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Author SHA1 Message Date
255a7afe73 core: Avoid queueing resizes while changing workspace during window drag
We already have a user move/resize going on, so avoid botching it with
window resizes with flags & META_MOVE_RESIZE_USER_ACTION == 0 that will
trigger unintended constraints.

https://gitlab.gnome.org/GNOME/mutter/issues/192

Closes: #192
2018-06-14 21:10:05 +02:00
1626 changed files with 166463 additions and 103388 deletions

33
.gitignore vendored
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@ -1,9 +1,25 @@
Makefile
Makefile.in
Makefile.in.in
aclocal.m4
autom4te.cache
build-aux
compile
config.guess
config.h
config.h.in
config.log
config.status
config.sub
configure
depcomp
install-sh
intltool-extract.in
intltool-merge.in
libtool
ltmain.sh
missing
.deps
50-mutter-navigation.xml
50-mutter-system.xml
50-mutter-windows.xml
@ -17,11 +33,15 @@ mutter-wayland.desktop
*.swp
*.gir
*.typelib
stamp-h1
*.gmo
*.make
*.log
*.trs
*~
stamp-it
.intltool-merge-cache
ABOUT-NLS
POTFILES
Makevars.template
po/*.header
@ -44,7 +64,9 @@ org.gnome.mutter.wayland.gschema.xml
testasyncgetprop
testboxes
testgradient
m4/*
INSTALL
mkinstalldirs
meta-enum-types.[ch]
src/stamp-meta-enum-types.h
src/meta-dbus-display-config.[ch]
@ -72,15 +94,12 @@ src/xwayland-keyboard-grab-unstable-v1-protocol.c
src/xwayland-keyboard-grab-unstable-v1-server-protocol.h
src/tablet-unstable-v*-protocol.c
src/tablet-unstable-v*-server-protocol.h
src/text-input-unstable-v*-protocol.c
src/text-input-unstable-v*-server-protocol.h
src/keyboard-shortcuts-inhibit-unstable-v*-protocol.c
src/keyboard-shortcuts-inhibit-unstable-v*-server-protocol.h
src/linux-dmabuf-unstable-v*-protocol.c
src/linux-dmabuf-unstable-v*-server-protocol.h
src/xdg-shell-protocol.c
src/xdg-shell-server-protocol.h
src/wayland-eglstream-controller-server-protocol.h
src/meta/meta-version.h
src/libmutter-*.pc
doc/reference/*.args
@ -100,6 +119,12 @@ doc/reference/meta-undocumented.txt
doc/reference/meta-unused.txt
doc/reference/meta-docs.sgml
doc/reference/meta.types
gtk-doc.m4
intltool.m4
libtool.m4
ltoptions.m4
ltsugar.m4
ltversion.m4
lt~obsolete.m4
.dirstamp
**/tags.*
build/

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@ -1,93 +0,0 @@
image: registry.gitlab.gnome.org/gnome/mutter/master:v4
stages:
- review
- build
- test
check-commit-log:
stage: review
variables:
GIT_DEPTH: "100"
script:
- ./.gitlab-ci/check-commit-log.sh
only:
- merge_requests
build-mutter:
stage: build
script:
- meson . build -Dbuildtype=debugoptimized -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build
only:
- merge_requests
- /^.*$/
build-without-opengl-and-glx:
stage: build
script:
- meson . build -Dbuildtype=debugoptimized -Dopengl=false -Dglx=false -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build
only:
- merge_requests
- /^.*$/
build-without-native-backend-and-wayland:
stage: build
script:
- meson . build -Dbuildtype=debugoptimized -Dnative_backend=false -Dudev=false -Dwayland=false -Dcore_tests=false --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build
only:
- merge_requests
- /^.*$/
test-mutter:
stage: test
dependencies:
- build-mutter
variables:
XDG_RUNTIME_DIR: "$CI_PROJECT_DIR/runtime-dir"
GSETTINGS_SCHEMA_DIR: "$CI_PROJECT_DIR/build/data"
G_SLICE: "always-malloc"
MALLOC_CHECK_: "3"
NO_AT_BRIDGE: "1"
MALLOC_PERTURB_: "123"
script:
- dconf update
- mkdir -m 700 $XDG_RUNTIME_DIR
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
- >
dbus-run-session -- xvfb-run -s '+iglx -noreset'
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --print-errorlogs --wrap catchsegv
only:
- merge_requests
- /^.*$/
can-build-gnome-shell:
stage: test
dependencies:
- build-mutter
before_script:
- meson install --no-rebuild -C build
script:
- .gitlab-ci/checkout-gnome-shell.sh
- meson gnome-shell gnome-shell/build --prefix /usr -Dman=false
- ninja -C gnome-shell/build install
only:
- merge_requests
- /^.*$/

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@ -1,27 +0,0 @@
# Rebuild and push with
#
# cd .gitlab-ci/
# podman build --format docker --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v4 .
# podman push registry.gitlab.gnome.org/gnome/mutter/master:v4
#
FROM fedora:32
RUN dnf -y update && dnf -y upgrade && \
dnf install -y 'dnf-command(builddep)' && \
dnf install -y 'dnf-command(copr)' && \
dnf copr enable -y jadahl/mutter-ci && \
dnf builddep -y mutter --setopt=install_weak_deps=False && \
# For running unit tests
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 \
'*/xvfb-run' gdm-lib accountsservice-libs gnome-control-center \
--setopt=install_weak_deps=False && \
# GNOME Shell
dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
dnf remove -y gnome-bluetooth-libs-devel && \
dnf remove -y --noautoremove mutter mutter-devel && \
dnf clean all

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@ -1,60 +0,0 @@
#!/usr/bin/env bash
if [ -z "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
echo Cannot review non-merge request
exit 1
fi
git fetch $CI_MERGE_REQUEST_PROJECT_URL.git $CI_MERGE_REQUEST_TARGET_BRANCH_NAME
branch_point=$(git merge-base HEAD FETCH_HEAD)
commits=$(git log --format='format:%H' $branch_point..$CI_COMMIT_SHA)
if [ -z "$commits" ]; then
echo Commit range empty
exit 1
fi
function commit_message_has_url() {
commit=$1
commit_message=$(git show -s --format='format:%b' $commit)
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(-/\)\?\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
return $?
}
function commit_message_subject_is_compliant() {
commit=$1
commit_message_subject=$(git show -s --format='format:%s' $commit)
if echo "$commit_message_subject" | grep -qe "\(^meta-\|^Meta\)"; then
echo " - message subject should not be prefixed with 'meta-' or 'Meta'"
return 1
fi
if echo "$commit_message_subject" | grep -qe "\.[ch]:"; then
echo " - message subject prefix should not include .c, .h, etc."
return 1
fi
return 0
}
RET=0
for commit in $commits; do
commit_short=$(echo $commit | cut -c -8)
if ! commit_message_has_url $commit; then
echo "Commit $commit_short needs a merge request or issue URL"
exit 1
fi
errors=$(commit_message_subject_is_compliant $commit)
if [ $? != 0 ]; then
echo "Commit message for $commit_short is not compliant:"
echo "$errors"
RET=1
fi
done
exit $RET

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@ -1,33 +0,0 @@
#!/usr/bin/bash
gnome_shell_target=
git clone https://gitlab.gnome.org/GNOME/gnome-shell.git
if [ $? -ne 0 ]; then
echo Checkout failed
exit 1
fi
cd gnome-shell
if [ "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
merge_request_remote=${CI_MERGE_REQUEST_SOURCE_PROJECT_URL//mutter/gnome-shell}
merge_request_branch=$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME
echo Looking for $merge_request_branch on remote ...
if git fetch -q $merge_request_remote $merge_request_branch 2>/dev/null; then
gnome_shell_target=FETCH_HEAD
else
gnome_shell_target=origin/$CI_MERGE_REQUEST_TARGET_BRANCH_NAME
echo Using $gnome_shell_target instead
fi
fi
if [ -z "$gnome_shell_target" ]; then
gnome_shell_target=$(git branch -r -l origin/$CI_COMMIT_REF_NAME)
gnome_shell_target=${gnome_shell_target:-origin/master}
echo Using $gnome_shell_target instead
fi
git checkout -q $gnome_shell_target

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@ -1,55 +0,0 @@
<!--
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
first to ensure that you create a clear and specific issue.
-->
### Affected version
<!--
Provide at least the following information:
* Your OS and version
* Affected Mutter version
* Does this issue appear in XOrg and/or Wayland
-->
### Bug summary
<!--
Provide a short summary of the bug you encountered.
-->
### Steps to reproduce
<!--
1. Step one
2. Step two
3. ...
-->
### What happened
<!--
What did Mutter do that was unexpected?
-->
### What did you expect to happen
<!--
What did you expect Mutter to do?
-->
### Relevant logs, screenshots, screencasts etc.
<!--
If you have further information, such as technical documentation, logs,
screenshots or screencasts related, please provide them here.
If the bug is a crash, please obtain a stack trace with installed debug
symbols (at least for GNOME Shell and Mutter) and attach it to
this issue following the instructions on
https://wiki.gnome.org/Community/GettingInTouch/Bugzilla/GettingTraces.
-->
<!-- Do not remove the following line. -->
/label ~"1. Bug"

View File

@ -1,30 +0,0 @@
<!--
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
first to ensure that you create a clear and specific issue.
-->
### Feature summary
<!--
Describe what you would like to be able to do with Mutter
that you currently cannot do.
-->
### How would you like it to work
<!--
If you can think of a way Mutter might be able to do this,
let us know here.
-->
### Relevant links, screenshots, screencasts etc.
<!--
If you have further information, such as technical documentation,
code, mockups or a similar feature in another window managers,
please provide them here.
-->
<!-- Do not remove the following line. -->
/label ~"1. Feature"

11
Makefile.am Normal file
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@ -0,0 +1,11 @@
SUBDIRS = cogl clutter data src po doc
ACLOCAL_AMFLAGS = -I m4 ${ACLOCAL_FLAGS}
DISTCLEANFILES = \
intltool-extract \
intltool-merge \
intltool-update \
po/stamp-it \
po/.intltool-merge-cache

