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Author SHA1 Message Date
255a7afe73 core: Avoid queueing resizes while changing workspace during window drag
We already have a user move/resize going on, so avoid botching it with
window resizes with flags & META_MOVE_RESIZE_USER_ACTION == 0 that will
trigger unintended constraints.

https://gitlab.gnome.org/GNOME/mutter/issues/192

Closes: #192
2018-06-14 21:10:05 +02:00
2635 changed files with 343690 additions and 378893 deletions

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@ -1,27 +0,0 @@
# SPDX-FileCopyrightText: 2021 The GTK Authors
# SPDX-License-Identifier: CC0-1.0
root = true
[*]
charset = utf-8
end_of_line = lf
trim_trailing_whitespace = true
[*.[ch]]
indent_size = 2
indent_style = space
insert_final_newline = true
# For the legacy tabs which still exist in the code:
tab_width = 8
[*.xml]
indent_size = 2
indent_style = space
[meson.build]
indent_size = 2
indent_style = space
[*.md]
max_line_length = 80

136
.gitignore vendored
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@ -1,12 +1,130 @@
Makefile
Makefile.in
Makefile.in.in
aclocal.m4
autom4te.cache
build-aux
compile
config.guess
config.h
config.h.in
config.log
config.status
config.sub
configure
depcomp
install-sh
intltool-extract.in
intltool-merge.in
libtool
ltmain.sh
missing
.deps
50-mutter-navigation.xml
50-mutter-system.xml
50-mutter-windows.xml
mutter.desktop
mutter-wayland.desktop
*.o
*.a
*.lo
*.la
.libs
*.swp
*.gir
*.typelib
stamp-h1
*.gmo
*.make
*.log
*.trs
*~
stamp-it
.intltool-merge-cache
ABOUT-NLS
POTFILES
Makevars.template
po/*.header
po/*.pot
po/*.sed
po/*.sin
Rules-quot
libmutter.pc
mutter
mutter-restart-helper
mutter-test-client
mutter-test-runner
mutter-test-unit-tests
mutter-test-headless-start-test
mutter-all.test
org.gnome.mutter.gschema.valid
org.gnome.mutter.gschema.xml
org.gnome.mutter.wayland.gschema.valid
org.gnome.mutter.wayland.gschema.xml
testasyncgetprop
testboxes
testgradient
m4/*
INSTALL
mkinstalldirs
meta-enum-types.[ch]
src/stamp-meta-enum-types.h
src/meta-dbus-display-config.[ch]
src/meta-dbus-idle-monitor.[ch]
src/meta-dbus-login1.[ch]
src/meta-dbus-remote-desktop.[ch]
src/meta-dbus-screen-cast.[ch]
src/gtk-primary-selection-protocol.c
src/gtk-primary-selection-server-protocol.h
src/gtk-shell-protocol.c
src/gtk-shell-server-protocol.h
src/xdg-shell-unstable-v*-protocol.c
src/xdg-shell-unstable-v*-server-protocol.h
src/pointer-gestures-unstable-v*-protocol.c
src/pointer-gestures-unstable-v*-server-protocol.h
src/relative-pointer-unstable-v*-protocol.c
src/relative-pointer-unstable-v*-server-protocol.h
src/pointer-constraints-unstable-v*-protocol.c
src/pointer-constraints-unstable-v*-server-protocol.h
src/xdg-foreign-unstable-v*-protocol.c
src/xdg-foreign-unstable-v*-server-protocol.h
src/xdg-output-unstable-v1-protocol.c
src/xdg-output-unstable-v1-server-protocol.h
src/xwayland-keyboard-grab-unstable-v1-protocol.c
src/xwayland-keyboard-grab-unstable-v1-server-protocol.h
src/tablet-unstable-v*-protocol.c
src/tablet-unstable-v*-server-protocol.h
src/keyboard-shortcuts-inhibit-unstable-v*-protocol.c
src/keyboard-shortcuts-inhibit-unstable-v*-server-protocol.h
src/linux-dmabuf-unstable-v*-protocol.c
src/linux-dmabuf-unstable-v*-server-protocol.h
src/xdg-shell-protocol.c
src/xdg-shell-server-protocol.h
src/meta/meta-version.h
src/libmutter-*.pc
doc/reference/*.args
doc/reference/*.bak
doc/reference/*.hierarchy
doc/reference/*.interfaces
doc/reference/*.prerequisites
doc/reference/*.signals
doc/reference/*.stamp
doc/reference/html/
doc/reference/xml/
doc/reference/meta-decl-list.txt
doc/reference/meta-decl.txt
doc/reference/meta-overrides.txt
doc/reference/meta-undeclared.txt
doc/reference/meta-undocumented.txt
doc/reference/meta-unused.txt
doc/reference/meta-docs.sgml
doc/reference/meta.types
gtk-doc.m4
intltool.m4
libtool.m4
ltoptions.m4
ltsugar.m4
ltversion.m4
lt~obsolete.m4
.dirstamp
**/tags.*
subprojects/gvdb/
subprojects/sysprof/
__pycache__/
.buildconfig
.vscode
runtime-dir
build
_build
builddir

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@ -1,835 +0,0 @@
include:
- remote: 'https://gitlab.gnome.org/Infrastructure/freedesktop-ci-templates/-/raw/145b1bc7ef1702d2bd71584010d7113c6786a506/templates/fedora.yml'
- remote: 'https://gitlab.gnome.org/Infrastructure/freedesktop-ci-templates/-/raw/34f4ade99434043f88e164933f570301fd18b125/templates/ci-fairy.yml'
- component: gitlab.gnome.org/GNOME/citemplates/release-service@master
inputs:
job-stage: deploy
dist-job-name: "dist-mutter-tarball"
tarball-artifact-path: $TARBALL_ARTIFACT_PATH
- component: gitlab.gnome.org/GNOME/citemplates/gnomeos-build-sysext@1.0.0-alpha.1
inputs:
meson-options:
-Dxwayland_initfd=enabled
-Dprofiler=true
-Dbash_completion=false
build-sysext:
before_script:
- .gitlab-ci/install-gnomeos-sysext-dependencies.sh $CI_PROJECT_DIR/extension
# x86_64_v2 runners hang on pulling the docker image. This should be removed
# when the runners are all updated.
# https://gitlab.gnome.org/Infrastructure/Infrastructure/-/issues/1665
tags:
- x86_64_v3
stages:
- review
- prepare
- code-review
- build
- test
- analyze
- docs
- deploy
variables:
FDO_UPSTREAM_REPO: GNOME/mutter
TARBALL_ARTIFACT_PATH: build/meson-dist/$CI_PROJECT_NAME-$CI_COMMIT_TAG.tar.xz
.skip-git-clone:
variables:
GIT_STRATEGY: none
.mutter.git-clone:
extends:
- .skip-git-clone
variables:
MUTTER_CLONE_PATH: $CI_BUILDS_DIR/$CI_PROJECT_PATH
MUTTER_CLONE_DEPTH: 1
before_script: |
if [ -n "$MUTTER_CLONE_PATH" ]; then
set -x
uri="$CI_REPOSITORY_URL"
if [ -n "$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME" ]; then
uri="$CI_MERGE_REQUEST_SOURCE_PROJECT_URL.git"
branch="$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME"
elif [ -n "$CI_COMMIT_TAG" ]; then
branch="$CI_COMMIT_TAG"
elif [ -n "$CI_COMMIT_BRANCH" ]; then
branch="$CI_COMMIT_BRANCH"
else
branch="$CI_DEFAULT_BRANCH"
fi
if [ ! -d "$MUTTER_CLONE_PATH" ] || [ -z "$(ls -A "$MUTTER_CLONE_PATH")" ]; then
git clone --depth $MUTTER_CLONE_DEPTH "$uri" "$MUTTER_CLONE_PATH" -b "$branch"
elif [ ! -d "$MUTTER_CLONE_PATH/.git" ]; then
git clone --bare --depth $MUTTER_CLONE_DEPTH "$uri" "$MUTTER_CLONE_PATH/.git" -b "$branch"
if git -C "$MUTTER_CLONE_PATH" config --unset core.bare; then
git -C "$MUTTER_CLONE_PATH" checkout
else
# For some weird reasons sometimes the fast-path could fail with
# "fatal: not in a git directory" error, so handle it manually
tmpdir=$(mktemp --directory --tmpdir mutter-XXXXXX)
mkdir "$tmpdir/repo"
mv "$MUTTER_CLONE_PATH/.git" "$tmpdir/repo/"
git clone "$tmpdir/repo" "$tmpdir/src"
mv "$tmpdir"/src/* "$tmpdir"/src/.* "$MUTTER_CLONE_PATH"
rm -r "$tmpdir/repo"
rm -rv "$tmpdir"
fi
fi
set +x
fi
.mutter.skip-git-clone:
extends:
- .skip-git-clone
variables:
MUTTER_CLONE_PATH: ''
.mutter.run-as-user:
image:
name: ${FDO_DISTRIBUTION_IMAGE}
entrypoint:
- 'runuser'
- '-u'
- !reference [.mutter.fedora@common, variables, MUTTER_USER]
- '--'
.mutter.distribution-image:
extends:
- .fdo.distribution-image@fedora
- .mutter.run-as-user
.mutter.fedora@common:
extends:
- .skip-git-clone
variables:
FDO_DISTRIBUTION_VERSION: 41
BASE_TAG: '2025-03-28.0'
MUTTER_USER: 'meta-user'
FDO_DISTRIBUTION_PACKAGES:
accountsservice-devel
clang
gcovr
gnome-shell
itstool
python3-docutils
sassc
uncrustify
xorg-x11-server-Xvfb
mesa-dri-drivers
mesa-vulkan-drivers
xorg-x11-proto-devel
qemu-system-x86-core
busybox
zenity
python3-dbusmock
gnome-desktop-testing
ruff
mypy
FDO_DISTRIBUTION_EXEC: |
set -e
# Create $MUTTER_USER
useradd -u 9999 -b /opt/mutter -ms /bin/bash $MUTTER_USER
# Enable sudo for $MUTTER_USER
echo "%$MUTTER_USER ALL = (ALL) NOPASSWD: ALL" > /etc/sudoers.d/99_mutter-user
# Drop problematic vulkan driver that interferes with CI;
# see https://gitlab.gnome.org/GNOME/gtk/-/commit/7814d1fd75911
rm /usr/share/vulkan/icd.d/powervr_mesa_icd.x86_64.json
dnf install -y 'dnf-command(builddep)'
dnf builddep -y mutter --setopt=install_weak_deps=False
dnf builddep -y gnome-shell --setopt=install_weak_deps=False
dnf builddep -y kernel --setopt=install_weak_deps=False
dnf builddep -y gi-docgen --setopt=install_weak_deps=False
dnf builddep -y wayland --setopt=install_weak_deps=False
./.gitlab-ci/install-meson-project.sh \
https://gitlab.gnome.org/jadahl/catch.git \
main
./.gitlab-ci/install-meson-project.sh \
https://gitlab.gnome.org/GNOME/gi-docgen.git \
main
./.gitlab-ci/install-common-dependencies.sh
rpm -e --nodeps gnome-bluetooth-libs-devel \
mutter mutter-devel \
gnome-shell \
$NULL
# Work-around for podman-push aborting on permission issue
# https://gitlab.gnome.org/Infrastructure/Infrastructure/-/issues/1247
rm -rf /etc/pki/pesign/
chmod -R a+rX /opt/mutter/$MUTTER_USER
chmod -R a+rX /var/lib/gdm
# Ensure that we mark the project clone dir as safe directory
git config --system --add safe.directory "$CI_PROJECT_DIR"
if [[ x"$(uname -m )" = "xx86_64" ]] ; then
# deprecated header no longer included in openssl-devel
dnf install -y openssl-devel-engine
if [ -n "$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME" ]; then
git clone --depth $MUTTER_CLONE_DEPTH \
$CI_MERGE_REQUEST_SOURCE_PROJECT_URL.git mutter-src \
-b "$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME"
elif [ -n "$CI_COMMIT_BRANCH" ]; then
git clone --depth $MUTTER_CLONE_DEPTH \
$CI_REPOSITORY_URL mutter-src -b "$CI_COMMIT_BRANCH"
else
git clone --depth $MUTTER_CLONE_DEPTH $CI_REPOSITORY_URL mutter-src
fi
meson setup build mutter-src -Dkvm_tests=true
ninja -C build src/tests/kvm/bzImage
mkdir -p /opt/mutter
cp build/src/tests/kvm/bzImage /opt/mutter/bzImage
git clone https://github.com/arighi/virtme-ng.git
cd virtme-ng
git fetch --tags
git checkout v1.8
./setup.py install --prefix=/usr
cd ..
rm -rf virtme-ng
rm -rf build mutter-src
fi
retry:
max: 2
when:
- 'always'
default:
# Cancel jobs if newer commits are pushed to the branch
interruptible: true
# Auto-retry jobs in case of infra failures
retry:
max: 1
when:
- 'runner_system_failure'
- 'stuck_or_timeout_failure'
- 'scheduler_failure'
- 'api_failure'
.mutter.fedora@x86_64:
extends:
- .mutter.fedora@common
- .mutter.git-clone
variables:
FDO_DISTRIBUTION_TAG: "x86_64-${BASE_TAG}"
.mutter.fedora@aarch64:
extends:
- .mutter.fedora@common
- .mutter.git-clone
variables:
FDO_DISTRIBUTION_TAG: "aarch64-${BASE_TAG}"
tags:
- aarch64
workflow:
rules:
# Allow to switch from branch pipelines to MR pipelines seamlessly
# https://docs.gitlab.com/ee/ci/jobs/job_control.html#avoid-duplicate-pipelines
- if: $CI_COMMIT_BRANCH && $CI_OPEN_MERGE_REQUESTS && $CI_PIPELINE_SOURCE == "push"
when: never
- if: $CI_PIPELINE_SOURCE == "merge_request_event"
# Don't trigger a branch pipeline if there is an open MR
- if: $CI_COMMIT_BRANCH && $CI_OPEN_MERGE_REQUESTS
when: never
- if: '$CI_COMMIT_BRANCH'
- if: '$CI_COMMIT_TAG'
.pipeline-guard:
rules:
- if: '$CI_PIPELINE_SOURCE == "merge_request_event"'
- if: '$CI_COMMIT_TAG'
- if: '$CI_COMMIT_BRANCH == $CI_DEFAULT_BRANCH'
- if: '$CI_COMMIT_BRANCH =~ /^gnome-[0-9-]+$/'
# Avoid catchall `when: manual` rule which might
# cause duplicate pipelines to be triggered.
# https://docs.gitlab.com/ee/ci/jobs/job_control.html#avoid-duplicate-pipelines
#
# Also make it so pipelines without MR need to be started
# manually, since their state will most likely be WIP
- if: '$CI_COMMIT_BRANCH'
when: 'manual'
.only-merge-requests:
rules:
- if: '$CI_MERGE_REQUEST_TARGET_BRANCH_NAME =~ /^$/'
when: never
- if: $CI_MERGE_REQUEST_TARGET_BRANCH_NAME
when: on_success
repo-sanity:
extends:
- .fdo.ci-fairy
stage: review
variables:
GIT_DEPTH: "1"
script:
- >
if [[ -z "$CI_REGISTRY_IMAGE" ]] ;
then
.gitlab-ci/simple-junit-report.sh check-junit-report.xml \
repo-sanity "The container registry should be enabled in the project general settings panel at $CI_PROJECT_URL/edit" ;
exit 1 ;
fi
artifacts:
expire_in: 1 week
paths:
- check-junit-report.xml
reports:
junit: check-junit-report.xml
rules:
- !reference [.only-merge-requests, rules]
check-commit-log:
extends:
- .fdo.ci-fairy
stage: review
variables:
GIT_DEPTH: "100"
script:
ci-fairy check-commits --junit-xml=commit-message-junit-report.xml
artifacts:
expire_in: 1 week
paths:
- commit-message-junit-report.xml
reports:
junit: commit-message-junit-report.xml
rules:
- !reference [.only-merge-requests, rules]
check-merge-request:
extends:
- .fdo.ci-fairy
- .skip-git-clone
stage: review
script:
ci-fairy check-merge-request --require-allow-collaboration --junit-xml=check-merge-request-report.xml
artifacts:
expire_in: 1 week
paths:
- check-merge-request-report.xml
reports:
junit: check-merge-request-report.xml
rules:
- !reference [.only-merge-requests, rules]
build-fedora-container@x86_64:
extends:
- .fdo.container-build@fedora@x86_64
- .mutter.fedora@x86_64
- .mutter.skip-git-clone
stage: prepare
rules:
- !reference [.pipeline-guard, rules]
build-fedora-container@aarch64:
extends:
- .fdo.container-build@fedora@aarch64
- .mutter.fedora@aarch64
- .mutter.skip-git-clone
stage: prepare
rules:
- !reference [.pipeline-guard, rules]
when: manual
check-c-code-style:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
variables:
MUTTER_CLONE_DEPTH: 200
stage: code-review
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
git config --global --add safe.directory $CI_PROJECT_DIR ;
git remote add target $CI_MERGE_REQUEST_PROJECT_URL.git ;
git fetch target $CI_MERGE_REQUEST_TARGET_BRANCH_NAME ;
export common_parent_sha=$(diff --old-line-format='' --new-line-format='' <(git rev-list --first-parent "target/$CI_MERGE_REQUEST_TARGET_BRANCH_NAME") <(git rev-list --first-parent HEAD) | head -1) ;
python3 -u ./check-style.py --dry-run --sha $common_parent_sha ;
allow_failure: true
rules:
- !reference [.only-merge-requests, rules]
check-python-code-style:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
variables:
PYTHON_FILES:
tools/gdctl
clutter/clutter/gen-keyname-table.py
clutter/clutter/clutter-keysyms-update.py
stage: code-review
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
- ruff format --line-length 80 --check $PYTHON_FILES
- ruff check $PYTHON_FILES
- mypy $PYTHON_FILES
rules:
- !reference [.only-merge-requests, rules]
.build-mutter-base:
variables:
BASE_MESON_OPTIONS:
-Degl_device=true
-Dwayland_eglstream=true
-Dcatch=true
.build-mutter:
extends:
- .mutter.distribution-image
- .build-mutter-base
stage: build
script:
- meson setup . build
--prefix /usr
--werror
--fatal-meson-warnings
--warnlevel 2
--wrap-mode nofallback
-Dbuildtype=debugoptimized
-Db_coverage=true
-Ddocs=true
$BASE_MESON_OPTIONS
$EXTRA_MESON_OPTIONS
- meson compile -C build
- sudo meson install --dry-run -C build
artifacts:
expire_in: 1 day
paths:
- build
build-mutter@x86_64:
variables:
EXTRA_MESON_OPTIONS:
-Dkvm_tests=true
-Dkvm_kernel_image=/opt/mutter/bzImage
extends:
- .build-mutter
- .mutter.fedora@x86_64
needs:
- job: build-fedora-container@x86_64
artifacts: false
build-mutter@aarch64:
extends:
- .build-mutter
- .mutter.fedora@aarch64
needs:
- job: build-fedora-container@aarch64
artifacts: false
when: manual
build-without-opengl-and-glx@x86_64:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
stage: build
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
- meson setup . build
--prefix /usr
--werror
--wrap-mode nofallback
-Dbuildtype=debugoptimized
-Dopengl=false
-Dglx=false
-Degl_device=true
-Dwayland_eglstream=true
-Dintrospection=false
- meson compile -C build
- sudo meson install --no-rebuild -C build
artifacts:
paths:
- build/meson-logs
build-without-native-backend-and-wayland@x86_64:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
stage: build
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
- meson setup . build
--prefix /usr
--werror
--wrap-mode nofallback
-Dbuildtype=debugoptimized
-Dnative_backend=false
-Dudev=false
-Dwayland=false
-Dxwayland=false
-Dtests=disabled
-Dintrospection=false
- meson compile -C build
- sudo meson install --no-rebuild -C build
artifacts:
paths:
- build/meson-logs
build-wayland-xwayland@x86_64:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
stage: build
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
- meson setup . build
--prefix /usr
--werror
--wrap-mode nofallback
-Dbuildtype=debugoptimized
-Dwayland=true
-Dxwayland=true
-Dx11=false
-Dtests=disabled
-Dintrospection=false
- meson compile -C build
- sudo meson install --no-rebuild -C build
artifacts:
paths:
- build/meson-logs
build-wayland-only@x86_64:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
stage: build
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
- meson setup . build
--prefix /usr
--werror
--wrap-mode nofallback
-Dbuildtype=debugoptimized
-Dwayland=true
-Dxwayland=false
-Dx11=false
-Dtests=disabled
-Dintrospection=false
- meson compile -C build
- sudo meson install --no-rebuild -C build
artifacts:
paths:
- build/meson-logs
.test-setup:
variables:
GSETTINGS_SCHEMA_DIR: "$CI_PROJECT_DIR/build/data"
MUTTER_DEBUG_DUMMY_MODE_SPECS: "800x600@10.0"
PIPEWIRE_DEBUG: 2
PIPEWIRE_LOG: "$CI_PROJECT_DIR/build/meson-logs/pipewire.log"
XVFB_SERVER_ARGS: "+iglx -noreset"
G_SLICE: "always-malloc"
MALLOC_CHECK_: "3"
NO_AT_BRIDGE: "1"
GTK_A11Y: "none"
before_script:
- !reference [.mutter.git-clone, before_script]
.test-mutter-base:
extends:
- .mutter.distribution-image
- .test-setup
stage: test
after_script:
- pushd build
- gcovr --root=..
--filter='\.\./src/'
--filter='\.\./clutter/'
--filter='\.\./cogl/'
--filter='\.\./mtk/'
--gcov-ignore-errors=no_working_dir_found
--exclude='\.\./build/.*\.[ch]$' --exclude='.*/tests/.*\.[ch]$'
--json --output=../coverage-${CI_JOB_NAME}.json
- popd
artifacts:
expire_in: 1 day
name: "mutter-${CI_JOB_NAME}-${CI_COMMIT_REF_NAME}"
when: always
paths:
- build
- coverage-*.json
.test-mutter:
extends:
- .mutter.distribution-image
- .test-mutter-base
script:
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
- mkdir -m 1777 /tmp/.X11-unix
- ./src/tests/meta-dbus-runner.py
--
meson test
-C build
--setup plain
--no-suite 'mutter/kvm'
--no-suite 'gvdb'
--no-rebuild
--timeout-multiplier 10
--print-errorlogs
artifacts:
reports:
junit: "build/meson-logs/testlog-plain.junit.xml"
test-mutter@x86_64:
extends:
- .mutter.fedora@x86_64
- .test-mutter
tags:
- asan
needs:
- build-mutter@x86_64
test-mutter-kvm@x86_64:
extends:
- .mutter.fedora@x86_64
- .test-mutter-base
tags:
- kvm
script:
- meson test -C build
--no-rebuild
--timeout-multiplier 10
--setup plain
--suite 'mutter/kvm'
--print-errorlogs
needs:
- build-mutter@x86_64
artifacts:
reports:
junit: "build/meson-logs/testlog-plain.junit.xml"
test-mutter@aarch64:
extends:
- .mutter.fedora@aarch64
- .test-mutter
tags:
- asan-aarch64
needs:
- build-mutter@aarch64
when: manual
coverage:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
stage: analyze
script:
- compgen -G "coverage-*.json" > /dev/null || exit 0
- mkdir coveragereport
- gcovr --add-tracefile 'coverage-*.json'
--html-details
--html-theme github.blue
--print-summary
--output coveragereport/index.html
- gcovr --add-tracefile 'coverage-*.json'
--xml --output coveragereport/coverage.xml
artifacts:
expose_as: 'Coverage Report'
paths:
- coveragereport
- coveragereport/index.html
reports:
coverage_report:
coverage_format: cobertura
# TODO: we may need to split this file once it will reach the
# gitlab limit size of 10M, or it will stop working:
# https://gitlab.com/gitlab-org/gitlab/-/issues/328772
path: coveragereport/coverage.xml
coverage: '/^lines: (\d+\.\d+\%)/'
needs:
- test-mutter@x86_64
# - test-mutter@aarch64
- test-mutter-kvm@x86_64
can-run-gnome-shell@x86_64:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
- .test-setup
stage: test
needs:
- build-mutter@x86_64
before_script:
- !reference [.mutter.fedora@x86_64, before_script]
- sudo meson install --no-rebuild -C build
script:
- .gitlab-ci/checkout-gnome-shell.sh
- meson setup gnome-shell gnome-shell/build --prefix /usr -Dbuildtype=debugoptimized -Dman=false --werror --fatal-meson-warnings
- sudo meson install -C gnome-shell/build
- mkdir -m 1777 /tmp/.X11-unix
- dbus-run-session -- meson test -C gnome-shell/build --no-rebuild --timeout-multiplier 5
artifacts:
expire_in: 7 day
name: "mutter-${CI_JOB_NAME}-${CI_COMMIT_REF_NAME}"
when: on_failure
paths:
- gnome-shell/build/meson-logs
test-mutter-coverity:
rules:
- if: '$CI_PIPELINE_SOURCE == "schedule" && $MUTTER_SCHEDULED_JOB == "coverity"'
when: on_success
- if: '$CI_COMMIT_BRANCH'
when: 'manual'
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
needs:
- job: build-fedora-container@x86_64
artifacts: false
stage: analyze
allow_failure: true
script:
- .gitlab-ci/download-coverity-tarball.sh
- CC=clang meson setup coverity-build -Dprofiler=false
- ./coverity/cov-analysis-linux64-*/bin/cov-build --dir cov-int meson compile -C coverity-build
- tar czf cov-int.tar.gz cov-int
- curl https://scan.coverity.com/builds?project=mutter
--form token=$COVERITY_TOKEN --form email=carlosg@gnome.org
--form file=@cov-int.tar.gz --form version="`git describe --tags`"
--form description="GitLab CI build"
cache:
key: coverity-tarball
paths:
- coverity
dist-mutter:
extends:
- .fdo.distribution-image@fedora
- .mutter.fedora@x86_64
- .build-mutter-base
- .test-setup
stage: deploy
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
- meson setup . build
--prefix /usr
--werror
--wrap-mode nofallback
-Dbuildtype=debugoptimized
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
- mkdir -m 1777 /tmp/.X11-unix
- ./src/tests/meta-dbus-runner.py
--
meson dist -C build --include-subprojects
artifacts:
expire_in: 7 day
name: "mutter-${CI_JOB_NAME}-${CI_COMMIT_REF_NAME}"
when: always
paths:
- build/meson-private/dist-build/meson-logs
rules:
- if: '$CI_PIPELINE_SOURCE != "merge_request_event"'
when: manual
- if: '$CI_PIPELINE_SOURCE == "merge_request_event"'
changes:
- "**/meson.build"
- meson/*
when: on_success
- if: '$GITLAB_USER_LOGIN == "marge-bot"'
when: on_success
- if: '$CI_MERGE_REQUEST_ASSIGNEES == "marge-bot"'
when: on_success
installed-tests-mutter@x86_64:
extends:
- .fdo.distribution-image@fedora
- .mutter.fedora@x86_64
- .build-mutter-base
- .test-setup
stage: deploy
needs:
- build-mutter@x86_64
script:
- meson install -C build --no-rebuild
- mkdir -m 1777 /tmp/.X11-unix
- mkdir installed-tests-logs
- gnome-desktop-testing-runner -L installed-tests-logs mutter
artifacts:
expire_in: 7 day
name: "mutter-${CI_JOB_NAME}-${CI_COMMIT_REF_NAME}"
when: always
paths:
- installed-tests-logs
rules:
- if: '$CI_PIPELINE_SOURCE != "merge_request_event"'
when: manual
- if: '$CI_PIPELINE_SOURCE == "merge_request_event"'
changes:
- "**/meson.build"
- meson/*
when: on_success
- if: '$GITLAB_USER_LOGIN == "marge-bot"'
when: on_success
- if: '$CI_MERGE_REQUEST_ASSIGNEES == "marge-bot"'
when: on_success
dist-mutter-tarball:
extends: dist-mutter
artifacts:
expose_as: 'Get tarball here'
name: "${CI_JOB_NAME}-${CI_COMMIT_REF_NAME}"
when: always
paths:
- $TARBALL_ARTIFACT_PATH
rules:
- if: '$CI_COMMIT_TAG'
reference:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
stage: docs
needs:
- build-mutter@x86_64
script:
- mkdir references
- cp -r doc/website/* ./references
- mv build/doc/reference/{clutter/clutter,cogl/cogl,meta/meta,mtk/mtk} references/
artifacts:
expire_in: 1 week
expose_as: 'Documentation'
paths:
- references/
pages:
stage: deploy
needs: ['reference']
extends:
- .skip-git-clone
script:
- mv references public/
artifacts:
paths:
- public
rules:
- if: ($CI_DEFAULT_BRANCH == $CI_COMMIT_BRANCH && $CI_PROJECT_NAMESPACE == "GNOME")

View File

@ -1,56 +0,0 @@
#!/bin/bash
fetch() {
local remote=$1
local ref=$2
git fetch --quiet --depth=1 $remote $ref 2>/dev/null
}
gnome_shell_target=
echo -n Cloning into gnome-shell ...
if git clone --quiet --depth=1 https://gitlab.gnome.org/GNOME/gnome-shell.git; then
echo \ done
else
echo \ failed
exit 1
fi
cd gnome-shell
if [ "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
merge_request_remote=${CI_MERGE_REQUEST_SOURCE_PROJECT_URL//mutter/gnome-shell}
merge_request_branch=$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME
echo -n Looking for $merge_request_branch on remote ...
if fetch $merge_request_remote $merge_request_branch; then
echo \ found
gnome_shell_target=FETCH_HEAD
else
echo \ not found
echo -n Looking for $CI_MERGE_REQUEST_TARGET_BRANCH_NAME instead ...
if fetch origin $CI_MERGE_REQUEST_TARGET_BRANCH_NAME; then
echo \ found
gnome_shell_target=FETCH_HEAD
else
echo \ not found
fi
fi
fi
if [ -z "$gnome_shell_target" ]; then
ref_remote=${CI_PROJECT_URL//mutter/gnome-shell}
echo -n Looking for $CI_COMMIT_REF_NAME on remote ...
if fetch $ref_remote $CI_COMMIT_REF_NAME; then
echo \ found
gnome_shell_target=FETCH_HEAD
else
echo \ not found
gnome_shell_target=HEAD
echo Using $gnome_shell_target instead
fi
fi
git checkout -q $gnome_shell_target

View File

@ -1,23 +0,0 @@
patterns:
deny:
- regex: '^$CI_MERGE_REQUEST_PROJECT_URL/(-/)?merge_requests/$CI_MERGE_REQUEST_IID$'
message: Commit message must not contain a link to its own merge request
- regex: '^(meta-|Meta)'
message: Commit message subject should not be prefixed with 'meta-' or 'Meta'
where: subject
- regex: '^(clutter-|Clutter)'
message: Commit message subject should not be prefixed with 'clutter-' or 'Clutter', use 'clutter/' instead
where: subject
- regex: '^(cogl-|Cogl)'
message: Commit message subject should not be prefixed with 'cogl-' or 'Cogl', use 'cogl/' instead
where: subject
- regex: '^[^:]+: [a-z]'
message: "Commit message subject should be properly Capitalized. E.g. 'window: Marginalize extradicity'"
where: subject
- regex: '^\S*\.[ch]:'
message: Commit message subject prefix should not include .c, .h, etc.
where: subject
- regex: '^[Cc]lose[sd]?:?\s*#[0-9]+'
message: Closes instructions must be a full link
- regex: '^[Ff]ix(e[sd]?)?:?\s*(#[0-9]+|https://)'
message: \"Fixes\" should be used with commits, use \"Closes\" for issues

View File

@ -1,38 +0,0 @@
#!/usr/bin/env bash
# We need a coverity token to fetch the tarball
if [ -x $COVERITY_TOKEN ]
then
echo "No coverity token. Run this job from a protected branch."
exit -1
fi
mkdir -p coverity
# Download and check MD5 first
curl https://scan.coverity.com/download/linux64 \
--data "token=$COVERITY_TOKEN&project=mutter&md5=1" \
--output /tmp/coverity_tool.md5
diff /tmp/coverity_tool.md5 coverity/coverity_tool.md5 >/dev/null 2>&1
if [ $? -eq 0 -a -d coverity/cov-analysis* ]
then
echo "Coverity tarball is up-to-date"
exit 0
fi
# Download and extract coverity tarball
curl https://scan.coverity.com/download/linux64 \
--data "token=$COVERITY_TOKEN&project=mutter" \
--output /tmp/coverity_tool.tgz
rm -rf ./coverity/cov-analysis*
tar zxf /tmp/coverity_tool.tgz -C coverity/
if [ $? -eq 0 ]
then
mv /tmp/coverity_tool.md5 coverity/
fi
rm /tmp/coverity_tool.tgz

View File

@ -1,167 +0,0 @@
#!/usr/bin/env bash
set -e
usage() {
cat <<-EOF
Usage: $(basename $0) [OPTION…]
Install common dependencies to a base image or system extension
Options:
--libdir=DIR Setup the projects with a different libdir
--destdir=DIR Install the project to DIR, can be used
several times to install to multiple destdirs
-h, --help Display this help
EOF
}
pkgconf() {
local PKG_CONFIG_DIRS=(
/usr/lib64/pkgconfig
/usr/lib/pkgconfig
/usr/share/pkgconfig
)
local search_dirs=()
for destdir in "${DESTDIRS[@]}"; do
search_dirs+=( "${PKG_CONFIG_DIRS[@]/#/$destdir}" )
done
ENV=(PKG_CONFIG_PATH=$(echo "${search_dirs[@]}" | tr ' ' :))
env "${ENV[@]}" pkgconf --env-only "$@"
}
pip_install() {
local pkg=$1
for destdir in "${DESTDIRS[@]}"; do
local pypaths=($destdir/usr/lib*/python3*/site-packages)
if ! pip3 list "${pypaths[@]/#/--path=}" | grep $pkg >/dev/null
then
sudo pip3 install --ignore-installed \
--root-user-action ignore \
--prefix $destdir/usr \
$pkg
fi
done
}
check_gsettings_key() {
local schema=$1
local key=$2
local rv=0
for destdir in "${DESTDIRS[@]}"; do
local schemadir=$(realpath $destdir/usr/share/glib-2.0/schemas/)
local targetdir=$(mktemp --directory)
if ! glib-compile-schemas --targetdir $targetdir $schemadir 2>/dev/null ||\
! env -i "XDG_DATA_DIRS=/dev/null" \
gsettings --schemadir $targetdir get $schema $key >/dev/null 2>&1
then
rv=1
fi
rm -rf $targetdir
done
return $rv
}
TEMP=$(getopt \
--name=$(basename $0) \
--options='h' \
--longoptions='libdir:' \
--longoptions='destdir:' \
--longoptions='help' \
-- "$@")
eval set -- "$TEMP"
unset TEMP
OPTIONS=()
DESTDIRS=()
while true; do
case "$1" in
--libdir)
OPTIONS+=( --libdir=$2 )
shift 2
;;
--destdir)
DESTDIRS+=( $2 )
shift 2
;;
-h|--help)
usage
exit 0
;;
--)
shift
break
;;
esac
done
[[ ${#DESTDIRS[@]} == 0 ]] && DESTDIRS+=( / )
OPTIONS+=( "${DESTDIRS[@]/#/--destdir=}" )
SCRIPTS_DIR="$(dirname $0)"
if ! pkgconf --atleast-version 48.alpha gsettings-desktop-schemas
then
./$SCRIPTS_DIR/install-meson-project.sh \
"${OPTIONS[@]}" \
https://gitlab.gnome.org/GNOME/gsettings-desktop-schemas.git \
master
fi
if ! pkgconf --atleast-version 1.3.901 libeis-1.0
then
./$SCRIPTS_DIR/install-meson-project.sh \
"${OPTIONS[@]}" \
https://gitlab.freedesktop.org/libinput/libei.git \
1.3.901
fi
pip_install argcomplete
if ! check_gsettings_key org.gnome.login-screen banner-message-source
then
./$SCRIPTS_DIR/install-meson-project.sh \
"${OPTIONS[@]}" \
https://gitlab.gnome.org/GNOME/gdm.git \
main
fi
if ! pkgconf --atleast-version 1.83.4 gjs-1.0
then
./$SCRIPTS_DIR/install-meson-project.sh \
"${OPTIONS[@]}" \
https://gitlab.gnome.org/GNOME/gjs.git \
master
fi
if ! pkgconf --atleast-version 1.41 wayland-protocols
then
./$SCRIPTS_DIR/install-meson-project.sh \
"${OPTIONS[@]}" \
https://gitlab.freedesktop.org/wayland/wayland-protocols.git \
1.41
fi
if ! pkgconf --atleast-version 1.8.0 libxkbcommon
then
./$SCRIPTS_DIR/install-meson-project.sh \
"${OPTIONS[@]}" \
https://github.com/xkbcommon/libxkbcommon.git \
master
fi

View File

@ -1,21 +0,0 @@
#!/usr/bin/env bash
set -e
SCRIPTS_DIR="$(dirname $0)"
# Location for dependencies to be bundled with the extension
DESTDIR="$(realpath $1)"
# GNOME OS specific setup arguments
LIBDIR="lib/$(gcc -print-multiarch)"
# Install common dependencies
./$SCRIPTS_DIR/install-common-dependencies.sh --libdir=$LIBDIR --destdir=$DESTDIR --destdir=/
# Install below missing dependencies that are exclusive to GNOME OS
./$SCRIPTS_DIR/install-meson-project.sh \
--libdir=$LIBDIR --destdir=$DESTDIR --destdir=/ \
https://gitlab.gnome.org/GNOME/zenity.git \
master

View File

@ -1,107 +0,0 @@
#!/usr/bin/env bash
set -e
usage() {
cat <<-EOF
Usage: $(basename $0) [OPTION…] REPO_URL COMMIT
Check out and install a meson project
Options:
-Dkey=val Option to pass on to meson
--subdir=DIR Build subdirectory instead of whole project
--prepare=SCRIPT Script to run before build
--libdir=DIR Setup the project with a different libdir
--destdir=DIR Install the project to DIR, can be used
several times to install to multiple destdirs
-h, --help Display this help
EOF
}
TEMP=$(getopt \
--name=$(basename $0) \
--options='D:h' \
--longoptions='subdir:' \
--longoptions='prepare:' \
--longoptions='libdir:' \
--longoptions='destdir:' \
--longoptions='help' \
-- "$@")
eval set -- "$TEMP"
unset TEMP
MESON_OPTIONS=()
SUBDIR=.
PREPARE=:
DESTDIRS=()
while true; do
case "$1" in
-D)
MESON_OPTIONS+=( -D$2 )
shift 2
;;
--subdir)
SUBDIR=$2
shift 2
;;
--prepare)
PREPARE=$2
shift 2
;;
--libdir)
MESON_OPTIONS+=( --libdir=$2 )
shift 2
;;
--destdir)
DESTDIRS+=( $2 )
shift 2
;;
-h|--help)
usage
exit 0
;;
--)
shift
break
;;
esac
done
if [[ $# -lt 2 ]]; then
usage
exit 1
fi
REPO_URL="$1"
COMMIT="$2"
[[ ${#DESTDIRS[@]} == 0 ]] && DESTDIRS+=( / )
CHECKOUT_DIR=$(mktemp --directory)
trap "rm -rf $CHECKOUT_DIR" EXIT
git clone --depth 1 "$REPO_URL" -b "$COMMIT" "$CHECKOUT_DIR"
pushd "$CHECKOUT_DIR/$SUBDIR"
sh -c "$PREPARE"
meson setup --prefix=/usr _build "${MESON_OPTIONS[@]}"
# Install it to all specified dest dirs
for destdir in "${DESTDIRS[@]}"; do
# don't use --destdir when installing to root,
# so post-install hooks are run
[[ $destdir == / ]] && destdir=
sudo meson install -C _build ${destdir:+--destdir=$destdir}
done
popd

View File

@ -1,18 +0,0 @@
#!/usr/bin/env bash
OUTFILE=$1
NAME=$2
MESSAGE=$3
cat >$OUTFILE <<EOF
<?xml version='1.0' encoding='utf-8'?>
<testsuites tests="1" errors="0" failures="1">
<testsuite name="repo-sanity" tests="1" errors="0" failures="1">
<testcase name="$NAME" classname="repo-sanity">
<failure message="$MESSAGE"/>
</testcase>
</testsuite>
</testsuites>
EOF
# Also echo the message in stdout for good measure
echo $MESSAGE

View File

@ -1,55 +0,0 @@
<!--
Please read https://handbook.gnome.org/issues/reporting.html
first to ensure that you create a clear and specific issue.
-->
### Affected version
<!--
Provide at least the following information:
* Your OS and version
* Affected Mutter version
* Does this issue appear in XOrg and/or Wayland
-->
### Bug summary
<!--
Provide a short summary of the bug you encountered.
-->
### Steps to reproduce
<!--
1. Step one
2. Step two
3. ...
-->
### What happened
<!--
What did Mutter do that was unexpected?
-->
### What did you expect to happen
<!--
What did you expect Mutter to do?
-->
### Relevant logs, screenshots, screencasts etc.
<!--
If you have further information, such as technical documentation, logs,
screenshots or screencasts related, please provide them here.
If the bug is a crash, please obtain a stack trace with installed debug
symbols (at least for GNOME Shell and Mutter) and attach it to
this issue following the instructions on
https://handbook.gnome.org/issues/stack-traces.html.
-->
<!-- Do not remove the following line. -->
/label ~"1. Bug"

View File

@ -1,30 +0,0 @@
<!--
Please read https://handbook.gnome.org/issues/reporting.html
first to ensure that you create a clear and specific issue.
-->
### Feature summary
<!--
Describe what you would like to be able to do with Mutter
that you currently cannot do.
-->
### How would you like it to work
<!--
If you can think of a way Mutter might be able to do this,
let us know here.
-->
### Relevant links, screenshots, screencasts etc.
<!--
If you have further information, such as technical documentation,
code, mockups or a similar feature in another window managers,
please provide them here.
-->
<!-- Do not remove the following line. -->
/label ~"1. Feature"

11
Makefile.am Normal file
View File

@ -0,0 +1,11 @@
SUBDIRS = cogl clutter data src po doc
ACLOCAL_AMFLAGS = -I m4 ${ACLOCAL_FLAGS}
DISTCLEANFILES = \
intltool-extract \
intltool-merge \
intltool-update \
po/stamp-it \
po/.intltool-merge-cache

2612
NEWS

File diff suppressed because it is too large Load Diff

View File

@ -1,61 +0,0 @@
# Mutter
Mutter is a Wayland display server and X11 window manager and compositor library.
When used as a Wayland display server, it runs on top of KMS and libinput. It
implements the compositor side of the Wayland core protocol as well as various
protocol extensions. It also has functionality related to running X11
applications using Xwayland.
When used on top of Xorg it acts as a X11 window manager and compositing manager.
It contains functionality related to, among other things, window management,
window compositing, focus tracking, workspace management, keybindings and
monitor configuration.
Internally it uses a fork of Cogl, a hardware acceleration abstraction library
used to simplify usage of OpenGL pipelines, as well as a fork of Clutter, a
scene graph and user interface toolkit.
Mutter is used by, for example, GNOME Shell, the GNOME core user interface, and
by Gala, elementary OS's window manager. It can also be run standalone, using
the command "mutter", but just running plain mutter is only intended for
debugging purposes.
## Contributing
To contribute, open merge requests at https://gitlab.gnome.org/GNOME/mutter.
It can be useful to first look at the
[GNOME Handbook](https://handbook.gnome.org/development.html) and the
documentation and API references below first.
## Documentation
- [Coding style and conventions](doc/coding-style.md)
- [Git conventions](doc/git-conventions.md)
- [Code overview](doc/code-overview.md)
- [Building and Running](doc/building-and-running.md)
- [Debugging](doc/debugging.md)
- [Monitor configuration](doc/monitor-configuration.md)
- [Multi-GPU](doc/multi-gpu.md)
## API Reference
- Meta: <https://mutter.gnome.org/meta/>
- Clutter: <https://mutter.gnome.org/clutter/>
- Cogl: <https://mutter.gnome.org/cogl/>
- Mtk: <https://mutter.gnome.org/mtk/>
## Meetings
There are [recurring meetings](https://hedgedoc.gnome.org/s/ymP_L5MUs) to
discuss development of GNOME Shell, mutter and related components.
## License
Mutter is distributed under the terms of the GNU General Public License,
version 2 or later. See the [COPYING][license] file for detalis.
[bug-tracker]: https://gitlab.gnome.org/GNOME/mutter/issues
[license]: COPYING

28
autogen.sh Executable file
View File

@ -0,0 +1,28 @@
#!/bin/sh
# Run this to generate all the initial makefiles, etc.
srcdir=`dirname $0`
test -z "$srcdir" && srcdir=.
REQUIRED_AUTOMAKE_VERSION=1.11
olddir="$(pwd)"
cd "${srcdir}"
(test -f configure.ac \
&& test -d src) || {
echo -n "**Error**: Directory "\`$srcdir\'" does not look like the"
echo " top-level mutter directory"
exit 1
}
aclocal --install || exit 1
intltoolize --force --copy --automake || exit 1
autoreconf --verbose --force --install || exit 1
cd "${olddir}"
if [ "$NOCONFIGURE" = "" ]; then
"${srcdir}/configure" "$@" || exit 1
fi

View File

@ -1,164 +0,0 @@
#!/bin/env python3
import argparse
import os
import re
import subprocess
import sys
import tempfile
# Path relative to this script
uncrustify_cfg = 'tools/uncrustify.cfg'
def run_diff(sha):
proc = subprocess.run(
["git", "diff", "-U0", "--function-context", "--default-prefix", sha, "HEAD"],
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT,
encoding="utf-8",
)
return proc.stdout.strip().splitlines()
def find_chunks(diff):
file_entry_re = re.compile(r'^\+\+\+ b/(.*)$')
diff_chunk_re = re.compile(r'^@@ -\d+,\d+ \+(\d+),(\d+)')
file = None
chunks = []
for line in diff:
match = file_entry_re.match(line)
if match:
file = match.group(1)
match = diff_chunk_re.match(line)
if match:
start = int(match.group(1))
len = int(match.group(2))
end = start + len
if len > 0 and (file.endswith('.c') or file.endswith('.h') or file.endswith('.vala')):
chunks.append({ 'file': file, 'start': start, 'end': end })
return chunks
def reformat_chunks(chunks, rewrite):
# Creates temp file with INDENT-ON/OFF comments
def create_temp_file(file, start, end):
with open(file) as f:
tmp = tempfile.NamedTemporaryFile()
if start > 1:
tmp.write(b'/** *INDENT-OFF* **/\n')
for i, line in enumerate(f, start=1):
if i == start - 1:
tmp.write(b'/** *INDENT-ON* **/\n')
tmp.write(bytes(line, 'utf-8'))
if i == end - 1:
tmp.write(b'/** *INDENT-OFF* **/\n')
tmp.seek(0)
return tmp
# Removes uncrustify INDENT-ON/OFF helper comments
def remove_indent_comments(output):
tmp = tempfile.NamedTemporaryFile()
for line in output:
if line != b'/** *INDENT-OFF* **/\n' and line != b'/** *INDENT-ON* **/\n':
tmp.write(line)
tmp.seek(0)
return tmp
changed = None
for chunk in chunks:
# Add INDENT-ON/OFF comments
tmp = create_temp_file(chunk['file'], chunk['start'], chunk['end'])
# uncrustify chunk
proc = subprocess.run(
["uncrustify", "-c", uncrustify_cfg, "-f", tmp.name],
stdout=subprocess.PIPE,
)
reindented = proc.stdout.splitlines(keepends=True)
if proc.returncode != 0:
continue
tmp.close()
# Remove INDENT-ON/OFF comments
formatted = remove_indent_comments(reindented)
if dry_run is True:
# Show changes
proc = subprocess.run(
["diff", "-up", "--color=always", chunk['file'], formatted.name],
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT,
encoding="utf-8",
)
diff = proc.stdout
if diff != '':
output = re.sub('\t', '\t', diff)
print(output)
changed = True
else:
# Apply changes
diff = subprocess.run(
["diff", "-up", chunk['file'], formatted.name],
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT,
)
patch = subprocess.run(["patch", chunk['file']], input=diff.stdout)
formatted.close()
return changed
parser = argparse.ArgumentParser(description='Check code style. Needs uncrustify installed.')
parser.add_argument('--sha', metavar='SHA', type=str,
help='SHA for the commit to compare HEAD with')
parser.add_argument('--dry-run', '-d', type=bool,
action=argparse.BooleanOptionalAction,
help='Only print changes to stdout, do not change code')
parser.add_argument('--rewrite', '-r', type=bool,
action=argparse.BooleanOptionalAction,
help='Whether to amend the result to the last commit (e.g. \'git rebase --exec "%(prog)s -r"\')')
# Change CWD to script location, necessary for always locating the configuration file
os.chdir(os.path.dirname(os.path.abspath(sys.argv[0])))
args = parser.parse_args()
sha = args.sha or 'HEAD^'
rewrite = args.rewrite
dry_run = args.dry_run
diff = run_diff(sha)
chunks = find_chunks(diff)
changed = reformat_chunks(chunks, rewrite)
if dry_run is not True and rewrite is True:
proc = subprocess.run(["git", "add", "-p"])
if proc.returncode == 0:
# Commit the added changes as a squash commit
subprocess.run(
["git", "commit", "--squash", "HEAD", "-C", "HEAD"],
stdout=subprocess.DEVNULL)
# Delete the unapplied changes
subprocess.run(["git", "reset", "--hard"], stdout=subprocess.DEVNULL)
os._exit(0)
elif dry_run is True and changed is True:
print(f"""
Issue the following commands in your local tree to apply the suggested changes:
$ git rebase {sha} --exec "./check-style.py -r"
$ git rebase --autosquash {sha}
""")
os._exit(-1)
os._exit(0)

96
clutter/.gitignore vendored Normal file
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@ -0,0 +1,96 @@
ABOUT-NLS
INSTALL
Makefile
Makefile.in
aclocal.m4
autom4te.cache
compile
*.pc
.deps
.libs
*.o
*.lo
*.la
*.gcov
.dirstamp
README
stamp-enum-types
stamp-marshal
tags
/ChangeLog*
clutter-build-config.h
clutter-build-config.h.in
clutter-config.h
clutter-enum-types.[ch]
clutter-marshal.[ch]
clutter-version.h
gcov-report.txt
clutter-json.h
clutter-lcov.info
clutter-lcov
!/build/autotools/introspection.m4
!/build/autotools/as-linguas.m4
!/build/autotools/as-compiler-flag.m4
!/build/autotools/glibtests.m4
/build/autotools/*.m4
/build/test-driver
*.gir
*.typelib
*.gcda
*.gcno
config.*
configure
depcomp
/doc/cookbook/*.pdf
/doc/cookbook/html
/doc/cookbook/*.stamp
/doc/cookbook/clutter-cookbook.xml
/doc/cookbook/clutter-cookbook.html
doc/reference/clutter-*.txt
!/doc/reference/clutter-sections.txt
doc/reference/html
doc/reference/tmpl
doc/reference/xml
doc/reference/clutter.args
doc/reference/clutter.hierarchy
doc/reference/clutter.interfaces
doc/reference/clutter.prerequisites
doc/reference/clutter.signals
doc/reference/clutter-docs.xml
doc/reference/*.stamp
doc/reference/*.bak
doc/reference/*.log
doc/reference/gtkdoc-check.*
gtk-doc.make
install-sh
libtool
ltmain.sh
missing
mkinstalldirs
stamp-h1
TAGS
/tests/tools/disable-npots.sh
/tests/conform/test-launcher.sh
/tests/interactive/wrapper.sh
/po/POTFILES
/po/clutter-1.0.pot
/po/*.gmo
/po/Makefile.in.in
/po/Makevars.template
/po/Rules-quot
/po/boldquot.sed
/po/en@boldquot.header
/po/en@quot.header
/po/insert-header.sin
/po/quot.sed
/po/remove-potcdate.sin
/po/remove-potcdate.sed
/po/stamp-po
*.swn
*.swo
*.swp
*~
*.orig
*.rej
.DS_Store
.testlogs-*

53
clutter/Makefile.am Normal file
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@ -0,0 +1,53 @@
NULL =
SUBDIRS = build clutter tests
if BUILD_EXAMPLES
SUBDIRS += examples
endif
DIST_SUBDIRS = clutter tests examples build
# XXX - this is a massive hack to make autoreconf honour the ACLOCAL_FLAGS
# that jhbuild sets while still retaining build/autotools as the authoritative
# source for m4 macros
ACLOCAL_AMFLAGS = -I build/autotools ${ACLOCAL_FLAGS}
CLEANFILES = $(pcfiles)
DISTCLEANFILES =
DISTCHECK_CONFIGURE_FLAGS = --enable-maintainer-flags
# proxy rules for tests
test-report full-report:
$(MAKE) -C tests/conform $(@)
perf-report:
$(MAKE) -C tests/performance $(@)
if ENABLE_GCOV
# use recursive makes in order to ignore errors during check/perf
lcov:
-$(MAKE) $(AM_MAKEFLAGS) -C clutter check
-$(MAKE) $(AM_MAKEFLAGS) -C tests/conform test
$(MAKE) $(AM_MAKEFLAGS) genlcov
# we have to massage the lcov.info file slightly to hide the effect of libtool
# placing the objects files in the .libs/ directory separate from the *.c
genlcov:
$(LTP) --directory $(top_builddir) --capture --output-file clutter-lcov.info --test-name CLUTTER_TEST --no-checksum
$(SED) -e 's#.libs/##' < clutter-lcov.info > clutter-lcov.info.tmp
LANG=C $(LTP_GENHTML) --prefix $(top_builddir) --output-directory clutter-lcov --title "Clutter Code Coverage" --show-details clutter-lcov.info.tmp
rm -f clutter-lcov.info.tmp
lcov-clean:
-$(LTP) --directory $(top_builddir) -z
-$(RM) -rf clutter-lcov.info clutter-lcov
else
lcov genlcov lcov-clean:
@echo You need to configure Clutter with support for gcov enabled.
@echo e.g., ./configure --enable-gcov
endif
.PHONY: test-report full-report perf-report lcov genlcov lcov-clean

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@ -0,0 +1 @@
SUBDIRS = autotools

8
clutter/build/autotools/.gitignore vendored Normal file
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@ -0,0 +1,8 @@
gtk-doc.m4
libtool.m4
ltoptions.m4
ltsugar.m4
ltversion.m4
lt~obsolete.m4
shave
shave-libtool

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@ -0,0 +1,10 @@
NULL =
EXTRA_DIST = \
introspection.m4 \
as-compiler-flag.m4 \
glibtests.m4 \
glib-tap.mk \
tap-driver.sh \
tap-test \
$(NULL)

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@ -0,0 +1,62 @@
dnl as-compiler-flag.m4 0.1.0
dnl autostars m4 macro for detection of compiler flags
dnl David Schleef <ds@schleef.org>
dnl $Id: as-compiler-flag.m4,v 1.1 2005/12/15 23:35:19 ds Exp $
dnl AS_COMPILER_FLAG(CFLAGS, ACTION-IF-ACCEPTED, [ACTION-IF-NOT-ACCEPTED])
dnl Tries to compile with the given CFLAGS.
dnl Runs ACTION-IF-ACCEPTED if the compiler can compile with the flags,
dnl and ACTION-IF-NOT-ACCEPTED otherwise.
AC_DEFUN([AS_COMPILER_FLAG],
[
AC_MSG_CHECKING([to see if compiler understands $1])
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $1"
AC_TRY_COMPILE([ ], [], [flag_ok=yes], [flag_ok=no])
CFLAGS="$save_CFLAGS"
if test "X$flag_ok" = Xyes ; then
m4_ifvaln([$2],[$2])
true
else
m4_ifvaln([$3],[$3])
true
fi
AC_MSG_RESULT([$flag_ok])
])
dnl AS_COMPILER_FLAGS(VAR, FLAGS)
dnl Tries to compile with the given CFLAGS.
AC_DEFUN([AS_COMPILER_FLAGS],
[
list=$2
flags_supported=""
flags_unsupported=""
AC_MSG_CHECKING([for supported compiler flags])
for each in $list
do
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $each"
AC_TRY_COMPILE([ ], [], [flag_ok=yes], [flag_ok=no])
CFLAGS="$save_CFLAGS"
if test "X$flag_ok" = Xyes ; then
flags_supported="$flags_supported $each"
else
flags_unsupported="$flags_unsupported $each"
fi
done
AC_MSG_RESULT([$flags_supported])
if test "X$flags_unsupported" != X ; then
AC_MSG_WARN([unsupported compiler flags: $flags_unsupported])
fi
$1="$$1 $flags_supported"
])

