAG_X = 1 << CLUTTER_INPUT_AXIS_X,
CLUTTER_INPUT_AXIS_FLAG_Y = 1 << CLUTTER_INPUT_AXIS_Y,
CLUTTER_INPUT_AXIS_FLAG_PRESSURE = 1 << CLUTTER_INPUT_AXIS_PRESSURE,
CLUTTER_INPUT_AXIS_FLAG_XTILT = 1 << CLUTTER_INPUT_AXIS_XTILT,
CLUTTER_INPUT_AXIS_FLAG_YTILT = 1 << CLUTTER_INPUT_AXIS_YTILT,
CLUTTER_INPUT_AXIS_FLAG_WHEEL = 1 << CLUTTER_INPUT_AXIS_WHEEL,
CLUTTER_INPUT_AXIS_FLAG_DISTANCE = 1 << CLUTTER_INPUT_AXIS_DISTANCE,
CLUTTER_INPUT_AXIS_FLAG_ROTATION = 1 << CLUTTER_INPUT_AXIS_ROTATION,
CLUTTER_INPUT_AXIS_FLAG_SLIDER = 1 << CLUTTER_INPUT_AXIS_SLIDER,
} ClutterInputAxisFlags;
/**
* ClutterSnapEdge:
* @CLUTTER_SNAP_EDGE_TOP: the top edge
@ -1159,7 +1226,7 @@ typedef enum /*< prefix=CLUTTER_TEXTURE >*/
*
* Since: 0.8
*
* Deprecated: 1.22: The #ClutterTexture class was the only user of
* Deprecated: 1.22: The #ClutterTexture class was the only used ot
* this API; use #ClutterImage and clutter_actor_set_content_scaling_filters()
* instead.
*/
@ -1276,6 +1343,8 @@ typedef enum
* painting the stages
* @CLUTTER_REPAINT_FLAGS_POST_PAINT: Run the repaint function after
* painting the stages
* @CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD: Ensure that a new frame
* is queued after adding the repaint function
*
* Flags to pass to clutter_threads_add_repaint_func_full().
*
@ -1285,6 +1354,7 @@ typedef enum
{
CLUTTER_REPAINT_FLAGS_PRE_PAINT = 1 << 0,
CLUTTER_REPAINT_FLAGS_POST_PAINT = 1 << 1,
CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD = 1 << 2
} ClutterRepaintFlags;
/**
@ -1595,10 +1665,9 @@ typedef enum
typedef enum
{
CLUTTER_PAD_FEATURE_BUTTON,
CLUTTER_PAD_FEATURE_RING,
CLUTTER_PAD_FEATURE_STRIP,
} ClutterInputDevicePadFeature;
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE,
CLUTTER_INPUT_DEVICE_MAPPING_RELATIVE,
} ClutterInputDeviceMapping;
typedef enum
{
@ -1638,12 +1707,6 @@ typedef enum
CLUTTER_INPUT_PANEL_STATE_TOGGLE,
} ClutterInputPanelState;
typedef enum
{
CLUTTER_PREEDIT_RESET_CLEAR,
CLUTTER_PREEDIT_RESET_COMMIT,
} ClutterPreeditResetMode;
G_END_DECLS
#endif /* __CLUTTER_ENUMS_H__ */

View File

@ -18,6 +18,7 @@ gboolean _clutter_event_process_filters (ClutterEvent *eve
/* clears the event queue inside the main context */
void _clutter_clear_events_queue (void);
void _clutter_clear_events_queue_for_stage (ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_event_set_platform_data (ClutterEvent *event,