696
NEWS
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@ -1,699 +1,3 @@
3.37.1
======
* Fix screencasting non-maximized windows [Jonas Å.; !1174]
* Make window-aliveness checks less aggressive [Jonas Å.; !1182]
* Fix stylus coordinates when using screen rotation [Jonas T.; #1118]
* Preserve keyboard state on VT switch [Olivier; !1185]
* Remove Clutter's drag and drop actions [Jonas D.; !789]
* Cancel clicks/gestures actions on disable [Georges; !1188]
* Fix various clipboard issues [Carlos; !1186, !1198, !1203, !1204, !1206]
* Fix trackball button scrolling [Phillip; #1120]
* Fix tiled monitor support [Jonas; !1199]
* Support unredirecting fullscreen wayland surfaces [Jonas Å.; !798]
* Support area screencasts [Jonas Å.; !1207]
* Synchronize shadows to server-side decorations [Olivier; !1214]
* Allow inhibiting remote access [Jonas Å.; !1212]
* Fix overview key on X11 when using multiple keyboard layouts [Olivier; !1219]
* Fixed crashes [Jonas, D., Carlos; !1173, !1183, !1012]
* Misc. bug fixes and cleanups [Andre, Georges, Christian, Jonas Å., Andre,
Simon, Florian, Carlos, Adam, Marco, Thomas, Elias, Pekka, Jonas D.,
Laurent; !1169, !1168, !1166, !1170, !1167, !1172, !1175, !1176, !1184,
!1126, !1187, !1191, !1195, !1179, !1200, !1193, !1209, !1213, !1208,
#1074, !1223]
Contributors:
Marco Trevisan (Treviño), Elias Aebi, Thomas Hindoe Paaboel Andersen,
Laurent Bigonville, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
Adam Jackson, Andre Moreira Magalhaes, Simon McVittie, Florian Müllner,
Georges Basile Stavracas Neto, Pekka Paalanen, Christian Rauch, Jonas Troeger,
Phillip Wood, Jonas Ådahl
Translators:
Dušan Kazik [sk], Christian Kirbach [de]
3.36.0
======
* Fix placement of popup windows in multi-monitor setups [Jonas; !1110]
* Fix invisible mouse cursor on some hardware [Jonas; !1079]
Contributors:
Jonas Ådahl
Translators:
Aurimas Černius [lt], Goran Vidović [hr], Anders Jonsson [sv],
Guillaume Bernard [fr], Milo Casagrande [it], Daniel Korostil [uk],
Andre Klapper [cy], Aman Alam [pa], Nathan Follens [nl]
3.35.92
=======
* Fix visibility of initially hidden windows [Jonas Å.; !1066]
* Avoid flicker when (un)redirecting windows [Sebastian; #997]
* Let BindConstraints update the preferred size [Emmanuele; !1070]
* Learn about GLES3 [Adam; !882]
* Ping windows on every window focus [Jonas D.; !891]
* Remove overhead from hot code paths [Christian;
#1056, !1081, !1083, !1071, !1087]
* Allow remote desktop services to inhibit animations [Jonas Å.; !838]
* Update screen-cast code to PipeWire 0.3 API [Wim; !1062]
* Make check-alive timeouts configurable [Jonas Å.; !1080]
* Make each stage view correspond to a single CRTC [Jonas Å.; !1042]
* Implement scaled/transformed hardware cursors [Robert; !526]
* Use DMA buffers for screencasting if possible [Georges; !1086]
* Make Xwayland startup asynchronous [Carlos; !944]
* Fix clipping glitches in long text entries [Jonas D.; !1096]
* Add side channel for starting required X11 services [Carlos; !945]
* Support synchronized wayland popup moving [Jonas Å.; !705]
* Fixed crashes [Olivier, Jonas Å.; !1073, !1093]
* Plugged memory leaks [Sebastian, Jonas Å.; !1089, !1095]
* Misc. bug fixes and cleanups [Jonas Å, Olivier, Florian, Daniel, Jonas D.,
Robert, Sebastian, Christian, Arun, Carlos, worldofpeace; !1061, #1043,
!1067, !1068, !1065, !835, !1058, !1069, !1075, #1060, !1077, !423, !1090,
!1088, !1094, #1067, !1064, !1099, !957, !1000, !1082]
Contributors:
Emmanuele Bassi, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
Christian Hergert, Adam Jackson, Sebastian Keller, Robert Mader,
Florian Müllner, Georges Basile Stavracas Neto, Arun Raghavan, Wim Taymans,
Daniel van Vugt, worldofpeace, Jonas Ådahl
Translators:
Yi-Jyun Pan [zh_TW], Asier Sarasua Garmendia [eu], Rafael Fontenelle [pt_BR],
Emin Tufan Çetin [tr], Daniel Mustieles [es], Balázs Úr [hu],
Gwan-gyeong Mun [ko], Marek Černocký [cs], Fran Dieguez [gl],
Kukuh Syafaat [id], Alan Mortensen [da], Piotr Drąg [pl], sicklylife [ja],
Matej Urbančič [sl]
3.35.91
=======
* Honor accelerometer orientation on monitor config changes [Hans; !959]
* Enable culling for integer-scaled actors [Robert; !1036]
* Add ClutterSeat::touch-mode property [Carlos; !1044]
* Fix mis-scaling when streaming windows [Olivier; !1022]
* Make the cursor renderer use the transactional KMS API [Jonas; !930]
* Advertise MetaMonitor as wl_output [Olivier; !994]
* Fix culling of XWayland windows [Robert; !1049]
* Only consider enabled effects when disabling culling [Robert; !1052]
* Misc. bug fixes and cleanups [Olivier, Sergio, Adam, Carlos, Björn; !1040,
#985, !1024, !1039, !1051]
Contributors:
Sergio Costas, Björn Daase, Olivier Fourdan, Carlos Garnacho, Hans de Goede,
Adam Jackson, Robert Mader, Jonas Ådahl
Translators:
sicklylife [ja]
3.35.90
=======
* Cull out clip region [Robert; !985]
* Always enable tap-to-click/drag on opaque Wacom tablets [Carlos; !968]
* Fix visual glitches with offscreen effects applied [Georges; !992]
* Fix "sticky corner" in multi-head setups [Jonas D.; #774]
* Fix black shadows around XWayland windows during resizes [Ray, Olivier; #858]
* Zero-copy path for GPU-less secondary GPUs [Pekka; !810]
* Cancel DND on Esc [Carlos; #1020]
* Sync XWayland window shadows to frame during resizes [Olivier; !1009]
* Add support for per-monitor workareas [Alberts; !370]
* Ensure newly mapped wayland windows receive ENTER event [Olivier; !1026]
* Add ClutterSeat object [Carlos; !852]
* Honour CLUTTER_ACTOR_NO_LAYOUT flag more efficiently [Daniel; !575]
* Fix interoperation with wl_data_device_manager v1 [Carlos; #965]
* Favor text over images in clipboard manager [Carlos; #919]
* Apply monitor scale after background texture creation [Daniel; !1004]
* Plugged memory leaks [Sebastian, Adam; !991, #1000, !1011, !1020, !1030,
!1001, !1033]
* Fixed crashes [Jonas Å., Florian, Olivier; !961, #1029, !1037]
* Misc. bug fixes and cleanups [Björn, Jonas Å., Adam, Sebastian, Jonas D.,
Daniel, Carlos, Corentin, Sebastian, Robert, Daniel; #385, !998, !1007, !995,
!1016, !1018, !1017, !1005, !1019, !1025, !1028, !1029, !1031, !1015, !1032,
!1034, #1025]
Contributors:
Björn Daase, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho, Adam Jackson,
Sebastian Keller, Robert Mader, Alberts Muktupāvels, Florian Müllner,
Georges Basile Stavracas Neto, Corentin Noël, Pekka Paalanen, Ray Strode,
Daniel van Vugt, Jonas Ådahl
Translators:
sicklylife [ja], Umarzuki Bin Mochlis Moktar [ms]
3.35.3
======
* backends/native: Correct dy value in pinch gesture event [Yariv; !974]
* Upload clipping rectangles in parallel [Daniel; !969]
* More cogl API cleanups [Adam; !978, !977, !973]
* Fix window recording on HiDPI [Pascal; !976]
* Fix top-left pixel being insensitive to clicks [Sebastian; #893]
* Misc. bug fixes and cleanups [Daniel, Adam; !979, !980]
Contributors:
Yariv Barkan, Adam Jackson, Sebastian Keller, Pascal Nowack, Daniel van Vugt
Translators:
Fran Dieguez [gl], Dz Chen [zh_CN]
3.35.2
======
* Don't emit focus event after destruction [Marco; gnome-shell#1704, !860]
* Add a notion of pixel format planes [Niels; !858]
* Replace various Cogl/Clutter types with Graphene [Georges; !458]
* Improve CoglJournal [Georges, Jasper; !402]
* Split pick and paint [Georges; !865]
* Remove deprecated/unused cogl/clutter APIs [Adam; !866, !878, !879, !880,
!885, !900, !902, !904, !896, !913, !922, !883, !903, !921, !933, !819]
* Fix hang when opening not-responding dialog on Xorg [Carlos; !876]
* Allow changing Clutter debug flags at runtime [Georges; !862]
* Fix frozen grabs on Xorg after weeks of inactivity [Jonas; !886]
* Fix triggering popups from stylus devices o wayland [Carlos; #886]
* Fix fallback to GLES2 [Adam; #635]
* Fix buffer age checks on multiple monitors [Carlos; !906]
* Adjust to Sysprof API change [Christian; !908]
* Improve support for (X11) fullscreen games under wayland [Hans; !739]
* Support shadow framebuffers for offscreen rendering [Olivier; !877]
* Fix hang after interacting with desktop icons on X11 [Marco; !909]
* Don't double scale when getting absolute surface coordinates [Xiang; !915]
* Respect NET_WM_TRANSIENT_FOR for override-redirect windows [Marco; !920]
* Kill window effects on destroy [Robert; !924]
* Remove deprecated ClutterTexture [Jonas; !932]
* Use regions instead of bounding box for clipping and culling [Carlos; !867]
* Use partial damage for dma-buf and EGLImage buffers on wayland [Robert; #947]
* Do not stack transients underneath their always-on-top parent [Florian; #587]
* Add explicit paint/pick contexts [Jonas; !935]
* Fix KMS freeze after pageflip fallback [Pekka; !953]
* Fixed crashes [Robert, Carlos, Jonas, Marco, Hans, Tim; !856, !869, !912,
!895, !928, #591, !823, !960]
* Plugged memory leaks [Niels, Robert, Carlos, Marco; !847, !868, !873, #908]
* Misc. bug fixes and cleanups [Niels, Robert, Jonas, Marco, Carlos, Daniel,
Jan, Adam, Cosimo, Florian, Thomas, Georges, Hans, Corentin, Christian,
Benjamin; !853, !822, !451, !854, !816, !857, !859, !734, !844, !851, #876,
!874, !673, !692, !888, !889, !894, !901, !905, !872, !898, !911, !918, !863,
#878, !811, !893, !925, !926, !890, !931, !927, !934, !938, !940, !947, !941,
!929, !949, !952, !871, !955, !956, !958, !907, !965, !964, !966]
Contributors:
Marco Trevisan (Treviño), Jan Alexander Steffens (heftig),
Thomas Hindoe Paaboel Andersen, Benjamin Berg, Cosimo Cecchi, Tim Crawford,
Piotr Drąg, Xiang Fan, Olivier Fourdan, Carlos Garnacho, Hans de Goede,
Niels De Graef, Christian Hergert, Adam Jackson, Robert Mader,
Florian Müllner, Georges Basile Stavracas Neto, Bastien Nocera, Corentin Noël,
Pekka Paalanen, Jasper St. Pierre, Christian Rauch, Daniel van Vugt,
Jonas Ådahl
Translators:
Bruce Cowan [en_GB]
3.35.1
======
* Fix immediate screen blank after releaseing inhibitor [Tim; #573]
* Respond to frame callbacks regardless of damage [Jonas; !839]
* selection [Carlos; !842]
* Fix Night Light on wayland [Jonas; !840]
* Fix various copy+paste/DND regressions [Carlos; !848, #789, #842,
#793, #845, #854]
* Misc. bug fixes and cleanups [Daniel, Marco, Jonas, Georges;
!841, !764, !837, !846]
Contributors:
Marco Trevisan (Treviño), Carlos Garnacho, Tim Klocke,
Georges Basile Stavracas Neto, Daniel van Vugt, Jonas Ådahl
3.34.1
======
* Fix startup of X11 session services on wayland [Carlos; #771]
* Fix _NET_ACTIVE_WINDOW emission [Carlos; #751]
* Fix initial view perspective [Marco; !803]
* Fix screenshots and window animations when scaled [Robert; !758]
* Re-enable coredumps when capabilities are set [Jonas; !811]
* Fix scaling of DND surface actors [Robert; !780]
* Optimize blitting of untransformed offscreen stage views [Olivier; !809, !820]
* Fix freeze of pointer event delivery on X11 [Olivier; !821]
* Fix scaling of stylus input coordinates with HiDPI [Dorian; !830]
* Fix memory leak when using implicit animations [Jonas; !828]
* Fix numlock state for native backend [Carlos; #769]
* Fixed crashes [Marco, Olivier, Jonas Å.; !805, #823, !808, !825,
#844, !826, #779]
* Misc. bug fixes and cleanups [Jonas Å., Georges, Jonas D., Michal, Daniel,
Iain, Adam, Marco, Carlos, Ting-Wei, Hans, Robert; !787, !795, !791, !797,
!772, !775, !799, !778, !785, !782, !796, #819, !814, !769, !817, !783, !786,
!829, !774, #822]
Contributors:
Marco Trevisan (Treviño), Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
Hans de Goede, Adam Jackson, Ting-Wei Lan, Iain Lane, Michal Lazo,
Robert Mader, Georges Basile Stavracas Neto, Dorian Stoll, Daniel van Vugt,
Jonas Ådahl
Translators:
Milo Casagrande [it], Nathan Follens [nl], Matej Urbančič [sl],
Ask Hjorth Larsen [da], Alan Mortensen [da], Jordi Mas [ca]
3.34.0
======
* Fix xdg-output v3 support [Olivier; !771]
* Fix crash when changing decoration state [Jonas; !773]
* Add and remove connectors on hot-plug [Jonas; !743]
Contributors:
Olivier Fourdan, Jonas Ådahl
Translators:
Rafael Fontenelle [pt_BR], Gwan-gyeong Mun [ko], Christian Kirbach [de],
Claude Paroz [fr], Milo Casagrande [it], Emin Tufan Çetin [tr],
Ryuta Fujii [ja]
3.33.92
=======
* Turn MetaShapedTexture into a ClutterContent implementation [Georges; !409]
* Restore inhibit shortcut for overlay key [Olivier; #734]
* Misc. pointer a11y improvements [Jonas D., Olivier; !746, !747, !745, !761]
* Fix position of drag surfaces [Robert; !684]
* Implement subsurface.place_below() for parents [Robert; !664]
* Add meta_window_actor_get_image() [Jonas Å.; !752]
* Revert faulty optimization from !719 [Jonas Å.; #735]
* Add additional sysprof trace points [Jonas Å.; !757, !765]
* Remove GLX "threaded swap wait" used on Nvidia [Daniel; !602]
* Implement geometric picking [Daniel; !189]
* Fix lost keyboard focus after DND [Olivier; #747]
* Misc. bug fixes and cleanups [Florian, Carlos, Piotr, Hans, Georges, Robert,
Ray, Mart, Rémi; !740, !672, !749, !751, !753, !730, !755, !756, !750, !715,
#738944, !657, !768]
Contributors:
Jonas Ådahl, Rémi Bernon, Piotr Drąg, Jonas Dreßler, Olivier Fourdan,
Carlos Garnacho, Hans de Goede, Robert Mader, Florian Müllner,
Georges Basile Stavracas Neto, Mart Raudsepp, Ray Strode, Daniel van Vugt
Translators:
Piotr Drąg [pl], Марко Костић [sr], Rūdolfs Mazurs [lv], Matej Urbančič [sl],
Balázs Úr [hu], Fran Dieguez [gl], Jordi Mas [ca], Anders Jonsson [sv],
Trần Ngọc Quân [vi], Tim Sabsch [de], Fabio Tomat [fur], Goran Vidović [hr],
Marek Černocký [cs]
3.33.91
=======
* Fix primary selection copy and paste between X11 and wayland [Hans; #702]
* Improve monitor hotplug support [Hans; !713]
* Remove a source of frame skips [Daniel; !719]
* Fix windows being lowered after unmaximizing with double click [Olivier; #88]
* Remove Clutter API for global grabs [Jonas D.; !536]
* Improve processing of incompressible events [Daniel; !711]
* Add xdg-output v3 support [Olivier; !704]
* Misc. bug fixes and cleanups [Jonas Å., Marco, Carlos, Adam, Albert, Niels,
Olivier, Florian; !722, !385, !728, !726, !500, !731, !727, !700, !735, !738]
Contributors:
Jonas Ådahl, Albert Vaca Cintora, Jonas Dreßler, Olivier Fourdan,
Carlos Garnacho, Hans de Goede, Niels De Graef, Adam Jackson, Florian Müllner,
Marco Trevisan (Treviño), Daniel van Vugt
Translators:
Asier Sarasua Garmendia [eu], Kukuh Syafaat [id], Florentina Mușat [ro],
Aurimas Černius [lt], Daniel Mustieles [es]
3.33.90
=======
* Fix visibility of clones with hidden source [Florian; #683]
* Reduce freezes when opening some popup windows [Carlos; #556]
* Be more thorough when excluding obscured areas from painting [Carlos; !698]
* Make it possible to start Xwayland on demand [Carlos; !709]
* clutter: Expose layout_manager to transitions [Florian; !716]
* Misc. bug fixes and cleanups [Mark, Florian, Iain, Niels, Carlos, Ray; !671,
!691, !694, !696, !703, !707, !697, !710, !708, !714, #719, !721]
Contributors:
Mark Blakeney, Carlos Garnacho, Niels De Graef, Iain Lane, Florian Müllner,
Ray Strode
Translators:
Asier Sarasua Garmendia [eu], Rafael Fontenelle [pt_BR], Fabio Tomat [fur],
Florentina Mușat [ro]
3.33.4
======
* Discard page flip retries on hotplug [Jonas; !630]
* Add xdg-output v2 support [Olivier; #645]
* Restore DRM format fallbacks [Jonas; !662]
* Don't emit ::size-changed when only position changed [Daniel; !568]
* Expose workspace layout properties [Florian; !618]
* Don't use grab modifiers when shortcuts are inhibited [Olivier; #642]
* Fix stuttering due to unchanged power save mode notifications [Georges; !674]
* Add API to reorder workspaces [Adam; !670]
* Make picking a new focus window more reliable [Marco; !669]
* Defer actor allocation till shown [Carlos; !677]
* Try to use primary GPU for copy instead of glReadPixels [Pekka; !615]
* Unset pointer focus when the cursor is hidden [Jonas D.; !448]
* Fix modifier-drag on wayland subsurfaces [Robert; !604]
* Fix background corruption on Nvidia after resuming from suspend [Daniel; !600]
* Only grab the locate-pointer key when necessary [Olivier; !685, #647]
* Misc. bug fixes and cleanups [Florian, Jonas, Daniel, Robert, Olivier,
Georges, Marco, Carlos, Emmanuele; !648, !650, !647, !656, !658, !637,
!663, !660, !659, !665, !666, !668, !667, #667, !676, !678, #672, !680,
!683, !688, !689, !687]
Contributors:
Jonas Ådahl, Emmanuele Bassi, Adam Bieńkowski, Piotr Drąg, Jonas Dreßler,
Olivier Fourdan, Carlos Garnacho, Robert Mader, Florian Müllner,
Georges Basile Stavracas Neto, Pekka Paalanen, Marco Trevisan (Treviño),
Daniel van Vugt
Translators:
Fabio Tomat [fur], Kukuh Syafaat [id]
3.33.3
======
* Prepare for running Xwayland on demand [Carlos; !420]
* Fix text selection color rendering [Florian; #494]
* Fix black shadows when using fractional scaling [Robert; #609]
* Honor startup sequence workspace on wayland [Carlos; gnome-shell#674]
* Only emit 'grab-op-end` signal after dropping grabs [Marco; !596]
* Add a Sysprof-based profiler [Jonas, Georges; !197, !603]
* Relax "xwayland-allow-grabs" setting [Olivier; #597]
* Implement locate-pointer accessibility feature [Olivier; !453]
* Implement mouse accessibility [Olivier; !512]
* Consolidate frame throttling [Daniel, Georges; !363]
* Fix setting blank cursor under wayland [Jonas; #630]
* Pixel-align OpenGL cursors [Jonas; !610]
* Handle returning from fullscreen/maximization better [Jonas; !621]
* Improve screencast support on multi-monitor systems [Georges; !623]
* Fix running X11 applications with sudo under wayland [Hans; #643]
* Implement toggle-keys notification [Olivier; #637]
* Add initial KMS transactional support [Jonas; !525]
* Improve finding new focus window when the old one is closed [Marco; #308]
* Misc. bug fixes and cleanups [Jonas, Carlos, Marco, Florian, Pekka, Robert,
Douglas, Georges, Daniel, Emil, Niels, Hans, Olivier, Ting-Wei, Corentin;
!591, #398, !592, !581, !597, !598, !593, !497, #591, !545, gtk#1675, !601,
#568, !564, !605, !609, !115, !214, !611, !617, !616, !619, !624, !622, !627,
!628, !629, !632, !633, !631, !636, !639, !638, !634, !640, !529, !644, !590]
Contributors:
Jonas Ådahl, Piotr Drąg, Olivier Fourdan, Carlos Garnacho, Hans de Goede,
Niels De Graef, Ting-Wei Lan, Robert Mader, Florian Müllner,
Georges Basile Stavracas Neto, Corentin Noël, Pekka Paalanen, Douglas R. Reno,
Marco Trevisan (Treviño), Emil Velikov, Daniel van Vugt
Translators:
Balázs Úr [hu], Daniel Mustieles [es], Nathan Follens [nl], Goran Vidović [hr]
3.33.2
======
* Fix rendering lag on Xorg [Daniel; !520, !281]
* Misc. bug fixes and cleanups [Carlos, Marco, Jonas D., Florian, Niels,
Daniel, Benjamin, Jonas Å., Ignacio, Vasilis; #598, !576, !547, !578,
!583, !582, !469, !524, !119, !571, !584, !585, !586, #425]
Contributors:
Jonas Ådahl, Benjamin Berg, Jonas Dreßler, Carlos Garnacho, Niels De Graef,
Vasilis Liaskovitis, Florian Müllner, Ignacio Casal Quinteiro,
Marco Trevisan (Treviño), Daniel van Vugt
Translators:
Daniel Mustieles [es]
3.33.1
======
* Remove unused APIs and outdated driver support
[Adam; !481, !468, !489, !487, !546]
* Enable EGL_IMG_context_priority [Adam; !454]
* Disable mouse keys with Numlock on [Olivier; #530]
* Fix crash when restarting on X11 [Marco; #576]
* Implement clipboard manager [Carlos; !320]
* Fix spurious idle signals that prevent session unblank [Jonas Å.; !543]
* Fix mapping of touchscreens that don't report dimensions [Carlos; #581]
* Fix propagating fractional scaling factor [Robert; !537]
* Add experimental RT scheduling support [Carlos; !460]
* Misc. bug fixes and cleanups [Robert, Carlos, Olivier, Ray, Marco, Jonas D.,
Georges, Daniel V., Daniel M; !467, !504, !551, !552, #575, #556, !557, !442,
!562, !535, !548, #586, !567, !396, !422, !507]
Contributors:
Jonas Ådahl, Piotr Drąg, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
Adam Jackson, Robert Mader, Daniel García Moreno, Florian Müllner,
Georges Basile Stavracas Neto, Ray Strode, Marco Trevisan (Treviño),
Daniel van Vugt
Translators:
Daniel Mustieles [es], Fabio Tomat [fur], Kukuh Syafaat [id]
3.32.1
======
* Fix fallback app menu on wayland [Florian; #493]
* Fix elogind support [Tom; !491]
* Fix startup notifications not timing out [Carlos; #501]
* Fix keyboard accessibility toggle from keys
[Olivier, Carlos; !501, #529, !531]
* Fix touchscreen input on rotated displays [Carlos; #514]
* Work around hangul text input bug [Carlos; #1365]
* Fix blurry wallpaper scaling [Daniel; !505]
* Fix placement of window menu when using fractional scaling [Jan; #527]
* Fix repaint issues of offscreen effects on secondary monitors [Daniel; !511]
* Fix windows not getting focus after launch [Daniel; #505]
* Properly advertise support for 'underscan' property [Jonas; !507]
* Improve power-saving handling [Jonas; !506]
* Fix moving windows by super+touch [Jonas D.; !495]
* Misc. bug fixes and cleanups [Benjamin, Florian, Adam, Marco, Pablo,
Erik, Jonas, Heiher, Pekka, Daniel, Olivier, Carlos; !478, !475, !480,
!482, #490, !488, #491, #480, !477, !496, !492, !485, !515, !519, !521,
!216, !538, #541, #523]
Contributors:
Jonas Ådahl, Pablo Barciela, Benjamin Berg, Tom Briden, Jonas Dreßler,
Olivier Fourdan, Carlos Garnacho, Jan Alexander Steffens (heftig), Heiher,
Adam Jackson, Erik Kurzinger, Florian Müllner, Pekka Paalanen,
Marco Trevisan (Treviño), Daniel van Vugt
Translators:
Khaled Hosny [ar], Goran Vidović [hr], Daniel Mustieles [es]
3.32.0
======
* Fix deadlock when cancelling a theme sound [Andrea; !474]
* Stop swizzling BGRA buffers (bye-bye inverted colors in screenshots
and animations) [Carlos; !486]
Contributors:
Andrea Azzarone, Carlos Garnacho, Robert Mader
3.31.92
=======
* Fix flicker of apps that use multiple SHM buffers [Jonas Å.; #199]
* Don't disable page flips after temporary failues [Jonas Å.; #460]
* Improve redraw performance [Carlos; !196]
* Add cursor-mode support to window screencasting [Jonas Å.; !413]
* Add back support for system-wide monitor configurations [Jonas Å.; !253]
* Add fractional scaling support [Marco, Jonas Å.; !3]
* Consider remapped keys when guessing keycode from keysym [Andrea; #443]
* Stop turning on-screen-keyboard off on focus changes [Carlos; !432]
* Fix crashes [Robert, Carlos, Jonas D., Florian; !447, #361, !426, #479]
* Misc. bug fixes and cleanups [Benjamin, Adam, Olivier, Niels, Piotr; !457,
!452, !459, !380, !361, !461, !464, !471, !473, !463]
Contributors:
Jonas Ådahl, Andrea Azzarone, Benjamin Berg, Piotr Drąg, Jonas Dreßler,
Olivier Fourdan, Carlos Garnacho, Niels De Graef, Adam Jackson, Robert Mader,
Florian Müllner, Marco Trevisan (Treviño)
Translators:
Milo Casagrande [it], Tim Sabsch [de], Trần Ngọc Quân [vi],
Gwan-gyeong Mun [ko], Марко Костић [sr], Daniel Mustieles [es],
Rūdolfs Mazurs [lv], Nathan Follens [nl]
3.31.91
=======
* Fix infinite loop in EDID matching [Marco; #459]
* wayland: Don't resetin text-input state prematurely [Carlos; !410]
* wayland: Don't maximize windows if minimum size is too big [Olivier; #463]
* Fix crash when using "restore shortcuts" without focus window [Olivier; #464]
* Add flag parameter to grab accelerator API [Andrea; !169]
* Reuse old CRTC if possible to avoid flicker on hotplug [Pekka, Emilio; #373]
* Misc. bug fixes and cleanups [Marco, Jonas, Niels, Adam, Olivier; !436,
!421, #462, !439, !440, !444, !321, !445, !456]
Contributors:
Jonas Ådahl, Andrea Azzarone, Olivier Fourdan, Carlos Garnacho,
Niels De Graef, Adam Jackson, Emilio Pozuelo Monfort, Pekka Paalanen,
Marco Trevisan (Treviño)
Translators:
Jiri Grönroos [fi], Charles Monzat [fr], Claude Paroz [fr], Fran Dieguez [gl],
Emin Tufan Çetin [tr], Aurimas Černius [lt], Anders Jonsson [sv],
Matej Urbančič [sl], Marek Cernocky [cs], Daniel Șerbănescu [ro],
Alan Mortensen [da], Baurzhan Muftakhidinov [kk], Yi-Jyun Pan [zh_TW],
Daniel Mustieles [es], Rafael Fontenelle [pt_BR]
3.31.90
=======
* Fix support of extended characters in on-screen keyboard [Andrea; #109]
* Improve selection of the primary GPU [Pekka, Emilio; !271]
* Screen-cast cursor updates as PipeWire stream metadata [Jonas; !357]
* Fix rendering glitches in magnifier [Daniel; gnome-shell#387]
* Fix monitor recording on HiDPI [Jonas; !415]
* Honour secondary GPU supported pixel formats [Pekka; !341]
* Fall back to CPU copy path when using a software renderer [Emilio; !325]
* Remove fallback app menu [Florian; gnome-shell#624]
* wayland: Add support for viewporter protocol [Robert; !323]
* Misc. bug fixes and cleanups [Florian, Carlos, Olivier, Marco, Robert,
Daniel, Pekka, Jonas, Ole, Georges; !391, #335, #442, !406, !395, #447,
!375, gnome-shell#349, #451, !416, #784199, !408, !181, !405]
Contributors:
Jonas Ådahl, Andrea Azzarone, Ole Jørgen Brønner, Piotr Drąg, Olivier Fourdan,
Dariusz Gadomski, Carlos Garnacho, Antoine Jacoutot, Iain Lane, Robert Mader,
Emilio Pozuelo Monfort, Florian Müllner, Georges Basile Stavracas Neto,
Pekka Paalanen, Marco Trevisan (Treviño), Josh Triplett, Daniel van Vugt
Translators:
Fabio Tomat [fur], Balázs Úr [hu], Daniel Mustieles [es], Kukuh Syafaat [id],
Jordi Mas [ca], Piotr Drąg [pl]
3.31.4
======
* keybindings: Limit corner move to current monitor [Jānis; #320]
* xdg-output: Report rotated physical dimensions [Olivier; #369]
* Add continuous integration pipeline [Jonas; #193]
* Improve performance on secondary GPUs [Pekka; #323, !313]
* Use the actual hardware refresh rate [Daniel; #781296]
* Remove hide-titlebar-when-maximized support [Florian; !221]
* wayland: Implement buffer transforms [Robert; !322]
* Remove ability to externally set sync-to-vblank [Georges; !191]
* Turn off touchscreens together with DPMS [Carlos; gnome-settings-daemon#29]
* Mipmap the wallpaper when shrinking [Daniel; gnome-shell#254]
* Implement RecordWindow method for screen-casts [Olivier; !306]
* Fix EGLStream texture downloading [Jonas; !362]
* Split out display-server-specific code from MetaWindowActor [Georges; !368]
* Improve render performance on some KMS devices with software GL [Jonas; #106]
* Fix damage area of transformed surfaces [Robert; !366]
* Remove autotools support [George]
* Misc. bug fixes and cleanups [Jonas, Alan, Olivier, Carlos, Javier, Peter,
Daniel, Robert, Florian; !309, #790207, #272, #393, #276, #404, #104, !343,
#765011, #786663, #342, !356, #414, #782344, #781034, #423, !374, !382, !383]
Contributors:
Jonas Ådahl, Nikita Churaev, Alan Coopersmith, Jānis Džeriņš, Olivier Fourdan,
Carlos Garnacho, Niels De Graef, Peter Hutterer, Javier Jardón,
Abderrahim Kitouni, Andre Klapper, Ting-Wei Lan, Robert Mader,
Emilio Pozuelo Monfort, Florian Müllner, Georges Basile Stavracas Neto,
Pekka Paalanen, Daniel Stone, Marco Trevisan (Treviño), Daniel van Vugt
3.31.2
======
* Fix handling of non-UTF8 encodings [Florian; !227]
* Fix memory leaks introduced in 3.30.1 [Jonas; #653]
* Fix regression when overriding workspace layout [Ron; #270]
* Fix crash when restarting window manager [Andrea; gnome-shell#595]
* Add meson build support [Jonas; !167]
* Freeze clock when headless [Jonas; !170]
* Fix crash on monitor hotplug [Olivier; #189]
* Misc. bug fixes [Jonas; #353, !132, #382]
Contributors:
Jonas Ådahl, Andrea Azzarone, Olivier Fourdan, Niels De Graef,
Alexander Mikhaylenko, Florian Müllner, Akira Nakajima,
Georges Basile Stavracas Neto, Pekka Paalanen, Peter Uithoven,
Daniel van Vugt, Ron Yorston
3.30.1
======
* Improve trackball detection [Tony; #258]
* Fix clipping of scaled surfaces [Jonas; #300]
* Improve tracking of monitor switch configuration [Daniel; !213]
* Fix parent-relative positioning of constrained windows [Jonas; #332]
* Add clutter_input_method_forward_key() method [Carlos; gnome-shell#531]
* Various crash fixes [Olivier, Jonas; #194, #336]
* Misc. bug fixes [Carlos, Florian, Olivier, Jonas; gnome-shell#540, #294,
#221, !229, #30, #331]
Contributors:
Jonas Ådahl, Daniel Drake, Olivier Fourdan, Carlos Garnacho, Peter Hutterer,
Ting-Wei Lan, Florian Müllner, Tony Novak, Pekka Paalanen, Sam Spilsbury
Translators:
Yuras Shumovich [be], Марко Костић [sr], Marek Cernocky [cs]
3.30.0
======
Translators:
Fran Dieguez [gl], Balázs Meskó [hu], Rūdolfs Mazurs [lv],
Trần Ngọc Quân [vi], Ask Hjorth Larsen [da], gogo [hr]
3.29.92
=======
* Avoid crash when a cursor is not found [Sebastian; #254]
* Fix screen rotation regression [Jonas; #216]
* Handle requests to unmanaged windows gracefully [Jonas; #240]
* Move popups together with their parent [Jonas; #274]
* Fix non-lowercase letters on virtual key devices [Carlos; gnome-shell#135]
* Misc. bug fixes [Iain, Jonas; #223, #192, #279]
Contributors:
Jonas Ådahl, Carlos Garnacho, Sebastian Keller, Iain Lane, Robert Mader,
Daniel van Vugt
Translators:
Gwan-gyeong Mun [ko], Kukuh Syafaat [id], Milo Casagrande [it],
Anders Jonsson [sv], Rafael Fontenelle [pt_BR], Marek Cernocky [cs]
3.29.91
=======
* Various crash fixes [Olivier, Iain; #255, #223]
* Fix lock up with some DRI drivers [Alex; #127]
* Send correct button codes from virtual evdev devices [Jonas; !190]
* Improve grab-device clock updates on X11 [Jeff; !174]
* Fix popups closing immediately on key down [Jonas; !180]
* Prevent clients from modifying the shared keymap [Jonas; #784206]
Contributors:
Jonas Ådahl, Andrea Azzarone, Piotr Drąg, Olivier Fourdan, Carlos Garnacho,
Jan Grulich, Iain Lane, Alex Villacís Lasso, Jeff Smith, Daniel van Vugt
Translators:
Matej Urbančič [sl], Mario Blättermann [de], Piotr Drąg [pl],
Aurimas Černius [lt], Yi-Jyun Pan [zh_TW], Emin Tufan Çetin [tr],
Fabio Tomat [fur], Bruce Cowan [en_GB]
3.29.90
=======
* Various crash fixes [Olivier, Jonas, Florian; #189, #70, #194, #15, #130]
* Don't expose resolutions that are below the minimum [Andrea; #793223]
* Remove support for preference overrides [Florian; #786496]
* Misc. bug fixes and cleanups [Daniel, Jonas, Florian; #131, #245, !176]
Contributors:
Jonas Ådahl, Andrea Azzarone, Olivier Fourdan, Florian Müllner, Kevin Tamool,
Daniel van Vugt
Translators:
Daniel Mustieles [es], Claude Paroz [fr]
3.29.4
======
* Fix crash with parent-less modal dialogs [Olivier; #174]
* Preserve paint volumes where possible to optimize CPU usage [Carlos; #782344]
Contributors:
Jonas Ådahl, Olivier Fourdan, Carlos Garnacho, Iain Lane, Bastien Nocera
Translators:
Daniel Șerbănescu [ro]
3.29.3
======
* Fix Korean Hangul support on wayland [Changwoo; #152]
* Improve support for proprietary Nvidia driver [Jonas; #790316]
* Only upload HW cursor sprite to the GPU that will display them [Jonas; #77]
* Improve EGLstream support [Miguel; #2, #782575]
* Remove MetaScreen to prepare for non-mandatary X11 dependency
[Armin, Jonas; #759538]
* Misc. bug fixes [Olivier, Jonas, Sam; #160, !130, #786929, #788834]
Contributors:
Jonas Ådahl, Olivier Fourdan, Carlos Garnacho, Armin Krezović, Corentin Noël,
Changwoo Ryu, Sam Spilsbury, Daniel Stone, Marco Trevisan (Treviño),
Miguel A. Vico, Daniel van Vugt
Translators:
Yi-Jyun Pan [zh_TW], Jordi Mas [ca], Daniel Șerbănescu [ro], Fabio Tomat [fur]
3.29.2
======
* Fix size change animations on wayland [Georges; #780292]