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@ -0,0 +1,134 @@
# GLIB - Library of useful C routines
TESTS_ENVIRONMENT= \
G_TEST_SRCDIR="$(abs_srcdir)" \
G_TEST_BUILDDIR="$(abs_builddir)" \
G_DEBUG=gc-friendly \
MALLOC_CHECK_=2 \
MALLOC_PERTURB_=$$(($${RANDOM:-256} % 256))
LOG_DRIVER = env AM_TAP_AWK='$(AWK)' $(SHELL) $(top_srcdir)/build/autotools/tap-driver.sh
LOG_COMPILER = $(top_srcdir)/build/autotools/tap-test
NULL =
# initialize variables for unconditional += appending
BUILT_SOURCES =
BUILT_EXTRA_DIST =
CLEANFILES = *.log *.trs
DISTCLEANFILES =
MAINTAINERCLEANFILES =
EXTRA_DIST =
TESTS =
installed_test_LTLIBRARIES =
installed_test_PROGRAMS =
installed_test_SCRIPTS =
nobase_installed_test_DATA =
noinst_LTLIBRARIES =
noinst_PROGRAMS =
noinst_SCRIPTS =
noinst_DATA =
check_LTLIBRARIES =
check_PROGRAMS =
check_SCRIPTS =
check_DATA =
# We support a fairly large range of possible variables. It is expected that all types of files in a test suite
# will belong in exactly one of the following variables.
#
# First, we support the usual automake suffixes, but in lowercase, with the customary meaning:
#
# test_programs, test_scripts, test_data, test_ltlibraries
#
# The above are used to list files that are involved in both uninstalled and installed testing. The
# test_programs and test_scripts are taken to be actual testcases and will be run as part of the test suite.
# Note that _data is always used with the nobase_ automake variable name to ensure that installed test data is
# installed in the same way as it appears in the package layout.
#
# In order to mark a particular file as being only for one type of testing, use 'installed' or 'uninstalled',
# like so:
#
# installed_test_programs, uninstalled_test_programs
# installed_test_scripts, uninstalled_test_scripts
# installed_test_data, uninstalled_test_data
# installed_test_ltlibraries, uninstalled_test_ltlibraries
#
# Additionally, we support 'extra' infixes for programs and scripts. This is used for support programs/scripts
# that should not themselves be run as testcases (but exist to be used from other testcases):
#
# test_extra_programs, installed_test_extra_programs, uninstalled_test_extra_programs
# test_extra_scripts, installed_test_extra_scripts, uninstalled_test_extra_scripts
#
# Additionally, for _scripts and _data, we support the customary dist_ prefix so that the named script or data
# file automatically end up in the tarball.
#
# dist_test_scripts, dist_test_data, dist_test_extra_scripts
# dist_installed_test_scripts, dist_installed_test_data, dist_installed_test_extra_scripts
# dist_uninstalled_test_scripts, dist_uninstalled_test_data, dist_uninstalled_test_extra_scripts
#
# Note that no file is automatically disted unless it appears in one of the dist_ variables. This follows the
# standard automake convention of not disting programs scripts or data by default.
#
# test_programs, test_scripts, uninstalled_test_programs and uninstalled_test_scripts (as well as their disted
# variants) will be run as part of the in-tree 'make check'. These are all assumed to be runnable under
# gtester. That's a bit strange for scripts, but it's possible.
TESTS += $(test_programs) $(test_scripts) $(uninstalled_test_programs) $(uninstalled_test_scripts) \
$(dist_test_scripts) $(dist_uninstalled_test_scripts)
# Note: build even the installed-only targets during 'make check' to ensure that they still work.
# We need to do a bit of trickery here and manage disting via EXTRA_DIST instead of using dist_ prefixes to
# prevent automake from mistreating gmake functions like $(wildcard ...) and $(addprefix ...) as if they were
# filenames, including removing duplicate instances of the opening part before the space, eg. '$(addprefix'.
all_test_programs = $(test_programs) $(uninstalled_test_programs) $(installed_test_programs) \
$(test_extra_programs) $(uninstalled_test_extra_programs) $(installed_test_extra_programs)
all_test_scripts = $(test_scripts) $(uninstalled_test_scripts) $(installed_test_scripts) \
$(test_extra_scripts) $(uninstalled_test_extra_scripts) $(installed_test_extra_scripts)
all_dist_test_scripts = $(dist_test_scripts) $(dist_uninstalled_test_scripts) $(dist_installed_test_scripts) \
$(dist_test_extra_scripts) $(dist_uninstalled_test_extra_scripts) $(dist_installed_test_extra_scripts)
all_test_scripts += $(all_dist_test_scripts)
EXTRA_DIST += $(all_dist_test_scripts)
all_test_data = $(test_data) $(uninstalled_test_data) $(installed_test_data)
all_dist_test_data = $(dist_test_data) $(dist_uninstalled_test_data) $(dist_installed_test_data)
all_test_data += $(all_dist_test_data)
EXTRA_DIST += $(all_dist_test_data)
all_test_ltlibs = $(test_ltlibraries) $(uninstalled_test_ltlibraries) $(installed_test_ltlibraries)
if ENABLE_ALWAYS_BUILD_TESTS
noinst_LTLIBRARIES += $(all_test_ltlibs)
noinst_PROGRAMS += $(all_test_programs)
noinst_SCRIPTS += $(all_test_scripts)
noinst_DATA += $(all_test_data)
else
check_LTLIBRARIES += $(all_test_ltlibs)
check_PROGRAMS += $(all_test_programs)
check_SCRIPTS += $(all_test_scripts)
check_DATA += $(all_test_data)
endif
if ENABLE_INSTALLED_TESTS
installed_test_PROGRAMS += $(test_programs) $(installed_test_programs) \
$(test_extra_programs) $(installed_test_extra_programs)
installed_test_SCRIPTS += $(test_scripts) $(installed_test_scripts) \
$(test_extra_scripts) $(test_installed_extra_scripts)
installed_test_SCRIPTS += $(dist_test_scripts) $(dist_test_extra_scripts) \
$(dist_installed_test_scripts) $(dist_installed_test_extra_scripts)
nobase_installed_test_DATA += $(test_data) $(installed_test_data)
nobase_installed_test_DATA += $(dist_test_data) $(dist_installed_test_data)
installed_test_LTLIBRARIES += $(test_ltlibraries) $(installed_test_ltlibraries)
installed_testcases = $(test_programs) $(installed_test_programs) \
$(test_scripts) $(installed_test_scripts) \
$(dist_test_scripts) $(dist_installed_test_scripts)
installed_test_meta_DATA = $(installed_testcases:=.test)
%.test: %$(EXEEXT) Makefile
$(AM_V_GEN) (echo '[Test]' > $@.tmp; \
echo 'Type=session' >> $@.tmp; \
echo 'Exec=env G_ENABLE_DIAGNOSTIC=0 CLUTTER_ENABLE_DIAGNOSTIC=0 $(installed_testdir)/$<' >> $@.tmp; \
mv $@.tmp $@)
CLEANFILES += $(installed_test_meta_DATA)
endif

View File

@ -0,0 +1,28 @@
dnl GLIB_TESTS
dnl
AC_DEFUN([GLIB_TESTS],
[
AC_ARG_ENABLE(installed-tests,
AS_HELP_STRING([--enable-installed-tests],
[Enable installation of some test cases]),
[case ${enableval} in
yes) ENABLE_INSTALLED_TESTS="1" ;;
no) ENABLE_INSTALLED_TESTS="" ;;
*) AC_MSG_ERROR([bad value ${enableval} for --enable-installed-tests]) ;;
esac])
AM_CONDITIONAL([ENABLE_INSTALLED_TESTS], test "$ENABLE_INSTALLED_TESTS" = "1")
AC_ARG_ENABLE(always-build-tests,
AS_HELP_STRING([--enable-always-build-tests],
[Enable always building tests during 'make all']),
[case ${enableval} in
yes) ENABLE_ALWAYS_BUILD_TESTS="1" ;;
no) ENABLE_ALWAYS_BUILD_TESTS="" ;;
*) AC_MSG_ERROR([bad value ${enableval} for --enable-always-build-tests]) ;;
esac])
AM_CONDITIONAL([ENABLE_ALWAYS_BUILD_TESTS], test "$ENABLE_ALWAYS_BUILD_TESTS" = "1")
if test "$ENABLE_INSTALLED_TESTS" = "1"; then
AC_SUBST(installed_test_metadir, [${datadir}/installed-tests/]AC_PACKAGE_NAME)
AC_SUBST(installed_testdir, [${libexecdir}/installed-tests/]AC_PACKAGE_NAME)
fi
])

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@ -0,0 +1,96 @@
dnl -*- mode: autoconf -*-
dnl Copyright 2009 Johan Dahlin
dnl
dnl This file is free software; the author(s) gives unlimited
dnl permission to copy and/or distribute it, with or without
dnl modifications, as long as this notice is preserved.
dnl
# serial 1
m4_define([_GOBJECT_INTROSPECTION_CHECK_INTERNAL],
[
AC_BEFORE([AC_PROG_LIBTOOL],[$0])dnl setup libtool first
AC_BEFORE([AM_PROG_LIBTOOL],[$0])dnl setup libtool first
AC_BEFORE([LT_INIT],[$0])dnl setup libtool first
dnl enable/disable introspection
m4_if([$2], [require],
[dnl
enable_introspection=yes
],[dnl
AC_ARG_ENABLE(introspection,
AS_HELP_STRING([--enable-introspection[=@<:@no/auto/yes@:>@]],
[Enable introspection for this build]),,
[enable_introspection=auto])
])dnl
AC_MSG_CHECKING([for gobject-introspection])
dnl presence/version checking
AS_CASE([$enable_introspection],
[no], [dnl
found_introspection="no (disabled, use --enable-introspection to enable)"
],dnl
[yes],[dnl
PKG_CHECK_EXISTS([gobject-introspection-1.0],,
AC_MSG_ERROR([gobject-introspection-1.0 is not installed]))
PKG_CHECK_EXISTS([gobject-introspection-1.0 >= $1],
found_introspection=yes,
AC_MSG_ERROR([You need to have gobject-introspection >= $1 installed to build AC_PACKAGE_NAME]))
],dnl
[auto],[dnl
PKG_CHECK_EXISTS([gobject-introspection-1.0 >= $1], found_introspection=yes, found_introspection=no)
dnl Canonicalize enable_introspection
enable_introspection=$found_introspection
],dnl
[dnl
AC_MSG_ERROR([invalid argument passed to --enable-introspection, should be one of @<:@no/auto/yes@:>@])
])dnl
AC_MSG_RESULT([$found_introspection])
INTROSPECTION_SCANNER=
INTROSPECTION_COMPILER=
INTROSPECTION_GENERATE=
INTROSPECTION_GIRDIR=
INTROSPECTION_TYPELIBDIR=
if test "x$found_introspection" = "xyes"; then
INTROSPECTION_SCANNER=`$PKG_CONFIG --variable=g_ir_scanner gobject-introspection-1.0`
INTROSPECTION_COMPILER=`$PKG_CONFIG --variable=g_ir_compiler gobject-introspection-1.0`
INTROSPECTION_GENERATE=`$PKG_CONFIG --variable=g_ir_generate gobject-introspection-1.0`
INTROSPECTION_GIRDIR=`$PKG_CONFIG --variable=girdir gobject-introspection-1.0`
INTROSPECTION_TYPELIBDIR="$($PKG_CONFIG --variable=typelibdir gobject-introspection-1.0)"
INTROSPECTION_CFLAGS=`$PKG_CONFIG --cflags gobject-introspection-1.0`
INTROSPECTION_LIBS=`$PKG_CONFIG --libs gobject-introspection-1.0`
INTROSPECTION_MAKEFILE=`$PKG_CONFIG --variable=datadir gobject-introspection-1.0`/gobject-introspection-1.0/Makefile.introspection
fi
AC_SUBST(INTROSPECTION_SCANNER)
AC_SUBST(INTROSPECTION_COMPILER)
AC_SUBST(INTROSPECTION_GENERATE)
AC_SUBST(INTROSPECTION_GIRDIR)
AC_SUBST(INTROSPECTION_TYPELIBDIR)
AC_SUBST(INTROSPECTION_CFLAGS)
AC_SUBST(INTROSPECTION_LIBS)
AC_SUBST(INTROSPECTION_MAKEFILE)
AM_CONDITIONAL(HAVE_INTROSPECTION, test "x$found_introspection" = "xyes")
])
dnl Usage:
dnl GOBJECT_INTROSPECTION_CHECK([minimum-g-i-version])
AC_DEFUN([GOBJECT_INTROSPECTION_CHECK],
[
_GOBJECT_INTROSPECTION_CHECK_INTERNAL([$1])
])
dnl Usage:
dnl GOBJECT_INTROSPECTION_REQUIRE([minimum-g-i-version])
AC_DEFUN([GOBJECT_INTROSPECTION_REQUIRE],
[
_GOBJECT_INTROSPECTION_CHECK_INTERNAL([$1], [require])
])

View File

@ -0,0 +1,652 @@
#! /bin/sh
# Copyright (C) 2011-2013 Free Software Foundation, Inc.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
# configuration script generated by Autoconf, you may include it under
# the same distribution terms that you use for the rest of that program.
# This file is maintained in Automake, please report
# bugs to <bug-automake@gnu.org> or send patches to
# <automake-patches@gnu.org>.
scriptversion=2011-12-27.17; # UTC
# Make unconditional expansion of undefined variables an error. This
# helps a lot in preventing typo-related bugs.
set -u
me=tap-driver.sh
fatal ()
{
echo "$me: fatal: $*" >&2
exit 1
}
usage_error ()
{
echo "$me: $*" >&2
print_usage >&2
exit 2
}
print_usage ()
{
cat <<END
Usage:
tap-driver.sh --test-name=NAME --log-file=PATH --trs-file=PATH
[--expect-failure={yes|no}] [--color-tests={yes|no}]
[--enable-hard-errors={yes|no}] [--ignore-exit]
[--diagnostic-string=STRING] [--merge|--no-merge]
[--comments|--no-comments] [--] TEST-COMMAND
The \`--test-name', \`--log-file' and \`--trs-file' options are mandatory.
END
}
# TODO: better error handling in option parsing (in particular, ensure
# TODO: $log_file, $trs_file and $test_name are defined).
test_name= # Used for reporting.
log_file= # Where to save the result and output of the test script.
trs_file= # Where to save the metadata of the test run.
expect_failure=0
color_tests=0
merge=0
ignore_exit=0
comments=0
diag_string='#'
while test $# -gt 0; do
case $1 in
--help) print_usage; exit $?;;
--version) echo "$me $scriptversion"; exit $?;;
--test-name) test_name=$2; shift;;
--log-file) log_file=$2; shift;;
--trs-file) trs_file=$2; shift;;
--color-tests) color_tests=$2; shift;;
--expect-failure) expect_failure=$2; shift;;
--enable-hard-errors) shift;; # No-op.
--merge) merge=1;;
--no-merge) merge=0;;
--ignore-exit) ignore_exit=1;;
--comments) comments=1;;
--no-comments) comments=0;;
--diagnostic-string) diag_string=$2; shift;;
--) shift; break;;
-*) usage_error "invalid option: '$1'";;
esac
shift
done
test $# -gt 0 || usage_error "missing test command"
case $expect_failure in
yes) expect_failure=1;;
*) expect_failure=0;;
esac
if test $color_tests = yes; then
init_colors='
color_map["red"]="" # Red.
color_map["grn"]="" # Green.
color_map["lgn"]="" # Light green.
color_map["blu"]="" # Blue.
color_map["mgn"]="" # Magenta.
color_map["std"]="" # No color.
color_for_result["ERROR"] = "mgn"
color_for_result["PASS"] = "grn"
color_for_result["XPASS"] = "red"
color_for_result["FAIL"] = "red"
color_for_result["XFAIL"] = "lgn"
color_for_result["SKIP"] = "blu"'
else
init_colors=''
fi
# :; is there to work around a bug in bash 3.2 (and earlier) which
# does not always set '$?' properly on redirection failure.
# See the Autoconf manual for more details.
:;{
(
# Ignore common signals (in this subshell only!), to avoid potential
# problems with Korn shells. Some Korn shells are known to propagate
# to themselves signals that have killed a child process they were
# waiting for; this is done at least for SIGINT (and usually only for
# it, in truth). Without the `trap' below, such a behaviour could
# cause a premature exit in the current subshell, e.g., in case the
# test command it runs gets terminated by a SIGINT. Thus, the awk
# script we are piping into would never seen the exit status it
# expects on its last input line (which is displayed below by the
# last `echo $?' statement), and would thus die reporting an internal
# error.
# For more information, see the Autoconf manual and the threads:
# <http://lists.gnu.org/archive/html/bug-autoconf/2011-09/msg00004.html>
# <http://mail.opensolaris.org/pipermail/ksh93-integration-discuss/2009-February/004121.html>
trap : 1 3 2 13 15
if test $merge -gt 0; then
exec 2>&1
else
exec 2>&3
fi
"$@"
echo $?
) | LC_ALL=C ${AM_TAP_AWK-awk} \
-v me="$me" \
-v test_script_name="$test_name" \
-v log_file="$log_file" \
-v trs_file="$trs_file" \
-v expect_failure="$expect_failure" \
-v merge="$merge" \
-v ignore_exit="$ignore_exit" \
-v comments="$comments" \
-v diag_string="$diag_string" \
'
# FIXME: the usages of "cat >&3" below could be optimized when using
# FIXME: GNU awk, and/on on systems that supports /dev/fd/.
# Implementation note: in what follows, `result_obj` will be an
# associative array that (partly) simulates a TAP result object
# from the `TAP::Parser` perl module.
## ----------- ##
## FUNCTIONS ##
## ----------- ##
function fatal(msg)
{
print me ": " msg | "cat >&2"
exit 1
}
function abort(where)
{
fatal("internal error " where)
}
# Convert a boolean to a "yes"/"no" string.
function yn(bool)
{
return bool ? "yes" : "no";
}
function add_test_result(result)
{
if (!test_results_index)
test_results_index = 0
test_results_list[test_results_index] = result
test_results_index += 1
test_results_seen[result] = 1;
}
# Whether the test script should be re-run by "make recheck".
function must_recheck()
{
for (k in test_results_seen)
if (k != "XFAIL" && k != "PASS" && k != "SKIP")
return 1
return 0
}
# Whether the content of the log file associated to this test should
# be copied into the "global" test-suite.log.
function copy_in_global_log()
{
for (k in test_results_seen)
if (k != "PASS")
return 1
return 0
}
# FIXME: this can certainly be improved ...
function get_global_test_result()
{
if ("ERROR" in test_results_seen)
return "ERROR"
if ("FAIL" in test_results_seen || "XPASS" in test_results_seen)
return "FAIL"
all_skipped = 1
for (k in test_results_seen)
if (k != "SKIP")
all_skipped = 0
if (all_skipped)
return "SKIP"
return "PASS";
}
function stringify_result_obj(result_obj)
{
if (result_obj["is_unplanned"] || result_obj["number"] != testno)
return "ERROR"
if (plan_seen == LATE_PLAN)
return "ERROR"
if (result_obj["directive"] == "TODO")
return result_obj["is_ok"] ? "XPASS" : "XFAIL"
if (result_obj["directive"] == "SKIP")
return result_obj["is_ok"] ? "SKIP" : COOKED_FAIL;
if (length(result_obj["directive"]))
abort("in function stringify_result_obj()")
return result_obj["is_ok"] ? COOKED_PASS : COOKED_FAIL
}
function decorate_result(result)
{
color_name = color_for_result[result]
if (color_name)
return color_map[color_name] "" result "" color_map["std"]
# If we are not using colorized output, or if we do not know how
# to colorize the given result, we should return it unchanged.
return result
}
function report(result, details)
{
if (result ~ /^(X?(PASS|FAIL)|SKIP|ERROR)/)
{
msg = ": " test_script_name
add_test_result(result)
}
else if (result == "#")
{
msg = " " test_script_name ":"
}
else
{
abort("in function report()")
}
if (length(details))
msg = msg " " details
# Output on console might be colorized.
print decorate_result(result) msg
# Log the result in the log file too, to help debugging (this is
# especially true when said result is a TAP error or "Bail out!").
print result msg | "cat >&3";
}
function testsuite_error(error_message)
{
report("ERROR", "- " error_message)
}
function handle_tap_result()
{
details = result_obj["number"];
if (length(result_obj["description"]))
details = details " " result_obj["description"]
if (plan_seen == LATE_PLAN)
{
details = details " # AFTER LATE PLAN";
}
else if (result_obj["is_unplanned"])
{
details = details " # UNPLANNED";
}
else if (result_obj["number"] != testno)
{
details = sprintf("%s # OUT-OF-ORDER (expecting %d)",
details, testno);
}
else if (result_obj["directive"])
{
details = details " # " result_obj["directive"];
if (length(result_obj["explanation"]))
details = details " " result_obj["explanation"]
}
report(stringify_result_obj(result_obj), details)
}
# `skip_reason` should be empty whenever planned > 0.
function handle_tap_plan(planned, skip_reason)
{
planned += 0 # Avoid getting confused if, say, `planned` is "00"
if (length(skip_reason) && planned > 0)
abort("in function handle_tap_plan()")
if (plan_seen)
{
# Error, only one plan per stream is acceptable.
testsuite_error("multiple test plans")
return;
}
planned_tests = planned
# The TAP plan can come before or after *all* the TAP results; we speak
# respectively of an "early" or a "late" plan. If we see the plan line
# after at least one TAP result has been seen, assume we have a late
# plan; in this case, any further test result seen after the plan will
# be flagged as an error.
plan_seen = (testno >= 1 ? LATE_PLAN : EARLY_PLAN)
# If testno > 0, we have an error ("too many tests run") that will be
# automatically dealt with later, so do not worry about it here. If
# $plan_seen is true, we have an error due to a repeated plan, and that
# has already been dealt with above. Otherwise, we have a valid "plan
# with SKIP" specification, and should report it as a particular kind
# of SKIP result.
if (planned == 0 && testno == 0)
{
if (length(skip_reason))
skip_reason = "- " skip_reason;
report("SKIP", skip_reason);
}
}
function extract_tap_comment(line)
{
if (index(line, diag_string) == 1)
{
# Strip leading `diag_string` from `line`.
line = substr(line, length(diag_string) + 1)
# And strip any leading and trailing whitespace left.
sub("^[ \t]*", "", line)
sub("[ \t]*$", "", line)
# Return what is left (if any).
return line;
}
return "";
}
# When this function is called, we know that line is a TAP result line,
# so that it matches the (perl) RE "^(not )?ok\b".
function setup_result_obj(line)
{
# Get the result, and remove it from the line.
result_obj["is_ok"] = (substr(line, 1, 2) == "ok" ? 1 : 0)
sub("^(not )?ok[ \t]*", "", line)
# If the result has an explicit number, get it and strip it; otherwise,
# automatically assing the next progresive number to it.
if (line ~ /^[0-9]+$/ || line ~ /^[0-9]+[^a-zA-Z0-9_]/)
{
match(line, "^[0-9]+")
# The final `+ 0` is to normalize numbers with leading zeros.
result_obj["number"] = substr(line, 1, RLENGTH) + 0
line = substr(line, RLENGTH + 1)
}
else
{
result_obj["number"] = testno
}
if (plan_seen == LATE_PLAN)
# No further test results are acceptable after a "late" TAP plan
# has been seen.
result_obj["is_unplanned"] = 1
else if (plan_seen && testno > planned_tests)
result_obj["is_unplanned"] = 1
else
result_obj["is_unplanned"] = 0
# Strip trailing and leading whitespace.
sub("^[ \t]*", "", line)
sub("[ \t]*$", "", line)
# This will have to be corrected if we have a "TODO"/"SKIP" directive.
result_obj["description"] = line
result_obj["directive"] = ""
result_obj["explanation"] = ""
if (index(line, "#") == 0)
return # No possible directive, nothing more to do.
# Directives are case-insensitive.
rx = "[ \t]*#[ \t]*([tT][oO][dD][oO]|[sS][kK][iI][pP])[ \t]*"
# See whether we have the directive, and if yes, where.
pos = match(line, rx "$")
if (!pos)
pos = match(line, rx "[^a-zA-Z0-9_]")
# If there was no TAP directive, we have nothing more to do.
if (!pos)
return
# Let`s now see if the TAP directive has been escaped. For example:
# escaped: ok \# SKIP
# not escaped: ok \\# SKIP
# escaped: ok \\\\\# SKIP
# not escaped: ok \ # SKIP
if (substr(line, pos, 1) == "#")
{
bslash_count = 0
for (i = pos; i > 1 && substr(line, i - 1, 1) == "\\"; i--)
bslash_count += 1
if (bslash_count % 2)
return # Directive was escaped.
}
# Strip the directive and its explanation (if any) from the test
# description.
result_obj["description"] = substr(line, 1, pos - 1)
# Now remove the test description from the line, that has been dealt
# with already.
line = substr(line, pos)
# Strip the directive, and save its value (normalized to upper case).
sub("^[ \t]*#[ \t]*", "", line)
result_obj["directive"] = toupper(substr(line, 1, 4))
line = substr(line, 5)
# Now get the explanation for the directive (if any), with leading
# and trailing whitespace removed.
sub("^[ \t]*", "", line)
sub("[ \t]*$", "", line)
result_obj["explanation"] = line
}
function get_test_exit_message(status)
{
if (status == 0)
return ""
if (status !~ /^[1-9][0-9]*$/)
abort("getting exit status")
if (status < 127)
exit_details = ""
else if (status == 127)
exit_details = " (command not found?)"
else if (status >= 128 && status <= 255)
exit_details = sprintf(" (terminated by signal %d?)", status - 128)
else if (status > 256 && status <= 384)
# We used to report an "abnormal termination" here, but some Korn
# shells, when a child process die due to signal number n, can leave
# in $? an exit status of 256+n instead of the more standard 128+n.
# Apparently, both behaviours are allowed by POSIX (2008), so be
# prepared to handle them both. See also Austing Group report ID
# 0000051 <http://www.austingroupbugs.net/view.php?id=51>
exit_details = sprintf(" (terminated by signal %d?)", status - 256)
else
# Never seen in practice.
exit_details = " (abnormal termination)"
return sprintf("exited with status %d%s", status, exit_details)
}
function write_test_results()
{
print ":global-test-result: " get_global_test_result() > trs_file
print ":recheck: " yn(must_recheck()) > trs_file
print ":copy-in-global-log: " yn(copy_in_global_log()) > trs_file
for (i = 0; i < test_results_index; i += 1)
print ":test-result: " test_results_list[i] > trs_file
close(trs_file);
}
BEGIN {
## ------- ##
## SETUP ##
## ------- ##
'"$init_colors"'
# Properly initialized once the TAP plan is seen.
planned_tests = 0
COOKED_PASS = expect_failure ? "XPASS": "PASS";
COOKED_FAIL = expect_failure ? "XFAIL": "FAIL";
# Enumeration-like constants to remember which kind of plan (if any)
# has been seen. It is important that NO_PLAN evaluates "false" as
# a boolean.
NO_PLAN = 0
EARLY_PLAN = 1
LATE_PLAN = 2
testno = 0 # Number of test results seen so far.
bailed_out = 0 # Whether a "Bail out!" directive has been seen.
# Whether the TAP plan has been seen or not, and if yes, which kind
# it is ("early" is seen before any test result, "late" otherwise).
plan_seen = NO_PLAN
## --------- ##
## PARSING ##
## --------- ##
is_first_read = 1
while (1)
{
# Involutions required so that we are able to read the exit status
# from the last input line.
st = getline
if (st < 0) # I/O error.
fatal("I/O error while reading from input stream")
else if (st == 0) # End-of-input
{
if (is_first_read)
abort("in input loop: only one input line")
break
}
if (is_first_read)
{
is_first_read = 0
nextline = $0
continue
}
else
{
curline = nextline
nextline = $0
$0 = curline
}
# Copy any input line verbatim into the log file.
print | "cat >&3"
# Parsing of TAP input should stop after a "Bail out!" directive.
if (bailed_out)
continue
# TAP test result.
if ($0 ~ /^(not )?ok$/ || $0 ~ /^(not )?ok[^a-zA-Z0-9_]/)
{
testno += 1
setup_result_obj($0)
handle_tap_result()
}
# TAP plan (normal or "SKIP" without explanation).
else if ($0 ~ /^1\.\.[0-9]+[ \t]*$/)
{
# The next two lines will put the number of planned tests in $0.
sub("^1\\.\\.", "")
sub("[^0-9]*$", "")
handle_tap_plan($0, "")
continue
}
# TAP "SKIP" plan, with an explanation.
else if ($0 ~ /^1\.\.0+[ \t]*#/)
{
# The next lines will put the skip explanation in $0, stripping
# any leading and trailing whitespace. This is a little more
# tricky in truth, since we want to also strip a potential leading
# "SKIP" string from the message.
sub("^[^#]*#[ \t]*(SKIP[: \t][ \t]*)?", "")
sub("[ \t]*$", "");
handle_tap_plan(0, $0)
}
# "Bail out!" magic.
# Older versions of prove and TAP::Harness (e.g., 3.17) did not
# recognize a "Bail out!" directive when preceded by leading
# whitespace, but more modern versions (e.g., 3.23) do. So we
# emulate the latter, "more modern" behaviour.
else if ($0 ~ /^[ \t]*Bail out!/)
{
bailed_out = 1
# Get the bailout message (if any), with leading and trailing
# whitespace stripped. The message remains stored in `$0`.
sub("^[ \t]*Bail out![ \t]*", "");
sub("[ \t]*$", "");
# Format the error message for the
bailout_message = "Bail out!"
if (length($0))
bailout_message = bailout_message " " $0
testsuite_error(bailout_message)
}
# Maybe we have too look for dianogtic comments too.
else if (comments != 0)
{
comment = extract_tap_comment($0);
if (length(comment))
report("#", comment);
}
}
## -------- ##
## FINISH ##
## -------- ##
# A "Bail out!" directive should cause us to ignore any following TAP
# error, as well as a non-zero exit status from the TAP producer.
if (!bailed_out)
{
if (!plan_seen)
{
testsuite_error("missing test plan")
}
else if (planned_tests != testno)
{
bad_amount = testno > planned_tests ? "many" : "few"
testsuite_error(sprintf("too %s tests run (expected %d, got %d)",
bad_amount, planned_tests, testno))
}
if (!ignore_exit)
{
# Fetch exit status from the last line.
exit_message = get_test_exit_message(nextline)
if (exit_message)
testsuite_error(exit_message)
}
}
write_test_results()
exit 0
} # End of "BEGIN" block.
'
# TODO: document that we consume the file descriptor 3 :-(
} 3>"$log_file"
test $? -eq 0 || fatal "I/O or internal error"
# Local Variables:
# mode: shell-script
# sh-indentation: 2
# eval: (add-hook 'write-file-hooks 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-end: "; # UTC"
# End:

View File

@ -0,0 +1,5 @@
#! /bin/sh
# run a GTest in tap mode. The test binary is passed as $1
$1 -k --tap

727
clutter/clutter/Makefile.am Normal file
View File

@ -0,0 +1,727 @@
AUTOMAKE_OPTIONS = subdir-objects
# preamble
NULL =
# common definitions
CLEANFILES =
DISTCLEANFILES =
EXTRA_DIST =
BUILT_SOURCES =
AM_CPPFLAGS = \
-DCLUTTER_PREFIX=\""$(prefix)"\" \
-DCLUTTER_LIBDIR=\""$(libdir)"\" \
-DCLUTTER_DATADIR=\""$(datadir)"\" \
-DCLUTTER_LOCALEDIR=\""$(localedir)"\" \
-DCLUTTER_SYSCONFDIR=\""$(sysconfdir)"\" \
-DCLUTTER_COMPILATION=1 \
-DCOGL_DISABLE_DEPRECATION_WARNINGS \
-DG_LOG_DOMAIN=\"Clutter\" \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter \
-I$(top_srcdir)/clutter/cally \
-I$(top_builddir) \
-I$(top_builddir)/clutter \
-I$(top_srcdir)/../cogl \
-I$(top_builddir)/../cogl \
-I$(top_builddir)/../cogl/cogl \
$(CLUTTER_DEPRECATED_CFLAGS) \
$(CLUTTER_DEBUG_CFLAGS) \
$(CLUTTER_HIDDEN_VISIBILITY_CFLAGS) \
$(NULL)
AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)
# these are the gir files we generate using g-ir-scanner
INTROSPECTION_GIRS =
# the base include path for headers
clutter_base_includedir = $(includedir)/mutter/clutter-$(LIBMUTTER_API_VERSION)
clutter_includedir = $(clutter_base_includedir)/clutter
clutter_deprecateddir = $(clutter_base_includedir)/clutter/deprecated
# pkg-config files
pc_files =
# common sources - please, keep these sorted alphabetically
source_h = \
clutter-action.h \
clutter-actor-meta.h \
clutter-actor.h \
clutter-align-constraint.h \
clutter-animatable.h \
clutter-backend.h \
clutter-bind-constraint.h \
clutter-binding-pool.h \
clutter-bin-layout.h \
clutter-blur-effect.h \
clutter-box-layout.h \
clutter-brightness-contrast-effect.h \
clutter-cairo.h \
clutter-canvas.h \
clutter-child-meta.h \
clutter-click-action.h \
clutter-clone.h \
clutter-color-static.h \
clutter-color.h \
clutter-colorize-effect.h \
clutter-constraint.h \
clutter-container.h \
clutter-content.h \
clutter-deform-effect.h \
clutter-deprecated.h \
clutter-desaturate-effect.h \
clutter-device-manager.h \
clutter-drag-action.h \
clutter-drop-action.h \
clutter-effect.h \
clutter-enums.h \
clutter-event.h \
clutter-feature.h \
clutter-fixed-layout.h \
clutter-flow-layout.h \
clutter-gesture-action.h \
clutter-grid-layout.h \
clutter-group.h \
clutter-image.h \
clutter-input-device.h \
clutter-input-device-tool.h \
clutter-input-focus.h \
clutter-input-method.h \
clutter-interval.h \
clutter-keyframe-transition.h \
clutter-keysyms.h \
clutter-layout-manager.h \
clutter-layout-meta.h \
clutter-macros.h \
clutter-main.h \
clutter-offscreen-effect.h \
clutter-page-turn-effect.h \
clutter-paint-nodes.h \
clutter-paint-node.h \
clutter-pan-action.h \
clutter-path-constraint.h \
clutter-path.h \
clutter-property-transition.h \
clutter-rotate-action.h \
clutter-script.h \
clutter-scriptable.h \
clutter-scroll-actor.h \
clutter-settings.h \
clutter-shader-effect.h \
clutter-shader-types.h \
clutter-swipe-action.h \
clutter-snap-constraint.h \
clutter-stage.h \
clutter-stage-manager.h \
clutter-tap-action.h \
clutter-test-utils.h \
clutter-texture.h \
clutter-text.h \
clutter-text-buffer.h \
clutter-timeline.h \
clutter-transition-group.h \
clutter-transition.h \
clutter-types.h \
clutter-units.h \
clutter-virtual-input-device.h \
clutter-zoom-action.h \
$(NULL)
source_c = \
clutter-action.c \
clutter-actor-box.c \
clutter-actor-meta.c \
clutter-actor.c \
clutter-align-constraint.c \
clutter-animatable.c \
clutter-backend.c \
clutter-base-types.c \
clutter-bezier.c \
clutter-bind-constraint.c \
clutter-binding-pool.c \
clutter-bin-layout.c \
clutter-blur-effect.c \
clutter-box-layout.c \
clutter-brightness-contrast-effect.c \
clutter-cairo.c \
clutter-canvas.c \
clutter-child-meta.c \
clutter-click-action.c \
clutter-clone.c \
clutter-color.c \
clutter-colorize-effect.c \
clutter-constraint.c \
clutter-container.c \
clutter-content.c \
clutter-deform-effect.c \
clutter-desaturate-effect.c \
clutter-device-manager.c \
clutter-drag-action.c \
clutter-drop-action.c \
clutter-effect.c \
clutter-event.c \
clutter-feature.c \
clutter-fixed-layout.c \
clutter-flatten-effect.c \
clutter-flow-layout.c \
clutter-gesture-action.c \
clutter-grid-layout.c \
clutter-image.c \
clutter-input-device.c \
clutter-input-device-tool.c \
clutter-input-focus.c \
clutter-input-method.c \
clutter-virtual-input-device.c \
clutter-interval.c \
clutter-keyframe-transition.c \
clutter-keysyms-table.c \
clutter-layout-manager.c \
clutter-layout-meta.c \
clutter-main.c \
clutter-master-clock.c \
clutter-master-clock-default.c \
clutter-offscreen-effect.c \
clutter-page-turn-effect.c \
clutter-paint-nodes.c \
clutter-paint-node.c \
clutter-pan-action.c \
clutter-path-constraint.c \
clutter-path.c \
clutter-property-transition.c \
clutter-rotate-action.c \
clutter-script.c \
clutter-script-parser.c \
clutter-scriptable.c \
clutter-scroll-actor.c \
clutter-settings.c \
clutter-shader-effect.c \
clutter-shader-types.c \
clutter-swipe-action.c \
clutter-snap-constraint.c \
clutter-stage.c \
clutter-stage-manager.c \
clutter-stage-window.c \
clutter-tap-action.c \
clutter-test-utils.c \
clutter-text.c \
clutter-text-buffer.c \
clutter-transition-group.c \
clutter-transition.c \
clutter-timeline.c \
clutter-units.c \
clutter-util.c \
clutter-paint-volume.c \
clutter-zoom-action.c \
$(NULL)
# private headers; these should not be distributed or introspected
source_h_priv = \
clutter-actor-meta-private.h \
clutter-actor-private.h \
clutter-backend-private.h \
clutter-bezier.h \
clutter-constraint-private.h \
clutter-content-private.h \
clutter-debug.h \
clutter-device-manager-private.h \
clutter-easing.h \
clutter-effect-private.h \
clutter-event-translator.h \
clutter-event-private.h \
clutter-flatten-effect.h \
clutter-gesture-action-private.h \
clutter-id-pool.h \
clutter-input-focus-private.h \
clutter-input-method-private.h \
clutter-master-clock.h \
clutter-master-clock-default.h \
clutter-offscreen-effect-private.h \
clutter-paint-node-private.h \
clutter-paint-volume-private.h \
clutter-private.h \
clutter-script-private.h \
clutter-settings-private.h \
clutter-stage-manager-private.h \
clutter-stage-private.h \
clutter-stage-view.h \
clutter-stage-window.h \
$(NULL)
# private source code; these should not be introspected
source_c_priv = \
clutter-easing.c \
clutter-event-translator.c \
clutter-id-pool.c \
clutter-stage-view.c \
$(NULL)
# deprecated installed headers
deprecated_h = \
deprecated/clutter-actor.h \
deprecated/clutter-alpha.h \
deprecated/clutter-animatable.h \
deprecated/clutter-animation.h \
deprecated/clutter-animator.h \
deprecated/clutter-backend.h \
deprecated/clutter-behaviour.h \
deprecated/clutter-behaviour-depth.h \
deprecated/clutter-behaviour-ellipse.h \
deprecated/clutter-behaviour-opacity.h \
deprecated/clutter-behaviour-path.h \
deprecated/clutter-behaviour-rotate.h \
deprecated/clutter-behaviour-scale.h \
deprecated/clutter-bin-layout.h \
deprecated/clutter-box.h \
deprecated/clutter-cairo-texture.h \
deprecated/clutter-container.h \
deprecated/clutter-frame-source.h \
deprecated/clutter-group.h \
deprecated/clutter-input-device.h \
deprecated/clutter-keysyms.h \
deprecated/clutter-list-model.h \
deprecated/clutter-main.h \
deprecated/clutter-media.h \
deprecated/clutter-model.h \
deprecated/clutter-rectangle.h \
deprecated/clutter-score.h \
deprecated/clutter-shader.h \
deprecated/clutter-stage-manager.h \
deprecated/clutter-stage.h \
deprecated/clutter-state.h \
deprecated/clutter-table-layout.h \
deprecated/clutter-texture.h \
deprecated/clutter-timeline.h \
deprecated/clutter-timeout-pool.h \
deprecated/clutter-util.h \
$(NULL)
# deprecated source code
deprecated_c = \
deprecated/clutter-actor-deprecated.c \
deprecated/clutter-alpha.c \
deprecated/clutter-animation.c \
deprecated/clutter-animator.c \
deprecated/clutter-behaviour.c \
deprecated/clutter-behaviour-depth.c \
deprecated/clutter-behaviour-ellipse.c \
deprecated/clutter-behaviour-opacity.c \
deprecated/clutter-behaviour-path.c \
deprecated/clutter-behaviour-rotate.c \
deprecated/clutter-behaviour-scale.c \
deprecated/clutter-box.c \
deprecated/clutter-cairo-texture.c \
deprecated/clutter-frame-source.c \
deprecated/clutter-group.c \
deprecated/clutter-input-device-deprecated.c \
deprecated/clutter-layout-manager-deprecated.c \
deprecated/clutter-list-model.c \
deprecated/clutter-media.c \
deprecated/clutter-model.c \
deprecated/clutter-rectangle.c \
deprecated/clutter-score.c \
deprecated/clutter-shader.c \
deprecated/clutter-state.c \
deprecated/clutter-table-layout.c \
deprecated/clutter-texture.c \
deprecated/clutter-timeout-pool.c \
$(NULL)
# deprecated private headers; these should not be installed
deprecated_h_priv = \
deprecated/clutter-model-private.h \
deprecated/clutter-timeout-interval.h \
$(NULL)
# deprecated private source code; these should not be introspected
deprecated_c_priv = \
deprecated/clutter-timeout-interval.c \
$(NULL)
# built sources
built_source_c = \
clutter-enum-types.c \
clutter-marshal.c \
$(NULL)
# built headers
built_source_h = \
clutter-enum-types.h \
clutter-marshal.h \
$(NULL)
# config header
DISTCLEANFILES += clutter-config.h
EXTRA_DIST += clutter-config.h.in
# version header
DISTCLEANFILES += clutter-version.h
EXTRA_DIST += clutter-version.h.in clutter-version.h
# key symbol update script
EXTRA_DIST += clutter-keysyms-update.pl
pc_files += mutter-clutter-$(LIBMUTTER_API_VERSION).pc
# in order to be compatible with Clutter < 1.10, when we shipped a single
# shared library whose name was determined by the single backend it
# supported, we need to install symbolic links so that existing applications
# using Clutter won't break in the Brave New World of multi-backend support
# in the same shared object.
compat_libs =
# backends source listings
#
# backend_source_c := source code
# backend_source_h := installed public headers
# backend_source_c_priv := source that should not be scanned by g-i
# backend_source_h_priv := private headers
# backend_source_built := built sources
#
backend_source_c =
backend_source_h =
backend_source_c_priv =
backend_source_h_priv =
backend_source_built =
# X11 backend rules
x11_source_c = \
x11/clutter-backend-x11.c \
x11/clutter-device-manager-core-x11.c \
x11/clutter-event-x11.c \
x11/clutter-input-device-core-x11.c \
x11/clutter-keymap-x11.c \
x11/clutter-stage-x11.c \
x11/clutter-x11-texture-pixmap.c \
x11/clutter-xkb-a11y-x11.c \
$(NULL)
x11_source_h = \
x11/clutter-x11.h \
x11/clutter-x11-texture-pixmap.h \
$(NULL)
x11_source_h_priv = \
x11/clutter-backend-x11.h \
x11/clutter-device-manager-core-x11.h \
x11/clutter-input-device-core-x11.h \
x11/clutter-keymap-x11.h \
x11/clutter-settings-x11.h \
x11/clutter-stage-x11.h \
x11/clutter-xkb-a11y-x11.h \
$(NULL)
x11_source_c_priv = \
x11/xsettings/xsettings-client.c \
x11/xsettings/xsettings-client.h \
x11/xsettings/xsettings-common.c \
x11/xsettings/xsettings-common.h \
$(NULL)
x11_source_c += \
x11/clutter-device-manager-xi2.c \
x11/clutter-input-device-xi2.c \
x11/clutter-input-device-tool-xi2.c \
$(NULL)
x11_source_h_priv += \
x11/clutter-device-manager-xi2.h \
x11/clutter-input-device-xi2.h \
x11/clutter-input-device-tool-xi2.h \
$(NULL)
x11_source_c += \
x11/clutter-virtual-input-device-x11.c \
$(NULL)
x11_source_h_priv += \
x11/clutter-virtual-input-device-x11.h \
$(NULL)
backend_source_h += $(x11_source_h)
backend_source_c += $(x11_source_c)
backend_source_h_priv += $(x11_source_h_priv)
backend_source_c_priv += $(x11_source_c_priv)
# the list of files we want to introspect on X11
x11_introspection = $(x11_source_c) $(x11_source_h)
clutterx11_includedir = $(clutter_includedir)/x11
clutterx11_include_HEADERS = $(x11_source_h)
mutter-clutter-x11-@LIBMUTTER_API_VERSION@.pc: mutter-clutter-$(LIBMUTTER_API_VERSION).pc
$(QUIET_GEN)cp -f $< $(@F)
pc_files += mutter-clutter-x11-$(LIBMUTTER_API_VERSION).pc
# Shared cogl backend files
cogl_source_h =
cogl_source_c = \
cogl/clutter-stage-cogl.c \
$(NULL)
cogl_source_h_priv = \
cogl/clutter-stage-cogl.h \
$(NULL)
cogl_source_c_priv =
backend_source_h += $(cogl_source_h)
backend_source_c += $(cogl_source_c)
backend_source_h_priv += $(cogl_source_h_priv)
backend_source_c_priv += $(cogl_source_c_priv)
backend_source_h += $(glx_source_h)
backend_source_c += $(glx_source_c)
evdev_c_priv = \
evdev/clutter-device-manager-evdev.c \
evdev/clutter-input-device-evdev.c \
evdev/clutter-seat-evdev.c \
evdev/clutter-virtual-input-device-evdev.c \
evdev/clutter-event-evdev.c \
evdev/clutter-input-device-tool-evdev.c \
$(NULL)
evdev_h_priv = \
evdev/clutter-device-manager-evdev.h \
evdev/clutter-input-device-evdev.h \
evdev/clutter-seat-evdev.h \
evdev/clutter-input-device-tool-evdev.h \
evdev/clutter-virtual-input-device-evdev.h \
$(NULL)
evdev_h = evdev/clutter-evdev.h
if SUPPORT_WAYLAND
backend_source_c_priv += $(evdev_c_priv)
backend_source_h_priv += $(evdev_h_priv)
backend_source_h += $(evdev_h)
clutterevdev_includedir = $(clutter_includedir)/evdev
clutterevdev_include_HEADERS = $(evdev_h)
backend_source_c += evdev/clutter-xkb-utils.c
backend_source_h_priv += evdev/clutter-xkb-utils.h
# EGL backend rules
egl_source_h = \
egl/clutter-egl-headers.h \
egl/clutter-egl.h \
$(NULL)
egl_source_h_priv = egl/clutter-backend-eglnative.h
egl_source_c = egl/clutter-backend-eglnative.c
wayland_compositor_source_h = \
wayland/clutter-wayland-compositor.h \
wayland/clutter-wayland-surface.h
backend_source_h += $(wayland_compositor_source_h)
backend_source_c += \
wayland/clutter-wayland-surface.c
wayland_compositor_includedir = $(clutter_includedir)/wayland
wayland_compositor_include_HEADERS = $(wayland_compositor_source_h)
backend_source_h += $(egl_source_h)
backend_source_c += $(egl_source_c)
backend_source_h_priv += $(egl_source_h_priv)
clutteregl_includedir = $(clutter_includedir)/egl
clutteregl_include_HEADERS = $(egl_source_h)
endif # SUPPORT_WAYLAND
# cally
cally_sources_h = \
cally/cally-actor.h \
cally/cally-clone.h \
cally/cally-factory.h \
cally/cally-group.h \
cally/cally.h \
cally/cally-main.h \
cally/cally-rectangle.h \
cally/cally-root.h \
cally/cally-stage.h \
cally/cally-text.h \
cally/cally-texture.h \
cally/cally-util.h \
$(NULL)
cally_sources_c = \
cally/cally-actor.c \
cally/cally.c \
cally/cally-clone.c \
cally/cally-group.c \
cally/cally-rectangle.c \
cally/cally-root.c \
cally/cally-stage.c \
cally/cally-text.c \
cally/cally-texture.c \
cally/cally-util.c \
$(NULL)
cally_sources_private = \
cally/cally-actor-private.h \
$(NULL)
cally_includedir = $(clutter_base_includedir)/cally
cally_include_HEADERS = $(cally_sources_h)
# general build rules:
# you should not need to modify anything below this point
# glib-genmarshal rules
glib_marshal_list = clutter-marshal.list
glib_marshal_prefix = _clutter_marshal
include $(srcdir)/Makefile.am.marshal
# glib-mkenums rules
glib_enum_h = clutter-enum-types.h
glib_enum_c = clutter-enum-types.c
glib_enum_headers = $(source_h) $(deprecated_h)
include $(srcdir)/Makefile.am.enums
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(pc_files)
DISTCLEANFILES += $(pc_files)
clutter_include_HEADERS = $(source_h) clutter.h clutter-version.h clutter-autocleanups.h clutter-mutter.h
nodist_clutter_include_HEADERS = clutter-config.h $(built_source_h)
clutter_deprecated_HEADERS = $(deprecated_h)
mutterlibdir = $(libdir)/mutter
mutterlib_LTLIBRARIES = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_LIBADD = \
$(LIBM) \
$(CLUTTER_LIBS) \
$(top_builddir)/../cogl/cogl/libmutter-cogl-$(LIBMUTTER_API_VERSION).la \
$(top_builddir)/../cogl/cogl-pango/libmutter-cogl-pango-$(LIBMUTTER_API_VERSION).la \
$(top_builddir)/../cogl/cogl-path/libmutter-cogl-path-$(LIBMUTTER_API_VERSION).la \
$(NULL)
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_c) \
$(backend_source_h) \
$(backend_source_c_priv) \
$(backend_source_h_priv) \
$(source_c) \
$(source_h) \
$(source_c_priv) \
$(source_h_priv) \
$(deprecated_c) \
$(deprecated_h) \
$(deprecated_c_priv) \
$(deprecated_h_priv) \
$(cally_sources_c) \
$(cally_sources_h) \
$(cally_sources_private) \
$(NULL)
nodist_libmutter_clutter_@LIBMUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_built) \
$(built_source_c) \
$(built_source_h)
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_LDFLAGS = \
$(CLUTTER_LINK_FLAGS) \
$(CLUTTER_LT_LDFLAGS) \
-export-dynamic \
-rpath $(mutterlibdir) \
$(NULL)
install-exec-local:
test -z "$(mutterlibdir)" || $(MKDIR_P) "$(DESTDIR)$(mutterlibdir)"
for lib in `echo $(compat_libs)`; do \
(cd $(DESTDIR)$(mutterlibdir) && \
rm -f $$lib.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION); \
) ; \
(cd $(DESTDIR)$(mutterlibdir) && \
{ ln -s -f libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0 || \
{ rm -f $$lib.0 && ln -s libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0; }; \
} \
) ; \
(cd $(DESTDIR)$(mutterlibdir) && \
{ ln -s -f libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib || \
{ rm -f $$lib && ln -s libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib; }; \
} \
) ; \
done
# gobject-introspection rules
-include $(INTROSPECTION_MAKEFILE)
INTROSPECTION_SCANNER_ARGS = \
--add-include-path=$(top_builddir)/../cogl/cogl \
--add-include-path=$(top_builddir)/../cogl/cogl-pango
INTROSPECTION_COMPILER_ARGS = \
--includedir=$(top_builddir)/../cogl/cogl \
--includedir=$(top_builddir)/../cogl/cogl-pango
INTROSPECTION_SCANNER_ENV = \
PKG_CONFIG_PATH=$(top_builddir)/../cogl/cogl/:$(top_builddir)/../cogl/cogl-pango/:$${PKG_CONFIG_PATH}
Clutter-@LIBMUTTER_API_VERSION@.gir: libmutter-clutter-@LIBMUTTER_API_VERSION@.la Makefile
Clutter_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = Clutter
Clutter_@LIBMUTTER_API_VERSION@_gir_VERSION = @LIBMUTTER_API_VERSION@
Clutter_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
Clutter_@LIBMUTTER_API_VERSION@_gir_FILES = \
$(clutter_include_HEADERS) \
$(clutter_deprecated_HEADERS) \
$(nodist_clutter_include_HEADERS) \
$(source_c) \
$(deprecated_c) \
$(built_source_c)
Clutter_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
Clutter_@LIBMUTTER_API_VERSION@_gir_INCLUDES = GL-1.0 GObject-2.0 cairo-1.0 Cogl-@LIBMUTTER_API_VERSION@ CoglPango-@LIBMUTTER_API_VERSION@ Atk-1.0 Json-1.0
Clutter_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='clutter/clutter.h' \
--pkg-export=mutter-clutter-@LIBMUTTER_API_VERSION@
INTROSPECTION_GIRS += Clutter-@LIBMUTTER_API_VERSION@.gir
Cally-@LIBMUTTER_API_VERSION@.gir: Makefile Clutter-@LIBMUTTER_API_VERSION@.gir
Cally_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = Cally
Cally_@LIBMUTTER_API_VERSION@_gir_VERSION = @LIBMUTTER_API_VERSION@
Cally_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
Cally_@LIBMUTTER_API_VERSION@_gir_FILES = $(cally_sources_h) $(cally_sources_c)
Cally_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
Cally_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='cally/cally.h' \
--pkg-export=mutter-clutter-@LIBMUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@LIBMUTTER_API_VERSION@.gir
INTROSPECTION_GIRS += Cally-@LIBMUTTER_API_VERSION@.gir
ClutterX11-@LIBMUTTER_API_VERSION@.gir: Makefile Clutter-@LIBMUTTER_API_VERSION@.gir
ClutterX11_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = ClutterX11
ClutterX11_@LIBMUTTER_API_VERSION@_gir_INCLUDES = xlib-2.0
ClutterX11_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
ClutterX11_@LIBMUTTER_API_VERSION@_gir_FILES = $(x11_introspection)
ClutterX11_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
ClutterX11_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='clutter/x11/clutter-x11.h' \
--pkg-export=mutter-clutter-x11-@LIBMUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@LIBMUTTER_API_VERSION@.gir
INTROSPECTION_GIRS += ClutterX11-@LIBMUTTER_API_VERSION@.gir
# INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to
# install anything - we need to install inside our prefix.
girdir = $(mutterlibdir)
gir_DATA = $(INTROSPECTION_GIRS)
typelibdir = $(mutterlibdir)
typelib_DATA = $(INTROSPECTION_GIRS:.gir=.typelib)
EXTRA_DIST += \
Makefile.am.marshal \
Makefile.am.enums
CLEANFILES += $(gir_DATA) $(typelib_DATA)

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# Rules for generating enumeration types using glib-mkenums
#
# Define:
# glib_enum_h = header template file
# glib_enum_c = source template file
# glib_enum_headers = list of headers to parse
#
# before including Makefile.am.enums. You will also need to have
# the following targets already defined:
#
# CLEANFILES
# DISTCLEANFILES
# BUILT_SOURCES
# EXTRA_DIST
#
# Author: Emmanuele Bassi <ebassi@linux.intel.com>
# Basic sanity checks
$(if $(GLIB_MKENUMS),,$(error Need to define GLIB_MKENUMS))
$(if $(or $(glib_enum_h), \
$(glib_enum_c)),, \
$(error Need to define glib_enum_h and glib_enum_c))
$(if $(glib_enum_headers),,$(error Need to define glib_enum_headers))
enum_tmpl_h=$(addprefix $(srcdir)/, $(glib_enum_h:.h=.h.in))
enum_tmpl_c=$(addprefix $(srcdir)/, $(glib_enum_c:.c=.c.in))
enum_headers=$(addprefix $(srcdir)/, $(glib_enum_headers))
CLEANFILES += stamp-enum-types
DISTCLEANFILES += $(glib_enum_h) $(glib_enum_c)
BUILT_SOURCES += $(glib_enum_h) $(glib_enum_c)
EXTRA_DIST += $(enum_tmpl_h) $(enum_tmpl_c)
stamp-enum-types: $(enum_headers) $(enum_tmpl_h)
$(AM_V_GEN)$(GLIB_MKENUMS) \
--template $(enum_tmpl_h) \
$(enum_headers) > xgen-eh \
&& (cmp -s xgen-eh $(glib_enum_h) || cp -f xgen-eh $(glib_enum_h)) \
&& rm -f xgen-eh \
&& echo timestamp > $(@F)
$(glib_enum_h): stamp-enum-types
@true
$(glib_enum_c): $(enum_headers) $(enum_tmpl_h) $(enum_tmpl_c)
$(AM_V_GEN)$(GLIB_MKENUMS) \
--template $(enum_tmpl_c) \
$(enum_headers) > xgen-ec \
&& cp -f xgen-ec $(glib_enum_c) \
&& rm -f xgen-ec

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@ -0,0 +1,54 @@
# Rules for generating marshal files using glib-genmarshal
#
# Define:
# glib_marshal_list = marshal list file
# glib_marshal_prefix = prefix for marshal functions
#
# before including Makefile.am.marshal. You will also need to have
# the following targets already defined:
#
# CLEANFILES
# DISTCLEANFILES
# BUILT_SOURCES
# EXTRA_DIST
#
# Author: Emmanuele Bassi <ebassi@linux.intel.com>
# Basic sanity checks
$(if $(GLIB_GENMARSHAL),,$(error Need to define GLIB_GENMARSHAL))
$(if $(or $(glib_marshal_list), \
$(glib_marshal_prefix)),, \
$(error Need to define glib_marshal_list and glib_marshal_prefix))
marshal_h = $(glib_marshal_list:.list=.h)
marshal_c = $(glib_marshal_list:.list=.c)
marshal_list = $(addprefix $(srcdir)/, $(glib_marshal_list))
CLEANFILES += stamp-marshal
DISTCLEANFILES += $(marshal_h) $(marshal_c)
BUILT_SOURCES += $(marshal_h) $(marshal_c)
EXTRA_DIST += $(marshal_list)
stamp-marshal: $(marshal_list)
$(AM_V_GEN)$(GLIB_GENMARSHAL) \
--prefix=$(glib_marshal_prefix) \
--header \
--valist-marshallers \
$(marshal_list) > xgen-mh \
&& (cmp -s xgen-mh $(marshal_h) || cp -f xgen-mh $(marshal_h)) \
&& rm -f xgen-mh \
&& echo timestamp > $(@F)
$(marshal_h): stamp-marshal
@true
$(marshal_c): $(marshal_h)
$(AM_V_GEN)$(GLIB_GENMARSHAL) \
--prefix=$(glib_marshal_prefix) \
--body \
--valist-marshallers \
--prototypes \
$(marshal_list) > xgen-mc \
&& (cmp -s xgen-mc $(marshal_c) || cp -f xgen-mc $(marshal_c)) \
&& rm -f xgen-mc