View File

@ -73,6 +73,8 @@ typedef struct _ClutterEventFilter {
gpointer user_data;
} ClutterEventFilter;
static GHashTable *all_events = NULL;
G_DEFINE_BOXED_TYPE (ClutterEvent, clutter_event,
clutter_event_copy,
clutter_event_free);
@ -94,6 +96,15 @@ G_DEFINE_BOXED_TYPE (ClutterEventSequence, clutter_event_sequence,
clutter_event_sequence_copy,
clutter_event_sequence_free);
static gboolean
is_event_allocated (const ClutterEvent *event)
{
if (all_events == NULL)
return FALSE;
return g_hash_table_lookup (all_events, event) != NULL;
}
/*
* _clutter_event_get_platform_data:
* @event: a #ClutterEvent
@ -107,6 +118,9 @@ G_DEFINE_BOXED_TYPE (ClutterEventSequence, clutter_event_sequence,
gpointer
_clutter_event_get_platform_data (const ClutterEvent *event)
{
if (!is_event_allocated (event))
return NULL;
return ((ClutterEventPrivate *) event)->platform_data;
}
@ -123,6 +137,9 @@ void
_clutter_event_set_platform_data (ClutterEvent *event,
gpointer data)
{
if (!is_event_allocated (event))
return;
((ClutterEventPrivate *) event)->platform_data = data;
}
@ -130,6 +147,9 @@ void
_clutter_event_set_pointer_emulated (ClutterEvent *event,
gboolean is_emulated)
{
if (!is_event_allocated (event))
return;
((ClutterEventPrivate *) event)->is_pointer_emulated = !!is_emulated;
}
@ -384,6 +404,10 @@ clutter_event_get_position (const ClutterEvent *event,
case CLUTTER_NOTHING:
case CLUTTER_KEY_PRESS:
case CLUTTER_KEY_RELEASE:
case CLUTTER_STAGE_STATE:
case CLUTTER_DESTROY_NOTIFY:
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_EVENT_LAST:
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
@ -391,11 +415,6 @@ clutter_event_get_position (const ClutterEvent *event,
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
case CLUTTER_IM_COMMIT:
case CLUTTER_IM_DELETE:
case CLUTTER_IM_PREEDIT:
graphene_point_init (position, 0.f, 0.f);
break;
@ -459,6 +478,10 @@ clutter_event_set_coords (ClutterEvent *event,
case CLUTTER_NOTHING:
case CLUTTER_KEY_PRESS:
case CLUTTER_KEY_RELEASE:
case CLUTTER_STAGE_STATE:
case CLUTTER_DESTROY_NOTIFY:
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_EVENT_LAST:
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
@ -466,11 +489,6 @@ clutter_event_set_coords (ClutterEvent *event,
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
case CLUTTER_IM_COMMIT:
case CLUTTER_IM_DELETE:
case CLUTTER_IM_PREEDIT:
break;
case CLUTTER_ENTER:
@ -697,6 +715,9 @@ clutter_event_set_scroll_delta (ClutterEvent *event,
g_return_if_fail (event != NULL);
g_return_if_fail (event->type == CLUTTER_SCROLL);
if (!is_event_allocated (event))
return;
event->scroll.direction = CLUTTER_SCROLL_SMOOTH;
((ClutterEventPrivate *) event)->delta_x = dx;
@ -727,8 +748,13 @@ clutter_event_get_scroll_delta (const ClutterEvent *event,
g_return_if_fail (event->type == CLUTTER_SCROLL);
g_return_if_fail (event->scroll.direction == CLUTTER_SCROLL_SMOOTH);
delta_x = ((ClutterEventPrivate *) event)->delta_x;
delta_y = ((ClutterEventPrivate *) event)->delta_y;
delta_x = delta_y = 0;
if (is_event_allocated (event))
{
delta_x = ((ClutterEventPrivate *) event)->delta_x;
delta_y = ((ClutterEventPrivate *) event)->delta_y;
}
if (dx != NULL)
*dx = delta_x;
@ -1002,6 +1028,29 @@ clutter_event_get_event_sequence (const ClutterEvent *event)
return NULL;
}
/**
* clutter_event_get_device_id:
* @event: a clutter event
*
* Retrieves the events device id if set.
*
* Return value: A unique identifier for the device or -1 if the event has
* no specific device set.
*/
gint
clutter_event_get_device_id (const ClutterEvent *event)
{
ClutterInputDevice *device = NULL;
g_return_val_if_fail (event != NULL, CLUTTER_POINTER_DEVICE);
device = clutter_event_get_device (event);
if (device != NULL)
return clutter_input_device_get_device_id (device);
return -1;
}
/**
* clutter_event_get_device_type:
* @event: a #ClutterEvent
@ -1040,20 +1089,24 @@ void
clutter_event_set_device (ClutterEvent *event,
ClutterInputDevice *device)
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
g_return_if_fail (event != NULL);
g_return_if_fail (device == NULL || CLUTTER_IS_INPUT_DEVICE (device));
g_set_object (&real_event->device, device);
if (is_event_allocated (event))
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
g_set_object (&real_event->device, device);
}
switch (event->type)
{
case CLUTTER_NOTHING:
case CLUTTER_STAGE_STATE:
case CLUTTER_DESTROY_NOTIFY:
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_EVENT_LAST:
case CLUTTER_IM_COMMIT:
case CLUTTER_IM_DELETE:
case CLUTTER_IM_PREEDIT:
break;
case CLUTTER_ENTER:
@ -1108,11 +1161,6 @@ clutter_event_set_device (ClutterEvent *event,
case CLUTTER_PAD_RING:
event->pad_ring.device = device;
break;
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
event->device.device = device;
break;
}
}
@ -1137,19 +1185,24 @@ ClutterInputDevice *
clutter_event_get_device (const ClutterEvent *event)
{
ClutterInputDevice *device = NULL;
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
g_return_val_if_fail (event != NULL, NULL);
if (real_event->device != NULL)
return real_event->device;
if (is_event_allocated (event))
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
if (real_event->device != NULL)
return real_event->device;
}
switch (event->type)
{
case CLUTTER_NOTHING:
case CLUTTER_IM_COMMIT:
case CLUTTER_IM_DELETE:
case CLUTTER_IM_PREEDIT:
case CLUTTER_STAGE_STATE:
case CLUTTER_DESTROY_NOTIFY:
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_EVENT_LAST:
break;
@ -1205,11 +1258,6 @@ clutter_event_get_device (const ClutterEvent *event)
case CLUTTER_PAD_RING:
device = event->pad_ring.device;
break;
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
device = event->device.device;
break;
}
return device;
@ -1228,11 +1276,14 @@ void
clutter_event_set_device_tool (ClutterEvent *event,
ClutterInputDeviceTool *tool)
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
g_return_if_fail (event != NULL);
real_event->tool = tool;
if (is_event_allocated (event))
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
real_event->tool = tool;
}
}
/**
@ -1248,11 +1299,16 @@ clutter_event_set_device_tool (ClutterEvent *event,
ClutterInputDeviceTool *
clutter_event_get_device_tool (const ClutterEvent *event)
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
g_return_val_if_fail (event != NULL, NULL);
return real_event->tool;
if (is_event_allocated (event))
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
return real_event->tool;
}
return NULL;
}
/**
@ -1269,11 +1325,16 @@ clutter_event_new (ClutterEventType type)
ClutterEvent *new_event;
ClutterEventPrivate *priv;
priv = g_new0 (ClutterEventPrivate, 1);
priv = g_slice_new0 (ClutterEventPrivate);
new_event = (ClutterEvent *) priv;
new_event->type = new_event->any.type = type;
if (G_UNLIKELY (all_events == NULL))
all_events = g_hash_table_new (NULL, NULL);
g_hash_table_replace (all_events, priv, GUINT_TO_POINTER (1));
return new_event;
}
@ -1290,7 +1351,8 @@ clutter_event_copy (const ClutterEvent *event)
{
ClutterEvent *new_event;
ClutterEventPrivate *new_real_event;
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
ClutterInputDevice *device;
gint n_axes = 0;
g_return_val_if_fail (event != NULL, NULL);
@ -1299,45 +1361,45 @@ clutter_event_copy (const ClutterEvent *event)
*new_event = *event;
g_set_object (&new_real_event->device, real_event->device);
g_set_object (&new_real_event->source_device, real_event->source_device);
new_real_event->delta_x = real_event->delta_x;
new_real_event->delta_y = real_event->delta_y;
new_real_event->is_pointer_emulated = real_event->is_pointer_emulated;
new_real_event->base_state = real_event->base_state;
new_real_event->button_state = real_event->button_state;
new_real_event->latched_state = real_event->latched_state;
new_real_event->locked_state = real_event->locked_state;
new_real_event->tool = real_event->tool;
if (is_event_allocated (event))
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
g_set_object (&new_real_event->device, real_event->device);
g_set_object (&new_real_event->source_device, real_event->source_device);
new_real_event->delta_x = real_event->delta_x;
new_real_event->delta_y = real_event->delta_y;
new_real_event->is_pointer_emulated = real_event->is_pointer_emulated;
new_real_event->base_state = real_event->base_state;
new_real_event->button_state = real_event->button_state;
new_real_event->latched_state = real_event->latched_state;
new_real_event->locked_state = real_event->locked_state;
new_real_event->tool = real_event->tool;
}
device = clutter_event_get_device (event);
if (device != NULL)
n_axes = clutter_input_device_get_n_axes (device);
switch (event->type)
{
case CLUTTER_BUTTON_PRESS:
case CLUTTER_BUTTON_RELEASE:
if (event->button.axes != NULL)
{
new_event->button.axes =
g_memdup2 (event->button.axes,
sizeof (double) * CLUTTER_INPUT_AXIS_LAST);
}
new_event->button.axes = g_memdup (event->button.axes,
sizeof (gdouble) * n_axes);
break;
case CLUTTER_SCROLL:
if (event->scroll.axes != NULL)
{
new_event->scroll.axes =
g_memdup2 (event->scroll.axes,
sizeof (double) * CLUTTER_INPUT_AXIS_LAST);
}
new_event->scroll.axes = g_memdup (event->scroll.axes,
sizeof (gdouble) * n_axes);
break;
case CLUTTER_MOTION:
if (event->motion.axes != NULL)
{
new_event->motion.axes =
g_memdup2 (event->motion.axes,
sizeof (double) * CLUTTER_INPUT_AXIS_LAST);
}
new_event->motion.axes = g_memdup (event->motion.axes,
sizeof (gdouble) * n_axes);
break;
case CLUTTER_TOUCH_BEGIN:
@ -1345,26 +1407,19 @@ clutter_event_copy (const ClutterEvent *event)
case CLUTTER_TOUCH_END:
case CLUTTER_TOUCH_CANCEL:
if (event->touch.axes != NULL)
{
new_event->touch.axes =
g_memdup2 (event->touch.axes,
sizeof (double) * CLUTTER_INPUT_AXIS_LAST);
}
break;
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
new_event->device.device = event->device.device;
break;
case CLUTTER_IM_COMMIT:
case CLUTTER_IM_PREEDIT:
new_event->im.text = g_strdup (event->im.text);
new_event->touch.axes = g_memdup (event->touch.axes,
sizeof (gdouble) * n_axes);
break;
default:
break;
}
if (is_event_allocated (event))
_clutter_backend_copy_event_data (clutter_get_default_backend (),
event,
new_event);
return new_event;
}
@ -1379,10 +1434,15 @@ clutter_event_free (ClutterEvent *event)
{
if (G_LIKELY (event != NULL))
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
_clutter_backend_free_event_data (clutter_get_default_backend (), event);
g_clear_object (&real_event->device);
g_clear_object (&real_event->source_device);
if (is_event_allocated (event))
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
g_clear_object (&real_event->device);
g_clear_object (&real_event->source_device);
}
switch (event->type)
{
@ -1406,16 +1466,12 @@ clutter_event_free (ClutterEvent *event)
g_free (event->touch.axes);
break;
case CLUTTER_IM_COMMIT:
case CLUTTER_IM_PREEDIT:
g_free (event->im.text);
break;
default:
break;
}
g_free ((ClutterEventPrivate *) event);
g_hash_table_remove (all_events, event);
g_slice_free (ClutterEventPrivate, (ClutterEventPrivate *) event);
}
}
@ -1433,11 +1489,40 @@ ClutterEvent *
clutter_event_get (void)
{
ClutterMainContext *context = _clutter_context_get_default ();
ClutterEvent *event;
event = g_async_queue_try_pop (context->events_queue);
if (context->events_queue == NULL)
return NULL;
return event;
if (g_queue_is_empty (context->events_queue))
return NULL;
return g_queue_pop_tail (context->events_queue);
}
/**
* clutter_event_peek:
*
* Returns a pointer to the first event from the event queue but
* does not remove it.
*
* Return value: (transfer none): A #ClutterEvent or NULL if queue empty.
*
* Since: 0.4
*/
ClutterEvent *
clutter_event_peek (void)
{
ClutterMainContext *context = _clutter_context_get_default ();
g_return_val_if_fail (context != NULL, NULL);
if (context->events_queue == NULL)
return NULL;
if (g_queue_is_empty (context->events_queue))
return NULL;
return g_queue_peek_tail (context->events_queue);
}
void
@ -1445,9 +1530,21 @@ _clutter_event_push (const ClutterEvent *event,
gboolean do_copy)
{
ClutterMainContext *context = _clutter_context_get_default ();
ClutterInputDevice *device;
g_assert (context != NULL);
if (context->events_queue == NULL)
context->events_queue = g_queue_new ();
/* disabled devices don't propagate events */
device = clutter_event_get_device (event);
if (device != NULL)
{
if (!clutter_input_device_get_enabled (device))
return;
}
if (do_copy)
{
ClutterEvent *copy;
@ -1456,8 +1553,7 @@ _clutter_event_push (const ClutterEvent *event,
event = copy;
}
g_async_queue_push (context->events_queue, (gpointer) event);
g_main_context_wakeup (NULL);
g_queue_push_head (context->events_queue, (gpointer) event);
}
/**
@ -1494,7 +1590,10 @@ clutter_events_pending (void)
g_return_val_if_fail (context != NULL, FALSE);
return g_async_queue_length (context->events_queue) > 0;
if (context->events_queue == NULL)
return FALSE;
return g_queue_is_empty (context->events_queue) == FALSE;
}
/**
@ -1564,6 +1663,9 @@ clutter_event_get_source_device (const ClutterEvent *event)
{
ClutterEventPrivate *real_event;
if (!is_event_allocated (event))
return NULL;
real_event = (ClutterEventPrivate *) event;
if (real_event->source_device != NULL)
@ -1592,6 +1694,9 @@ clutter_event_set_source_device (ClutterEvent *event,
g_return_if_fail (event != NULL);
g_return_if_fail (device == NULL || CLUTTER_IS_INPUT_DEVICE (device));
if (!is_event_allocated (event))
return;
real_event = (ClutterEventPrivate *) event;
g_set_object (&real_event->source_device, device);
}
@ -1612,10 +1717,15 @@ clutter_event_get_axes (const ClutterEvent *event,
guint *n_axes)
{
gdouble *retval = NULL;
guint len = 0;
switch (event->type)
{
case CLUTTER_NOTHING:
case CLUTTER_STAGE_STATE:
case CLUTTER_DESTROY_NOTIFY:
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_ENTER:
case CLUTTER_LEAVE:
case CLUTTER_KEY_PRESS:
@ -1623,8 +1733,6 @@ clutter_event_get_axes (const ClutterEvent *event,
case CLUTTER_EVENT_LAST:
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
break;
case CLUTTER_SCROLL:
@ -1653,14 +1761,22 @@ clutter_event_get_axes (const ClutterEvent *event,
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
case CLUTTER_IM_COMMIT:
case CLUTTER_IM_DELETE:
case CLUTTER_IM_PREEDIT:
break;
}
if (retval != NULL)
{
ClutterInputDevice *device;
device = clutter_event_get_device (event);
if (device != NULL)
len = clutter_input_device_get_n_axes (device);
else
retval = NULL;
}
if (n_axes)
*n_axes = CLUTTER_INPUT_AXIS_LAST;
*n_axes = len;
return retval;
}
@ -1779,6 +1895,9 @@ clutter_event_is_pointer_emulated (const ClutterEvent *event)
{
g_return_val_if_fail (event != NULL, FALSE);
if (!is_event_allocated (event))
return FALSE;
return ((ClutterEventPrivate *) event)->is_pointer_emulated;
}
@ -1830,7 +1949,7 @@ clutter_event_add_filter (ClutterStage *stage,
gpointer user_data)
{
ClutterMainContext *context = _clutter_context_get_default ();
ClutterEventFilter *event_filter = g_new0 (ClutterEventFilter, 1);
ClutterEventFilter *event_filter = g_slice_new (ClutterEventFilter);
static guint event_filter_id = 0;
event_filter->stage = stage;
@ -1871,7 +1990,7 @@ clutter_event_remove_filter (guint id)
event_filter->notify (event_filter->user_data);
context->event_filters = g_list_delete_link (context->event_filters, l);
g_free (event_filter);
g_slice_free (ClutterEventFilter, event_filter);
return;
}
}
@ -2007,42 +2126,6 @@ clutter_event_get_gesture_motion_delta (const ClutterEvent *event,
}
}
/**
* clutter_event_get_gesture_motion_delta_unaccelerated:
* @event: A clutter touchpad gesture event
* @dx: (out) (allow-none): the displacement relative to the pointer
* position in the X axis, or %NULL
* @dy: (out) (allow-none): the displacement relative to the pointer
* position in the Y axis, or %NULL
*
* Returns the unaccelerated gesture motion deltas relative to the current
* pointer position. Unlike clutter_event_get_gesture_motion_delta(),
* pointer acceleration is ignored.
**/
void
clutter_event_get_gesture_motion_delta_unaccelerated (const ClutterEvent *event,
gdouble *dx,
gdouble *dy)
{
g_return_if_fail (event != NULL);
g_return_if_fail (event->type == CLUTTER_TOUCHPAD_PINCH ||
event->type == CLUTTER_TOUCHPAD_SWIPE);
if (event->type == CLUTTER_TOUCHPAD_PINCH)
{
if (dx)
*dx = event->touchpad_pinch.dx_unaccel;
if (dy)
*dy = event->touchpad_pinch.dy_unaccel;
}
else if (event->type == CLUTTER_TOUCHPAD_SWIPE)
{
if (dx)
*dx = event->touchpad_swipe.dx_unaccel;
if (dy)
*dy = event->touchpad_swipe.dy_unaccel;
}
}
/**
* clutter_event_get_scroll_source:
* @event: an scroll event
@ -2163,58 +2246,3 @@ clutter_event_get_pad_event_details (const ClutterEvent *event,
return TRUE;
}
uint32_t
clutter_event_get_event_code (const ClutterEvent *event)
{
if (event->type == CLUTTER_KEY_PRESS ||
event->type == CLUTTER_KEY_RELEASE)
return event->key.evdev_code;
else if (event->type == CLUTTER_BUTTON_PRESS ||
event->type == CLUTTER_BUTTON_RELEASE)
return event->button.evdev_code;
return 0;
}
int32_t
clutter_event_sequence_get_slot (const ClutterEventSequence *sequence)
{
g_return_val_if_fail (sequence != NULL, -1);
return GPOINTER_TO_INT (sequence) - 1;
}
int64_t
clutter_event_get_time_us (const ClutterEvent *event)
{
if (event->type == CLUTTER_MOTION)
return event->motion.time_us;
return 0;
}
gboolean
clutter_event_get_relative_motion (const ClutterEvent *event,
double *dx,
double *dy,
double *dx_unaccel,
double *dy_unaccel)
{
if (event->type == CLUTTER_MOTION &&
event->motion.flags & CLUTTER_EVENT_FLAG_RELATIVE_MOTION)
{
if (dx)
*dx = event->motion.dx;
if (dy)
*dy = event->motion.dy;
if (dx_unaccel)
*dx_unaccel = event->motion.dx_unaccel;
if (dy_unaccel)
*dy_unaccel = event->motion.dy_unaccel;
return TRUE;
}
else
return FALSE;
}