View File

@ -1,45 +0,0 @@
# Mutter
Mutter is a Wayland display server and X11 window manager and compositor library.
When used as a Wayland display server, it runs on top of KMS and libinput. It
implements the compositor side of the Wayland core protocol as well as various
protocol extensions. It also has functionality related to running X11
applications using Xwayland.
When used on top of Xorg it acts as a X11 window manager and compositing manager.
It contains functionality related to, among other things, window management,
window compositing, focus tracking, workspace management, keybindings and
monitor configuration.
Internally it uses a fork of Cogl, a hardware acceleration abstraction library
used to simplify usage of OpenGL pipelines, as well as a fork af Clutter, a
scene graph and user interface toolkit.
Mutter is used by, for example, GNOME Shell, the GNOME core user interface, and
by Gala, elementary OS's window manager. It can also be run standalone, using
the command "mutter", but just running plain mutter is only intended for
debugging purposes.
## Contributing
To contribute, open merge requests at https://gitlab.gnome.org/GNOME/mutter.
The coding style used is primarily the GNU flavor of the [GNOME coding
style](https://developer.gnome.org/programming-guidelines/stable/c-coding-style.html.en)
with some minor additions such as preferring `stdint.h` types over GLib
fundamental types, and a soft 80 character line limit. However, in general,
look at the file you're editing for inspiration.
Commit messages should follow the [GNOME commit message
guidelines](https://wiki.gnome.org/Git/CommitMessages). We require an URL
to either an issue or a merge request in each commit.
## License
Mutter is distributed under the terms of the GNU General Public License,
version 2 or later. See the [COPYING][license] file for detalis.
[bug-tracker]: https://gitlab.gnome.org/GNOME/mutter/issues
[license]: COPYING

28
autogen.sh Executable file
View File

@ -0,0 +1,28 @@
#!/bin/sh
# Run this to generate all the initial makefiles, etc.
srcdir=`dirname $0`
test -z "$srcdir" && srcdir=.
REQUIRED_AUTOMAKE_VERSION=1.11
olddir="$(pwd)"
cd "${srcdir}"
(test -f configure.ac \
&& test -d src) || {
echo -n "**Error**: Directory "\`$srcdir\'" does not look like the"
echo " top-level mutter directory"
exit 1
}
aclocal --install || exit 1
intltoolize --force --copy --automake || exit 1
autoreconf --verbose --force --install || exit 1
cd "${olddir}"
if [ "$NOCONFIGURE" = "" ]; then
"${srcdir}/configure" "$@" || exit 1
fi

1
clutter/.gitignore vendored
View File

@ -23,6 +23,7 @@ clutter-build-config.h.in
clutter-config.h
clutter-enum-types.[ch]
clutter-marshal.[ch]
clutter-version.h
gcov-report.txt
clutter-json.h
clutter-lcov.info

53
clutter/Makefile.am Normal file
View File

@ -0,0 +1,53 @@
NULL =
SUBDIRS = build clutter tests
if BUILD_EXAMPLES
SUBDIRS += examples
endif
DIST_SUBDIRS = clutter tests examples build
# XXX - this is a massive hack to make autoreconf honour the ACLOCAL_FLAGS
# that jhbuild sets while still retaining build/autotools as the authoritative
# source for m4 macros
ACLOCAL_AMFLAGS = -I build/autotools ${ACLOCAL_FLAGS}
CLEANFILES = $(pcfiles)
DISTCLEANFILES =
DISTCHECK_CONFIGURE_FLAGS = --enable-maintainer-flags
# proxy rules for tests
test-report full-report:
$(MAKE) -C tests/conform $(@)
perf-report:
$(MAKE) -C tests/performance $(@)
if ENABLE_GCOV
# use recursive makes in order to ignore errors during check/perf
lcov:
-$(MAKE) $(AM_MAKEFLAGS) -C clutter check
-$(MAKE) $(AM_MAKEFLAGS) -C tests/conform test
$(MAKE) $(AM_MAKEFLAGS) genlcov
# we have to massage the lcov.info file slightly to hide the effect of libtool
# placing the objects files in the .libs/ directory separate from the *.c
genlcov:
$(LTP) --directory $(top_builddir) --capture --output-file clutter-lcov.info --test-name CLUTTER_TEST --no-checksum
$(SED) -e 's#.libs/##' < clutter-lcov.info > clutter-lcov.info.tmp
LANG=C $(LTP_GENHTML) --prefix $(top_builddir) --output-directory clutter-lcov --title "Clutter Code Coverage" --show-details clutter-lcov.info.tmp
rm -f clutter-lcov.info.tmp
lcov-clean:
-$(LTP) --directory $(top_builddir) -z
-$(RM) -rf clutter-lcov.info clutter-lcov
else
lcov genlcov lcov-clean:
@echo You need to configure Clutter with support for gcov enabled.
@echo e.g., ./configure --enable-gcov
endif
.PHONY: test-report full-report perf-report lcov genlcov lcov-clean

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@ -0,0 +1 @@
SUBDIRS = autotools