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@ -0,0 +1,986 @@
# DO NOT MODIFY THIS FILE
#
# Clutter uses the Git commit log to generate the ChangeLog files when
# creating the tarball for releases and snapshots. This file is maintained
# only for historical reasons.
2010-07-05 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Cleaning ClutterText
* Removing superfluous g_return_if_fail
* Removing unused ClutterText::text-changed callback
2010-07-05 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Refactoring "window:create" and "window:destroy" emission code
Previously "window:create" and "window:destroy" were emitted on
CallyUtil. Although it works, and CallyUtil already have callbacks to
stage_added/removed signals, I think that it is more tidy/clear to do
that on CallyRoot:
* CallyRoot already has code to manage ClutterStage addition/removal
* In fact, we can see CallyRoot as the object exposing the a11y
information from ClutterStageManager, so it fits better here.
* CallyUtil callbacks these signals are related to key event
listeners (key snooper simulation). One of the main CallyUtil
responsabilities is managing event (connecting, emitting), so I
would prefer to not start to add/mix more functionalities here.
Ideally it would be better to emit all CallyStage methods from
CallyStage, but it is clear that "create" and "destroy" are more easy
to emit from a external object.
2010-06-25 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Cleaning clutter-actor
Some cleaning changes:
* Using CallyActionFunc instead of ACTION_FUNC
* Removing a extra * on cally-actor-private macro documentation, to
avoid gtk-doc warnings
* Using g_strcmp0 instead of strcmp
Changes to be applied on clutter (see CB#2097 and CB#2098), applied
also here to maintain the sync. My intention is keep this developing line
until the real integration, in order to make a final independent cally
release.
2010-06-14 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Adding -Wshadow option and solving warnings related
2010-06-14 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added dummy padding for future vt expasion
Added dummy padding on the different classes structures, to allow
future expansion of virtual methods.
I decided to add this on all the classes, although it would be
really unlikely in some cases (ie, CallyGroup)
2010-06-10 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Adding and emitting "window:xxx" methods on CallyStage
Added some window related signals on CallyStage:
* window:activate and window:deactivate emitted from CallyStage
* window:create and window:destroy emitted from CallyUtil
ClutterStage doesn't fulfill 100% the window concept, but some of
these signals are important in order to identify the object which
could emit global/key events.
The current implementation is equivalent to GailWindow one, supposing
CallyStage as the only window related window. This likely would change
in any clutter-based toolkit implement a real Window object, so a more
flexible procedure would be required. But we would solve problems step
by step.
BTW: as I explain here [1] I really think that the current way to
implement "window:xxx" signals (not defined in ATK but expected from
the a11y implementation toolkit) somewhat hacky and undocumented (you
need to check at-spi2 idls to know that you require to emit this
events)
Related to bug CB#2147 (Orca doesn't speech out properly non
printable chars on some environments), as solves this problem
in a specific case.
[1] https://bugzilla.gnome.org/show_bug.cgi?id=620977#c1
2010-06-04 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Avoiding clutter_stage_get_key_focus warning
For any reason, in some cases, a clutter actor doesn't have a stage
associated. We use the default one as fallback.
2010-06-02 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added a defunct check on cally_group_get_n_children
Some warnings appeared when we tried to get the number
of children of a defunct object.
2010-06-02 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Update TODO file
Use Bugzilla to setting missing features.
2010-06-01 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Removing heuristics to decide CallyRectable/CallyTexture role
Previously CallyRectangle and CallyTexture used some heuristics in
order to decide the default role: ATK_ROLE_IMAGE or
ATK_PUSH_BUTTON, as in practice most applications using these
objects as buttons were not applying the proper role.
As this is a hack, and a application responsibility, finally we
have decided to remove this, so the default role is ATK_ROLE_IMAGE.
Fixes CB#1732 (CallyTexture and CallyRectangle uses some heuristics to
decide the role)
2010-05-28 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Post-release version bump, after release 1.2.0
I wrongly added the last commit on the 1.1 branch, when in fact it
requires clutter 1.3.3, and on the README it is explained that
cally versioning is tied to clutter versioning. In order to solve
that a clutter-1.2 release branch is created, and bumped the version.
This versioning tyding will be obsolete when the integration with
clutter become a reality, but in the same way, this is the way to
tidy this thinking in this integration.
2010-04-13 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Use clutter_actor_get_accessible
The method clutter_actor_get_accessible was added due work on
bug 2070, and should be used to get the accessibility object,
instead of atk_gobject_accessible_for_object
This would allow to implement a11y support directly on
any clutter based toolkit object (ie StLabel).
2010-05-13 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added CallyClone example
2010-05-13 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added a11y support for ClutterClone
Resolved in the most simplified way, just as a image and a
default description to identify cloned objects.
More information:
http://lists.o-hand.com/clutter/3797.html
2010-04-14 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Remove gail dependency
Removed to avoid gdk/gtk dependency on cally.
Part of bug CB#2072 solution
2010-04-14 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Avoid gdk functions filling AtkKeyEventStruct
Now when AtkKeyEventStruct is filled in order to emit any key event
signal, it is not used any gdk function on the keyval or the
string fields.
event_string is filled with the printable character if possible, if
not (Ctrl, Alt, etc) it is set as NULL.
Now the AT should take care of that, at least until we define atk key
event struct in a more agnostic way (not tied to gdk/gtk). See orca
bug bgo#616206 as a example.
Part of bug CB#2072 solution.
2010-04-15 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added gail_misc_layout_get_run_attributes implementation
Part of bug CB#2072 solution
2010-04-14 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Remove gailutil/gailmisc functions calls
This is because gailutil/gailmisc added a gdk/gtk dependency, and
this dependency is being removed. New cally-specific implementation
are required.
Related to bug CB#1733
Part of bug CB#2072 solution
2010-04-13 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Fixing the libdir directory in some examples
2010-03-26 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Previous cally.pc.in update was incomplete
The previous commit was not tested properly, and it was missing one
detail. Sorry for the noise.
2010-03-26 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Update cally.pc.in after module relocation
Previous commit places cally module in a different directory.
It also corrects where the include directory is placed.
2010-03-15 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Use a proper clutter module directory
Use a proper clutter module directory, instead of keep being
installed on a gtk directory.
Improve the cally-examples-util, in order to keep using
hardcoded values.
Fixes CB#1737 (Wrong cally module directory)
2010-03-15 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Proper UTF-8 headers
2010-02-25 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Change "--with-dbus" option for "atk-bridge-dir" on examples
The atk-adaptor in the dbus at-spi was renamed to atk-bridge due
some apps hardcoding the name. So right now the only difference
is the final directory.
So the option was removed, and atk-bridge-dir added. This also allows
to use the system atk-bridge or the compiled in any developing environment,
so it is really more flexible.
See the README (updated with this commit) for more information.
2010-02-19 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added .gitignore file
2010-02-19 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Release 1.1.1
2010-02-19 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Using clutter_threads_idle_add instead of the gdk one
The idea is being as less gdk dependent as possible. Right now
it is inviable to remove the dependency (gailutil and so on) but
hypothetically, the ideal is remove this dependency in the future,
and being "clutter pure".
2010-02-15 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Check if the state is defunct on cally_text_get_name
Check if the state is defunct on cally_text_get_name, in order
to avoid warnings cally clutter_text_get_text when the clutter
object is NULL
2010-01-26 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Update on configure.ac after autoupdate call
2010-02-02 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Try to apply the key modifiers to event->keyval like GDK does
ClutterKeyEvent defines the keyval without taking into account the
modifiers. GDK defines this keyval taking into account the modifiers.
AtkKeyEventStruct expects the keyval in a GDK fashion, so a
translation is required.
This patch tries to do that using using
gdk_keymap_translate_keyboard_state.
This functions only works correctly if gtk has been initialized, so
the fallback is create the AtkKeyEventStruct with the keyval
provided by Clutter.
More information:
http://library.gnome.org/devel/atk/stable/AtkUtil.html#AtkKeyEventStruct
http://bugzilla.openedhand.com/show_bug.cgi?id=1961
2010-02-02 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Filling AtkKeyEventStruct->string used on the atk key event listeners
Finally we use directly gdk_keyval_name. Not the ideal solution, but works,
and more important, it avoids to reimplement this issue on clutter or cally.
More information on Bug 1952
Fixes http://bugzilla.openedhand.com/show_bug.cgi?id=1952
2010-01-22 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added AM_PROG_CC_C_O option to avoid a warning running configure
2010-01-22 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Fix clutter version required on the pc files
2010-01-22 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Check on configure time if any x11 clutter backend is in use
It uses AC_CHECK_LIB in order to check if x11 backend is in use.
It also modifies cally-actor in order to use the information
retrieved.
So now cally has a minimum multi-backend support. It only manages
a x11 (glx or eglx) backend, but at least, it checks it, so you
can compile cally without this backend. It probably will not work
properly, but at least you can compile and execute it.
Solves http://bugzilla.openedhand.com/show_bug.cgi?id=1736
2010-01-21 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Fix the perspective problems computing the on-screen extensions
Use clutter_actor_get_abs_allocation_vertices and
clutter_actor_get_transformed_size to get the real on-screen
position and size, instead of compute that using the geometry
and the anchor point.
It also update cally-atkcomponent-example, adding a actor inside
a nested ClutterGroup hierarchy.
Fixes: http://bugzilla.openedhand.com/show_bug.cgi?id=1731
2010-01-13 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added extra button on cally-atkeditabletext-example
Added a button to print the current cursor position, and also
extend the size of the buttons
2010-01-12 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Remove superfluous g_print on CallyStage
2009-12-03 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Use clutter_stage_manager_peek_stages to avoid a leak
2009-12-03 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added ATK_STATE_SELECTABLE_TEXT management
2009-11-26 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Manage properly ATK_STATE_ACTIVE on CallyStage
* cally/cally-stage.c
Added private struct
(cally_stage_class_init),(cally_stage_init),(cally_stage_real_initalize):
Initialization stuff
(cally_stage_activate_cb)
(cally_stage_deactivate_cb): new ClutterStage signal callbacks, change
the internal value of active, and notify the atk state change
(cally_stage_ref_state_set): manage ATK_STATE_ACTIVATE
* examples/cally-atktext-example2.c
If possible, creates two stage, in order to test ATK_STATE_ACTIVATE
2009-11-24 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Focused state change and focused object notification
* cally/cally-actor.h
(focus_clutter): added virtual method for the focus management
* cally/cally-actor.c
(cally_actor_component_interface_init)
(cally_actor_add_focus_handler)
(cally_actor_remove_focus_handler):
Implementation of the AtkComponent methods add_focus_handler and
remove_focus_handler
(cally_actor_focus_event): CallyActor specific focus handler, notify
the state focused change
(cally_actor_focus_clutter)
(cally_actor_real_focus_clutter):
Handlers for the ClutterActor "key-focus-in" and "key-focus-out"
signals. Emit the signal AtkObject "focus_event" and set the focus
object with atk_focus_tracker_notify.
(cally_actor_initialize):
Connect to the signals "key-focus-in" and "key-focus-out", use
atk_component_add_focus_handler to add cally_actor_focus_event
Note: The focus management is more simplified that the gail one. The
main reason is that the focus management in GTK is really more complex
that the Clutter one.
2009-11-24 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Modify cally-atkeditabletext-example.c to manage "activatable" status
2009-11-24 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added "activate" action in ClutterText
* cally/cally-actor.h
* cally/cally-actor.c
cally_actor_add_action now returns the action id added. Documentation
added in order to explain the return values and others.
* cally/cally-text.c
Added action "activate". This action is only available if the ClutterText is
activatable, so the "activatable" property is tracked in the notify
2009-11-20 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Signal event emission
Emits the signals "text_selection_changed", "text_caret_moved",
"text_changed::insert", "text_changed::delete", and notify the
ATK_STATE_EDITABLE state change.
It also adds the ATK_STATE_EDITABLE in the ref_state_set, includes a
finalize to clean the new private data used, and move part of the
initialization from the _init to the _real_initialization.
2009-12-03 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Remove the ATK_STATE_DEFUNCT emission
Remove the ATK_STATE_DEFUNCT emission, as this is already made by
AtkGObjectAccessible.
It also removes the clutter actor from the private structure, as we
can use the AtkGObjectAccessible API to obtain it. This makes the code
more coherent, with respect of the rest of the Cally classes
implementation.
2009-11-26 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Remove ; from the CALLY_GET_CLUTTER_ACTOR macro
2009-11-25 Alejandro Pi<50>eiro <apinheiro@igalia.com>
TODO cleanup and more implementation notes
* TODO: removed the data that we have in the bugzilla or in the implementation
notes on the cally source
* cally/cally-actor.c: complete implementations notes
* cally/Makefile.am: add a comment related to the public headers, and include
Makefile.in in the MAINTAINERCLEANFILES
2009-11-13 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Adding new tips on CODING_STYLE
2009-11-09 Alejandro Pi<50>eiro <apinheiro@igalia.com>
AtkEditableText implementation on CallyText
* examples/Makefile.am
* examples/cally-atkeditabletext-example.c: New example added
* cally/cally-text.c
Interface AtkEditableText implemented, except some methods:
* Missing ClipBoard feature on Clutter:
paste_text
copy_text
cut_text
* Missing a equivalent GtkTextTag on Clutter (so the possibility to
set run attributes in a range):
set_run_attributes
Fixes bug CB#1734
2009-11-03 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Removed DG_DISABLE_CHECKS and DG_DISABLE_CAST_CHECKS from CFLAGS
* configure.ac: Removed DG_DISABLE_CHECKS and DG_DISABLE_CAST_CHECKS
from the common CFLAGS options
* cally/cally-actor.c: fixed cast errors on some return values, not
detected previously because of the use of relaxed compilation
options
Problem detected by Mario Sánchez Prada <msanchez@igalia.com>
2009-10-28 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Support for multiple stages
* cally-root.c
* cally-stage.c
* cally-util.c
Implemented the support for multiple stages, by tracking the signals
stage-added and stage-removed of the ClutterStageManager.
In the same way CallyRoot has implement properly the atk_object_initialize,
and in general now is more tied to ClutterStageManager (CallyRoot is now
the a11y object of ClutterStageManager), but factory not required anyway,
as it is instanced on the CallyUtil atk_get_root
Fixes: CB#1754 (Missing multi-stage support)
2009-10-27 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Implemented atk_[add/remove]_key_event_listener on CallyUtil
* cally/cally-util.c:
Implemented atk_[add/remove]_key_event_listener
* examples/cally-atktext-example2.c:
Modified in order to install and remove key event listeners,
for testing purposes
Fixes CB#1852 (AtkUtil implementation misses
atk_[add/remove]_key_event_listener)
2009-10-21 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Implemented atk-[add/remove]-global-event-listener on CallyUtil
* cally/cally-util.c:
Implemented atk-[add/remove]-global-event-listener on CallyUtil
* examples/Makefile.am
* examples/cally-atktext-example2.c
New example in order to test easier the event emission on focus
change (not working right now)
2009-10-12 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Add --with-dbus option executing the examples
The replacement for atk-bridge on at-spi-dbus has a different name
(atk-adaptor), and it has not defined the method gnome_accessibility_init.
The --with-dbus option allow to load the correct library and use the
correct hook method if you are using at-spi-dbus.
Anyway, take into account that this is just an example, and in a final
environment, this should be made in a more general way.
More information: CB#1738, CB#1737
2009-09-25 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Symplifying shave support.
2009-09-25 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Cleanup on the compilation and installation process
* cally/Makefile.am:
Added libcallydir and libcally_HEADERS in order to publish all cally
headers, as the current policy is use the cally headers as public.
* configure.ac:
Change API_VERSION_MAJOR for CALLY_API_VERSION, as was the real
meaning, and define CALLY_VERSION.
Change CALLY_OBJ_CFLAGS and CALLY_OBJ_LIBS, used to compile the
tests, as was not required to compile against the cally module (the
example only required to compile against Clutter, as the cally
module was just a module loaded by GModule).
Support for Shave.
2009-07-31 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Be able to run the examples without installing Cally
Before that, the examples searched the cally module from the final installed
directory. This means that you should install the library to use the examples.
On development this is not desirable. Now it is loaded from ../cally/.libs
This is a little hackish, but more useful, and in the end, it is just a example.
Probably a best option could be configure that on the command line.
$ ./example --cally-dir="mydir"
But just a nitpick.
2009-07-29 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Upgrade to cally-1.0, using clutter-1.0
* NEWS
* TODO: removed several items, waiting to be moved to the bugzilla
* configure.ac
* examples/cally-examples-util.c
2009-07-27 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Fixed return value of cally_actor_get_index_in_parent
Bug and solutiond pointed by Gerd Kohlberger
2009-06-30 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added the implementation of most AtkText methods for CluttetText (CallyText)
It remains some methods:
get_default_attributes
get_character_extents
get_offset_at_point
The current gail implementation delegate on gailmisc, but this is tied to
GtkWidget so an equivalent functionality would be implemented (something like
callymisc), and in the case of get_character_extents, not sure about the layout
position (see gtk_entry_get_layout_offsets).
I think that worth manage this in a different commit.
In the same way is still missing AtkEditableText support.
2009-07-07 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added CALLY_GET_CLUTTER_ACTOR macro
This macro was created to simplify how do you get the clutter actor object
related to the cally object. On CallyActor a private attributte maintains it
(for convenience, as it is heavily used) but outside, atkgobject methods can
be used. Note that there is a possibility on the future to change it. Two
options:
* Add a public method to get the clutter object
* Use this method on CallyActor too
This macro simplifies this:
CLUTTER_ACTOR (atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (cally_object)))
2009-06-24 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Renamed examples/cally-util.[ch] to examples/cally-examples-util.[ch]
Renamed examples/cally-util.[ch] to examples/cally-examples-util.[ch] to avoid
confusion with cally/cally-util.[ch], implementation of the AtkUtil interface
2009-06-23 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Adding examples directory
* NEWS: Updates
* configure.ac
* Makefile.am
* cally/Makefile.am
* examples/Makefile.am: New
* examples/cally-util.[ch]: New
* examples/example1.c: New
Added a directory in order to put examples. In this way we don't require any
external clutter app to make the basic a11y functionality checks. At this
moment only an example was added, but all the compiling structure is working.
By default the examples are not compiled, use "--enable-examples" on configure
time in order to enable their compilation.
This basic example basically shows several objects, with different depth, in
order to check that AtkComponent returns the correct screen position.
Other minor changes done on the building infrastructure.
2009-06-23 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Fix clutter version required
2009-06-23 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Solve a problem calling clutter_actor_get_anchor_point
* cally/cally-actor.c:
(_get_actor_extents): use gfloat instead of gint, as now this clutter_actor_get_anchor_point
use floats
2009-06-11 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Minor fixes
* Update TODO
* Fix .pc files, to use clutter-0.9 version
2009-05-20 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Library renamed from cail to cally
2009-05-08 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Removed cail-clone-texture.h from cail.h
* cail/cail.h: Removed reference to cail-clone-texture.h
2009-05-08 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Upgrade to cail-0.9, using clutter-0.9, first compilable version
* NEWS: new file with the information of the releases
* TODO: updated
* configure.ac: updated clutter version to compile against
* cail/cail-clone-texture.[ch]: Removed as ClutterCloneTexture was removed on Clutter 0.9.0
* cail/cail-label.[ch]: Removed as ClutterLabel was removed on Clutter 0.9.0
* cail/Makefile.am: updated due the source files removed
* cail/cail-actor.c: removed include to <clutter/clutter-actor.h>
* cail/cail.c: removed the factories for CailLabel and CailCloneTexture
2009-05-07 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Reflect change on the version number policy
* README: correct some typos and explain that the cail version number
is tied to the clutter version number and how
* configure.ac
Set the version number to 0.8.0
2009-05-07 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Edit the ChangeLog file, to show that now we are using git
* ChangeLog.SVN: new file, with the ChangeLog used while cail was
using a Subversion repository
* ChangeLog: now is empty, and only maintains a reference to use git log
2009-04-29 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Coding style review
* CODING_STYLE
* cail/Makefile.am
* cail/cail-actor-private.[ch]
* cail/cail-actor.h
* cail/cail-clone-texture.[ch]
* cail/cail-group.[ch]
* cail/cail-label.[ch]
* cail/cail-rectangle.[ch]
* cail/cail-root.[ch]
* cail/cail-stage.[ch]
* cail/cail-texture.[ch]
* cail/cail-util.[ch]
* cail/cail.c
2009-04-28 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Coding style review: cail-actor.c
2009-04-21 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-04-21 Alejandro Pinheiro <apinheiro@igalia.com>
* TODO: updated TODO file
2009-04-21 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-03-06 Alejandro Pinheiro <apinheiro@igalia.com>
* AUTHORS: update authors file to public release
2009-03-06 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-03-06 Alejandro Pinheiro <apinheiro@igalia.com>
* debian/control
Added cdbs dependency, renamed debugging package
* debian/libcail-common-dbg.dirs: new file
* debian/libcail-common.dirs
* debian/libcail-common.install
Minor changes
2009-03-05 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-03-05 Alejandro Pinheiro <apinheiro@igalia.com>
* TODO
Added TODO file, in order to list the remaining tasks.
2009-03-05 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-03-05 Alejandro Pinheiro <apinheiro@igalia.com>
* configure.ac
* cail/cail.c
* cail/cail-util.c
* Makefile.am
Removed all the missing gtk related stuff
2009-03-05 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-03-05 Alejandro Pinheiro <apinheiro@igalia.com>
* cail/cail-actor.c
(_get_actor_extents): managing too the anchor point to compute the position
(_get_top_level_origin): reimplemented using x11 functions, removed
gtk/gdk related functions, and taking into account the relative position
inside the parent (previous position calculation was wrong if a child
was not a direct stage child)
* cail/clutter-gtk/cail-clutter-embed.[ch]
* cail/clutter-gtk/cail-gtk-factory.h
Removed, in order to remove any gtk dependency
* cail/debian/control: removed gtk dependency
2009-03-03 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-03-03 Alejandro Pinheiro <apinheiro@igalia.com>
* cail/cail-actor-private.[ch]: new files to private utility functions
(_cail_actor_pushable): new function, that checks if a cail actor is
pushable by checking if the clutter actor related has a handler for
a release event
* cail/cail-texture.c
* cail/cail-clone-texture.c
* cail/cail-rectangle.c
Use of new function _cail_actor_pushable
* cail-actor.c: Added some documentation related to current implementation
* cail-util.c: Code style review
2009-03-02 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-03-02 Alejandro Pinheiro <apinheiro@igalia.com>
* cail/cail-label.[ch]: new
* cail/cail.[ch]
(cail_accessibility_module_init)
* cail/Makefile.am
Added CailLabel, a11y object for ClutterLabel
2009-02-27 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-02-27 Alejandro Pinheiro <apinheiro@igalia.com>
* cail/cail-actor.c
(cail_actor_real_remove_actor)
Fixed a typo that causes a crash while removing the actor from a
container
2009-02-26 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-02-26 Alejandro Pinheiro <apinheiro@igalia.com>
* cail/cail-actor.c
(cail_actor_remove_actor)
(cail_actor_add_actor)
Fixed a typo calling klass->add_actor and klass->remove_actor that causes
a crash in some (container,actor) combinations
(cail_actor_real_add_actor)
Additional parameter check
2009-02-25 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Missing cail-rectangle.[ch] files, according 2009-02-23 entry at Changelog
2009-02-23 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-02-23 Alejandro Pinheiro <apinheiro@igalia.com>
* cail/cail-rectangle.[ch]
* cail/cail.[ch]
* cail/Makefile.am
Added CailRectangle, a11y object for ClutterRectangle
* cail/cail-group.c
* cail/cail-texture.c
* cail/cail-stage.c
Avoid to add a empty private structure, to avoid the glib warning. Anyway
the pointer to the private structure is still on the .h, to allow future
add-on.
2009-02-20 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-02-20 Alejandro Pinheiro <apinheiro@igalia.com>
* cail-actor.[ch]
* cail-group.[ch]
Moved most of the ClutterContainer a11y support from cail-group to
cail-actor, in order to generalize this support.
* cail-stage.[ch]
* cail-util.[ch]
Normalize the private structure to avoid future problems with missing
gaps
2009-02-20 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-02-20 Alejandro Pinheiro <apinheiro@igalia.com>
* cail/cail-actor.c
(cail_actor_connect_actor_destroyed): connects to the clutter actor
destroy signal
(cail_actor_clutter_actor_destroyed): handler to the clutter actor
destroy signal, update the priv->actor pointer and notify a state change
This change allows to be sure about the priv->actor correct value, so we
can use directly priv->actor instead of atk_gobject_accessible_get_object
in the next functions:
(cail_actor_get_parent)
(cail_actor_get_index_in_parent)
(cail_actor_ref_state_set)
(cail_actor_get_extents)
2009-02-19 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-02-19 Alejandro Pinheiro <apinheiro@igalia.com>
* cail/cail-texture.[ch]
* cail/cail-clone-texture.[ch]
* cail/cail.[ch]
* cail/Makefile.am
Added CailTexture and CailCloneTexture a11y objects for ClutterTexture
and ClutterCloneTexture
* cail/cail-util.c
Added private structure
2009-02-18 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-02-18 Alejandro Pinheiro <apinheiro@igalia.com>
* cail/cail-actor.c:
(cail_actor_get_parent)
Return the accessible object of the clutter actor if accessible_parent
is not available. Previously it only took into account the these object
as a possible parent to return (you can set it with atk_object_set_parent)
2009-02-18 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-02-18 Alejandro Pinheiro <apinheiro@igalia.com>
* cail/cail-group.[ch]: code style review
* cail/cail-actor.[ch]: implemented basic support for ClutterContainer
2009-02-18 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-02-18 Alejandro Pinheiro <apinheiro@igalia.com>
* debian/control: updating dependencies
2009-02-18 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-02-18 Alejandro Pinheiro <apinheiro@igalia.com>
* configure.ac: added aditional compile flags
* cail/cail-actor.[ch]: Reimplemented support for AtkAction interface
* cail/cail-root.[ch]: code style review
2009-02-16 Alejandro Pi<50>eiro <apinheiro@igalia.com>
2009-02-16 Alejandro Pinheiro <apinheiro@igalia.com>
* First release.

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@ -1,4 +1,4 @@
/* Clutter.
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
@ -22,35 +22,21 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_ACTOR_PRIVATE_H__
#define __CALLY_ACTOR_PRIVATE_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "cally-actor.h"
#include <atk/atk.h>
/*
* Auxiliar define, in order to get the clutter actor from the AtkObject using
* AtkGObject methods
*
*/
#define CALLY_GET_CLUTTER_ACTOR(cally_object) \
(CLUTTER_ACTOR (atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (cally_object))))
#include "clutter/clutter-macros.h"
void _cally_actor_get_top_level_origin (ClutterActor *actor,
gint *x,
gint *y);
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTOR_ACCESSIBLE (clutter_actor_accessible_get_type ())
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterActorAccessible,
clutter_actor_accessible,
CLUTTER,
ACTOR_ACCESSIBLE,
AtkGObjectAccessible)
typedef struct _ClutterActorAccessible ClutterActorAccessible;
typedef struct _ClutterActorAccessibleClass ClutterActorAccessibleClass;
typedef struct _ClutterActorAccessiblePrivate ClutterActorAccessiblePrivate;
struct _ClutterActorAccessibleClass
{
/*< private >*/
AtkGObjectAccessibleClass parent_class;
};
G_END_DECLS
#endif /* __CALLY_ACTOR_PRIVATE_H__ */

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/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Some parts are based on GailWidget from GAIL
* GAIL - The GNOME Accessibility Implementation Library
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_ACTOR_H__
#define __CALLY_ACTOR_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <atk/atk.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define CALLY_TYPE_ACTOR (cally_actor_get_type ())
#define CALLY_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_ACTOR, CallyActor))
#define CALLY_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_ACTOR, CallyActorClass))
#define CALLY_IS_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_ACTOR))
#define CALLY_IS_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_ACTOR))
#define CALLY_ACTOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_ACTOR, CallyActorClass))
typedef struct _CallyActor CallyActor;
typedef struct _CallyActorClass CallyActorClass;
typedef struct _CallyActorPrivate CallyActorPrivate;
/**
* CallyActionFunc:
* @cally_actor: a #CallyActor
*
* Action function, to be used on #AtkAction implementations as a individual
* action
*
* Since: 1.4
*/
typedef void (* CallyActionFunc) (CallyActor *cally_actor);
/**
* CallyActionCallback:
* @cally_actor: a #CallyActor
* @user_data: user data passed to the function
*
* Action function, to be used on #AtkAction implementations as
* an individual action. Unlike #CallyActionFunc, this function
* uses the @user_data argument passed to cally_actor_add_action_full().
*
* Since: 1.6
*/
typedef void (* CallyActionCallback) (CallyActor *cally_actor,
gpointer user_data);
/**
* CallyActor:
*
* The <structname>CallyActor</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyActor
{
/*< private >*/
AtkGObjectAccessible parent;
CallyActorPrivate *priv;
};
/**
* CallyActorClass:
* @notify_clutter: Signal handler for notify signal on Clutter actor
* @focus_clutter: Signal handler for key-focus-in and key-focus-out
* signal on Clutter actor. This virtual functions is deprecated.
* @add_actor: Signal handler for actor-added signal on
* ClutterContainer interface
* @remove_actor: Signal handler for actor-added signal on
* ClutterContainer interface
*
* The <structname>CallyActorClass</structname> structure contains
* only private data
*
* Since: 1.4
*/
struct _CallyActorClass
{
/*< private >*/
AtkGObjectAccessibleClass parent_class;
/*< public >*/
void (*notify_clutter) (GObject *object,
GParamSpec *pspec);
gboolean (*focus_clutter) (ClutterActor *actor,
gpointer data);
gint (*add_actor) (ClutterActor *container,
ClutterActor *actor,
gpointer data);
gint (*remove_actor) (ClutterActor *container,
ClutterActor *actor,
gpointer data);
/*< private >*/
/* padding for future expansion */
gpointer _padding_dummy[32];
};
CLUTTER_AVAILABLE_IN_1_4
GType cally_actor_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
AtkObject* cally_actor_new (ClutterActor *actor);
CLUTTER_AVAILABLE_IN_1_4
guint cally_actor_add_action (CallyActor *cally_actor,
const gchar *action_name,
const gchar *action_description,
const gchar *action_keybinding,
CallyActionFunc action_func);
CLUTTER_AVAILABLE_IN_1_6
guint cally_actor_add_action_full (CallyActor *cally_actor,
const gchar *action_name,
const gchar *action_description,
const gchar *action_keybinding,
CallyActionCallback callback,
gpointer user_data,
GDestroyNotify notify);
CLUTTER_AVAILABLE_IN_1_4
gboolean cally_actor_remove_action (CallyActor *cally_actor,
gint action_id);
CLUTTER_AVAILABLE_IN_1_4
gboolean cally_actor_remove_action_by_name (CallyActor *cally_actor,
const gchar *action_name);
G_END_DECLS
#endif /* __CALLY_ACTOR_H__ */

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/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2010 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-clone
* @Title: CallyClone
* @short_description: Implementation of the ATK interfaces for a #ClutterClone
* @see_also: #ClutterClone
*
* #CallyClone implements the required ATK interfaces of #ClutterClone
*
* In particular it sets a proper role for the clone, as just a image,
* as it is the sanest and simplest approach.
*/
/* Design rationale for CallyClone:
*
* In the old times, it was just ClutterCloneTexture. So, from a a11y POV
* CallyCloneTexture was just another image, like ClutterTexture, and if
* it was a clone was irrevelant. So on cally-0.8, CallyCloneTexture
* expose a object with role ATK_ROLE_IMAGE. But now, ClutterClone is more
* general. You can clone any object, including groups, and made things
* like have one text entry, and a clone with different properties in the
* same window, updated both at once.
*
* The question is if the idea is have a ClutterClone as a "first-class"
* citizen inside the stage hierarchy (full clone), or it is just supposed
* to be a mirror image of the original object.
*
* In the case of the a11y POV this would mean that if the text changes on
* the source, the clone should emit as well the text-changing signals.
*
* As ClutterClone smartly just paint the same object with different
* parameters, this would mean that it should be the cally object the one
* that should replicate the source clutter hierarchy to do that,
* something that just sound crazy.
*
* Taking into account that:
*
* - ClutterClone doesn't re-emit mirrored signals from the source
* I think that likely the answer would be "yes, it is just a
* mirrored image, not a real full clone".
*
* - You can't interact directly with the clone (ie: focus, and so on).
* Its basic usage (right now) is clone textures.
*
* Any other solution could be overwhelming.
*
* I think that the final solution would be that ClutterClone from the
* a11y POV should still be managed as a image (with the proper properties,
* position, size, etc.).
*/
#include "clutter-build-config.h"
#include "cally-clone.h"
#include "cally-actor-private.h"
/* AtkObject */
static void cally_clone_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyClone, cally_clone, CALLY_TYPE_ACTOR)
static void
cally_clone_class_init (CallyCloneClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->initialize = cally_clone_real_initialize;
}
static void
cally_clone_init (CallyClone *clone)
{
/* nothing to do yet */
}
/**
* cally_clone_new:
* @actor: a #ClutterActor
*
* Creates a new #CallyClone for the given @actor. @actor must be a
* #ClutterClone.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_clone_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_CLONE (actor), NULL);
object = g_object_new (CALLY_TYPE_CLONE, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static void
cally_clone_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_clone_parent_class)->initialize (obj, data);
obj->role = ATK_ROLE_IMAGE;
}

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/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2010 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_CLONE_H__
#define __CALLY_CLONE_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <clutter/clutter.h>
#include <cally/cally-actor.h>
G_BEGIN_DECLS
#define CALLY_TYPE_CLONE (cally_clone_get_type ())
#define CALLY_CLONE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_CLONE, CallyClone))
#define CALLY_CLONE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_CLONE, CallyCloneClass))
#define CALLY_IS_CLONE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_CLONE))
#define CALLY_IS_CLONE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_CLONE))
#define CALLY_CLONE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_CLONE, CallyCloneClass))
typedef struct _CallyClone CallyClone;
typedef struct _CallyCloneClass CallyCloneClass;
typedef struct _CallyClonePrivate CallyClonePrivate;
/**
* CallyClone:
*
* The <structname>CallyClone</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyClone
{
/*< private >*/
CallyActor parent;
CallyClonePrivate *priv;
};
/**
* CallyCloneClass:
*
* The <structname>CallyCloneClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyCloneClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_AVAILABLE_IN_1_4
GType cally_clone_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
AtkObject *cally_clone_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_CLONE_H__ */

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/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Based on gailfactory.h from GAIL
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _CALLY_FACTORY_H__
#define _CALLY_FACTORY_H__
#include <glib-object.h>
#include <atk/atkobject.h>
/**
* CALLY_ACCESSIBLE_FACTORY:
* @type: GType of the accessible which is created by the factory
* @type_as_function: prefix of the accessible object methods
* @opt_create_accessible: method to instantiate the accessibility object
*
* Defines a new #AtkObjectFactory factory to create accessible
* objects of a specific GType. It defines the factory GType and also
* overrides the proper #AtkObjectFactory methods.
*
* It assumes that the accessibility object provides a
* @opt_create_accessible method in order to create the accessibility
* object. It returns a @type GType object.
*
* Since: 1.4
*/
#define CALLY_ACCESSIBLE_FACTORY(type, type_as_function, opt_create_accessible) \
\
static GType \
type_as_function ## _factory_get_accessible_type (void) \
{ \
return type; \
} \
\
static AtkObject* \
type_as_function ## _factory_create_accessible (GObject *obj) \
{ \
ClutterActor *actor; \
AtkObject *accessible; \
\
g_return_val_if_fail (CLUTTER_ACTOR (obj), NULL); \
\
actor = CLUTTER_ACTOR (obj); \
\
accessible = opt_create_accessible (actor); \
\
return accessible; \
} \
\
static void \
type_as_function ## _factory_class_init (AtkObjectFactoryClass *klass) \
{ \
klass->create_accessible = type_as_function ## _factory_create_accessible; \
klass->get_accessible_type = type_as_function ## _factory_get_accessible_type;\
} \
\
static GType \
type_as_function ## _factory_get_type (void) \
{ \
static GType t = 0; \
\
if (!t) \
{ \
char *name; \
static const GTypeInfo tinfo = \
{ \
sizeof (AtkObjectFactoryClass), \
NULL, NULL, (GClassInitFunc) type_as_function ## _factory_class_init, \
NULL, NULL, sizeof (AtkObjectFactory), 0, NULL, NULL \
}; \
\
name = g_strconcat (g_type_name (type), "Factory", NULL); \
t = g_type_register_static ( \
ATK_TYPE_OBJECT_FACTORY, name, &tinfo, 0); \
g_free (name); \
} \
\
return t; \
}
/**
* CALLY_ACTOR_SET_FACTORY:
* @widget_type: GType of the clutter actor
* @type_as_function: prefix of the accessible object methods
*
* Sets the #AtkObjectFactory to be used in order to instantiate
* accessibility objects for the actor which GType is @widget_type.
*
* Since: 1.4
*/
#define CALLY_ACTOR_SET_FACTORY(widget_type, type_as_function) \
atk_registry_set_factory_type (atk_get_default_registry (), \
widget_type, \
type_as_function ## _factory_get_type ())
#endif /* _CALLY_FACTORY_H__ */

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/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Based on GailContainer from GAIL
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-group
* @Title: CallyGroup
* @short_description: Implementation of the ATK interfaces for a #ClutterGroup
* @see_also: #ClutterGroup
*
* #CallyGroup implements the required ATK interfaces of #ClutterGroup
* In particular it exposes each of the Clutter actors contained in the
* group.
*/
#include "clutter-build-config.h"
#include "cally-group.h"
#include "cally-actor-private.h"
static gint cally_group_get_n_children (AtkObject *obj);
static AtkObject* cally_group_ref_child (AtkObject *obj,
gint i);
static void cally_group_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyGroup, cally_group, CALLY_TYPE_ACTOR)
static void
cally_group_class_init (CallyGroupClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->get_n_children = cally_group_get_n_children;
class->ref_child = cally_group_ref_child;
class->initialize = cally_group_real_initialize;
}
static void
cally_group_init (CallyGroup *group)
{
/* nothing to do yet */
}
/**
* cally_group_new:
* @actor: a #ClutterGroup
*
* Creates a #CallyGroup for @actor
*
* Return value: the newly created #CallyGroup
*
* Since: 1.4
*/
AtkObject *
cally_group_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_GROUP (actor), NULL);
object = g_object_new (CALLY_TYPE_GROUP, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static gint
cally_group_get_n_children (AtkObject *obj)
{
ClutterActor *actor = NULL;
gint count = 0;
g_return_val_if_fail (CALLY_IS_GROUP (obj), count);
actor = CALLY_GET_CLUTTER_ACTOR (obj);
if (actor == NULL) /* defunct */
return 0;
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), count);
count = clutter_actor_get_n_children (actor);
return count;
}
static AtkObject*
cally_group_ref_child (AtkObject *obj,
gint i)
{
AtkObject *accessible = NULL;
ClutterActor *actor = NULL;
ClutterActor *child = NULL;
g_return_val_if_fail (CALLY_IS_GROUP (obj), NULL);
g_return_val_if_fail ((i >= 0), NULL);
actor = CALLY_GET_CLUTTER_ACTOR (obj);
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), NULL);
child = clutter_actor_get_child_at_index (actor, i);
if (!child)
return NULL;
accessible = clutter_actor_get_accessible (child);
if (accessible != NULL)
g_object_ref (accessible);
return accessible;
}
static void
cally_group_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_group_parent_class)->initialize (obj, data);
obj->role = ATK_ROLE_PANEL;
}

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@ -0,0 +1,87 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Based on GailContainer from GAIL
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_GROUP_H__
#define __CALLY_GROUP_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <cally/cally-actor.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define CALLY_TYPE_GROUP (cally_group_get_type ())
#define CALLY_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_GROUP, CallyGroup))
#define CALLY_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_GROUP, CallyGroupClass))
#define CALLY_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_GROUP))
#define CALLY_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_GROUP))
#define CALLY_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_GROUP, CallyGroupClass))
typedef struct _CallyGroup CallyGroup;
typedef struct _CallyGroupClass CallyGroupClass;
typedef struct _CallyGroupPrivate CallyGroupPrivate;
/**
* CallyGroup:
*
* The <structname>CallyGroup</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyGroup
{
/*< private >*/
CallyActor parent;
CallyGroupPrivate *priv;
};
/**
* CallyGroupClass:
*
* The <structname>CallyGroupClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyGroupClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_AVAILABLE_IN_1_4
GType cally_group_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
AtkObject* cally_group_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_GROUP_H__ */

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@ -1,9 +1,13 @@
/* Clutter.
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Some parts are based on GailWidget from GAIL
* GAIL - The GNOME Accessibility Implementation Library
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
@ -18,18 +22,23 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_MAIN_H__
#define __CALLY_MAIN_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <glib.h>
#include <atk/atk.h>
#include "clutter/clutter-macros.h"
#include "clutter/clutter-stage.h"
G_BEGIN_DECLS
void _clutter_accessibility_override_atk_util (void);
gboolean clutter_accessibility_snoop_key_event (ClutterStage *stage,
ClutterKeyEvent *key);
CLUTTER_AVAILABLE_IN_1_4
gboolean cally_get_cally_initialized (void);
CLUTTER_AVAILABLE_IN_1_4
gboolean cally_accessibility_init (void);
G_END_DECLS
#endif /* __CALLY_MAIN_H__ */

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@ -0,0 +1,98 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-rectangle
* @short_description: Implementation of the ATK interfaces for a #ClutterRectangle
* @see_also: #ClutterRectangle
*
* #CallyRectangle implements the required ATK interfaces of #ClutterRectangle
*
* In particular it sets a proper role for the rectangle.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "cally-rectangle.h"
#include "cally-actor-private.h"
#include "clutter-color.h"
#include "deprecated/clutter-rectangle.h"
/* AtkObject */
static void cally_rectangle_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyRectangle, cally_rectangle, CALLY_TYPE_ACTOR)
static void
cally_rectangle_class_init (CallyRectangleClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->initialize = cally_rectangle_real_initialize;
}
static void
cally_rectangle_init (CallyRectangle *rectangle)
{
/* nothing to do yet */
}
/**
* cally_rectangle_new:
* @actor: a #ClutterActor
*
* Creates a new #CallyRectangle for the given @actor. @actor must be
* a #ClutterRectangle.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_rectangle_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_RECTANGLE (actor), NULL);
object = g_object_new (CALLY_TYPE_RECTANGLE, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static void
cally_rectangle_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_rectangle_parent_class)->initialize (obj, data);
obj->role = ATK_ROLE_IMAGE;
}

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/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_RECTANGLE_H__
#define __CALLY_RECTANGLE_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <cally/cally-actor.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define CALLY_TYPE_RECTANGLE (cally_rectangle_get_type ())
#define CALLY_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_RECTANGLE, CallyRectangle))
#define CALLY_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_RECTANGLE, CallyRectangleClass))
#define CALLY_IS_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_RECTANGLE))
#define CALLY_IS_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_RECTANGLE))
#define CALLY_RECTANGLE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_RECTANGLE, CallyRectangleClass))
typedef struct _CallyRectangle CallyRectangle;
typedef struct _CallyRectangleClass CallyRectangleClass;
typedef struct _CallyRectanglePrivate CallyRectanglePrivate;
/**
* CallyRectangle:
*
* The <structname>CallyRectangle</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyRectangle
{
/*< private >*/
CallyActor parent;
CallyRectanglePrivate *priv;
};
/**
* CallyRectangleClass:
*
* The <structname>CallyRectangleClass</structname> structure contains
* only private data
*
* Since: 1.4
*/
struct _CallyRectangleClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_AVAILABLE_IN_1_4
GType cally_rectangle_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
AtkObject* cally_rectangle_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_RECTANGLE_H__ */

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@ -0,0 +1,294 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-root
* @short_description: Root object for the Cally toolkit
* @see_also: #ClutterStage
*
* #CallyRoot is the root object of the accessibility tree-like
* hierarchy, exposing the application level.
*
* Somewhat equivalent to #GailTopLevel. We consider that this class
* expose the a11y information of the #ClutterStageManager, as the
* children of this object are the different ClutterStage managed (so
* the #GObject used in the atk_object_initialize() is the
* #ClutterStageManager).
*/
#include "clutter-build-config.h"
#include "cally-root.h"
#include "clutter-actor.h"
#include "clutter-stage-private.h"
#include "clutter-stage-manager.h"
/* GObject */
static void cally_root_finalize (GObject *object);
/* AtkObject.h */
static void cally_root_initialize (AtkObject *accessible,
gpointer data);
static gint cally_root_get_n_children (AtkObject *obj);
static AtkObject * cally_root_ref_child (AtkObject *obj,
gint i);
static AtkObject * cally_root_get_parent (AtkObject *obj);
static const char * cally_root_get_name (AtkObject *obj);
/* Private */
static void cally_util_stage_added_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data);
static void cally_util_stage_removed_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data);
struct _CallyRootPrivate
{
/* We save the CallyStage objects. Other option could save the stage
* list, and then just get the a11y object on the ref_child, etc. But
* the ref_child is more common that the init and the stage-add,
* stage-remove, so we avoid getting the accessible object
* constantly
*/
GSList *stage_list;
/* signals id */
guint stage_added_id;
guint stage_removed_id;
};
G_DEFINE_TYPE_WITH_PRIVATE (CallyRoot, cally_root, ATK_TYPE_GOBJECT_ACCESSIBLE)
static void
cally_root_class_init (CallyRootClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
gobject_class->finalize = cally_root_finalize;
/* AtkObject */
class->get_n_children = cally_root_get_n_children;
class->ref_child = cally_root_ref_child;
class->get_parent = cally_root_get_parent;
class->initialize = cally_root_initialize;
class->get_name = cally_root_get_name;
}
static void
cally_root_init (CallyRoot *root)
{
root->priv = cally_root_get_instance_private (root);
root->priv->stage_list = NULL;
root->priv->stage_added_id = 0;
root->priv->stage_removed_id = 0;
}
/**
* cally_root_new:
*
* Creates a new #CallyRoot object.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_root_new (void)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
ClutterStageManager *stage_manager = NULL;
object = g_object_new (CALLY_TYPE_ROOT, NULL);
accessible = ATK_OBJECT (object);
stage_manager = clutter_stage_manager_get_default ();
atk_object_initialize (accessible, stage_manager);
return accessible;
}
static void
cally_root_finalize (GObject *object)
{
CallyRoot *root = CALLY_ROOT (object);
GObject *stage_manager = NULL;
g_return_if_fail (CALLY_IS_ROOT (object));
if (root->priv->stage_list)
{
g_slist_free (root->priv->stage_list);
root->priv->stage_list = NULL;
}
stage_manager = atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (root));
g_signal_handler_disconnect (stage_manager,
root->priv->stage_added_id);
g_signal_handler_disconnect (stage_manager,
root->priv->stage_added_id);
G_OBJECT_CLASS (cally_root_parent_class)->finalize (object);
}
/* AtkObject.h */
static void
cally_root_initialize (AtkObject *accessible,
gpointer data)
{
ClutterStageManager *stage_manager = NULL;
const GSList *iter = NULL;
const GSList *stage_list = NULL;
ClutterStage *clutter_stage = NULL;
AtkObject *cally_stage = NULL;
CallyRoot *root = NULL;
accessible->role = ATK_ROLE_APPLICATION;
accessible->accessible_parent = NULL;
/* children initialization */
root = CALLY_ROOT (accessible);
stage_manager = CLUTTER_STAGE_MANAGER (data);
stage_list = clutter_stage_manager_peek_stages (stage_manager);
for (iter = stage_list; iter != NULL; iter = g_slist_next (iter))
{
clutter_stage = CLUTTER_STAGE (iter->data);
cally_stage = clutter_actor_get_accessible (CLUTTER_ACTOR (clutter_stage));
atk_object_set_parent (cally_stage, ATK_OBJECT (root));
root->priv->stage_list = g_slist_append (root->priv->stage_list,
cally_stage);
}
root->priv->stage_added_id =
g_signal_connect (G_OBJECT (stage_manager), "stage-added",
G_CALLBACK (cally_util_stage_added_cb), root);
root->priv->stage_removed_id =
g_signal_connect (G_OBJECT (stage_manager), "stage-removed",
G_CALLBACK (cally_util_stage_removed_cb), root);
ATK_OBJECT_CLASS (cally_root_parent_class)->initialize (accessible, data);
}
static gint
cally_root_get_n_children (AtkObject *obj)
{
CallyRoot *root = CALLY_ROOT (obj);
return g_slist_length (root->priv->stage_list);
}
static AtkObject*
cally_root_ref_child (AtkObject *obj,
gint i)
{
CallyRoot *cally_root = NULL;
GSList *stage_list = NULL;
gint num = 0;
AtkObject *item = NULL;
cally_root = CALLY_ROOT (obj);
stage_list = cally_root->priv->stage_list;
num = g_slist_length (stage_list);
g_return_val_if_fail ((i < num)&&(i >= 0), NULL);
item = g_slist_nth_data (stage_list, i);
if (!item)
{
return NULL;
}
g_object_ref (item);
return item;
}
static AtkObject*
cally_root_get_parent (AtkObject *obj)
{
return NULL;
}
static const char *
cally_root_get_name (AtkObject *obj)
{
return g_get_prgname ();
}
/* -------------------------------- PRIVATE --------------------------------- */
static void
cally_util_stage_added_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data)
{
CallyRoot *root = CALLY_ROOT (data);
AtkObject *cally_stage = NULL;
gint index = -1;
cally_stage = clutter_actor_get_accessible (CLUTTER_ACTOR (stage));
atk_object_set_parent (cally_stage, ATK_OBJECT (root));
root->priv->stage_list = g_slist_append (root->priv->stage_list,
cally_stage);
index = g_slist_index (root->priv->stage_list, cally_stage);
g_signal_emit_by_name (root, "children_changed::add",
index, cally_stage, NULL);
g_signal_emit_by_name (cally_stage, "create", 0);
}
static void
cally_util_stage_removed_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data)
{
CallyRoot *root = CALLY_ROOT (data);
AtkObject *cally_stage = NULL;
gint index = -1;
cally_stage = clutter_actor_get_accessible (CLUTTER_ACTOR (stage));
index = g_slist_index (root->priv->stage_list, cally_stage);
root->priv->stage_list = g_slist_remove (root->priv->stage_list,
cally_stage);
index = g_slist_index (root->priv->stage_list, cally_stage);
g_signal_emit_by_name (root, "children_changed::remove",
index, cally_stage, NULL);
g_signal_emit_by_name (cally_stage, "destroy", 0);
}

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/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_ROOT_H__
#define __CALLY_ROOT_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <atk/atk.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define CALLY_TYPE_ROOT (cally_root_get_type ())
#define CALLY_ROOT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_ROOT, CallyRoot))
#define CALLY_ROOT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_ROOT, CallyRootClass))
#define CALLY_IS_ROOT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_ROOT))
#define CALLY_IS_ROOT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_ROOT))
#define CALLY_ROOT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_ROOT, CallyRootClass))
typedef struct _CallyRoot CallyRoot;
typedef struct _CallyRootClass CallyRootClass;
typedef struct _CallyRootPrivate CallyRootPrivate;
/**
* CallyRoot:
*
* The <structname>CallyRoot</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyRoot
{
/*< private >*/
AtkGObjectAccessible parent;
CallyRootPrivate *priv;
};
/**
* CallyRootClass:
*
* The <structname>CallyRootClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyRootClass
{
/*< private >*/
AtkGObjectAccessibleClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[16];
};
CLUTTER_AVAILABLE_IN_1_4
GType cally_root_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
AtkObject *cally_root_new (void);
G_END_DECLS
#endif /* __CALLY_ROOT_H__ */

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/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-stage
* @Title: CallyStage
* @short_description: Implementation of the ATK interfaces for a #ClutterStage
* @see_also: #ClutterStage
*
* #CallyStage implements the required ATK interfaces for #ClutterStage
*
* Some implementation details: at this moment #CallyStage is used as
* the most similar Window object in this toolkit (ie: emitting window
* related signals), although the real purpose of #ClutterStage is
* being a canvas. Anyway, this is required for applications using
* just clutter, or directly #ClutterStage
*/
#include "clutter-build-config.h"
#include "cally-stage.h"
#include "cally-actor-private.h"
/* AtkObject.h */
static void cally_stage_real_initialize (AtkObject *obj,
gpointer data);
static AtkStateSet* cally_stage_ref_state_set (AtkObject *obj);
/* AtkWindow */
static void cally_stage_window_interface_init (AtkWindowIface *iface);
/* Auxiliar */
static void cally_stage_activate_cb (ClutterStage *stage,
gpointer data);
static void cally_stage_deactivate_cb (ClutterStage *stage,
gpointer data);
struct _CallyStagePrivate
{
/* NULL means that the stage will receive the focus */
ClutterActor *key_focus;
gboolean active;
};
G_DEFINE_TYPE_WITH_CODE (CallyStage,
cally_stage,
CALLY_TYPE_GROUP,
G_ADD_PRIVATE (CallyStage)
G_IMPLEMENT_INTERFACE (ATK_TYPE_WINDOW,
cally_stage_window_interface_init));
static void
cally_stage_class_init (CallyStageClass *klass)
{
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
/* AtkObject */
class->initialize = cally_stage_real_initialize;
class->ref_state_set = cally_stage_ref_state_set;
}
static void
cally_stage_init (CallyStage *cally_stage)
{
CallyStagePrivate *priv = cally_stage_get_instance_private (cally_stage);
cally_stage->priv = priv;
priv->active = FALSE;
}
/**
* cally_stage_new:
* @actor: a #ClutterActor
*
* Creates a new #CallyStage for the given @actor. @actor should be a
* #ClutterStage.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_stage_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_STAGE (actor), NULL);
object = g_object_new (CALLY_TYPE_STAGE, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static void
cally_stage_notify_key_focus_cb (ClutterStage *stage,
GParamSpec *pspec,
CallyStage *self)
{
ClutterActor *key_focus = NULL;
AtkObject *new = NULL;
if (self->priv->active == FALSE)
return;
key_focus = clutter_stage_get_key_focus (stage);
if (key_focus != self->priv->key_focus)
{
AtkObject *old = NULL;
if (self->priv->key_focus != NULL)
{
g_object_remove_weak_pointer (G_OBJECT (self->priv->key_focus),
(gpointer *) &self->priv->key_focus);
old = clutter_actor_get_accessible (self->priv->key_focus);
}
else
old = clutter_actor_get_accessible (CLUTTER_ACTOR (stage));
atk_object_notify_state_change (old,
ATK_STATE_FOCUSED,
FALSE);
}
/* we keep notifying the focus gain without checking previous
* key-focus to avoid some missing events due timing
*/
self->priv->key_focus = key_focus;
if (key_focus != NULL)
{
/* ensure that if the key focus goes away, the field inside
* CallyStage is reset. see bug:
*
* https://bugzilla.gnome.org/show_bug.cgi?id=692706
*
* we remove the weak pointer above.
*/
g_object_add_weak_pointer (G_OBJECT (self->priv->key_focus),
(gpointer *) &self->priv->key_focus);
new = clutter_actor_get_accessible (key_focus);
}
else
new = clutter_actor_get_accessible (CLUTTER_ACTOR (stage));
atk_object_notify_state_change (new,
ATK_STATE_FOCUSED,
TRUE);
}
static void
cally_stage_real_initialize (AtkObject *obj,
gpointer data)
{
ClutterStage *stage = NULL;
g_return_if_fail (CALLY_IS_STAGE (obj));
ATK_OBJECT_CLASS (cally_stage_parent_class)->initialize (obj, data);
stage = CLUTTER_STAGE (CALLY_GET_CLUTTER_ACTOR (obj));
g_signal_connect (stage, "activate", G_CALLBACK (cally_stage_activate_cb), obj);
g_signal_connect (stage, "deactivate", G_CALLBACK (cally_stage_deactivate_cb), obj);
g_signal_connect (stage, "notify::key-focus",
G_CALLBACK (cally_stage_notify_key_focus_cb), obj);
atk_object_set_role (obj, ATK_ROLE_WINDOW);
}
static AtkStateSet*
cally_stage_ref_state_set (AtkObject *obj)
{
CallyStage *cally_stage = NULL;
AtkStateSet *state_set = NULL;
ClutterStage *stage = NULL;
g_return_val_if_fail (CALLY_IS_STAGE (obj), NULL);
cally_stage = CALLY_STAGE (obj);
state_set = ATK_OBJECT_CLASS (cally_stage_parent_class)->ref_state_set (obj);
stage = CLUTTER_STAGE (CALLY_GET_CLUTTER_ACTOR (cally_stage));
if (stage == NULL)
return state_set;
if (cally_stage->priv->active)
atk_state_set_add_state (state_set, ATK_STATE_ACTIVE);
return state_set;
}
/* AtkWindow */
static void
cally_stage_window_interface_init (AtkWindowIface *iface)
{
/* At this moment AtkWindow is just about signals */
}
/* Auxiliar */
static void
cally_stage_activate_cb (ClutterStage *stage,
gpointer data)
{
CallyStage *cally_stage = NULL;
g_return_if_fail (CALLY_IS_STAGE (data));
cally_stage = CALLY_STAGE (data);
cally_stage->priv->active = TRUE;
atk_object_notify_state_change (ATK_OBJECT (cally_stage),
ATK_STATE_ACTIVE, TRUE);
g_signal_emit_by_name (cally_stage, "activate", 0);
}
static void
cally_stage_deactivate_cb (ClutterStage *stage,
gpointer data)
{
CallyStage *cally_stage = NULL;
g_return_if_fail (CALLY_IS_STAGE (data));
cally_stage = CALLY_STAGE (data);
cally_stage->priv->active = FALSE;
atk_object_notify_state_change (ATK_OBJECT (cally_stage),
ATK_STATE_ACTIVE, FALSE);
g_signal_emit_by_name (cally_stage, "deactivate", 0);
}

View File

@ -0,0 +1,84 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_STAGE_H__
#define __CALLY_STAGE_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <cally/cally-group.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define CALLY_TYPE_STAGE (cally_stage_get_type ())
#define CALLY_STAGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_STAGE, CallyStage))
#define CALLY_STAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_STAGE, CallyStageClass))
#define CALLY_IS_STAGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_STAGE))
#define CALLY_IS_STAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_STAGE))
#define CALLY_STAGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_STAGE, CallyStageClass))
typedef struct _CallyStage CallyStage;
typedef struct _CallyStageClass CallyStageClass;
typedef struct _CallyStagePrivate CallyStagePrivate;
/**
* CallyStage:
*
* The <structname>CallyStage</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyStage
{
/*< private >*/
CallyGroup parent;
CallyStagePrivate *priv;
};
/**
* CallyStageClass:
*
* The <structname>CallyStageClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyStageClass
{
/*< private >*/
CallyGroupClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[16];
};
CLUTTER_AVAILABLE_IN_1_4
GType cally_stage_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
AtkObject *cally_stage_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_STAGE_H__ */