View File

@ -112,6 +112,7 @@ typedef struct _ClutterButtonEvent ClutterButtonEvent;
typedef struct _ClutterKeyEvent ClutterKeyEvent;
typedef struct _ClutterMotionEvent ClutterMotionEvent;
typedef struct _ClutterScrollEvent ClutterScrollEvent;
typedef struct _ClutterStageStateEvent ClutterStageStateEvent;
typedef struct _ClutterCrossingEvent ClutterCrossingEvent;
typedef struct _ClutterTouchEvent ClutterTouchEvent;
typedef struct _ClutterTouchpadPinchEvent ClutterTouchpadPinchEvent;
@ -120,8 +121,6 @@ typedef struct _ClutterProximityEvent ClutterProximityEvent;
typedef struct _ClutterPadButtonEvent ClutterPadButtonEvent;
typedef struct _ClutterPadStripEvent ClutterPadStripEvent;
typedef struct _ClutterPadRingEvent ClutterPadRingEvent;
typedef struct _ClutterDeviceEvent ClutterDeviceEvent;
typedef struct _ClutterIMEvent ClutterIMEvent;
/**
* ClutterAnyEvent:
@ -173,7 +172,6 @@ struct _ClutterKeyEvent
guint keyval;
guint16 hardware_keycode;
gunichar unicode_value;
uint32_t evdev_code;
ClutterInputDevice *device;
};
@ -217,7 +215,6 @@ struct _ClutterButtonEvent
guint click_count;
gdouble *axes; /* Future use */
ClutterInputDevice *device;
uint32_t evdev_code;
};
/**
@ -307,12 +304,6 @@ struct _ClutterMotionEvent
ClutterModifierType modifier_state;
gdouble *axes; /* Future use */
ClutterInputDevice *device;
int64_t time_us;
double dx;
double dy;
double dx_unaccel;
double dy_unaccel;
};
/**
@ -354,6 +345,32 @@ struct _ClutterScrollEvent
ClutterScrollFinishFlags finish_flags;
};
/**
* ClutterStageStateEvent:
* @type: event type
* @time: event time
* @flags: event flags
* @stage: event source stage
* @source: event source actor (unused)
* @changed_mask: bitwise OR of the changed flags
* @new_state: bitwise OR of the current state flags
*
* Event signalling a change in the #ClutterStage state.
*
* Since: 0.2
*/
struct _ClutterStageStateEvent
{
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage *stage;
ClutterActor *source; /* XXX: should probably be the stage itself */
ClutterStageState changed_mask;
ClutterStageState new_state;
};
/**
* ClutterTouchEvent:
* @type: event type
@ -414,10 +431,6 @@ struct _ClutterTouchEvent
* @y: the Y coordinate of the pointer, relative to the stage
* @dx: movement delta of the pinch focal point in the X axis
* @dy: movement delta of the pinch focal point in the Y axis
* @dx_unaccel: unaccelerated movement delta of the pinch focal
* point in the X axis
* @dy_unaccel: unaccelerated movement delta of the pinch focal
* point in the Y axis
* @angle_delta: angle delta in degrees, clockwise rotations are
* represented by positive deltas
* @scale: the current scale
@ -445,8 +458,6 @@ struct _ClutterTouchpadPinchEvent
gfloat y;
gfloat dx;
gfloat dy;
gfloat dx_unaccel;
gfloat dy_unaccel;
gfloat angle_delta;
gfloat scale;
guint n_fingers;
@ -463,12 +474,8 @@ struct _ClutterTouchpadPinchEvent
* @n_fingers: the number of fingers triggering the swipe
* @x: the X coordinate of the pointer, relative to the stage
* @y: the Y coordinate of the pointer, relative to the stage
* @dx: movement delta of the swipe center point in the X axis
* @dy: movement delta of the swipe center point in the Y axis
* @dx_unaccel: unaccelerated movement delta of the swipe center
* point in the X axis
* @dy_unaccel: unaccelerated movement delta of the swipe center
* point in the Y axis
* @dx: movement delta of the pinch focal point in the X axis
* @dy: movement delta of the pinch focal point in the Y axis
*
* Used for touchpad swipe gesture events. The current state of the
* gesture will be determined by the @phase field.
@ -489,8 +496,6 @@ struct _ClutterTouchpadSwipeEvent
gfloat y;
gfloat dx;
gfloat dy;
gfloat dx_unaccel;
gfloat dy_unaccel;
};
struct _ClutterPadButtonEvent
@ -539,31 +544,6 @@ struct _ClutterPadRingEvent
guint32 mode;
};
struct _ClutterDeviceEvent
{
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage *stage;
ClutterActor *source;
ClutterInputDevice *device;
};
struct _ClutterIMEvent
{
ClutterEventType type;
uint32_t time;
ClutterEventFlags flags;
ClutterStage *stage;
ClutterActor *source;
char *text;
int32_t offset;
uint32_t len;
ClutterPreeditResetMode mode;
};
/**
* ClutterEvent:
*
@ -581,6 +561,7 @@ union _ClutterEvent
ClutterKeyEvent key;
ClutterMotionEvent motion;
ClutterScrollEvent scroll;
ClutterStageStateEvent stage_state;
ClutterCrossingEvent crossing;
ClutterTouchEvent touch;
ClutterTouchpadPinchEvent touchpad_pinch;
@ -589,8 +570,6 @@ union _ClutterEvent
ClutterPadButtonEvent pad_button;
ClutterPadStripEvent pad_strip;
ClutterPadRingEvent pad_ring;
ClutterDeviceEvent device;
ClutterIMEvent im;
};
/**
@ -622,6 +601,8 @@ gboolean clutter_events_pending (void);
CLUTTER_EXPORT
ClutterEvent * clutter_event_get (void);
CLUTTER_EXPORT
ClutterEvent * clutter_event_peek (void);
CLUTTER_EXPORT
void clutter_event_put (const ClutterEvent *event);
CLUTTER_EXPORT
@ -692,6 +673,8 @@ void clutter_event_set_stage (ClutterEvent
CLUTTER_EXPORT
ClutterStage * clutter_event_get_stage (const ClutterEvent *event);
CLUTTER_EXPORT
gint clutter_event_get_device_id (const ClutterEvent *event);
CLUTTER_EXPORT
ClutterInputDeviceType clutter_event_get_device_type (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_coords (ClutterEvent *event,
@ -790,11 +773,6 @@ void clutter_event_get_gesture_motion_delta (const Clut
gdouble *dx,
gdouble *dy);
CLUTTER_EXPORT
void clutter_event_get_gesture_motion_delta_unaccelerated (const ClutterEvent *event,
gdouble *dx,
gdouble *dy);
CLUTTER_EXPORT
ClutterScrollSource clutter_event_get_scroll_source (const ClutterEvent *event);
@ -809,20 +787,6 @@ gboolean clutter_event_get_pad_event_details (const Clut
guint *number,
guint *mode,
gdouble *value);
CLUTTER_EXPORT
uint32_t clutter_event_get_event_code (const ClutterEvent *event);
CLUTTER_EXPORT
int32_t clutter_event_sequence_get_slot (const ClutterEventSequence *sequence);
CLUTTER_EXPORT
int64_t clutter_event_get_time_us (const ClutterEvent *event);
CLUTTER_EXPORT
gboolean clutter_event_get_relative_motion (const ClutterEvent *event,
double *dx,
double *dy,
double *dx_unaccel,
double *dy_unaccel);
G_END_DECLS

View File

@ -131,7 +131,8 @@ clutter_fixed_layout_get_preferred_height (ClutterLayoutManager *manager,
static void
clutter_fixed_layout_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation)
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
{
ClutterActor *child;
@ -139,11 +140,7 @@ clutter_fixed_layout_allocate (ClutterLayoutManager *manager,
child != NULL;
child = clutter_actor_get_next_sibling (child))
{
float x = 0.f;
float y = 0.f;
clutter_actor_get_fixed_position (child, &x, &y);
clutter_actor_allocate_preferred_size (child, x, y);
clutter_actor_allocate_preferred_size (child, flags);
}
}

View File

@ -566,7 +566,8 @@ clutter_flow_layout_get_preferred_height (ClutterLayoutManager *manager,
static void
clutter_flow_layout_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation)
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
{
ClutterFlowLayoutPrivate *priv = CLUTTER_FLOW_LAYOUT (manager)->priv;
ClutterActor *actor, *child;
@ -728,7 +729,7 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
child_alloc.y1 = ceil (item_y);
child_alloc.x2 = ceil (child_alloc.x1 + item_width);
child_alloc.y2 = ceil (child_alloc.y1 + item_height);
clutter_actor_allocate (child, &child_alloc);
clutter_actor_allocate (child, &child_alloc, flags);
if (priv->orientation == CLUTTER_FLOW_HORIZONTAL)
item_x = new_x;
@ -913,7 +914,7 @@ clutter_flow_layout_class_init (ClutterFlowLayoutClass *klass)
* ClutterFlowLayout:orientation:
*
* The orientation of the #ClutterFlowLayout. The children
* of the layout will be laid out following the orientation.
* of the layout will be layed out following the orientation.
*
* This property also controls the overflowing directions
*