8
clutter/build/autotools/.gitignore vendored Normal file
View File

@ -0,0 +1,8 @@
gtk-doc.m4
libtool.m4
ltoptions.m4
ltsugar.m4
ltversion.m4
lt~obsolete.m4
shave
shave-libtool

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@ -0,0 +1,10 @@
NULL =
EXTRA_DIST = \
introspection.m4 \
as-compiler-flag.m4 \
glibtests.m4 \
glib-tap.mk \
tap-driver.sh \
tap-test \
$(NULL)

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@ -0,0 +1,62 @@
dnl as-compiler-flag.m4 0.1.0
dnl autostars m4 macro for detection of compiler flags
dnl David Schleef <ds@schleef.org>
dnl $Id: as-compiler-flag.m4,v 1.1 2005/12/15 23:35:19 ds Exp $
dnl AS_COMPILER_FLAG(CFLAGS, ACTION-IF-ACCEPTED, [ACTION-IF-NOT-ACCEPTED])
dnl Tries to compile with the given CFLAGS.
dnl Runs ACTION-IF-ACCEPTED if the compiler can compile with the flags,
dnl and ACTION-IF-NOT-ACCEPTED otherwise.
AC_DEFUN([AS_COMPILER_FLAG],
[
AC_MSG_CHECKING([to see if compiler understands $1])
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $1"
AC_TRY_COMPILE([ ], [], [flag_ok=yes], [flag_ok=no])
CFLAGS="$save_CFLAGS"
if test "X$flag_ok" = Xyes ; then
m4_ifvaln([$2],[$2])
true
else
m4_ifvaln([$3],[$3])
true
fi
AC_MSG_RESULT([$flag_ok])
])
dnl AS_COMPILER_FLAGS(VAR, FLAGS)
dnl Tries to compile with the given CFLAGS.
AC_DEFUN([AS_COMPILER_FLAGS],
[
list=$2
flags_supported=""
flags_unsupported=""
AC_MSG_CHECKING([for supported compiler flags])
for each in $list
do
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $each"
AC_TRY_COMPILE([ ], [], [flag_ok=yes], [flag_ok=no])
CFLAGS="$save_CFLAGS"
if test "X$flag_ok" = Xyes ; then
flags_supported="$flags_supported $each"
else
flags_unsupported="$flags_unsupported $each"
fi
done
AC_MSG_RESULT([$flags_supported])
if test "X$flags_unsupported" != X ; then
AC_MSG_WARN([unsupported compiler flags: $flags_unsupported])
fi
$1="$$1 $flags_supported"
])

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@ -0,0 +1,134 @@
# GLIB - Library of useful C routines
TESTS_ENVIRONMENT= \
G_TEST_SRCDIR="$(abs_srcdir)" \
G_TEST_BUILDDIR="$(abs_builddir)" \
G_DEBUG=gc-friendly \
MALLOC_CHECK_=2 \
MALLOC_PERTURB_=$$(($${RANDOM:-256} % 256))
LOG_DRIVER = env AM_TAP_AWK='$(AWK)' $(SHELL) $(top_srcdir)/build/autotools/tap-driver.sh
LOG_COMPILER = $(top_srcdir)/build/autotools/tap-test
NULL =
# initialize variables for unconditional += appending
BUILT_SOURCES =
BUILT_EXTRA_DIST =
CLEANFILES = *.log *.trs
DISTCLEANFILES =
MAINTAINERCLEANFILES =
EXTRA_DIST =
TESTS =
installed_test_LTLIBRARIES =
installed_test_PROGRAMS =
installed_test_SCRIPTS =
nobase_installed_test_DATA =
noinst_LTLIBRARIES =
noinst_PROGRAMS =
noinst_SCRIPTS =
noinst_DATA =
check_LTLIBRARIES =
check_PROGRAMS =
check_SCRIPTS =
check_DATA =
# We support a fairly large range of possible variables. It is expected that all types of files in a test suite
# will belong in exactly one of the following variables.
#
# First, we support the usual automake suffixes, but in lowercase, with the customary meaning:
#
# test_programs, test_scripts, test_data, test_ltlibraries
#
# The above are used to list files that are involved in both uninstalled and installed testing. The
# test_programs and test_scripts are taken to be actual testcases and will be run as part of the test suite.
# Note that _data is always used with the nobase_ automake variable name to ensure that installed test data is
# installed in the same way as it appears in the package layout.
#
# In order to mark a particular file as being only for one type of testing, use 'installed' or 'uninstalled',
# like so:
#
# installed_test_programs, uninstalled_test_programs
# installed_test_scripts, uninstalled_test_scripts
# installed_test_data, uninstalled_test_data
# installed_test_ltlibraries, uninstalled_test_ltlibraries
#
# Additionally, we support 'extra' infixes for programs and scripts. This is used for support programs/scripts
# that should not themselves be run as testcases (but exist to be used from other testcases):
#
# test_extra_programs, installed_test_extra_programs, uninstalled_test_extra_programs
# test_extra_scripts, installed_test_extra_scripts, uninstalled_test_extra_scripts
#
# Additionally, for _scripts and _data, we support the customary dist_ prefix so that the named script or data
# file automatically end up in the tarball.
#
# dist_test_scripts, dist_test_data, dist_test_extra_scripts
# dist_installed_test_scripts, dist_installed_test_data, dist_installed_test_extra_scripts
# dist_uninstalled_test_scripts, dist_uninstalled_test_data, dist_uninstalled_test_extra_scripts
#
# Note that no file is automatically disted unless it appears in one of the dist_ variables. This follows the
# standard automake convention of not disting programs scripts or data by default.
#
# test_programs, test_scripts, uninstalled_test_programs and uninstalled_test_scripts (as well as their disted
# variants) will be run as part of the in-tree 'make check'. These are all assumed to be runnable under
# gtester. That's a bit strange for scripts, but it's possible.
TESTS += $(test_programs) $(test_scripts) $(uninstalled_test_programs) $(uninstalled_test_scripts) \
$(dist_test_scripts) $(dist_uninstalled_test_scripts)
# Note: build even the installed-only targets during 'make check' to ensure that they still work.
# We need to do a bit of trickery here and manage disting via EXTRA_DIST instead of using dist_ prefixes to
# prevent automake from mistreating gmake functions like $(wildcard ...) and $(addprefix ...) as if they were
# filenames, including removing duplicate instances of the opening part before the space, eg. '$(addprefix'.
all_test_programs = $(test_programs) $(uninstalled_test_programs) $(installed_test_programs) \
$(test_extra_programs) $(uninstalled_test_extra_programs) $(installed_test_extra_programs)
all_test_scripts = $(test_scripts) $(uninstalled_test_scripts) $(installed_test_scripts) \
$(test_extra_scripts) $(uninstalled_test_extra_scripts) $(installed_test_extra_scripts)
all_dist_test_scripts = $(dist_test_scripts) $(dist_uninstalled_test_scripts) $(dist_installed_test_scripts) \
$(dist_test_extra_scripts) $(dist_uninstalled_test_extra_scripts) $(dist_installed_test_extra_scripts)
all_test_scripts += $(all_dist_test_scripts)
EXTRA_DIST += $(all_dist_test_scripts)
all_test_data = $(test_data) $(uninstalled_test_data) $(installed_test_data)
all_dist_test_data = $(dist_test_data) $(dist_uninstalled_test_data) $(dist_installed_test_data)
all_test_data += $(all_dist_test_data)
EXTRA_DIST += $(all_dist_test_data)
all_test_ltlibs = $(test_ltlibraries) $(uninstalled_test_ltlibraries) $(installed_test_ltlibraries)
if ENABLE_ALWAYS_BUILD_TESTS
noinst_LTLIBRARIES += $(all_test_ltlibs)
noinst_PROGRAMS += $(all_test_programs)
noinst_SCRIPTS += $(all_test_scripts)
noinst_DATA += $(all_test_data)
else
check_LTLIBRARIES += $(all_test_ltlibs)
check_PROGRAMS += $(all_test_programs)
check_SCRIPTS += $(all_test_scripts)
check_DATA += $(all_test_data)
endif
if ENABLE_INSTALLED_TESTS
installed_test_PROGRAMS += $(test_programs) $(installed_test_programs) \
$(test_extra_programs) $(installed_test_extra_programs)
installed_test_SCRIPTS += $(test_scripts) $(installed_test_scripts) \
$(test_extra_scripts) $(test_installed_extra_scripts)
installed_test_SCRIPTS += $(dist_test_scripts) $(dist_test_extra_scripts) \
$(dist_installed_test_scripts) $(dist_installed_test_extra_scripts)
nobase_installed_test_DATA += $(test_data) $(installed_test_data)
nobase_installed_test_DATA += $(dist_test_data) $(dist_installed_test_data)
installed_test_LTLIBRARIES += $(test_ltlibraries) $(installed_test_ltlibraries)
installed_testcases = $(test_programs) $(installed_test_programs) \
$(test_scripts) $(installed_test_scripts) \
$(dist_test_scripts) $(dist_installed_test_scripts)
installed_test_meta_DATA = $(installed_testcases:=.test)
%.test: %$(EXEEXT) Makefile
$(AM_V_GEN) (echo '[Test]' > $@.tmp; \
echo 'Type=session' >> $@.tmp; \
echo 'Exec=env G_ENABLE_DIAGNOSTIC=0 CLUTTER_ENABLE_DIAGNOSTIC=0 $(installed_testdir)/$<' >> $@.tmp; \
mv $@.tmp $@)
CLEANFILES += $(installed_test_meta_DATA)
endif

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@ -0,0 +1,28 @@
dnl GLIB_TESTS
dnl
AC_DEFUN([GLIB_TESTS],
[
AC_ARG_ENABLE(installed-tests,
AS_HELP_STRING([--enable-installed-tests],
[Enable installation of some test cases]),
[case ${enableval} in
yes) ENABLE_INSTALLED_TESTS="1" ;;
no) ENABLE_INSTALLED_TESTS="" ;;
*) AC_MSG_ERROR([bad value ${enableval} for --enable-installed-tests]) ;;
esac])
AM_CONDITIONAL([ENABLE_INSTALLED_TESTS], test "$ENABLE_INSTALLED_TESTS" = "1")
AC_ARG_ENABLE(always-build-tests,
AS_HELP_STRING([--enable-always-build-tests],
[Enable always building tests during 'make all']),
[case ${enableval} in
yes) ENABLE_ALWAYS_BUILD_TESTS="1" ;;
no) ENABLE_ALWAYS_BUILD_TESTS="" ;;
*) AC_MSG_ERROR([bad value ${enableval} for --enable-always-build-tests]) ;;
esac])
AM_CONDITIONAL([ENABLE_ALWAYS_BUILD_TESTS], test "$ENABLE_ALWAYS_BUILD_TESTS" = "1")
if test "$ENABLE_INSTALLED_TESTS" = "1"; then
AC_SUBST(installed_test_metadir, [${datadir}/installed-tests/]AC_PACKAGE_NAME)
AC_SUBST(installed_testdir, [${libexecdir}/installed-tests/]AC_PACKAGE_NAME)
fi
])

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@ -0,0 +1,96 @@
dnl -*- mode: autoconf -*-
dnl Copyright 2009 Johan Dahlin
dnl
dnl This file is free software; the author(s) gives unlimited
dnl permission to copy and/or distribute it, with or without
dnl modifications, as long as this notice is preserved.
dnl
# serial 1
m4_define([_GOBJECT_INTROSPECTION_CHECK_INTERNAL],
[
AC_BEFORE([AC_PROG_LIBTOOL],[$0])dnl setup libtool first
AC_BEFORE([AM_PROG_LIBTOOL],[$0])dnl setup libtool first
AC_BEFORE([LT_INIT],[$0])dnl setup libtool first
dnl enable/disable introspection
m4_if([$2], [require],
[dnl
enable_introspection=yes
],[dnl
AC_ARG_ENABLE(introspection,
AS_HELP_STRING([--enable-introspection[=@<:@no/auto/yes@:>@]],
[Enable introspection for this build]),,
[enable_introspection=auto])
])dnl
AC_MSG_CHECKING([for gobject-introspection])
dnl presence/version checking
AS_CASE([$enable_introspection],
[no], [dnl
found_introspection="no (disabled, use --enable-introspection to enable)"
],dnl
[yes],[dnl
PKG_CHECK_EXISTS([gobject-introspection-1.0],,
AC_MSG_ERROR([gobject-introspection-1.0 is not installed]))
PKG_CHECK_EXISTS([gobject-introspection-1.0 >= $1],
found_introspection=yes,
AC_MSG_ERROR([You need to have gobject-introspection >= $1 installed to build AC_PACKAGE_NAME]))
],dnl
[auto],[dnl
PKG_CHECK_EXISTS([gobject-introspection-1.0 >= $1], found_introspection=yes, found_introspection=no)
dnl Canonicalize enable_introspection
enable_introspection=$found_introspection
],dnl
[dnl
AC_MSG_ERROR([invalid argument passed to --enable-introspection, should be one of @<:@no/auto/yes@:>@])
])dnl
AC_MSG_RESULT([$found_introspection])
INTROSPECTION_SCANNER=
INTROSPECTION_COMPILER=
INTROSPECTION_GENERATE=
INTROSPECTION_GIRDIR=
INTROSPECTION_TYPELIBDIR=
if test "x$found_introspection" = "xyes"; then
INTROSPECTION_SCANNER=`$PKG_CONFIG --variable=g_ir_scanner gobject-introspection-1.0`
INTROSPECTION_COMPILER=`$PKG_CONFIG --variable=g_ir_compiler gobject-introspection-1.0`
INTROSPECTION_GENERATE=`$PKG_CONFIG --variable=g_ir_generate gobject-introspection-1.0`
INTROSPECTION_GIRDIR=`$PKG_CONFIG --variable=girdir gobject-introspection-1.0`
INTROSPECTION_TYPELIBDIR="$($PKG_CONFIG --variable=typelibdir gobject-introspection-1.0)"
INTROSPECTION_CFLAGS=`$PKG_CONFIG --cflags gobject-introspection-1.0`
INTROSPECTION_LIBS=`$PKG_CONFIG --libs gobject-introspection-1.0`
INTROSPECTION_MAKEFILE=`$PKG_CONFIG --variable=datadir gobject-introspection-1.0`/gobject-introspection-1.0/Makefile.introspection
fi
AC_SUBST(INTROSPECTION_SCANNER)
AC_SUBST(INTROSPECTION_COMPILER)
AC_SUBST(INTROSPECTION_GENERATE)
AC_SUBST(INTROSPECTION_GIRDIR)
AC_SUBST(INTROSPECTION_TYPELIBDIR)
AC_SUBST(INTROSPECTION_CFLAGS)
AC_SUBST(INTROSPECTION_LIBS)
AC_SUBST(INTROSPECTION_MAKEFILE)
AM_CONDITIONAL(HAVE_INTROSPECTION, test "x$found_introspection" = "xyes")
])
dnl Usage:
dnl GOBJECT_INTROSPECTION_CHECK([minimum-g-i-version])
AC_DEFUN([GOBJECT_INTROSPECTION_CHECK],
[
_GOBJECT_INTROSPECTION_CHECK_INTERNAL([$1])
])
dnl Usage:
dnl GOBJECT_INTROSPECTION_REQUIRE([minimum-g-i-version])
AC_DEFUN([GOBJECT_INTROSPECTION_REQUIRE],
[
_GOBJECT_INTROSPECTION_CHECK_INTERNAL([$1], [require])
])