View File

@ -1,4 +1,4 @@
/* Clutter.
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
@ -23,36 +23,45 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* ClutterTextAccessible:
* SECTION:cally-text
* @short_description: Implementation of the ATK interfaces for a #ClutterText
* @see_also: #ClutterText
*
* #CallyText implements the required ATK interfaces of
* #ClutterText, #AtkText and #AtkEditableText
*
* Implementation of the ATK interfaces for a [class@Clutter.Text]
*
* #ClutterTextAccessible implements the required ATK interfaces of
* [class@Clutter.Text], #AtkText and #AtkEditableText
*/
#include "config.h"
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter/pango/clutter-text-accessible-private.h"
#include "cally-text.h"
#include "cally-actor-private.h"
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-main.h"
#include "clutter/pango/clutter-text.h"
#include "clutter-color.h"
#include "clutter-main.h"
#include "clutter-text.h"
static void cally_text_finalize (GObject *obj);
/* AtkObject */
static void cally_text_real_initialize (AtkObject *obj,
gpointer data);
static AtkStateSet* cally_text_ref_state_set (AtkObject *obj);
/* atkaction */
static void _cally_text_activate_action (ClutterActorAccessible *accessible_actor);
static void _check_activate_action (ClutterTextAccessible *self,
ClutterText *clutter_text);
static void _cally_text_activate_action (CallyActor *cally_actor);
static void _check_activate_action (CallyText *cally_text,
ClutterText *clutter_text);
/* AtkText */
static void cally_text_text_interface_init (AtkTextIface *iface);
@ -124,8 +133,8 @@ static void _cally_text_delete_text_cb (ClutterText *c
gint end_pos,
gpointer data);
static gboolean _idle_notify_insert (gpointer data);
static void _notify_insert (ClutterTextAccessible *cally_text);
static void _notify_delete (ClutterTextAccessible *cally_text);
static void _notify_insert (CallyText *cally_text);
static void _notify_delete (CallyText *cally_text);
/* AtkEditableText */
static void cally_text_editable_text_interface_init (AtkEditableTextIface *iface);
@ -139,11 +148,12 @@ static void cally_text_delete_text (AtkEditable
gint start_pos,
gint end_pos);
/* CallyActor */
static void cally_text_notify_clutter (GObject *obj,
GParamSpec *pspec);
static gboolean _check_for_selection_change (ClutterTextAccessible *cally_text,
ClutterText *clutter_text);
static gboolean _check_for_selection_change (CallyText *cally_text,
ClutterText *clutter_text);
/* Misc functions */
static AtkAttributeSet* _cally_misc_add_attribute (AtkAttributeSet *attrib_set,
@ -164,46 +174,8 @@ static int _cally_misc_get_index_at_point (ClutterText *clutter
gint y,
AtkCoordType coords);
/* AtkAction.h */
static void cally_text_action_interface_init (AtkActionIface *iface);
static gboolean cally_text_action_do_action (AtkAction *action,
gint i);
static gint cally_text_action_get_n_actions (AtkAction *action);
static const gchar * cally_text_action_get_name (AtkAction *action,
gint i);
/**
* ClutterActorActionFunc:
* @accessible_actor: a #ClutterActorAccessible
*
* Action function, to be used on #AtkAction implementations as a individual
* action
*/
typedef void (* ClutterActorActionFunc) (ClutterActorAccessible *accessible_actor);
/*< private >
* ClutterTextAccessibleActionInfo:
* @name: name of the action
* @do_action_func: callback
*
* Utility structure to maintain the different actions added to the
* #ClutterActorAcessible
*/
typedef struct _ClutterTextAccessibleActionInfo
struct _CallyTextPrivate
{
gchar *name;
ClutterActorActionFunc do_action_func;
} ClutterTextAccessibleActionInfo;
struct _ClutterTextAccessible
{
ClutterActorAccessible parent;
/* Cached ClutterText values*/
gint cursor_position;
gint selection_bound;
@ -220,59 +192,97 @@ struct _ClutterTextAccessible
gint length_delete;
/* action */
ClutterTextAccessibleActionInfo *activate_action;
GQueue *action_queue;
guint action_idle_handler;
guint activate_action_id;
};
G_DEFINE_FINAL_TYPE_WITH_CODE (ClutterTextAccessible,
clutter_text_accessible,
CLUTTER_TYPE_ACTOR_ACCESSIBLE,
G_IMPLEMENT_INTERFACE (ATK_TYPE_TEXT,
cally_text_text_interface_init)
G_IMPLEMENT_INTERFACE (ATK_TYPE_ACTION,
cally_text_action_interface_init)
G_IMPLEMENT_INTERFACE (ATK_TYPE_EDITABLE_TEXT,
cally_text_editable_text_interface_init));
G_DEFINE_TYPE_WITH_CODE (CallyText,
cally_text,
CALLY_TYPE_ACTOR,
G_ADD_PRIVATE (CallyText)
G_IMPLEMENT_INTERFACE (ATK_TYPE_TEXT,
cally_text_text_interface_init)
G_IMPLEMENT_INTERFACE (ATK_TYPE_EDITABLE_TEXT,
cally_text_editable_text_interface_init));
static void
clutter_text_accessible_class_init (ClutterTextAccessibleClass *klass)
cally_text_class_init (CallyTextClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
CallyActorClass *cally_class = CALLY_ACTOR_CLASS (klass);
gobject_class->finalize = cally_text_finalize;
class->initialize = cally_text_real_initialize;
class->ref_state_set = cally_text_ref_state_set;
cally_class->notify_clutter = cally_text_notify_clutter;
}
static void
clutter_text_accessible_init (ClutterTextAccessible *self)
cally_text_init (CallyText *cally_text)
{
self->cursor_position = 0;
self->selection_bound = 0;
CallyTextPrivate *priv = cally_text_get_instance_private (cally_text);
self->signal_name_insert = NULL;
self->position_insert = -1;
self->length_insert = -1;
self->insert_idle_handler = 0;
cally_text->priv = priv;
self->signal_name_delete = NULL;
self->position_delete = -1;
self->length_delete = -1;
self->action_queue = g_queue_new ();
priv->cursor_position = 0;
priv->selection_bound = 0;
priv->signal_name_insert = NULL;
priv->position_insert = -1;
priv->length_insert = -1;
priv->insert_idle_handler = 0;
priv->signal_name_delete = NULL;
priv->position_delete = -1;
priv->length_delete = -1;
priv->activate_action_id = 0;
}
static void
cally_text_finalize (GObject *obj)
{
ClutterTextAccessible *self = CLUTTER_TEXT_ACCESSIBLE (obj);
CallyText *cally_text = CALLY_TEXT (obj);
g_clear_handle_id (&self->insert_idle_handler, g_source_remove);
g_clear_handle_id (&self->action_idle_handler, g_source_remove);
g_clear_pointer (&self->action_queue, g_queue_free);
/* g_object_unref (cally_text->priv->textutil); */
/* cally_text->priv->textutil = NULL; */
G_OBJECT_CLASS (clutter_text_accessible_parent_class)->finalize (obj);
if (cally_text->priv->insert_idle_handler)
{
g_source_remove (cally_text->priv->insert_idle_handler);
cally_text->priv->insert_idle_handler = 0;
}
G_OBJECT_CLASS (cally_text_parent_class)->finalize (obj);
}
/**
* cally_text_new:
* @actor: a #ClutterActor
*
* Creates a new #CallyText for the given @actor. @actor must be a
* #ClutterText.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_text_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_TEXT (actor), NULL);
object = g_object_new (CALLY_TYPE_TEXT, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
/* atkobject.h */
@ -282,31 +292,26 @@ cally_text_real_initialize(AtkObject *obj,
gpointer data)
{
ClutterText *clutter_text = NULL;
ClutterTextAccessible *self = NULL;
CallyText *cally_text = NULL;
ATK_OBJECT_CLASS (clutter_text_accessible_parent_class)->initialize (obj, data);
ATK_OBJECT_CLASS (cally_text_parent_class)->initialize (obj, data);
g_return_if_fail (CLUTTER_TEXT (data));
self = CLUTTER_TEXT_ACCESSIBLE (obj);
cally_text = CALLY_TEXT (obj);
clutter_text = CLUTTER_TEXT (data);
self->cursor_position = clutter_text_get_cursor_position (clutter_text);
self->selection_bound = clutter_text_get_selection_bound (clutter_text);
g_signal_connect (clutter_text,
"notify",
G_CALLBACK (cally_text_notify_clutter),
NULL);
cally_text->priv->cursor_position = clutter_text_get_cursor_position (clutter_text);
cally_text->priv->selection_bound = clutter_text_get_selection_bound (clutter_text);
g_signal_connect (clutter_text, "insert-text",
G_CALLBACK (_cally_text_insert_text_cb),
self);
cally_text);
g_signal_connect (clutter_text, "delete-text",
G_CALLBACK (_cally_text_delete_text_cb),
self);
cally_text);
_check_activate_action (self, clutter_text);
_check_activate_action (cally_text, clutter_text);
if (clutter_text_get_password_char (clutter_text) != 0)
atk_object_set_role (obj, ATK_ROLE_PASSWORD_TEXT);
@ -314,6 +319,28 @@ cally_text_real_initialize(AtkObject *obj,
atk_object_set_role (obj, ATK_ROLE_TEXT);
}
static AtkStateSet*
cally_text_ref_state_set (AtkObject *obj)
{
AtkStateSet *result = NULL;
ClutterActor *actor = NULL;
result = ATK_OBJECT_CLASS (cally_text_parent_class)->ref_state_set (obj);
actor = CALLY_GET_CLUTTER_ACTOR (obj);
if (actor == NULL)
return result;
if (clutter_text_get_editable (CLUTTER_TEXT (actor)))
atk_state_set_add_state (result, ATK_STATE_EDITABLE);
if (clutter_text_get_selectable (CLUTTER_TEXT (actor)))
atk_state_set_add_state (result, ATK_STATE_SELECTABLE_TEXT);
return result;
}
/***** pango stuff ****
*
* FIXME: all this pango related code used to implement
@ -720,7 +747,7 @@ pango_layout_get_line_after (PangoLayout *layout,
*
* The @boundary_type determines the size of the returned slice of
* text. For the exact semantics of this function, see
* [method@Atk.Text.get_text_after_offset].
* atk_text_get_text_after_offset().
*
* Returns: a newly allocated string containing a slice of text
* from layout. Free with g_free().
@ -819,7 +846,7 @@ _gtk_pango_get_text_at (PangoLayout *layout,
*
* The @boundary_type determines the size of the returned slice of
* text. For the exact semantics of this function, see
* [method@Atk.Text.get_text_before_offset].
* atk_text_get_text_before_offset().
*
* Returns: a newly allocated string containing a slice of text
* from layout. Free with g_free().
@ -920,7 +947,7 @@ _gtk_pango_get_text_before (PangoLayout *layout,
*
* The @boundary_type determines the size of the returned slice of
* text. For the exact semantics of this function, see
* [method@Atk.Text.get_text_after_offset].
* atk_text_get_text_after_offset().
*
* Returns: a newly allocated string containing a slice of text
* from layout. Free with g_free().
@ -1052,7 +1079,7 @@ cally_text_get_text (AtkText *text,
const gchar *string = NULL;
gint character_count = 0;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* Object is defunct */
return NULL;
@ -1082,7 +1109,7 @@ cally_text_get_character_at_offset (AtkText *text,
gunichar unichar;
PangoLayout *layout = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return '\0';
@ -1115,7 +1142,7 @@ cally_text_get_text_before_offset (AtkText *text,
{
ClutterActor *actor = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return NULL;
@ -1133,7 +1160,7 @@ cally_text_get_text_at_offset (AtkText *text,
{
ClutterActor *actor = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return NULL;
@ -1151,7 +1178,7 @@ cally_text_get_text_after_offset (AtkText *text,
{
ClutterActor *actor = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return NULL;
@ -1163,21 +1190,13 @@ cally_text_get_text_after_offset (AtkText *text,
static gint
cally_text_get_caret_offset (AtkText *text)
{
ClutterActor *actor = NULL;
ClutterTextBuffer *buffer;
int cursor_pos;
ClutterActor *actor = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return -1;
cursor_pos = clutter_text_get_cursor_position (CLUTTER_TEXT (actor));
if (cursor_pos >= 0)
return cursor_pos;
/* Cursor is at end */
buffer = clutter_text_get_buffer (CLUTTER_TEXT (actor));
return clutter_text_buffer_get_length (buffer);
return clutter_text_get_cursor_position (CLUTTER_TEXT (actor));
}
static gboolean
@ -1186,7 +1205,7 @@ cally_text_set_caret_offset (AtkText *text,
{
ClutterActor *actor = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return FALSE;
@ -1203,7 +1222,7 @@ cally_text_get_character_count (AtkText *text)
ClutterActor *actor = NULL;
ClutterText *clutter_text = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return 0;
@ -1218,7 +1237,7 @@ cally_text_get_n_selections (AtkText *text)
gint selection_bound = -1;
gint cursor_position = -1;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return 0;
@ -1242,7 +1261,7 @@ cally_text_get_selection (AtkText *text,
{
ClutterActor *actor = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return NULL;
@ -1271,7 +1290,7 @@ cally_text_add_selection (AtkText *text,
ClutterActor *actor;
gint select_start, select_end;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return FALSE;
@ -1302,7 +1321,7 @@ cally_text_remove_selection (AtkText *text,
gint select_start = -1;
gint select_end = -1;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return FALSE;
@ -1337,7 +1356,7 @@ cally_text_set_selection (AtkText *text,
gint select_start = -1;
gint select_end = -1;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return FALSE;
@ -1370,7 +1389,7 @@ cally_text_get_run_attributes (AtkText *text,
ClutterText *clutter_text = NULL;
AtkAttributeSet *at_set = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return NULL;
@ -1394,7 +1413,7 @@ cally_text_get_default_attributes (AtkText *text)
ClutterText *clutter_text = NULL;
AtkAttributeSet *at_set = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return NULL;
@ -1416,14 +1435,14 @@ static void cally_text_get_character_extents (AtkText *text,
ClutterActor *actor = NULL;
ClutterText *clutter_text = NULL;
gint x = 0, y = 0, width = 0, height = 0;
gint index, x_window, y_window;
gint index, x_window, y_window, x_toplevel, y_toplevel;
gint x_layout, y_layout;
PangoLayout *layout;
PangoRectangle extents;
const gchar *text_value;
graphene_point3d_t verts[4];
ClutterVertex verts[4];
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
goto done;
@ -1443,8 +1462,8 @@ static void cally_text_get_character_extents (AtkText *text,
}
clutter_actor_get_abs_allocation_vertices (actor, verts);
x_window = (int) verts[0].x;
y_window = (int) verts[0].y;
x_window = verts[0].x;
y_window = verts[0].y;
clutter_text_get_layout_offsets (clutter_text, &x_layout, &y_layout);
@ -1453,6 +1472,13 @@ static void cally_text_get_character_extents (AtkText *text,
width = extents.width / PANGO_SCALE;
height = extents.height / PANGO_SCALE;
if (coords == ATK_XY_SCREEN)
{
_cally_actor_get_top_level_origin (actor, &x_toplevel, &y_toplevel);
x += x_toplevel;
y += y_toplevel;
}
done:
if (widthp)
*widthp = width;
@ -1478,7 +1504,7 @@ cally_text_get_offset_at_point (AtkText *text,
const gchar *text_value;
gint index;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
return -1;
@ -1493,7 +1519,7 @@ cally_text_get_offset_at_point (AtkText *text,
}
/******** Auxiliary private methods ******/
/******** Auxiliar private methods ******/
/* ClutterText only maintains the current cursor position and a extra selection
bound, but this could be before or after the cursor. This method returns
@ -1528,24 +1554,24 @@ _cally_text_delete_text_cb (ClutterText *clutter_text,
gint end_pos,
gpointer data)
{
ClutterTextAccessible *self = NULL;
CallyText *cally_text = NULL;
g_return_if_fail (CLUTTER_IS_TEXT_ACCESSIBLE (data));
g_return_if_fail (CALLY_IS_TEXT (data));
/* Ignore zero length deletions */
/* Ignore zero lengh deletions */
if (end_pos - start_pos == 0)
return;
self = CLUTTER_TEXT_ACCESSIBLE (data);
cally_text = CALLY_TEXT (data);
if (!self->signal_name_delete)
if (!cally_text->priv->signal_name_delete)
{
self->signal_name_delete = "text_changed::delete";
self->position_delete = start_pos;
self->length_delete = end_pos - start_pos;
cally_text->priv->signal_name_delete = "text_changed::delete";
cally_text->priv->position_delete = start_pos;
cally_text->priv->length_delete = end_pos - start_pos;
}
_notify_delete (self);
_notify_delete (cally_text);
}
static void
@ -1555,25 +1581,26 @@ _cally_text_insert_text_cb (ClutterText *clutter_text,
gint *position,
gpointer data)
{
ClutterTextAccessible *self = NULL;
CallyText *cally_text = NULL;
g_return_if_fail (CLUTTER_IS_TEXT_ACCESSIBLE (data));
g_return_if_fail (CALLY_IS_TEXT (data));
self = CLUTTER_TEXT_ACCESSIBLE (data);
cally_text = CALLY_TEXT (data);
if (!self->signal_name_insert)
if (!cally_text->priv->signal_name_insert)
{
self->signal_name_insert = "text_changed::insert";
self->position_insert = *position;
self->length_insert = g_utf8_strlen (new_text, new_text_length);
cally_text->priv->signal_name_insert = "text_changed::insert";
cally_text->priv->position_insert = *position;
cally_text->priv->length_insert = g_utf8_strlen (new_text, new_text_length);
}
/*
* The signal will be emitted when the cursor position is updated,
* or in an idle handler if it not updated.
*/
if (self->insert_idle_handler == 0)
self->insert_idle_handler = g_idle_add (_idle_notify_insert, self);
if (cally_text->priv->insert_idle_handler == 0)
cally_text->priv->insert_idle_handler = clutter_threads_add_idle (_idle_notify_insert,
cally_text);
}
/***** atkeditabletext.h ******/
@ -1599,7 +1626,7 @@ cally_text_set_text_contents (AtkEditableText *text,
{
ClutterActor *actor = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL)
return;
@ -1619,7 +1646,7 @@ cally_text_insert_text (AtkEditableText *text,
{
ClutterActor *actor = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL)
return;
@ -1632,7 +1659,7 @@ cally_text_insert_text (AtkEditableText *text,
clutter_text_insert_text (CLUTTER_TEXT (actor),
string, *position);
/* we suppose that the text insertion will be successful,
/* we suppose that the text insertion will be succesful,
clutter-text doesn't warn about it. A option would be search for
the text, but it seems not really required */
*position += length;
@ -1644,7 +1671,7 @@ static void cally_text_delete_text (AtkEditableText *text,
{
ClutterActor *actor = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (text);
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL)
return;
@ -1655,22 +1682,23 @@ static void cally_text_delete_text (AtkEditableText *text,
start_pos, end_pos);
}
/* CallyActor */
static void
cally_text_notify_clutter (GObject *obj,
GParamSpec *pspec)
{
ClutterText *clutter_text = NULL;
ClutterTextAccessible *self = NULL;
CallyText *cally_text = NULL;
AtkObject *atk_obj = NULL;
clutter_text = CLUTTER_TEXT (obj);
atk_obj = clutter_actor_get_accessible (CLUTTER_ACTOR (obj));
self = CLUTTER_TEXT_ACCESSIBLE (atk_obj);
cally_text = CALLY_TEXT (atk_obj);
if (g_strcmp0 (pspec->name, "cursor-position") == 0)
if (g_strcmp0 (pspec->name, "position") == 0)
{
/* the selection can change also for the cursor position */
if (_check_for_selection_change (self, clutter_text))
if (_check_for_selection_change (cally_text, clutter_text))
g_signal_emit_by_name (atk_obj, "text_selection_changed");
g_signal_emit_by_name (atk_obj, "text_caret_moved",
@ -1678,18 +1706,34 @@ cally_text_notify_clutter (GObject *obj,
}
else if (g_strcmp0 (pspec->name, "selection-bound") == 0)
{
if (_check_for_selection_change (self, clutter_text))
if (_check_for_selection_change (cally_text, clutter_text))
g_signal_emit_by_name (atk_obj, "text_selection_changed");
}
else if (g_strcmp0 (pspec->name, "editable") == 0)
{
atk_object_notify_state_change (atk_obj, ATK_STATE_EDITABLE,
clutter_text_get_editable (clutter_text));
}
else if (g_strcmp0 (pspec->name, "activatable") == 0)
{
_check_activate_action (self, clutter_text);
_check_activate_action (cally_text, clutter_text);
}
else if (g_strcmp0 (pspec->name, "password-char") == 0)
{
if (clutter_text_get_password_char (clutter_text) != 0)
atk_object_set_role (atk_obj, ATK_ROLE_PASSWORD_TEXT);
else
atk_object_set_role (atk_obj, ATK_ROLE_TEXT);
}
else
{
CALLY_ACTOR_CLASS (cally_text_parent_class)->notify_clutter (obj, pspec);
}
}
static gboolean
_check_for_selection_change (ClutterTextAccessible *self,
ClutterText *clutter_text)
_check_for_selection_change (CallyText *cally_text,
ClutterText *clutter_text)
{
gboolean ret_val = FALSE;
gint clutter_pos = -1;
@ -1700,8 +1744,8 @@ _check_for_selection_change (ClutterTextAccessible *self,
if (clutter_pos != clutter_bound)
{
if (clutter_pos != self->cursor_position ||
clutter_bound != self->selection_bound)
if (clutter_pos != cally_text->priv->cursor_position ||
clutter_bound != cally_text->priv->selection_bound)
/*
* This check is here as this function can be called for
* notification of selection_bound and current_pos. The
@ -1714,11 +1758,11 @@ _check_for_selection_change (ClutterTextAccessible *self,
else
{
/* We had a selection */
ret_val = (self->cursor_position != self->selection_bound);
ret_val = (cally_text->priv->cursor_position != cally_text->priv->selection_bound);
}
self->cursor_position = clutter_pos;
self->selection_bound = clutter_bound;
cally_text->priv->cursor_position = clutter_pos;
cally_text->priv->selection_bound = clutter_bound;
return ret_val;
}
@ -1726,167 +1770,80 @@ _check_for_selection_change (ClutterTextAccessible *self,
static gboolean
_idle_notify_insert (gpointer data)
{
ClutterTextAccessible *self = CLUTTER_TEXT_ACCESSIBLE (data);
self->insert_idle_handler = 0;
CallyText *cally_text = NULL;
_notify_insert (self);
cally_text = CALLY_TEXT (data);
cally_text->priv->insert_idle_handler = 0;
_notify_insert (cally_text);
return FALSE;
}
static void
_notify_insert (ClutterTextAccessible *self)
_notify_insert (CallyText *cally_text)
{
if (self->signal_name_insert)
if (cally_text->priv->signal_name_insert)
{
g_signal_emit_by_name (self,
self->signal_name_insert,
self->position_insert,
self->length_insert);
self->signal_name_insert = NULL;
g_signal_emit_by_name (cally_text,
cally_text->priv->signal_name_insert,
cally_text->priv->position_insert,
cally_text->priv->length_insert);
cally_text->priv->signal_name_insert = NULL;
}
}
static void
_notify_delete (ClutterTextAccessible *self)
_notify_delete (CallyText *cally_text)
{
if (self->signal_name_delete)
if (cally_text->priv->signal_name_delete)
{
g_signal_emit_by_name (self,
self->signal_name_delete,
self->position_delete,
self->length_delete);
self->signal_name_delete = NULL;
g_signal_emit_by_name (cally_text,
cally_text->priv->signal_name_delete,
cally_text->priv->position_delete,
cally_text->priv->length_delete);
cally_text->priv->signal_name_delete = NULL;
}
}
/* atkaction */
static void
_cally_text_activate_action (ClutterActorAccessible *accessible_actor)
_cally_text_activate_action (CallyActor *cally_actor)
{
ClutterActor *actor = NULL;
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (accessible_actor);
actor = CALLY_GET_CLUTTER_ACTOR (cally_actor);
clutter_text_activate (CLUTTER_TEXT (actor));
}
static void
_check_activate_action (ClutterTextAccessible *self,
ClutterText *clutter_text)
_check_activate_action (CallyText *cally_text,
ClutterText *clutter_text)
{
if (clutter_text_get_activatable (clutter_text))
{
if (self->activate_action != NULL)
if (cally_text->priv->activate_action_id != 0)
return;
self->activate_action = g_new0 (ClutterTextAccessibleActionInfo, 1);
self->activate_action->name = g_strdup ("activate");
self->activate_action->do_action_func = _cally_text_activate_action;
cally_text->priv->activate_action_id = cally_actor_add_action (CALLY_ACTOR (cally_text),
"activate", NULL, NULL,
_cally_text_activate_action);
}
else
{
if (self->activate_action == NULL)
if (cally_text->priv->activate_action_id == 0)
return;
g_clear_pointer (&self->activate_action->name, g_free);
g_clear_pointer (&self->activate_action, g_free);
if (cally_actor_remove_action (CALLY_ACTOR (cally_text),
cally_text->priv->activate_action_id))
{
cally_text->priv->activate_action_id = 0;
}
}
}
/* AtkAction implementation */
static void
cally_text_action_interface_init (AtkActionIface *iface)
{
iface->do_action = cally_text_action_do_action;
iface->get_n_actions = cally_text_action_get_n_actions;
iface->get_name = cally_text_action_get_name;
}
static gboolean
idle_do_action (gpointer data)
{
ClutterTextAccessible *self =
CLUTTER_TEXT_ACCESSIBLE (data);
self->action_idle_handler = 0;
/* state is defunct*/
g_assert (CLUTTER_ACTOR_FROM_ACCESSIBLE (self) != NULL);
while (!g_queue_is_empty (self->action_queue))
{
ClutterTextAccessibleActionInfo *info = NULL;
info = (ClutterTextAccessibleActionInfo *) g_queue_pop_head (self->action_queue);
info->do_action_func (CLUTTER_ACTOR_ACCESSIBLE (self));
}
return FALSE;
}
static gboolean
cally_text_action_do_action (AtkAction *action,
gint index)
{
g_autoptr (AtkStateSet) set = NULL;
ClutterTextAccessible *self;
/* Only activate action is supported*/
g_return_val_if_fail (index != 0, FALSE);
g_return_val_if_fail (CLUTTER_IS_TEXT_ACCESSIBLE (action), FALSE);
self = CLUTTER_TEXT_ACCESSIBLE (action);
set = atk_object_ref_state_set (ATK_OBJECT (self));
if (atk_state_set_contains_state (set, ATK_STATE_DEFUNCT))
return FALSE;
if (!atk_state_set_contains_state (set, ATK_STATE_SENSITIVE) ||
!atk_state_set_contains_state (set, ATK_STATE_SHOWING))
return FALSE;
if (self->activate_action == NULL)
return FALSE;
if (self->activate_action->do_action_func == NULL)
return FALSE;
g_queue_push_head (self->action_queue, self->activate_action);
if (!self->action_idle_handler)
self->action_idle_handler = g_idle_add (idle_do_action, self);
return TRUE;
}
static gint
cally_text_action_get_n_actions (AtkAction *action)
{
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (action), 0);
/* We only support activate action*/
return 1;
}
static const gchar*
cally_text_action_get_name (AtkAction *action,
gint i)
{
ClutterTextAccessible *self;
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (action), NULL);
self = CLUTTER_TEXT_ACCESSIBLE (action);
if (self->activate_action == NULL)
return NULL;
return self->activate_action->name;
}
/* GailTextUtil/GailMisc reimplementation methods */
/**
@ -1915,7 +1872,7 @@ static gint
_cally_atk_attribute_lookup_func (gconstpointer data,
gconstpointer user_data)
{
AtkTextAttribute attr = (AtkTextAttribute) GPOINTER_TO_INT (user_data);
AtkTextAttribute attr = (AtkTextAttribute) user_data;
AtkAttribute *at = (AtkAttribute *) data;
if (!g_strcmp0 (at->name, atk_text_attribute_get_name (attr)))
return 0;
@ -2064,7 +2021,7 @@ static AtkAttributeSet*
_cally_misc_add_actor_color_to_attribute_set (AtkAttributeSet *attrib_set,
ClutterText *clutter_text)
{
CoglColor color;
ClutterColor color;
gchar *value;
clutter_text_get_color (clutter_text, &color);
@ -2336,22 +2293,30 @@ _cally_misc_get_index_at_point (ClutterText *clutter_text,
gint y,
AtkCoordType coords)
{
gint index, x_window, y_window;
gint index, x_window, y_window, x_toplevel, y_toplevel;
gint x_temp, y_temp;
gboolean ret;
graphene_point3d_t verts[4];
ClutterVertex verts[4];
PangoLayout *layout;
gint x_layout, y_layout;
clutter_text_get_layout_offsets (clutter_text, &x_layout, &y_layout);
clutter_actor_get_abs_allocation_vertices (CLUTTER_ACTOR (clutter_text), verts);
x_window = (int) verts[0].x;
y_window = (int) verts[0].y;
x_window = verts[0].x;
y_window = verts[0].y;
x_temp = x - x_layout - x_window;
y_temp = y - y_layout - y_window;
if (coords == ATK_XY_SCREEN)
{
_cally_actor_get_top_level_origin (CLUTTER_ACTOR (clutter_text), &x_toplevel,
&y_toplevel);
x_temp -= x_toplevel;
y_temp -= y_toplevel;
}
layout = clutter_text_get_layout (clutter_text);
ret = pango_layout_xy_to_index (layout,
x_temp * PANGO_SCALE,

View File

@ -0,0 +1,84 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_TEXT_H__
#define __CALLY_TEXT_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <clutter/clutter.h>
#include <cally/cally-actor.h>
G_BEGIN_DECLS
#define CALLY_TYPE_TEXT (cally_text_get_type ())
#define CALLY_TEXT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_TEXT, CallyText))
#define CALLY_TEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_TEXT, CallyTextClass))
#define CALLY_IS_TEXT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_TEXT))
#define CALLY_IS_TEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_TEXT))
#define CALLY_TEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_TEXT, CallyTextClass))
typedef struct _CallyText CallyText;
typedef struct _CallyTextClass CallyTextClass;
typedef struct _CallyTextPrivate CallyTextPrivate;
/**
* CallyText:
*
* The <structname>CallyText</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyText
{
/*< private >*/
CallyActor parent;
CallyTextPrivate *priv;
};
/**
* CallyTextClass:
*
* The <structname>CallyTextClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyTextClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_AVAILABLE_IN_1_4
GType cally_text_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
AtkObject* cally_text_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_TEXT_H__ */

View File

@ -0,0 +1,98 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-texture
* @Title: CallyTexture
* @short_description: Implementation of the ATK interfaces for a #ClutterTexture
* @see_also: #ClutterTexture
*
* #CallyTexture implements the required ATK interfaces of #ClutterTexture
*
* In particular it sets a proper role for the texture.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "cally-texture.h"
#include "cally-actor-private.h"
#include "deprecated/clutter-texture.h"
/* AtkObject */
static void cally_texture_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyTexture, cally_texture, CALLY_TYPE_ACTOR)
static void
cally_texture_class_init (CallyTextureClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->initialize = cally_texture_real_initialize;
}
static void
cally_texture_init (CallyTexture *texture)
{
/* nothing to do yet */
}
/**
* cally_texture_new:
* @actor: a #ClutterActor
*
* Creates a new #CallyTexture for the given @actor. @actor must be
* a #ClutterTexture.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_texture_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_TEXTURE (actor), NULL);
object = g_object_new (CALLY_TYPE_TEXTURE, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static void
cally_texture_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_texture_parent_class)->initialize (obj, data);
/* default role */
obj->role = ATK_ROLE_IMAGE;
}

View File

@ -0,0 +1,84 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_TEXTURE_H__
#define __CALLY_TEXTURE_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <clutter/clutter.h>
#include <cally/cally-actor.h>
G_BEGIN_DECLS
#define CALLY_TYPE_TEXTURE (cally_texture_get_type ())
#define CALLY_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_TEXTURE, CallyTexture))
#define CALLY_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_TEXTURE, CallyTextureClass))
#define CALLY_IS_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_TEXTURE))
#define CALLY_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_TEXTURE))
#define CALLY_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_TEXTURE, CallyTextureClass))
typedef struct _CallyTexture CallyTexture;
typedef struct _CallyTextureClass CallyTextureClass;
typedef struct _CallyTexturePrivate CallyTexturePrivate;
/**
* CallyTexture:
*
* The <structname>CallyTexture</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyTexture
{
/*< private >*/
CallyActor parent;
CallyTexturePrivate *priv;
};
/**
* CallyTextureClass:
*
* The <structname>CallyTextureClass</structname> structure contains
* only private data
*
* Since: 1.4
*/
struct _CallyTextureClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_AVAILABLE_IN_1_4
GType cally_texture_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
AtkObject *cally_texture_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_TEXTURE_H__ */

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@ -0,0 +1,454 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Based on GailUtil from GAIL
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-util
* @Title: CallyUtil
* @short_description: #AtkUtil implementation
* @see_also: #ClutterActor
*
* #CallyUtil implements #AtkUtil abstract methods. Although it
* includes the name "Util" it is in fact one of the most important
* interfaces to be implemented in any ATK toolkit implementation.
* For instance, it defines atk_get_root(), the method that returns
* the root object in the hierarchy. Without it, you don't have
* available any accessible object.
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <stdlib.h>
#include <string.h>
#include <clutter/clutter.h>
#include "cally-util.h"
#include "cally-root.h"
#include "cally-stage.h"
#define DEFAULT_PASSWORD_CHAR '*'
/* atkutil.h */
static guint cally_util_add_key_event_listener (AtkKeySnoopFunc listener,
gpointer data);
static void cally_util_remove_key_event_listener (guint remove_listener);
static AtkObject* cally_util_get_root (void);
static const gchar * cally_util_get_toolkit_name (void);
static const gchar * cally_util_get_toolkit_version (void);
/* private */
static void cally_util_simulate_snooper_install (void);
static void cally_util_simulate_snooper_remove (void);
static gboolean cally_key_snooper (ClutterActor *actor,
ClutterEvent *event,
gpointer user_data);
static void cally_util_stage_added_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data);
static void cally_util_stage_removed_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data);
static gboolean notify_hf (gpointer key,
gpointer value,
gpointer data);
static void insert_hf (gpointer key,
gpointer value,
gpointer data);
/* This is just a copy of the Gail one, a shared library or place to
define it could be a good idea. */
typedef struct _CallyKeyEventInfo CallyKeyEventInfo;
struct _CallyKeyEventInfo
{
AtkKeySnoopFunc listener;
gpointer func_data;
};
static AtkObject* root = NULL;
static GHashTable *key_listener_list = NULL;
G_DEFINE_TYPE (CallyUtil, cally_util, ATK_TYPE_UTIL);
static void
cally_util_class_init (CallyUtilClass *klass)
{
AtkUtilClass *atk_class;
gpointer data;
data = g_type_class_peek (ATK_TYPE_UTIL);
atk_class = ATK_UTIL_CLASS (data);
atk_class->add_key_event_listener = cally_util_add_key_event_listener;
atk_class->remove_key_event_listener = cally_util_remove_key_event_listener;
atk_class->get_root = cally_util_get_root;
atk_class->get_toolkit_name = cally_util_get_toolkit_name;
atk_class->get_toolkit_version = cally_util_get_toolkit_version;
/* FIXME: Instead of create this on the class, I think that would
worth to implement CallyUtil as a singleton instance, so the
class methods will access this instance. This will be a good
future enhancement, meanwhile, just using the same *working*
implementation used on GailUtil */
}
static void
cally_util_init (CallyUtil *cally_util)
{
/* instance init: usually not required */
}
/* ------------------------------ ATK UTIL METHODS -------------------------- */
static AtkObject*
cally_util_get_root (void)
{
if (!root)
root = cally_root_new ();
return root;
}
static const gchar *
cally_util_get_toolkit_name (void)
{
return "clutter";
}
static const gchar *
cally_util_get_toolkit_version (void)
{
return CLUTTER_VERSION_S;
}
static guint
cally_util_add_key_event_listener (AtkKeySnoopFunc listener,
gpointer data)
{
static guint key = 1;
CallyKeyEventInfo *event_info = NULL;
if (!key_listener_list)
{
key_listener_list = g_hash_table_new_full (NULL, NULL, NULL, g_free);
cally_util_simulate_snooper_install ();
}
event_info = g_new (CallyKeyEventInfo, 1);
event_info->listener = listener;
event_info->func_data = data;
g_hash_table_insert (key_listener_list, GUINT_TO_POINTER (key++), event_info);
/* XXX: we don't check to see if n_listeners > MAXUINT */
return key - 1;
}
static void
cally_util_remove_key_event_listener (guint remove_listener)
{
if (!g_hash_table_remove (key_listener_list, GUINT_TO_POINTER (remove_listener))) {
g_warning ("Not able to remove listener with id %i", remove_listener);
}
if (g_hash_table_size (key_listener_list) == 0)
{
g_hash_table_destroy (key_listener_list);
key_listener_list = NULL;
cally_util_simulate_snooper_remove ();
}
}
/* ------------------------------ PRIVATE FUNCTIONS ------------------------- */
/* Trying to emulate gtk_key_snooper install (a kind of wrapper). This
could be implemented without it, but I will maintain it in this
way, so if in the future clutter implements it natively it would be
easier the transition */
static void
cally_util_simulate_snooper_install (void)
{
ClutterStageManager *stage_manager = NULL;
ClutterStage *stage = NULL;
GSList *stage_list = NULL;
GSList *iter = NULL;
stage_manager = clutter_stage_manager_get_default ();
stage_list = clutter_stage_manager_list_stages (stage_manager);
for (iter = stage_list; iter != NULL; iter = g_slist_next (iter))
{
stage = CLUTTER_STAGE (iter->data);
g_signal_connect (G_OBJECT (stage), "captured-event",
G_CALLBACK (cally_key_snooper), NULL);
}
g_signal_connect (G_OBJECT (stage_manager), "stage-added",
G_CALLBACK (cally_util_stage_added_cb), cally_key_snooper);
g_signal_connect (G_OBJECT (stage_manager), "stage-removed",
G_CALLBACK (cally_util_stage_removed_cb), cally_key_snooper);
g_slist_free (stage_list);
}
static void
cally_util_simulate_snooper_remove (void)
{
ClutterStageManager *stage_manager = NULL;
ClutterStage *stage = NULL;
GSList *stage_list = NULL;
GSList *iter = NULL;
gint num = 0;
stage_manager = clutter_stage_manager_get_default ();
stage_list = clutter_stage_manager_list_stages (stage_manager);
for (iter = stage_list; iter != NULL; iter = g_slist_next (iter))
{
stage = CLUTTER_STAGE (iter->data);
num += g_signal_handlers_disconnect_by_func (stage, cally_key_snooper, NULL);
}
g_signal_handlers_disconnect_by_func (G_OBJECT (stage_manager),
G_CALLBACK (cally_util_stage_added_cb),
cally_key_snooper);
g_signal_handlers_disconnect_by_func (G_OBJECT (stage_manager),
G_CALLBACK (cally_util_stage_removed_cb),
cally_key_snooper);
#ifdef CALLY_DEBUG
g_print ("Number of snooper callbacks disconnected: %i\n", num);
#endif
}
static AtkKeyEventStruct *
atk_key_event_from_clutter_event_key (ClutterKeyEvent *clutter_event,
gunichar password_char)
{
AtkKeyEventStruct *atk_event = g_new0 (AtkKeyEventStruct, 1);
gunichar key_unichar;
switch (clutter_event->type)
{
case CLUTTER_KEY_PRESS:
atk_event->type = ATK_KEY_EVENT_PRESS;
break;
case CLUTTER_KEY_RELEASE:
atk_event->type = ATK_KEY_EVENT_RELEASE;
break;
default:
g_assert_not_reached ();
return NULL;
}
if (password_char)
atk_event->state = 0;
else
atk_event->state = clutter_event->modifier_state;
/* We emit the clutter keyval. This is not exactly the one expected
by AtkKeyEventStruct, as it expects a Gdk-like event, with the
modifiers applied. But to avoid a dependency to gdk, we delegate
that on the AT application.
More information: Bug 1952 and bug 2072
*/
if (password_char)
atk_event->keyval = clutter_unicode_to_keysym (password_char);
else
atk_event->keyval = clutter_event->keyval;
/* It is expected to store a key defining string here (ie "Space" in
case you press a space). Anyway, there are no function on clutter
to obtain that, and we want to avoid a gdk dependency here, so we
delegate on the AT application to obtain that string using the
rest of the data on the ATK event struct.
More information: Bug 1952 and 2072
*/
if (password_char)
key_unichar = password_char;
else
key_unichar = clutter_event_get_key_unicode ((ClutterEvent *) clutter_event);
if (g_unichar_validate (key_unichar) && !g_unichar_iscntrl (key_unichar))
{
GString *new = NULL;
new = g_string_new ("");
new = g_string_insert_unichar (new, 0, key_unichar);
atk_event->string = new->str;
g_string_free (new, FALSE);
}
else
atk_event->string = NULL;
atk_event->length = 0;
/* Computing the hardware keycode from the password-char is
difficult. But we are in a password situation. We are already a
unichar that it is not the original one. Providing a "almost
real" keycode is irrelevant */
if (password_char)
atk_event->keycode = 0;
else
atk_event->keycode = clutter_event->hardware_keycode;
atk_event->timestamp = clutter_event->time;
#ifdef CALLY_DEBUG
g_debug ("CallyKeyEvent:\tsym 0x%x\n\t\tmods %x\n\t\tcode %u\n\t\ttime %lx \n\t\tstring %s\n",
(unsigned int) atk_event->keyval,
(unsigned int) atk_event->state,
(unsigned int) atk_event->keycode,
(unsigned long int) atk_event->timestamp,
atk_event->string);
#endif
return atk_event;
}
static gboolean
notify_hf (gpointer key, gpointer value, gpointer data)
{
CallyKeyEventInfo *info = (CallyKeyEventInfo *) value;
AtkKeyEventStruct *key_event = (AtkKeyEventStruct *)data;
return (*(AtkKeySnoopFunc) info->listener) (key_event, info->func_data) ? TRUE : FALSE;
}
static void
insert_hf (gpointer key, gpointer value, gpointer data)
{
GHashTable *new_table = (GHashTable *) data;
g_hash_table_insert (new_table, key, value);
}
/*
* 0 if the key of that event is visible, in other case the password
* char
*/
static gunichar
check_key_visibility (ClutterEvent *event)
{
ClutterKeyEvent *key_event = (ClutterKeyEvent *)event;
AtkObject *accessible = clutter_actor_get_accessible (key_event->source);
g_return_val_if_fail (accessible != NULL, 0);
if (atk_object_get_role (accessible) != ATK_ROLE_PASSWORD_TEXT)
return 0;
/* If it is a clutter text, we use his password char. Note that
although at Clutter toolkit itself, only ClutterText exposes a
password role, nothing prevents on any derived toolkit (like st)
to create a new actor that can behave like a password entry. And
the key event will still be emitted here. Although in that case
we would lose any password char from the derived toolkit, it is
still better fill this with a default unichar that the original
one */
if (CLUTTER_IS_TEXT (key_event->source))
return clutter_text_get_password_char (CLUTTER_TEXT (key_event->source));
else
return DEFAULT_PASSWORD_CHAR;
}
static gboolean
cally_key_snooper (ClutterActor *actor,
ClutterEvent *event,
gpointer user_data)
{
AtkKeyEventStruct *key_event = NULL;
gint consumed = 0;
gunichar password_char = 0;
/* filter key events */
if ((event->type != CLUTTER_KEY_PRESS) && (event->type != CLUTTER_KEY_RELEASE))
{
return FALSE;
}
password_char = check_key_visibility (event);
if (key_listener_list)
{
GHashTable *new_hash = g_hash_table_new (NULL, NULL);
g_hash_table_foreach (key_listener_list, insert_hf, new_hash);
key_event = atk_key_event_from_clutter_event_key ((ClutterKeyEvent *)event,
password_char);
/* func data is inside the hash table */
consumed = g_hash_table_foreach_steal (new_hash, notify_hf, key_event);
g_hash_table_destroy (new_hash);
g_free (key_event->string);
g_free (key_event);
}
return (consumed ? 1 : 0);
}
static void
cally_util_stage_added_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data)
{
GCallback cally_key_snooper_cb = G_CALLBACK (data);
g_signal_connect (G_OBJECT (stage), "captured-event", cally_key_snooper_cb, NULL);
}
static void
cally_util_stage_removed_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data)
{
GCallback cally_key_snooper_cb = G_CALLBACK (data);
g_signal_handlers_disconnect_by_func (stage, cally_key_snooper_cb, NULL);
}
void
_cally_util_override_atk_util (void)
{
AtkUtilClass *atk_class = ATK_UTIL_CLASS (g_type_class_ref (ATK_TYPE_UTIL));
atk_class->add_key_event_listener = cally_util_add_key_event_listener;
atk_class->remove_key_event_listener = cally_util_remove_key_event_listener;
atk_class->get_root = cally_util_get_root;
atk_class->get_toolkit_name = cally_util_get_toolkit_name;
atk_class->get_toolkit_version = cally_util_get_toolkit_version;
}

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@ -0,0 +1,84 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_UTIL_H__
#define __CALLY_UTIL_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <clutter/clutter.h>
#include <atk/atk.h>
G_BEGIN_DECLS
#define CALLY_TYPE_UTIL (cally_util_get_type ())
#define CALLY_UTIL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_UTIL, CallyUtil))
#define CALLY_UTIL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_UTIL, CallyUtilClass))
#define CALLY_IS_UTIL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_UTIL))
#define CALLY_IS_UTIL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_UTIL))
#define CALLY_UTIL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_UTIL, CallyUtilClass))
typedef struct _CallyUtil CallyUtil;
typedef struct _CallyUtilClass CallyUtilClass;
typedef struct _CallyUtilPrivate CallyUtilPrivate;
/**
* CallyUtil:
*
* The <structname>CallyUtil</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyUtil
{
/*< private >*/
AtkUtil parent;
CallyUtilPrivate *priv;
};
/**
* CallyUtilClass:
*
* The <structname>CallyUtilClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyUtilClass
{
/*< private >*/
AtkUtilClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_AVAILABLE_IN_1_4
GType cally_util_get_type (void) G_GNUC_CONST;
void _cally_util_override_atk_util (void);
G_END_DECLS
#endif /* __CALLY_UTIL_H__ */

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@ -0,0 +1,108 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally
* @Title: Cally
* @short_description: Cally initialization methods.
*
* Cally initialization methods.
*
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "cally.h"
#include "cally-actor.h"
#include "cally-group.h"
#include "cally-stage.h"
#include "cally-text.h"
#include "cally-texture.h"
#include "cally-rectangle.h"
#include "cally-clone.h"
#include "cally-factory.h"
#include "cally-util.h"
#include "clutter.h"
#include "clutter-debug.h"
#include "clutter-private.h"
/* factories initialization*/
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_ACTOR, cally_actor, cally_actor_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_GROUP, cally_group, cally_group_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_STAGE, cally_stage, cally_stage_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXT, cally_text, cally_text_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXTURE, cally_texture, cally_texture_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_RECTANGLE, cally_rectangle, cally_rectangle_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_CLONE, cally_clone, cally_clone_new)
/**
* cally_accessibility_init:
*
* Initializes the accessibility support.
*
* Return value: %TRUE if accessibility support has been correctly
* initialized.
*
* Since: 1.4
*/
gboolean
cally_accessibility_init (void)
{
/* setting the factories */
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_ACTOR, cally_actor);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_GROUP, cally_group);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_STAGE, cally_stage);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXT, cally_text);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXTURE, cally_texture);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_RECTANGLE, cally_rectangle);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_CLONE, cally_clone);
/* Initialize the CallyUtility class */
_cally_util_override_atk_util ();
CLUTTER_NOTE (MISC, "Clutter Accessibility initialized");
return TRUE;
}
/**
* cally_get_cally_initialized:
*
* Returns if the accessibility support using cally is enabled.
*
* Return value: %TRUE if accessibility support has been correctly
* initialized.
*
* Since: 1.4
*/
gboolean cally_get_cally_initialized (void)
{
return !g_strcmp0 (atk_get_toolkit_name (), "clutter");
}

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@ -1,4 +1,4 @@
/* Clutter.
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
@ -18,19 +18,23 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_H__
#define __CALLY_H__
#include "clutter/clutter-actor-accessible.h"
#include "clutter/clutter-macros.h"
#define __CALLY_H_INSIDE__
G_BEGIN_DECLS
#include "cally-actor.h"
#include "cally-clone.h"
#include "cally-factory.h"
#include "cally-group.h"
#include "cally-main.h"
#include "cally-rectangle.h"
#include "cally-root.h"
#include "cally-stage.h"
#include "cally-text.h"
#include "cally-texture.h"
#include "cally-util.h"
#define CLUTTER_TYPE_STAGE_ACCESSIBLE (clutter_stage_accessible_get_type ())
#undef __CALLY_H_INSIDE__
G_DECLARE_FINAL_TYPE (ClutterStageAccessible,
clutter_stage_accessible,
CLUTTER,
STAGE_ACCESSIBLE,
ClutterActorAccessible)
G_END_DECLS
#endif /* __CALLY_H__ */

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@ -1,306 +0,0 @@
/* Clutter.
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Based on GailUtil from GAIL
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <stdlib.h>
#include <string.h>
#include "clutter/clutter-accessibility-private.h"
#include "clutter/clutter-context-private.h"
#include "clutter/clutter-stage-manager-accessible-private.h"
#include "clutter/clutter.h"
#include "clutter/clutter-private.h"
#ifdef HAVE_FONTS
#include "clutter/clutter-pango.h"
#endif
#define DEFAULT_PASSWORD_CHAR '*'
/* This is just a copy of the Gail one, a shared library or place to
define it could be a good idea. */
typedef struct _KeyEventInfo
{
AtkKeySnoopFunc listener;
gpointer func_data;
} KeyEventInfo;
static AtkObject*root = NULL;
static GHashTable *key_listener_list = NULL;
/* ------------------------------ ATK UTIL METHODS -------------------------- */
static AtkObject*
clutter_accessibility_get_root (void)
{
ClutterContext *context = _clutter_context_get_default ();
ClutterStageManager *stage_manager =
clutter_context_get_stage_manager (context);
if (!root)
root = clutter_stage_manager_accessible_new (stage_manager);
return root;
}
static const gchar *
clutter_accessibility_get_toolkit_name (void)
{
return "clutter";
}
static const gchar *
clutter_accessibility_get_toolkit_version (void)
{
return VERSION;
}
static guint
clutter_accessibility_add_key_event_listener (AtkKeySnoopFunc listener,
gpointer data)
{
static guint key = 1;
KeyEventInfo *event_info = NULL;
if (!key_listener_list)
key_listener_list = g_hash_table_new_full (NULL, NULL, NULL, g_free);
event_info = g_new (KeyEventInfo, 1);
event_info->listener = listener;
event_info->func_data = data;
g_hash_table_insert (key_listener_list, GUINT_TO_POINTER (key++), event_info);
/* XXX: we don't check to see if n_listeners > MAXUINT */
return key - 1;
}
static void
clutter_accessibility_remove_key_event_listener (guint remove_listener)
{
if (!g_hash_table_remove (key_listener_list, GUINT_TO_POINTER (remove_listener))) {
g_warning ("Not able to remove listener with id %i", remove_listener);
}
if (g_hash_table_size (key_listener_list) == 0)
{
g_hash_table_destroy (key_listener_list);
key_listener_list = NULL;
}
}
/* ------------------------------ PRIVATE FUNCTIONS ------------------------- */
static AtkKeyEventStruct *
atk_key_event_from_clutter_event_key (ClutterKeyEvent *clutter_event,
gunichar password_char)
{
AtkKeyEventStruct *atk_event = g_new0 (AtkKeyEventStruct, 1);
gunichar key_unichar;
switch (clutter_event_type ((ClutterEvent *) clutter_event))
{
case CLUTTER_KEY_PRESS:
atk_event->type = ATK_KEY_EVENT_PRESS;
break;
case CLUTTER_KEY_RELEASE:
atk_event->type = ATK_KEY_EVENT_RELEASE;
break;
default:
g_assert_not_reached ();
return NULL;
}
if (password_char)
atk_event->state = 0;
else
atk_event->state = clutter_event_get_state ((ClutterEvent *) clutter_event);
/* We emit the clutter keyval. This is not exactly the one expected
by AtkKeyEventStruct, as it expects a Gdk-like event, with the
modifiers applied. But to avoid a dependency to gdk, we delegate
that on the AT application.
More information: Bug 1952 and bug 2072
*/
if (password_char)
atk_event->keyval = clutter_unicode_to_keysym (password_char);
else
atk_event->keyval = clutter_event_get_key_symbol ((ClutterEvent *) clutter_event);
/* It is expected to store a key defining string here (ie "Space" in
case you press a space). Anyway, there are no function on clutter
to obtain that, and we want to avoid a gdk dependency here, so we
delegate on the AT application to obtain that string using the
rest of the data on the ATK event struct.
More information: Bug 1952 and 2072
*/
if (password_char)
key_unichar = password_char;
else
key_unichar = clutter_event_get_key_unicode ((ClutterEvent *) clutter_event);
if (g_unichar_validate (key_unichar) && !g_unichar_iscntrl (key_unichar))
{
GString *new = NULL;
new = g_string_new ("");
new = g_string_insert_unichar (new, 0, key_unichar);
atk_event->string = g_string_free (new, FALSE);
}
else
atk_event->string = NULL;
atk_event->length = 0;
/* Computing the hardware keycode from the password-char is
difficult. But we are in a password situation. We are already a
unichar that it is not the original one. Providing a "almost
real" keycode is irrelevant */
if (password_char)
atk_event->keycode = 0;
else
atk_event->keycode = clutter_event_get_key_code ((ClutterEvent *) clutter_event);
atk_event->timestamp = clutter_event_get_time ((ClutterEvent *) clutter_event);
#ifdef CLUTTER_ENABLE_DEBUG
g_debug ("KeyEvent:\tsym 0x%x\n\t\tmods %x\n\t\tcode %u\n\t\ttime %lx \n\t\tstring %s\n",
(unsigned int) atk_event->keyval,
(unsigned int) atk_event->state,
(unsigned int) atk_event->keycode,
(unsigned long int) atk_event->timestamp,
atk_event->string);
#endif
return atk_event;
}
static gboolean
notify_hf (gpointer key,
gpointer value,
gpointer data)
{
KeyEventInfo *info = (KeyEventInfo *) value;
AtkKeyEventStruct *key_event = (AtkKeyEventStruct *)data;
return (*(AtkKeySnoopFunc) info->listener) (key_event, info->func_data) ? TRUE : FALSE;
}
static void
insert_hf (gpointer key,
gpointer value,
gpointer data)
{
GHashTable *new_table = (GHashTable *) data;
g_hash_table_insert (new_table, key, value);
}
/*
* 0 if the key of that event is visible, in other case the password
* char
*/
static gunichar
check_key_visibility (ClutterStage *stage)
{
AtkObject *accessible;
ClutterActor *focus;
focus = clutter_stage_get_key_focus (stage);
if (focus == NULL)
focus = CLUTTER_ACTOR (stage);
accessible = clutter_actor_get_accessible (focus);
g_return_val_if_fail (accessible != NULL, 0);
if (atk_object_get_role (accessible) != ATK_ROLE_PASSWORD_TEXT)
return 0;
/* If it is a clutter text, we use his password char. Note that
although at Clutter toolkit itself, only ClutterText exposes a
password role, nothing prevents on any derived toolkit (like st)
to create a new actor that can behave like a password entry. And
the key event will still be emitted here. Although in that case
we would lose any password char from the derived toolkit, it is
still better fill this with a default unichar that the original
one */
#ifdef HAVE_FONTS
if (CLUTTER_IS_TEXT (focus))
return clutter_text_get_password_char (CLUTTER_TEXT (focus));
else
#endif
return DEFAULT_PASSWORD_CHAR;
}
gboolean
clutter_accessibility_snoop_key_event (ClutterStage *stage,
ClutterKeyEvent *key)
{
ClutterEvent *event = (ClutterEvent *) key;
AtkKeyEventStruct *key_event = NULL;
ClutterEventType event_type;
gboolean consumed = FALSE;
gunichar password_char = 0;
event_type = clutter_event_type (event);
/* filter key events */
if ((event_type != CLUTTER_KEY_PRESS) && (event_type != CLUTTER_KEY_RELEASE))
return FALSE;
if (key_listener_list)
{
GHashTable *new_hash = g_hash_table_new (NULL, NULL);
g_hash_table_foreach (key_listener_list, insert_hf, new_hash);
password_char = check_key_visibility (stage);
key_event = atk_key_event_from_clutter_event_key (key, password_char);
/* func data is inside the hash table */
consumed = g_hash_table_foreach_steal (new_hash, notify_hf, key_event) > 0;
g_hash_table_destroy (new_hash);
g_free (key_event->string);
g_free (key_event);
}
return consumed;
}
void
_clutter_accessibility_override_atk_util (void)
{
AtkUtilClass *atk_class = ATK_UTIL_CLASS (g_type_class_ref (ATK_TYPE_UTIL));
if (atk_class->get_root)
return;
atk_class->add_key_event_listener = clutter_accessibility_add_key_event_listener;
atk_class->remove_key_event_listener = clutter_accessibility_remove_key_event_listener;
atk_class->get_root = clutter_accessibility_get_root;
atk_class->get_toolkit_name = clutter_accessibility_get_toolkit_name;
atk_class->get_toolkit_version = clutter_accessibility_get_toolkit_version;
}

View File

@ -1,53 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2021 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Carlos Garnacho <carlosg@gnome.org>
*/
#pragma once
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-action.h"
G_BEGIN_DECLS
void clutter_action_set_phase (ClutterAction *action,
ClutterEventPhase phase);
gboolean clutter_action_handle_event (ClutterAction *action,
const ClutterEvent *event);
void clutter_action_sequence_cancelled (ClutterAction *action,
ClutterInputDevice *device,
ClutterEventSequence *sequence);
gboolean clutter_action_register_sequence (ClutterAction *self,
const ClutterEvent *event);
int clutter_action_setup_sequence_relationship (ClutterAction *action_1,
ClutterAction *action_2,
ClutterInputDevice *device,
ClutterEventSequence *sequence);
G_END_DECLS

View File

@ -23,125 +23,41 @@
*/
/**
* ClutterAction:
*
* Abstract class for event-related logic
* SECTION:clutter-action
* @Title: ClutterAction
* @Short_Description: Abstract class for event-related logic
* @See_Also: #ClutterConstraint
*
* #ClutterAction is an abstract base class for event-related actions that
* modify the user interaction of a [class@Actor], just like
* [class@Constraint] is an abstract class for modifiers of an actor's
* modify the user interaction of a #ClutterActor, just like
* #ClutterConstraint is an abstract class for modifiers of an actor's
* position or size.
*
* Implementations of #ClutterAction are associated to an actor and can
* provide behavioral changes when dealing with user input - for instance
* drag and drop capabilities, or scrolling, or panning - by using the
* various event-related signals provided by [class@Actor] itself.
* various event-related signals provided by #ClutterActor itself.
*
* #ClutterAction is available since Clutter 1.4
*/
#include "config.h"
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter/clutter-action.h"
#include "clutter/clutter-action-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-private.h"
#include "clutter-action.h"
typedef struct _ClutterActionPrivate ClutterActionPrivate;
#include "clutter-debug.h"
#include "clutter-private.h"
struct _ClutterActionPrivate
{
ClutterEventPhase phase;
};
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterAction, clutter_action,
CLUTTER_TYPE_ACTOR_META)
static gboolean
clutter_action_handle_event_default (ClutterAction *action,
const ClutterEvent *event)
{
return FALSE;
}
G_DEFINE_ABSTRACT_TYPE (ClutterAction, clutter_action, CLUTTER_TYPE_ACTOR_META);
static void
clutter_action_class_init (ClutterActionClass *klass)
{
klass->handle_event = clutter_action_handle_event_default;
}
static void
clutter_action_init (ClutterAction *self)
{
}
void
clutter_action_set_phase (ClutterAction *action,
ClutterEventPhase phase)
{
ClutterActionPrivate *priv;
priv = clutter_action_get_instance_private (action);
priv->phase = phase;
}
ClutterEventPhase
clutter_action_get_phase (ClutterAction *action)
{
ClutterActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTION (action), CLUTTER_PHASE_CAPTURE);
priv = clutter_action_get_instance_private (action);
return priv->phase;
}
gboolean
clutter_action_handle_event (ClutterAction *action,
const ClutterEvent *event)
{
gboolean retval = CLUTTER_EVENT_PROPAGATE;
g_object_ref (action);
if (clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action)))
retval = CLUTTER_ACTION_GET_CLASS (action)->handle_event (action, event);
g_object_unref (action);
return retval;
}
void
clutter_action_sequence_cancelled (ClutterAction *action,
ClutterInputDevice *device,
ClutterEventSequence *sequence)
{
ClutterActionClass *action_class = CLUTTER_ACTION_GET_CLASS (action);
if (action_class->sequence_cancelled)
action_class->sequence_cancelled (action, device, sequence);
}
gboolean
clutter_action_register_sequence (ClutterAction *self,
const ClutterEvent *event)
{
ClutterActionClass *action_class = CLUTTER_ACTION_GET_CLASS (self);
if (action_class->register_sequence)
return action_class->register_sequence (self, event);
return TRUE;
}
int
clutter_action_setup_sequence_relationship (ClutterAction *action_1,
ClutterAction *action_2,
ClutterInputDevice *device,
ClutterEventSequence *sequence)
{
ClutterActionClass *action_class = CLUTTER_ACTION_GET_CLASS (action_1);
if (action_class->setup_sequence_relationship)
return action_class->setup_sequence_relationship (action_1, action_2, device, sequence);
return 0;
}

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@ -22,78 +22,90 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_ACTION_H__
#define __CLUTTER_ACTION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-actor-meta.h"
#include <clutter/clutter-actor-meta.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
#define CLUTTER_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTION, ClutterAction))
#define CLUTTER_IS_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTION))
#define CLUTTER_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTION, ClutterActionClass))
#define CLUTTER_IS_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTION))
#define CLUTTER_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTION, ClutterActionClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterAction, clutter_action,
CLUTTER, ACTION, ClutterActorMeta);
typedef struct _ClutterActionClass ClutterActionClass;
/**
* ClutterAction:
*
* The #ClutterAction structure contains only private data and
* should be accessed using the provided API.
*
* Since: 1.4
*/
struct _ClutterAction
{
/*< private >*/
ClutterActorMeta parent_instance;
};
/**
* ClutterActionClass:
*
* The ClutterActionClass structure contains only private data
*
* Since: 1.4
*/
struct _ClutterActionClass
{
/*< private >*/
ClutterActorMetaClass parent_class;
gboolean (* handle_event) (ClutterAction *action,
const ClutterEvent *event);
void (* sequence_cancelled) (ClutterAction *action,
ClutterInputDevice *device,
ClutterEventSequence *sequence);
gboolean (* register_sequence) (ClutterAction *self,
const ClutterEvent *event);
int (* setup_sequence_relationship) (ClutterAction *action_1,
ClutterAction *action_2,
ClutterInputDevice *device,
ClutterEventSequence *sequence);
void (* _clutter_action1) (void);
void (* _clutter_action2) (void);
void (* _clutter_action3) (void);
void (* _clutter_action4) (void);
void (* _clutter_action5) (void);
void (* _clutter_action6) (void);
void (* _clutter_action7) (void);
void (* _clutter_action8) (void);
};
CLUTTER_AVAILABLE_IN_1_4
GType clutter_action_get_type (void) G_GNUC_CONST;
/* ClutterActor API */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_add_action (ClutterActor *self,
ClutterAction *action);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_add_action_with_name (ClutterActor *self,
const gchar *name,
ClutterAction *action);
CLUTTER_EXPORT
void clutter_actor_add_action_full (ClutterActor *self,
const char *name,
ClutterEventPhase phase,
ClutterAction *action);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_remove_action (ClutterActor *self,
ClutterAction *action);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_remove_action_by_name (ClutterActor *self,
const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterAction *clutter_actor_get_action (ClutterActor *self,
const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GList * clutter_actor_get_actions (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_clear_actions (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_actor_has_actions (ClutterActor *self);
ClutterEventPhase clutter_action_get_phase (ClutterAction *action);
G_END_DECLS
#endif /* __CLUTTER_ACTION_H__ */