View File

@ -1,843 +0,0 @@
/*
* Copyright (C) 2019 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#include "clutter/clutter-frame-clock.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-main.h"
#include "clutter/clutter-private.h"
#include "clutter/clutter-timeline-private.h"
#include "cogl/cogl-trace.h"
enum
{
DESTROY,
N_SIGNALS
};
static guint signals[N_SIGNALS];
/* An estimate queue holds several int64_t values. Adding a new value to the
* queue overwrites the oldest value.
*/
#define ESTIMATE_QUEUE_LENGTH 16
typedef struct _EstimateQueue
{
int64_t values[ESTIMATE_QUEUE_LENGTH];
int next_index;
} EstimateQueue;
/* When heuristic render time is off,
* wait 2ms after vblank before starting to draw next frame.
*/
#define SYNC_DELAY_FALLBACK_US ms2us (2)
typedef struct _ClutterFrameListener
{
const ClutterFrameListenerIface *iface;
gpointer user_data;
} ClutterFrameListener;
typedef struct _ClutterClockSource
{
GSource source;
ClutterFrameClock *frame_clock;
} ClutterClockSource;
typedef enum _ClutterFrameClockState
{
CLUTTER_FRAME_CLOCK_STATE_INIT,
CLUTTER_FRAME_CLOCK_STATE_IDLE,
CLUTTER_FRAME_CLOCK_STATE_SCHEDULED,
CLUTTER_FRAME_CLOCK_STATE_DISPATCHING,
CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED,
} ClutterFrameClockState;
struct _ClutterFrameClock
{
GObject parent;
float refresh_rate;
int64_t refresh_interval_us;
ClutterFrameListener listener;
GSource *source;
int64_t frame_count;
ClutterFrameClockState state;
int64_t last_dispatch_time_us;
int64_t last_dispatch_lateness_us;
int64_t last_presentation_time_us;
gboolean is_next_presentation_time_valid;
int64_t next_presentation_time_us;
/* Buffer must be submitted to KMS and GPU rendering must be finished
* this amount of time before the next presentation time.
*/
int64_t vblank_duration_us;
/* Last KMS buffer submission time. */
int64_t last_flip_time_us;
/* Last few durations between dispatch start and buffer swap. */
EstimateQueue dispatch_to_swap_us;
/* Last few durations between buffer swap and GPU rendering finish. */
EstimateQueue swap_to_rendering_done_us;
/* Last few durations between buffer swap and KMS submission. */
EstimateQueue swap_to_flip_us;
/* If we got new measurements last frame. */
gboolean got_measurements_last_frame;
gboolean pending_reschedule;
gboolean pending_reschedule_now;
int inhibit_count;
GList *timelines;
};
G_DEFINE_TYPE (ClutterFrameClock, clutter_frame_clock,
G_TYPE_OBJECT)
static void
estimate_queue_add_value (EstimateQueue *queue,
int64_t value)
{
queue->values[queue->next_index] = value;
queue->next_index = (queue->next_index + 1) % ESTIMATE_QUEUE_LENGTH;
}
float
clutter_frame_clock_get_refresh_rate (ClutterFrameClock *frame_clock)
{
return frame_clock->refresh_rate;
}
static void
clutter_frame_clock_set_refresh_rate (ClutterFrameClock *frame_clock,
float refresh_rate)
{
frame_clock->refresh_rate = refresh_rate;
frame_clock->refresh_interval_us =
(int64_t) (0.5 + G_USEC_PER_SEC / refresh_rate);
}
void
clutter_frame_clock_add_timeline (ClutterFrameClock *frame_clock,
ClutterTimeline *timeline)
{
gboolean is_first;
if (g_list_find (frame_clock->timelines, timeline))
return;
is_first = !frame_clock->timelines;
frame_clock->timelines = g_list_prepend (frame_clock->timelines, timeline);
if (is_first)
clutter_frame_clock_schedule_update (frame_clock);
}
void
clutter_frame_clock_remove_timeline (ClutterFrameClock *frame_clock,
ClutterTimeline *timeline)
{
frame_clock->timelines = g_list_remove (frame_clock->timelines, timeline);
}
static void
advance_timelines (ClutterFrameClock *frame_clock,
int64_t time_us)
{
GList *timelines;
GList *l;
/* we protect ourselves from timelines being removed during
* the advancement by other timelines by copying the list of
* timelines, taking a reference on them, iterating over the
* copied list and then releasing the reference.
*
* we cannot simply take a reference on the timelines and still
* use the list held by the master clock because the do_tick()
* might result in the creation of a new timeline, which gets
* added at the end of the list with no reference increase and
* thus gets disposed at the end of the iteration.
*
* this implies that a newly added timeline will not be advanced
* by this clock iteration, which is perfectly fine since we're
* in its first cycle.
*
* we also cannot steal the frame clock timelines list because
* a timeline might be removed as the direct result of do_tick()
* and remove_timeline() would not find the timeline, failing
* and leaving a dangling pointer behind.
*/
timelines = g_list_copy (frame_clock->timelines);
g_list_foreach (timelines, (GFunc) g_object_ref, NULL);
for (l = timelines; l; l = l->next)
{
ClutterTimeline *timeline = l->data;
_clutter_timeline_do_tick (timeline, time_us / 1000);
}
g_list_free_full (timelines, g_object_unref);
}
static void
maybe_reschedule_update (ClutterFrameClock *frame_clock)
{
if (frame_clock->pending_reschedule ||
frame_clock->timelines)
{
frame_clock->pending_reschedule = FALSE;
if (frame_clock->pending_reschedule_now)
{
frame_clock->pending_reschedule_now = FALSE;
clutter_frame_clock_schedule_update_now (frame_clock);
}
else
{
clutter_frame_clock_schedule_update (frame_clock);
}
}
}
void
clutter_frame_clock_notify_presented (ClutterFrameClock *frame_clock,
ClutterFrameInfo *frame_info)
{
frame_clock->last_presentation_time_us = frame_info->presentation_time;
frame_clock->got_measurements_last_frame = FALSE;
if (frame_info->cpu_time_before_buffer_swap_us != 0 &&
frame_info->gpu_rendering_duration_ns != 0)
{
int64_t dispatch_to_swap_us, swap_to_rendering_done_us, swap_to_flip_us;
dispatch_to_swap_us =
frame_info->cpu_time_before_buffer_swap_us -
frame_clock->last_dispatch_time_us;
swap_to_rendering_done_us =
frame_info->gpu_rendering_duration_ns / 1000;
swap_to_flip_us =
frame_clock->last_flip_time_us -
frame_info->cpu_time_before_buffer_swap_us;
CLUTTER_NOTE (FRAME_TIMINGS,
"dispatch2swap %ld µs, swap2render %ld µs, swap2flip %ld µs",
dispatch_to_swap_us,
swap_to_rendering_done_us,
swap_to_flip_us);
estimate_queue_add_value (&frame_clock->dispatch_to_swap_us,
dispatch_to_swap_us);
estimate_queue_add_value (&frame_clock->swap_to_rendering_done_us,
swap_to_rendering_done_us);
estimate_queue_add_value (&frame_clock->swap_to_flip_us,
swap_to_flip_us);
frame_clock->got_measurements_last_frame = TRUE;
}
if (frame_info->refresh_rate > 1)
{
clutter_frame_clock_set_refresh_rate (frame_clock,
frame_info->refresh_rate);
}
switch (frame_clock->state)
{
case CLUTTER_FRAME_CLOCK_STATE_INIT:
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
g_warn_if_reached ();
break;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
maybe_reschedule_update (frame_clock);
break;
}
}
void
clutter_frame_clock_notify_ready (ClutterFrameClock *frame_clock)
{
switch (frame_clock->state)
{
case CLUTTER_FRAME_CLOCK_STATE_INIT:
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
g_warn_if_reached ();
break;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
maybe_reschedule_update (frame_clock);
break;
}
}
static int64_t
clutter_frame_clock_compute_max_render_time_us (ClutterFrameClock *frame_clock)
{
int64_t refresh_interval_us;
int64_t max_dispatch_to_swap_us = 0;
int64_t max_swap_to_rendering_done_us = 0;
int64_t max_swap_to_flip_us = 0;
int64_t max_render_time_us;
int i;
refresh_interval_us =
(int64_t) (0.5 + G_USEC_PER_SEC / frame_clock->refresh_rate);
if (!frame_clock->got_measurements_last_frame ||
G_UNLIKELY (clutter_paint_debug_flags &
CLUTTER_DEBUG_DISABLE_DYNAMIC_MAX_RENDER_TIME))
return refresh_interval_us - SYNC_DELAY_FALLBACK_US;
for (i = 0; i < ESTIMATE_QUEUE_LENGTH; ++i)
{
max_dispatch_to_swap_us =
MAX (max_dispatch_to_swap_us,
frame_clock->dispatch_to_swap_us.values[i]);
max_swap_to_rendering_done_us =
MAX (max_swap_to_rendering_done_us,
frame_clock->swap_to_rendering_done_us.values[i]);
max_swap_to_flip_us =
MAX (max_swap_to_flip_us,
frame_clock->swap_to_flip_us.values[i]);
}
/* Max render time shows how early the frame clock needs to be dispatched
* to make it to the predicted next presentation time. It is composed of:
* - An estimate of duration from dispatch start to buffer swap.
* - Maximum between estimates of duration from buffer swap to GPU rendering
* finish and duration from buffer swap to buffer submission to KMS. This
* is because both of these things need to happen before the vblank, and
* they are done in parallel.
* - Duration of the vblank.
* - A constant to account for variations in the above estimates.
*/
max_render_time_us =
max_dispatch_to_swap_us +
MAX (max_swap_to_rendering_done_us, max_swap_to_flip_us) +
frame_clock->vblank_duration_us +
clutter_max_render_time_constant_us;
max_render_time_us = CLAMP (max_render_time_us, 0, refresh_interval_us);
return max_render_time_us;
}
static void
calculate_next_update_time_us (ClutterFrameClock *frame_clock,
int64_t *out_next_update_time_us,
int64_t *out_next_presentation_time_us)
{
int64_t last_presentation_time_us;
int64_t now_us;
int64_t refresh_interval_us;
int64_t min_render_time_allowed_us;
int64_t max_render_time_allowed_us;
int64_t last_next_presentation_time_us;
int64_t time_since_last_next_presentation_time_us;
int64_t next_presentation_time_us;
int64_t next_update_time_us;
now_us = g_get_monotonic_time ();
refresh_interval_us = frame_clock->refresh_interval_us;
if (frame_clock->last_presentation_time_us == 0)
{
*out_next_update_time_us =
frame_clock->last_dispatch_time_us ?
((frame_clock->last_dispatch_time_us -
frame_clock->last_dispatch_lateness_us) + refresh_interval_us) :
now_us;
*out_next_presentation_time_us = 0;
return;
}
min_render_time_allowed_us = refresh_interval_us / 2;
max_render_time_allowed_us =
clutter_frame_clock_compute_max_render_time_us (frame_clock);
if (min_render_time_allowed_us > max_render_time_allowed_us)
min_render_time_allowed_us = max_render_time_allowed_us;
/*
* The common case is that the next presentation happens 1 refresh interval
* after the last presentation:
*
* last_presentation_time_us
* / next_presentation_time_us
* / /
* / /
* |--|--o----|-------|--> presentation times
* | | \ |
* | | now_us
* | \______/
* | refresh_interval_us
* |
* 0
*
*/
last_presentation_time_us = frame_clock->last_presentation_time_us;
next_presentation_time_us = last_presentation_time_us + refresh_interval_us;
/*
* However, the last presentation could have happened more than a frame ago.
* For example, due to idling (nothing on screen changed, so no need to
* redraw) or due to frames missing deadlines (GPU busy with heavy rendering).
* The following code adjusts next_presentation_time_us to be in the future,
* but still aligned to display presentation times. Instead of
* next presentation = last presentation + 1 * refresh interval, it will be
* next presentation = last presentation + N * refresh interval.
*/
if (next_presentation_time_us < now_us)
{
int64_t presentation_phase_us;
int64_t current_phase_us;
int64_t current_refresh_interval_start_us;
/*
* Let's say we're just past next_presentation_time_us.
*
* First, we compute presentation_phase_us. Real presentation times don't
* have to be exact multiples of refresh_interval_us and
* presentation_phase_us represents this difference. Next, we compute
* current phase and the refresh interval start corresponding to now_us.
* Finally, add presentation_phase_us and a refresh interval to get the
* next presentation after now_us.
*
* last_presentation_time_us
* / next_presentation_time_us
* / / now_us
* / / / new next_presentation_time_us
* |--|-------|---o---|-------|--> presentation times
* | __|
* | |presentation_phase_us
* | |
* | | now_us - presentation_phase_us
* | | /
* |-------|---o---|-------|-----> integer multiples of refresh_interval_us
* | \__/
* | |current_phase_us
* | \
* | current_refresh_interval_start_us
* 0
*
*/
presentation_phase_us = last_presentation_time_us % refresh_interval_us;
current_phase_us = (now_us - presentation_phase_us) % refresh_interval_us;
current_refresh_interval_start_us =
now_us - presentation_phase_us - current_phase_us;
next_presentation_time_us =
current_refresh_interval_start_us +
presentation_phase_us +
refresh_interval_us;
}
/*
* Skip one interval if we got an early presented event.
*
* last frame this was last_presentation_time
* / frame_clock->next_presentation_time_us
* / /
* |---|-o-----|-x----->
* | \
* \ next_presentation_time_us is thus right after the last one
* but got an unexpected early presentation
* \_/
* time_since_last_next_presentation_time_us
*
*/
last_next_presentation_time_us = frame_clock->next_presentation_time_us;
time_since_last_next_presentation_time_us =
next_presentation_time_us - last_next_presentation_time_us;
if (frame_clock->is_next_presentation_time_valid &&
time_since_last_next_presentation_time_us < (refresh_interval_us / 2))
{
next_presentation_time_us =
frame_clock->next_presentation_time_us + refresh_interval_us;
}
while (next_presentation_time_us < now_us + min_render_time_allowed_us)
next_presentation_time_us += refresh_interval_us;
next_update_time_us = next_presentation_time_us - max_render_time_allowed_us;
*out_next_update_time_us = next_update_time_us;
*out_next_presentation_time_us = next_presentation_time_us;
}
void
clutter_frame_clock_inhibit (ClutterFrameClock *frame_clock)
{
frame_clock->inhibit_count++;
if (frame_clock->inhibit_count == 1)
{
switch (frame_clock->state)
{
case CLUTTER_FRAME_CLOCK_STATE_INIT:
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
break;
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
frame_clock->pending_reschedule = TRUE;
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
break;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
break;
}
g_source_set_ready_time (frame_clock->source, -1);
}
}
void
clutter_frame_clock_uninhibit (ClutterFrameClock *frame_clock)
{
g_return_if_fail (frame_clock->inhibit_count > 0);
frame_clock->inhibit_count--;
if (frame_clock->inhibit_count == 0)
maybe_reschedule_update (frame_clock);
}
void
clutter_frame_clock_schedule_update_now (ClutterFrameClock *frame_clock)
{
int64_t next_update_time_us = -1;
if (frame_clock->inhibit_count > 0)
{
frame_clock->pending_reschedule = TRUE;
frame_clock->pending_reschedule_now = TRUE;
return;
}
switch (frame_clock->state)
{
case CLUTTER_FRAME_CLOCK_STATE_INIT:
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
next_update_time_us = g_get_monotonic_time ();
break;
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
return;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
frame_clock->pending_reschedule = TRUE;
frame_clock->pending_reschedule_now = TRUE;
return;
}
g_warn_if_fail (next_update_time_us != -1);
g_source_set_ready_time (frame_clock->source, next_update_time_us);
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_SCHEDULED;
frame_clock->is_next_presentation_time_valid = FALSE;
}
void
clutter_frame_clock_schedule_update (ClutterFrameClock *frame_clock)
{
int64_t next_update_time_us = -1;
if (frame_clock->inhibit_count > 0)
{
frame_clock->pending_reschedule = TRUE;
return;
}
switch (frame_clock->state)
{
case CLUTTER_FRAME_CLOCK_STATE_INIT:
next_update_time_us = g_get_monotonic_time ();
break;
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
calculate_next_update_time_us (frame_clock,
&next_update_time_us,
&frame_clock->next_presentation_time_us);
frame_clock->is_next_presentation_time_valid =
(frame_clock->next_presentation_time_us != 0);
break;
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
return;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
frame_clock->pending_reschedule = TRUE;
return;
}
g_warn_if_fail (next_update_time_us != -1);
g_source_set_ready_time (frame_clock->source, next_update_time_us);
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_SCHEDULED;
}
static void
clutter_frame_clock_dispatch (ClutterFrameClock *frame_clock,
int64_t time_us)
{
int64_t frame_count;
ClutterFrameResult result;
int64_t ideal_dispatch_time_us, lateness_us;
COGL_TRACE_BEGIN_SCOPED (ClutterFrameClockDispatch, "Frame Clock (dispatch)");
ideal_dispatch_time_us = (frame_clock->last_dispatch_time_us -
frame_clock->last_dispatch_lateness_us) +
frame_clock->refresh_interval_us;
lateness_us = time_us - ideal_dispatch_time_us;
if (lateness_us < 0 || lateness_us >= frame_clock->refresh_interval_us)
frame_clock->last_dispatch_lateness_us = 0;
else
frame_clock->last_dispatch_lateness_us = lateness_us;
frame_clock->last_dispatch_time_us = time_us;
g_source_set_ready_time (frame_clock->source, -1);
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_DISPATCHING;
frame_count = frame_clock->frame_count++;
COGL_TRACE_BEGIN (ClutterFrameClockEvents, "Frame Clock (before frame)");
if (frame_clock->listener.iface->before_frame)
{
frame_clock->listener.iface->before_frame (frame_clock,
frame_count,
frame_clock->listener.user_data);
}
COGL_TRACE_END (ClutterFrameClockEvents);
COGL_TRACE_BEGIN (ClutterFrameClockTimelines, "Frame Clock (timelines)");
advance_timelines (frame_clock, time_us);
COGL_TRACE_END (ClutterFrameClockTimelines);
COGL_TRACE_BEGIN (ClutterFrameClockFrame, "Frame Clock (frame)");
result = frame_clock->listener.iface->frame (frame_clock,
frame_count,
time_us,
frame_clock->listener.user_data);
COGL_TRACE_END (ClutterFrameClockFrame);
switch (frame_clock->state)
{
case CLUTTER_FRAME_CLOCK_STATE_INIT:
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
g_warn_if_reached ();
break;
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
break;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
switch (result)
{
case CLUTTER_FRAME_RESULT_PENDING_PRESENTED:
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED;
break;
case CLUTTER_FRAME_RESULT_IDLE:
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
maybe_reschedule_update (frame_clock);
break;
}
break;
}
}
static gboolean
frame_clock_source_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
ClutterClockSource *clock_source = (ClutterClockSource *) source;
ClutterFrameClock *frame_clock = clock_source->frame_clock;
int64_t dispatch_time_us;
dispatch_time_us = g_source_get_time (source);
clutter_frame_clock_dispatch (frame_clock, dispatch_time_us);
return G_SOURCE_CONTINUE;
}
void
clutter_frame_clock_record_flip_time (ClutterFrameClock *frame_clock,
int64_t flip_time_us)
{
frame_clock->last_flip_time_us = flip_time_us;
}
GString *
clutter_frame_clock_get_max_render_time_debug_info (ClutterFrameClock *frame_clock)
{
int64_t max_dispatch_to_swap_us = 0;
int64_t max_swap_to_rendering_done_us = 0;
int64_t max_swap_to_flip_us = 0;
int i;
GString *string;
string = g_string_new (NULL);
g_string_append_printf (string, "Max render time: %ld µs",
clutter_frame_clock_compute_max_render_time_us (frame_clock));
if (frame_clock->got_measurements_last_frame)
g_string_append_printf (string, " =");
else
g_string_append_printf (string, " (no measurements last frame)");
for (i = 0; i < ESTIMATE_QUEUE_LENGTH; ++i)
{
max_dispatch_to_swap_us =
MAX (max_dispatch_to_swap_us,
frame_clock->dispatch_to_swap_us.values[i]);
max_swap_to_rendering_done_us =
MAX (max_swap_to_rendering_done_us,
frame_clock->swap_to_rendering_done_us.values[i]);
max_swap_to_flip_us =
MAX (max_swap_to_flip_us,
frame_clock->swap_to_flip_us.values[i]);
}
g_string_append_printf (string, "\nVblank duration: %ld µs +",
frame_clock->vblank_duration_us);
g_string_append_printf (string, "\nDispatch to swap: %ld µs +",
max_dispatch_to_swap_us);
g_string_append_printf (string, "\nmax(Swap to rendering done: %ld µs,",
max_swap_to_rendering_done_us);
g_string_append_printf (string, "\nSwap to flip: %ld µs) +",
max_swap_to_flip_us);
g_string_append_printf (string, "\nConstant: %d µs",
clutter_max_render_time_constant_us);
return string;
}
static GSourceFuncs frame_clock_source_funcs = {
NULL,
NULL,
frame_clock_source_dispatch,
NULL
};
static void
init_frame_clock_source (ClutterFrameClock *frame_clock)
{
GSource *source;
ClutterClockSource *clock_source;
g_autofree char *name = NULL;
source = g_source_new (&frame_clock_source_funcs, sizeof (ClutterClockSource));
clock_source = (ClutterClockSource *) source;
name = g_strdup_printf ("Clutter frame clock (%p)", frame_clock);
g_source_set_name (source, name);
g_source_set_priority (source, CLUTTER_PRIORITY_REDRAW);
g_source_set_can_recurse (source, FALSE);
clock_source->frame_clock = frame_clock;
frame_clock->source = source;
g_source_attach (source, NULL);
}
ClutterFrameClock *
clutter_frame_clock_new (float refresh_rate,
int64_t vblank_duration_us,
const ClutterFrameListenerIface *iface,
gpointer user_data)
{
ClutterFrameClock *frame_clock;
g_assert_cmpfloat (refresh_rate, >, 0.0);
frame_clock = g_object_new (CLUTTER_TYPE_FRAME_CLOCK, NULL);
frame_clock->listener.iface = iface;
frame_clock->listener.user_data = user_data;
init_frame_clock_source (frame_clock);
clutter_frame_clock_set_refresh_rate (frame_clock, refresh_rate);
frame_clock->vblank_duration_us = vblank_duration_us;
return frame_clock;
}
void
clutter_frame_clock_destroy (ClutterFrameClock *frame_clock)
{
g_object_run_dispose (G_OBJECT (frame_clock));
g_object_unref (frame_clock);
}
static void
clutter_frame_clock_dispose (GObject *object)
{
ClutterFrameClock *frame_clock = CLUTTER_FRAME_CLOCK (object);
if (frame_clock->source)
{
g_signal_emit (frame_clock, signals[DESTROY], 0);
g_source_destroy (frame_clock->source);
g_clear_pointer (&frame_clock->source, g_source_unref);
}
G_OBJECT_CLASS (clutter_frame_clock_parent_class)->dispose (object);
}
static void
clutter_frame_clock_init (ClutterFrameClock *frame_clock)
{
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_INIT;
}
static void
clutter_frame_clock_class_init (ClutterFrameClockClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = clutter_frame_clock_dispose;
signals[DESTROY] =
g_signal_new (I_("destroy"),
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE,
0);
}