View File

@ -0,0 +1,652 @@
#! /bin/sh
# Copyright (C) 2011-2013 Free Software Foundation, Inc.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
# configuration script generated by Autoconf, you may include it under
# the same distribution terms that you use for the rest of that program.
# This file is maintained in Automake, please report
# bugs to <bug-automake@gnu.org> or send patches to
# <automake-patches@gnu.org>.
scriptversion=2011-12-27.17; # UTC
# Make unconditional expansion of undefined variables an error. This
# helps a lot in preventing typo-related bugs.
set -u
me=tap-driver.sh
fatal ()
{
echo "$me: fatal: $*" >&2
exit 1
}
usage_error ()
{
echo "$me: $*" >&2
print_usage >&2
exit 2
}
print_usage ()
{
cat <<END
Usage:
tap-driver.sh --test-name=NAME --log-file=PATH --trs-file=PATH
[--expect-failure={yes|no}] [--color-tests={yes|no}]
[--enable-hard-errors={yes|no}] [--ignore-exit]
[--diagnostic-string=STRING] [--merge|--no-merge]
[--comments|--no-comments] [--] TEST-COMMAND
The \`--test-name', \`--log-file' and \`--trs-file' options are mandatory.
END
}
# TODO: better error handling in option parsing (in particular, ensure
# TODO: $log_file, $trs_file and $test_name are defined).
test_name= # Used for reporting.
log_file= # Where to save the result and output of the test script.
trs_file= # Where to save the metadata of the test run.
expect_failure=0
color_tests=0
merge=0
ignore_exit=0
comments=0
diag_string='#'
while test $# -gt 0; do
case $1 in
--help) print_usage; exit $?;;
--version) echo "$me $scriptversion"; exit $?;;
--test-name) test_name=$2; shift;;
--log-file) log_file=$2; shift;;
--trs-file) trs_file=$2; shift;;
--color-tests) color_tests=$2; shift;;
--expect-failure) expect_failure=$2; shift;;
--enable-hard-errors) shift;; # No-op.
--merge) merge=1;;
--no-merge) merge=0;;
--ignore-exit) ignore_exit=1;;
--comments) comments=1;;
--no-comments) comments=0;;
--diagnostic-string) diag_string=$2; shift;;
--) shift; break;;
-*) usage_error "invalid option: '$1'";;
esac
shift
done
test $# -gt 0 || usage_error "missing test command"
case $expect_failure in
yes) expect_failure=1;;
*) expect_failure=0;;
esac
if test $color_tests = yes; then
init_colors='
color_map["red"]="" # Red.
color_map["grn"]="" # Green.
color_map["lgn"]="" # Light green.
color_map["blu"]="" # Blue.
color_map["mgn"]="" # Magenta.
color_map["std"]="" # No color.
color_for_result["ERROR"] = "mgn"
color_for_result["PASS"] = "grn"
color_for_result["XPASS"] = "red"
color_for_result["FAIL"] = "red"
color_for_result["XFAIL"] = "lgn"
color_for_result["SKIP"] = "blu"'
else
init_colors=''
fi
# :; is there to work around a bug in bash 3.2 (and earlier) which
# does not always set '$?' properly on redirection failure.
# See the Autoconf manual for more details.
:;{
(
# Ignore common signals (in this subshell only!), to avoid potential
# problems with Korn shells. Some Korn shells are known to propagate
# to themselves signals that have killed a child process they were
# waiting for; this is done at least for SIGINT (and usually only for
# it, in truth). Without the `trap' below, such a behaviour could
# cause a premature exit in the current subshell, e.g., in case the
# test command it runs gets terminated by a SIGINT. Thus, the awk
# script we are piping into would never seen the exit status it
# expects on its last input line (which is displayed below by the
# last `echo $?' statement), and would thus die reporting an internal
# error.
# For more information, see the Autoconf manual and the threads:
# <http://lists.gnu.org/archive/html/bug-autoconf/2011-09/msg00004.html>
# <http://mail.opensolaris.org/pipermail/ksh93-integration-discuss/2009-February/004121.html>
trap : 1 3 2 13 15
if test $merge -gt 0; then
exec 2>&1
else
exec 2>&3
fi
"$@"
echo $?
) | LC_ALL=C ${AM_TAP_AWK-awk} \
-v me="$me" \
-v test_script_name="$test_name" \
-v log_file="$log_file" \
-v trs_file="$trs_file" \
-v expect_failure="$expect_failure" \
-v merge="$merge" \
-v ignore_exit="$ignore_exit" \
-v comments="$comments" \
-v diag_string="$diag_string" \
'
# FIXME: the usages of "cat >&3" below could be optimized when using
# FIXME: GNU awk, and/on on systems that supports /dev/fd/.
# Implementation note: in what follows, `result_obj` will be an
# associative array that (partly) simulates a TAP result object
# from the `TAP::Parser` perl module.
## ----------- ##
## FUNCTIONS ##
## ----------- ##
function fatal(msg)
{
print me ": " msg | "cat >&2"
exit 1
}
function abort(where)
{
fatal("internal error " where)
}
# Convert a boolean to a "yes"/"no" string.
function yn(bool)
{
return bool ? "yes" : "no";
}
function add_test_result(result)
{
if (!test_results_index)
test_results_index = 0
test_results_list[test_results_index] = result
test_results_index += 1
test_results_seen[result] = 1;
}
# Whether the test script should be re-run by "make recheck".
function must_recheck()
{
for (k in test_results_seen)
if (k != "XFAIL" && k != "PASS" && k != "SKIP")
return 1
return 0
}
# Whether the content of the log file associated to this test should
# be copied into the "global" test-suite.log.
function copy_in_global_log()
{
for (k in test_results_seen)
if (k != "PASS")
return 1
return 0
}
# FIXME: this can certainly be improved ...
function get_global_test_result()
{
if ("ERROR" in test_results_seen)
return "ERROR"
if ("FAIL" in test_results_seen || "XPASS" in test_results_seen)
return "FAIL"
all_skipped = 1
for (k in test_results_seen)
if (k != "SKIP")
all_skipped = 0
if (all_skipped)
return "SKIP"
return "PASS";
}
function stringify_result_obj(result_obj)
{
if (result_obj["is_unplanned"] || result_obj["number"] != testno)
return "ERROR"
if (plan_seen == LATE_PLAN)
return "ERROR"
if (result_obj["directive"] == "TODO")
return result_obj["is_ok"] ? "XPASS" : "XFAIL"
if (result_obj["directive"] == "SKIP")
return result_obj["is_ok"] ? "SKIP" : COOKED_FAIL;
if (length(result_obj["directive"]))
abort("in function stringify_result_obj()")
return result_obj["is_ok"] ? COOKED_PASS : COOKED_FAIL
}
function decorate_result(result)
{
color_name = color_for_result[result]
if (color_name)
return color_map[color_name] "" result "" color_map["std"]
# If we are not using colorized output, or if we do not know how
# to colorize the given result, we should return it unchanged.
return result
}
function report(result, details)
{
if (result ~ /^(X?(PASS|FAIL)|SKIP|ERROR)/)
{
msg = ": " test_script_name
add_test_result(result)
}
else if (result == "#")
{
msg = " " test_script_name ":"
}
else
{
abort("in function report()")
}
if (length(details))
msg = msg " " details
# Output on console might be colorized.
print decorate_result(result) msg
# Log the result in the log file too, to help debugging (this is
# especially true when said result is a TAP error or "Bail out!").
print result msg | "cat >&3";
}
function testsuite_error(error_message)
{
report("ERROR", "- " error_message)
}
function handle_tap_result()
{
details = result_obj["number"];
if (length(result_obj["description"]))
details = details " " result_obj["description"]
if (plan_seen == LATE_PLAN)
{
details = details " # AFTER LATE PLAN";
}
else if (result_obj["is_unplanned"])
{
details = details " # UNPLANNED";
}
else if (result_obj["number"] != testno)
{
details = sprintf("%s # OUT-OF-ORDER (expecting %d)",
details, testno);
}
else if (result_obj["directive"])
{
details = details " # " result_obj["directive"];
if (length(result_obj["explanation"]))
details = details " " result_obj["explanation"]
}
report(stringify_result_obj(result_obj), details)
}
# `skip_reason` should be empty whenever planned > 0.
function handle_tap_plan(planned, skip_reason)
{
planned += 0 # Avoid getting confused if, say, `planned` is "00"
if (length(skip_reason) && planned > 0)
abort("in function handle_tap_plan()")
if (plan_seen)
{
# Error, only one plan per stream is acceptable.
testsuite_error("multiple test plans")
return;
}
planned_tests = planned
# The TAP plan can come before or after *all* the TAP results; we speak
# respectively of an "early" or a "late" plan. If we see the plan line
# after at least one TAP result has been seen, assume we have a late
# plan; in this case, any further test result seen after the plan will
# be flagged as an error.
plan_seen = (testno >= 1 ? LATE_PLAN : EARLY_PLAN)
# If testno > 0, we have an error ("too many tests run") that will be
# automatically dealt with later, so do not worry about it here. If
# $plan_seen is true, we have an error due to a repeated plan, and that
# has already been dealt with above. Otherwise, we have a valid "plan
# with SKIP" specification, and should report it as a particular kind
# of SKIP result.
if (planned == 0 && testno == 0)
{
if (length(skip_reason))
skip_reason = "- " skip_reason;
report("SKIP", skip_reason);
}
}
function extract_tap_comment(line)
{
if (index(line, diag_string) == 1)
{
# Strip leading `diag_string` from `line`.
line = substr(line, length(diag_string) + 1)
# And strip any leading and trailing whitespace left.
sub("^[ \t]*", "", line)
sub("[ \t]*$", "", line)
# Return what is left (if any).
return line;
}
return "";
}
# When this function is called, we know that line is a TAP result line,
# so that it matches the (perl) RE "^(not )?ok\b".
function setup_result_obj(line)
{
# Get the result, and remove it from the line.
result_obj["is_ok"] = (substr(line, 1, 2) == "ok" ? 1 : 0)
sub("^(not )?ok[ \t]*", "", line)
# If the result has an explicit number, get it and strip it; otherwise,
# automatically assing the next progresive number to it.
if (line ~ /^[0-9]+$/ || line ~ /^[0-9]+[^a-zA-Z0-9_]/)
{
match(line, "^[0-9]+")
# The final `+ 0` is to normalize numbers with leading zeros.
result_obj["number"] = substr(line, 1, RLENGTH) + 0
line = substr(line, RLENGTH + 1)
}
else
{
result_obj["number"] = testno
}
if (plan_seen == LATE_PLAN)
# No further test results are acceptable after a "late" TAP plan
# has been seen.
result_obj["is_unplanned"] = 1
else if (plan_seen && testno > planned_tests)
result_obj["is_unplanned"] = 1
else
result_obj["is_unplanned"] = 0
# Strip trailing and leading whitespace.
sub("^[ \t]*", "", line)
sub("[ \t]*$", "", line)
# This will have to be corrected if we have a "TODO"/"SKIP" directive.
result_obj["description"] = line
result_obj["directive"] = ""
result_obj["explanation"] = ""
if (index(line, "#") == 0)
return # No possible directive, nothing more to do.
# Directives are case-insensitive.
rx = "[ \t]*#[ \t]*([tT][oO][dD][oO]|[sS][kK][iI][pP])[ \t]*"
# See whether we have the directive, and if yes, where.
pos = match(line, rx "$")
if (!pos)
pos = match(line, rx "[^a-zA-Z0-9_]")
# If there was no TAP directive, we have nothing more to do.
if (!pos)
return
# Let`s now see if the TAP directive has been escaped. For example:
# escaped: ok \# SKIP
# not escaped: ok \\# SKIP
# escaped: ok \\\\\# SKIP
# not escaped: ok \ # SKIP
if (substr(line, pos, 1) == "#")
{
bslash_count = 0
for (i = pos; i > 1 && substr(line, i - 1, 1) == "\\"; i--)
bslash_count += 1
if (bslash_count % 2)
return # Directive was escaped.
}
# Strip the directive and its explanation (if any) from the test
# description.
result_obj["description"] = substr(line, 1, pos - 1)
# Now remove the test description from the line, that has been dealt
# with already.
line = substr(line, pos)
# Strip the directive, and save its value (normalized to upper case).
sub("^[ \t]*#[ \t]*", "", line)
result_obj["directive"] = toupper(substr(line, 1, 4))
line = substr(line, 5)
# Now get the explanation for the directive (if any), with leading
# and trailing whitespace removed.
sub("^[ \t]*", "", line)
sub("[ \t]*$", "", line)
result_obj["explanation"] = line
}
function get_test_exit_message(status)
{
if (status == 0)
return ""
if (status !~ /^[1-9][0-9]*$/)
abort("getting exit status")
if (status < 127)
exit_details = ""
else if (status == 127)
exit_details = " (command not found?)"
else if (status >= 128 && status <= 255)
exit_details = sprintf(" (terminated by signal %d?)", status - 128)
else if (status > 256 && status <= 384)
# We used to report an "abnormal termination" here, but some Korn
# shells, when a child process die due to signal number n, can leave
# in $? an exit status of 256+n instead of the more standard 128+n.
# Apparently, both behaviours are allowed by POSIX (2008), so be
# prepared to handle them both. See also Austing Group report ID
# 0000051 <http://www.austingroupbugs.net/view.php?id=51>
exit_details = sprintf(" (terminated by signal %d?)", status - 256)
else
# Never seen in practice.
exit_details = " (abnormal termination)"
return sprintf("exited with status %d%s", status, exit_details)
}
function write_test_results()
{
print ":global-test-result: " get_global_test_result() > trs_file
print ":recheck: " yn(must_recheck()) > trs_file
print ":copy-in-global-log: " yn(copy_in_global_log()) > trs_file
for (i = 0; i < test_results_index; i += 1)
print ":test-result: " test_results_list[i] > trs_file
close(trs_file);
}
BEGIN {
## ------- ##
## SETUP ##
## ------- ##
'"$init_colors"'
# Properly initialized once the TAP plan is seen.
planned_tests = 0
COOKED_PASS = expect_failure ? "XPASS": "PASS";
COOKED_FAIL = expect_failure ? "XFAIL": "FAIL";
# Enumeration-like constants to remember which kind of plan (if any)
# has been seen. It is important that NO_PLAN evaluates "false" as
# a boolean.
NO_PLAN = 0
EARLY_PLAN = 1
LATE_PLAN = 2
testno = 0 # Number of test results seen so far.
bailed_out = 0 # Whether a "Bail out!" directive has been seen.
# Whether the TAP plan has been seen or not, and if yes, which kind
# it is ("early" is seen before any test result, "late" otherwise).
plan_seen = NO_PLAN
## --------- ##
## PARSING ##
## --------- ##
is_first_read = 1
while (1)
{
# Involutions required so that we are able to read the exit status
# from the last input line.
st = getline
if (st < 0) # I/O error.
fatal("I/O error while reading from input stream")
else if (st == 0) # End-of-input
{
if (is_first_read)
abort("in input loop: only one input line")
break
}
if (is_first_read)
{
is_first_read = 0
nextline = $0
continue
}
else
{
curline = nextline
nextline = $0
$0 = curline
}
# Copy any input line verbatim into the log file.
print | "cat >&3"
# Parsing of TAP input should stop after a "Bail out!" directive.
if (bailed_out)
continue
# TAP test result.
if ($0 ~ /^(not )?ok$/ || $0 ~ /^(not )?ok[^a-zA-Z0-9_]/)
{
testno += 1
setup_result_obj($0)
handle_tap_result()
}
# TAP plan (normal or "SKIP" without explanation).
else if ($0 ~ /^1\.\.[0-9]+[ \t]*$/)
{
# The next two lines will put the number of planned tests in $0.
sub("^1\\.\\.", "")
sub("[^0-9]*$", "")
handle_tap_plan($0, "")
continue
}
# TAP "SKIP" plan, with an explanation.
else if ($0 ~ /^1\.\.0+[ \t]*#/)
{
# The next lines will put the skip explanation in $0, stripping
# any leading and trailing whitespace. This is a little more
# tricky in truth, since we want to also strip a potential leading
# "SKIP" string from the message.
sub("^[^#]*#[ \t]*(SKIP[: \t][ \t]*)?", "")
sub("[ \t]*$", "");
handle_tap_plan(0, $0)
}
# "Bail out!" magic.
# Older versions of prove and TAP::Harness (e.g., 3.17) did not
# recognize a "Bail out!" directive when preceded by leading
# whitespace, but more modern versions (e.g., 3.23) do. So we
# emulate the latter, "more modern" behaviour.
else if ($0 ~ /^[ \t]*Bail out!/)
{
bailed_out = 1
# Get the bailout message (if any), with leading and trailing
# whitespace stripped. The message remains stored in `$0`.
sub("^[ \t]*Bail out![ \t]*", "");
sub("[ \t]*$", "");
# Format the error message for the
bailout_message = "Bail out!"
if (length($0))
bailout_message = bailout_message " " $0
testsuite_error(bailout_message)
}
# Maybe we have too look for dianogtic comments too.
else if (comments != 0)
{
comment = extract_tap_comment($0);
if (length(comment))
report("#", comment);
}
}
## -------- ##
## FINISH ##
## -------- ##
# A "Bail out!" directive should cause us to ignore any following TAP
# error, as well as a non-zero exit status from the TAP producer.
if (!bailed_out)
{
if (!plan_seen)
{
testsuite_error("missing test plan")
}
else if (planned_tests != testno)
{
bad_amount = testno > planned_tests ? "many" : "few"
testsuite_error(sprintf("too %s tests run (expected %d, got %d)",
bad_amount, planned_tests, testno))
}
if (!ignore_exit)
{
# Fetch exit status from the last line.
exit_message = get_test_exit_message(nextline)
if (exit_message)
testsuite_error(exit_message)
}
}
write_test_results()
exit 0
} # End of "BEGIN" block.
'
# TODO: document that we consume the file descriptor 3 :-(
} 3>"$log_file"
test $? -eq 0 || fatal "I/O or internal error"
# Local Variables:
# mode: shell-script
# sh-indentation: 2
# eval: (add-hook 'write-file-hooks 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-end: "; # UTC"
# End:

View File

@ -0,0 +1,5 @@
#! /bin/sh
# run a GTest in tap mode. The test binary is passed as $1
$1 -k --tap