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@ -1,549 +0,0 @@
/* Clutter.
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Some parts are based on GailWidget from GAIL
* GAIL - The GNOME Accessibility Implementation Library
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* ClutterActorAccessible:
*
* Implementation of the ATK interfaces for [class@Clutter.Actor]
*
* #ClutterActorAccessible implements the required ATK interfaces of [class@Clutter.Actor]
* exposing the common elements on each actor (position, extents, etc).
*/
/*
*
* IMPLEMENTATION NOTES:
*
* ####
*
* Focus: clutter hasn't got the focus concept in the same way that GTK, but it
* has a key focus managed by the stage. Basically any actor can be focused using
* clutter_stage_set_key_focus. So, we will use this approach: all actors are
* focusable, and we get the currently focused using clutter_stage_get_key_focus
* This affects focus related stateset and some atk_component focus methods (like
* grab focus).
*
* In the same way, we will manage the focus state change management
* on the cally-stage object. The reason is avoid missing a focus
* state change event if the object is focused just before the
* accessibility object being created.
*
* #AtkAction implementation: on previous releases ClutterActor added
* the actions "press", "release" and "click", as at that time some
* general-purpose actors like textures were directly used as buttons.
*
* But now, new toolkits appeared, providing high-level widgets, like
* buttons. So in this environment, it doesn't make sense to keep
* adding them as default.
*
* Anyway, current implementation of AtkAction is done at ClutterActorAccessible
* providing methods to add and remove actions. This is based on the
* one used at gailcell, and proposed as a change on #AtkAction
* interface:
*
* https://bugzilla.gnome.org/show_bug.cgi?id=649804
*
*/
#include "config.h"
#include <math.h>
#include <atk/atk.h>
#include <glib.h>
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-actor-accessible.h"
#include "clutter/clutter-stage.h"
/* AtkComponent.h */
static void clutter_actor_accessible_component_interface_init (AtkComponentIface *iface);
struct _ClutterActorAccessiblePrivate
{
GList *children;
};
G_DEFINE_TYPE_WITH_CODE (ClutterActorAccessible,
clutter_actor_accessible,
ATK_TYPE_GOBJECT_ACCESSIBLE,
G_ADD_PRIVATE (ClutterActorAccessible)
G_IMPLEMENT_INTERFACE (ATK_TYPE_COMPONENT,
clutter_actor_accessible_component_interface_init));
/* ClutterContainer */
static gint
clutter_actor_accessible_add_actor (ClutterActor *container,
ClutterActor *actor,
gpointer data)
{
AtkObject *atk_parent = clutter_actor_get_accessible (container);
AtkObject *atk_child = clutter_actor_get_accessible (actor);
ClutterActorAccessiblePrivate *priv = clutter_actor_accessible_get_instance_private (CLUTTER_ACTOR_ACCESSIBLE (atk_parent));
gint index;
g_return_val_if_fail (CLUTTER_IS_ACTOR (container), 0);
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
g_object_notify (G_OBJECT (atk_child), "accessible_parent");
g_list_free (priv->children);
priv->children = clutter_actor_get_children (CLUTTER_ACTOR (container));
index = g_list_index (priv->children, actor);
g_signal_emit_by_name (atk_parent, "children_changed::add",
index, atk_child, NULL);
return 1;
}
static gint
clutter_actor_accessible_remove_actor (ClutterActor *container,
ClutterActor *actor,
gpointer data)
{
g_autoptr (AtkObject) atk_child = NULL;
AtkPropertyValues values = { NULL };
AtkObject *atk_parent = NULL;
ClutterActorAccessiblePrivate *priv = NULL;
gint index;
g_return_val_if_fail (CLUTTER_IS_ACTOR (container), 0);
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
atk_parent = clutter_actor_get_accessible (container);
atk_child = clutter_actor_get_accessible (actor);
if (atk_child)
{
g_assert (ATK_IS_OBJECT (atk_child));
g_object_ref (atk_child);
g_value_init (&values.old_value, G_TYPE_POINTER);
g_value_set_pointer (&values.old_value, atk_parent);
values.property_name = "accessible-parent";
g_signal_emit_by_name (atk_child,
"property_change::accessible-parent", &values, NULL);
}
priv = clutter_actor_accessible_get_instance_private (CLUTTER_ACTOR_ACCESSIBLE (atk_parent));
index = g_list_index (priv->children, actor);
g_list_free (priv->children);
priv->children = clutter_actor_get_children (CLUTTER_ACTOR (container));
if (index >= 0 && index <= g_list_length (priv->children))
g_signal_emit_by_name (atk_parent, "children_changed::remove",
index, atk_child, NULL);
return 1;
}
static void
clutter_actor_accessible_initialize (AtkObject *obj,
gpointer data)
{
ClutterActorAccessible *self = NULL;
ClutterActorAccessiblePrivate *priv = NULL;
ClutterActor *actor = NULL;
guint handler_id;
ATK_OBJECT_CLASS (clutter_actor_accessible_parent_class)->initialize (obj, data);
self = CLUTTER_ACTOR_ACCESSIBLE (obj);
priv = clutter_actor_accessible_get_instance_private (self);
actor = CLUTTER_ACTOR (data);
g_object_set_data (G_OBJECT (obj), "atk-component-layer",
GINT_TO_POINTER (ATK_LAYER_MDI));
priv->children = clutter_actor_get_children (actor);
/*
* We store the handler ids for these signals in case some objects
* need to remove these handlers.
*/
handler_id = g_signal_connect (actor,
"child-added",
G_CALLBACK (clutter_actor_accessible_add_actor),
obj);
g_object_set_data (G_OBJECT (obj), "cally-add-handler-id",
GUINT_TO_POINTER (handler_id));
handler_id = g_signal_connect (actor,
"child-removed",
G_CALLBACK (clutter_actor_accessible_remove_actor),
obj);
g_object_set_data (G_OBJECT (obj), "cally-remove-handler-id",
GUINT_TO_POINTER (handler_id));
obj->role = ATK_ROLE_PANEL; /* typically objects implementing ClutterContainer
interface would be a panel */
}
/* AtkObject */
static const gchar *
clutter_actor_accessible_get_name (AtkObject *obj)
{
const gchar* name = NULL;
ClutterActor *actor;
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (obj), NULL);
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (obj);
if (actor)
name = clutter_actor_get_accessible_name (actor);
if (!name)
name = ATK_OBJECT_CLASS (clutter_actor_accessible_parent_class)->get_name (obj);
return name;
}
static AtkRole
clutter_actor_accessible_get_role (AtkObject *obj)
{
ClutterActor *actor = NULL;
AtkRole role = ATK_ROLE_INVALID;
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (obj), role);
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (obj);
if (actor == NULL)
return role;
role = actor->accessible_role;
if (role == ATK_ROLE_INVALID)
role = ATK_OBJECT_CLASS (clutter_actor_accessible_parent_class)->get_role (obj);
return role;
}
static void
clutter_actor_accessible_init (ClutterActorAccessible *actor_accessible)
{
ClutterActorAccessiblePrivate *priv = clutter_actor_accessible_get_instance_private (actor_accessible);
priv->children = NULL;
}
static void
clutter_actor_accessible_finalize (GObject *obj)
{
ClutterActorAccessible *actor_accessible =
CLUTTER_ACTOR_ACCESSIBLE (obj);
ClutterActorAccessiblePrivate *priv =
clutter_actor_accessible_get_instance_private (actor_accessible);
if (priv->children)
{
g_list_free (priv->children);
priv->children = NULL;
}
G_OBJECT_CLASS (clutter_actor_accessible_parent_class)->finalize (obj);
}
static AtkObject *
clutter_actor_accessible_get_parent (AtkObject *obj)
{
ClutterActor *parent_actor = NULL;
AtkObject *parent = NULL;
ClutterActor *actor = NULL;
ClutterActorAccessible *actor_accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (obj), NULL);
/* Check if we have and assigned parent */
if (obj->accessible_parent)
return obj->accessible_parent;
/* Try to get it from the clutter parent */
actor_accessible = CLUTTER_ACTOR_ACCESSIBLE (obj);
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (actor_accessible);
if (actor == NULL) /* Object is defunct */
return NULL;
parent_actor = clutter_actor_get_parent (actor);
if (parent_actor == NULL)
return NULL;
parent = clutter_actor_get_accessible (parent_actor);
/* FIXME: I need to review the clutter-embed, to check if in this case I
* should get the widget accessible
*/
return parent;
}
static gint
clutter_actor_accessible_get_index_in_parent (AtkObject *obj)
{
ClutterActorAccessible *actor_accessible = NULL;
ClutterActor *actor = NULL;
ClutterActor *parent_actor = NULL;
ClutterActor *iter;
gint index = -1;
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (obj), -1);
if (obj->accessible_parent)
{
gint n_children, i;
gboolean found = FALSE;
n_children = atk_object_get_n_accessible_children (obj->accessible_parent);
for (i = 0; i < n_children; i++)
{
AtkObject *child;
child = atk_object_ref_accessible_child (obj->accessible_parent, i);
if (child == obj)
found = TRUE;
g_object_unref (child);
if (found)
return i;
}
return -1;
}
actor_accessible = CLUTTER_ACTOR_ACCESSIBLE (obj);
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (actor_accessible);
if (actor == NULL) /* Object is defunct */
return -1;
index = 0;
parent_actor = clutter_actor_get_parent (actor);
if (parent_actor == NULL)
return -1;
for (iter = clutter_actor_get_first_child (parent_actor);
iter != NULL && iter != actor;
iter = clutter_actor_get_next_sibling (iter))
{
index += 1;
}
return index;
}
static AtkStateSet*
clutter_actor_accessible_ref_state_set (AtkObject *obj)
{
ClutterActor *actor = NULL;
g_autoptr (AtkStateSet) parent_state = NULL;
AtkStateSet *combined_state, *actor_state = NULL;
ClutterActorAccessible *actor_accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (obj), NULL);
actor_accessible = CLUTTER_ACTOR_ACCESSIBLE (obj);
parent_state = ATK_OBJECT_CLASS (clutter_actor_accessible_parent_class)->ref_state_set (obj);
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (actor_accessible);
if (actor == NULL) /* Object is defunct */
{
atk_state_set_add_state (parent_state, ATK_STATE_DEFUNCT);
combined_state = g_steal_pointer (&parent_state);
}
else
{
actor_state = clutter_actor_get_accessible_state (actor);
if (actor_state)
combined_state = atk_state_set_or_sets (parent_state,
actor_state);
else
combined_state = g_steal_pointer (&parent_state);
}
return combined_state;
}
static gint
clutter_actor_accessible_get_n_children (AtkObject *obj)
{
ClutterActor *actor = NULL;
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (obj), 0);
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (obj);
if (actor == NULL) /* State is defunct */
return 0;
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
return clutter_actor_get_n_children (actor);
}
static AtkObject*
clutter_actor_accessible_ref_child (AtkObject *obj,
gint i)
{
ClutterActor *actor = NULL;
ClutterActor *child = NULL;
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (obj), NULL);
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (obj);
if (actor == NULL) /* State is defunct */
return NULL;
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
if (i >= clutter_actor_get_n_children (actor))
return NULL;
child = clutter_actor_get_child_at_index (actor, i);
if (child == NULL)
return NULL;
return g_object_ref (clutter_actor_get_accessible (child));
}
static void
clutter_actor_accessible_class_init (ClutterActorAccessibleClass *klass)
{
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
/* GObject */
gobject_class->finalize = clutter_actor_accessible_finalize;
/* AtkObject */
class->get_role = clutter_actor_accessible_get_role;
class->get_name = clutter_actor_accessible_get_name;
class->get_parent = clutter_actor_accessible_get_parent;
class->get_index_in_parent = clutter_actor_accessible_get_index_in_parent;
class->ref_state_set = clutter_actor_accessible_ref_state_set;
class->initialize = clutter_actor_accessible_initialize;
class->get_n_children = clutter_actor_accessible_get_n_children;
class->ref_child = clutter_actor_accessible_ref_child;
}
/* AtkComponent implementation */
static void
clutter_actor_accessible_get_extents (AtkComponent *component,
gint *x,
gint *y,
gint *width,
gint *height,
AtkCoordType coord_type)
{
ClutterActorAccessible *actor_accessible = NULL;
ClutterActor *actor = NULL;
gfloat f_width, f_height;
graphene_point3d_t verts[4];
ClutterActor *stage = NULL;
g_return_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (component));
actor_accessible = CLUTTER_ACTOR_ACCESSIBLE (component);
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (actor_accessible);
if (actor == NULL) /* actor is defunct */
return;
/* If the actor is not placed in any stage, we can't compute the
* extents */
stage = clutter_actor_get_stage (actor);
if (stage == NULL)
return;
clutter_actor_get_abs_allocation_vertices (actor, verts);
clutter_actor_get_transformed_size (actor, &f_width, &f_height);
*x = (int) verts[0].x;
*y = (int) verts[0].y;
*width = (int) ceilf (f_width);
*height = (int) ceilf (f_height);
}
static gint
clutter_actor_accessible_get_mdi_zorder (AtkComponent *component)
{
ClutterActorAccessible *actor_accessible = NULL;
ClutterActor *actor = NULL;
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (component), G_MININT);
actor_accessible = CLUTTER_ACTOR_ACCESSIBLE (component);
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (actor_accessible);
return (int) clutter_actor_get_z_position (actor);
}
static gboolean
clutter_actor_accessible_grab_focus (AtkComponent *component)
{
ClutterActor *actor = NULL;
ClutterActor *stage = NULL;
ClutterActorAccessible *actor_accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (component), FALSE);
/* See focus section on implementation notes */
actor_accessible = CLUTTER_ACTOR_ACCESSIBLE (component);
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (actor_accessible);
stage = clutter_actor_get_stage (actor);
clutter_stage_set_key_focus (CLUTTER_STAGE (stage),
actor);
return TRUE;
}
static double
clutter_actor_accessible_get_alpha (AtkComponent *component)
{
ClutterActor *actor;
g_return_val_if_fail (CLUTTER_IS_ACTOR_ACCESSIBLE (component), 1.0);
actor = CLUTTER_ACTOR_FROM_ACCESSIBLE (component);
if (!actor)
return 1.0;
return clutter_actor_get_opacity (actor) / 255.0;
}
static void
clutter_actor_accessible_component_interface_init (AtkComponentIface *iface)
{
g_return_if_fail (iface != NULL);
iface->get_extents = clutter_actor_accessible_get_extents;
iface->get_mdi_zorder = clutter_actor_accessible_get_mdi_zorder;
iface->get_alpha = clutter_actor_accessible_get_alpha;
/* focus management */
iface->grab_focus = clutter_actor_accessible_grab_focus;
}

View File

@ -1,9 +0,0 @@
#pragma once
#include "clutter/clutter-types.h"
G_BEGIN_DECLS
void _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box);
G_END_DECLS

View File

@ -1,11 +1,12 @@
#include "config.h"
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <math.h>
#include "clutter/clutter-types.h"
#include "clutter/clutter-interval.h"
#include "clutter/clutter-private.h"
#include "clutter/clutter-actor-box-private.h"
#include "clutter-types.h"
#include "clutter-interval.h"
#include "clutter-private.h"
/**
* clutter_actor_box_new:
@ -14,19 +15,21 @@
* @x_2: X coordinate of the bottom right point
* @y_2: Y coordinate of the bottom right point
*
* Allocates a new [struct@ActorBox] using the passed coordinates
* Allocates a new #ClutterActorBox using the passed coordinates
* for the top left and bottom right points.
*
* This function is the logical equivalent of:
*
* ```c
* |[
* clutter_actor_box_init (clutter_actor_box_alloc (),
* x_1, y_1,
* x_2, y_2);
* ```
* ]|
*
* Return value: (transfer full): the newly allocated #ClutterActorBox.
* Use [method@ActorBox.free] to free the resources
* Use clutter_actor_box_free() to free the resources
*
* Since: 1.0
*/
ClutterActorBox *
clutter_actor_box_new (gfloat x_1,
@ -42,15 +45,17 @@ clutter_actor_box_new (gfloat x_1,
/**
* clutter_actor_box_alloc:
*
* Allocates a new [struct@ActorBox].
* Allocates a new #ClutterActorBox.
*
* Return value: (transfer full): the newly allocated #ClutterActorBox.
* Use [method@ActorBox.free] to free its resources
* Use clutter_actor_box_free() to free its resources
*
* Since: 1.12
*/
ClutterActorBox *
clutter_actor_box_alloc (void)
{
return g_new0 (ClutterActorBox, 1);
return g_slice_new0 (ClutterActorBox);
}
/**
@ -64,6 +69,8 @@ clutter_actor_box_alloc (void)
* Initializes @box with the given coordinates.
*
* Return value: (transfer none): the initialized #ClutterActorBox
*
* Since: 1.10
*/
ClutterActorBox *
clutter_actor_box_init (ClutterActorBox *box,
@ -91,6 +98,8 @@ clutter_actor_box_init (ClutterActorBox *box,
* @height: height of the box
*
* Initializes @box with the given origin and size.
*
* Since: 1.10
*/
void
clutter_actor_box_init_rect (ClutterActorBox *box,
@ -114,13 +123,15 @@ clutter_actor_box_init_rect (ClutterActorBox *box,
* Copies @box
*
* Return value: a newly allocated copy of #ClutterActorBox. Use
* [method@ActorBox.free] to free the allocated resources
* clutter_actor_box_free() to free the allocated resources
*
* Since: 1.0
*/
ClutterActorBox *
clutter_actor_box_copy (const ClutterActorBox *box)
{
if (G_LIKELY (box != NULL))
return g_memdup2 (box, sizeof (ClutterActorBox));
return g_slice_dup (ClutterActorBox, box);
return NULL;
}
@ -129,14 +140,16 @@ clutter_actor_box_copy (const ClutterActorBox *box)
* clutter_actor_box_free:
* @box: a #ClutterActorBox
*
* Frees a #ClutterActorBox allocated using [ctor@ActorBox.new]
* or [method@ActorBox.copy].
* Frees a #ClutterActorBox allocated using clutter_actor_box_new()
* or clutter_actor_box_copy()
*
* Since: 1.0
*/
void
clutter_actor_box_free (ClutterActorBox *box)
{
if (G_LIKELY (box != NULL))
g_free (box);
g_slice_free (ClutterActorBox, box);
}
/**
@ -147,6 +160,8 @@ clutter_actor_box_free (ClutterActorBox *box)
* Checks @box_a and @box_b for equality
*
* Return value: %TRUE if the passed #ClutterActorBox are equal
*
* Since: 1.0
*/
gboolean
clutter_actor_box_equal (const ClutterActorBox *box_a,
@ -168,6 +183,8 @@ clutter_actor_box_equal (const ClutterActorBox *box_a,
* Retrieves the X coordinate of the origin of @box
*
* Return value: the X coordinate of the origin
*
* Since: 1.0
*/
gfloat
clutter_actor_box_get_x (const ClutterActorBox *box)
@ -184,6 +201,8 @@ clutter_actor_box_get_x (const ClutterActorBox *box)
* Retrieves the Y coordinate of the origin of @box
*
* Return value: the Y coordinate of the origin
*
* Since: 1.0
*/
gfloat
clutter_actor_box_get_y (const ClutterActorBox *box)
@ -200,6 +219,8 @@ clutter_actor_box_get_y (const ClutterActorBox *box)
* Retrieves the width of the @box
*
* Return value: the width of the box
*
* Since: 1.0
*/
gfloat
clutter_actor_box_get_width (const ClutterActorBox *box)
@ -216,6 +237,8 @@ clutter_actor_box_get_width (const ClutterActorBox *box)
* Retrieves the height of the @box
*
* Return value: the height of the box
*
* Since: 1.0
*/
gfloat
clutter_actor_box_get_height (const ClutterActorBox *box)
@ -232,6 +255,8 @@ clutter_actor_box_get_height (const ClutterActorBox *box)
* @y: (out) (allow-none): return location for the Y coordinate, or %NULL
*
* Retrieves the origin of @box
*
* Since: 1.0
*/
void
clutter_actor_box_get_origin (const ClutterActorBox *box,
@ -254,6 +279,8 @@ clutter_actor_box_get_origin (const ClutterActorBox *box,
* @height: (out) (allow-none): return location for the height, or %NULL
*
* Retrieves the size of @box
*
* Since: 1.0
*/
void
clutter_actor_box_get_size (const ClutterActorBox *box,
@ -276,6 +303,8 @@ clutter_actor_box_get_size (const ClutterActorBox *box,
* Retrieves the area of @box
*
* Return value: the area of a #ClutterActorBox, in pixels
*
* Since: 1.0
*/
gfloat
clutter_actor_box_get_area (const ClutterActorBox *box)
@ -292,9 +321,11 @@ clutter_actor_box_get_area (const ClutterActorBox *box)
* @y: Y coordinate of the point
*
* Checks whether a point with @x, @y coordinates is contained
* within @box
* withing @box
*
* Return value: %TRUE if the point is contained by the #ClutterActorBox
*
* Since: 1.0
*/
gboolean
clutter_actor_box_contains (const ClutterActorBox *box,
@ -310,14 +341,16 @@ clutter_actor_box_contains (const ClutterActorBox *box,
/**
* clutter_actor_box_from_vertices:
* @box: a #ClutterActorBox
* @verts: (array fixed-size=4): array of four #graphene_point3d_t
* @verts: (array fixed-size=4): array of four #ClutterVertex
*
* Calculates the bounding box represented by the four vertices; for details
* of the vertex array see [method@Actor.get_abs_allocation_vertices].
* of the vertex array see clutter_actor_get_abs_allocation_vertices().
*
* Since: 1.0
*/
void
clutter_actor_box_from_vertices (ClutterActorBox *box,
const graphene_point3d_t verts[])
clutter_actor_box_from_vertices (ClutterActorBox *box,
const ClutterVertex verts[])
{
gfloat x_1, x_2, y_1, y_2;
@ -380,8 +413,10 @@ clutter_actor_box_from_vertices (ClutterActorBox *box,
* @progress: the interpolation progress
* @result: (out): return location for the interpolation
*
* Interpolates between @initial and @final `ClutterActorBox`es
* Interpolates between @initial and @final #ClutterActorBox<!-- -->es
* using @progress
*
* Since: 1.2
*/
void
clutter_actor_box_interpolate (const ClutterActorBox *initial,
@ -393,10 +428,10 @@ clutter_actor_box_interpolate (const ClutterActorBox *initial,
g_return_if_fail (final != NULL);
g_return_if_fail (result != NULL);
result->x1 = (float) (initial->x1 + (final->x1 - initial->x1) * progress);
result->y1 = (float) (initial->y1 + (final->y1 - initial->y1) * progress);
result->x2 = (float) (initial->x2 + (final->x2 - initial->x2) * progress);
result->y2 = (float) (initial->y2 + (final->y2 - initial->y2) * progress);
result->x1 = initial->x1 + (final->x1 - initial->x1) * progress;
result->y1 = initial->y1 + (final->y1 - initial->y1) * progress;
result->x2 = initial->x2 + (final->x2 - initial->x2) * progress;
result->y2 = initial->y2 + (final->y2 - initial->y2) * progress;
}
/**
@ -404,6 +439,8 @@ clutter_actor_box_interpolate (const ClutterActorBox *initial,
* @box: (inout): the #ClutterActorBox to clamp
*
* Clamps the components of @box to the nearest integer
*
* Since: 1.2
*/
void
clutter_actor_box_clamp_to_pixel (ClutterActorBox *box)
@ -424,6 +461,8 @@ clutter_actor_box_clamp_to_pixel (ClutterActorBox *box)
* of @a and @b
*
* Unions the two boxes @a and @b and stores the result in @result.
*
* Since: 1.4
*/
void
clutter_actor_box_union (const ClutterActorBox *a,
@ -466,6 +505,8 @@ clutter_actor_box_progress (const GValue *a,
* @y: the Y coordinate of the new origin
*
* Changes the origin of @box, maintaining the size of the #ClutterActorBox.
*
* Since: 1.6
*/
void
clutter_actor_box_set_origin (ClutterActorBox *box,
@ -489,6 +530,8 @@ clutter_actor_box_set_origin (ClutterActorBox *box,
* @height: the new height
*
* Sets the size of @box, maintaining the origin of the #ClutterActorBox.
*
* Since: 1.6
*/
void
clutter_actor_box_set_size (ClutterActorBox *box,
@ -501,105 +544,6 @@ clutter_actor_box_set_size (ClutterActorBox *box,
box->y2 = box->y1 + height;
}
void
_clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
{
float width, height;
if (clutter_actor_box_get_area (box) == 0.0)
return;
/* The aim here is that for a given rectangle defined with floating point
* coordinates we want to determine a stable quantized size in pixels
* that doesn't vary due to the original box's sub-pixel position.
*
* The reason this is important is because effects will use this
* API to determine the size of offscreen framebuffers and so for
* a fixed-size object that may be animated across the screen we
* want to make sure that the stage paint-box has an equally stable
* size so that effects aren't made to continuously re-allocate
* a corresponding fbo.
*
* The other thing we consider is that the calculation of this box is
* subject to floating point precision issues that might be slightly
* different to the precision issues involved with actually painting the
* actor, which might result in painting slightly leaking outside the
* user's calculated paint-volume. For this we simply aim to pad out the
* paint-volume by at least half a pixel all the way around.
*/
width = box->x2 - box->x1;
height = box->y2 - box->y1;
width = CLUTTER_NEARBYINT (width);
height = CLUTTER_NEARBYINT (height);
/* XXX: NB the width/height may now be up to 0.5px too small so we
* must also pad by 0.25px all around to account for this. In total we
* must padd by at least 0.75px around all sides. */
/* XXX: The furthest that we can overshoot the bottom right corner by
* here is 1.75px in total if you consider that the 0.75 padding could
* just cross an integer boundary and so ceil will effectively add 1.
*/
box->x2 = ceilf (box->x2 + 0.75f);
box->y2 = ceilf (box->y2 + 0.75f);
/* Now we redefine the top-left relative to the bottom right based on the
* rounded width/height determined above + a constant so that the overall
* size of the box will be stable and not dependent on the box's
* position.
*
* Adding 3px to the width/height will ensure we cover the maximum of
* 1.75px padding on the bottom/right and still ensure we have > 0.75px
* padding on the top/left.
*/
box->x1 = box->x2 - width - 3;
box->y1 = box->y2 - height - 3;
}
/**
* clutter_actor_box_scale:
* @box: a #ClutterActorBox
* @scale: scale factor for resizing this box
*
* Rescale the @box by provided @scale factor.
*/
void
clutter_actor_box_scale (ClutterActorBox *box,
gfloat scale)
{
g_return_if_fail (box != NULL);
box->x1 *= scale;
box->x2 *= scale;
box->y1 *= scale;
box->y2 *= scale;
}
/**
* clutter_actor_box_is_initialized:
* @box: a #ClutterActorBox
*
* Checks if @box has been initialized, a #ClutterActorBox is uninitialized
* if it has a size of -1 at an origin of 0, 0.
*
* Returns: %TRUE if the box is uninitialized, %FALSE if it isn't
*/
gboolean
clutter_actor_box_is_initialized (ClutterActorBox *box)
{
gboolean x1_uninitialized, x2_uninitialized;
gboolean y1_uninitialized, y2_uninitialized;
g_return_val_if_fail (box != NULL, TRUE);
x1_uninitialized = isinf (box->x1);
x2_uninitialized = isinf (box->x2) && signbit (box->x2);
y1_uninitialized = isinf (box->y1);
y2_uninitialized = isinf (box->y2) && signbit (box->y2);
return !x1_uninitialized || !x2_uninitialized ||
!y1_uninitialized || !y2_uninitialized;
}
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
clutter_actor_box_copy,
clutter_actor_box_free,

View File

@ -22,14 +22,19 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_ACTOR_META_PRIVATE_H__
#define __CLUTTER_ACTOR_META_PRIVATE_H__
#include "clutter/clutter-actor-meta.h"
#include <clutter/clutter-actor-meta.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_META_GROUP (_clutter_meta_group_get_type ())
#define CLUTTER_META_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_META_GROUP, ClutterMetaGroup))
#define CLUTTER_IS_META_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_META_GROUP))
typedef struct _ClutterMetaGroup ClutterMetaGroup;
typedef struct _ClutterMetaGroupClass ClutterMetaGroupClass;
struct _ClutterMetaGroup
{
@ -40,10 +45,10 @@ struct _ClutterMetaGroup
GList *meta;
};
G_DECLARE_FINAL_TYPE (ClutterMetaGroup,
_clutter_meta_group,
CLUTTER, META_GROUP,
GObject)
struct _ClutterMetaGroupClass
{
GObjectClass parent_class;
};
/* Each actor meta has a priority with zero as a default. A higher
number means higher priority. Higher priority metas stay at the
@ -59,6 +64,8 @@ G_DECLARE_FINAL_TYPE (ClutterMetaGroup,
#define CLUTTER_ACTOR_META_PRIORITY_INTERNAL_HIGH (G_MAXINT / 2)
#define CLUTTER_ACTOR_META_PRIORITY_INTERNAL_LOW (G_MININT / 2)
GType _clutter_meta_group_get_type (void) G_GNUC_CONST;
void _clutter_meta_group_add_meta (ClutterMetaGroup *group,
ClutterActorMeta *meta);
void _clutter_meta_group_remove_meta (ClutterMetaGroup *group,
@ -74,9 +81,17 @@ GList * _clutter_meta_group_get_metas_no_internal (ClutterMeta
void _clutter_meta_group_clear_metas_no_internal (ClutterMetaGroup *group);
/* ActorMeta */
void _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
ClutterActor *actor);
const gchar * _clutter_actor_meta_get_debug_name (ClutterActorMeta *meta);
void _clutter_actor_meta_set_priority (ClutterActorMeta *meta,
gint priority);
int _clutter_actor_meta_get_priority (ClutterActorMeta *meta);
gboolean _clutter_actor_meta_is_internal (ClutterActorMeta *meta);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_META_PRIVATE_H__ */

View File

@ -23,32 +23,37 @@
*/
/**
* ClutterActorMeta:
*
* Base class of actor modifiers
* SECTION:clutter-actor-meta
* @Title: ClutterActorMeta
* @Short_Description: Base class of actor modifiers
* @See_Also: #ClutterAction, #ClutterConstraint
*
* #ClutterActorMeta is an abstract class providing a common API for
* modifiers of [class@Actor] behaviour, appearance or layout.
* modifiers of #ClutterActor behaviour, appearance or layout.
*
* A #ClutterActorMeta can only be owned by a single [class@Actor] at
* A #ClutterActorMeta can only be owned by a single #ClutterActor at
* any time.
*
* Every sub-class of #ClutterActorMeta should check if the
* [property@ActorMeta:enabled] property is set to %TRUE before applying
* #ClutterActorMeta:enabled property is set to %TRUE before applying
* any kind of modification.
*
* #ClutterActorMeta is available since Clutter 1.4
*/
#include "config.h"
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter/clutter-actor-meta-private.h"
#include "clutter-actor-meta-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-private.h"
#include "clutter-debug.h"
#include "clutter-private.h"
struct _ClutterActorMetaPrivate
{
ClutterActor *actor;
gulong destroy_id;
guint destroy_id;
gchar *name;
@ -78,51 +83,28 @@ static void
on_actor_destroy (ClutterActor *actor,
ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
priv->actor = NULL;
meta->priv->actor = NULL;
}
static void
clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
g_warn_if_fail (!priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
g_warn_if_fail (!actor || !CLUTTER_ACTOR_IN_PAINT (actor));
if (priv->actor == actor)
if (meta->priv->actor == actor)
return;
g_clear_signal_handler (&priv->destroy_id, priv->actor);
if (meta->priv->destroy_id != 0)
{
g_signal_handler_disconnect (meta->priv->actor, meta->priv->destroy_id);
meta->priv->destroy_id = 0;
}
priv->actor = actor;
meta->priv->actor = actor;
if (priv->actor != NULL)
priv->destroy_id = g_signal_connect (priv->actor, "destroy",
G_CALLBACK (on_actor_destroy),
meta);
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ACTOR]);
}
static void
clutter_actor_meta_real_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
g_warn_if_fail (!priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
priv->is_enabled = is_enabled;
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
if (meta->priv->actor != NULL)
meta->priv->destroy_id = g_signal_connect (meta->priv->actor, "destroy",
G_CALLBACK (on_actor_destroy),
meta);
}
static void
@ -155,21 +137,20 @@ clutter_actor_meta_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
switch (prop_id)
{
case PROP_ACTOR:
g_value_set_object (value, priv->actor);
g_value_set_object (value, meta->priv->actor);
break;
case PROP_NAME:
g_value_set_string (value, priv->name);
g_value_set_string (value, meta->priv->name);
break;
case PROP_ENABLED:
g_value_set_boolean (value, priv->is_enabled);
g_value_set_boolean (value, meta->priv->is_enabled);
break;
default:
@ -181,11 +162,10 @@ clutter_actor_meta_get_property (GObject *gobject,
static void
clutter_actor_meta_finalize (GObject *gobject)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
ClutterActorMetaPrivate *priv = CLUTTER_ACTOR_META (gobject)->priv;
if (priv->actor != NULL)
g_clear_signal_handler (&priv->destroy_id, priv->actor);
if (priv->destroy_id != 0 && priv->actor != NULL)
g_signal_handler_disconnect (priv->actor, priv->destroy_id);
g_free (priv->name);
@ -198,41 +178,48 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
klass->set_actor = clutter_actor_meta_real_set_actor;
klass->set_enabled = clutter_actor_meta_real_set_enabled;
/**
* ClutterActorMeta:actor:
*
* The #ClutterActor attached to the #ClutterActorMeta instance
*
* Since: 1.4
*/
obj_props[PROP_ACTOR] =
g_param_spec_object ("actor", NULL, NULL,
g_param_spec_object ("actor",
P_("Actor"),
P_("The actor attached to the meta"),
CLUTTER_TYPE_ACTOR,
G_PARAM_READABLE |
G_PARAM_STATIC_STRINGS |
G_PARAM_EXPLICIT_NOTIFY);
CLUTTER_PARAM_READABLE);
/**
* ClutterActorMeta:name:
*
* The unique name to access the #ClutterActorMeta
*
* Since: 1.4
*/
obj_props[PROP_NAME] =
g_param_spec_string ("name", NULL, NULL,
g_param_spec_string ("name",
P_("Name"),
P_("The name of the meta"),
NULL,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
CLUTTER_PARAM_READWRITE);
/**
* ClutterActorMeta:enabled:
*
* Whether or not the #ClutterActorMeta is enabled
*
* Since: 1.4
*/
obj_props[PROP_ENABLED] =
g_param_spec_boolean ("enabled", NULL, NULL,
g_param_spec_boolean ("enabled",
P_("Enabled"),
P_("Whether the meta is enabled"),
TRUE,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
CLUTTER_PARAM_READWRITE);
gobject_class->finalize = clutter_actor_meta_finalize;
gobject_class->set_property = clutter_actor_meta_set_property;
@ -245,11 +232,9 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
void
clutter_actor_meta_init (ClutterActorMeta *self)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (self);
priv->is_enabled = TRUE;
priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
self->priv = clutter_actor_meta_get_instance_private (self);
self->priv->is_enabled = TRUE;
self->priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
}
/**
@ -260,22 +245,20 @@ clutter_actor_meta_init (ClutterActorMeta *self)
* Sets the name of @meta
*
* The name can be used to identify the #ClutterActorMeta instance
*
* Since: 1.4
*/
void
clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *name)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
priv = clutter_actor_meta_get_instance_private (meta);
if (g_strcmp0 (priv->name, name) == 0)
if (g_strcmp0 (meta->priv->name, name) == 0)
return;
g_free (priv->name);
priv->name = g_strdup (name);
g_free (meta->priv->name);
meta->priv->name = g_strdup (name);
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_NAME]);
}
@ -284,23 +267,21 @@ clutter_actor_meta_set_name (ClutterActorMeta *meta,
* clutter_actor_meta_get_name:
* @meta: a #ClutterActorMeta
*
* Retrieves the name set using [method@ActorMeta.set_name]
* Retrieves the name set using clutter_actor_meta_set_name()
*
* Return value: (transfer none): the name of the #ClutterActorMeta
* instance, or %NULL if none was set. The returned string is owned
* by the #ClutterActorMeta instance and it should not be modified
* or freed
*
* Since: 1.4
*/
const gchar *
clutter_actor_meta_get_name (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->name;
return meta->priv->name;
}
/**
@ -309,22 +290,23 @@ clutter_actor_meta_get_name (ClutterActorMeta *meta)
* @is_enabled: whether @meta is enabled
*
* Sets whether @meta should be enabled or not
*
* Since: 1.4
*/
void
clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
priv = clutter_actor_meta_get_instance_private (meta);
is_enabled = !!is_enabled;
if (priv->is_enabled == is_enabled)
if (meta->priv->is_enabled == is_enabled)
return;
CLUTTER_ACTOR_META_GET_CLASS (meta)->set_enabled (meta, is_enabled);
meta->priv->is_enabled = is_enabled;
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
}
/**
@ -334,17 +316,15 @@ clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
* Retrieves whether @meta is enabled
*
* Return value: %TRUE if the #ClutterActorMeta instance is enabled
*
* Since: 1.4
*/
gboolean
clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), FALSE);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->is_enabled;
return meta->priv->is_enabled;
}
/*
@ -354,8 +334,10 @@ clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
*
* Sets or unsets a back pointer to the #ClutterActor that owns
* the @meta
*
* Since: 1.4
*/
static void
void
_clutter_actor_meta_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
@ -369,61 +351,49 @@ _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
* clutter_actor_meta_get_actor:
* @meta: a #ClutterActorMeta
*
* Retrieves a pointer to the [class@Actor] that owns @meta
* Retrieves a pointer to the #ClutterActor that owns @meta
*
* Return value: (transfer none): a pointer to a #ClutterActor or %NULL
*
* Since: 1.4
*/
ClutterActor *
clutter_actor_meta_get_actor (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->actor;
return meta->priv->actor;
}
void
_clutter_actor_meta_set_priority (ClutterActorMeta *meta,
gint priority)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
priv = clutter_actor_meta_get_instance_private (meta);
/* This property shouldn't be modified after the actor meta is in
use because ClutterMetaGroup doesn't resort the list when it
changes. If we made the priority public then we could either make
the priority a construct-only property or listen for
notifications on the property from the ClutterMetaGroup and
resort. */
g_return_if_fail (priv->actor == NULL);
g_return_if_fail (meta->priv->actor == NULL);
priv->priority = priority;
meta->priv->priority = priority;
}
static gint
gint
_clutter_actor_meta_get_priority (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), 0);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->priority;
return meta->priv->priority;
}
static gboolean
gboolean
_clutter_actor_meta_is_internal (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
gint priority = priv->priority;
gint priority = meta->priv->priority;
return (priority <= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_LOW ||
priority >= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_HIGH);
@ -433,7 +403,7 @@ _clutter_actor_meta_is_internal (ClutterActorMeta *meta)
* ClutterMetaGroup: a collection of ClutterActorMeta instances
*/
G_DEFINE_FINAL_TYPE (ClutterMetaGroup, _clutter_meta_group, G_TYPE_OBJECT);
G_DEFINE_TYPE (ClutterMetaGroup, _clutter_meta_group, G_TYPE_OBJECT);
static void
_clutter_meta_group_dispose (GObject *gobject)
@ -470,21 +440,19 @@ void
_clutter_meta_group_add_meta (ClutterMetaGroup *group,
ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
GList *prev = NULL, *l;
if (priv->actor != NULL)
if (meta->priv->actor != NULL)
{
g_warning ("The meta of type '%s' with name '%s' is "
"already attached to actor '%s'",
G_OBJECT_TYPE_NAME (meta),
priv->name != NULL
? priv->name
meta->priv->name != NULL
? meta->priv->name
: "<unknown>",
clutter_actor_get_name (priv->actor) != NULL
? clutter_actor_get_name (priv->actor)
: G_OBJECT_TYPE_NAME (priv->actor));
clutter_actor_get_name (meta->priv->actor) != NULL
? clutter_actor_get_name (meta->priv->actor)
: G_OBJECT_TYPE_NAME (meta->priv->actor));
return;
}
@ -520,16 +488,13 @@ void
_clutter_meta_group_remove_meta (ClutterMetaGroup *group,
ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
if (priv->actor != group->actor)
if (meta->priv->actor != group->actor)
{
g_warning ("The meta of type '%s' with name '%s' is not "
"attached to the actor '%s'",
G_OBJECT_TYPE_NAME (meta),
priv->name != NULL
? priv->name
meta->priv->name != NULL
? meta->priv->name
: "<unknown>",
clutter_actor_get_name (group->actor) != NULL
? clutter_actor_get_name (group->actor)
@ -614,7 +579,8 @@ _clutter_meta_group_clear_metas (ClutterMetaGroup *group)
{
g_list_foreach (group->meta, (GFunc) _clutter_actor_meta_set_actor, NULL);
g_list_free_full (group->meta, g_object_unref);
g_list_foreach (group->meta, (GFunc) g_object_unref, NULL);
g_list_free (group->meta);
group->meta = NULL;
}
@ -672,10 +638,8 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
for (l = group->meta; l != NULL; l = l->next)
{
ClutterActorMeta *meta = l->data;
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
if (g_strcmp0 (priv->name, name) == 0)
if (g_strcmp0 (meta->priv->name, name) == 0)
return meta;
}
@ -695,8 +659,6 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
const gchar *
_clutter_actor_meta_get_debug_name (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
return priv->name != NULL ? priv->name : G_OBJECT_TYPE_NAME (meta);
return meta->priv->name != NULL ? meta->priv->name
: G_OBJECT_TYPE_NAME (meta);
}

View File

@ -22,23 +22,42 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_ACTOR_META_H__
#define __CLUTTER_ACTOR_META_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
#define CLUTTER_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMeta))
#define CLUTTER_IS_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_META))
#define CLUTTER_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
#define CLUTTER_IS_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR_META))
#define CLUTTER_ACTOR_META_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterActorMeta, clutter_actor_meta,
CLUTTER, ACTOR_META, GInitiallyUnowned);
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
typedef struct _ClutterActorMetaClass ClutterActorMetaClass;
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
/**
* ClutterActorMeta:
*
* The #ClutterActorMeta structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterActorMeta
{
/*< private >*/
GInitiallyUnowned parent_instance;
ClutterActorMetaPrivate *priv;
};
/**
* ClutterActorMetaClass:
@ -47,6 +66,8 @@ typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
*
* The #ClutterActorMetaClass structure contains
* only private data
*
* Since: 1.4
*/
struct _ClutterActorMetaClass
{
@ -66,22 +87,33 @@ struct _ClutterActorMetaClass
void (* set_actor) (ClutterActorMeta *meta,
ClutterActor *actor);
void (* set_enabled) (ClutterActorMeta *meta,
gboolean is_enabled);
/*< private >*/
void (* _clutter_meta1) (void);
void (* _clutter_meta2) (void);
void (* _clutter_meta3) (void);
void (* _clutter_meta4) (void);
void (* _clutter_meta5) (void);
void (* _clutter_meta6) (void);
void (* _clutter_meta7) (void);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_actor_meta_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
const gchar * clutter_actor_meta_get_name (ClutterActorMeta *meta);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
gboolean clutter_actor_meta_get_enabled (ClutterActorMeta *meta);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterActor * clutter_actor_meta_get_actor (ClutterActorMeta *meta);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_META_H__ */

View File

@ -19,44 +19,29 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_ACTOR_PRIVATE_H__
#define __CLUTTER_ACTOR_PRIVATE_H__
#include "clutter/clutter-actor.h"
#include "clutter/clutter-grab.h"
#include <clutter/clutter-actor.h>
G_BEGIN_DECLS
/*
* Auxiliary define, in order to get the clutter actor from the AtkObject using
* AtkGObject methods
/*< private >
* ClutterRedrawFlags:
* @CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION: Tells clutter the maximum
* extents of what needs to be redrawn lies within the actors
* current allocation. (Only use this for 2D actors though because
* any actor with depth may be projected outside of its allocation)
*
*/
#define CLUTTER_ACTOR_FROM_ACCESSIBLE(accessible) \
(CLUTTER_ACTOR (atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (accessible))))
/**
* ClutterActorFlags:
* @CLUTTER_ACTOR_MAPPED: the actor will be painted (is visible, and inside
* a toplevel, and all parents visible)
* @CLUTTER_ACTOR_REALIZED: the resources associated to the actor have been
* allocated
* @CLUTTER_ACTOR_REACTIVE: the actor 'reacts' to mouse events emitting event
* signals
* @CLUTTER_ACTOR_VISIBLE: the actor has been shown by the application program
* @CLUTTER_ACTOR_NO_LAYOUT: the actor provides an explicit layout management
* policy for its children; this flag will prevent Clutter from automatic
* queueing of relayout and will defer all layouting to the actor itself
* Flags passed to the clutter_actor_queue_redraw_with_clip ()
* function
*
* Flags used to signal the state of an actor.
* Since: 1.6
*/
typedef enum /*< prefix=CLUTTER_ACTOR >*/
typedef enum
{
CLUTTER_ACTOR_MAPPED = 1 << 1,
CLUTTER_ACTOR_REALIZED = 1 << 2,
CLUTTER_ACTOR_REACTIVE = 1 << 3,
CLUTTER_ACTOR_VISIBLE = 1 << 4,
CLUTTER_ACTOR_NO_LAYOUT = 1 << 5
} ClutterActorFlags;
CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION = 1 << 0
} ClutterRedrawFlags;
/*< private >
* ClutterActorTraverseFlags:
@ -68,8 +53,7 @@ typedef enum /*< prefix=CLUTTER_ACTOR >*/
* Controls some options for how clutter_actor_traverse() iterates
* through the graph.
*/
typedef enum
{
typedef enum {
CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST = 1L<<0,
CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST = 1L<<1
} ClutterActorTraverseFlags;
@ -90,8 +74,7 @@ typedef enum
* the continuing traversal. It may stop traversal completely, just
* skip over children for the current actor or continue as normal.
*/
typedef enum
{
typedef enum {
CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE = 1L<<0,
CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN = 1L<<1,
CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK = 1L<<2
@ -115,7 +98,9 @@ typedef ClutterActorTraverseVisitFlags (*ClutterTraverseCallback) (ClutterActor
* @user_data: The private data specified when starting the iteration
*
* A generic callback for iterating over actor, such as with
* _clutter_actor_foreach_child.
* _clutter_actor_foreach_child. The difference when compared to
* #ClutterCallback is that it returns a boolean so it is possible to break
* out of an iteration early.
*
* Return value: %TRUE to continue iterating or %FALSE to break iteration
* early.
@ -123,12 +108,35 @@ typedef ClutterActorTraverseVisitFlags (*ClutterTraverseCallback) (ClutterActor
typedef gboolean (*ClutterForeachCallback) (ClutterActor *actor,
gpointer user_data);
typedef struct _AnchorCoord AnchorCoord;
typedef struct _SizeRequest SizeRequest;
typedef struct _ClutterLayoutInfo ClutterLayoutInfo;
typedef struct _ClutterTransformInfo ClutterTransformInfo;
typedef struct _ClutterAnimationInfo ClutterAnimationInfo;
/* Internal helper struct to represent a point that can be stored in
either direct pixel coordinates or as a fraction of the actor's
size. It is used for the anchor point, scale center and rotation
centers. */
struct _AnchorCoord
{
gboolean is_fractional;
union
{
/* Used when is_fractional == TRUE */
struct
{
gdouble x;
gdouble y;
} fraction;
/* Use when is_fractional == FALSE */
ClutterVertex units;
} v;
};
struct _SizeRequest
{
guint age;
@ -153,7 +161,7 @@ struct _SizeRequest
struct _ClutterLayoutInfo
{
/* fixed position coordinates */
graphene_point_t fixed_pos;
ClutterPoint fixed_pos;
ClutterMargin margin;
@ -163,8 +171,8 @@ struct _ClutterLayoutInfo
guint x_expand : 1;
guint y_expand : 1;
graphene_size_t minimum;
graphene_size_t natural;
ClutterSize minimum;
ClutterSize natural;
};
const ClutterLayoutInfo * _clutter_actor_get_layout_info_or_defaults (ClutterActor *self);
@ -173,30 +181,39 @@ ClutterLayoutInfo * _clutter_actor_peek_layout_info
struct _ClutterTransformInfo
{
/* rotation */
/* rotation (angle and center) */
gdouble rx_angle;
AnchorCoord rx_center;
gdouble ry_angle;
AnchorCoord ry_center;
gdouble rz_angle;
AnchorCoord rz_center;
/* scaling */
gdouble scale_x;
gdouble scale_y;
gdouble scale_z;
AnchorCoord scale_center;
/* anchor point */
AnchorCoord anchor;
/* translation */
graphene_point3d_t translation;
ClutterVertex translation;
/* z_position */
gfloat z_position;
/* transformation center */
graphene_point_t pivot;
ClutterPoint pivot;
gfloat pivot_z;
graphene_matrix_t transform;
CoglMatrix transform;
guint transform_set : 1;
graphene_matrix_t child_transform;
CoglMatrix child_transform;
guint child_transform_set : 1;
};
@ -223,6 +240,9 @@ ClutterAnimationInfo * _clutter_actor_get_animation_info
ClutterTransition * _clutter_actor_create_transition (ClutterActor *self,
GParamSpec *pspec,
...);
ClutterTransition * _clutter_actor_get_transition (ClutterActor *self,
GParamSpec *pspec);
gboolean _clutter_actor_foreach_child (ClutterActor *self,
ClutterForeachCallback callback,
gpointer user_data);
@ -233,11 +253,15 @@ void _clutter_actor_traverse
gpointer user_data);
ClutterActor * _clutter_actor_get_stage_internal (ClutterActor *actor);
void _clutter_actor_apply_modelview_transform (ClutterActor *self,
graphene_matrix_t *matrix);
void _clutter_actor_apply_relative_transformation_matrix (ClutterActor *self,
ClutterActor *ancestor,
graphene_matrix_t *matrix);
void _clutter_actor_apply_modelview_transform (ClutterActor *self,
CoglMatrix *matrix);
void _clutter_actor_apply_relative_transformation_matrix (ClutterActor *self,
ClutterActor *ancestor,
CoglMatrix *matrix);
void _clutter_actor_rerealize (ClutterActor *self,
ClutterCallback callback,
gpointer data);
void _clutter_actor_set_in_clone_paint (ClutterActor *self,
gboolean is_in_clone_paint);
@ -251,55 +275,53 @@ void _clutter_actor_set_enable_paint_unmapped
void _clutter_actor_set_has_pointer (ClutterActor *self,
gboolean has_pointer);
void _clutter_actor_set_has_key_focus (ClutterActor *self,
gboolean has_key_focus);
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
ClutterRedrawFlags flags,
ClutterPaintVolume *clip_volume);
void _clutter_actor_queue_redraw_full (ClutterActor *self,
ClutterRedrawFlags flags,
ClutterPaintVolume *volume,
ClutterEffect *effect);
void _clutter_actor_queue_redraw_full (ClutterActor *self,
const ClutterPaintVolume *volume,
ClutterEffect *effect);
ClutterPaintVolume * _clutter_actor_get_queue_redraw_clip (ClutterActor *self);
void _clutter_actor_set_queue_redraw_clip (ClutterActor *self,
ClutterPaintVolume *clip_volume);
void _clutter_actor_finish_queue_redraw (ClutterActor *self,
ClutterPaintVolume *clip);
gboolean _clutter_actor_set_default_paint_volume (ClutterActor *self,
GType check_gtype,
ClutterPaintVolume *volume);
const char * _clutter_actor_get_debug_name (ClutterActor *self);
const gchar * _clutter_actor_get_debug_name (ClutterActor *self);
void _clutter_actor_push_clone_paint (void);
void _clutter_actor_pop_clone_paint (void);
guint32 _clutter_actor_get_pick_id (ClutterActor *self);
void _clutter_actor_shader_pre_paint (ClutterActor *actor,
gboolean repeat);
void _clutter_actor_shader_post_paint (ClutterActor *actor);
ClutterActorAlign _clutter_actor_get_effective_x_align (ClutterActor *self);
void _clutter_actor_handle_event (ClutterActor *actor,
const ClutterEvent *event);
void _clutter_actor_attach_clone (ClutterActor *actor,
ClutterActor *clone);
void _clutter_actor_detach_clone (ClutterActor *actor,
ClutterActor *clone);
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
void _clutter_actor_queue_only_relayout (ClutterActor *actor);
void clutter_actor_clear_stage_views_recursive (ClutterActor *actor,
gboolean stop_transitions);
float clutter_actor_get_real_resource_scale (ClutterActor *actor);
CoglFramebuffer * _clutter_actor_get_active_framebuffer (ClutterActor *actor);
void clutter_actor_finish_layout (ClutterActor *self,
int phase);
void clutter_actor_queue_immediate_relayout (ClutterActor *self);
gboolean clutter_actor_is_painting_unmapped (ClutterActor *self);
void clutter_actor_attach_grab (ClutterActor *actor,
ClutterGrab *grab);
void clutter_actor_detach_grab (ClutterActor *actor,
ClutterGrab *grab);
void clutter_actor_collect_event_actors (ClutterActor *self,
ClutterActor *deepmost,
GPtrArray *actors);
const GList * clutter_actor_peek_actions (ClutterActor *self);
void clutter_actor_set_implicitly_grabbed (ClutterActor *actor,
gboolean is_implicitly_grabbed);
AtkStateSet * clutter_actor_get_accessible_state (ClutterActor *actor);
ClutterPaintNode * clutter_actor_create_texture_paint_node (ClutterActor *self,
CoglTexture *texture);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_PRIVATE_H__ */

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@ -23,28 +23,36 @@
*/
/**
* ClutterAlignConstraint:
* SECTION:clutter-align-constraint
* @Title: ClutterAlignConstraint
* @Short_Description: A constraint aligning the position of an actor
*
* A constraint aligning the position of an actor
* #ClutterAlignConstraint is a #ClutterConstraint that aligns the position
* of the #ClutterActor to which it is applied to the size of another
* #ClutterActor using an alignment factor
*
* #ClutterAlignConstraint is a [class@Constraint] that aligns the position
* of the [class@Actor] to which it is applied to the size of another
* [class@Actor] using an alignment factor
* #ClutterAlignConstraint is available since Clutter 1.4
*/
#include "config.h"
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter/clutter-align-constraint.h"
#include "clutter-align-constraint.h"
#include "clutter/clutter-actor-meta-private.h"
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-constraint.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-private.h"
#include "clutter-actor-meta-private.h"
#include "clutter-actor-private.h"
#include "clutter-constraint.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-private.h"
#include <math.h>
#define CLUTTER_ALIGN_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ALIGN_CONSTRAINT, ClutterAlignConstraintClass))
#define CLUTTER_IS_ALIGN_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ALIGN_CONSTRAINT))
#define CLUTTER_ALIGN_CONSTRAINT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ALIGN_CONSTRAINT, ClutterAlignConstraintClass))
struct _ClutterAlignConstraint
{
ClutterConstraint parent_instance;
@ -52,17 +60,20 @@ struct _ClutterAlignConstraint
ClutterActor *actor;
ClutterActor *source;
ClutterAlignAxis align_axis;
graphene_point_t pivot;
gfloat factor;
};
struct _ClutterAlignConstraintClass
{
ClutterConstraintClass parent_class;
};
enum
{
PROP_0,
PROP_SOURCE,
PROP_ALIGN_AXIS,
PROP_PIVOT_POINT,
PROP_FACTOR,
PROP_LAST
@ -70,16 +81,18 @@ enum
static GParamSpec *obj_props[PROP_LAST];
G_DEFINE_FINAL_TYPE (ClutterAlignConstraint,
clutter_align_constraint,
CLUTTER_TYPE_CONSTRAINT);
G_DEFINE_TYPE (ClutterAlignConstraint,
clutter_align_constraint,
CLUTTER_TYPE_CONSTRAINT);
static void
source_queue_relayout (ClutterActor *actor,
ClutterAlignConstraint *align)
source_position_changed (ClutterActor *actor,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags,
ClutterAlignConstraint *align)
{
if (align->actor != NULL)
_clutter_actor_queue_only_relayout (align->actor);
clutter_actor_queue_relayout (align->actor);
}
static void
@ -124,41 +137,35 @@ clutter_align_constraint_update_allocation (ClutterConstraint *constraint,
ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (constraint);
gfloat source_width, source_height;
gfloat actor_width, actor_height;
gfloat offset_x_start, offset_y_start;
gfloat pivot_x, pivot_y;
gfloat source_x, source_y;
if (align->source == NULL)
return;
clutter_actor_box_get_size (allocation, &actor_width, &actor_height);
clutter_actor_get_position (align->source, &source_x, &source_y);
clutter_actor_get_size (align->source, &source_width, &source_height);
pivot_x = align->pivot.x == -1.f
? align->factor
: align->pivot.x;
pivot_y = align->pivot.y == -1.f
? align->factor
: align->pivot.y;
offset_x_start = pivot_x * -actor_width;
offset_y_start = pivot_y * -actor_height;
switch (align->align_axis)
{
case CLUTTER_ALIGN_X_AXIS:
allocation->x1 += offset_x_start + (source_width * align->factor);
allocation->x1 = ((source_width - actor_width) * align->factor)
+ source_x;
allocation->x2 = allocation->x1 + actor_width;
break;
case CLUTTER_ALIGN_Y_AXIS:
allocation->y1 += offset_y_start + (source_height * align->factor);
allocation->y1 = ((source_height - actor_height) * align->factor)
+ source_y;
allocation->y2 = allocation->y1 + actor_height;
break;
case CLUTTER_ALIGN_BOTH:
allocation->x1 += offset_x_start + (source_width * align->factor);
allocation->y1 += offset_y_start + (source_height * align->factor);
allocation->x1 = ((source_width - actor_width) * align->factor)
+ source_x;
allocation->y1 = ((source_height - actor_height) * align->factor)
+ source_y;
allocation->x2 = allocation->x1 + actor_width;
allocation->y2 = allocation->y1 + actor_height;
break;
@ -182,7 +189,7 @@ clutter_align_constraint_dispose (GObject *gobject)
G_CALLBACK (source_destroyed),
align);
g_signal_handlers_disconnect_by_func (align->source,
G_CALLBACK (source_queue_relayout),
G_CALLBACK (source_position_changed),
align);
align->source = NULL;
}
@ -208,10 +215,6 @@ clutter_align_constraint_set_property (GObject *gobject,
clutter_align_constraint_set_align_axis (align, g_value_get_enum (value));
break;
case PROP_PIVOT_POINT:
clutter_align_constraint_set_pivot_point (align, g_value_get_boxed (value));
break;
case PROP_FACTOR:
clutter_align_constraint_set_factor (align, g_value_get_float (value));
break;
@ -240,16 +243,6 @@ clutter_align_constraint_get_property (GObject *gobject,
g_value_set_enum (value, align->align_axis);
break;
case PROP_PIVOT_POINT:
{
graphene_point_t point;
clutter_align_constraint_get_pivot_point (align, &point);
g_value_set_boxed (value, &point);
}
break;
case PROP_FACTOR:
g_value_set_float (value, align->factor);
break;
@ -278,48 +271,30 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
*
* The #ClutterActor must not be a child or a grandchild of the actor
* using the constraint.
*
* Since: 1.4
*/
obj_props[PROP_SOURCE] =
g_param_spec_object ("source", NULL, NULL,
g_param_spec_object ("source",
P_("Source"),
P_("The source of the alignment"),
CLUTTER_TYPE_ACTOR,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
G_PARAM_CONSTRUCT);
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
/**
* ClutterAlignConstraint:align-axis:
*
* The axis to be used to compute the alignment
*
* Since: 1.4
*/
obj_props[PROP_ALIGN_AXIS] =
g_param_spec_enum ("align-axis", NULL, NULL,
g_param_spec_enum ("align-axis",
P_("Align Axis"),
P_("The axis to align the position to"),
CLUTTER_TYPE_ALIGN_AXIS,
CLUTTER_ALIGN_X_AXIS,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
G_PARAM_CONSTRUCT);
/**
* ClutterAlignConstraint:pivot-point:
*
* The pivot point used by the constraint. The pivot point is the
* point in the constraint actor around which the aligning is applied,
* with (0, 0) being the top left corner of the actor and (1, 1) the
* bottom right corner of the actor.
*
* For example, setting the pivot point to (0.5, 0.5) and using a factor
* of 1 for both axes will align the actors horizontal and vertical
* center point with the bottom right corner of the source actor.
*
* By default, the pivot point is set to (-1, -1), which means it's not
* used and the constrained actor will be aligned to always stay inside
* the source actor.
*/
obj_props[PROP_PIVOT_POINT] =
g_param_spec_boxed ("pivot-point", NULL, NULL,
GRAPHENE_TYPE_POINT,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
/**
* ClutterAlignConstraint:factor:
@ -330,14 +305,16 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
* with an align-axis value of %CLUTTER_ALIGN_X_AXIS, 0.0 means left and
* 1.0 means right; with a value of %CLUTTER_ALIGN_Y_AXIS, 0.0 means top
* and 1.0 means bottom.
*
* Since: 1.4
*/
obj_props[PROP_FACTOR] =
g_param_spec_float ("factor", NULL, NULL,
g_param_spec_float ("factor",
P_("Factor"),
P_("The alignment factor, between 0.0 and 1.0"),
0.0, 1.0,
0.0,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
G_PARAM_CONSTRUCT);
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
gobject_class->dispose = clutter_align_constraint_dispose;
gobject_class->set_property = clutter_align_constraint_set_property;
@ -351,8 +328,6 @@ clutter_align_constraint_init (ClutterAlignConstraint *self)
self->actor = NULL;
self->source = NULL;
self->align_axis = CLUTTER_ALIGN_X_AXIS;
self->pivot.x = -1.f;
self->pivot.y = -1.f;
self->factor = 0.0f;
}
@ -368,6 +343,8 @@ clutter_align_constraint_init (ClutterAlignConstraint *self)
* alignment @factor
*
* Return value: the newly created #ClutterAlignConstraint
*
* Since: 1.4
*/
ClutterConstraint *
clutter_align_constraint_new (ClutterActor *source,
@ -389,6 +366,8 @@ clutter_align_constraint_new (ClutterActor *source,
* @source: (allow-none): a #ClutterActor, or %NULL to unset the source
*
* Sets the source of the alignment constraint
*
* Since: 1.4
*/
void
clutter_align_constraint_set_source (ClutterAlignConstraint *align,
@ -426,15 +405,15 @@ clutter_align_constraint_set_source (ClutterAlignConstraint *align,
G_CALLBACK (source_destroyed),
align);
g_signal_handlers_disconnect_by_func (old_source,
G_CALLBACK (source_queue_relayout),
G_CALLBACK (source_position_changed),
align);
}
align->source = source;
if (align->source != NULL)
{
g_signal_connect (align->source, "queue-relayout",
G_CALLBACK (source_queue_relayout),
g_signal_connect (align->source, "allocation-changed",
G_CALLBACK (source_position_changed),
align);
g_signal_connect (align->source, "destroy",
G_CALLBACK (source_destroyed),
@ -455,6 +434,8 @@ clutter_align_constraint_set_source (ClutterAlignConstraint *align,
*
* Return value: (transfer none): the #ClutterActor used as the source
* of the alignment
*
* Since: 1.4
*/
ClutterActor *
clutter_align_constraint_get_source (ClutterAlignConstraint *align)
@ -470,6 +451,8 @@ clutter_align_constraint_get_source (ClutterAlignConstraint *align)
* @axis: the axis to which the alignment refers to
*
* Sets the axis to which the alignment refers to
*
* Since: 1.4
*/
void
clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align,
@ -492,9 +475,11 @@ clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align,
* clutter_align_constraint_get_align_axis:
* @align: a #ClutterAlignConstraint
*
* Retrieves the value set using [method@Clutter.AlignConstraint.set_align_axis]
* Retrieves the value set using clutter_align_constraint_set_align_axis()
*
* Return value: the alignment axis
*
* Since: 1.4
*/
ClutterAlignAxis
clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align)
@ -505,60 +490,6 @@ clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align)
return align->align_axis;
}
/**
* clutter_align_constraint_set_pivot_point:
* @align: a #ClutterAlignConstraint
* @pivot_point: A #GraphenePoint
*
* Sets the pivot point used by the constraint, the pivot point is the
* point in the constraint actor around which the aligning is applied,
* with (0, 0) being the top left corner of the actor and (1, 1) the
* bottom right corner of the actor.
*
* If -1 is used, the pivot point is unset and the constrained actor
* will be aligned to always stay inside the source actor.
*/
void
clutter_align_constraint_set_pivot_point (ClutterAlignConstraint *align,
const graphene_point_t *pivot_point)
{
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
g_return_if_fail (pivot_point != NULL);
g_return_if_fail (pivot_point->x == -1.f ||
(pivot_point->x >= 0.f && pivot_point->x <= 1.f));
g_return_if_fail (pivot_point->y == -1.f ||
(pivot_point->y >= 0.f && pivot_point->y <= 1.f));
if (graphene_point_equal (&align->pivot, pivot_point))
return;
align->pivot = *pivot_point;
if (align->actor != NULL)
clutter_actor_queue_relayout (align->actor);
g_object_notify_by_pspec (G_OBJECT (align), obj_props[PROP_PIVOT_POINT]);
}
/**
* clutter_align_constraint_get_pivot_point
* @align: a #ClutterAlignConstraint
* @pivot_point: (out caller-allocates): return location for a #GraphenePoint
*
* Gets the pivot point used by the constraint set with
* [method@Clutter.AlignConstraint.set_pivot_point]. If no custom pivot
* point is set, -1 is set.
*/
void
clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
graphene_point_t *pivot_point)
{
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
g_return_if_fail (pivot_point != NULL);
*pivot_point = align->pivot;
}
/**
* clutter_align_constraint_set_factor:
* @align: a #ClutterAlignConstraint
@ -575,6 +506,8 @@ clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
* meaning bottom, when #ClutterAlignConstraint:align-axis is set to
* %CLUTTER_ALIGN_Y_AXIS). A value of 0.5 aligns in the middle in either
* cases
*
* Since: 1.4
*/
void
clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
@ -582,7 +515,7 @@ clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
{
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
align->factor = CLAMP (factor, 0.0f, 1.0f);
align->factor = CLAMP (factor, 0.0, 1.0);
if (align->actor != NULL)
clutter_actor_queue_relayout (align->actor);
@ -594,9 +527,11 @@ clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
* clutter_align_constraint_get_factor:
* @align: a #ClutterAlignConstraint
*
* Retrieves the factor set using [method@Clutter.AlignConstraint.set_factor]
* Retrieves the factor set using clutter_align_constraint_set_factor()
*
* Return value: the alignment factor
*
* Since: 1.4
*/
gfloat
clutter_align_constraint_get_factor (ClutterAlignConstraint *align)