View File

@ -1,99 +0,0 @@
/*
* Copyright (C) 2019 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLUTTER_FRAME_CLOCK_H
#define CLUTTER_FRAME_CLOCK_H
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <glib.h>
#include <glib-object.h>
#include <stdint.h>
#include "clutter/clutter-types.h"
typedef enum _ClutterFrameResult
{
CLUTTER_FRAME_RESULT_PENDING_PRESENTED,
CLUTTER_FRAME_RESULT_IDLE,
} ClutterFrameResult;
#define CLUTTER_TYPE_FRAME_CLOCK (clutter_frame_clock_get_type ())
CLUTTER_EXPORT
G_DECLARE_FINAL_TYPE (ClutterFrameClock, clutter_frame_clock,
CLUTTER, FRAME_CLOCK,
GObject)
/**
* ClutterFrameListenerIface: (skip)
*/
typedef struct _ClutterFrameListenerIface
{
void (* before_frame) (ClutterFrameClock *frame_clock,
int64_t frame_count,
gpointer user_data);
ClutterFrameResult (* frame) (ClutterFrameClock *frame_clock,
int64_t frame_count,
int64_t time_us,
gpointer user_data);
} ClutterFrameListenerIface;
CLUTTER_EXPORT
ClutterFrameClock * clutter_frame_clock_new (float refresh_rate,
int64_t vblank_duration_us,
const ClutterFrameListenerIface *iface,
gpointer user_data);
CLUTTER_EXPORT
void clutter_frame_clock_destroy (ClutterFrameClock *frame_clock);
CLUTTER_EXPORT
void clutter_frame_clock_notify_presented (ClutterFrameClock *frame_clock,
ClutterFrameInfo *frame_info);
CLUTTER_EXPORT
void clutter_frame_clock_notify_ready (ClutterFrameClock *frame_clock);
CLUTTER_EXPORT
void clutter_frame_clock_schedule_update (ClutterFrameClock *frame_clock);
CLUTTER_EXPORT
void clutter_frame_clock_schedule_update_now (ClutterFrameClock *frame_clock);
CLUTTER_EXPORT
void clutter_frame_clock_inhibit (ClutterFrameClock *frame_clock);
CLUTTER_EXPORT
void clutter_frame_clock_uninhibit (ClutterFrameClock *frame_clock);
void clutter_frame_clock_add_timeline (ClutterFrameClock *frame_clock,
ClutterTimeline *timeline);
void clutter_frame_clock_remove_timeline (ClutterFrameClock *frame_clock,
ClutterTimeline *timeline);
CLUTTER_EXPORT
float clutter_frame_clock_get_refresh_rate (ClutterFrameClock *frame_clock);
void clutter_frame_clock_record_flip_time (ClutterFrameClock *frame_clock,
int64_t flip_time_us);
GString * clutter_frame_clock_get_max_render_time_debug_info (ClutterFrameClock *frame_clock);
#endif /* CLUTTER_FRAME_CLOCK_H */

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@ -1,33 +0,0 @@
/*
* Copyright (C) 2020 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLUTTER_FRAME_PRIVATE_H
#define CLUTTER_FRAME_PRIVATE_H
#include "clutter/clutter-frame.h"
struct _ClutterFrame
{
gboolean has_result;
ClutterFrameResult result;
};
#define CLUTTER_FRAME_INIT ((ClutterFrame) { 0 })
ClutterFrameResult clutter_frame_get_result (ClutterFrame *frame);
#endif /* CLUTTER_FRAME_PRIVATE_H */

View File

@ -1,42 +0,0 @@
/*
* Copyright (C) 2020 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter/clutter-frame-private.h"
ClutterFrameResult
clutter_frame_get_result (ClutterFrame *frame)
{
g_return_val_if_fail (frame->has_result, CLUTTER_FRAME_RESULT_IDLE);
return frame->result;
}
gboolean
clutter_frame_has_result (ClutterFrame *frame)
{
return frame->has_result;
}
void
clutter_frame_set_result (ClutterFrame *frame,
ClutterFrameResult result)
{
g_warn_if_fail (!frame->has_result);
frame->result = result;
frame->has_result = TRUE;
}

View File

@ -1,36 +0,0 @@
/*
* Copyright (C) 2020 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLUTTER_FRAME_H
#define CLUTTER_FRAME_H
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-frame-clock.h"
typedef struct _ClutterFrame ClutterFrame;
CLUTTER_EXPORT
void clutter_frame_set_result (ClutterFrame *frame,
ClutterFrameResult result);
CLUTTER_EXPORT
gboolean clutter_frame_has_result (ClutterFrame *frame);
#endif /* CLUTTER_FRAME_H */