727
clutter/clutter/Makefile.am Normal file
View File

@ -0,0 +1,727 @@
AUTOMAKE_OPTIONS = subdir-objects
# preamble
NULL =
# common definitions
CLEANFILES =
DISTCLEANFILES =
EXTRA_DIST =
BUILT_SOURCES =
AM_CPPFLAGS = \
-DCLUTTER_PREFIX=\""$(prefix)"\" \
-DCLUTTER_LIBDIR=\""$(libdir)"\" \
-DCLUTTER_DATADIR=\""$(datadir)"\" \
-DCLUTTER_LOCALEDIR=\""$(localedir)"\" \
-DCLUTTER_SYSCONFDIR=\""$(sysconfdir)"\" \
-DCLUTTER_COMPILATION=1 \
-DCOGL_DISABLE_DEPRECATION_WARNINGS \
-DG_LOG_DOMAIN=\"Clutter\" \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter \
-I$(top_srcdir)/clutter/cally \
-I$(top_builddir) \
-I$(top_builddir)/clutter \
-I$(top_srcdir)/../cogl \
-I$(top_builddir)/../cogl \
-I$(top_builddir)/../cogl/cogl \
$(CLUTTER_DEPRECATED_CFLAGS) \
$(CLUTTER_DEBUG_CFLAGS) \
$(CLUTTER_HIDDEN_VISIBILITY_CFLAGS) \
$(NULL)
AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)
# these are the gir files we generate using g-ir-scanner
INTROSPECTION_GIRS =
# the base include path for headers
clutter_base_includedir = $(includedir)/mutter/clutter-$(LIBMUTTER_API_VERSION)
clutter_includedir = $(clutter_base_includedir)/clutter
clutter_deprecateddir = $(clutter_base_includedir)/clutter/deprecated
# pkg-config files
pc_files =
# common sources - please, keep these sorted alphabetically
source_h = \
clutter-action.h \
clutter-actor-meta.h \
clutter-actor.h \
clutter-align-constraint.h \
clutter-animatable.h \
clutter-backend.h \
clutter-bind-constraint.h \
clutter-binding-pool.h \
clutter-bin-layout.h \
clutter-blur-effect.h \
clutter-box-layout.h \
clutter-brightness-contrast-effect.h \
clutter-cairo.h \
clutter-canvas.h \
clutter-child-meta.h \
clutter-click-action.h \
clutter-clone.h \
clutter-color-static.h \
clutter-color.h \
clutter-colorize-effect.h \
clutter-constraint.h \
clutter-container.h \
clutter-content.h \
clutter-deform-effect.h \
clutter-deprecated.h \
clutter-desaturate-effect.h \
clutter-device-manager.h \
clutter-drag-action.h \
clutter-drop-action.h \
clutter-effect.h \
clutter-enums.h \
clutter-event.h \
clutter-feature.h \
clutter-fixed-layout.h \
clutter-flow-layout.h \
clutter-gesture-action.h \
clutter-grid-layout.h \
clutter-group.h \
clutter-image.h \
clutter-input-device.h \
clutter-input-device-tool.h \
clutter-input-focus.h \
clutter-input-method.h \
clutter-interval.h \
clutter-keyframe-transition.h \
clutter-keysyms.h \
clutter-layout-manager.h \
clutter-layout-meta.h \
clutter-macros.h \
clutter-main.h \
clutter-offscreen-effect.h \
clutter-page-turn-effect.h \
clutter-paint-nodes.h \
clutter-paint-node.h \
clutter-pan-action.h \
clutter-path-constraint.h \
clutter-path.h \
clutter-property-transition.h \
clutter-rotate-action.h \
clutter-script.h \
clutter-scriptable.h \
clutter-scroll-actor.h \
clutter-settings.h \
clutter-shader-effect.h \
clutter-shader-types.h \
clutter-swipe-action.h \
clutter-snap-constraint.h \
clutter-stage.h \
clutter-stage-manager.h \
clutter-tap-action.h \
clutter-test-utils.h \
clutter-texture.h \
clutter-text.h \
clutter-text-buffer.h \
clutter-timeline.h \
clutter-transition-group.h \
clutter-transition.h \
clutter-types.h \
clutter-units.h \
clutter-virtual-input-device.h \
clutter-zoom-action.h \
$(NULL)
source_c = \
clutter-action.c \
clutter-actor-box.c \
clutter-actor-meta.c \
clutter-actor.c \
clutter-align-constraint.c \
clutter-animatable.c \
clutter-backend.c \
clutter-base-types.c \
clutter-bezier.c \
clutter-bind-constraint.c \
clutter-binding-pool.c \
clutter-bin-layout.c \
clutter-blur-effect.c \
clutter-box-layout.c \
clutter-brightness-contrast-effect.c \
clutter-cairo.c \
clutter-canvas.c \
clutter-child-meta.c \
clutter-click-action.c \
clutter-clone.c \
clutter-color.c \
clutter-colorize-effect.c \
clutter-constraint.c \
clutter-container.c \
clutter-content.c \
clutter-deform-effect.c \
clutter-desaturate-effect.c \
clutter-device-manager.c \
clutter-drag-action.c \
clutter-drop-action.c \
clutter-effect.c \
clutter-event.c \
clutter-feature.c \
clutter-fixed-layout.c \
clutter-flatten-effect.c \
clutter-flow-layout.c \
clutter-gesture-action.c \
clutter-grid-layout.c \
clutter-image.c \
clutter-input-device.c \
clutter-input-device-tool.c \
clutter-input-focus.c \
clutter-input-method.c \
clutter-virtual-input-device.c \
clutter-interval.c \
clutter-keyframe-transition.c \
clutter-keysyms-table.c \
clutter-layout-manager.c \
clutter-layout-meta.c \
clutter-main.c \
clutter-master-clock.c \
clutter-master-clock-default.c \
clutter-offscreen-effect.c \
clutter-page-turn-effect.c \
clutter-paint-nodes.c \
clutter-paint-node.c \
clutter-pan-action.c \
clutter-path-constraint.c \
clutter-path.c \
clutter-property-transition.c \
clutter-rotate-action.c \
clutter-script.c \
clutter-script-parser.c \
clutter-scriptable.c \
clutter-scroll-actor.c \
clutter-settings.c \
clutter-shader-effect.c \
clutter-shader-types.c \
clutter-swipe-action.c \
clutter-snap-constraint.c \
clutter-stage.c \
clutter-stage-manager.c \
clutter-stage-window.c \
clutter-tap-action.c \
clutter-test-utils.c \
clutter-text.c \
clutter-text-buffer.c \
clutter-transition-group.c \
clutter-transition.c \
clutter-timeline.c \
clutter-units.c \
clutter-util.c \
clutter-paint-volume.c \
clutter-zoom-action.c \
$(NULL)
# private headers; these should not be distributed or introspected
source_h_priv = \
clutter-actor-meta-private.h \
clutter-actor-private.h \
clutter-backend-private.h \
clutter-bezier.h \
clutter-constraint-private.h \
clutter-content-private.h \
clutter-debug.h \
clutter-device-manager-private.h \
clutter-easing.h \
clutter-effect-private.h \
clutter-event-translator.h \
clutter-event-private.h \
clutter-flatten-effect.h \
clutter-gesture-action-private.h \
clutter-id-pool.h \
clutter-input-focus-private.h \
clutter-input-method-private.h \
clutter-master-clock.h \
clutter-master-clock-default.h \
clutter-offscreen-effect-private.h \
clutter-paint-node-private.h \
clutter-paint-volume-private.h \
clutter-private.h \
clutter-script-private.h \
clutter-settings-private.h \
clutter-stage-manager-private.h \
clutter-stage-private.h \
clutter-stage-view.h \
clutter-stage-window.h \
$(NULL)
# private source code; these should not be introspected
source_c_priv = \
clutter-easing.c \
clutter-event-translator.c \
clutter-id-pool.c \
clutter-stage-view.c \
$(NULL)
# deprecated installed headers
deprecated_h = \
deprecated/clutter-actor.h \
deprecated/clutter-alpha.h \
deprecated/clutter-animatable.h \
deprecated/clutter-animation.h \
deprecated/clutter-animator.h \
deprecated/clutter-backend.h \
deprecated/clutter-behaviour.h \
deprecated/clutter-behaviour-depth.h \
deprecated/clutter-behaviour-ellipse.h \
deprecated/clutter-behaviour-opacity.h \
deprecated/clutter-behaviour-path.h \
deprecated/clutter-behaviour-rotate.h \
deprecated/clutter-behaviour-scale.h \
deprecated/clutter-bin-layout.h \
deprecated/clutter-box.h \
deprecated/clutter-cairo-texture.h \
deprecated/clutter-container.h \
deprecated/clutter-frame-source.h \
deprecated/clutter-group.h \
deprecated/clutter-input-device.h \
deprecated/clutter-keysyms.h \
deprecated/clutter-list-model.h \
deprecated/clutter-main.h \
deprecated/clutter-media.h \
deprecated/clutter-model.h \
deprecated/clutter-rectangle.h \
deprecated/clutter-score.h \
deprecated/clutter-shader.h \
deprecated/clutter-stage-manager.h \
deprecated/clutter-stage.h \
deprecated/clutter-state.h \
deprecated/clutter-table-layout.h \
deprecated/clutter-texture.h \
deprecated/clutter-timeline.h \
deprecated/clutter-timeout-pool.h \
deprecated/clutter-util.h \
$(NULL)
# deprecated source code
deprecated_c = \
deprecated/clutter-actor-deprecated.c \
deprecated/clutter-alpha.c \
deprecated/clutter-animation.c \
deprecated/clutter-animator.c \
deprecated/clutter-behaviour.c \
deprecated/clutter-behaviour-depth.c \
deprecated/clutter-behaviour-ellipse.c \
deprecated/clutter-behaviour-opacity.c \
deprecated/clutter-behaviour-path.c \
deprecated/clutter-behaviour-rotate.c \
deprecated/clutter-behaviour-scale.c \
deprecated/clutter-box.c \
deprecated/clutter-cairo-texture.c \
deprecated/clutter-frame-source.c \
deprecated/clutter-group.c \
deprecated/clutter-input-device-deprecated.c \
deprecated/clutter-layout-manager-deprecated.c \
deprecated/clutter-list-model.c \
deprecated/clutter-media.c \
deprecated/clutter-model.c \
deprecated/clutter-rectangle.c \
deprecated/clutter-score.c \
deprecated/clutter-shader.c \
deprecated/clutter-state.c \
deprecated/clutter-table-layout.c \
deprecated/clutter-texture.c \
deprecated/clutter-timeout-pool.c \
$(NULL)
# deprecated private headers; these should not be installed
deprecated_h_priv = \
deprecated/clutter-model-private.h \
deprecated/clutter-timeout-interval.h \
$(NULL)
# deprecated private source code; these should not be introspected
deprecated_c_priv = \
deprecated/clutter-timeout-interval.c \
$(NULL)
# built sources
built_source_c = \
clutter-enum-types.c \
clutter-marshal.c \
$(NULL)
# built headers
built_source_h = \
clutter-enum-types.h \
clutter-marshal.h \
$(NULL)
# config header
DISTCLEANFILES += clutter-config.h
EXTRA_DIST += clutter-config.h.in
# version header
DISTCLEANFILES += clutter-version.h
EXTRA_DIST += clutter-version.h.in clutter-version.h
# key symbol update script
EXTRA_DIST += clutter-keysyms-update.pl
pc_files += mutter-clutter-$(LIBMUTTER_API_VERSION).pc
# in order to be compatible with Clutter < 1.10, when we shipped a single
# shared library whose name was determined by the single backend it
# supported, we need to install symbolic links so that existing applications
# using Clutter won't break in the Brave New World of multi-backend support
# in the same shared object.
compat_libs =
# backends source listings
#
# backend_source_c := source code
# backend_source_h := installed public headers
# backend_source_c_priv := source that should not be scanned by g-i
# backend_source_h_priv := private headers
# backend_source_built := built sources
#
backend_source_c =
backend_source_h =
backend_source_c_priv =
backend_source_h_priv =
backend_source_built =
# X11 backend rules
x11_source_c = \
x11/clutter-backend-x11.c \
x11/clutter-device-manager-core-x11.c \
x11/clutter-event-x11.c \
x11/clutter-input-device-core-x11.c \
x11/clutter-keymap-x11.c \
x11/clutter-stage-x11.c \
x11/clutter-x11-texture-pixmap.c \
x11/clutter-xkb-a11y-x11.c \
$(NULL)
x11_source_h = \
x11/clutter-x11.h \
x11/clutter-x11-texture-pixmap.h \
$(NULL)
x11_source_h_priv = \
x11/clutter-backend-x11.h \
x11/clutter-device-manager-core-x11.h \
x11/clutter-input-device-core-x11.h \
x11/clutter-keymap-x11.h \
x11/clutter-settings-x11.h \
x11/clutter-stage-x11.h \
x11/clutter-xkb-a11y-x11.h \
$(NULL)
x11_source_c_priv = \
x11/xsettings/xsettings-client.c \
x11/xsettings/xsettings-client.h \
x11/xsettings/xsettings-common.c \
x11/xsettings/xsettings-common.h \
$(NULL)
x11_source_c += \
x11/clutter-device-manager-xi2.c \
x11/clutter-input-device-xi2.c \
x11/clutter-input-device-tool-xi2.c \
$(NULL)
x11_source_h_priv += \
x11/clutter-device-manager-xi2.h \
x11/clutter-input-device-xi2.h \
x11/clutter-input-device-tool-xi2.h \
$(NULL)
x11_source_c += \
x11/clutter-virtual-input-device-x11.c \
$(NULL)
x11_source_h_priv += \
x11/clutter-virtual-input-device-x11.h \
$(NULL)
backend_source_h += $(x11_source_h)
backend_source_c += $(x11_source_c)
backend_source_h_priv += $(x11_source_h_priv)
backend_source_c_priv += $(x11_source_c_priv)
# the list of files we want to introspect on X11
x11_introspection = $(x11_source_c) $(x11_source_h)
clutterx11_includedir = $(clutter_includedir)/x11
clutterx11_include_HEADERS = $(x11_source_h)
mutter-clutter-x11-@LIBMUTTER_API_VERSION@.pc: mutter-clutter-$(LIBMUTTER_API_VERSION).pc
$(QUIET_GEN)cp -f $< $(@F)
pc_files += mutter-clutter-x11-$(LIBMUTTER_API_VERSION).pc
# Shared cogl backend files
cogl_source_h =
cogl_source_c = \
cogl/clutter-stage-cogl.c \
$(NULL)
cogl_source_h_priv = \
cogl/clutter-stage-cogl.h \
$(NULL)
cogl_source_c_priv =
backend_source_h += $(cogl_source_h)
backend_source_c += $(cogl_source_c)
backend_source_h_priv += $(cogl_source_h_priv)
backend_source_c_priv += $(cogl_source_c_priv)
backend_source_h += $(glx_source_h)
backend_source_c += $(glx_source_c)
evdev_c_priv = \
evdev/clutter-device-manager-evdev.c \
evdev/clutter-input-device-evdev.c \
evdev/clutter-seat-evdev.c \
evdev/clutter-virtual-input-device-evdev.c \
evdev/clutter-event-evdev.c \
evdev/clutter-input-device-tool-evdev.c \
$(NULL)
evdev_h_priv = \
evdev/clutter-device-manager-evdev.h \
evdev/clutter-input-device-evdev.h \
evdev/clutter-seat-evdev.h \
evdev/clutter-input-device-tool-evdev.h \
evdev/clutter-virtual-input-device-evdev.h \
$(NULL)
evdev_h = evdev/clutter-evdev.h
if SUPPORT_WAYLAND
backend_source_c_priv += $(evdev_c_priv)
backend_source_h_priv += $(evdev_h_priv)
backend_source_h += $(evdev_h)
clutterevdev_includedir = $(clutter_includedir)/evdev
clutterevdev_include_HEADERS = $(evdev_h)
backend_source_c += evdev/clutter-xkb-utils.c
backend_source_h_priv += evdev/clutter-xkb-utils.h
# EGL backend rules
egl_source_h = \
egl/clutter-egl-headers.h \
egl/clutter-egl.h \
$(NULL)
egl_source_h_priv = egl/clutter-backend-eglnative.h
egl_source_c = egl/clutter-backend-eglnative.c
wayland_compositor_source_h = \
wayland/clutter-wayland-compositor.h \
wayland/clutter-wayland-surface.h
backend_source_h += $(wayland_compositor_source_h)
backend_source_c += \
wayland/clutter-wayland-surface.c
wayland_compositor_includedir = $(clutter_includedir)/wayland
wayland_compositor_include_HEADERS = $(wayland_compositor_source_h)
backend_source_h += $(egl_source_h)
backend_source_c += $(egl_source_c)
backend_source_h_priv += $(egl_source_h_priv)
clutteregl_includedir = $(clutter_includedir)/egl
clutteregl_include_HEADERS = $(egl_source_h)
endif # SUPPORT_WAYLAND
# cally
cally_sources_h = \
cally/cally-actor.h \
cally/cally-clone.h \
cally/cally-factory.h \
cally/cally-group.h \
cally/cally.h \
cally/cally-main.h \
cally/cally-rectangle.h \
cally/cally-root.h \
cally/cally-stage.h \
cally/cally-text.h \
cally/cally-texture.h \
cally/cally-util.h \
$(NULL)
cally_sources_c = \
cally/cally-actor.c \
cally/cally.c \
cally/cally-clone.c \
cally/cally-group.c \
cally/cally-rectangle.c \
cally/cally-root.c \
cally/cally-stage.c \
cally/cally-text.c \
cally/cally-texture.c \
cally/cally-util.c \
$(NULL)
cally_sources_private = \
cally/cally-actor-private.h \
$(NULL)
cally_includedir = $(clutter_base_includedir)/cally
cally_include_HEADERS = $(cally_sources_h)
# general build rules:
# you should not need to modify anything below this point
# glib-genmarshal rules
glib_marshal_list = clutter-marshal.list
glib_marshal_prefix = _clutter_marshal
include $(srcdir)/Makefile.am.marshal
# glib-mkenums rules
glib_enum_h = clutter-enum-types.h
glib_enum_c = clutter-enum-types.c
glib_enum_headers = $(source_h) $(deprecated_h)
include $(srcdir)/Makefile.am.enums
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(pc_files)
DISTCLEANFILES += $(pc_files)
clutter_include_HEADERS = $(source_h) clutter.h clutter-version.h clutter-autocleanups.h clutter-mutter.h
nodist_clutter_include_HEADERS = clutter-config.h $(built_source_h)
clutter_deprecated_HEADERS = $(deprecated_h)
mutterlibdir = $(libdir)/mutter
mutterlib_LTLIBRARIES = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_LIBADD = \
$(LIBM) \
$(CLUTTER_LIBS) \
$(top_builddir)/../cogl/cogl/libmutter-cogl-$(LIBMUTTER_API_VERSION).la \
$(top_builddir)/../cogl/cogl-pango/libmutter-cogl-pango-$(LIBMUTTER_API_VERSION).la \
$(top_builddir)/../cogl/cogl-path/libmutter-cogl-path-$(LIBMUTTER_API_VERSION).la \
$(NULL)
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_c) \
$(backend_source_h) \
$(backend_source_c_priv) \
$(backend_source_h_priv) \
$(source_c) \
$(source_h) \
$(source_c_priv) \
$(source_h_priv) \
$(deprecated_c) \
$(deprecated_h) \
$(deprecated_c_priv) \
$(deprecated_h_priv) \
$(cally_sources_c) \
$(cally_sources_h) \
$(cally_sources_private) \
$(NULL)
nodist_libmutter_clutter_@LIBMUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_built) \
$(built_source_c) \
$(built_source_h)
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_LDFLAGS = \
$(CLUTTER_LINK_FLAGS) \
$(CLUTTER_LT_LDFLAGS) \
-export-dynamic \
-rpath $(mutterlibdir) \
$(NULL)
install-exec-local:
test -z "$(mutterlibdir)" || $(MKDIR_P) "$(DESTDIR)$(mutterlibdir)"
for lib in `echo $(compat_libs)`; do \
(cd $(DESTDIR)$(mutterlibdir) && \
rm -f $$lib.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION); \
) ; \
(cd $(DESTDIR)$(mutterlibdir) && \
{ ln -s -f libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0 || \
{ rm -f $$lib.0 && ln -s libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0; }; \
} \
) ; \
(cd $(DESTDIR)$(mutterlibdir) && \
{ ln -s -f libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib || \
{ rm -f $$lib && ln -s libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib; }; \
} \
) ; \
done
# gobject-introspection rules
-include $(INTROSPECTION_MAKEFILE)
INTROSPECTION_SCANNER_ARGS = \
--add-include-path=$(top_builddir)/../cogl/cogl \
--add-include-path=$(top_builddir)/../cogl/cogl-pango
INTROSPECTION_COMPILER_ARGS = \
--includedir=$(top_builddir)/../cogl/cogl \
--includedir=$(top_builddir)/../cogl/cogl-pango
INTROSPECTION_SCANNER_ENV = \
PKG_CONFIG_PATH=$(top_builddir)/../cogl/cogl/:$(top_builddir)/../cogl/cogl-pango/:$${PKG_CONFIG_PATH}
Clutter-@LIBMUTTER_API_VERSION@.gir: libmutter-clutter-@LIBMUTTER_API_VERSION@.la Makefile
Clutter_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = Clutter
Clutter_@LIBMUTTER_API_VERSION@_gir_VERSION = @LIBMUTTER_API_VERSION@
Clutter_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
Clutter_@LIBMUTTER_API_VERSION@_gir_FILES = \
$(clutter_include_HEADERS) \
$(clutter_deprecated_HEADERS) \
$(nodist_clutter_include_HEADERS) \
$(source_c) \
$(deprecated_c) \
$(built_source_c)
Clutter_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
Clutter_@LIBMUTTER_API_VERSION@_gir_INCLUDES = GL-1.0 GObject-2.0 cairo-1.0 Cogl-@LIBMUTTER_API_VERSION@ CoglPango-@LIBMUTTER_API_VERSION@ Atk-1.0 Json-1.0
Clutter_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='clutter/clutter.h' \
--pkg-export=mutter-clutter-@LIBMUTTER_API_VERSION@
INTROSPECTION_GIRS += Clutter-@LIBMUTTER_API_VERSION@.gir
Cally-@LIBMUTTER_API_VERSION@.gir: Makefile Clutter-@LIBMUTTER_API_VERSION@.gir
Cally_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = Cally
Cally_@LIBMUTTER_API_VERSION@_gir_VERSION = @LIBMUTTER_API_VERSION@
Cally_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
Cally_@LIBMUTTER_API_VERSION@_gir_FILES = $(cally_sources_h) $(cally_sources_c)
Cally_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
Cally_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='cally/cally.h' \
--pkg-export=mutter-clutter-@LIBMUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@LIBMUTTER_API_VERSION@.gir
INTROSPECTION_GIRS += Cally-@LIBMUTTER_API_VERSION@.gir
ClutterX11-@LIBMUTTER_API_VERSION@.gir: Makefile Clutter-@LIBMUTTER_API_VERSION@.gir
ClutterX11_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = ClutterX11
ClutterX11_@LIBMUTTER_API_VERSION@_gir_INCLUDES = xlib-2.0
ClutterX11_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
ClutterX11_@LIBMUTTER_API_VERSION@_gir_FILES = $(x11_introspection)
ClutterX11_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
ClutterX11_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='clutter/x11/clutter-x11.h' \
--pkg-export=mutter-clutter-x11-@LIBMUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@LIBMUTTER_API_VERSION@.gir
INTROSPECTION_GIRS += ClutterX11-@LIBMUTTER_API_VERSION@.gir
# INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to
# install anything - we need to install inside our prefix.
girdir = $(mutterlibdir)
gir_DATA = $(INTROSPECTION_GIRS)
typelibdir = $(mutterlibdir)
typelib_DATA = $(INTROSPECTION_GIRS:.gir=.typelib)
EXTRA_DIST += \
Makefile.am.marshal \
Makefile.am.enums
CLEANFILES += $(gir_DATA) $(typelib_DATA)