View File

@ -22,47 +22,56 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_ALIGN_CONSTRAINT_H__
#define __CLUTTER_ALIGN_CONSTRAINT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-constraint.h"
#include <clutter/clutter-constraint.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ALIGN_CONSTRAINT (clutter_align_constraint_get_type ())
#define CLUTTER_ALIGN_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ALIGN_CONSTRAINT, ClutterAlignConstraint))
#define CLUTTER_IS_ALIGN_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ALIGN_CONSTRAINT))
CLUTTER_EXPORT
G_DECLARE_FINAL_TYPE (ClutterAlignConstraint, clutter_align_constraint,
CLUTTER, ALIGN_CONSTRAINT, ClutterConstraint)
/**
* ClutterAlignConstraint:
*
* #ClutterAlignConstraint is an opaque structure
* whose members cannot be directly accesses
*
* Since: 1.4
*/
typedef struct _ClutterAlignConstraint ClutterAlignConstraint;
typedef struct _ClutterAlignConstraintClass ClutterAlignConstraintClass;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_align_constraint_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
ClutterConstraint *clutter_align_constraint_new (ClutterActor *source,
ClutterAlignAxis axis,
gfloat factor);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_align_constraint_set_source (ClutterAlignConstraint *align,
ClutterActor *source);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterActor * clutter_align_constraint_get_source (ClutterAlignConstraint *align);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align,
ClutterAlignAxis axis);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterAlignAxis clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align);
CLUTTER_EXPORT
void clutter_align_constraint_set_pivot_point (ClutterAlignConstraint *align,
const graphene_point_t *pivot_point);
CLUTTER_EXPORT
void clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
graphene_point_t *pivot_point);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
gfloat factor);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
gfloat clutter_align_constraint_get_factor (ClutterAlignConstraint *align);
G_END_DECLS
#endif /* __CLUTTER_ALIGN_CONSTRAINT_H__ */

View File

@ -23,26 +23,43 @@
*/
/**
* ClutterAnimatable:
*
* Interface for animatable classes
* SECTION:clutter-animatable
* @short_description: Interface for animatable classes
*
* #ClutterAnimatable is an interface that allows a [class@GObject.Object] class
* to control how an actor will animate a property.
* #ClutterAnimatable is an interface that allows a #GObject class
* to control how a #ClutterAnimation will animate a property.
*
* Each #ClutterAnimatable should implement the
* [vfunc@Animatable.interpolate_value] virtual function of the
* #ClutterAnimatableIface.interpolate_property() virtual function of the
* interface to compute the animation state between two values of an interval
* depending on a progress factor, expressed as a floating point value.
*
* If a #ClutterAnimatable is animated by a #ClutterAnimation
* instance, the #ClutterAnimation will call
* clutter_animatable_interpolate_property() passing the name of the
* currently animated property; the values interval; and the progress factor.
* The #ClutterAnimatable implementation should return the computed value for
* the animated
* property.
*
* #ClutterAnimatable is available since Clutter 1.0
*/
#include "config.h"
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter/clutter-animatable.h"
#include "clutter/clutter-interval.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-private.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-animatable.h"
#include "clutter-interval.h"
#include "clutter-debug.h"
#include "clutter-private.h"
#include "deprecated/clutter-animatable.h"
#include "deprecated/clutter-animation.h"
typedef ClutterAnimatableIface ClutterAnimatableInterface;
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
static void
@ -50,21 +67,97 @@ clutter_animatable_default_init (ClutterAnimatableInterface *iface)
{
}
/**
* clutter_animatable_animate_property:
* @animatable: a #ClutterAnimatable
* @animation: a #ClutterAnimation
* @property_name: the name of the animated property
* @initial_value: the initial value of the animation interval
* @final_value: the final value of the animation interval
* @progress: the progress factor
* @value: return location for the animation value
*
* Calls the animate_property() virtual function for @animatable.
*
* The @initial_value and @final_value #GValue<!-- -->s must contain
* the same type; @value must have been initialized to the same
* type of @initial_value and @final_value.
*
* All implementation of the #ClutterAnimatable interface must
* implement this function.
*
* Return value: %TRUE if the value has been validated and can
* be applied to the #ClutterAnimatable, and %FALSE otherwise
*
* Since: 1.0
*
* Deprecated: 1.8: Use clutter_animatable_interpolate_value()
* instead
*/
gboolean
clutter_animatable_animate_property (ClutterAnimatable *animatable,
ClutterAnimation *animation,
const gchar *property_name,
const GValue *initial_value,
const GValue *final_value,
gdouble progress,
GValue *value)
{
ClutterAnimatableIface *iface;
gboolean res;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), FALSE);
g_return_val_if_fail (property_name != NULL, FALSE);
g_return_val_if_fail (initial_value != NULL && final_value != NULL, FALSE);
g_return_val_if_fail (G_VALUE_TYPE (initial_value) != G_TYPE_INVALID, FALSE);
g_return_val_if_fail (G_VALUE_TYPE (final_value) != G_TYPE_INVALID, FALSE);
g_return_val_if_fail (value != NULL, FALSE);
g_return_val_if_fail (G_VALUE_TYPE (value) == G_VALUE_TYPE (initial_value) &&
G_VALUE_TYPE (value) == G_VALUE_TYPE (final_value),
FALSE);
iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
if (iface->animate_property == NULL)
{
ClutterInterval *interval;
interval = clutter_animation_get_interval (animation, property_name);
if (interval == NULL)
return FALSE;
res = clutter_animatable_interpolate_value (animatable, property_name,
interval,
progress,
value);
}
else
res = iface->animate_property (animatable, animation,
property_name,
initial_value, final_value,
progress,
value);
return res;
}
/**
* clutter_animatable_find_property:
* @animatable: a #ClutterAnimatable
* @property_name: the name of the animatable property to find
*
* Finds the [class@GObject.ParamSpec] for @property_name
* Finds the #GParamSpec for @property_name
*
* Return value: (transfer none): The #GParamSpec for the given property
* or %NULL
*
* Since: 1.4
*/
GParamSpec *
clutter_animatable_find_property (ClutterAnimatable *animatable,
const gchar *property_name)
{
ClutterAnimatableInterface *iface;
ClutterAnimatableIface *iface;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
g_return_val_if_fail (property_name != NULL, NULL);
@ -86,13 +179,15 @@ clutter_animatable_find_property (ClutterAnimatable *animatable,
* @value: a #GValue initialized to the type of the property to retrieve
*
* Retrieves the current state of @property_name and sets @value with it
*
* Since: 1.4
*/
void
clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
const gchar *property_name,
GValue *value)
{
ClutterAnimatableInterface *iface;
ClutterAnimatableIface *iface;
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
g_return_if_fail (property_name != NULL);
@ -113,13 +208,15 @@ clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
* @value: the value of the animatable property to set
*
* Sets the current state of @property_name to @value
*
* Since: 1.4
*/
void
clutter_animatable_set_final_state (ClutterAnimatable *animatable,
const gchar *property_name,
const GValue *value)
{
ClutterAnimatableInterface *iface;
ClutterAnimatableIface *iface;
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
g_return_if_fail (property_name != NULL);
@ -149,10 +246,14 @@ clutter_animatable_set_final_state (ClutterAnimatable *animatable,
* value, and store the result inside @value.
*
* This function should be used for every property animation
* involving `ClutterAnimatable`s.
* involving #ClutterAnimatable<!-- -->s.
*
* This function replaces clutter_animatable_animate_property().
*
* Return value: %TRUE if the interpolation was successful,
* and %FALSE otherwise
*
* Since: 1.8
*/
gboolean
clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
@ -161,7 +262,7 @@ clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
gdouble progress,
GValue *value)
{
ClutterAnimatableInterface *iface;
ClutterAnimatableIface *iface;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
g_return_val_if_fail (property_name != NULL, FALSE);
@ -183,25 +284,3 @@ clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
else
return clutter_interval_compute_value (interval, progress, value);
}
/**
* clutter_animatable_get_actor:
* @animatable: a #ClutterAnimatable
*
* Get animated actor.
*
* Return value: (transfer none): a #ClutterActor
*/
ClutterActor *
clutter_animatable_get_actor (ClutterAnimatable *animatable)
{
ClutterAnimatableInterface *iface;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
g_return_val_if_fail (iface->get_actor, NULL);
return iface->get_actor (animatable);
}

View File

@ -22,25 +22,37 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_ANIMATABLE_H__
#define __CLUTTER_ANIMATABLE_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ANIMATABLE (clutter_animatable_get_type ())
#define CLUTTER_TYPE_ANIMATABLE (clutter_animatable_get_type ())
#define CLUTTER_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatable))
#define CLUTTER_IS_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATABLE))
#define CLUTTER_ANIMATABLE_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatableIface))
CLUTTER_EXPORT
G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
CLUTTER, ANIMATABLE,
GObject)
typedef struct _ClutterAnimatableIface ClutterAnimatableIface;
/**
* ClutterAnimatableInterface:
* ClutterAnimatable:
*
* #ClutterAnimatable is an opaque structure whose members cannot be directly
* accessed
*
* Since: 1.0
*/
/**
* ClutterAnimatableIface:
* @animate_property: virtual function for custom interpolation of a
* property. This virtual function is deprecated
* @find_property: virtual function for retrieving the #GParamSpec of
* an animatable property
* @get_initial_state: virtual function for retrieving the initial
@ -49,14 +61,25 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
* animatable property
* @interpolate_value: virtual function for interpolating the progress
* of a property
* @get_actor: virtual function for getting associated actor
*
* Base interface for #GObject<!-- -->s that can be animated by a
* a #ClutterAnimation.
*
* Since: 1.0
*/
struct _ClutterAnimatableInterface
struct _ClutterAnimatableIface
{
/*< private >*/
GTypeInterface parent_iface;
/*< public >*/
gboolean (* animate_property) (ClutterAnimatable *animatable,
ClutterAnimation *animation,
const gchar *property_name,
const GValue *initial_value,
const GValue *final_value,
gdouble progress,
GValue *value);
GParamSpec *(* find_property) (ClutterAnimatable *animatable,
const gchar *property_name);
void (* get_initial_state) (ClutterAnimatable *animatable,
@ -70,28 +93,29 @@ struct _ClutterAnimatableInterface
ClutterInterval *interval,
gdouble progress,
GValue *value);
ClutterActor * (* get_actor) (ClutterAnimatable *animatable);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
GType clutter_animatable_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_0
GParamSpec *clutter_animatable_find_property (ClutterAnimatable *animatable,
const gchar *property_name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
const gchar *property_name,
GValue *value);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_animatable_set_final_state (ClutterAnimatable *animatable,
const gchar *property_name,
const GValue *value);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_8
gboolean clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
const gchar *property_name,
ClutterInterval *interval,
gdouble progress,
GValue *value);
CLUTTER_EXPORT
ClutterActor * clutter_animatable_get_actor (ClutterAnimatable *animatable);
G_END_DECLS
#endif /* __CLUTTER_ANIMATABLE_H__ */

View File

@ -0,0 +1,106 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright 2015 Emmanuele Bassi
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_AUTO_CLEANUPS_H__
#define __CLUTTER_AUTO_CLEANUPS_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __GI_SCANNER__
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAnimatable, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindingPool, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBinLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBlurEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBoxLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBrightnessContrastEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterCanvas, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterChildMeta, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClickAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContent, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeviceManager, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDragAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDropAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFlowLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGestureAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGridLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterImage, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInputDevice, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInterval, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterKeyframeTransition, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterLayoutManager, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterLayoutMeta, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterOffscreenEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPageTurnEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPanAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPathConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPath, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPropertyTransition, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterRotateAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterScriptable, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterScript, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterScrollActor, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSettings, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterShaderEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSnapConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterStage, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSwipeAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterTapAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterTextBuffer, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterText, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterTimeline, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterTransitionGroup, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterTransition, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterZoomAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorBox, clutter_actor_box_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColor, clutter_color_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMargin, clutter_margin_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMatrix, clutter_matrix_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintVolume, clutter_paint_volume_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPathNode, clutter_path_node_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPoint, clutter_point_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterRect, clutter_rect_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSize, clutter_size_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterVertex, clutter_vertex_free)
#endif /* __GI_SCANNER__ */
#endif /* __CLUTTER_AUTO_CLEANUPS_H__ */

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@ -19,15 +19,14 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_BACKEND_PRIVATE_H__
#define __CLUTTER_BACKEND_PRIVATE_H__
#ifdef HAVE_FONTS
#include <cairo.h>
#endif
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
#include <clutter/clutter-stage-window.h>
#include "clutter/clutter-backend.h"
#include "clutter/clutter-seat.h"
#include "clutter/clutter-stage-window.h"
#include "clutter-event-translator.h"
#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
#define CLUTTER_IS_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND))
@ -42,8 +41,6 @@ struct _ClutterBackend
/*< private >*/
GObject parent_instance;
ClutterContext *context;
CoglRenderer *cogl_renderer;
CoglDisplay *cogl_display;
CoglContext *cogl_context;
@ -51,13 +48,16 @@ struct _ClutterBackend
CoglOnscreen *dummy_onscreen;
#ifdef HAVE_FONTS
ClutterDeviceManager *device_manager;
cairo_font_options_t *font_options;
#endif
float fallback_resource_scale;
gchar *font_name;
ClutterStageWindow *stage_window;
gfloat units_per_em;
gint32 units_serial;
GList *event_translators;
ClutterInputMethod *input_method;
};
@ -68,40 +68,95 @@ struct _ClutterBackendClass
GObjectClass parent_class;
/* vfuncs */
gboolean (* pre_parse) (ClutterBackend *backend,
GError **error);
gboolean (* post_parse) (ClutterBackend *backend,
GError **error);
ClutterStageWindow * (* create_stage) (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error);
void (* init_events) (ClutterBackend *backend);
void (* init_features) (ClutterBackend *backend);
void (* add_options) (ClutterBackend *backend,
GOptionGroup *group);
ClutterFeatureFlags (* get_features) (ClutterBackend *backend);
CoglRenderer * (* get_renderer) (ClutterBackend *backend,
GError **error);
CoglDisplay * (* get_display) (ClutterBackend *backend,
CoglRenderer *renderer,
CoglSwapChain *swap_chain,
GError **error);
gboolean (* create_context) (ClutterBackend *backend,
GError **error);
ClutterDeviceManager *(* get_device_manager) (ClutterBackend *backend);
ClutterSeat * (* get_default_seat) (ClutterBackend *backend);
void (* copy_event_data) (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest);
void (* free_event_data) (ClutterBackend *backend,
ClutterEvent *event);
gboolean (* is_display_server) (ClutterBackend *backend);
gboolean (* translate_event) (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
PangoDirection (* get_keymap_direction) (ClutterBackend *backend);
void (* bell_notify) (ClutterBackend *backend);
/* signals */
void (* resolution_changed) (ClutterBackend *backend);
void (* font_changed) (ClutterBackend *backend);
void (* settings_changed) (ClutterBackend *backend);
};
ClutterBackend * _clutter_create_backend (void);
ClutterStageWindow * _clutter_backend_create_stage (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error);
gboolean _clutter_backend_create_context (ClutterBackend *backend,
GError **error);
CLUTTER_EXPORT
ClutterStageWindow * clutter_backend_get_stage_window (ClutterBackend *backend);
void _clutter_backend_add_options (ClutterBackend *backend,
GOptionGroup *group);
gboolean _clutter_backend_pre_parse (ClutterBackend *backend,
GError **error);
gboolean _clutter_backend_post_parse (ClutterBackend *backend,
GError **error);
CLUTTER_EXPORT
void clutter_backend_set_fallback_resource_scale (ClutterBackend *backend,
float fallback_resource_scale);
void _clutter_backend_init_events (ClutterBackend *backend);
void _clutter_backend_copy_event_data (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest);
void _clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event);
gboolean _clutter_backend_translate_event (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
float clutter_backend_get_fallback_resource_scale (ClutterBackend *backend);
CLUTTER_AVAILABLE_IN_MUTTER
void _clutter_backend_add_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator);
gboolean clutter_backend_is_display_server (ClutterBackend *backend);
void _clutter_backend_remove_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator);
CLUTTER_EXPORT
void clutter_backend_destroy (ClutterBackend *backend);
ClutterFeatureFlags _clutter_backend_get_features (ClutterBackend *backend);
gfloat _clutter_backend_get_units_per_em (ClutterBackend *backend,
PangoFontDescription *font_desc);
gint32 _clutter_backend_get_units_serial (ClutterBackend *backend);
PangoDirection _clutter_backend_get_keymap_direction (ClutterBackend *backend);
CLUTTER_AVAILABLE_IN_MUTTER
void _clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend);
void clutter_set_allowed_drivers (const char *drivers);
void clutter_try_set_windowing_backend (const char *drivers);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */

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@ -21,17 +21,20 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_BACKEND_H__
#define __CLUTTER_BACKEND_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "cogl/cogl.h"
#include <cairo.h>
#include <pango/pango.h>
#include "clutter/clutter-keymap.h"
#include "clutter/clutter-types.h"
#include "clutter/clutter-seat.h"
#include <cogl/cogl.h>
#include <clutter/clutter-config.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
@ -39,30 +42,47 @@ G_BEGIN_DECLS
#define CLUTTER_BACKEND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND, ClutterBackend))
#define CLUTTER_IS_BACKEND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND))
/**
* ClutterBackend:
*
* #ClutterBackend is an opaque structure whose
* members cannot be directly accessed.
*
* Since: 0.4
*/
typedef struct _ClutterBackend ClutterBackend;
typedef struct _ClutterBackendClass ClutterBackendClass;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
GType clutter_backend_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterBackend * clutter_get_default_backend (void);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_16
void clutter_set_windowing_backend (const char *backend_type);
CLUTTER_AVAILABLE_IN_ALL
gdouble clutter_backend_get_resolution (ClutterBackend *backend);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_backend_set_font_options (ClutterBackend *backend,
const cairo_font_options_t *options);
CLUTTER_AVAILABLE_IN_ALL
const cairo_font_options_t * clutter_backend_get_font_options (ClutterBackend *backend);
CLUTTER_AVAILABLE_IN_1_8
CoglContext * clutter_backend_get_cogl_context (ClutterBackend *backend);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_backend_bell_notify (ClutterBackend *backend);
CLUTTER_AVAILABLE_IN_MUTTER
ClutterInputMethod * clutter_backend_get_input_method (ClutterBackend *backend);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_MUTTER
void clutter_backend_set_input_method (ClutterBackend *backend,
ClutterInputMethod *method);
CLUTTER_EXPORT
ClutterSeat * clutter_backend_get_default_seat (ClutterBackend *backend);
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
G_END_DECLS
#endif /* __CLUTTER_BACKEND_H__ */

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#include <glib.h>
#include <string.h>
#include "clutter-bezier.h"
#include "clutter-debug.h"
/*
* We have some experimental code here to allow for constant velocity
* movement of actors along the bezier path, this macro enables it.
*/
#undef CBZ_L2T_INTERPOLATION
/****************************************************************************
* ClutterBezier -- represenation of a cubic bezier curve *
* (private; a building block for the public bspline object) *
****************************************************************************/
/*
* The t parameter of the bezier is from interval <0,1>, so we can use
* 14.18 format and special multiplication functions that preserve
* more of the least significant bits but would overflow if the value
* is > 1
*/
#define CBZ_T_Q 18
#define CBZ_T_ONE (1 << CBZ_T_Q)
#define CBZ_T_MUL(x,y) ((((x) >> 3) * ((y) >> 3)) >> 12)
#define CBZ_T_POW2(x) CBZ_T_MUL (x, x)
#define CBZ_T_POW3(x) CBZ_T_MUL (CBZ_T_POW2 (x), x)
#define CBZ_T_DIV(x,y) ((((x) << 9)/(y)) << 9)
/*
* Constants for sampling of the bezier
*/
#define CBZ_T_SAMPLES 128
#define CBZ_T_STEP (CBZ_T_ONE / CBZ_T_SAMPLES)
#define CBZ_L_STEP (CBZ_T_ONE / CBZ_T_SAMPLES)
#define FIXED_BITS (32)
#define FIXED_Q (FIXED_BITS - 16)
#define FIXED_FROM_INT(x) ((x) << FIXED_Q)
typedef gint32 _FixedT;
/*
* This is a private type representing a single cubic bezier
*/
struct _ClutterBezier
{
/*
* bezier coefficients -- these are calculated using multiplication and
* addition from integer input, so these are also integers
*/
gint ax;
gint bx;
gint cx;
gint dx;
gint ay;
gint by;
gint cy;
gint dy;
/* length of the bezier */
guint length;
#ifdef CBZ_L2T_INTERPOLATION
/*
* coefficients for the L -> t bezier; these are calculated from fixed
* point input, and more specifically numbers that have been normalised
* to fit <0,1>, so these are also fixed point, and we can used the
* _FixedT type here.
*/
_FixedT La;
_FixedT Lb;
_FixedT Lc;
/* _FixedT Ld; == 0 */
#endif
};
ClutterBezier *
_clutter_bezier_new (void)
{
return g_slice_new0 (ClutterBezier);
}
void
_clutter_bezier_free (ClutterBezier * b)
{
if (G_LIKELY (b))
{
g_slice_free (ClutterBezier, b);
}
}
ClutterBezier *
_clutter_bezier_clone_and_move (const ClutterBezier *b, gint x, gint y)
{
ClutterBezier * b2 = _clutter_bezier_new ();
memcpy (b2, b, sizeof (ClutterBezier));
b2->dx += x;
b2->dy += y;
return b2;
}
#ifdef CBZ_L2T_INTERPOLATION
/*
* L is relative advance along the bezier curve from interval <0,1>
*/
static _FixedT
_clutter_bezier_L2t (const ClutterBezier *b, _FixedT L)
{
_FixedT t = CBZ_T_MUL (b->La, CBZ_T_POW3(L))
+ CBZ_T_MUL (b->Lb, CBZ_T_POW2(L))
+ CBZ_T_MUL (b->Lc, L);
if (t > CBZ_T_ONE)
t = CBZ_T_ONE;
else if (t < 0)
t = 0;
return t;
}
#endif
static gint
_clutter_bezier_t2x (const ClutterBezier * b, _FixedT t)
{
/*
* NB -- the int coefficients can be at most 8192 for the multiplication
* to work in this fashion due to the limits of the 14.18 fixed.
*/
return ((b->ax*CBZ_T_POW3(t) + b->bx*CBZ_T_POW2(t) + b->cx*t) >> CBZ_T_Q)
+ b->dx;
}
static gint
_clutter_bezier_t2y (const ClutterBezier * b, _FixedT t)
{
/*
* NB -- the int coefficients can be at most 8192 for the multiplication
* to work in this fashion due to the limits of the 14.18 fixed.
*/
return ((b->ay*CBZ_T_POW3(t) + b->by*CBZ_T_POW2(t) + b->cy*t) >> CBZ_T_Q)
+ b->dy;
}
/*
* Advances along the bezier to relative length L and returns the coordinances
* in knot
*/
void
_clutter_bezier_advance (const ClutterBezier *b, gint L, ClutterKnot * knot)
{
#ifdef CBZ_L2T_INTERPOLATION
_FixedT t = clutter_bezier_L2t (b, L);
#else
_FixedT t = L;
#endif
knot->x = _clutter_bezier_t2x (b, t);
knot->y = _clutter_bezier_t2y (b, t);
CLUTTER_NOTE (MISC, "advancing to relative pt %f: t %f, {%d,%d}",
(double) L / (double) CBZ_T_ONE,
(double) t / (double) CBZ_T_ONE,
knot->x, knot->y);
}
static int
sqrti (int number)
{
#if defined __SSE2__
/* The GCC built-in with SSE2 (sqrtsd) is up to twice as fast as
* the pure integer code below. It is also more accurate.
*/
return __builtin_sqrt (number);
#else
/* This is a fixed point implementation of the Quake III sqrt algorithm,
* described, for example, at
* http://www.codemaestro.com/reviews/review00000105.html
*
* While the original QIII is extremely fast, the use of floating division
* and multiplication makes it perform very on arm processors without FPU.
*
* The key to successfully replacing the floating point operations with
* fixed point is in the choice of the fixed point format. The QIII
* algorithm does not calculate the square root, but its reciprocal ('y'
* below), which is only at the end turned to the inverse value. In order
* for the algorithm to produce satisfactory results, the reciprocal value
* must be represented with sufficient precission; the 16.16 we use
* elsewhere in clutter is not good enough, and 10.22 is used instead.
*/
_FixedT x;
uint32_t y_1; /* 10.22 fixed point */
uint32_t f = 0x600000; /* '1.5' as 10.22 fixed */
union
{
float f;
uint32_t i;
} flt, flt2;
flt.f = number;
x = FIXED_FROM_INT (number) / 2;
/* The QIII initial estimate */
flt.i = 0x5f3759df - ( flt.i >> 1 );
/* Now, we convert the float to 10.22 fixed. We exploit the mechanism
* described at http://www.d6.com/users/checker/pdfs/gdmfp.pdf.
*
* We want 22 bit fraction; a single precission float uses 23 bit
* mantisa, so we only need to add 2^(23-22) (no need for the 1.5
* multiplier as we are only dealing with positive numbers).
*
* Note: we have to use two separate variables here -- for some reason,
* if we try to use just the flt variable, gcc on ARM optimises the whole
* addition out, and it all goes pear shape, since without it, the bits
* in the float will not be correctly aligned.
*/
flt2.f = flt.f + 2.0;
flt2.i &= 0x7FFFFF;
/* Now we correct the estimate */
y_1 = (flt2.i >> 11) * (flt2.i >> 11);
y_1 = (y_1 >> 8) * (x >> 8);
y_1 = f - y_1;
flt2.i = (flt2.i >> 11) * (y_1 >> 11);
/* If the original argument is less than 342, we do another
* iteration to improve precission (for arguments >= 342, the single
* iteration produces generally better results).
*/
if (x < 171)
{
y_1 = (flt2.i >> 11) * (flt2.i >> 11);
y_1 = (y_1 >> 8) * (x >> 8);
y_1 = f - y_1;
flt2.i = (flt2.i >> 11) * (y_1 >> 11);
}
/* Invert, round and convert from 10.22 to an integer
* 0x1e3c68 is a magical rounding constant that produces slightly
* better results than 0x200000.
*/
return (number * flt2.i + 0x1e3c68) >> 22;
#endif
}
void
_clutter_bezier_init (ClutterBezier *b,
gint x_0, gint y_0,
gint x_1, gint y_1,
gint x_2, gint y_2,
gint x_3, gint y_3)
{
_FixedT t;
int i;
int xp = x_0;
int yp = y_0;
_FixedT length [CBZ_T_SAMPLES + 1];
#ifdef CBZ_L2T_INTERPOLATION
int j, k;
_FixedT L;
_FixedT t_equalized [CBZ_T_SAMPLES + 1];
#endif
#if 0
g_debug ("Initializing bezier at {{%d,%d},{%d,%d},{%d,%d},{%d,%d}}",
x0, y0, x1, y1, x2, y2, x3, y3);
#endif
b->dx = x_0;
b->dy = y_0;
b->cx = 3 * (x_1 - x_0);
b->cy = 3 * (y_1 - y_0);
b->bx = 3 * (x_2 - x_1) - b->cx;
b->by = 3 * (y_2 - y_1) - b->cy;
b->ax = x_3 - 3 * x_2 + 3 * x_1 - x_0;
b->ay = y_3 - 3 * y_2 + 3 * y_1 - y_0;
#if 0
g_debug ("Cooeficients {{%d,%d},{%d,%d},{%d,%d},{%d,%d}}",
b->ax, b->ay, b->bx, b->by, b->cx, b->cy, b->dx, b->dy);
#endif
/*
* Because of the way we do the multiplication in bezeir_t2x,y
* these coefficients need to be at most 0x1fff; this should be the case,
* I think, but have added this warning to catch any problems -- if it
* triggers, we need to change those two functions a bit.
*/
if (b->ax > 0x1fff || b->bx > 0x1fff || b->cx > 0x1fff)
g_warning ("Calculated coefficients will result in multiplication "
"overflow in clutter_bezier_t2x and clutter_bezier_t2y.");
/*
* Sample the bezier with CBZ_T_SAMPLES and calculate length at
* each point.
*
* We are working with integers here, so we use the fast sqrti function.
*/
length[0] = 0;
for (t = CBZ_T_STEP, i = 1; i <= CBZ_T_SAMPLES; ++i, t += CBZ_T_STEP)
{
int x = _clutter_bezier_t2x (b, t);
int y = _clutter_bezier_t2y (b, t);
guint l = sqrti ((y - yp)*(y - yp) + (x - xp)*(x - xp));
l += length[i-1];
length[i] = l;
xp = x;
yp = y;
}
b->length = length[CBZ_T_SAMPLES];
#if 0
g_debug ("length %d", b->length);
#endif
#ifdef CBZ_L2T_INTERPOLATION
/*
* Now normalize the length values, converting them into _FixedT
*/
for (i = 0; i <= CBZ_T_SAMPLES; ++i)
{
length[i] = (length[i] << CBZ_T_Q) / b->length;
}
/*
* Now generate a L -> t table such that the L will equidistant
* over <0,1>
*/
t_equalized[0] = 0;
for (i = 1, j = 1, L = CBZ_L_STEP; i < CBZ_T_SAMPLES; ++i, L += CBZ_L_STEP)
{
_FixedT l1, l2;
_FixedT d1, d2, d;
_FixedT t1, t2;
/* find the band for our L */
for (k = j; k < CBZ_T_SAMPLES; ++k)
{
if (L < length[k])
break;
}
/*
* Now we know that L is from (length[k-1],length[k]>
* We remember k-1 in order not to have to iterate over the
* whole length array in the next iteration of the main loop
*/
j = k - 1;
/*
* Now interpolate equlised t as a weighted average
*/
l1 = length[k-1];
l2 = length[k];
d1 = l2 - L;
d2 = L - l1;
d = l2 - l1;
t1 = (k - 1) * CBZ_T_STEP;
t2 = k * CBZ_T_STEP;
t_equalized[i] = (t1*d1 + t2*d2)/d;
if (t_equalized[i] < t_equalized[i-1])
g_debug ("wrong t: L %f, l1 %f, l2 %f, t1 %f, t2 %f",
(double) (L)/(double)CBZ_T_ONE,
(double) (l1)/(double)CBZ_T_ONE,
(double) (l2)/(double)CBZ_T_ONE,
(double) (t1)/(double)CBZ_T_ONE,
(double) (t2)/(double)CBZ_T_ONE);
}
t_equalized[CBZ_T_SAMPLES] = CBZ_T_ONE;
/* We now fit a bezier -- at this stage, do a single fit through our values
* at 0, 1/3, 2/3 and 1
*
* FIXME -- do we need to use a better fitting approach to choose the best
* beziere. The actual curve we acquire this way is not too bad shapwise,
* but (probably due to rounding errors) the resulting curve no longer
* satisfies the necessary condition that for L2 > L1, t2 > t1, which
* causes oscilation.
*/
#if 0
/*
* These are the control points we use to calculate the curve coefficients
* for bezier t(L); these are not needed directly, but are implied in the
* calculations below.
*
* (p0 is 0,0, and p3 is 1,1)
*/
p1 = (18 * t_equalized[CBZ_T_SAMPLES/3] -
9 * t_equalized[2*CBZ_T_SAMPLES/3] +
2 << CBZ_T_Q) / 6;
p2 = (18 * t_equalized[2*CBZ_T_SAMPLES/3] -
9 * t_equalized[CBZ_T_SAMPLES/3] -
(5 << CBZ_T_Q)) / 6;
#endif
b->Lc = (18 * t_equalized[CBZ_T_SAMPLES/3] -
9 * t_equalized[2*CBZ_T_SAMPLES/3] +
(2 << CBZ_T_Q)) >> 1;
b->Lb = (36 * t_equalized[2*CBZ_T_SAMPLES/3] -
45 * t_equalized[CBZ_T_SAMPLES/3] -
(9 << CBZ_T_Q)) >> 1;
b->La = ((27 * (t_equalized[CBZ_T_SAMPLES/3] -
t_equalized[2*CBZ_T_SAMPLES/3]) +
(7 << CBZ_T_Q)) >> 1) + CBZ_T_ONE;
g_debug ("t(1/3) %f, t(2/3) %f",
(double)t_equalized[CBZ_T_SAMPLES/3]/(double)CBZ_T_ONE,
(double)t_equalized[2*CBZ_T_SAMPLES/3]/(double)CBZ_T_ONE);
g_debug ("L -> t coefficients: %f, %f, %f",
(double)b->La/(double)CBZ_T_ONE,
(double)b->Lb/(double)CBZ_T_ONE,
(double)b->Lc/(double)CBZ_T_ONE);
/*
* For debugging, you can load these values into a spreadsheet and graph
* them to see how well the approximation matches the data
*/
for (i = 0; i < CBZ_T_SAMPLES; ++i)
{
g_print ("%f, %f, %f\n",
(double)(i*CBZ_T_STEP)/(double)CBZ_T_ONE,
(double)(t_equalized[i])/(double)CBZ_T_ONE,
(double)(clutter_bezier_L2t(b,i*CBZ_T_STEP))/(double)CBZ_T_ONE);
}
#endif
}
/*
* Moves a control point at indx to location represented by knot
*/
void
_clutter_bezier_adjust (ClutterBezier * b, ClutterKnot * knot, guint indx)
{
guint x[4], y[4];
g_assert (indx < 4);
x[0] = b->dx;
y[0] = b->dy;
x[1] = b->cx / 3 + x[0];
y[1] = b->cy / 3 + y[0];
x[2] = b->bx / 3 + b->cx + x[1];
y[2] = b->by / 3 + b->cy + y[1];
x[3] = b->ax + x[0] + b->cx + b->bx;
y[3] = b->ay + y[0] + b->cy + b->by;
x[indx] = knot->x;
y[indx] = knot->y;
_clutter_bezier_init (b, x[0], y[0], x[1], y[1], x[2], y[2], x[3], y[3]);
}
guint
_clutter_bezier_get_length (const ClutterBezier *b)
{
return b->length;
}

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@ -0,0 +1,65 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2006, 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_BEZIER_H__
#define __CLUTTER_BEZIER_H__
#include <glib.h>
#include "clutter-types.h"
G_BEGIN_DECLS
/* This is used in _clutter_bezier_advance to represent the full
length of the bezier curve. Anything less than that represents a
fraction of the length */
#define CLUTTER_BEZIER_MAX_LENGTH (1 << 18)
typedef struct _ClutterBezier ClutterBezier;
ClutterBezier *_clutter_bezier_new ();
void _clutter_bezier_free (ClutterBezier * b);
ClutterBezier *_clutter_bezier_clone_and_move (const ClutterBezier *b,
gint x,
gint y);
void _clutter_bezier_advance (const ClutterBezier *b,
gint L,
ClutterKnot *knot);
void _clutter_bezier_init (ClutterBezier *b,
gint x_0, gint y_0,
gint x_1, gint y_1,
gint x_2, gint y_2,
gint x_3, gint y_3);
void _clutter_bezier_adjust (ClutterBezier *b,
ClutterKnot *knot,
guint indx);
guint _clutter_bezier_get_length (const ClutterBezier *b);
G_END_DECLS
#endif /* __CLUTTER_BEZIER_H__ */

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@ -23,9 +23,8 @@
*/
/**
* ClutterBinLayout:
*
* A simple layout manager
* SECTION:clutter-bin-layout
* @short_description: A simple layout manager
*
* #ClutterBinLayout is a layout manager which implements the following
* policy:
@ -37,27 +36,260 @@
* of the other;
* - for each layer there are horizontal and vertical
* alignment policies.
*
* The [bin-layout example](https://git.gnome.org/browse/clutter/tree/examples/bin-layout.c?h=clutter-1.18)
* shows how to pack actors inside a #ClutterBinLayout.
*
* #ClutterBinLayout is available since Clutter 1.2
*/
#include "config.h"
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <math.h>
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-animatable.h"
#include "clutter/clutter-bin-layout.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-layout-meta.h"
#include "clutter/clutter-private.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-bin-layout.h"
G_DEFINE_TYPE (ClutterBinLayout,
clutter_bin_layout,
CLUTTER_TYPE_LAYOUT_MANAGER)
#include "clutter-actor-private.h"
#include "clutter-animatable.h"
#include "clutter-child-meta.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-layout-meta.h"
#include "clutter-private.h"
#define CLUTTER_TYPE_BIN_LAYER (clutter_bin_layer_get_type ())
#define CLUTTER_BIN_LAYER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIN_LAYER, ClutterBinLayer))
#define CLUTTER_IS_BIN_LAYER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BIN_LAYER))
typedef struct _ClutterBinLayer ClutterBinLayer;
typedef struct _ClutterLayoutMetaClass ClutterBinLayerClass;
struct _ClutterBinLayoutPrivate
{
ClutterBinAlignment x_align;
ClutterBinAlignment y_align;
ClutterContainer *container;
};
struct _ClutterBinLayer
{
ClutterLayoutMeta parent_instance;
ClutterBinAlignment x_align;
ClutterBinAlignment y_align;
};
enum
{
PROP_LAYER_0,
PROP_LAYER_X_ALIGN,
PROP_LAYER_Y_ALIGN,
PROP_LAYER_LAST
};
enum
{
PROP_0,
PROP_X_ALIGN,
PROP_Y_ALIGN,
PROP_LAST
};
static GParamSpec *layer_props[PROP_LAYER_LAST] = { NULL, };
static GParamSpec *bin_props[PROP_LAST] = { NULL, };
GType clutter_bin_layer_get_type (void);
G_DEFINE_TYPE (ClutterBinLayer,
clutter_bin_layer,
CLUTTER_TYPE_LAYOUT_META)
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBinLayout,
clutter_bin_layout,
CLUTTER_TYPE_LAYOUT_MANAGER)
/*
* ClutterBinLayer
*/
static void
set_layer_x_align (ClutterBinLayer *self,
ClutterBinAlignment alignment)
{
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
if (self->x_align == alignment)
return;
self->x_align = alignment;
meta = CLUTTER_LAYOUT_META (self);
manager = clutter_layout_meta_get_manager (meta);
clutter_layout_manager_layout_changed (manager);
g_object_notify_by_pspec (G_OBJECT (self), layer_props[PROP_LAYER_X_ALIGN]);
}
static void
set_layer_y_align (ClutterBinLayer *self,
ClutterBinAlignment alignment)
{
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
if (self->y_align == alignment)
return;
self->y_align = alignment;
meta = CLUTTER_LAYOUT_META (self);
manager = clutter_layout_meta_get_manager (meta);
clutter_layout_manager_layout_changed (manager);
g_object_notify_by_pspec (G_OBJECT (self), layer_props[PROP_LAYER_Y_ALIGN]);
}
static void
clutter_bin_layer_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBinLayer *layer = CLUTTER_BIN_LAYER (gobject);
switch (prop_id)
{
case PROP_LAYER_X_ALIGN:
set_layer_x_align (layer, g_value_get_enum (value));
break;
case PROP_LAYER_Y_ALIGN:
set_layer_y_align (layer, g_value_get_enum (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_bin_layer_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBinLayer *layer = CLUTTER_BIN_LAYER (gobject);
switch (prop_id)
{
case PROP_LAYER_X_ALIGN:
g_value_set_enum (value, layer->x_align);
break;
case PROP_LAYER_Y_ALIGN:
g_value_set_enum (value, layer->y_align);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_bin_layer_class_init (ClutterBinLayerClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->set_property = clutter_bin_layer_set_property;
gobject_class->get_property = clutter_bin_layer_get_property;
layer_props[PROP_LAYER_X_ALIGN] =
g_param_spec_enum ("x-align",
P_("Horizontal Alignment"),
P_("Horizontal alignment for the actor "
"inside the layout manager"),
CLUTTER_TYPE_BIN_ALIGNMENT,
CLUTTER_BIN_ALIGNMENT_CENTER,
CLUTTER_PARAM_READWRITE);
layer_props[PROP_LAYER_Y_ALIGN] =
g_param_spec_enum ("y-align",
P_("Vertical Alignment"),
P_("Vertical alignment for the actor "
"inside the layout manager"),
CLUTTER_TYPE_BIN_ALIGNMENT,
CLUTTER_BIN_ALIGNMENT_CENTER,
CLUTTER_PARAM_READWRITE);
g_object_class_install_properties (gobject_class,
PROP_LAYER_LAST,
layer_props);
}
static void
clutter_bin_layer_init (ClutterBinLayer *layer)
{
layer->x_align = CLUTTER_BIN_ALIGNMENT_CENTER;
layer->y_align = CLUTTER_BIN_ALIGNMENT_CENTER;
}
/*
* ClutterBinLayout
*/
static void
set_x_align (ClutterBinLayout *self,
ClutterBinAlignment alignment)
{
ClutterBinLayoutPrivate *priv = self->priv;
if (priv->x_align != alignment)
{
ClutterLayoutManager *manager;
priv->x_align = alignment;
manager = CLUTTER_LAYOUT_MANAGER (self);
clutter_layout_manager_layout_changed (manager);
g_object_notify_by_pspec (G_OBJECT (self), bin_props[PROP_X_ALIGN]);
}
}
static void
set_y_align (ClutterBinLayout *self,
ClutterBinAlignment alignment)
{
ClutterBinLayoutPrivate *priv = self->priv;
if (priv->y_align != alignment)
{
ClutterLayoutManager *manager;
priv->y_align = alignment;
manager = CLUTTER_LAYOUT_MANAGER (self);
clutter_layout_manager_layout_changed (manager);
g_object_notify_by_pspec (G_OBJECT (self), bin_props[PROP_Y_ALIGN]);
}
}
static void
clutter_bin_layout_get_preferred_width (ClutterLayoutManager *manager,
ClutterActor *container,
ClutterContainer *container,
gfloat for_height,
gfloat *min_width_p,
gfloat *nat_width_p)
@ -94,7 +326,7 @@ clutter_bin_layout_get_preferred_width (ClutterLayoutManager *manager,
static void
clutter_bin_layout_get_preferred_height (ClutterLayoutManager *manager,
ClutterActor *container,
ClutterContainer *container,
gfloat for_width,
gfloat *min_height_p,
gfloat *nat_height_p)
@ -129,6 +361,29 @@ clutter_bin_layout_get_preferred_height (ClutterLayoutManager *manager,
*nat_height_p = nat_height;
}
static gdouble
get_bin_alignment_factor (ClutterBinAlignment alignment,
ClutterTextDirection text_dir)
{
switch (alignment)
{
case CLUTTER_BIN_ALIGNMENT_CENTER:
return 0.5;
case CLUTTER_BIN_ALIGNMENT_START:
return text_dir == CLUTTER_TEXT_DIRECTION_LTR ? 0.0 : 1.0;
case CLUTTER_BIN_ALIGNMENT_END:
return text_dir == CLUTTER_TEXT_DIRECTION_LTR ? 1.0 : 0.0;
case CLUTTER_BIN_ALIGNMENT_FIXED:
case CLUTTER_BIN_ALIGNMENT_FILL:
return 0.0;
}
return 0.0;
}
static gdouble
get_actor_align_factor (ClutterActorAlign alignment)
{
@ -152,8 +407,9 @@ get_actor_align_factor (ClutterActorAlign alignment)
static void
clutter_bin_layout_allocate (ClutterLayoutManager *manager,
ClutterActor *container,
const ClutterActorBox *allocation)
ClutterContainer *container,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
{
gfloat allocation_x, allocation_y;
gfloat available_w, available_h;
@ -168,6 +424,8 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
{
ClutterLayoutMeta *meta;
ClutterBinLayer *layer;
ClutterActorBox child_alloc = { 0, };
gdouble x_align, y_align;
gboolean x_fill, y_fill, is_fixed_position_set;
@ -176,6 +434,11 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
if (!clutter_actor_is_visible (child))
continue;
meta = clutter_layout_manager_get_child_meta (manager,
container,
child);
layer = CLUTTER_BIN_LAYER (meta);
fixed_x = fixed_y = 0.f;
g_object_get (child,
"fixed-position-set", &is_fixed_position_set,
@ -183,7 +446,11 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
"fixed-y", &fixed_y,
NULL);
if (is_fixed_position_set)
/* XXX:2.0 - remove the FIXED alignment, and just use the fixed position
* of the actor if one is set
*/
if (is_fixed_position_set ||
layer->x_align == CLUTTER_BIN_ALIGNMENT_FIXED)
{
if (is_fixed_position_set)
child_alloc.x1 = fixed_x;
@ -193,7 +460,8 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
else
child_alloc.x1 = allocation_x;
if (is_fixed_position_set)
if (is_fixed_position_set ||
layer->y_align == CLUTTER_BIN_ALIGNMENT_FIXED)
{
if (is_fixed_position_set)
child_alloc.y1 = fixed_y;
@ -216,10 +484,14 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
}
else
{
x_fill = FALSE;
ClutterTextDirection text_dir;
x_fill = (layer->x_align == CLUTTER_BIN_ALIGNMENT_FILL);
text_dir = clutter_actor_get_text_direction (child);
if (!is_fixed_position_set)
x_align = 0.5;
x_align = get_bin_alignment_factor (layer->x_align, text_dir);
else
x_align = 0.0;
}
@ -234,46 +506,381 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
}
else
{
y_fill = FALSE;
y_fill = (layer->y_align == CLUTTER_BIN_ALIGNMENT_FILL);
if (!is_fixed_position_set)
y_align = 0.5;
y_align = get_bin_alignment_factor (layer->y_align,
CLUTTER_TEXT_DIRECTION_LTR);
else
y_align = 0.0;
}
clutter_actor_allocate_align_fill (child, &child_alloc,
x_align, y_align,
x_fill, y_fill);
x_fill, y_fill,
flags);
}
}
static GType
clutter_bin_layout_get_child_meta_type (ClutterLayoutManager *manager)
{
return CLUTTER_TYPE_BIN_LAYER;
}
static ClutterLayoutMeta *
clutter_bin_layout_create_child_meta (ClutterLayoutManager *manager,
ClutterContainer *container,
ClutterActor *actor)
{
ClutterBinLayoutPrivate *priv;
priv = CLUTTER_BIN_LAYOUT (manager)->priv;
return g_object_new (CLUTTER_TYPE_BIN_LAYER,
"container", container,
"actor", actor,
"manager", manager,
"x-align", priv->x_align,
"y_align", priv->y_align,
NULL);
}
static void
clutter_bin_layout_set_container (ClutterLayoutManager *manager,
ClutterContainer *container)
{
ClutterBinLayoutPrivate *priv;
ClutterLayoutManagerClass *parent_class;
priv = CLUTTER_BIN_LAYOUT (manager)->priv;
priv->container = container;
parent_class = CLUTTER_LAYOUT_MANAGER_CLASS (clutter_bin_layout_parent_class);
parent_class->set_container (manager, container);
}
static void
clutter_bin_layout_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBinLayout *layout = CLUTTER_BIN_LAYOUT (gobject);
switch (prop_id)
{
case PROP_X_ALIGN:
set_x_align (layout, g_value_get_enum (value));
break;
case PROP_Y_ALIGN:
set_y_align (layout, g_value_get_enum (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_bin_layout_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBinLayoutPrivate *priv;
priv = CLUTTER_BIN_LAYOUT (gobject)->priv;
switch (prop_id)
{
case PROP_X_ALIGN:
g_value_set_enum (value, priv->x_align);
break;
case PROP_Y_ALIGN:
g_value_set_enum (value, priv->y_align);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_bin_layout_class_init (ClutterBinLayoutClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterLayoutManagerClass *layout_class =
CLUTTER_LAYOUT_MANAGER_CLASS (klass);
/**
* ClutterBinLayout:x-align:
*
* The default horizontal alignment policy for actors managed
* by the #ClutterBinLayout
*
* Since: 1.2
*
* Deprecated: 1.12: Use the #ClutterActor:x-expand and the
* #ClutterActor:x-align properties on #ClutterActor instead.
*/
bin_props[PROP_X_ALIGN] =
g_param_spec_enum ("x-align",
P_("Horizontal Alignment"),
P_("Default horizontal alignment for the actors "
"inside the layout manager"),
CLUTTER_TYPE_BIN_ALIGNMENT,
CLUTTER_BIN_ALIGNMENT_CENTER,
CLUTTER_PARAM_READWRITE);
/**
* ClutterBinLayout:y-align:
*
* The default vertical alignment policy for actors managed
* by the #ClutterBinLayout
*
* Since: 1.2
*
* Deprecated: 1.12: Use the #ClutterActor:y-expand and the
* #ClutterActor:y-align properties on #ClutterActor instead.
*/
bin_props[PROP_Y_ALIGN] =
g_param_spec_enum ("y-align",
P_("Vertical Alignment"),
P_("Default vertical alignment for the actors "
"inside the layout manager"),
CLUTTER_TYPE_BIN_ALIGNMENT,
CLUTTER_BIN_ALIGNMENT_CENTER,
CLUTTER_PARAM_READWRITE);
gobject_class->set_property = clutter_bin_layout_set_property;
gobject_class->get_property = clutter_bin_layout_get_property;
g_object_class_install_properties (gobject_class, PROP_LAST, bin_props);
layout_class->get_preferred_width = clutter_bin_layout_get_preferred_width;
layout_class->get_preferred_height = clutter_bin_layout_get_preferred_height;
layout_class->allocate = clutter_bin_layout_allocate;
layout_class->create_child_meta = clutter_bin_layout_create_child_meta;
layout_class->get_child_meta_type = clutter_bin_layout_get_child_meta_type;
layout_class->set_container = clutter_bin_layout_set_container;
}
static void
clutter_bin_layout_init (ClutterBinLayout *self)
{
self->priv = clutter_bin_layout_get_instance_private (self);
self->priv->x_align = CLUTTER_BIN_ALIGNMENT_CENTER;
self->priv->y_align = CLUTTER_BIN_ALIGNMENT_CENTER;
}
/**
* clutter_bin_layout_new:
* @x_align: the default alignment policy to be used on the
* horizontal axis
* @y_align: the default alignment policy to be used on the
* vertical axis
*
* Creates a new #ClutterBinLayout layout manager
*
* Return value: the newly created layout manager
*
* Since: 1.2
*/
ClutterLayoutManager *
clutter_bin_layout_new (void)
clutter_bin_layout_new (ClutterBinAlignment x_align,
ClutterBinAlignment y_align)
{
return g_object_new (CLUTTER_TYPE_BIN_LAYOUT,
"x-align", x_align,
"y-align", y_align,
NULL);
}
/**
* clutter_bin_layout_set_alignment:
* @self: a #ClutterBinLayout
* @child: (allow-none): a child of @container
* @x_align: the horizontal alignment policy to be used for the @child
* inside @container
* @y_align: the vertical aligment policy to be used on the @child
* inside @container
*
* Sets the horizontal and vertical alignment policies to be applied
* to a @child of @self
*
* If @child is %NULL then the @x_align and @y_align values will
* be set as the default alignment policies
*
* Since: 1.2
*
* Deprecated: 1.12: Use the #ClutterActor:x-align and
* #ClutterActor:y-align properties of #ClutterActor instead.
*/
void
clutter_bin_layout_set_alignment (ClutterBinLayout *self,
ClutterActor *child,
ClutterBinAlignment x_align,
ClutterBinAlignment y_align)
{
ClutterBinLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child));
priv = self->priv;
if (priv->container == NULL)
{
if (child == NULL)
{
set_x_align (self, x_align);
set_y_align (self, y_align);
}
else
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before setting the alignment "
"on its children",
G_OBJECT_TYPE_NAME (self));
return;
}
manager = CLUTTER_LAYOUT_MANAGER (self);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
child);
g_assert (CLUTTER_IS_BIN_LAYER (meta));
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
}
/**
* clutter_bin_layout_get_alignment:
* @self: a #ClutterBinLayout
* @child: (allow-none): a child of @container
* @x_align: (out) (allow-none): return location for the horizontal
* alignment policy
* @y_align: (out) (allow-none): return location for the vertical
* alignment policy
*
* Retrieves the horizontal and vertical alignment policies for
* a child of @self
*
* If @child is %NULL the default alignment policies will be returned
* instead
*
* Since: 1.2
*
* Deprecated: 1.12: Use the #ClutterActor:x-align and the
* #ClutterActor:y-align properties of #ClutterActor instead.
*/
void
clutter_bin_layout_get_alignment (ClutterBinLayout *self,
ClutterActor *child,
ClutterBinAlignment *x_align,
ClutterBinAlignment *y_align)
{
ClutterBinLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
ClutterBinLayer *layer;
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
priv = self->priv;
if (priv->container == NULL)
{
if (child == NULL)
{
if (x_align)
*x_align = priv->x_align;
if (y_align)
*y_align = priv->y_align;
}
else
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before getting the alignment "
"of its children",
G_OBJECT_TYPE_NAME (self));
return;
}
manager = CLUTTER_LAYOUT_MANAGER (self);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
child);
g_assert (CLUTTER_IS_BIN_LAYER (meta));
layer = CLUTTER_BIN_LAYER (meta);
if (x_align)
*x_align = layer->x_align;
if (y_align)
*y_align = layer->y_align;
}
/**
* clutter_bin_layout_add:
* @self: a #ClutterBinLayout
* @child: a #ClutterActor
* @x_align: horizontal alignment policy for @child
* @y_align: vertical alignment policy for @child
*
* Adds a #ClutterActor to the container using @self and
* sets the alignment policies for it
*
* This function is equivalent to clutter_container_add_actor()
* and clutter_layout_manager_child_set_property() but it does not
* require a pointer to the #ClutterContainer associated to the
* #ClutterBinLayout
*
* Since: 1.2
*
* Deprecated: 1.12: Use clutter_actor_add_child() instead.
*/
void
clutter_bin_layout_add (ClutterBinLayout *self,
ClutterActor *child,
ClutterBinAlignment x_align,
ClutterBinAlignment y_align)
{
ClutterBinLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
priv = self->priv;
if (priv->container == NULL)
{
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before adding children",
G_OBJECT_TYPE_NAME (self));
return;
}
clutter_container_add_actor (priv->container, child);
manager = CLUTTER_LAYOUT_MANAGER (self);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
child);
g_assert (CLUTTER_IS_BIN_LAYER (meta));
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
}