View File

@ -157,8 +157,7 @@ G_DEFINE_TYPE_WITH_PRIVATE (ClutterGestureAction, clutter_gesture_action, CLUTTE
static GesturePoint *
gesture_register_point (ClutterGestureAction *action, ClutterEvent *event)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
GesturePoint *point = NULL;
if (priv->points->len >= MAX_GESTURE_POINTS)
@ -191,8 +190,7 @@ gesture_find_point (ClutterGestureAction *action,
ClutterEvent *event,
gint *position)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
GesturePoint *point = NULL;
ClutterEventType type = clutter_event_type (event);
ClutterInputDevice *device = clutter_event_get_device (event);
@ -222,10 +220,9 @@ gesture_find_point (ClutterGestureAction *action,
static void
gesture_unregister_point (ClutterGestureAction *action, gint position)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
if (priv->points->len == 0)
if (action->priv->points->len == 0)
return;
g_array_remove_index (priv->points, position);
@ -306,8 +303,7 @@ gesture_point_unset (GesturePoint *point)
static void
cancel_gesture (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
ClutterActor *actor;
priv->in_gesture = FALSE;
@ -317,15 +313,14 @@ cancel_gesture (ClutterGestureAction *action)
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
g_signal_emit (action, gesture_signals[GESTURE_CANCEL], 0, actor);
g_array_set_size (priv->points, 0);
g_array_set_size (action->priv->points, 0);
}
static gboolean
begin_gesture (ClutterGestureAction *action,
ClutterActor *actor)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
gboolean return_value;
priv->in_gesture = TRUE;
@ -358,8 +353,7 @@ stage_captured_event_cb (ClutterActor *stage,
ClutterEvent *event,
ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
ClutterActor *actor;
gint position;
float threshold_x, threshold_y;
@ -416,10 +410,12 @@ stage_captured_event_cb (ClutterActor *stage,
return CLUTTER_EVENT_PROPAGATE;
}
gesture_update_motion_point (point, event);
if (!begin_gesture (action, actor))
return CLUTTER_EVENT_PROPAGATE;
{
if ((point = gesture_find_point (action, event, &position)) != NULL)
gesture_update_motion_point (point, event);
return CLUTTER_EVENT_PROPAGATE;
}
if ((point = gesture_find_point (action, event, &position)) == NULL)
return CLUTTER_EVENT_PROPAGATE;
@ -492,8 +488,7 @@ actor_captured_event_cb (ClutterActor *actor,
ClutterEvent *event,
ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
GesturePoint *point G_GNUC_UNUSED;
if ((clutter_event_type (event) != CLUTTER_BUTTON_PRESS) &&
@ -527,8 +522,7 @@ static void
clutter_gesture_action_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (meta));
ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (meta)->priv;
ClutterActorMetaClass *meta_class =
CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
@ -562,27 +556,6 @@ clutter_gesture_action_set_actor (ClutterActorMeta *meta,
meta_class->set_actor (meta, actor);
}
static void
clutter_gesture_action_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterActorMetaClass *meta_class =
CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
ClutterGestureAction *gesture_action = CLUTTER_GESTURE_ACTION (meta);
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (gesture_action);
if (!is_enabled)
{
if (priv->in_gesture)
cancel_gesture (gesture_action);
else
g_array_set_size (priv->points, 0);
}
meta_class->set_enabled (meta, is_enabled);
}
static gboolean
default_event_handler (ClutterGestureAction *action,
ClutterActor *actor)
@ -597,8 +570,6 @@ clutter_gesture_action_set_property (GObject *gobject,
GParamSpec *pspec)
{
ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (self);
switch (prop_id)
{
@ -611,15 +582,11 @@ clutter_gesture_action_set_property (GObject *gobject,
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
clutter_gesture_action_set_threshold_trigger_distance (self,
g_value_get_float (value),
priv->distance_y);
clutter_gesture_action_set_threshold_trigger_distance (self, g_value_get_float (value), self->priv->distance_y);
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
clutter_gesture_action_set_threshold_trigger_distance (self,
priv->distance_x,
g_value_get_float (value));
clutter_gesture_action_set_threshold_trigger_distance (self, self->priv->distance_x, g_value_get_float (value));
break;
default:
@ -634,29 +601,28 @@ clutter_gesture_action_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (gobject));
ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
switch (prop_id)
{
case PROP_N_TOUCH_POINTS:
g_value_set_int (value, priv->requested_nb_points);
g_value_set_int (value, self->priv->requested_nb_points);
break;
case PROP_THRESHOLD_TRIGGER_EDGE:
g_value_set_enum (value, priv->edge);
g_value_set_enum (value, self->priv->edge);
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
if (priv->distance_x > 0.0)
g_value_set_float (value, priv->distance_x);
if (self->priv->distance_x > 0.0)
g_value_set_float (value, self->priv->distance_x);
else
g_value_set_float (value, gesture_get_default_threshold ());
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
if (priv->distance_y > 0.0)
g_value_set_float (value, priv->distance_y);
if (self->priv->distance_y > 0.0)
g_value_set_float (value, self->priv->distance_y);
else
g_value_set_float (value, gesture_get_default_threshold ());
break;
@ -670,8 +636,7 @@ clutter_gesture_action_get_property (GObject *gobject,
static void
clutter_gesture_action_finalize (GObject *gobject)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (gobject));
ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (gobject)->priv;
g_array_unref (priv->points);
@ -689,7 +654,6 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
gobject_class->get_property = clutter_gesture_action_get_property;
meta_class->set_actor = clutter_gesture_action_set_actor;
meta_class->set_enabled = clutter_gesture_action_set_enabled;
klass->gesture_begin = default_event_handler;
klass->gesture_progress = default_event_handler;
@ -863,14 +827,13 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
static void
clutter_gesture_action_init (ClutterGestureAction *self)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (self);
self->priv = clutter_gesture_action_get_instance_private (self);
priv->points = g_array_sized_new (FALSE, TRUE, sizeof (GesturePoint), 3);
g_array_set_clear_func (priv->points, (GDestroyNotify) gesture_point_unset);
self->priv->points = g_array_sized_new (FALSE, TRUE, sizeof (GesturePoint), 3);
g_array_set_clear_func (self->priv->points, (GDestroyNotify) gesture_point_unset);
priv->requested_nb_points = 1;
priv->edge = CLUTTER_GESTURE_TRIGGER_EDGE_NONE;
self->priv->requested_nb_points = 1;
self->priv->edge = CLUTTER_GESTURE_TRIGGER_EDGE_NONE;
}
/**
@ -909,21 +872,16 @@ clutter_gesture_action_get_press_coords (ClutterGestureAction *action,
gfloat *press_x,
gfloat *press_y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
g_return_if_fail (priv->points->len > point);
g_return_if_fail (action->priv->points->len > point);
if (press_x)
*press_x = g_array_index (priv->points,
*press_x = g_array_index (action->priv->points,
GesturePoint,
point).press_x;
if (press_y)
*press_y = g_array_index (priv->points,
*press_y = g_array_index (action->priv->points,
GesturePoint,
point).press_y;
}
@ -949,21 +907,16 @@ clutter_gesture_action_get_motion_coords (ClutterGestureAction *action,
gfloat *motion_x,
gfloat *motion_y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
g_return_if_fail (priv->points->len > point);
g_return_if_fail (action->priv->points->len > point);
if (motion_x)
*motion_x = g_array_index (priv->points,
*motion_x = g_array_index (action->priv->points,
GesturePoint,
point).last_motion_x;
if (motion_y)
*motion_y = g_array_index (priv->points,
*motion_y = g_array_index (action->priv->points,
GesturePoint,
point).last_motion_y;
}
@ -991,19 +944,15 @@ clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
gfloat *delta_x,
gfloat *delta_y)
{
ClutterGestureActionPrivate *priv;
gfloat d_x, d_y;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
g_return_val_if_fail (action->priv->points->len > point, 0);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, 0);
d_x = g_array_index (priv->points,
d_x = g_array_index (action->priv->points,
GesturePoint,
point).last_delta_x;
d_y = g_array_index (priv->points,
d_y = g_array_index (action->priv->points,
GesturePoint,
point).last_delta_y;
@ -1037,21 +986,16 @@ clutter_gesture_action_get_release_coords (ClutterGestureAction *action,
gfloat *release_x,
gfloat *release_y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
g_return_if_fail (priv->points->len > point);
g_return_if_fail (action->priv->points->len > point);
if (release_x)
*release_x = g_array_index (priv->points,
*release_x = g_array_index (action->priv->points,
GesturePoint,
point).release_x;
if (release_y)
*release_y = g_array_index (priv->points,
*release_y = g_array_index (action->priv->points,
GesturePoint,
point).release_y;
}
@ -1077,20 +1021,16 @@ clutter_gesture_action_get_velocity (ClutterGestureAction *action,
gfloat *velocity_x,
gfloat *velocity_y)
{
ClutterGestureActionPrivate *priv;
gfloat d_x, d_y, distance, velocity;
gint64 d_t;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, 0);
g_return_val_if_fail (action->priv->points->len > point, 0);
distance = clutter_gesture_action_get_motion_delta (action, point,
&d_x, &d_y);
d_t = g_array_index (priv->points,
d_t = g_array_index (action->priv->points,
GesturePoint,
point).last_delta_time;
@ -1117,13 +1057,9 @@ clutter_gesture_action_get_velocity (ClutterGestureAction *action,
gint
clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
priv = clutter_gesture_action_get_instance_private (action);
return priv->requested_nb_points;
return action->priv->requested_nb_points;
}
/**
@ -1144,7 +1080,7 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
g_return_if_fail (nb_points >= 1);
priv = clutter_gesture_action_get_instance_private (action);
priv = action->priv;
if (priv->requested_nb_points == nb_points)
return;
@ -1198,13 +1134,9 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
guint
clutter_gesture_action_get_n_current_points (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
priv = clutter_gesture_action_get_instance_private (action);
return priv->points->len;
return action->priv->points->len;
}
/**
@ -1222,15 +1154,10 @@ ClutterEventSequence *
clutter_gesture_action_get_sequence (ClutterGestureAction *action,
guint point)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
g_return_val_if_fail (action->priv->points->len > point, NULL);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, NULL);
return g_array_index (priv->points, GesturePoint, point).sequence;
return g_array_index (action->priv->points, GesturePoint, point).sequence;
}
/**
@ -1249,15 +1176,10 @@ ClutterInputDevice *
clutter_gesture_action_get_device (ClutterGestureAction *action,
guint point)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
g_return_val_if_fail (action->priv->points->len > point, NULL);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, NULL);
return g_array_index (priv->points, GesturePoint, point).device;
return g_array_index (action->priv->points, GesturePoint, point).device;
}
/**
@ -1277,15 +1199,11 @@ clutter_gesture_action_get_last_event (ClutterGestureAction *action,
guint point)
{
GesturePoint *gesture_point;
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
g_return_val_if_fail (action->priv->points->len > point, NULL);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, NULL);
gesture_point = &g_array_index (priv->points, GesturePoint, point);
gesture_point = &g_array_index (action->priv->points, GesturePoint, point);
return gesture_point->last_event;
}
@ -1322,16 +1240,12 @@ void
clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *action,
ClutterGestureTriggerEdge edge)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
if (priv->edge == edge)
if (action->priv->edge == edge)
return;
priv->edge = edge;
action->priv->edge = edge;
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_EDGE]);
}
@ -1350,14 +1264,10 @@ clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *ac
ClutterGestureTriggerEdge
clutter_gesture_action_get_threshold_trigger_edge (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action),
CLUTTER_GESTURE_TRIGGER_EDGE_NONE);
priv = clutter_gesture_action_get_instance_private (action);
return priv->edge;
return action->priv->edge;
}
/**
@ -1397,21 +1307,17 @@ clutter_gesture_action_set_threshold_trigger_distance (ClutterGestureAction
float x,
float y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
if (fabsf (x - priv->distance_x) > FLOAT_EPSILON)
if (fabsf (x - action->priv->distance_x) > FLOAT_EPSILON)
{
priv->distance_x = x;
action->priv->distance_x = x;
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_X]);
}
if (fabsf (y - priv->distance_y) > FLOAT_EPSILON)
if (fabsf (y - action->priv->distance_y) > FLOAT_EPSILON)
{
priv->distance_y = y;
action->priv->distance_y = y;
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_Y]);
}
}
@ -1432,23 +1338,19 @@ clutter_gesture_action_get_threshold_trigger_distance (ClutterGestureAction *act
float *x,
float *y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
if (x != NULL)
{
if (priv->distance_x > 0.0)
*x = priv->distance_x;
if (action->priv->distance_x > 0.0)
*x = action->priv->distance_x;
else
*x = gesture_get_default_threshold ();
}
if (y != NULL)
{
if (priv->distance_y > 0.0)
*y = priv->distance_y;
if (action->priv->distance_y > 0.0)
*y = action->priv->distance_y;
else
*y = gesture_get_default_threshold ();
}

View File

@ -34,13 +34,32 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_GESTURE_ACTION (clutter_gesture_action_get_type ())
#define CLUTTER_TYPE_GESTURE_ACTION (clutter_gesture_action_get_type ())
#define CLUTTER_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureAction))
#define CLUTTER_IS_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GESTURE_ACTION))
#define CLUTTER_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass))
#define CLUTTER_IS_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GESTURE_ACTION))
#define CLUTTER_GESTURE_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterGestureAction, clutter_gesture_action,
CLUTTER, GESTURE_ACTION, ClutterAction);
typedef struct _ClutterGestureAction ClutterGestureAction;
typedef struct _ClutterGestureActionPrivate ClutterGestureActionPrivate;
typedef struct _ClutterGestureActionClass ClutterGestureActionClass;
typedef struct _ClutterGestureActionPrivate ClutterGestureActionPrivate;
/**
* ClutterGestureAction:
*
* The #ClutterGestureAction structure contains
* only private data and should be accessed using the provided API
*
* Since: 1.8
*/
struct _ClutterGestureAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterGestureActionPrivate *priv;
};
/**
* ClutterGestureActionClass:
@ -82,6 +101,9 @@ struct _ClutterGestureActionClass
void (* _clutter_gesture_action6) (void);
};
CLUTTER_EXPORT
GType clutter_gesture_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_gesture_action_new (void);

View File

@ -29,23 +29,6 @@
#include "clutter-private.h"
#include "clutter-types.h"
static gboolean
graphene_matrix_progress (const GValue *a,
const GValue *b,
double progress,
GValue *retval)
{
const graphene_matrix_t *am = g_value_get_boxed (a);
const graphene_matrix_t *bm = g_value_get_boxed (b);
graphene_matrix_t res;
graphene_matrix_interpolate (am, bm, progress, &res);
g_value_set_boxed (retval, &res);
return TRUE;
}
static gboolean
graphene_point_progress (const GValue *a,
const GValue *b,
@ -117,8 +100,6 @@ graphene_size_progress (const GValue *a,
void
clutter_graphene_init (void)
{
clutter_interval_register_progress_func (GRAPHENE_TYPE_MATRIX,
graphene_matrix_progress);
clutter_interval_register_progress_func (GRAPHENE_TYPE_POINT,
graphene_point_progress);
clutter_interval_register_progress_func (GRAPHENE_TYPE_POINT3D,

View File

@ -1391,7 +1391,8 @@ allocate_child (ClutterGridRequest *request,
static void
clutter_grid_layout_allocate (ClutterLayoutManager *layout,
ClutterContainer *container,
const ClutterActorBox *allocation)
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
{
ClutterGridLayout *self = CLUTTER_GRID_LAYOUT (layout);
ClutterOrientation orientation;
@ -1452,7 +1453,7 @@ clutter_grid_layout_allocate (ClutterLayoutManager *layout,
child_allocation.x2 = child_allocation.x1 + width;
child_allocation.y2 = child_allocation.y1 + height;
clutter_actor_allocate (child, &child_allocation);
clutter_actor_allocate (child, &child_allocation, flags);
}
}

View File

@ -0,0 +1,96 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_GROUP_H__
#define __CLUTTER_GROUP_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <glib-object.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-actor.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_GROUP (clutter_group_get_type ())
#define CLUTTER_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GROUP, ClutterGroup))
#define CLUTTER_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GROUP, ClutterGroupClass))
#define CLUTTER_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GROUP))
#define CLUTTER_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GROUP))
#define CLUTTER_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GROUP, ClutterGroupClass))
/* XXX - ClutterGroup is to be considered fully deprecated; the only
* reason we keep this header is because ClutterStage inherits from
* ClutterGroup, and thus we need to have a structure definition for
* the Stage object to expand.
*/
typedef struct _ClutterGroup ClutterGroup;
typedef struct _ClutterGroupClass ClutterGroupClass;
typedef struct _ClutterGroupPrivate ClutterGroupPrivate;
/**
* ClutterGroup:
*
* The #ClutterGroup structure contains only private data
* and should be accessed using the provided API
*
* Since: 0.2
*/
struct _ClutterGroup
{
/*< private >*/
ClutterActor parent_instance;
ClutterGroupPrivate *priv;
};
/**
* ClutterGroupClass:
*
* The #ClutterGroupClass structure contains only private data
*
* Since: 0.2
*/
struct _ClutterGroupClass
{
/*< private >*/
ClutterActorClass parent_class;
/* padding for future expansion */
void (*_clutter_reserved1) (void);
void (*_clutter_reserved2) (void);
void (*_clutter_reserved3) (void);
void (*_clutter_reserved4) (void);
void (*_clutter_reserved5) (void);
void (*_clutter_reserved6) (void);
};
CLUTTER_EXPORT
GType clutter_group_get_type (void) G_GNUC_CONST;
G_END_DECLS
#endif /* __CLUTTER_GROUP_H__ */

View File

@ -44,7 +44,7 @@ _clutter_id_pool_new (guint initial_size)
{
ClutterIDPool *self;
self = g_new0 (ClutterIDPool, 1);
self = g_slice_new (ClutterIDPool);
self->array = g_array_sized_new (FALSE, FALSE,
sizeof (gpointer), initial_size);
@ -59,7 +59,7 @@ _clutter_id_pool_free (ClutterIDPool *id_pool)
g_array_free (id_pool->array, TRUE);
g_slist_free (id_pool->free_ids);
g_free (id_pool);
g_slice_free (ClutterIDPool, id_pool);
}
guint32