View File

@ -0,0 +1,52 @@
# Rules for generating enumeration types using glib-mkenums
#
# Define:
# glib_enum_h = header template file
# glib_enum_c = source template file
# glib_enum_headers = list of headers to parse
#
# before including Makefile.am.enums. You will also need to have
# the following targets already defined:
#
# CLEANFILES
# DISTCLEANFILES
# BUILT_SOURCES
# EXTRA_DIST
#
# Author: Emmanuele Bassi <ebassi@linux.intel.com>
# Basic sanity checks
$(if $(GLIB_MKENUMS),,$(error Need to define GLIB_MKENUMS))
$(if $(or $(glib_enum_h), \
$(glib_enum_c)),, \
$(error Need to define glib_enum_h and glib_enum_c))
$(if $(glib_enum_headers),,$(error Need to define glib_enum_headers))
enum_tmpl_h=$(addprefix $(srcdir)/, $(glib_enum_h:.h=.h.in))
enum_tmpl_c=$(addprefix $(srcdir)/, $(glib_enum_c:.c=.c.in))
enum_headers=$(addprefix $(srcdir)/, $(glib_enum_headers))
CLEANFILES += stamp-enum-types
DISTCLEANFILES += $(glib_enum_h) $(glib_enum_c)
BUILT_SOURCES += $(glib_enum_h) $(glib_enum_c)
EXTRA_DIST += $(enum_tmpl_h) $(enum_tmpl_c)
stamp-enum-types: $(enum_headers) $(enum_tmpl_h)
$(AM_V_GEN)$(GLIB_MKENUMS) \
--template $(enum_tmpl_h) \
$(enum_headers) > xgen-eh \
&& (cmp -s xgen-eh $(glib_enum_h) || cp -f xgen-eh $(glib_enum_h)) \
&& rm -f xgen-eh \
&& echo timestamp > $(@F)
$(glib_enum_h): stamp-enum-types
@true
$(glib_enum_c): $(enum_headers) $(enum_tmpl_h) $(enum_tmpl_c)
$(AM_V_GEN)$(GLIB_MKENUMS) \
--template $(enum_tmpl_c) \
$(enum_headers) > xgen-ec \
&& cp -f xgen-ec $(glib_enum_c) \
&& rm -f xgen-ec

View File

@ -0,0 +1,54 @@
# Rules for generating marshal files using glib-genmarshal
#
# Define:
# glib_marshal_list = marshal list file
# glib_marshal_prefix = prefix for marshal functions
#
# before including Makefile.am.marshal. You will also need to have
# the following targets already defined:
#
# CLEANFILES
# DISTCLEANFILES
# BUILT_SOURCES
# EXTRA_DIST
#
# Author: Emmanuele Bassi <ebassi@linux.intel.com>
# Basic sanity checks
$(if $(GLIB_GENMARSHAL),,$(error Need to define GLIB_GENMARSHAL))
$(if $(or $(glib_marshal_list), \
$(glib_marshal_prefix)),, \
$(error Need to define glib_marshal_list and glib_marshal_prefix))
marshal_h = $(glib_marshal_list:.list=.h)
marshal_c = $(glib_marshal_list:.list=.c)
marshal_list = $(addprefix $(srcdir)/, $(glib_marshal_list))
CLEANFILES += stamp-marshal
DISTCLEANFILES += $(marshal_h) $(marshal_c)
BUILT_SOURCES += $(marshal_h) $(marshal_c)
EXTRA_DIST += $(marshal_list)
stamp-marshal: $(marshal_list)
$(AM_V_GEN)$(GLIB_GENMARSHAL) \
--prefix=$(glib_marshal_prefix) \
--header \
--valist-marshallers \
$(marshal_list) > xgen-mh \
&& (cmp -s xgen-mh $(marshal_h) || cp -f xgen-mh $(marshal_h)) \
&& rm -f xgen-mh \
&& echo timestamp > $(@F)
$(marshal_h): stamp-marshal
@true
$(marshal_c): $(marshal_h)
$(AM_V_GEN)$(GLIB_GENMARSHAL) \
--prefix=$(glib_marshal_prefix) \
--body \
--valist-marshallers \
--prototypes \
$(marshal_list) > xgen-mc \
&& (cmp -s xgen-mc $(marshal_c) || cp -f xgen-mc $(marshal_c)) \
&& rm -f xgen-mc

View File

@ -67,7 +67,9 @@
*
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <glib.h>
#include <clutter/clutter.h>
@ -310,7 +312,11 @@ cally_actor_finalize (GObject *obj)
_cally_actor_clean_action_list (cally_actor);
g_clear_handle_id (&priv->action_idle_handler, g_source_remove);
if (priv->action_idle_handler)
{
g_source_remove (priv->action_idle_handler);
priv->action_idle_handler = 0;
}
if (priv->action_queue)
{
@ -600,11 +606,10 @@ cally_actor_real_remove_actor (ClutterActor *container,
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
atk_parent = ATK_OBJECT (data);
atk_child = clutter_actor_get_accessible (actor);
if (clutter_actor_has_accessible (actor))
if (atk_child)
{
atk_child = clutter_actor_get_accessible (actor);
g_value_init (&values.old_value, G_TYPE_POINTER);
g_value_set_pointer (&values.old_value, atk_parent);
@ -654,7 +659,7 @@ cally_actor_get_extents (AtkComponent *component,
ClutterActor *actor = NULL;
gint top_level_x, top_level_y;
gfloat f_width, f_height;
graphene_point3d_t verts[4];
ClutterVertex verts[4];
ClutterActor *stage = NULL;
g_return_if_fail (CALLY_IS_ACTOR (component));
@ -734,7 +739,11 @@ cally_actor_grab_focus (AtkComponent *component)
*
* This gets the top level origin, it is, the position of the stage in
* the global screen. You can see it as the absolute display position
* of the stage. This is 0,0 for a compositor.
* of the stage.
*
* FIXME: only the case with x11 is implemented, other backends are
* required
*
*/
void
_cally_actor_get_top_level_origin (ClutterActor *actor,
@ -742,11 +751,54 @@ _cally_actor_get_top_level_origin (ClutterActor *actor,
gint *yp)
{
/* default values */
gint x = 0;
gint y = 0;
#ifdef CLUTTER_WINDOWING_X11
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_X11))
{
ClutterActor *stage = NULL;
Display *display = NULL;
Window root_window;
Window stage_window;
Window child;
gint return_val = 0;
stage = clutter_actor_get_stage (actor);
/* FIXME: what happens if you use another display with
clutter_backend_x11_set_display ?*/
display = clutter_x11_get_default_display ();
root_window = clutter_x11_get_root_window ();
stage_window = clutter_x11_get_stage_window (CLUTTER_STAGE (stage));
return_val = XTranslateCoordinates (display, stage_window, root_window,
0, 0, &x, &y,
&child);
if (!return_val)
g_warning ("[x11] We were not able to get proper absolute "
"position of the stage");
}
else
#endif
{
static gboolean yet_warned = FALSE;
if (!yet_warned)
{
yet_warned = TRUE;
g_warning ("The current Clutter backend does not support using "
"atk_component_get_extents() with ATK_XY_SCREEN.");
}
}
if (xp)
*xp = 0;
*xp = x;
if (yp)
*yp = 0;
*yp = y;
}
/* AtkAction implementation */
@ -994,8 +1046,10 @@ _cally_actor_clean_action_list (CallyActor *cally_actor)
if (priv->action_list)
{
g_list_free_full (priv->action_list,
(GDestroyNotify) _cally_actor_destroy_action_info);
g_list_foreach (priv->action_list,
(GFunc) _cally_actor_destroy_action_info,
NULL);
g_list_free (priv->action_list);
priv->action_list = NULL;
}
}

View File

@ -126,19 +126,19 @@ struct _CallyActorClass
gpointer _padding_dummy[32];
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType cally_actor_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
AtkObject* cally_actor_new (ClutterActor *actor);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
guint cally_actor_add_action (CallyActor *cally_actor,
const gchar *action_name,
const gchar *action_description,
const gchar *action_keybinding,
CallyActionFunc action_func);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_6
guint cally_actor_add_action_full (CallyActor *cally_actor,
const gchar *action_name,
const gchar *action_description,
@ -147,11 +147,11 @@ guint cally_actor_add_action_full (CallyActor *cally_actor,
gpointer user_data,
GDestroyNotify notify);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
gboolean cally_actor_remove_action (CallyActor *cally_actor,
gint action_id);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
gboolean cally_actor_remove_action_by_name (CallyActor *cally_actor,
const gchar *action_name);

View File

@ -74,9 +74,9 @@ struct _CallyCloneClass
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType cally_clone_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
AtkObject *cally_clone_new (ClutterActor *actor);
G_END_DECLS

View File

@ -77,9 +77,9 @@ struct _CallyGroupClass
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType cally_group_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
AtkObject* cally_group_new (ClutterActor *actor);
G_END_DECLS

View File

@ -34,9 +34,9 @@
G_BEGIN_DECLS
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
gboolean cally_get_cally_initialized (void);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
gboolean cally_accessibility_init (void);
G_END_DECLS

View File

@ -74,9 +74,9 @@ struct _CallyRectangleClass
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType cally_rectangle_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
AtkObject* cally_rectangle_new (ClutterActor *actor);
G_END_DECLS

View File

@ -75,8 +75,8 @@ struct _CallyRootPrivate
GSList *stage_list;
/* signals id */
gulong stage_added_id;
gulong stage_removed_id;
guint stage_added_id;
guint stage_removed_id;
};
G_DEFINE_TYPE_WITH_PRIVATE (CallyRoot, cally_root, ATK_TYPE_GOBJECT_ACCESSIBLE)
@ -149,9 +149,11 @@ cally_root_finalize (GObject *object)
stage_manager = atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (root));
g_clear_signal_handler (&root->priv->stage_added_id, stage_manager);
g_signal_handler_disconnect (stage_manager,
root->priv->stage_added_id);
g_clear_signal_handler (&root->priv->stage_removed_id, stage_manager);
g_signal_handler_disconnect (stage_manager,
root->priv->stage_added_id);
G_OBJECT_CLASS (cally_root_parent_class)->finalize (object);
}

View File

@ -74,9 +74,9 @@ struct _CallyRootClass
gpointer _padding_dummy[16];
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType cally_root_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
AtkObject *cally_root_new (void);
G_END_DECLS

View File

@ -74,9 +74,9 @@ struct _CallyStageClass
gpointer _padding_dummy[16];
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType cally_stage_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
AtkObject *cally_stage_new (ClutterActor *actor);
G_END_DECLS

View File

@ -39,7 +39,9 @@
*
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "cally-text.h"
#include "cally-actor-private.h"
@ -247,7 +249,11 @@ cally_text_finalize (GObject *obj)
/* g_object_unref (cally_text->priv->textutil); */
/* cally_text->priv->textutil = NULL; */
g_clear_handle_id (&cally_text->priv->insert_idle_handler, g_source_remove);
if (cally_text->priv->insert_idle_handler)
{
g_source_remove (cally_text->priv->insert_idle_handler);
cally_text->priv->insert_idle_handler = 0;
}
G_OBJECT_CLASS (cally_text_parent_class)->finalize (obj);
}
@ -1434,7 +1440,7 @@ static void cally_text_get_character_extents (AtkText *text,
PangoLayout *layout;
PangoRectangle extents;
const gchar *text_value;
graphene_point3d_t verts[4];
ClutterVertex verts[4];
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
@ -2290,7 +2296,7 @@ _cally_misc_get_index_at_point (ClutterText *clutter_text,
gint index, x_window, y_window, x_toplevel, y_toplevel;
gint x_temp, y_temp;
gboolean ret;
graphene_point3d_t verts[4];
ClutterVertex verts[4];
PangoLayout *layout;
gint x_layout, y_layout;

View File

@ -74,9 +74,9 @@ struct _CallyTextClass
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType cally_text_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
AtkObject* cally_text_new (ClutterActor *actor);
G_END_DECLS