View File

@ -22,30 +22,51 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_BIN_LAYOUT_H__
#define __CLUTTER_BIN_LAYOUT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-layout-manager.h"
#include <clutter/clutter-layout-manager.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BIN_LAYOUT (clutter_bin_layout_get_type ())
#define CLUTTER_TYPE_BIN_LAYOUT (clutter_bin_layout_get_type ())
#define CLUTTER_BIN_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIN_LAYOUT, ClutterBinLayout))
#define CLUTTER_IS_BIN_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BIN_LAYOUT))
#define CLUTTER_BIN_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BIN_LAYOUT, ClutterBinLayoutClass))
#define CLUTTER_IS_BIN_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BIN_LAYOUT))
#define CLUTTER_BIN_LAYOUT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BIN_LAYOUT, ClutterBinLayoutClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterBinLayout,
clutter_bin_layout,
CLUTTER,
BIN_LAYOUT,
ClutterLayoutManager)
typedef struct _ClutterBinLayout ClutterBinLayout;
typedef struct _ClutterBinLayoutPrivate ClutterBinLayoutPrivate;
typedef struct _ClutterBinLayoutClass ClutterBinLayoutClass;
/**
* ClutterBinLayout:
*
* The #ClutterBinLayout structure contains only private data
* and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBinLayout
{
/*< private >*/
ClutterLayoutManager parent_instance;
ClutterBinLayoutPrivate *priv;
};
/**
* ClutterBinLayoutClass:
*
* The #ClutterBinLayoutClass structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBinLayoutClass
{
@ -53,7 +74,13 @@ struct _ClutterBinLayoutClass
ClutterLayoutManagerClass parent_class;
};
CLUTTER_EXPORT
ClutterLayoutManager * clutter_bin_layout_new (void);
CLUTTER_AVAILABLE_IN_1_2
GType clutter_bin_layout_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_2
ClutterLayoutManager * clutter_bin_layout_new (ClutterBinAlignment x_align,
ClutterBinAlignment y_align);
G_END_DECLS
#endif /* __CLUTTER_BIN_LAYOUT_H__ */

View File

@ -23,29 +23,27 @@
*/
/**
* ClutterBindConstraint:
* SECTION:clutter-bind-constraint
* @Title: ClutterBindConstraint
* @Short_Description: A constraint binding the position or size of an actor
*
* A constraint binding the position or size of an actor
*
* #ClutterBindConstraint is a [class@Constraint] that binds the
* position or the size of the [class@Actor] to which it is applied
* to the the position or the size of another [class@Actor], or
* #ClutterBindConstraint is a #ClutterConstraint that binds the
* position or the size of the #ClutterActor to which it is applied
* to the the position or the size of another #ClutterActor, or
* "source".
*
* An offset can be applied to the constraint, to avoid overlapping. The offset
* can also be animated. For instance, the following code will set up three
* actors to be bound to the same origin:
*
* ```c
* |[<!-- language="C" -->
* // source
* rect[0] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[0], &red_color);
* rect[0] = clutter_rectangle_new_with_color (&red_color);
* clutter_actor_set_position (rect[0], x_pos, y_pos);
* clutter_actor_set_size (rect[0], 100, 100);
*
* // second rectangle
* rect[1] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[1], &green_color);
* rect[1] = clutter_rectangle_new_with_color (&green_color);
* clutter_actor_set_size (rect[1], 100, 100);
* clutter_actor_set_opacity (rect[1], 0);
*
@ -55,8 +53,7 @@
* clutter_actor_add_constraint_with_name (rect[1], "green-y", constraint);
*
* // third rectangle
* rect[2] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[2], &blue_color);
* rect[2] = clutter_rectangle_new_with_color (&blue_color);
* clutter_actor_set_size (rect[2], 100, 100);
* clutter_actor_set_opacity (rect[2], 0);
*
@ -64,12 +61,12 @@
* clutter_actor_add_constraint_with_name (rect[2], "blue-x", constraint);
* constraint = clutter_bind_constraint_new (rect[0], CLUTTER_BIND_Y, 0.0);
* clutter_actor_add_constraint_with_name (rect[2], "blue-y", constraint);
* ```
* ]|
*
* The following code animates the second and third rectangles to "expand"
* them horizontally from underneath the first rectangle:
*
* ```c
* |[<!-- language="C" -->
* clutter_actor_animate (rect[1], CLUTTER_EASE_OUT_CUBIC, 250,
* "@constraints.green-x.offset", 100.0,
* "opacity", 255,
@ -78,21 +75,29 @@
* "@constraints.blue-x.offset", 200.0,
* "opacity", 255,
* NULL);
* ```
* ]|
*
* #ClutterBindConstraint is available since Clutter 1.4
*/
#include "config.h"
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <math.h>
#include "clutter/clutter-bind-constraint.h"
#include "clutter-bind-constraint.h"
#include "clutter/clutter-actor-meta-private.h"
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-constraint.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-private.h"
#include "clutter-actor-meta-private.h"
#include "clutter-actor-private.h"
#include "clutter-constraint.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-private.h"
#define CLUTTER_BIND_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BIND_CONSTRAINT, ClutterBindConstraintClass))
#define CLUTTER_IS_BIND_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BIND_CONSTRAINT))
#define CLUTTER_BIND_CONSTRAINT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BIND_CONSTRAINT, ClutterBindConstraintClass))
struct _ClutterBindConstraint
{
@ -104,6 +109,11 @@ struct _ClutterBindConstraint
gfloat offset;
};
struct _ClutterBindConstraintClass
{
ClutterConstraintClass parent_class;
};
enum
{
PROP_0,
@ -117,9 +127,9 @@ enum
static GParamSpec *obj_props[PROP_LAST];
G_DEFINE_FINAL_TYPE (ClutterBindConstraint,
clutter_bind_constraint,
CLUTTER_TYPE_CONSTRAINT);
G_DEFINE_TYPE (ClutterBindConstraint,
clutter_bind_constraint,
CLUTTER_TYPE_CONSTRAINT);
static void
source_queue_relayout (ClutterActor *source,
@ -136,58 +146,6 @@ source_destroyed (ClutterActor *actor,
bind->source = NULL;
}
static void
clutter_bind_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size)
{
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
float source_min, source_nat;
if (bind->source == NULL)
return;
/* only these bindings affect the preferred size */
if (!(bind->coordinate == CLUTTER_BIND_WIDTH ||
bind->coordinate == CLUTTER_BIND_HEIGHT ||
bind->coordinate == CLUTTER_BIND_SIZE ||
bind->coordinate == CLUTTER_BIND_ALL))
return;
if (clutter_actor_contains (bind->source, actor))
return;
switch (direction)
{
case CLUTTER_ORIENTATION_HORIZONTAL:
if (bind->coordinate != CLUTTER_BIND_HEIGHT)
{
clutter_actor_get_preferred_width (bind->source, for_size,
&source_min,
&source_nat);
*minimum_size = source_min;
*natural_size = source_nat;
}
break;
case CLUTTER_ORIENTATION_VERTICAL:
if (bind->coordinate != CLUTTER_BIND_WIDTH)
{
clutter_actor_get_preferred_height (bind->source, for_size,
&source_min,
&source_nat);
*minimum_size = source_min;
*natural_size = source_nat;
}
break;
}
}
static void
clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
ClutterActor *actor,
@ -196,9 +154,7 @@ clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
gfloat source_width, source_height;
gfloat actor_width, actor_height;
graphene_point3d_t source_position;
source_position = GRAPHENE_POINT3D_INIT (0.f, 0.f, 0.f);
ClutterVertex source_position = { 0., };
if (bind->source == NULL)
return;
@ -372,8 +328,6 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
meta_class->set_actor = clutter_bind_constraint_set_actor;
constraint_class->update_allocation = clutter_bind_constraint_update_allocation;
constraint_class->update_preferred_size = clutter_bind_constraint_update_preferred_size;
/**
* ClutterBindConstraint:source:
*
@ -381,39 +335,45 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
*
* The #ClutterActor must not be contained inside the actor associated
* to the constraint.
*
* Since: 1.4
*/
obj_props[PROP_SOURCE] =
g_param_spec_object ("source", NULL, NULL,
g_param_spec_object ("source",
P_("Source"),
P_("The source of the binding"),
CLUTTER_TYPE_ACTOR,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
G_PARAM_CONSTRUCT);
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
/**
* ClutterBindConstraint:coordinate:
*
* The coordinate to be bound
*
* Since: 1.4
*/
obj_props[PROP_COORDINATE] =
g_param_spec_enum ("coordinate", NULL, NULL,
g_param_spec_enum ("coordinate",
P_("Coordinate"),
P_("The coordinate to bind"),
CLUTTER_TYPE_BIND_COORDINATE,
CLUTTER_BIND_X,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
G_PARAM_CONSTRUCT);
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
/**
* ClutterBindConstraint:offset:
*
* The offset, in pixels, to be applied to the binding
*
* Since: 1.4
*/
obj_props[PROP_OFFSET] =
g_param_spec_float ("offset", NULL, NULL,
g_param_spec_float ("offset",
P_("Offset"),
P_("The offset in pixels to apply to the binding"),
-G_MAXFLOAT, G_MAXFLOAT,
0.0f,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
G_PARAM_CONSTRUCT);
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
g_object_class_install_properties (gobject_class,
PROP_LAST,
@ -440,6 +400,8 @@ clutter_bind_constraint_init (ClutterBindConstraint *self)
* the given @coordinate of the position of @source
*
* Return value: the newly created #ClutterBindConstraint
*
* Since: 1.4
*/
ClutterConstraint *
clutter_bind_constraint_new (ClutterActor *source,
@ -461,6 +423,8 @@ clutter_bind_constraint_new (ClutterActor *source,
* @source: (allow-none): a #ClutterActor, or %NULL to unset the source
*
* Sets the source #ClutterActor for the constraint
*
* Since: 1.4
*/
void
clutter_bind_constraint_set_source (ClutterBindConstraint *constraint,
@ -523,9 +487,11 @@ clutter_bind_constraint_set_source (ClutterBindConstraint *constraint,
* clutter_bind_constraint_get_source:
* @constraint: a #ClutterBindConstraint
*
* Retrieves the #ClutterActor set using [method@Clutter.BindConstraint.set_source]
* Retrieves the #ClutterActor set using clutter_bind_constraint_set_source()
*
* Return value: (transfer none): a pointer to the source actor
*
* Since: 1.4
*/
ClutterActor *
clutter_bind_constraint_get_source (ClutterBindConstraint *constraint)
@ -541,6 +507,8 @@ clutter_bind_constraint_get_source (ClutterBindConstraint *constraint)
* @coordinate: the coordinate to bind
*
* Sets the coordinate to bind in the constraint
*
* Since: 1.4
*/
void
clutter_bind_constraint_set_coordinate (ClutterBindConstraint *constraint,
@ -566,6 +534,8 @@ clutter_bind_constraint_set_coordinate (ClutterBindConstraint *constraint,
* Retrieves the bound coordinate of the constraint
*
* Return value: the bound coordinate
*
* Since: 1.4
*/
ClutterBindCoordinate
clutter_bind_constraint_get_coordinate (ClutterBindConstraint *constraint)
@ -582,6 +552,8 @@ clutter_bind_constraint_get_coordinate (ClutterBindConstraint *constraint)
* @offset: the offset to apply, in pixels
*
* Sets the offset to be applied to the constraint
*
* Since: 1.4
*/
void
clutter_bind_constraint_set_offset (ClutterBindConstraint *constraint,
@ -604,9 +576,11 @@ clutter_bind_constraint_set_offset (ClutterBindConstraint *constraint,
* clutter_bind_constraint_get_offset:
* @constraint: a #ClutterBindConstraint
*
* Retrieves the offset set using [method@Clutter.BindConstraint.set_offset]
* Retrieves the offset set using clutter_bind_constraint_set_offset()
*
* Return value: the offset, in pixels
*
* Since: 1.4
*/
gfloat
clutter_bind_constraint_get_offset (ClutterBindConstraint *bind)

View File

@ -22,41 +22,56 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_BIND_CONSTRAINT_H__
#define __CLUTTER_BIND_CONSTRAINT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-constraint.h"
#include <clutter/clutter-constraint.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BIND_CONSTRAINT (clutter_bind_constraint_get_type ())
#define CLUTTER_BIND_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIND_CONSTRAINT, ClutterBindConstraint))
#define CLUTTER_IS_BIND_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BIND_CONSTRAINT))
CLUTTER_EXPORT
G_DECLARE_FINAL_TYPE (ClutterBindConstraint, clutter_bind_constraint,
CLUTTER, BIND_CONSTRAINT, ClutterConstraint)
/**
* ClutterBindConstraint:
*
* #ClutterBindConstraint is an opaque structure
* whose members cannot be directly accessed
*
* Since: 1.4
*/
typedef struct _ClutterBindConstraint ClutterBindConstraint;
typedef struct _ClutterBindConstraintClass ClutterBindConstraintClass;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_bind_constraint_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
ClutterConstraint * clutter_bind_constraint_new (ClutterActor *source,
ClutterBindCoordinate coordinate,
gfloat offset);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_bind_constraint_set_source (ClutterBindConstraint *constraint,
ClutterActor *source);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterActor * clutter_bind_constraint_get_source (ClutterBindConstraint *constraint);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_bind_constraint_set_coordinate (ClutterBindConstraint *constraint,
ClutterBindCoordinate coordinate);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterBindCoordinate clutter_bind_constraint_get_coordinate (ClutterBindConstraint *constraint);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_bind_constraint_set_offset (ClutterBindConstraint *constraint,
gfloat offset);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
gfloat clutter_bind_constraint_get_offset (ClutterBindConstraint *constraint);
G_END_DECLS
#endif /* __CLUTTER_BIND_CONSTRAINT_H__ */

View File

@ -22,9 +22,8 @@
*/
/**
* ClutterBindingPool
*
* Pool for key bindings
* SECTION:clutter-binding-pool
* @short_description: Pool for key bindings
*
* #ClutterBindingPool is a data structure holding a set of key bindings.
* Each key binding associates a key symbol (eventually with modifiers)
@ -39,7 +38,7 @@
* inside their class initialization function and then install actions
* like this:
*
* ```c
* |[<!-- language="C" -->
* static void
* foo_class_init (FooClass *klass)
* {
@ -56,23 +55,23 @@
* G_CALLBACK (foo_action_move_up),
* NULL, NULL);
* }
* ```
* ]|
*
* The callback has a signature of:
*
* ```c
* |[<!-- language="C" -->
* gboolean (* callback) (GObject *instance,
* const gchar *action_name,
* guint key_val,
* ClutterModifierType modifiers,
* gpointer user_data);
* ```
* ]|
*
* The actor should then override the [signal@Actor::key-press-event] and
* use [method@BindingPool.activate] to match a [struct@Event] key event
* structure to one of the actions:
* The actor should then override the #ClutterActor::key-press-event and
* use clutter_binding_pool_activate() to match a #ClutterKeyEvent structure
* to one of the actions:
*
* ```c
* |[<!-- language="C" -->
* ClutterBindingPool *pool;
*
* // retrieve the binding pool for the type of the actor
@ -85,28 +84,36 @@
* key_event->keyval,
* key_event->modifier_state,
* G_OBJECT (actor));
* ```
* ]|
*
* The [method@BindingPool.activate] function will return %FALSE if
* The clutter_binding_pool_activate() function will return %FALSE if
* no action for the given key binding was found, if the action was
* blocked (using [method@BindingPool.block_action]) or if the
* blocked (using clutter_binding_pool_block_action()) or if the
* key binding handler returned %FALSE.
*
* #ClutterBindingPool is available since Clutter 1.0
*/
#include "config.h"
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter/clutter-binding-pool.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-marshal.h"
#include "clutter/clutter-private.h"
#include "clutter-binding-pool.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#define BINDING_MOD_MASK ((CLUTTER_SHIFT_MASK | \
#define CLUTTER_BINDING_POOL_CLASS(k) (G_TYPE_CHECK_CLASS_CAST ((k), CLUTTER_TYPE_BINDING_POOL, ClutterBindingPoolClass))
#define CLUTTER_IS_BINDING_POOL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), CLUTTER_TYPE_BINDING_POOL))
#define CLUTTER_BINDING_POOL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), CLUTTER_TYPE_BINDING_POOL, ClutterBindingPoolClass))
#define BINDING_MOD_MASK ((CLUTTER_SHIFT_MASK | \
CLUTTER_CONTROL_MASK | \
CLUTTER_MOD1_MASK | \
CLUTTER_SUPER_MASK | \
CLUTTER_HYPER_MASK | \
CLUTTER_META_MASK) | CLUTTER_RELEASE_MASK)
CLUTTER_MOD1_MASK | \
CLUTTER_SUPER_MASK | \
CLUTTER_HYPER_MASK | \
CLUTTER_META_MASK) | CLUTTER_RELEASE_MASK)
typedef struct _ClutterBindingEntry ClutterBindingEntry;
@ -123,6 +130,11 @@ struct _ClutterBindingPool
GHashTable *entries_hash;
};
struct _ClutterBindingPoolClass
{
GObjectClass parent_class;
};
struct _ClutterBindingEntry
{
gchar *name; /* interned string, do not free */
@ -146,7 +158,7 @@ enum
static GParamSpec *obj_props[PROP_LAST];
G_DEFINE_FINAL_TYPE (ClutterBindingPool, clutter_binding_pool, G_TYPE_OBJECT);
G_DEFINE_TYPE (ClutterBindingPool, clutter_binding_pool, G_TYPE_OBJECT);
static guint
binding_entry_hash (gconstpointer v)
@ -179,7 +191,7 @@ binding_entry_new (const gchar *name,
modifiers = modifiers & BINDING_MOD_MASK;
entry = g_new0 (ClutterBindingEntry, 1);
entry = g_slice_new (ClutterBindingEntry);
entry->key_val = key_val;
entry->modifiers = modifiers;
entry->name = (gchar *) g_intern_string (name);
@ -211,7 +223,7 @@ binding_entry_free (gpointer data)
g_closure_unref (entry->closure);
g_free (entry);
g_slice_free (ClutterBindingEntry, entry);
}
}
@ -225,7 +237,8 @@ clutter_binding_pool_finalize (GObject *gobject)
g_hash_table_destroy (pool->entries_hash);
g_slist_free_full (pool->entries, (GDestroyNotify) binding_entry_free);
g_slist_foreach (pool->entries, (GFunc) binding_entry_free, NULL);
g_slist_free (pool->entries);
G_OBJECT_CLASS (clutter_binding_pool_parent_class)->finalize (gobject);
}
@ -297,12 +310,15 @@ clutter_binding_pool_class_init (ClutterBindingPoolClass *klass)
* ClutterBindingPool:name:
*
* The unique name of the #ClutterBindingPool.
*
* Since: 1.0
*/
obj_props[PROP_NAME] =
g_param_spec_string ("name", NULL, NULL,
g_param_spec_string ("name",
P_("Name"),
P_("The unique name of the binding pool"),
NULL,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
CLUTTER_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY);
g_object_class_install_properties (gobject_class,
@ -327,11 +343,13 @@ clutter_binding_pool_init (ClutterBindingPool *pool)
*
* Creates a new #ClutterBindingPool that can be used to store
* key bindings for an actor. The @name must be a unique identifier
* for the binding pool, so that [func@Clutter.BindingPool.find] will
* for the binding pool, so that clutter_binding_pool_find() will
* be able to return the correct binding pool.
*
* Return value: the newly created binding pool with the given
* name. Use g_object_unref() when done.
*
* Since: 1.0
*/
ClutterBindingPool *
clutter_binding_pool_new (const gchar *name)
@ -358,22 +376,24 @@ clutter_binding_pool_new (const gchar *name)
*
* Retrieves the #ClutterBindingPool for the given #GObject class
* and, eventually, creates it. This function is a wrapper around
* [ctor@Clutter.BindingPool.new] and uses the class type name as the
* clutter_binding_pool_new() and uses the class type name as the
* unique name for the binding pool.
*
* Calling this function multiple times will return the same
* #ClutterBindingPool.
*
* A binding pool for a class can also be retrieved using
* [func@Clutter.BindingPool.find] with the class type name:
* clutter_binding_pool_find() with the class type name:
*
* ```
* |[
* pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (instance));
* ```
* ]|
*
* Return value: (transfer none): the binding pool for the given class.
* The returned #ClutterBindingPool is owned by Clutter and should not
* be freed directly
*
* Since: 1.0
*/
ClutterBindingPool *
clutter_binding_pool_get_for_class (gpointer klass)
@ -404,6 +424,8 @@ clutter_binding_pool_get_for_class (gpointer klass)
* Finds the #ClutterBindingPool with @name.
*
* Return value: (transfer none): a pointer to the #ClutterBindingPool, or %NULL
*
* Since: 1.0
*/
ClutterBindingPool *
clutter_binding_pool_find (const gchar *name)
@ -429,7 +451,7 @@ clutter_binding_pool_find (const gchar *name)
* @action_name: the name of the action
* @key_val: key symbol
* @modifiers: bitmask of modifiers
* @callback: function to be called
* @callback: (type Clutter.BindingActionFunc): function to be called
* when the action is activated
* @data: data to be passed to @callback
* @notify: function to be called when the action is removed
@ -441,11 +463,13 @@ clutter_binding_pool_find (const gchar *name)
* The same action name can be used for multiple @key_val, @modifiers
* pairs.
*
* When an action has been activated using [method@Clutter.BindingPool.activate]
* When an action has been activated using clutter_binding_pool_activate()
* the passed @callback will be invoked (with @data).
*
* Actions can be blocked with [method@Clutter.BindingPool.block_action]
* and then unblocked using [method@Clutter.BindingPool.unblock_action].
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
* Since: 1.0
*/
void
clutter_binding_pool_install_action (ClutterBindingPool *pool,
@ -501,7 +525,7 @@ clutter_binding_pool_install_action (ClutterBindingPool *pool,
* @modifiers: bitmask of modifiers
* @closure: a #GClosure
*
* A #GClosure variant of [method@Clutter.BindingPool.install_action].
* A #GClosure variant of clutter_binding_pool_install_action().
*
* Installs a new action inside a #ClutterBindingPool. The action
* is bound to @key_val and @modifiers.
@ -509,11 +533,13 @@ clutter_binding_pool_install_action (ClutterBindingPool *pool,
* The same action name can be used for multiple @key_val, @modifiers
* pairs.
*
* When an action has been activated using [method@Clutter.BindingPool.activate]
* When an action has been activated using clutter_binding_pool_activate()
* the passed @closure will be invoked.
*
* Actions can be blocked with [method@Clutter.BindingPool.block_action]
* and then unblocked using [method@Clutter.BindingPool.unblock_action].
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
* Since: 1.0
*/
void
clutter_binding_pool_install_closure (ClutterBindingPool *pool,
@ -568,13 +594,15 @@ clutter_binding_pool_install_closure (ClutterBindingPool *pool,
* from the pool
*
* Allows overriding the action for @key_val and @modifiers inside a
* #ClutterBindingPool. See [method@Clutter.BindingPool.install_action].
* #ClutterBindingPool. See clutter_binding_pool_install_action().
*
* When an action has been activated using [method@Clutter.BindingPool.activate]
* When an action has been activated using clutter_binding_pool_activate()
* the passed @callback will be invoked (with @data).
*
* Actions can be blocked with [method@Clutter.BindingPool.block_action]
* and then unblocked using [method@Clutter.BindingPool.unblock_action].
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
* Since: 1.0
*/
void
clutter_binding_pool_override_action (ClutterBindingPool *pool,
@ -627,16 +655,18 @@ clutter_binding_pool_override_action (ClutterBindingPool *pool,
* @modifiers: bitmask of modifiers
* @closure: a #GClosure
*
* A #GClosure variant of [method@Clutter.BindingPool.override_action].
* A #GClosure variant of clutter_binding_pool_override_action().
*
* Allows overriding the action for @key_val and @modifiers inside a
* #ClutterBindingPool. See [method@Clutter.BindingPool.install_closure].
* #ClutterBindingPool. See clutter_binding_pool_install_closure().
*
* When an action has been activated using [method@Clutter.BindingPool.activate]
* When an action has been activated using clutter_binding_pool_activate()
* the passed @callback will be invoked (with @data).
*
* Actions can be blocked with [method@Clutter.BindingPool.block_action]
* and then unblocked using [method@Clutter.BindingPool.unblock_action].
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
* Since: 1.0
*/
void
clutter_binding_pool_override_closure (ClutterBindingPool *pool,
@ -690,6 +720,8 @@ clutter_binding_pool_override_closure (ClutterBindingPool *pool,
* Return value: the name of the action, if found, or %NULL. The
* returned string is owned by the binding pool and should never
* be modified or freed
*
* Since: 1.0
*/
const gchar *
clutter_binding_pool_find_action (ClutterBindingPool *pool,
@ -716,6 +748,8 @@ clutter_binding_pool_find_action (ClutterBindingPool *pool,
*
* Removes the action matching the given @key_val, @modifiers pair,
* if any exists.
*
* Since: 1.0
*/
void
clutter_binding_pool_remove_action (ClutterBindingPool *pool,
@ -801,23 +835,25 @@ clutter_binding_entry_invoke (ClutterBindingEntry *entry,
*
* The callback has the following signature:
*
* ```
* |[
* void (* callback) (GObject *gobject,
* const gchar *action_name,
* guint key_val,
* ClutterModifierType modifiers,
* gpointer user_data);
* ```
* ]|
*
* Where the #GObject instance is @gobject and the user data
* is the one passed when installing the action with
* [method@Clutter.BindingPool.install_action].
* clutter_binding_pool_install_action().
*
* If the action bound to the @key_val, @modifiers pair has been
* blocked using [method@Clutter.BindingPool.block_action], the callback
* blocked using clutter_binding_pool_block_action(), the callback
* will not be invoked, and this function will return %FALSE.
*
* Return value: %TRUE if an action was found and was activated
*
* Since: 1.0
*/
gboolean
clutter_binding_pool_activate (ClutterBindingPool *pool,
@ -849,6 +885,8 @@ clutter_binding_pool_activate (ClutterBindingPool *pool,
* @action_name: an action name
*
* Blocks all the actions with name @action_name inside @pool.
*
* Since: 1.0
*/
void
clutter_binding_pool_block_action (ClutterBindingPool *pool,
@ -876,8 +914,10 @@ clutter_binding_pool_block_action (ClutterBindingPool *pool,
* Unblockes all the actions with name @action_name inside @pool.
*
* Unblocking an action does not cause the callback bound to it to
* be invoked in case [method@Clutter.BindingPool.activate] was called on
* an action previously blocked with [method@Clutter.BindingPool.block_action].
* be invoked in case clutter_binding_pool_activate() was called on
* an action previously blocked with clutter_binding_pool_block_action().
*
* Since: 1.0
*/
void
clutter_binding_pool_unblock_action (ClutterBindingPool *pool,

View File

@ -21,35 +21,67 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_BINDING_POOL_H__
#define __CLUTTER_BINDING_POOL_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <glib-object.h>
#include "clutter/clutter-event.h"
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BINDING_POOL (clutter_binding_pool_get_type ())
#define CLUTTER_BINDING_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BINDING_POOL, ClutterBindingPool))
#define CLUTTER_IS_BINDING_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BINDING_POOL))
CLUTTER_EXPORT
G_DECLARE_FINAL_TYPE (ClutterBindingPool,
clutter_binding_pool,
CLUTTER,
BINDING_POOL,
GObject)
/**
* ClutterBindingPool:
*
* Container of key bindings. The #ClutterBindingPool struct is
* private.
*
* Since: 1.0
*/
typedef struct _ClutterBindingPool ClutterBindingPool;
typedef struct _ClutterBindingPoolClass ClutterBindingPoolClass;
CLUTTER_EXPORT
/**
* ClutterBindingActionFunc:
* @gobject: a #GObject
* @action_name: the name of the action
* @key_val: the key symbol
* @modifiers: bitmask of the modifier flags
* @user_data: data passed to the function
*
* The prototype for the callback function registered with
* clutter_binding_pool_install_action() and invoked by
* clutter_binding_pool_activate().
*
* Return value: the function should return %TRUE if the key
* binding has been handled, and return %FALSE otherwise
*
* Since: 1.0
*/
typedef gboolean (* ClutterBindingActionFunc) (GObject *gobject,
const gchar *action_name,
guint key_val,
ClutterModifierType modifiers,
gpointer user_data);
CLUTTER_AVAILABLE_IN_1_0
GType clutter_binding_pool_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_0
ClutterBindingPool * clutter_binding_pool_new (const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
ClutterBindingPool * clutter_binding_pool_get_for_class (gpointer klass);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
ClutterBindingPool * clutter_binding_pool_find (const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_install_action (ClutterBindingPool *pool,
const gchar *action_name,
guint key_val,
@ -57,45 +89,47 @@ void clutter_binding_pool_install_action (ClutterBindingPool
GCallback callback,
gpointer data,
GDestroyNotify notify);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_install_closure (ClutterBindingPool *pool,
const gchar *action_name,
guint key_val,
ClutterModifierType modifiers,
GClosure *closure);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_override_action (ClutterBindingPool *pool,
guint key_val,
ClutterModifierType modifiers,
GCallback callback,
gpointer data,
GDestroyNotify notify);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_override_closure (ClutterBindingPool *pool,
guint key_val,
ClutterModifierType modifiers,
GClosure *closure);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
const gchar * clutter_binding_pool_find_action (ClutterBindingPool *pool,
guint key_val,
ClutterModifierType modifiers);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_remove_action (ClutterBindingPool *pool,
guint key_val,
ClutterModifierType modifiers);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
gboolean clutter_binding_pool_activate (ClutterBindingPool *pool,
guint key_val,
ClutterModifierType modifiers,
GObject *gobject);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_block_action (ClutterBindingPool *pool,
const gchar *action_name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_unblock_action (ClutterBindingPool *pool,
const gchar *action_name);
G_END_DECLS
#endif /* __CLUTTER_BINDING_POOL_H__ */

View File

@ -23,21 +23,33 @@
*/
/**
* ClutterBlurEffect:
*
* A blur effect
* SECTION:clutter-blur-effect
* @short_description: A blur effect
* @see_also: #ClutterEffect, #ClutterOffscreenEffect
*
* #ClutterBlurEffect is a sub-class of #ClutterEffect that allows blurring a
* actor and its contents.
*
* #ClutterBlurEffect is available since Clutter 1.4
*/
#include "config.h"
#include "clutter/clutter-blur-effect.h"
#define CLUTTER_BLUR_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffectClass))
#define CLUTTER_IS_BLUR_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BLUR_EFFECT))
#define CLUTTER_BLUR_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffectClass))
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-blur-effect.h"
#include "cogl/cogl.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-private.h"
#include "clutter-debug.h"
#include "clutter-offscreen-effect.h"
#include "clutter-private.h"
#define BLUR_PADDING 2
@ -62,58 +74,116 @@ static const gchar *box_blur_glsl_shader =
" cogl_texel /= 9.0;\n";
#undef SAMPLE
typedef struct _ClutterBlurEffectPrivate
struct _ClutterBlurEffect
{
ClutterOffscreenEffect parent_instance;
/* a back pointer to our actor, so that we can query it */
ClutterActor *actor;
gint pixel_step_uniform;
gint tex_width;
gint tex_height;
CoglPipeline *pipeline;
} ClutterBlurEffectPrivate;
};
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBlurEffect,
clutter_blur_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static CoglPipeline *
clutter_blur_effect_create_pipeline (ClutterOffscreenEffect *effect,
CoglTexture *texture)
struct _ClutterBlurEffectClass
{
ClutterBlurEffect *blur_effect = CLUTTER_BLUR_EFFECT (effect);
ClutterBlurEffectPrivate *priv =
clutter_blur_effect_get_instance_private (blur_effect);
ClutterOffscreenEffectClass parent_class;
if (priv->pixel_step_uniform > -1)
CoglPipeline *base_pipeline;
};
G_DEFINE_TYPE (ClutterBlurEffect,
clutter_blur_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static gboolean
clutter_blur_effect_pre_paint (ClutterEffect *effect)
{
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
ClutterEffectClass *parent_class;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
self->actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
if (self->actor == NULL)
return FALSE;
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
{
float pixel_step[2];
int tex_width, tex_height;
tex_width = cogl_texture_get_width (texture);
tex_height = cogl_texture_get_height (texture);
pixel_step[0] = 1.0f / tex_width;
pixel_step[1] = 1.0f / tex_height;
cogl_pipeline_set_uniform_float (priv->pipeline,
priv->pixel_step_uniform,
2, /* n_components */
1, /* count */
pixel_step);
/* if we don't have support for GLSL shaders then we
* forcibly disable the ActorMeta
*/
g_warning ("Unable to use the ShaderEffect: the graphics hardware "
"or the current GL driver does not implement support "
"for the GLSL shading language.");
clutter_actor_meta_set_enabled (CLUTTER_ACTOR_META (effect), FALSE);
return FALSE;
}
cogl_pipeline_set_layer_texture (priv->pipeline, 0, texture);
parent_class = CLUTTER_EFFECT_CLASS (clutter_blur_effect_parent_class);
if (parent_class->pre_paint (effect))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
CoglHandle texture;
return g_object_ref (priv->pipeline);
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
self->tex_width = cogl_texture_get_width (texture);
self->tex_height = cogl_texture_get_height (texture);
if (self->pixel_step_uniform > -1)
{
gfloat pixel_step[2];
pixel_step[0] = 1.0f / self->tex_width;
pixel_step[1] = 1.0f / self->tex_height;
cogl_pipeline_set_uniform_float (self->pipeline,
self->pixel_step_uniform,
2, /* n_components */
1, /* count */
pixel_step);
}
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
return TRUE;
}
else
return FALSE;
}
static void
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
guint8 paint_opacity;
paint_opacity = clutter_actor_get_paint_opacity (self->actor);
cogl_pipeline_set_color4ub (self->pipeline,
paint_opacity,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_push_source (self->pipeline);
cogl_rectangle (0, 0, self->tex_width, self->tex_height);
cogl_pop_source ();
}
static gboolean
clutter_blur_effect_modify_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
clutter_blur_effect_get_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
{
gfloat cur_width, cur_height;
graphene_point3d_t origin;
ClutterVertex origin;
clutter_paint_volume_get_origin (volume, &origin);
cur_width = clutter_paint_volume_get_width (volume);
@ -134,10 +204,12 @@ static void
clutter_blur_effect_dispose (GObject *gobject)
{
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (gobject);
ClutterBlurEffectPrivate *priv =
clutter_blur_effect_get_instance_private (self);
g_clear_object (&priv->pipeline);
if (self->pipeline != NULL)
{
cogl_object_unref (self->pipeline);
self->pipeline = NULL;
}
G_OBJECT_CLASS (clutter_blur_effect_parent_class)->dispose (gobject);
}
@ -151,53 +223,53 @@ clutter_blur_effect_class_init (ClutterBlurEffectClass *klass)
gobject_class->dispose = clutter_blur_effect_dispose;
effect_class->modify_paint_volume = clutter_blur_effect_modify_paint_volume;
effect_class->pre_paint = clutter_blur_effect_pre_paint;
effect_class->get_paint_volume = clutter_blur_effect_get_paint_volume;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->create_pipeline = clutter_blur_effect_create_pipeline;
offscreen_class->paint_target = clutter_blur_effect_paint_target;
}
static void
clutter_blur_effect_init (ClutterBlurEffect *self)
{
ClutterBlurEffectClass *klass = CLUTTER_BLUR_EFFECT_GET_CLASS (self);
ClutterBlurEffectPrivate *priv =
clutter_blur_effect_get_instance_private (self);
if (G_UNLIKELY (klass->base_pipeline == NULL))
{
CoglSnippet *snippet;
ClutterContext *context = _clutter_context_get_default ();
ClutterBackend *backend = clutter_context_get_backend (context);
CoglContext *cogl_context = clutter_backend_get_cogl_context (backend);
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
klass->base_pipeline = cogl_pipeline_new (cogl_context);
cogl_pipeline_set_static_name (klass->base_pipeline,
"ClutterBlurEffect (base pipeline)");
klass->base_pipeline = cogl_pipeline_new (ctx);
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_TEXTURE_LOOKUP,
box_blur_glsl_declarations,
NULL);
cogl_snippet_set_replace (snippet, box_blur_glsl_shader);
cogl_pipeline_add_layer_snippet (klass->base_pipeline, 0, snippet);
g_object_unref (snippet);
cogl_object_unref (snippet);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
0, /* layer number */
COGL_TEXTURE_TYPE_2D);
}
priv->pipeline = cogl_pipeline_copy (klass->base_pipeline);
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
priv->pixel_step_uniform =
cogl_pipeline_get_uniform_location (priv->pipeline, "pixel_step");
self->pixel_step_uniform =
cogl_pipeline_get_uniform_location (self->pipeline, "pixel_step");
}
/**
* clutter_blur_effect_new:
*
* Creates a new #ClutterBlurEffect to be used with
* [method@Clutter.Actor.add_effect]
* clutter_actor_add_effect()
*
* Return value: the newly created #ClutterBlurEffect or %NULL
*
* Since: 1.4
*/
ClutterEffect *
clutter_blur_effect_new (void)

View File

@ -22,33 +22,38 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_BLUR_EFFECT_H__
#define __CLUTTER_BLUR_EFFECT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-effect.h"
#include "clutter/clutter-offscreen-effect.h"
#include <clutter/clutter-effect.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BLUR_EFFECT (clutter_blur_effect_get_type ())
#define CLUTTER_BLUR_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffect))
#define CLUTTER_IS_BLUR_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BLUR_EFFECT))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterBlurEffect,
clutter_blur_effect,
CLUTTER, BLUR_EFFECT,
ClutterOffscreenEffect)
/**
* ClutterBlurEffect:
*
* #ClutterBlurEffect is an opaque structure
* whose members cannot be accessed directly
*
* Since: 1.4
*/
typedef struct _ClutterBlurEffect ClutterBlurEffect;
typedef struct _ClutterBlurEffectClass ClutterBlurEffectClass;
struct _ClutterBlurEffectClass
{
ClutterOffscreenEffectClass parent_class;
CLUTTER_AVAILABLE_IN_1_4
GType clutter_blur_effect_get_type (void) G_GNUC_CONST;
CoglPipeline *base_pipeline;
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterEffect *clutter_blur_effect_new (void);
G_END_DECLS
#endif /* __CLUTTER_BLUR_EFFECT_H__ */

View File

@ -1,37 +0,0 @@
/*
* Copyright (C) 2020 Endless OS Foundation, LLC
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <glib-object.h>
#include "cogl/cogl.h"
G_BEGIN_DECLS
typedef struct _ClutterBlur ClutterBlur;
ClutterBlur * clutter_blur_new (CoglTexture *texture,
float radius);
void clutter_blur_apply (ClutterBlur *blur);
CoglTexture * clutter_blur_get_texture (ClutterBlur *blur);
void clutter_blur_free (ClutterBlur *blur);
G_END_DECLS

View File

@ -1,435 +0,0 @@
/*
* Copyright (C) 2020 Endless OS Foundation, LLC
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "clutter/clutter-blur-private.h"
#include "clutter/clutter-backend.h"
/**
* ClutterBlur:
*
* Blur textures
*
* #ClutterBlur is a moderately fast gaussian blur implementation.
*
* # Optimizations
*
* There are a number of optimizations in place to make this blur implementation
* real-time. All in all, the implementation performs best when using large
* blur-radii that allow downscaling the texture to smaller sizes, at small
* radii where no downscaling is possible this can easily halve the framerate.
*
* ## Multipass
*
* It is implemented in 2 passes: vertical and horizontal.
*
* ## Downscaling
*
* #ClutterBlur uses dynamic downscaling to speed up blurring. Downscaling
* happens in factors of 2 (the image is downscaled either by 2, 4, 8, 16, …)
* and depends on the blur radius, the texture size, among others.
*
* The texture is drawn into a downscaled framebuffer; the blur passes are
* applied on the downscaled texture contents; and finally, the blurred
* contents are drawn
* upscaled again.
*
* ## Hardware Interpolation
*
* This blur implementation cuts down the number of sampling operations by
* exploiting the hardware interpolation that is performed when sampling between
* pixel boundaries. This technique is described at:
*
* http://rastergrid.com/blog/2010/09/efficient-gaussian-blur-with-linear-sampling/
*
* ## Incremental gauss-factor calculation
*
* The kernel values for the gaussian kernel are computed incrementally instead
* of running the expensive calculations multiple times inside the blur shader.
* The implementation is based on the algorithm presented by K. Turkowski in
* GPU Gems 3, chapter 40:
*
* https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html
*
*/
static const char *gaussian_blur_glsl_declarations =
"uniform float sigma; \n"
"uniform float pixel_step; \n"
"uniform vec2 direction; \n";
static const char *gaussian_blur_glsl =
" vec2 uv = vec2 (cogl_tex_coord.st); \n"
" \n"
" vec3 gauss_coefficient; \n"
" gauss_coefficient.x = 1.0 / (sqrt (2.0 * 3.14159265) * sigma); \n"
" gauss_coefficient.y = exp (-0.5 / (sigma * sigma)); \n"
" gauss_coefficient.z = gauss_coefficient.y * gauss_coefficient.y; \n"
" \n"
" float gauss_coefficient_total = gauss_coefficient.x; \n"
" \n"
" vec4 ret = texture2D (cogl_sampler, uv) * gauss_coefficient.x; \n"
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
" \n"
" int n_steps = int (ceil (1.5 * sigma)) * 2; \n"
" \n"
" for (int i = 1; i <= n_steps; i += 2) { \n"
" float coefficient_subtotal = gauss_coefficient.x; \n"
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
" coefficient_subtotal += gauss_coefficient.x; \n"
" \n"
" float gauss_ratio = gauss_coefficient.x / coefficient_subtotal; \n"
" \n"
" float foffset = float (i) + gauss_ratio; \n"
" vec2 offset = direction * foffset * pixel_step; \n"
" \n"
" ret += texture2D (cogl_sampler, uv + offset) * coefficient_subtotal; \n"
" ret += texture2D (cogl_sampler, uv - offset) * coefficient_subtotal; \n"
" \n"
" gauss_coefficient_total += 2.0 * coefficient_subtotal; \n"
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
" } \n"
" \n"
" cogl_texel = ret / gauss_coefficient_total; \n";
#define MIN_DOWNSCALE_SIZE 256.f
#define MAX_SIGMA 6.f
enum
{
VERTICAL,
HORIZONTAL,
};
typedef struct
{
CoglFramebuffer *framebuffer;
CoglPipeline *pipeline;
CoglTexture *texture;
int orientation;
} BlurPass;
struct _ClutterBlur
{
CoglTexture *source_texture;
float sigma;
float downscale_factor;
BlurPass pass[2];
};
static CoglPipeline*
create_blur_pipeline (CoglContext *ctx)
{
static CoglPipelineKey blur_pipeline_key = "clutter-blur-pipeline-private";
CoglPipeline *blur_pipeline;
blur_pipeline =
cogl_context_get_named_pipeline (ctx, &blur_pipeline_key);
if (G_UNLIKELY (blur_pipeline == NULL))
{
CoglSnippet *snippet;
blur_pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_static_name (blur_pipeline, "ClutterBlur");
cogl_pipeline_set_layer_null_texture (blur_pipeline, 0);
cogl_pipeline_set_layer_filters (blur_pipeline,
0,
COGL_PIPELINE_FILTER_LINEAR,
COGL_PIPELINE_FILTER_LINEAR);
cogl_pipeline_set_layer_wrap_mode (blur_pipeline,
0,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_TEXTURE_LOOKUP,
gaussian_blur_glsl_declarations,
NULL);
cogl_snippet_set_replace (snippet, gaussian_blur_glsl);
cogl_pipeline_add_layer_snippet (blur_pipeline, 0, snippet);
g_object_unref (snippet);
cogl_context_set_named_pipeline (ctx, &blur_pipeline_key, blur_pipeline);
}
return cogl_pipeline_copy (blur_pipeline);
}
static void
update_blur_uniforms (ClutterBlur *blur,
BlurPass *pass)
{
gboolean vertical = pass->orientation == VERTICAL;
int sigma_uniform;
int pixel_step_uniform;
int direction_uniform;
pixel_step_uniform =
cogl_pipeline_get_uniform_location (pass->pipeline, "pixel_step");
if (pixel_step_uniform > -1)
{
float pixel_step;
if (vertical)
pixel_step = 1.f / cogl_texture_get_height (pass->texture);
else
pixel_step = 1.f / cogl_texture_get_width (pass->texture);
cogl_pipeline_set_uniform_1f (pass->pipeline,
pixel_step_uniform,
pixel_step);
}
sigma_uniform = cogl_pipeline_get_uniform_location (pass->pipeline, "sigma");
if (sigma_uniform > -1)
{
cogl_pipeline_set_uniform_1f (pass->pipeline,
sigma_uniform,
blur->sigma / blur->downscale_factor);
}
direction_uniform =
cogl_pipeline_get_uniform_location (pass->pipeline, "direction");
if (direction_uniform > -1)
{
gboolean horizontal = !vertical;
float direction[2] = {
horizontal,
vertical,
};
cogl_pipeline_set_uniform_float (pass->pipeline,
direction_uniform,
2, 1,
direction);
}
}
static gboolean
create_fbo (ClutterBlur *blur,
CoglContext *ctx,
BlurPass *pass)
{
float scaled_height;
float scaled_width;
float height;
float width;
g_clear_object (&pass->texture);
g_clear_object (&pass->framebuffer);
width = cogl_texture_get_width (blur->source_texture);
height = cogl_texture_get_height (blur->source_texture);
scaled_width = floorf (width / blur->downscale_factor);
scaled_height = floorf (height / blur->downscale_factor);
pass->texture = cogl_texture_2d_new_with_size (ctx,
(int) scaled_width,
(int) scaled_height);
if (!pass->texture)
return FALSE;
pass->framebuffer =
COGL_FRAMEBUFFER (cogl_offscreen_new_with_texture (pass->texture));
if (!pass->framebuffer)
{
g_warning ("%s: Unable to create an Offscreen buffer", G_STRLOC);
return FALSE;
}
cogl_framebuffer_orthographic (pass->framebuffer,
0.0, 0.0,
scaled_width,
scaled_height,
0.0, 1.0);
return TRUE;
}
static gboolean
setup_blur_pass (ClutterBlur *blur,
BlurPass *pass,
int orientation,
CoglTexture *texture)
{
CoglContext *context = cogl_texture_get_context (texture);
pass->orientation = orientation;
pass->pipeline = create_blur_pipeline (context);
cogl_pipeline_set_layer_texture (pass->pipeline, 0, texture);
if (!create_fbo (blur, context, pass))
return FALSE;
update_blur_uniforms (blur, pass);
return TRUE;
}
static float
calculate_downscale_factor (float width,
float height,
float sigma)
{
float downscale_factor = 1.f;
float scaled_width = width;
float scaled_height = height;
float scaled_sigma = sigma;
/* This is the algorithm used by Firefox; keep downscaling until either the
* blur radius is lower than the threshold, or the downscaled texture is too
* small.
*/
while (scaled_sigma > MAX_SIGMA &&
scaled_width > MIN_DOWNSCALE_SIZE &&
scaled_height > MIN_DOWNSCALE_SIZE)
{
downscale_factor *= 2.f;
scaled_width = width / downscale_factor;
scaled_height = height / downscale_factor;
scaled_sigma = sigma / downscale_factor;
}
return downscale_factor;
}
static void
apply_blur_pass (BlurPass *pass)
{
CoglColor transparent;
cogl_color_init_from_4f (&transparent, 0.0, 0.0, 0.0, 0.0);
cogl_framebuffer_clear (pass->framebuffer,
COGL_BUFFER_BIT_COLOR,
&transparent);
cogl_framebuffer_draw_rectangle (pass->framebuffer,
pass->pipeline,
0, 0,
cogl_texture_get_width (pass->texture),
cogl_texture_get_height (pass->texture));
}
static void
clear_blur_pass (BlurPass *pass)
{
g_clear_object (&pass->pipeline);
g_clear_object (&pass->texture);
g_clear_object (&pass->framebuffer);
}
/**
* clutter_blur_new:
* @texture: a #CoglTexture
* @sigma: blur sigma
*
* Creates a new #ClutterBlur.
*
* Returns: (transfer full) (nullable): A newly created #ClutterBlur
*/
ClutterBlur *
clutter_blur_new (CoglTexture *texture,
float radius)
{
ClutterBlur *blur;
unsigned int height;
unsigned int width;
BlurPass *hpass;
BlurPass *vpass;
g_return_val_if_fail (texture != NULL, NULL);
g_return_val_if_fail (radius >= 0.0f, NULL);
width = cogl_texture_get_width (texture);
height = cogl_texture_get_height (texture);
blur = g_new0 (ClutterBlur, 1);
blur->sigma = radius / 2.0f;
blur->source_texture = g_object_ref (texture);
blur->downscale_factor = calculate_downscale_factor (width,
height,
blur->sigma);
if (G_APPROX_VALUE (blur->sigma, 0.0f, FLT_EPSILON))
goto out;
vpass = &blur->pass[VERTICAL];
hpass = &blur->pass[HORIZONTAL];
if (!setup_blur_pass (blur, vpass, VERTICAL, texture) ||
!setup_blur_pass (blur, hpass, HORIZONTAL, vpass->texture))
{
clutter_blur_free (blur);
return NULL;
}
out:
return g_steal_pointer (&blur);
}
/**
* clutter_blur_apply:
* @blur: a #ClutterBlur
*
* Applies the blur. The resulting texture can be retrieved by
* [method@Clutter.Blur.get_texture].
*/
void
clutter_blur_apply (ClutterBlur *blur)
{
if (G_APPROX_VALUE (blur->sigma, 0.0, FLT_EPSILON))
return;
apply_blur_pass (&blur->pass[VERTICAL]);
apply_blur_pass (&blur->pass[HORIZONTAL]);
}
/**
* clutter_blur_get_texture:
* @blur: a #ClutterBlur
*
* Retrieves the texture where the blurred contents are stored. The
* contents are undefined until [method@Clutter.Blur.apply] is called.
*
* Returns: (transfer none): a #CoglTexture
*/
CoglTexture *
clutter_blur_get_texture (ClutterBlur *blur)
{
if (G_APPROX_VALUE (blur->sigma, 0.0, FLT_EPSILON))
return blur->source_texture;
else
return blur->pass[HORIZONTAL].texture;
}
/**
* clutter_blur_free:
* @blur: A #ClutterBlur
*
* Frees @blur.
*/
void
clutter_blur_free (ClutterBlur *blur)
{
g_assert (blur);
clear_blur_pass (&blur->pass[VERTICAL]);
clear_blur_pass (&blur->pass[HORIZONTAL]);
g_clear_object (&blur->source_texture);
g_free (blur);
}

File diff suppressed because it is too large Load Diff

View File

@ -25,48 +25,144 @@
* Thomas Wood <thomas.wood@intel.com>
*/
#pragma once
#ifndef __CLUTTER_BOX_LAYOUT_H__
#define __CLUTTER_BOX_LAYOUT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-layout-manager.h"
#include <clutter/clutter-layout-manager.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BOX_LAYOUT (clutter_box_layout_get_type ())
#define CLUTTER_BOX_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayout))
#define CLUTTER_IS_BOX_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX_LAYOUT))
#define CLUTTER_BOX_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayoutClass))
#define CLUTTER_IS_BOX_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BOX_LAYOUT))
#define CLUTTER_BOX_LAYOUT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayoutClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterBoxLayout,
clutter_box_layout,
CLUTTER, BOX_LAYOUT,
ClutterLayoutManager)
typedef struct _ClutterBoxLayout ClutterBoxLayout;
typedef struct _ClutterBoxLayoutPrivate ClutterBoxLayoutPrivate;
typedef struct _ClutterBoxLayoutClass ClutterBoxLayoutClass;
/**
* ClutterBoxLayout:
*
* The #ClutterBoxLayout structure contains only private data
* and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBoxLayout
{
/*< private >*/
ClutterLayoutManager parent_instance;
ClutterBoxLayoutPrivate *priv;
};
/**
* ClutterBoxLayoutClass:
*
* The #ClutterBoxLayoutClass structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBoxLayoutClass
{
/*< private >*/
ClutterLayoutManagerClass parent_class;
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
GType clutter_box_layout_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_2
ClutterLayoutManager * clutter_box_layout_new (void);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_box_layout_set_orientation (ClutterBoxLayout *layout,
ClutterOrientation orientation);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
ClutterOrientation clutter_box_layout_get_orientation (ClutterBoxLayout *layout);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
void clutter_box_layout_set_spacing (ClutterBoxLayout *layout,
guint spacing);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
guint clutter_box_layout_get_spacing (ClutterBoxLayout *layout);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
void clutter_box_layout_set_homogeneous (ClutterBoxLayout *layout,
gboolean homogeneous);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
gboolean clutter_box_layout_get_homogeneous (ClutterBoxLayout *layout);
CLUTTER_AVAILABLE_IN_1_2
void clutter_box_layout_set_pack_start (ClutterBoxLayout *layout,
gboolean pack_start);
CLUTTER_AVAILABLE_IN_1_2
gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_box_layout_set_orientation)
void clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
gboolean vertical);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_box_layout_get_orientation)
gboolean clutter_box_layout_get_vertical (ClutterBoxLayout *layout);
CLUTTER_AVAILABLE_IN_1_2
void clutter_box_layout_pack (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand,
gboolean x_fill,
gboolean y_fill,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment *x_align,
ClutterBoxAlignment *y_align);
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean x_fill,
gboolean y_fill);
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_get_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean *x_fill,
gboolean *y_fill);
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_expand (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_box_layout_get_expand (ClutterBoxLayout *layout,
ClutterActor *actor);
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_use_animations (ClutterBoxLayout *layout,
gboolean animate);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_box_layout_get_use_animations (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
gulong mode);
CLUTTER_DEPRECATED_IN_1_12
gulong clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
guint msecs);
CLUTTER_DEPRECATED_IN_1_12
guint clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout);
G_END_DECLS
#endif /* __CLUTTER_BOX_LAYOUT_H__ */