View File

@ -38,6 +38,8 @@
#include "clutter-build-config.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-image.h"
#include "clutter-actor-private.h"

View File

@ -32,6 +32,44 @@
G_BEGIN_DECLS
typedef struct _ClutterAxisInfo
{
ClutterInputAxis axis;
double min_axis;
double max_axis;
double min_value;
double max_value;
double resolution;
} ClutterAxisInfo;
typedef struct _ClutterKeyInfo
{
guint keyval;
ClutterModifierType modifiers;
} ClutterKeyInfo;
typedef struct _ClutterScrollInfo
{
guint axis_id;
ClutterScrollDirection direction;
double increment;
double last_value;
guint last_value_valid : 1;
} ClutterScrollInfo;
typedef struct _ClutterTouchInfo
{
ClutterEventSequence *sequence;
ClutterActor *actor;
float current_x;
float current_y;
} ClutterTouchInfo;
typedef struct _ClutterPtrA11yData
{
int n_btn_pressed;
@ -53,6 +91,26 @@ struct _ClutterInputDevice
{
GObject parent_instance;
int id;
ClutterInputDeviceType device_type;
ClutterInputMode device_mode;
char *device_name;
ClutterSeat *seat;
ClutterBackend *backend;
/* the associated device */
ClutterInputDevice *associated;
GList *slaves;
/* the actor underneath the pointer */
ClutterActor *cursor_actor;
GHashTable *inv_touch_sequence_actors;
/* the actor that has a grab in place for the device */
ClutterActor *pointer_grab_actor;
ClutterActor *keyboard_grab_actor;
@ -61,17 +119,137 @@ struct _ClutterInputDevice
/* the current click count */
int click_count;
/* the stage the device is on */
ClutterStage *stage;
/* the current state */
float current_x;
float current_y;
uint32_t current_time;
int current_button_number;
ClutterModifierType current_state;
/* the current touch points states */
GHashTable *touch_sequences_info;
/* the previous state, used for click count generation */
int previous_x;
int previous_y;
uint32_t previous_time;
int previous_button_number;
ClutterModifierType previous_state;
GArray *axes;
guint n_keys;
GArray *keys;
GArray *scroll_info;
char *vendor_id;
char *product_id;
char *node_path;
GPtrArray *tools;
int n_rings;
int n_strips;
int n_mode_groups;
ClutterInputDeviceMapping mapping_mode;
guint has_cursor : 1;
guint is_enabled : 1;
/* Accessiblity */
ClutterVirtualInputDevice *accessibility_virtual_device;
ClutterPtrA11yData *ptr_a11y_data;
};
CLUTTER_EXPORT
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
ClutterInputDevice *associated);
CLUTTER_EXPORT
void _clutter_input_device_add_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_device_set_stage (ClutterInputDevice *device,
ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_input_device_set_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gfloat x,
gfloat y,
ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_input_device_set_state (ClutterInputDevice *device,
ClutterModifierType state);
CLUTTER_EXPORT
void _clutter_input_device_set_time (ClutterInputDevice *device,
guint32 time_);
void _clutter_input_device_set_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterActor *actor,
gboolean emit_crossing);
CLUTTER_EXPORT
ClutterActor * clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing);
CLUTTER_EXPORT
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
guint n_keys);
CLUTTER_EXPORT
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
guint index_,
gdouble value,
gdouble *axis_value);
CLUTTER_EXPORT
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
ClutterInputAxis axis,
gdouble minimum,
gdouble maximum,
gdouble resolution);
CLUTTER_EXPORT
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
guint index_,
ClutterScrollDirection direction,
gdouble increment);
CLUTTER_EXPORT
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
guint index_,
gdouble value,
ClutterScrollDirection *direction_p,
gdouble *delta_p);
CLUTTER_EXPORT
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_add_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
ClutterInputDeviceTool *
clutter_input_device_lookup_tool (ClutterInputDevice *device,
guint64 serial,
ClutterInputDeviceToolType type);
#endif /* CLUTTER_INPUT_DEVICE_PRIVATE_H */

View File

@ -33,7 +33,6 @@ struct _ClutterInputDeviceToolPrivate
ClutterInputDeviceToolType type;
guint64 serial;
guint64 id;
ClutterInputAxisFlags axes;
};
enum
@ -42,7 +41,6 @@ enum
PROP_TYPE,
PROP_SERIAL,
PROP_ID,
PROP_AXES,
PROP_LAST
};
@ -72,9 +70,6 @@ clutter_input_device_tool_set_property (GObject *object,
case PROP_ID:
priv->id = g_value_get_uint64 (value);
break;
case PROP_AXES:
priv->axes = g_value_get_flags (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
@ -102,9 +97,6 @@ clutter_input_device_tool_get_property (GObject *object,
case PROP_ID:
g_value_set_uint64 (value, priv->id);
break;
case PROP_AXES:
g_value_set_flags (value, priv->axes);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
@ -137,13 +129,6 @@ clutter_input_device_tool_class_init (ClutterInputDeviceToolClass *klass)
P_("Tool ID"),
0, G_MAXUINT64, 0,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
props[PROP_AXES] =
g_param_spec_flags ("axes",
P_("Axes"),
P_("Axes"),
CLUTTER_TYPE_INPUT_AXIS_FLAGS,
CLUTTER_INPUT_AXIS_FLAG_NONE,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
g_object_class_install_properties (gobject_class, PROP_LAST, props);
}
@ -219,15 +204,3 @@ clutter_input_device_tool_get_id (ClutterInputDeviceTool *tool)
return priv->id;
}
ClutterInputAxisFlags
clutter_input_device_tool_get_axes (ClutterInputDeviceTool *tool)
{
ClutterInputDeviceToolPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_TOOL (tool), 0);
priv = clutter_input_device_tool_get_instance_private (tool);
return priv->axes;
}

View File

@ -64,9 +64,6 @@ ClutterInputDeviceToolType clutter_input_device_tool_get_tool_type (ClutterInput
CLUTTER_EXPORT
guint64 clutter_input_device_tool_get_id (ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
ClutterInputAxisFlags clutter_input_device_tool_get_axes (ClutterInputDeviceTool *tool);
G_END_DECLS
#endif /* __CLUTTER_INPUT_DEVICE_TOOL_H__ */

File diff suppressed because it is too large Load Diff

View File

@ -34,10 +34,19 @@
G_BEGIN_DECLS
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent *event,
ClutterInputDevice *device);
struct _ClutterInputDeviceClass
{
GObjectClass parent_class;
gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode);
void (* update_from_tool) (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
guint group,
guint button);
@ -47,9 +56,10 @@ struct _ClutterInputDeviceClass
gboolean (* is_grouped) (ClutterInputDevice *device,
ClutterInputDevice *other_device);
int (* get_pad_feature_group) (ClutterInputDevice *device,
ClutterInputDevicePadFeature feature,
int n_feature);
/* Keyboard accessbility */
void (* process_kbd_a11y_event) (ClutterEvent *event,
ClutterInputDevice *device,
ClutterEmitInputDeviceEvent emit_event_func);
};
#define CLUTTER_TYPE_INPUT_DEVICE (clutter_input_device_get_type ())
@ -72,13 +82,64 @@ GType clutter_input_device_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterInputDeviceType clutter_input_device_get_device_type (ClutterInputDevice *device);
CLUTTER_EXPORT
gint clutter_input_device_get_device_id (ClutterInputDevice *device);
CLUTTER_EXPORT
gboolean clutter_input_device_get_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
graphene_point_t *point);
CLUTTER_EXPORT
ClutterModifierType clutter_input_device_get_modifier_state (ClutterInputDevice *device);
CLUTTER_EXPORT
ClutterActor * clutter_input_device_get_pointer_actor (ClutterInputDevice *device);
CLUTTER_EXPORT
ClutterStage * clutter_input_device_get_pointer_stage (ClutterInputDevice *device);
CLUTTER_EXPORT
const gchar * clutter_input_device_get_device_name (ClutterInputDevice *device);
CLUTTER_EXPORT
ClutterInputMode clutter_input_device_get_device_mode (ClutterInputDevice *device);
CLUTTER_EXPORT
gboolean clutter_input_device_get_has_cursor (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_set_enabled (ClutterInputDevice *device,
gboolean enabled);
CLUTTER_EXPORT
gboolean clutter_input_device_get_enabled (ClutterInputDevice *device);
CLUTTER_EXPORT
guint clutter_input_device_get_n_axes (ClutterInputDevice *device);
CLUTTER_EXPORT
ClutterInputAxis clutter_input_device_get_axis (ClutterInputDevice *device,
guint index_);
CLUTTER_EXPORT
gboolean clutter_input_device_get_axis_value (ClutterInputDevice *device,
gdouble *axes,
ClutterInputAxis axis,
gdouble *value);
CLUTTER_EXPORT
guint clutter_input_device_get_n_keys (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_set_key (ClutterInputDevice *device,
guint index_,
guint keyval,
ClutterModifierType modifiers);
CLUTTER_EXPORT
gboolean clutter_input_device_get_key (ClutterInputDevice *device,
guint index_,
guint *keyval,
ClutterModifierType *modifiers);
CLUTTER_EXPORT
ClutterInputDevice * clutter_input_device_get_associated_device (ClutterInputDevice *device);
CLUTTER_EXPORT
GList * clutter_input_device_get_slave_devices (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_update_from_event (ClutterInputDevice *device,
ClutterEvent *event,
gboolean update_stage);
CLUTTER_EXPORT
void clutter_input_device_grab (ClutterInputDevice *device,
@ -99,6 +160,11 @@ CLUTTER_EXPORT
ClutterActor * clutter_input_device_sequence_get_grabbed_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence);
CLUTTER_EXPORT
gboolean clutter_input_device_keycode_to_evdev (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode);
CLUTTER_EXPORT
const gchar * clutter_input_device_get_vendor_id (ClutterInputDevice *device);
CLUTTER_EXPORT
@ -110,9 +176,6 @@ CLUTTER_EXPORT
gint clutter_input_device_get_n_strips (ClutterInputDevice *device);
CLUTTER_EXPORT
gint clutter_input_device_get_n_mode_groups (ClutterInputDevice *device);
CLUTTER_EXPORT
int clutter_input_device_get_n_buttons (ClutterInputDevice *device);
CLUTTER_EXPORT
gint clutter_input_device_get_group_n_modes (ClutterInputDevice *device,
@ -129,17 +192,18 @@ gint clutter_input_device_get_mode_switch_button_group (Clutt
CLUTTER_EXPORT
const gchar * clutter_input_device_get_device_node (ClutterInputDevice *device);
CLUTTER_EXPORT
ClutterInputDeviceMapping clutter_input_device_get_mapping_mode (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_set_mapping_mode (ClutterInputDevice *device,
ClutterInputDeviceMapping mapping);
CLUTTER_EXPORT
gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
ClutterInputDevice *other_device);
CLUTTER_EXPORT
ClutterSeat * clutter_input_device_get_seat (ClutterInputDevice *device);
CLUTTER_EXPORT
int clutter_input_device_get_pad_feature_group (ClutterInputDevice *device,
ClutterInputDevicePadFeature feature,
int n_feature);
G_END_DECLS
#endif /* __CLUTTER_INPUT_DEVICE_H__ */

View File

@ -30,8 +30,6 @@ typedef struct _ClutterInputFocusPrivate ClutterInputFocusPrivate;
struct _ClutterInputFocusPrivate
{
ClutterInputMethod *im;
char *preedit;
ClutterPreeditResetMode mode;
};
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterInputFocus, clutter_input_focus, G_TYPE_OBJECT)
@ -55,25 +53,9 @@ clutter_input_focus_real_focus_out (ClutterInputFocus *focus)
priv->im = NULL;
}
static void
clutter_input_focus_finalize (GObject *object)
{
ClutterInputFocus *focus = CLUTTER_INPUT_FOCUS (object);
ClutterInputFocusPrivate *priv =
clutter_input_focus_get_instance_private (focus);
g_clear_pointer (&priv->preedit, g_free);
G_OBJECT_CLASS (clutter_input_focus_parent_class)->finalize (object);
}
static void
clutter_input_focus_class_init (ClutterInputFocusClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = clutter_input_focus_finalize;
klass->focus_in = clutter_input_focus_real_focus_in;
klass->focus_out = clutter_input_focus_real_focus_out;
}
@ -103,16 +85,6 @@ clutter_input_focus_reset (ClutterInputFocus *focus)
priv = clutter_input_focus_get_instance_private (focus);
if (priv->preedit)
{
if (priv->mode == CLUTTER_PREEDIT_RESET_COMMIT)
clutter_input_focus_commit (focus, priv->preedit);
clutter_input_focus_set_preedit_text (focus, NULL, 0);
g_clear_pointer (&priv->preedit, g_free);
}
priv->mode = CLUTTER_PREEDIT_RESET_CLEAR;
clutter_input_method_reset (priv->im);
}
@ -175,8 +147,8 @@ clutter_input_focus_set_content_purpose (ClutterInputFocus *focus,
}
gboolean
clutter_input_focus_filter_event (ClutterInputFocus *focus,
const ClutterEvent *event)
clutter_input_focus_filter_key_event (ClutterInputFocus *focus,
const ClutterKeyEvent *key)
{
ClutterInputFocusPrivate *priv;
@ -185,41 +157,7 @@ clutter_input_focus_filter_event (ClutterInputFocus *focus,
priv = clutter_input_focus_get_instance_private (focus);
if (event->type == CLUTTER_KEY_PRESS ||
event->type == CLUTTER_KEY_RELEASE)
{
return clutter_input_method_filter_key_event (priv->im, &event->key);
}
else if (event->type == CLUTTER_IM_COMMIT)
{
clutter_input_focus_commit (focus, event->im.text);
return TRUE;
}
else if (event->type == CLUTTER_IM_DELETE)
{
clutter_input_focus_delete_surrounding (focus, event->im.offset,
event->im.len);
return TRUE;
}
else if (event->type == CLUTTER_IM_PREEDIT)
{
g_clear_pointer (&priv->preedit, g_free);
priv->preedit = g_strdup (event->im.text);
priv->mode = event->im.mode;
clutter_input_focus_set_preedit_text (focus, event->im.text,
event->im.offset);
return TRUE;
}
else if (event->type == CLUTTER_TOUCH_BEGIN ||
(event->type == CLUTTER_BUTTON_PRESS &&
event->button.button == CLUTTER_BUTTON_PRIMARY))
{
clutter_input_focus_reset (focus);
/* pointing events are not consumed by IMs */
return FALSE;
}
return FALSE;
return clutter_input_method_filter_key_event (priv->im, key);
}
void