View File

@ -23,26 +23,41 @@
*/
/**
* ClutterBrightnessContrastEffect:
*
* Increase/decrease brightness and/or contrast of actor.
* SECTION:clutter-brightness-contrast-effect
* @short_description: Increase/decrease brightness and/or contrast of actor.
* @see_also: #ClutterEffect, #ClutterOffscreenEffect
*
* #ClutterBrightnessContrastEffect is a sub-class of #ClutterEffect that
* changes the overall brightness of a #ClutterActor.
*
* #ClutterBrightnessContrastEffect is available since Clutter 1.10
*/
#include "config.h"
#define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffectClass))
#define CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT))
#define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffectClass))
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <math.h>
#include "cogl/cogl.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter/clutter-brightness-contrast-effect.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-private.h"
#include "clutter-brightness-contrast-effect.h"
typedef struct _ClutterBrightnessContrastEffectPrivate
#include <cogl/cogl.h>
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-offscreen-effect.h"
#include "clutter-private.h"
struct _ClutterBrightnessContrastEffect
{
ClutterOffscreenEffect parent_instance;
/* Brightness and contrast changes. */
gfloat brightness_red;
gfloat brightness_green;
@ -56,9 +71,18 @@ typedef struct _ClutterBrightnessContrastEffectPrivate
gint brightness_offset_uniform;
gint contrast_uniform;
CoglPipeline *pipeline;
} ClutterBrightnessContrastEffectPrivate;
gint tex_width;
gint tex_height;
CoglPipeline *pipeline;
};
struct _ClutterBrightnessContrastEffectClass
{
ClutterOffscreenEffectClass parent_class;
CoglPipeline *base_pipeline;
};
/* Brightness effects in GLSL.
*/
@ -76,8 +100,8 @@ static const gchar *brightness_contrast_source =
"cogl_color_out.rgb = ((cogl_color_out.rgb - 0.5 * cogl_color_out.a) *\n"
" contrast + 0.5 * cogl_color_out.a);\n";
static const CoglColor no_brightness_change = { 0x7f, 0x7f, 0x7f, 0xff };
static const CoglColor no_contrast_change = { 0x7f, 0x7f, 0x7f, 0xff };
static const ClutterColor no_brightness_change = { 0x7f, 0x7f, 0x7f, 0xff };
static const ClutterColor no_contrast_change = { 0x7f, 0x7f, 0x7f, 0xff };
static const gfloat no_change = 0.0f;
enum
@ -92,63 +116,98 @@ enum
static GParamSpec *obj_props[PROP_LAST];
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBrightnessContrastEffect,
clutter_brightness_contrast_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT)
G_DEFINE_TYPE (ClutterBrightnessContrastEffect,
clutter_brightness_contrast_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static gboolean
will_have_no_effect (ClutterBrightnessContrastEffect *self)
{
ClutterBrightnessContrastEffectPrivate *priv =
clutter_brightness_contrast_effect_get_instance_private (self);
return (G_APPROX_VALUE (priv->brightness_red, no_change, FLT_EPSILON) &&
G_APPROX_VALUE (priv->brightness_green, no_change, FLT_EPSILON) &&
G_APPROX_VALUE (priv->brightness_blue, no_change, FLT_EPSILON) &&
G_APPROX_VALUE (priv->contrast_red, no_change, FLT_EPSILON) &&
G_APPROX_VALUE (priv->contrast_green, no_change, FLT_EPSILON) &&
G_APPROX_VALUE (priv->contrast_blue, no_change, FLT_EPSILON));
}
static CoglPipeline *
clutter_brightness_contrast_effect_create_pipeline (ClutterOffscreenEffect *effect,
CoglTexture *texture)
{
ClutterBrightnessContrastEffect *self =
CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
ClutterBrightnessContrastEffectPrivate *priv =
clutter_brightness_contrast_effect_get_instance_private (self);
cogl_pipeline_set_layer_texture (priv->pipeline, 0, texture);
return g_object_ref (priv->pipeline);
return (self->brightness_red == no_change &&
self->brightness_green == no_change &&
self->brightness_blue == no_change &&
self->contrast_red == no_change &&
self->contrast_green == no_change &&
self->contrast_blue == no_change);
}
static gboolean
clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context)
clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
ClutterEffectClass *parent_class;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
if (will_have_no_effect (self))
return FALSE;
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
{
/* if we don't have support for GLSL shaders then we
* forcibly disable the ActorMeta
*/
g_warning ("Unable to use the ClutterBrightnessContrastEffect: the "
"graphics hardware or the current GL driver does not "
"implement support for the GLSL shading language. The "
"effect will be disabled.");
clutter_actor_meta_set_enabled (CLUTTER_ACTOR_META (effect), FALSE);
return FALSE;
}
parent_class =
CLUTTER_EFFECT_CLASS (clutter_brightness_contrast_effect_parent_class);
if (parent_class->pre_paint (effect))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
CoglHandle texture;
return parent_class->pre_paint (effect, node, paint_context);
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
self->tex_width = cogl_texture_get_width (texture);
self->tex_height = cogl_texture_get_height (texture);
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
return TRUE;
}
else
return FALSE;
}
static void
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
ClutterActor *actor;
guint8 paint_opacity;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
paint_opacity = clutter_actor_get_paint_opacity (actor);
cogl_pipeline_set_color4ub (self->pipeline,
paint_opacity,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_push_source (self->pipeline);
cogl_rectangle (0, 0, self->tex_width, self->tex_height);
cogl_pop_source ();
}
static void
clutter_brightness_contrast_effect_dispose (GObject *gobject)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (gobject);
ClutterBrightnessContrastEffectPrivate *priv =
clutter_brightness_contrast_effect_get_instance_private (self);
g_clear_object (&priv->pipeline);
if (self->pipeline != NULL)
{
cogl_object_unref (self->pipeline);
self->pipeline = NULL;
}
G_OBJECT_CLASS (clutter_brightness_contrast_effect_parent_class)->dispose (gobject);
}
@ -165,7 +224,7 @@ clutter_brightness_contrast_effect_set_property (GObject *gobject,
{
case PROP_BRIGHTNESS:
{
const CoglColor *color = cogl_value_get_color (value);
const ClutterColor *color = clutter_value_get_color (value);
clutter_brightness_contrast_effect_set_brightness_full (effect,
color->red / 127.0f - 1.0f,
color->green / 127.0f - 1.0f,
@ -175,7 +234,7 @@ clutter_brightness_contrast_effect_set_property (GObject *gobject,
case PROP_CONTRAST:
{
const CoglColor *color = cogl_value_get_color (value);
const ClutterColor *color = clutter_value_get_color (value);
clutter_brightness_contrast_effect_set_contrast_full (effect,
color->red / 127.0f - 1.0f,
color->green / 127.0f - 1.0f,
@ -196,31 +255,29 @@ clutter_brightness_contrast_effect_get_property (GObject *gobject,
GParamSpec *pspec)
{
ClutterBrightnessContrastEffect *effect = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (gobject);
ClutterBrightnessContrastEffectPrivate *priv =
clutter_brightness_contrast_effect_get_instance_private (effect);
CoglColor color;
ClutterColor color;
switch (prop_id)
{
case PROP_BRIGHTNESS:
{
color.red = (uint8_t) ((priv->brightness_red + 1.0f) * 127.0f);
color.green = (uint8_t) ((priv->brightness_green + 1.0f) * 127.0f);
color.blue = (uint8_t) ((priv->brightness_blue + 1.0f) * 127.0f);
color.red = (effect->brightness_red + 1.0f) * 127.0f;
color.green = (effect->brightness_green + 1.0f) * 127.0f;
color.blue = (effect->brightness_blue + 1.0f) * 127.0f;
color.alpha = 0xff;
cogl_value_set_color (value, &color);
clutter_value_set_color (value, &color);
}
break;
case PROP_CONTRAST:
{
color.red = (uint8_t) ((priv->contrast_red + 1.0f) * 127.0f);
color.green = (uint8_t) ((priv->contrast_green + 1.0f) * 127.0f);
color.blue = (uint8_t) ((priv->contrast_blue + 1.0f) * 127.0f);
color.red = (effect->contrast_red + 1.0f) * 127.0f;
color.green = (effect->contrast_green + 1.0f) * 127.0f;
color.blue = (effect->contrast_blue + 1.0f) * 127.0f;
color.alpha = 0xff;
cogl_value_set_color (value, &color);
clutter_value_set_color (value, &color);
}
break;
@ -238,7 +295,7 @@ clutter_brightness_contrast_effect_class_init (ClutterBrightnessContrastEffectCl
ClutterOffscreenEffectClass *offscreen_class;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->create_pipeline = clutter_brightness_contrast_effect_create_pipeline;
offscreen_class->paint_target = clutter_brightness_contrast_effect_paint_target;
effect_class->pre_paint = clutter_brightness_contrast_effect_pre_paint;
@ -251,34 +308,40 @@ clutter_brightness_contrast_effect_class_init (ClutterBrightnessContrastEffectCl
*
* The brightness change to apply to the effect.
*
* This property uses a #CoglColor to represent the changes to each
* This property uses a #ClutterColor to represent the changes to each
* color channel. The range is [ 0, 255 ], with 127 as the value used
* to indicate no change; values smaller than 127 indicate a decrease
* in brightness, and values larger than 127 indicate an increase in
* brightness.
*
* Since: 1.10
*/
obj_props[PROP_BRIGHTNESS] =
cogl_param_spec_color ("brightness", NULL, NULL,
&no_brightness_change,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
clutter_param_spec_color ("brightness",
P_("Brightness"),
P_("The brightness change to apply"),
&no_brightness_change,
CLUTTER_PARAM_READWRITE);
/**
* ClutterBrightnessContrastEffect:contrast:
*
* The contrast change to apply to the effect.
*
* This property uses a #CoglColor to represent the changes to each
* This property uses a #ClutterColor to represent the changes to each
* color channel. The range is [ 0, 255 ], with 127 as the value used
* to indicate no change; values smaller than 127 indicate a decrease
* in contrast, and values larger than 127 indicate an increase in
* contrast.
*
* Since: 1.10
*/
obj_props[PROP_CONTRAST] =
cogl_param_spec_color ("contrast", NULL, NULL,
&no_contrast_change,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
clutter_param_spec_color ("contrast",
P_("Contrast"),
P_("The contrast change to apply"),
&no_contrast_change,
CLUTTER_PARAM_READWRITE);
g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
}
@ -303,47 +366,44 @@ get_brightness_values (gfloat value,
static inline void
update_uniforms (ClutterBrightnessContrastEffect *self)
{
ClutterBrightnessContrastEffectPrivate *priv =
clutter_brightness_contrast_effect_get_instance_private (self);
if (priv->brightness_multiplier_uniform > -1 &&
priv->brightness_offset_uniform > -1)
if (self->brightness_multiplier_uniform > -1 &&
self->brightness_offset_uniform > -1)
{
float brightness_multiplier[3];
float brightness_offset[3];
get_brightness_values (priv->brightness_red,
get_brightness_values (self->brightness_red,
brightness_multiplier + 0,
brightness_offset + 0);
get_brightness_values (priv->brightness_green,
get_brightness_values (self->brightness_green,
brightness_multiplier + 1,
brightness_offset + 1);
get_brightness_values (priv->brightness_blue,
get_brightness_values (self->brightness_blue,
brightness_multiplier + 2,
brightness_offset + 2);
cogl_pipeline_set_uniform_float (priv->pipeline,
priv->brightness_multiplier_uniform,
cogl_pipeline_set_uniform_float (self->pipeline,
self->brightness_multiplier_uniform,
3, /* n_components */
1, /* count */
brightness_multiplier);
cogl_pipeline_set_uniform_float (priv->pipeline,
priv->brightness_offset_uniform,
cogl_pipeline_set_uniform_float (self->pipeline,
self->brightness_offset_uniform,
3, /* n_components */
1, /* count */
brightness_offset);
}
if (priv->contrast_uniform > -1)
if (self->contrast_uniform > -1)
{
float contrast[3] = {
(float) tan ((priv->contrast_red + 1) * G_PI_4),
(float) tan ((priv->contrast_green + 1) * G_PI_4),
(float) tan ((priv->contrast_blue + 1) * G_PI_4)
tan ((self->contrast_red + 1) * G_PI_4),
tan ((self->contrast_green + 1) * G_PI_4),
tan ((self->contrast_blue + 1) * G_PI_4)
};
cogl_pipeline_set_uniform_float (priv->pipeline,
priv->contrast_uniform,
cogl_pipeline_set_uniform_float (self->pipeline,
self->contrast_uniform,
3, /* n_components */
1, /* count */
contrast);
@ -354,49 +414,46 @@ static void
clutter_brightness_contrast_effect_init (ClutterBrightnessContrastEffect *self)
{
ClutterBrightnessContrastEffectClass *klass;
ClutterBrightnessContrastEffectPrivate *priv =
clutter_brightness_contrast_effect_get_instance_private (self);
priv->brightness_red = no_change;
priv->brightness_green = no_change;
priv->brightness_blue = no_change;
self->brightness_red = no_change;
self->brightness_green = no_change;
self->brightness_blue = no_change;
priv->contrast_red = no_change;
priv->contrast_green = no_change;
priv->contrast_blue = no_change;
self->contrast_red = no_change;
self->contrast_green = no_change;
self->contrast_blue = no_change;
klass = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_GET_CLASS (self);
if (G_UNLIKELY (klass->base_pipeline == NULL))
{
CoglSnippet *snippet;
ClutterContext *context = _clutter_context_get_default ();
ClutterBackend *backend = clutter_context_get_backend (context);
CoglContext *cogl_context = clutter_backend_get_cogl_context (backend);
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
klass->base_pipeline = cogl_pipeline_new (cogl_context);
cogl_pipeline_set_static_name (klass->base_pipeline,
"ClutterBrightnessContrast");
klass->base_pipeline = cogl_pipeline_new (ctx);
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT,
brightness_contrast_decls,
brightness_contrast_source);
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
g_object_unref (snippet);
cogl_object_unref (snippet);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
0, /* layer number */
COGL_TEXTURE_TYPE_2D);
}
priv->pipeline = cogl_pipeline_copy (klass->base_pipeline);
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
priv->brightness_multiplier_uniform =
cogl_pipeline_get_uniform_location (priv->pipeline,
self->brightness_multiplier_uniform =
cogl_pipeline_get_uniform_location (self->pipeline,
"brightness_multiplier");
priv->brightness_offset_uniform =
cogl_pipeline_get_uniform_location (priv->pipeline,
self->brightness_offset_uniform =
cogl_pipeline_get_uniform_location (self->pipeline,
"brightness_offset");
priv->contrast_uniform =
cogl_pipeline_get_uniform_location (priv->pipeline, "contrast");
self->contrast_uniform =
cogl_pipeline_get_uniform_location (self->pipeline, "contrast");
update_uniforms (self);
}
@ -405,11 +462,13 @@ clutter_brightness_contrast_effect_init (ClutterBrightnessContrastEffect *self)
* clutter_brightness_contrast_effect_new:
*
* Creates a new #ClutterBrightnessContrastEffect to be used with
* [method@Clutter.Actor.add_effect]
* clutter_actor_add_effect()
*
* Return value: (transfer full): the newly created
* #ClutterBrightnessContrastEffect or %NULL. Use g_object_unref() when
* done.
*
* Since: 1.10
*/
ClutterEffect *
clutter_brightness_contrast_effect_new (void)
@ -427,6 +486,8 @@ clutter_brightness_contrast_effect_new (void)
* The range for each component is [-1.0, 1.0] where 0.0 designates no change,
* values below 0.0 mean a decrease in brightness, and values above indicate
* an increase.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContrastEffect *effect,
@ -434,19 +495,16 @@ clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContras
gfloat green,
gfloat blue)
{
ClutterBrightnessContrastEffectPrivate *priv;
g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect));
priv = clutter_brightness_contrast_effect_get_instance_private (effect);
if (G_APPROX_VALUE (red, priv->brightness_red, FLT_EPSILON) &&
G_APPROX_VALUE (green, priv->brightness_green, FLT_EPSILON) &&
G_APPROX_VALUE (blue, priv->brightness_blue, FLT_EPSILON))
if (red == effect->brightness_red &&
green == effect->brightness_green &&
blue == effect->brightness_blue)
return;
priv->brightness_red = red;
priv->brightness_green = green;
priv->brightness_blue = blue;
effect->brightness_red = red;
effect->brightness_green = green;
effect->brightness_blue = blue;
update_uniforms (effect);
@ -466,6 +524,8 @@ clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContras
* change in brightness
*
* Retrieves the change in brightness used by @effect.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_get_brightness (ClutterBrightnessContrastEffect *effect,
@ -473,19 +533,16 @@ clutter_brightness_contrast_effect_get_brightness (ClutterBrightnessContrastEffe
gfloat *green,
gfloat *blue)
{
ClutterBrightnessContrastEffectPrivate *priv;
g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect));
priv = clutter_brightness_contrast_effect_get_instance_private (effect);
if (red != NULL)
*red = priv->brightness_red;
*red = effect->brightness_red;
if (green != NULL)
*green = priv->brightness_green;
*green = effect->brightness_green;
if (blue != NULL)
*blue = priv->brightness_blue;
*blue = effect->brightness_blue;
}
/**
@ -496,6 +553,8 @@ clutter_brightness_contrast_effect_get_brightness (ClutterBrightnessContrastEffe
* The range of @brightness is [-1.0, 1.0], where 0.0 designates no change;
* a value below 0.0 indicates a decrease in brightness; and a value
* above 0.0 indicates an increase of brightness.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_brightness (ClutterBrightnessContrastEffect *effect,
@ -517,6 +576,8 @@ clutter_brightness_contrast_effect_set_brightness (ClutterBrightnessContrastEffe
* The range for each component is [-1.0, 1.0] where 0.0 designates no change,
* values below 0.0 mean a decrease in contrast, and values above indicate
* an increase.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastEffect *effect,
@ -524,19 +585,16 @@ clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastE
gfloat green,
gfloat blue)
{
ClutterBrightnessContrastEffectPrivate *priv;
g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect));
priv = clutter_brightness_contrast_effect_get_instance_private (effect);
if (G_APPROX_VALUE (red, priv->contrast_red, FLT_EPSILON) &&
G_APPROX_VALUE (green, priv->contrast_green, FLT_EPSILON) &&
G_APPROX_VALUE (blue, priv->contrast_blue, FLT_EPSILON))
if (red == effect->contrast_red &&
green == effect->contrast_green &&
blue == effect->contrast_blue)
return;
priv->contrast_red = red;
priv->contrast_green = green;
priv->contrast_blue = blue;
effect->contrast_red = red;
effect->contrast_green = green;
effect->contrast_blue = blue;
update_uniforms (effect);
@ -556,6 +614,8 @@ clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastE
* change in contrast
*
* Retrieves the contrast value used by @effect.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_get_contrast (ClutterBrightnessContrastEffect *effect,
@ -563,19 +623,16 @@ clutter_brightness_contrast_effect_get_contrast (ClutterBrightnessContrastEffect
gfloat *green,
gfloat *blue)
{
ClutterBrightnessContrastEffectPrivate *priv;
g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect));
priv = clutter_brightness_contrast_effect_get_instance_private (effect);
if (red != NULL)
*red = priv->contrast_red;
*red = effect->contrast_red;
if (green != NULL)
*green = priv->contrast_green;
*green = effect->contrast_green;
if (blue != NULL)
*blue = priv->contrast_blue;
*blue = effect->contrast_blue;
}
/**
@ -586,6 +643,8 @@ clutter_brightness_contrast_effect_get_contrast (ClutterBrightnessContrastEffect
* The range for @contrast is [-1.0, 1.0], where 0.0 designates no change;
* a value below 0.0 indicates a decrease in contrast; and a value above
* 0.0 indicates an increase.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_contrast (ClutterBrightnessContrastEffect *effect,

View File

@ -22,62 +22,67 @@
* Joseph Scheuhammer <clown@alum.mit.edu>
*/
#pragma once
#ifndef __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__
#define __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-effect.h"
#include "clutter/clutter-offscreen-effect.h"
#include <clutter/clutter-color.h>
#include <clutter/clutter-effect.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT (clutter_brightness_contrast_effect_get_type ())
#define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffect))
#define CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT))
/**
* ClutterBrightnessContrastEffect:
*
* #ClutterBrightnessContrastEffect is an opaque structure
* whose members cannot be directly accessed
*
* Since: 1.10
*/
typedef struct _ClutterBrightnessContrastEffect ClutterBrightnessContrastEffect;
typedef struct _ClutterBrightnessContrastEffectClass ClutterBrightnessContrastEffectClass;
struct _ClutterBrightnessContrastEffectClass
{
ClutterOffscreenEffectClass parent_class;
CLUTTER_AVAILABLE_IN_1_10
GType clutter_brightness_contrast_effect_get_type (void) G_GNUC_CONST;
CoglPipeline *base_pipeline;
};
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterBrightnessContrastEffect,
clutter_brightness_contrast_effect,
CLUTTER, BRIGHTNESS_CONTRAST_EFFECT,
ClutterOffscreenEffect)
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterEffect * clutter_brightness_contrast_effect_new (void);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContrastEffect *effect,
float red,
float green,
float blue);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_set_brightness (ClutterBrightnessContrastEffect *effect,
float brightness);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_get_brightness (ClutterBrightnessContrastEffect *effect,
float *red,
float *green,
float *blue);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastEffect *effect,
float red,
float green,
float blue);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_set_contrast (ClutterBrightnessContrastEffect *effect,
float contrast);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_get_contrast (ClutterBrightnessContrastEffect *effect,
float *red,
float *green,
float *blue);
G_END_DECLS
#endif /* __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__ */

View File

@ -0,0 +1,92 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:clutter-cairo
* @Title: Cairo integration
* @Short_Description: Functions for interoperating with Cairo
*
* Clutter provides some utility functions for using Cairo.
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter-cairo.h"
#include "clutter-color.h"
/**
* clutter_cairo_set_source_color:
* @cr: a Cairo context
* @color: a #ClutterColor
*
* Utility function for setting the source color of @cr using
* a #ClutterColor. This function is the equivalent of:
*
* |[
* cairo_set_source_rgba (cr,
* color->red / 255.0,
* color->green / 255.0,
* color->blue / 255.0,
* color->alpha / 255.0);
* ]|
*
* Since: 1.0
*/
void
clutter_cairo_set_source_color (cairo_t *cr,
const ClutterColor *color)
{
g_return_if_fail (cr != NULL);
g_return_if_fail (color != NULL);
if (color->alpha == 0xff)
cairo_set_source_rgb (cr,
color->red / 255.0,
color->green / 255.0,
color->blue / 255.0);
else
cairo_set_source_rgba (cr,
color->red / 255.0,
color->green / 255.0,
color->blue / 255.0,
color->alpha / 255.0);
}
/**
* clutter_cairo_clear:
* @cr: a Cairo context
*
* Utility function to clear a Cairo context.
*
* Since: 1.12
*/
void
clutter_cairo_clear (cairo_t *cr)
{
cairo_save (cr);
cairo_set_operator (cr, CAIRO_OPERATOR_CLEAR);
cairo_paint (cr);
cairo_restore (cr);
}

View File

@ -0,0 +1,61 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_CAIRO_H__
#define __CLUTTER_CAIRO_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
/**
* CLUTTER_CAIRO_FORMAT_ARGB32:
*
* The #CoglPixelFormat to be used when uploading image data from
* and to a Cairo image surface using %CAIRO_FORMAT_ARGB32 and
* %CAIRO_FORMAT_RGB24 as #cairo_format_t.
*
* Since: 1.8
*/
/* Cairo stores the data in native byte order as ARGB but Cogl's pixel
* formats specify the actual byte order. Therefore we need to use a
* different format depending on the architecture
*/
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
#define CLUTTER_CAIRO_FORMAT_ARGB32 (COGL_PIXEL_FORMAT_BGRA_8888_PRE)
#else
#define CLUTTER_CAIRO_FORMAT_ARGB32 (COGL_PIXEL_FORMAT_ARGB_8888_PRE)
#endif
CLUTTER_AVAILABLE_IN_1_12
void clutter_cairo_clear (cairo_t *cr);
CLUTTER_AVAILABLE_IN_1_0
void clutter_cairo_set_source_color (cairo_t *cr,
const ClutterColor *color);
G_END_DECLS
#endif /* __CLUTTER_CAIRO_H__ */

View File

@ -0,0 +1,564 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* SECTION:clutter-canvas
* @Title: ClutterCanvas
* @Short_Description: Content for 2D painting
* @See_Also: #ClutterContent
*
* The #ClutterCanvas class is a #ClutterContent implementation that allows
* drawing using the Cairo API on a 2D surface.
*
* In order to draw on a #ClutterCanvas, you should connect a handler to the
* #ClutterCanvas::draw signal; the signal will receive a #cairo_t context
* that can be used to draw. #ClutterCanvas will emit the #ClutterCanvas::draw
* signal when invalidated using clutter_content_invalidate().
*
* See [canvas.c](https://git.gnome.org/browse/clutter/tree/examples/canvas.c?h=clutter-1.18)
* for an example of how to use #ClutterCanvas.
*
* #ClutterCanvas is available since Clutter 1.10.
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <cogl/cogl.h>
#include <cairo-gobject.h>
#include "clutter-canvas.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-actor-private.h"
#include "clutter-backend.h"
#include "clutter-cairo.h"
#include "clutter-color.h"
#include "clutter-content-private.h"
#include "clutter-debug.h"
#include "clutter-marshal.h"
#include "clutter-paint-node.h"
#include "clutter-paint-nodes.h"
#include "clutter-private.h"
#include "clutter-settings.h"
struct _ClutterCanvasPrivate
{
cairo_t *cr;
int width;
int height;
CoglTexture *texture;
gboolean dirty;
CoglBitmap *buffer;
};
enum
{
PROP_0,
PROP_WIDTH,
PROP_HEIGHT,
LAST_PROP
};
static GParamSpec *obj_props[LAST_PROP] = { NULL, };
enum
{
DRAW,
LAST_SIGNAL
};
static guint canvas_signals[LAST_SIGNAL] = { 0, };
static void clutter_content_iface_init (ClutterContentIface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterCanvas, clutter_canvas, G_TYPE_OBJECT,
G_ADD_PRIVATE (ClutterCanvas)
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT,
clutter_content_iface_init))
static void
clutter_cairo_context_draw_marshaller (GClosure *closure,
GValue *return_value,
guint n_param_values,
const GValue *param_values,
gpointer invocation_hint,
gpointer marshal_data)
{
cairo_t *cr = g_value_get_boxed (&param_values[1]);
cairo_save (cr);
_clutter_marshal_BOOLEAN__BOXED_INT_INT (closure,
return_value,
n_param_values,
param_values,
invocation_hint,
marshal_data);
cairo_restore (cr);
}
static void
clutter_canvas_finalize (GObject *gobject)
{
ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv;
if (priv->buffer != NULL)
{
cogl_object_unref (priv->buffer);
priv->buffer = NULL;
}
g_clear_pointer (&priv->texture, cogl_object_unref);
G_OBJECT_CLASS (clutter_canvas_parent_class)->finalize (gobject);
}
static void
clutter_canvas_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv;
switch (prop_id)
{
case PROP_WIDTH:
{
gint new_size = g_value_get_int (value);
if (priv->width != new_size)
{
priv->width = new_size;
clutter_content_invalidate (CLUTTER_CONTENT (gobject));
}
}
break;
case PROP_HEIGHT:
{
gint new_size = g_value_get_int (value);
if (priv->height != new_size)
{
priv->height = new_size;
clutter_content_invalidate (CLUTTER_CONTENT (gobject));
}
}
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_canvas_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv;
switch (prop_id)
{
case PROP_WIDTH:
g_value_set_int (value, priv->width);
break;
case PROP_HEIGHT:
g_value_set_int (value, priv->height);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_canvas_class_init (ClutterCanvasClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
/**
* ClutterCanvas:width:
*
* The width of the canvas.
*
* Since: 1.10
*/
obj_props[PROP_WIDTH] =
g_param_spec_int ("width",
P_("Width"),
P_("The width of the canvas"),
-1, G_MAXINT,
-1,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterCanvas:height:
*
* The height of the canvas.
*
* Since: 1.10
*/
obj_props[PROP_HEIGHT] =
g_param_spec_int ("height",
P_("Height"),
P_("The height of the canvas"),
-1, G_MAXINT,
-1,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterCanvas::draw:
* @canvas: the #ClutterCanvas that emitted the signal
* @cr: the Cairo context used to draw
* @width: the width of the @canvas
* @height: the height of the @canvas
*
* The #ClutterCanvas::draw signal is emitted each time a canvas is
* invalidated.
*
* It is safe to connect multiple handlers to this signal: each
* handler invocation will be automatically protected by cairo_save()
* and cairo_restore() pairs.
*
* Return value: %TRUE if the signal emission should stop, and
* %FALSE otherwise
*
* Since: 1.10
*/
canvas_signals[DRAW] =
g_signal_new (I_("draw"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST | G_SIGNAL_NO_RECURSE,
G_STRUCT_OFFSET (ClutterCanvasClass, draw),
_clutter_boolean_handled_accumulator, NULL,
clutter_cairo_context_draw_marshaller,
G_TYPE_BOOLEAN, 3,
CAIRO_GOBJECT_TYPE_CONTEXT,
G_TYPE_INT,
G_TYPE_INT);
gobject_class->set_property = clutter_canvas_set_property;
gobject_class->get_property = clutter_canvas_get_property;
gobject_class->finalize = clutter_canvas_finalize;
g_object_class_install_properties (gobject_class, LAST_PROP, obj_props);
}
static void
clutter_canvas_init (ClutterCanvas *self)
{
self->priv = clutter_canvas_get_instance_private (self);
self->priv->width = -1;
self->priv->height = -1;
}
static void
clutter_canvas_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *root)
{
ClutterCanvas *self = CLUTTER_CANVAS (content);
ClutterCanvasPrivate *priv = self->priv;
ClutterPaintNode *node;
if (priv->buffer == NULL)
return;
if (priv->dirty)
g_clear_pointer (&priv->texture, cogl_object_unref);
if (priv->texture == NULL)
priv->texture = cogl_texture_new_from_bitmap (priv->buffer,
COGL_TEXTURE_NO_SLICING,
CLUTTER_CAIRO_FORMAT_ARGB32);
if (priv->texture == NULL)
return;
node = clutter_actor_create_texture_paint_node (actor, priv->texture);
clutter_paint_node_set_name (node, "Canvas Content");
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);
priv->dirty = FALSE;
}
static void
clutter_canvas_emit_draw (ClutterCanvas *self)
{
ClutterCanvasPrivate *priv = self->priv;
int real_width, real_height;
cairo_surface_t *surface;
gboolean mapped_buffer;
unsigned char *data;
CoglBuffer *buffer;
gboolean res;
cairo_t *cr;
g_assert (priv->height > 0 && priv->width > 0);
priv->dirty = TRUE;
real_width = priv->width;
real_height = priv->height;
CLUTTER_NOTE (MISC, "Creating Cairo surface with size %d x %d",
priv->width, priv->height);
if (priv->buffer == NULL)
{
CoglContext *ctx;
ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
priv->buffer = cogl_bitmap_new_with_size (ctx,
real_width,
real_height,
CLUTTER_CAIRO_FORMAT_ARGB32);
}
buffer = COGL_BUFFER (cogl_bitmap_get_buffer (priv->buffer));
if (buffer == NULL)
return;
cogl_buffer_set_update_hint (buffer, COGL_BUFFER_UPDATE_HINT_DYNAMIC);
data = cogl_buffer_map (buffer,
COGL_BUFFER_ACCESS_READ_WRITE,
COGL_BUFFER_MAP_HINT_DISCARD);
if (data != NULL)
{
int bitmap_stride = cogl_bitmap_get_rowstride (priv->buffer);
surface = cairo_image_surface_create_for_data (data,
CAIRO_FORMAT_ARGB32,
real_width,
real_height,
bitmap_stride);
mapped_buffer = TRUE;
}
else
{
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
real_width,
real_height);
mapped_buffer = FALSE;
}
self->priv->cr = cr = cairo_create (surface);
g_signal_emit (self, canvas_signals[DRAW], 0,
cr, priv->width, priv->height,
&res);
#ifdef CLUTTER_ENABLE_DEBUG
if (_clutter_diagnostic_enabled () && cairo_status (cr))
{
g_warning ("Drawing failed for <ClutterCanvas>[%p]: %s",
self,
cairo_status_to_string (cairo_status (cr)));
}
#endif
self->priv->cr = NULL;
cairo_destroy (cr);
if (mapped_buffer)
cogl_buffer_unmap (buffer);
else
{
int size = cairo_image_surface_get_stride (surface) * priv->height;
cogl_buffer_set_data (buffer,
0,
cairo_image_surface_get_data (surface),
size);
}
cairo_surface_destroy (surface);
}
static void
clutter_canvas_invalidate (ClutterContent *content)
{
ClutterCanvas *self = CLUTTER_CANVAS (content);
ClutterCanvasPrivate *priv = self->priv;
if (priv->buffer != NULL)
{
cogl_object_unref (priv->buffer);
priv->buffer = NULL;
}
if (priv->width <= 0 || priv->height <= 0)
return;
clutter_canvas_emit_draw (self);
}
static gboolean
clutter_canvas_get_preferred_size (ClutterContent *content,
gfloat *width,
gfloat *height)
{
ClutterCanvasPrivate *priv = CLUTTER_CANVAS (content)->priv;
if (priv->width < 0 || priv->height < 0)
return FALSE;
if (width != NULL)
*width = priv->width;
if (height != NULL)
*height = priv->height;
return TRUE;
}
static void
clutter_content_iface_init (ClutterContentIface *iface)
{
iface->invalidate = clutter_canvas_invalidate;
iface->paint_content = clutter_canvas_paint_content;
iface->get_preferred_size = clutter_canvas_get_preferred_size;
}
/**
* clutter_canvas_new:
*
* Creates a new instance of #ClutterCanvas.
*
* You should call clutter_canvas_set_size() to set the size of the canvas.
*
* You should call clutter_content_invalidate() every time you wish to
* draw the contents of the canvas.
*
* Return value: (transfer full): The newly allocated instance of
* #ClutterCanvas. Use g_object_unref() when done.
*
* Since: 1.10
*/
ClutterContent *
clutter_canvas_new (void)
{
return g_object_new (CLUTTER_TYPE_CANVAS, NULL);
}
static gboolean
clutter_canvas_invalidate_internal (ClutterCanvas *canvas,
int width,
int height)
{
gboolean width_changed = FALSE, height_changed = FALSE;
gboolean res = FALSE;
GObject *obj;
obj = G_OBJECT (canvas);
g_object_freeze_notify (obj);
if (canvas->priv->width != width)
{
canvas->priv->width = width;
width_changed = TRUE;
g_object_notify_by_pspec (obj, obj_props[PROP_WIDTH]);
}
if (canvas->priv->height != height)
{
canvas->priv->height = height;
height_changed = TRUE;
g_object_notify_by_pspec (obj, obj_props[PROP_HEIGHT]);
}
if (width_changed || height_changed)
{
clutter_content_invalidate (CLUTTER_CONTENT (canvas));
res = TRUE;
}
g_object_thaw_notify (obj);
return res;
}
/**
* clutter_canvas_set_size:
* @canvas: a #ClutterCanvas
* @width: the width of the canvas, in pixels
* @height: the height of the canvas, in pixels
*
* Sets the size of the @canvas, and invalidates the content.
*
* This function will cause the @canvas to be invalidated only
* if the size of the canvas surface has changed.
*
* If you want to invalidate the contents of the @canvas when setting
* the size, you can use the return value of the function to conditionally
* call clutter_content_invalidate():
*
* |[
* if (!clutter_canvas_set_size (canvas, width, height))
* clutter_content_invalidate (CLUTTER_CONTENT (canvas));
* ]|
*
* Return value: this function returns %TRUE if the size change
* caused a content invalidation, and %FALSE otherwise
*
* Since: 1.10
*/
gboolean
clutter_canvas_set_size (ClutterCanvas *canvas,
int width,
int height)
{
g_return_val_if_fail (CLUTTER_IS_CANVAS (canvas), FALSE);
g_return_val_if_fail (width >= -1 && height >= -1, FALSE);
return clutter_canvas_invalidate_internal (canvas, width, height);
}

View File

@ -0,0 +1,106 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_CANVAS_H__
#define __CLUTTER_CANVAS_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_CANVAS (clutter_canvas_get_type ())
#define CLUTTER_CANVAS(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CANVAS, ClutterCanvas))
#define CLUTTER_IS_CANVAS(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CANVAS))
#define CLUTTER_CANVAS_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CANVAS, ClutterCanvasClass))
#define CLUTTER_IS_CANVAS_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CANVAS))
#define CLUTTER_CANVAS_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CANVAS, ClutterCanvasClass))
typedef struct _ClutterCanvas ClutterCanvas;
typedef struct _ClutterCanvasPrivate ClutterCanvasPrivate;
typedef struct _ClutterCanvasClass ClutterCanvasClass;
/**
* ClutterCanvas:
*
* The #ClutterCanvas structure contains
* private data and should only be accessed using the provided
* API.
*
* Since: 1.10
*/
struct _ClutterCanvas
{
/*< private >*/
GObject parent_instance;
ClutterCanvasPrivate *priv;
};
/**
* ClutterCanvasClass:
* @draw: class handler for the #ClutterCanvas::draw signal
*
* The #ClutterCanvasClass structure contains
* private data.
*
* Since: 1.10
*/
struct _ClutterCanvasClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
gboolean (* draw) (ClutterCanvas *canvas,
cairo_t *cr,
int width,
int height);
/*< private >*/
gpointer _padding[16];
};
CLUTTER_AVAILABLE_IN_1_10
GType clutter_canvas_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_10
ClutterContent * clutter_canvas_new (void);
CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_canvas_set_size (ClutterCanvas *canvas,
int width,
int height);
CLUTTER_AVAILABLE_IN_1_18
void clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
int scale);
CLUTTER_AVAILABLE_IN_1_18
int clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
G_END_DECLS
#endif /* __CLUTTER_CANVAS_H__ */

View File

@ -0,0 +1,192 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
* Tomas Frydrych <tf@openedhand.com>
* Øyvind Kolås <ok@openedhand.com>
*
* Copyright (C) 2008 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:clutter-child-meta
* @short_description: Wrapper for actors inside a container
*
* #ClutterChildMeta is a wrapper object created by #ClutterContainer
* implementations in order to store child-specific data and properties.
*
* A #ClutterChildMeta wraps a #ClutterActor inside a #ClutterContainer.
*
* #ClutterChildMeta is available since Clutter 0.8
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter-child-meta.h"
#include "clutter-container.h"
#include "clutter-debug.h"
#include "clutter-private.h"
G_DEFINE_ABSTRACT_TYPE (ClutterChildMeta, clutter_child_meta, G_TYPE_OBJECT);
enum
{
PROP_0,
PROP_CONTAINER,
PROP_ACTOR,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
static void
clutter_child_meta_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterChildMeta *child_meta = CLUTTER_CHILD_META (object);
switch (prop_id)
{
case PROP_CONTAINER:
child_meta->container = g_value_get_object (value);
break;
case PROP_ACTOR:
child_meta->actor = g_value_get_object (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_child_meta_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterChildMeta *child_meta = CLUTTER_CHILD_META (object);
switch (prop_id)
{
case PROP_CONTAINER:
g_value_set_object (value, child_meta->container);
break;
case PROP_ACTOR:
g_value_set_object (value, child_meta->actor);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_child_meta_class_init (ClutterChildMetaClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->set_property = clutter_child_meta_set_property;
gobject_class->get_property = clutter_child_meta_get_property;
/**
* ClutterChildMeta:container:
*
* The #ClutterContainer that created this #ClutterChildMeta.
*
* Since: 0.8
*/
obj_props[PROP_CONTAINER] =
g_param_spec_object ("container",
P_("Container"),
P_("The container that created this data"),
CLUTTER_TYPE_CONTAINER,
G_PARAM_CONSTRUCT_ONLY |
CLUTTER_PARAM_READWRITE);
/**
* ClutterChildMeta:actor:
*
* The #ClutterActor being wrapped by this #ClutterChildMeta
*
* Since: 0.8
*/
obj_props[PROP_ACTOR] =
g_param_spec_object ("actor",
P_("Actor"),
P_("The actor wrapped by this data"),
CLUTTER_TYPE_ACTOR,
G_PARAM_CONSTRUCT_ONLY |
CLUTTER_PARAM_READWRITE);
g_object_class_install_properties (gobject_class,
PROP_LAST,
obj_props);
}
static void
clutter_child_meta_init (ClutterChildMeta *self)
{
}
/**
* clutter_child_meta_get_container:
* @data: a #ClutterChildMeta
*
* Retrieves the container using @data
*
* Return value: (transfer none): a #ClutterContainer
*
* Since: 0.8
*/
ClutterContainer *
clutter_child_meta_get_container (ClutterChildMeta *data)
{
g_return_val_if_fail (CLUTTER_IS_CHILD_META (data), NULL);
return data->container;
}
/**
* clutter_child_meta_get_actor:
* @data: a #ClutterChildMeta
*
* Retrieves the actor wrapped by @data
*
* Return value: (transfer none): a #ClutterActor
*
* Since: 0.8
*/
ClutterActor *
clutter_child_meta_get_actor (ClutterChildMeta *data)
{
g_return_val_if_fail (CLUTTER_IS_CHILD_META (data), NULL);
return data->actor;
}

View File

@ -0,0 +1,122 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
* Tomas Frydrych <tf@openedhand.com>
* Øyvind Kolås <ok@openedhand.com>
*
* Copyright (C) 2008 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_CHILD_META_H__
#define __CLUTTER_CHILD_META_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <glib-object.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_CHILD_META (clutter_child_meta_get_type ())
#define CLUTTER_CHILD_META(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CHILD_META, ClutterChildMeta))
#define CLUTTER_CHILD_META_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CHILD_META, ClutterChildMetaClass))
#define CLUTTER_IS_CHILD_META(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CHILD_META))
#define CLUTTER_IS_CHILD_META_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CHILD_META))
#define CLUTTER_CHILD_META_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CHILD_META, ClutterChildMetaClass))
typedef struct _ClutterChildMetaClass ClutterChildMetaClass;
/**
* ClutterChildMeta:
* @container: the container handling this data
* @actor: the actor wrapped by this data
*
* Base interface for container specific state for child actors. A child
* data is meant to be used when you need to keep track of information
* about each individual child added to a container.
*
* In order to use it you should create your own subclass of
* #ClutterChildMeta and set the #ClutterContainerIface child_meta_type
* interface member to your subclass type, like:
*
* |[
* static void
* my_container_iface_init (ClutterContainerIface *iface)
* {
* // set the rest of the #ClutterContainer vtable
*
* container_iface->child_meta_type = MY_TYPE_CHILD_META;
* }
* ]|
*
* This will automatically create a #ClutterChildMeta of type
* `MY_TYPE_CHILD_META` for every actor that is added to the container.
*
* The child data for an actor can be retrieved using the
* clutter_container_get_child_meta() function.
*
* The properties of the data and your subclass can be manipulated with
* clutter_container_child_set() and clutter_container_child_get() which
* act like g_object_set() and g_object_get().
*
* You can provide hooks for your own storage as well as control the
* instantiation by overriding the #ClutterContainerIface virtual functions
* #ClutterContainerIface.create_child_meta(), #ClutterContainerIface.destroy_child_meta(),
* and #ClutterContainerIface.get_child_meta().
*
* Since: 0.8
*/
struct _ClutterChildMeta
{
/*< private >*/
GObject parent_instance;
/*< public >*/
ClutterContainer *container;
ClutterActor *actor;
};
/**
* ClutterChildMetaClass:
*
* The #ClutterChildMetaClass contains only private data
*
* Since: 0.8
*/
struct _ClutterChildMetaClass
{
/*< private >*/
GObjectClass parent_class;
};
CLUTTER_AVAILABLE_IN_ALL
GType clutter_child_meta_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_ALL
ClutterContainer * clutter_child_meta_get_container (ClutterChildMeta *data);
CLUTTER_AVAILABLE_IN_ALL
ClutterActor * clutter_child_meta_get_actor (ClutterChildMeta *data);
G_END_DECLS
#endif /* __CLUTTER_CHILD_META_H__ */

View File

@ -23,39 +23,39 @@
*/
/**
* ClutterClickAction:
* SECTION:clutter-click-action
* @Title: ClutterClickAction
* @Short_Description: Action for clickable actors
*
* Action for clickable actors
*
* #ClutterClickAction is a sub-class of [class@Action] that implements
* #ClutterClickAction is a sub-class of #ClutterAction that implements
* the logic for clickable actors, by using the low level events of
* [class@Actor], such as [signal@Actor::button-press-event] and
* [signal@Actor::button-release-event], to synthesize the high level
* [signal@ClickAction::clicked] signal.
* #ClutterActor, such as #ClutterActor::button-press-event and
* #ClutterActor::button-release-event, to synthesize the high level
* #ClutterClickAction::clicked signal.
*
* To use #ClutterClickAction you just need to apply it to a [class@Actor]
* using [method@Actor.add_action] and connect to the
* [signal@ClickAction::clicked] signal:
* To use #ClutterClickAction you just need to apply it to a #ClutterActor
* using clutter_actor_add_action() and connect to the
* #ClutterClickAction::clicked signal:
*
* ```c
* |[
* ClutterAction *action = clutter_click_action_new ();
*
* clutter_actor_add_action (actor, action);
*
* g_signal_connect (action, "clicked", G_CALLBACK (on_clicked), NULL);
* ```
* ]|
*
* #ClutterClickAction also supports long press gestures: a long press is
* activated if the pointer remains pressed within a certain threshold (as
* defined by the [property@ClickAction:long-press-threshold] property) for a
* defined by the #ClutterClickAction:long-press-threshold property) for a
* minimum amount of time (as the defined by the
* [property@ClickAction:long-press-duration] property).
* The [signal@ClickAction::long-press] signal is emitted multiple times,
* using different [enum@LongPressState] values; to handle long presses
* you should connect to the [signal@ClickAction::long-press] signal and
* #ClutterClickAction:long-press-duration property).
* The #ClutterClickAction::long-press signal is emitted multiple times,
* using different #ClutterLongPressState values; to handle long presses
* you should connect to the #ClutterClickAction::long-press signal and
* handle the different states:
*
* ```c
* |[
* static gboolean
* on_long_press (ClutterClickAction *action,
* ClutterActor *actor,
@ -64,42 +64,51 @@
* switch (state)
* {
* case CLUTTER_LONG_PRESS_QUERY:
* // return TRUE if the actor should support long press
* // gestures, and FALSE otherwise; this state will be
* // emitted on button presses
* /&ast; return TRUE if the actor should support long press
* &ast; gestures, and FALSE otherwise; this state will be
* &ast; emitted on button presses
* &ast;/
* return TRUE;
*
* case CLUTTER_LONG_PRESS_ACTIVATE:
* // this state is emitted if the minimum duration has
* // been reached without the gesture being cancelled.
* // the return value is not used
* /&ast; this state is emitted if the minimum duration has
* &ast; been reached without the gesture being cancelled.
* &ast; the return value is not used
* &ast;/
* return TRUE;
*
* case CLUTTER_LONG_PRESS_CANCEL:
* // this state is emitted if the long press was cancelled;
* // for instance, the pointer went outside the actor or the
* // allowed threshold, or the button was released before
* // the minimum duration was reached. the return value is
* // not used
* /&ast; this state is emitted if the long press was cancelled;
* &ast; for instance, the pointer went outside the actor or the
* &ast; allowed threshold, or the button was released before
* &ast; the minimum duration was reached. the return value is
* &ast; not used
* &ast;/
* return FALSE;
* }
* }
* ```
* ]|
*
* #ClutterClickAction is available since Clutter 1.4
*/
#include "config.h"
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter/clutter-click-action.h"
#include "clutter-click-action.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-marshal.h"
#include "clutter/clutter-private.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
struct _ClutterClickActionPrivate
{
ClutterActor *stage;
guint event_id;
guint capture_id;
guint long_press_id;
gint long_press_threshold;
@ -107,7 +116,7 @@ struct _ClutterClickActionPrivate
gint drag_threshold;
guint press_button;
ClutterInputDevice *press_device;
gint press_device_id;
ClutterEventSequence *press_sequence;
ClutterModifierType modifier_state;
gfloat press_x;
@ -143,12 +152,16 @@ static guint click_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE_WITH_PRIVATE (ClutterClickAction, clutter_click_action, CLUTTER_TYPE_ACTION)
/* forward declaration */
static gboolean on_captured_event (ClutterActor *stage,
ClutterEvent *event,
ClutterClickAction *action);
static inline void
click_action_set_pressed (ClutterClickAction *action,
gboolean is_pressed)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
is_pressed = !!is_pressed;
@ -163,8 +176,7 @@ static inline void
click_action_set_held (ClutterClickAction *action,
gboolean is_held)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
is_held = !!is_held;
@ -179,8 +191,7 @@ static gboolean
click_action_emit_long_press (gpointer data)
{
ClutterClickAction *action = data;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
ClutterActor *actor;
gboolean result;
@ -193,6 +204,12 @@ click_action_emit_long_press (gpointer data)
CLUTTER_LONG_PRESS_ACTIVATE,
&result);
if (priv->capture_id != 0)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
click_action_set_pressed (action, FALSE);
click_action_set_held (action, FALSE);
@ -202,17 +219,14 @@ click_action_emit_long_press (gpointer data)
static inline void
click_action_query_long_press (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterActor *actor =
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
ClutterContext *context = clutter_actor_get_context (actor);
ClutterClickActionPrivate *priv = action->priv;
ClutterActor *actor;
gboolean result = FALSE;
gint timeout;
if (priv->long_press_duration < 0)
{
ClutterSettings *settings = clutter_context_get_settings (context);
ClutterSettings *settings = clutter_settings_get_default ();
g_object_get (settings,
"long-press-duration", &timeout,
@ -221,6 +235,7 @@ click_action_query_long_press (ClutterClickAction *action)
else
timeout = priv->long_press_duration;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
g_signal_emit (action, click_signals[LONG_PRESS], 0,
actor,
@ -229,18 +244,17 @@ click_action_query_long_press (ClutterClickAction *action)
if (result)
{
g_clear_handle_id (&priv->long_press_id, g_source_remove);
priv->long_press_id = g_timeout_add (timeout,
click_action_emit_long_press,
action);
priv->long_press_id =
clutter_threads_add_timeout (timeout,
click_action_emit_long_press,
action);
}
}
static inline void
click_action_cancel_long_press (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
if (priv->long_press_id != 0)
{
@ -249,7 +263,8 @@ click_action_cancel_long_press (ClutterClickAction *action)
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
g_clear_handle_id (&priv->long_press_id, g_source_remove);
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
g_signal_emit (action, click_signals[LONG_PRESS], 0,
actor,
@ -258,74 +273,40 @@ click_action_cancel_long_press (ClutterClickAction *action)
}
}
static inline gboolean
event_within_drag_threshold (ClutterClickAction *click_action,
const ClutterEvent *event)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (click_action);
float motion_x, motion_y;
float delta_x, delta_y;
clutter_event_get_coords (event, &motion_x, &motion_y);
delta_x = ABS (motion_x - priv->press_x);
delta_y = ABS (motion_y - priv->press_y);
return delta_x <= priv->drag_threshold && delta_y <= priv->drag_threshold;
}
static gboolean
clutter_click_action_handle_event (ClutterAction *action,
const ClutterEvent *event)
on_event (ClutterActor *actor,
ClutterEvent *event,
ClutterClickAction *action)
{
ClutterClickAction *click_action = CLUTTER_CLICK_ACTION (action);
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (click_action);
ClutterActor *actor =
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
ClutterContext *context = clutter_actor_get_context (actor);
ClutterClickActionPrivate *priv = action->priv;
gboolean has_button = TRUE;
ClutterModifierType modifier_state;
ClutterActor *target;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
return CLUTTER_EVENT_PROPAGATE;
if (priv->press_sequence != NULL &&
clutter_event_get_event_sequence (event) != priv->press_sequence)
{
click_action_set_held (click_action, FALSE);
click_action_cancel_long_press (click_action);
return CLUTTER_EVENT_PROPAGATE;
}
switch (clutter_event_type (event))
{
case CLUTTER_TOUCH_BEGIN:
has_button = FALSE;
G_GNUC_FALLTHROUGH;
case CLUTTER_BUTTON_PRESS:
if (has_button && clutter_event_get_click_count (event) != 1)
return CLUTTER_EVENT_PROPAGATE;
if (priv->is_held)
return CLUTTER_EVENT_STOP;
target = clutter_stage_get_device_actor (CLUTTER_STAGE (clutter_actor_get_stage (actor)),
clutter_event_get_device (event),
clutter_event_get_event_sequence (event));
if (!clutter_actor_contains (actor, target))
if (!clutter_actor_contains (actor, clutter_event_get_source (event)))
return CLUTTER_EVENT_PROPAGATE;
priv->press_button = has_button ? clutter_event_get_button (event) : 0;
priv->press_device = clutter_event_get_device (event);
priv->press_device_id = clutter_event_get_device_id (event);
priv->press_sequence = clutter_event_get_event_sequence (event);
priv->modifier_state = clutter_event_get_state (event);
clutter_event_get_coords (event, &priv->press_x, &priv->press_y);
if (priv->long_press_threshold < 0)
{
ClutterSettings *settings = clutter_context_get_settings (context);
ClutterSettings *settings = clutter_settings_get_default ();
g_object_get (settings,
"dnd-drag-threshold", &priv->drag_threshold,
@ -337,47 +318,74 @@ clutter_click_action_handle_event (ClutterAction *action,
if (priv->stage == NULL)
priv->stage = clutter_actor_get_stage (actor);
click_action_set_pressed (click_action, TRUE);
click_action_set_held (click_action, TRUE);
click_action_query_long_press (click_action);
priv->capture_id = g_signal_connect_after (priv->stage, "captured-event",
G_CALLBACK (on_captured_event),
action);
click_action_set_pressed (action, TRUE);
click_action_set_held (action, TRUE);
click_action_query_long_press (action);
break;
case CLUTTER_ENTER:
click_action_set_pressed (click_action, priv->is_held);
return CLUTTER_EVENT_PROPAGATE;
case CLUTTER_LEAVE:
click_action_set_pressed (click_action, FALSE);
click_action_cancel_long_press (click_action);
return CLUTTER_EVENT_PROPAGATE;
case CLUTTER_TOUCH_CANCEL:
clutter_click_action_release (click_action);
click_action_set_pressed (action, priv->is_held);
break;
case CLUTTER_LEAVE:
click_action_set_pressed (action, priv->is_held);
click_action_cancel_long_press (action);
break;
default:
break;
}
return CLUTTER_EVENT_PROPAGATE;
}
static gboolean
on_captured_event (ClutterActor *stage,
ClutterEvent *event,
ClutterClickAction *action)
{
ClutterClickActionPrivate *priv = action->priv;
ClutterActor *actor;
ClutterModifierType modifier_state;
gboolean has_button = TRUE;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
switch (clutter_event_type (event))
{
case CLUTTER_TOUCH_END:
has_button = FALSE;
G_GNUC_FALLTHROUGH;
case CLUTTER_BUTTON_RELEASE:
if (!priv->is_held)
return CLUTTER_EVENT_PROPAGATE;
return CLUTTER_EVENT_STOP;
if ((has_button && clutter_event_get_button (event) != priv->press_button) ||
clutter_event_get_device (event) != priv->press_device ||
(has_button && clutter_event_get_click_count (event) != 1) ||
clutter_event_get_device_id (event) != priv->press_device_id ||
clutter_event_get_event_sequence (event) != priv->press_sequence)
return CLUTTER_EVENT_PROPAGATE;
click_action_set_held (click_action, FALSE);
click_action_cancel_long_press (click_action);
click_action_set_held (action, FALSE);
click_action_cancel_long_press (action);
g_clear_handle_id (&priv->long_press_id, g_source_remove);
/* disconnect the capture */
if (priv->capture_id != 0)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
target = clutter_stage_get_device_actor (CLUTTER_STAGE (clutter_actor_get_stage (actor)),
clutter_event_get_device (event),
clutter_event_get_event_sequence (event));
if (priv->long_press_id != 0)
{
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
}
if (!clutter_actor_contains (actor, target))
if (!clutter_actor_contains (actor, clutter_event_get_source (event)))
return CLUTTER_EVENT_PROPAGATE;
/* exclude any button-mask so that we can compare
@ -396,24 +404,31 @@ clutter_click_action_handle_event (ClutterAction *action,
if (modifier_state != priv->modifier_state)
priv->modifier_state = 0;
click_action_set_pressed (click_action, FALSE);
if (event_within_drag_threshold (click_action, event))
g_signal_emit (click_action, click_signals[CLICKED], 0, actor);
click_action_set_pressed (action, FALSE);
g_signal_emit (action, click_signals[CLICKED], 0, actor);
break;
case CLUTTER_MOTION:
case CLUTTER_TOUCH_UPDATE:
{
if (clutter_event_get_device (event) != priv->press_device ||
gfloat motion_x, motion_y;
gfloat delta_x, delta_y;
if (clutter_event_get_device_id (event) != priv->press_device_id ||
clutter_event_get_event_sequence (event) != priv->press_sequence)
return CLUTTER_EVENT_PROPAGATE;
if (!priv->is_held)
return CLUTTER_EVENT_PROPAGATE;
if (!event_within_drag_threshold (click_action, event))
clutter_click_action_release (click_action);
clutter_event_get_coords (event, &motion_x, &motion_y);
delta_x = ABS (motion_x - priv->press_x);
delta_y = ABS (motion_y - priv->press_y);
if (delta_x > priv->drag_threshold ||
delta_y > priv->drag_threshold)
click_action_cancel_long_press (action);
}
break;
@ -421,20 +436,7 @@ clutter_click_action_handle_event (ClutterAction *action,
break;
}
return priv->is_held ? CLUTTER_EVENT_STOP : CLUTTER_EVENT_PROPAGATE;
}
static void
clutter_click_action_sequence_cancelled (ClutterAction *action,
ClutterInputDevice *device,
ClutterEventSequence *sequence)
{
ClutterClickAction *self = CLUTTER_CLICK_ACTION (action);
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (self);
if (priv->press_device == device && priv->press_sequence == sequence)
clutter_click_action_release (self);
return CLUTTER_EVENT_STOP;
}
static void
@ -442,39 +444,51 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterClickAction *action = CLUTTER_CLICK_ACTION (meta);
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
g_clear_handle_id (&priv->long_press_id, g_source_remove);
if (priv->event_id != 0)
{
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
if (old_actor != NULL)
g_signal_handler_disconnect (old_actor, priv->event_id);
priv->event_id = 0;
}
if (priv->capture_id != 0)
{
if (priv->stage != NULL)
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
priv->stage = NULL;
}
if (priv->long_press_id != 0)
{
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
}
click_action_set_pressed (action, FALSE);
click_action_set_held (action, FALSE);
if (actor != NULL)
priv->event_id = g_signal_connect (actor, "event",
G_CALLBACK (on_event),
action);
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor);
}
static void
clutter_click_action_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterClickAction *click_action = CLUTTER_CLICK_ACTION (meta);
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class);
if (!is_enabled)
clutter_click_action_release (click_action);
parent_class->set_enabled (meta, is_enabled);
}
static void
clutter_click_action_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
switch (prop_id)
{
@ -498,8 +512,7 @@ clutter_click_action_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
switch (prop_id)
{
@ -528,26 +541,38 @@ clutter_click_action_get_property (GObject *gobject,
static void
clutter_click_action_dispose (GObject *gobject)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
g_clear_handle_id (&priv->long_press_id, g_source_remove);
if (priv->event_id)
{
g_signal_handler_disconnect (clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)),
priv->event_id);
priv->event_id = 0;
}
if (priv->capture_id)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
if (priv->long_press_id)
{
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
}
G_OBJECT_CLASS (clutter_click_action_parent_class)->dispose (gobject);
}
static void
clutter_click_action_class_init (ClutterClickActionClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
ClutterActionClass *action_class = CLUTTER_ACTION_CLASS (klass);
action_class->handle_event = clutter_click_action_handle_event;
action_class->sequence_cancelled = clutter_click_action_sequence_cancelled;
meta_class->set_actor = clutter_click_action_set_actor;
meta_class->set_enabled = clutter_click_action_set_enabled;
gobject_class->dispose = clutter_click_action_dispose;
gobject_class->set_property = clutter_click_action_set_property;
@ -557,23 +582,29 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* ClutterClickAction:pressed:
*
* Whether the clickable actor should be in "pressed" state
*
* Since: 1.4
*/
obj_props[PROP_PRESSED] =
g_param_spec_boolean ("pressed", NULL, NULL,
g_param_spec_boolean ("pressed",
P_("Pressed"),
P_("Whether the clickable should be in pressed state"),
FALSE,
G_PARAM_READABLE |
G_PARAM_STATIC_STRINGS);
CLUTTER_PARAM_READABLE);
/**
* ClutterClickAction:held:
*
* Whether the clickable actor has the pointer grabbed
*
* Since: 1.4
*/
obj_props[PROP_HELD] =
g_param_spec_boolean ("held", NULL, NULL,
g_param_spec_boolean ("held",
P_("Held"),
P_("Whether the clickable has a grab"),
FALSE,
G_PARAM_READABLE |
G_PARAM_STATIC_STRINGS);
CLUTTER_PARAM_READABLE);
/**
* ClutterClickAction:long-press-duration:
@ -582,14 +613,17 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* press gesture, in milliseconds.
*
* A value of -1 will make the #ClutterClickAction use the value of
* the [property@Settings:long-press-duration] property.
* the #ClutterSettings:long-press-duration property.
*
* Since: 1.8
*/
obj_props[PROP_LONG_PRESS_DURATION] =
g_param_spec_int ("long-press-duration", NULL, NULL,
g_param_spec_int ("long-press-duration",
P_("Long Press Duration"),
P_("The minimum duration of a long press to recognize the gesture"),
-1, G_MAXINT,
-1,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
CLUTTER_PARAM_READWRITE);
/**
* ClutterClickAction:long-press-threshold:
@ -598,14 +632,17 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* a long press gesture is cancelled, in pixels.
*
* A value of -1 will make the #ClutterClickAction use the value of
* the [property@Settings:dnd-drag-threshold] property.
* the #ClutterSettings:dnd-drag-threshold property.
*
* Since: 1.8
*/
obj_props[PROP_LONG_PRESS_THRESHOLD] =
g_param_spec_int ("long-press-threshold", NULL, NULL,
g_param_spec_int ("long-press-threshold",
P_("Long Press Threshold"),
P_("The maximum threshold before a long press is cancelled"),
-1, G_MAXINT,
-1,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
CLUTTER_PARAM_READWRITE);
g_object_class_install_properties (gobject_class,
PROP_LAST,
@ -616,16 +653,19 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* @action: the #ClutterClickAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
*
* The signal is emitted when the [class@Actor] to which
* The ::clicked signal is emitted when the #ClutterActor to which
* a #ClutterClickAction has been applied should respond to a
* pointer button press and release events
*
* Since: 1.4
*/
click_signals[CLICKED] =
g_signal_new (I_("clicked"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterClickActionClass, clicked),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
@ -635,7 +675,7 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* @actor: the #ClutterActor attached to the @action
* @state: the long press state
*
* The signal is emitted during the long press gesture
* The ::long-press signal is emitted during the long press gesture
* handling.
*
* This signal can be emitted multiple times with different states.
@ -649,10 +689,12 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* %CLUTTER_LONG_PRESS_CANCEL state if the long press was cancelled.
*
* It is possible to forcibly cancel a long press detection using
* [method@ClickAction.release].
* clutter_click_action_release().
*
* Return value: Only the %CLUTTER_LONG_PRESS_QUERY state uses the
* returned value of the handler; other states will ignore it
*
* Since: 1.8
*/
click_signals[LONG_PRESS] =
g_signal_new (I_("long-press"),
@ -669,11 +711,9 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
static void
clutter_click_action_init (ClutterClickAction *self)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (self);
priv->long_press_threshold = -1;
priv->long_press_duration = -1;
self->priv = clutter_click_action_get_instance_private (self);
self->priv->long_press_threshold = -1;
self->priv->long_press_duration = -1;
}
/**
@ -682,6 +722,8 @@ clutter_click_action_init (ClutterClickAction *self)
* Creates a new #ClutterClickAction instance
*
* Return value: the newly created #ClutterClickAction
*
* Since: 1.4
*/
ClutterAction *
clutter_click_action_new (void)
@ -694,13 +736,15 @@ clutter_click_action_new (void)
* @action: a #ClutterClickAction
*
* Emulates a release of the pointer button, which ungrabs the pointer
* and unsets the [property@ClickAction:pressed] state.
* and unsets the #ClutterClickAction:pressed state.
*
* This function will also cancel the long press gesture if one was
* initiated.
*
* This function is useful to break a grab, for instance after a certain
* amount of time has passed.
*
* Since: 1.4
*/
void
clutter_click_action_release (ClutterClickAction *action)
@ -709,11 +753,18 @@ clutter_click_action_release (ClutterClickAction *action)
g_return_if_fail (CLUTTER_IS_CLICK_ACTION (action));
priv = clutter_click_action_get_instance_private (action);
priv = action->priv;
if (!priv->is_held)
return;
/* disconnect the capture */
if (priv->capture_id != 0)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
click_action_cancel_long_press (action);
click_action_set_held (action, FALSE);
click_action_set_pressed (action, FALSE);
@ -726,17 +777,15 @@ clutter_click_action_release (ClutterClickAction *action)
* Retrieves the button that was pressed.
*
* Return value: the button value
*
* Since: 1.4
*/
guint
clutter_click_action_get_button (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
priv = clutter_click_action_get_instance_private (action);
return priv->press_button;
return action->priv->press_button;
}
/**
@ -746,17 +795,15 @@ clutter_click_action_get_button (ClutterClickAction *action)
* Retrieves the modifier state of the click action.
*
* Return value: the modifier state parameter, or 0
*
* Since: 1.6
*/
ClutterModifierType
clutter_click_action_get_state (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
priv = clutter_click_action_get_instance_private (action);
return priv->modifier_state;
return action->priv->modifier_state;
}
/**
@ -766,21 +813,19 @@ clutter_click_action_get_state (ClutterClickAction *action)
* @press_y: (out): return location for the Y coordinate, or %NULL
*
* Retrieves the screen coordinates of the button press.
*
* Since: 1.8
*/
void
clutter_click_action_get_coords (ClutterClickAction *action,
gfloat *press_x,
gfloat *press_y)
{
ClutterClickActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTION (action));
priv = clutter_click_action_get_instance_private (action);
if (press_x != NULL)
*press_x = priv->press_x;
*press_x = action->priv->press_x;
if (press_y != NULL)
*press_y = priv->press_y;
*press_y = action->priv->press_y;
}

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