View File

@ -72,8 +72,8 @@ CLUTTER_EXPORT
void clutter_input_focus_set_content_purpose (ClutterInputFocus *focus,
ClutterInputContentPurpose purpose);
CLUTTER_EXPORT
gboolean clutter_input_focus_filter_event (ClutterInputFocus *focus,
const ClutterEvent *event);
gboolean clutter_input_focus_filter_key_event (ClutterInputFocus *focus,
const ClutterKeyEvent *key);
CLUTTER_EXPORT
void clutter_input_focus_set_can_show_preedit (ClutterInputFocus *focus,
gboolean can_show_preedit);

View File

@ -277,48 +277,17 @@ clutter_input_method_get_focus (ClutterInputMethod *im)
return priv->focus;
}
static void
clutter_input_method_put_im_event (ClutterInputMethod *im,
ClutterEventType event_type,
const char *text,
int32_t offset,
uint32_t len,
ClutterPreeditResetMode mode)
{
ClutterInputDevice *keyboard;
ClutterSeat *seat;
ClutterStageManager *stage_manager;
ClutterStage *stage;
ClutterEvent *event;
seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
keyboard = clutter_seat_get_keyboard (seat);
stage_manager = clutter_stage_manager_get_default ();
stage = clutter_stage_manager_get_default_stage (stage_manager);
event = clutter_event_new (event_type);
event->im.text = g_strdup (text);
event->im.offset = offset;
event->im.len = len;
event->im.mode = mode;
clutter_event_set_device (event, keyboard);
clutter_event_set_source_device (event, keyboard);
clutter_event_set_flags (event, CLUTTER_EVENT_FLAG_INPUT_METHOD);
clutter_event_set_stage (event, stage);
clutter_event_put (event);
clutter_event_free (event);
}
void
clutter_input_method_commit (ClutterInputMethod *im,
const gchar *text)
{
ClutterInputMethodPrivate *priv;
g_return_if_fail (CLUTTER_IS_INPUT_METHOD (im));
clutter_input_method_put_im_event (im, CLUTTER_IM_COMMIT, text, 0, 0,
CLUTTER_PREEDIT_RESET_CLEAR);
priv = clutter_input_method_get_instance_private (im);
if (priv->focus)
clutter_input_focus_commit (priv->focus, text);
}
void
@ -326,10 +295,13 @@ clutter_input_method_delete_surrounding (ClutterInputMethod *im,
int offset,
guint len)
{
ClutterInputMethodPrivate *priv;
g_return_if_fail (CLUTTER_IS_INPUT_METHOD (im));
clutter_input_method_put_im_event (im, CLUTTER_IM_DELETE, NULL, offset, len,
CLUTTER_PREEDIT_RESET_CLEAR);
priv = clutter_input_method_get_instance_private (im);
if (priv->focus)
clutter_input_focus_delete_surrounding (priv->focus, offset, len);
}
void
@ -353,15 +325,17 @@ clutter_input_method_request_surrounding (ClutterInputMethod *im)
* Sets the preedit text on the current input focus.
**/
void
clutter_input_method_set_preedit_text (ClutterInputMethod *im,
const gchar *preedit,
unsigned int cursor,
ClutterPreeditResetMode mode)
clutter_input_method_set_preedit_text (ClutterInputMethod *im,
const gchar *preedit,
guint cursor)
{
ClutterInputMethodPrivate *priv;
g_return_if_fail (CLUTTER_IS_INPUT_METHOD (im));
clutter_input_method_put_im_event (im, CLUTTER_IM_PREEDIT, preedit,
cursor, 0, mode);
priv = clutter_input_method_get_instance_private (im);
if (priv->focus)
clutter_input_focus_set_preedit_text (priv->focus, preedit, cursor);
}
void
@ -480,7 +454,6 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
ClutterInputMethodPrivate *priv;
ClutterInputDevice *keyboard;
ClutterSeat *seat;
ClutterStageManager *stage_manager;
ClutterStage *stage;
ClutterEvent *event;
@ -491,9 +464,10 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
return;
seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
stage_manager = clutter_stage_manager_get_default ();
stage = clutter_stage_manager_get_default_stage (stage_manager);
keyboard = clutter_seat_get_keyboard (seat);
stage = _clutter_input_device_get_stage (keyboard);
if (stage == NULL)
return;
event = clutter_event_new (press ? CLUTTER_KEY_PRESS : CLUTTER_KEY_RELEASE);
event->key.time = time_;
@ -501,7 +475,6 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
event->key.modifier_state = state;
event->key.keyval = keyval;
event->key.hardware_keycode = keycode;
event->key.evdev_code = keycode - 8;
event->key.unicode_value = clutter_keysym_to_unicode (keyval);
clutter_event_set_device (event, keyboard);

View File

@ -74,10 +74,9 @@ CLUTTER_EXPORT
void clutter_input_method_request_surrounding (ClutterInputMethod *im);
CLUTTER_EXPORT
void clutter_input_method_set_preedit_text (ClutterInputMethod *im,
const gchar *preedit,
unsigned int cursor,
ClutterPreeditResetMode mode);
void clutter_input_method_set_preedit_text (ClutterInputMethod *im,
const gchar *preedit,
guint cursor);
CLUTTER_EXPORT
void clutter_input_method_notify_key_event (ClutterInputMethod *im,

View File

@ -36,9 +36,8 @@ static gboolean
is_secondary_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
return (settings.controls & CLUTTER_A11Y_SECONDARY_CLICK_ENABLED);
}
@ -47,9 +46,8 @@ static gboolean
is_dwell_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
return (settings.controls & CLUTTER_A11Y_DWELL_ENABLED);
}
@ -58,9 +56,8 @@ static unsigned int
get_secondary_click_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
return settings.secondary_click_delay;
}
@ -69,9 +66,8 @@ static unsigned int
get_dwell_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
return settings.dwell_delay;
}
@ -80,9 +76,8 @@ static unsigned int
get_dwell_threshold (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
return settings.dwell_threshold;
}
@ -91,9 +86,8 @@ static ClutterPointerA11yDwellMode
get_dwell_mode (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
return settings.dwell_mode;
}
@ -102,9 +96,8 @@ static ClutterPointerA11yDwellClickType
get_dwell_click_type (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
return settings.dwell_click_type;
}
@ -114,9 +107,8 @@ get_dwell_click_type_for_direction (ClutterInputDevice *device,
ClutterPointerA11yDwellDirection direction)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
if (direction == settings.dwell_gesture_single)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
@ -171,12 +163,11 @@ static gboolean
trigger_secondary_click (gpointer data)
{
ClutterInputDevice *device = data;
ClutterSeat *seat = clutter_input_device_get_seat (device);
device->ptr_a11y_data->secondary_click_triggered = TRUE;
device->ptr_a11y_data->secondary_click_timer = 0;
g_signal_emit_by_name (seat,
g_signal_emit_by_name (device->seat,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@ -189,12 +180,11 @@ static void
start_secondary_click_timeout (ClutterInputDevice *device)
{
unsigned int delay = get_secondary_click_delay (device);
ClutterSeat *seat = clutter_input_device_get_seat (device);
device->ptr_a11y_data->secondary_click_timer =
clutter_threads_add_timeout (delay, trigger_secondary_click, device);
g_signal_emit_by_name (seat,
g_signal_emit_by_name (device->seat,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@ -204,14 +194,12 @@ start_secondary_click_timeout (ClutterInputDevice *device)
static void
stop_secondary_click_timeout (ClutterInputDevice *device)
{
ClutterSeat *seat = clutter_input_device_get_seat (device);
if (device->ptr_a11y_data->secondary_click_timer)
{
g_clear_handle_id (&device->ptr_a11y_data->secondary_click_timer,
g_source_remove);
g_signal_emit_by_name (seat,
g_signal_emit_by_name (device->seat,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@ -314,9 +302,8 @@ update_dwell_click_type (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterPointerA11yDwellClickType dwell_click_type;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
dwell_click_type = settings.dwell_click_type;
switch (dwell_click_type)
@ -341,9 +328,9 @@ update_dwell_click_type (ClutterInputDevice *device)
if (dwell_click_type != settings.dwell_click_type)
{
settings.dwell_click_type = dwell_click_type;
clutter_seat_set_pointer_a11y_settings (seat, &settings);
clutter_seat_set_pointer_a11y_settings (device->seat, &settings);
g_signal_emit_by_name (seat,
g_signal_emit_by_name (device->seat,
"ptr-a11y-dwell-click-type-changed",
dwell_click_type);
}
@ -437,7 +424,6 @@ trigger_dwell_gesture (gpointer data)
ClutterInputDevice *device = data;
ClutterPointerA11yDwellDirection direction;
unsigned int delay = get_dwell_delay (device);
ClutterSeat *seat = clutter_input_device_get_seat (device);
restore_dwell_position (device);
direction = get_dwell_direction (device);
@ -449,7 +435,7 @@ trigger_dwell_gesture (gpointer data)
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_clear_dwell_gesture, device);
g_signal_emit_by_name (seat,
g_signal_emit_by_name (device->seat,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
@ -462,13 +448,12 @@ static void
start_dwell_gesture_timeout (ClutterInputDevice *device)
{
unsigned int delay = get_dwell_delay (device);
ClutterSeat *seat = clutter_input_device_get_seat (device);
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_dwell_gesture, device);
device->ptr_a11y_data->dwell_gesture_started = TRUE;
g_signal_emit_by_name (seat,
g_signal_emit_by_name (device->seat,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
@ -479,11 +464,10 @@ static gboolean
trigger_dwell_click (gpointer data)
{
ClutterInputDevice *device = data;
ClutterSeat *seat = clutter_input_device_get_seat (device);
device->ptr_a11y_data->dwell_timer = 0;
g_signal_emit_by_name (seat,
g_signal_emit_by_name (device->seat,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@ -509,12 +493,11 @@ static void
start_dwell_timeout (ClutterInputDevice *device)
{
unsigned int delay = get_dwell_delay (device);
ClutterSeat *seat = clutter_input_device_get_seat (device);
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_dwell_click, device);
g_signal_emit_by_name (seat,
g_signal_emit_by_name (device->seat,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@ -524,14 +507,12 @@ start_dwell_timeout (ClutterInputDevice *device)
static void
stop_dwell_timeout (ClutterInputDevice *device)
{
ClutterSeat *seat = clutter_input_device_get_seat (device);
if (device->ptr_a11y_data->dwell_timer)
{
g_clear_handle_id (&device->ptr_a11y_data->dwell_timer, g_source_remove);
device->ptr_a11y_data->dwell_gesture_started = FALSE;
g_signal_emit_by_name (seat,
g_signal_emit_by_name (device->seat,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@ -589,9 +570,8 @@ static gboolean
is_device_core_pointer (ClutterInputDevice *device)
{
ClutterInputDevice *core_pointer;
ClutterSeat *seat = clutter_input_device_get_seat (device);
core_pointer = clutter_seat_get_pointer (seat);
core_pointer = clutter_seat_get_pointer (device->seat);
if (core_pointer == NULL)
return FALSE;
@ -601,13 +581,11 @@ is_device_core_pointer (ClutterInputDevice *device)
void
_clutter_input_pointer_a11y_add_device (ClutterInputDevice *device)
{
ClutterSeat *seat = clutter_input_device_get_seat (device);
if (!is_device_core_pointer (device))
return;
device->accessibility_virtual_device =
clutter_seat_create_virtual_device (seat,
clutter_seat_create_virtual_device (device->seat,
CLUTTER_POINTER_DEVICE);
device->ptr_a11y_data = g_new0 (ClutterPtrA11yData, 1);

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