View File

@ -0,0 +1,98 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-texture
* @Title: CallyTexture
* @short_description: Implementation of the ATK interfaces for a #ClutterTexture
* @see_also: #ClutterTexture
*
* #CallyTexture implements the required ATK interfaces of #ClutterTexture
*
* In particular it sets a proper role for the texture.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "cally-texture.h"
#include "cally-actor-private.h"
#include "deprecated/clutter-texture.h"
/* AtkObject */
static void cally_texture_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyTexture, cally_texture, CALLY_TYPE_ACTOR)
static void
cally_texture_class_init (CallyTextureClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->initialize = cally_texture_real_initialize;
}
static void
cally_texture_init (CallyTexture *texture)
{
/* nothing to do yet */
}
/**
* cally_texture_new:
* @actor: a #ClutterActor
*
* Creates a new #CallyTexture for the given @actor. @actor must be
* a #ClutterTexture.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_texture_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_TEXTURE (actor), NULL);
object = g_object_new (CALLY_TYPE_TEXTURE, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static void
cally_texture_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_texture_parent_class)->initialize (obj, data);
/* default role */
obj->role = ATK_ROLE_IMAGE;
}

View File

@ -0,0 +1,84 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_TEXTURE_H__
#define __CALLY_TEXTURE_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <clutter/clutter.h>
#include <cally/cally-actor.h>
G_BEGIN_DECLS
#define CALLY_TYPE_TEXTURE (cally_texture_get_type ())
#define CALLY_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_TEXTURE, CallyTexture))
#define CALLY_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_TEXTURE, CallyTextureClass))
#define CALLY_IS_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_TEXTURE))
#define CALLY_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_TEXTURE))
#define CALLY_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_TEXTURE, CallyTextureClass))
typedef struct _CallyTexture CallyTexture;
typedef struct _CallyTextureClass CallyTextureClass;
typedef struct _CallyTexturePrivate CallyTexturePrivate;
/**
* CallyTexture:
*
* The <structname>CallyTexture</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyTexture
{
/*< private >*/
CallyActor parent;
CallyTexturePrivate *priv;
};
/**
* CallyTextureClass:
*
* The <structname>CallyTextureClass</structname> structure contains
* only private data
*
* Since: 1.4
*/
struct _CallyTextureClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_AVAILABLE_IN_1_4
GType cally_texture_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_4
AtkObject *cally_texture_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_TEXTURE_H__ */

View File

@ -38,7 +38,9 @@
* available any accessible object.
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <stdlib.h>
#include <string.h>
@ -142,7 +144,7 @@ cally_util_get_toolkit_name (void)
static const gchar *
cally_util_get_toolkit_version (void)
{
return MUTTER_VERSION;
return CLUTTER_VERSION_S;
}
static guint

View File

@ -74,7 +74,7 @@ struct _CallyUtilClass
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType cally_util_get_type (void) G_GNUC_CONST;
void _cally_util_override_atk_util (void);

View File

@ -29,7 +29,9 @@
*
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
@ -39,6 +41,7 @@
#include "cally-group.h"
#include "cally-stage.h"
#include "cally-text.h"
#include "cally-texture.h"
#include "cally-rectangle.h"
#include "cally-clone.h"
@ -55,6 +58,7 @@ CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_ACTOR, cally_actor, cally_actor_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_GROUP, cally_group, cally_group_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_STAGE, cally_stage, cally_stage_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXT, cally_text, cally_text_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXTURE, cally_texture, cally_texture_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_RECTANGLE, cally_rectangle, cally_rectangle_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_CLONE, cally_clone, cally_clone_new)
@ -76,6 +80,7 @@ cally_accessibility_init (void)
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_GROUP, cally_group);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_STAGE, cally_stage);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXT, cally_text);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXTURE, cally_texture);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_RECTANGLE, cally_rectangle);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_CLONE, cally_clone);

View File

@ -32,6 +32,7 @@
#include "cally-root.h"
#include "cally-stage.h"
#include "cally-text.h"
#include "cally-texture.h"
#include "cally-util.h"
#undef __CALLY_H_INSIDE__

View File

@ -41,7 +41,9 @@
* #ClutterAction is available since Clutter 1.4
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter-action.h"

View File

@ -78,32 +78,32 @@ struct _ClutterActionClass
void (* _clutter_action8) (void);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_action_get_type (void) G_GNUC_CONST;
/* ClutterActor API */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_add_action (ClutterActor *self,
ClutterAction *action);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_add_action_with_name (ClutterActor *self,
const gchar *name,
ClutterAction *action);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_remove_action (ClutterActor *self,
ClutterAction *action);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_remove_action_by_name (ClutterActor *self,
const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterAction *clutter_actor_get_action (ClutterActor *self,
const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GList * clutter_actor_get_actions (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_clear_actions (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_actor_has_actions (ClutterActor *self);
G_END_DECLS

View File

@ -1,12 +0,0 @@
#ifndef __CLUTTER_ACTOR_BOX_PRIVATE_H__
#define __CLUTTER_ACTOR_BOX_PRIVATE_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
void _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_BOX_PRIVATE_H__ */

View File

@ -1,11 +1,12 @@
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <math.h>
#include "clutter-types.h"
#include "clutter-interval.h"
#include "clutter-private.h"
#include "clutter-actor-box-private.h"
/**
* clutter_actor_box_new:
@ -340,7 +341,7 @@ clutter_actor_box_contains (const ClutterActorBox *box,
/**
* clutter_actor_box_from_vertices:
* @box: a #ClutterActorBox
* @verts: (array fixed-size=4): array of four #graphene_point3d_t
* @verts: (array fixed-size=4): array of four #ClutterVertex
*
* Calculates the bounding box represented by the four vertices; for details
* of the vertex array see clutter_actor_get_abs_allocation_vertices().
@ -348,8 +349,8 @@ clutter_actor_box_contains (const ClutterActorBox *box,
* Since: 1.0
*/
void
clutter_actor_box_from_vertices (ClutterActorBox *box,
const graphene_point3d_t verts[])
clutter_actor_box_from_vertices (ClutterActorBox *box,
const ClutterVertex verts[])
{
gfloat x_1, x_2, y_1, y_2;
@ -543,78 +544,6 @@ clutter_actor_box_set_size (ClutterActorBox *box,
box->y2 = box->y1 + height;
}
void
_clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
{
float width, height;
/* The aim here is that for a given rectangle defined with floating point
* coordinates we want to determine a stable quantized size in pixels
* that doesn't vary due to the original box's sub-pixel position.
*
* The reason this is important is because effects will use this
* API to determine the size of offscreen framebuffers and so for
* a fixed-size object that may be animated accross the screen we
* want to make sure that the stage paint-box has an equally stable
* size so that effects aren't made to continuously re-allocate
* a corresponding fbo.
*
* The other thing we consider is that the calculation of this box is
* subject to floating point precision issues that might be slightly
* different to the precision issues involved with actually painting the
* actor, which might result in painting slightly leaking outside the
* user's calculated paint-volume. For this we simply aim to pad out the
* paint-volume by at least half a pixel all the way around.
*/
width = box->x2 - box->x1;
height = box->y2 - box->y1;
width = CLUTTER_NEARBYINT (width);
height = CLUTTER_NEARBYINT (height);
/* XXX: NB the width/height may now be up to 0.5px too small so we
* must also pad by 0.25px all around to account for this. In total we
* must padd by at least 0.75px around all sides. */
/* XXX: The furthest that we can overshoot the bottom right corner by
* here is 1.75px in total if you consider that the 0.75 padding could
* just cross an integer boundary and so ceil will effectively add 1.
*/
box->x2 = ceilf (box->x2 + 0.75);
box->y2 = ceilf (box->y2 + 0.75);
/* Now we redefine the top-left relative to the bottom right based on the
* rounded width/height determined above + a constant so that the overall
* size of the box will be stable and not dependant on the box's
* position.
*
* Adding 3px to the width/height will ensure we cover the maximum of
* 1.75px padding on the bottom/right and still ensure we have > 0.75px
* padding on the top/left.
*/
box->x1 = box->x2 - width - 3;
box->y1 = box->y2 - height - 3;
}
/**
* clutter_actor_box_scale:
* @box: a #ClutterActorBox
* @scale: scale factor for resizing this box
*
* Rescale the @box by provided @scale factor.
*
* Since: 1.6
*/
void
clutter_actor_box_scale (ClutterActorBox *box,
gfloat scale)
{
g_return_if_fail (box != NULL);
box->x1 *= scale;
box->x2 *= scale;
box->y1 *= scale;
box->y2 *= scale;
}
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
clutter_actor_box_copy,
clutter_actor_box_free,

View File

@ -41,7 +41,9 @@
* #ClutterActorMeta is available since Clutter 1.4
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter-actor-meta-private.h"
@ -51,7 +53,7 @@
struct _ClutterActorMetaPrivate
{
ClutterActor *actor;
gulong destroy_id;
guint destroy_id;
gchar *name;
@ -88,14 +90,14 @@ static void
clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
g_warn_if_fail (!meta->priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (meta->priv->actor));
g_warn_if_fail (!actor || !CLUTTER_ACTOR_IN_PAINT (actor));
if (meta->priv->actor == actor)
return;
g_clear_signal_handler (&meta->priv->destroy_id, meta->priv->actor);
if (meta->priv->destroy_id != 0)
{
g_signal_handler_disconnect (meta->priv->actor, meta->priv->destroy_id);
meta->priv->destroy_id = 0;
}
meta->priv->actor = actor;
@ -105,18 +107,6 @@ clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
meta);
}
static void
clutter_actor_meta_real_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
g_warn_if_fail (!meta->priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (meta->priv->actor));
meta->priv->is_enabled = is_enabled;
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
}
static void
clutter_actor_meta_set_property (GObject *gobject,
guint prop_id,
@ -174,8 +164,8 @@ clutter_actor_meta_finalize (GObject *gobject)
{
ClutterActorMetaPrivate *priv = CLUTTER_ACTOR_META (gobject)->priv;
if (priv->actor != NULL)
g_clear_signal_handler (&priv->destroy_id, priv->actor);
if (priv->destroy_id != 0 && priv->actor != NULL)
g_signal_handler_disconnect (priv->actor, priv->destroy_id);
g_free (priv->name);
@ -188,7 +178,6 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
klass->set_actor = clutter_actor_meta_real_set_actor;
klass->set_enabled = clutter_actor_meta_real_set_enabled;
/**
* ClutterActorMeta:actor:
@ -315,7 +304,9 @@ clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
if (meta->priv->is_enabled == is_enabled)
return;
CLUTTER_ACTOR_META_GET_CLASS (meta)->set_enabled (meta, is_enabled);
meta->priv->is_enabled = is_enabled;
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
}
/**
@ -588,7 +579,8 @@ _clutter_meta_group_clear_metas (ClutterMetaGroup *group)
{
g_list_foreach (group->meta, (GFunc) _clutter_actor_meta_set_actor, NULL);
g_list_free_full (group->meta, g_object_unref);
g_list_foreach (group->meta, (GFunc) g_object_unref, NULL);
g_list_free (group->meta);
group->meta = NULL;
}

View File

@ -87,9 +87,6 @@ struct _ClutterActorMetaClass
void (* set_actor) (ClutterActorMeta *meta,
ClutterActor *actor);
void (* set_enabled) (ClutterActorMeta *meta,
gboolean is_enabled);
/*< private >*/
void (* _clutter_meta1) (void);
void (* _clutter_meta2) (void);
@ -97,23 +94,24 @@ struct _ClutterActorMetaClass
void (* _clutter_meta4) (void);
void (* _clutter_meta5) (void);
void (* _clutter_meta6) (void);
void (* _clutter_meta7) (void);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_actor_meta_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
const gchar * clutter_actor_meta_get_name (ClutterActorMeta *meta);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
gboolean clutter_actor_meta_get_enabled (ClutterActorMeta *meta);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterActor * clutter_actor_meta_get_actor (ClutterActorMeta *meta);
G_END_DECLS

View File

@ -53,8 +53,7 @@ typedef enum
* Controls some options for how clutter_actor_traverse() iterates
* through the graph.
*/
typedef enum
{
typedef enum {
CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST = 1L<<0,
CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST = 1L<<1
} ClutterActorTraverseFlags;
@ -75,8 +74,7 @@ typedef enum
* the continuing traversal. It may stop traversal completely, just
* skip over children for the current actor or continue as normal.
*/
typedef enum
{
typedef enum {
CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE = 1L<<0,
CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN = 1L<<1,
CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK = 1L<<2
@ -135,7 +133,7 @@ struct _AnchorCoord
} fraction;
/* Use when is_fractional == FALSE */
graphene_point3d_t units;
ClutterVertex units;
} v;
};
@ -163,7 +161,7 @@ struct _SizeRequest
struct _ClutterLayoutInfo
{
/* fixed position coordinates */
graphene_point_t fixed_pos;
ClutterPoint fixed_pos;
ClutterMargin margin;
@ -173,8 +171,8 @@ struct _ClutterLayoutInfo
guint x_expand : 1;
guint y_expand : 1;
graphene_size_t minimum;
graphene_size_t natural;
ClutterSize minimum;
ClutterSize natural;
};
const ClutterLayoutInfo * _clutter_actor_get_layout_info_or_defaults (ClutterActor *self);
@ -203,13 +201,13 @@ struct _ClutterTransformInfo
AnchorCoord anchor;
/* translation */
graphene_point3d_t translation;
ClutterVertex translation;
/* z_position */
gfloat z_position;
/* transformation center */
graphene_point_t pivot;
ClutterPoint pivot;
gfloat pivot_z;
CoglMatrix transform;
@ -242,6 +240,9 @@ ClutterAnimationInfo * _clutter_actor_get_animation_info
ClutterTransition * _clutter_actor_create_transition (ClutterActor *self,
GParamSpec *pspec,
...);
ClutterTransition * _clutter_actor_get_transition (ClutterActor *self,
GParamSpec *pspec);
gboolean _clutter_actor_foreach_child (ClutterActor *self,
ClutterForeachCallback callback,
gpointer user_data);
@ -274,17 +275,17 @@ void _clutter_actor_set_enable_paint_unmapped
void _clutter_actor_set_has_pointer (ClutterActor *self,
gboolean has_pointer);
void _clutter_actor_set_has_key_focus (ClutterActor *self,
gboolean has_key_focus);
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
ClutterRedrawFlags flags,
const ClutterPaintVolume *clip_volume);
void _clutter_actor_queue_redraw_full (ClutterActor *self,
ClutterRedrawFlags flags,
const ClutterPaintVolume *volume,
ClutterEffect *effect);
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
ClutterRedrawFlags flags,
ClutterPaintVolume *clip_volume);
void _clutter_actor_queue_redraw_full (ClutterActor *self,
ClutterRedrawFlags flags,
ClutterPaintVolume *volume,
ClutterEffect *effect);
ClutterPaintVolume * _clutter_actor_get_queue_redraw_clip (ClutterActor *self);
void _clutter_actor_set_queue_redraw_clip (ClutterActor *self,
ClutterPaintVolume *clip_volume);
void _clutter_actor_finish_queue_redraw (ClutterActor *self,
ClutterPaintVolume *clip);
@ -297,6 +298,8 @@ const gchar * _clutter_actor_get_debug_name
void _clutter_actor_push_clone_paint (void);
void _clutter_actor_pop_clone_paint (void);
guint32 _clutter_actor_get_pick_id (ClutterActor *self);
void _clutter_actor_shader_pre_paint (ClutterActor *actor,
gboolean repeat);
void _clutter_actor_shader_post_paint (ClutterActor *actor);
@ -313,10 +316,8 @@ void _clutter_actor_detach_clone
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
void _clutter_actor_queue_only_relayout (ClutterActor *actor);
void _clutter_actor_queue_update_resource_scale_recursive (ClutterActor *actor);
gboolean _clutter_actor_get_real_resource_scale (ClutterActor *actor,
float *resource_scale);
CoglFramebuffer * _clutter_actor_get_active_framebuffer (ClutterActor *actor);
ClutterPaintNode * clutter_actor_create_texture_paint_node (ClutterActor *self,
CoglTexture *texture);

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@ -39,8 +39,6 @@
#include <clutter/clutter-types.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-paint-context.h>
#include <clutter/clutter-pick-context.h>
G_BEGIN_DECLS
@ -63,7 +61,7 @@ G_BEGIN_DECLS
* internal state.
*/
#define CLUTTER_ACTOR_SET_FLAGS(a,f) \
CLUTTER_MACRO_DEPRECATED \
CLUTTER_MACRO_DEPRECATED_IN_1_24 \
(((ClutterActor*)(a))->flags |= (f))
/**
@ -78,23 +76,23 @@ G_BEGIN_DECLS
* internal state.
*/
#define CLUTTER_ACTOR_UNSET_FLAGS(a,f) \
CLUTTER_MACRO_DEPRECATED \
CLUTTER_MACRO_DEPRECATED_IN_1_24 \
(((ClutterActor*)(a))->flags &= ~(f))
#define CLUTTER_ACTOR_IS_MAPPED(a) \
CLUTTER_MACRO_DEPRECATED_FOR ("Deprecated macro. Use clutter_actor_is_mapped instead") \
CLUTTER_MACRO_DEPRECATED_IN_1_24_FOR ("Deprecated macro. Use clutter_actor_is_mapped instead") \
((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_MAPPED) != FALSE)
#define CLUTTER_ACTOR_IS_REALIZED(a) \
CLUTTER_MACRO_DEPRECATED_FOR ("Deprecated macro. Use clutter_actor_is_realized instead") \
CLUTTER_MACRO_DEPRECATED_IN_1_24_FOR ("Deprecated macro. Use clutter_actor_is_realized instead") \
((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_REALIZED) != FALSE)
#define CLUTTER_ACTOR_IS_VISIBLE(a) \
CLUTTER_MACRO_DEPRECATED_FOR ("Deprecated macro. Use clutter_actor_is_visible instead") \
CLUTTER_MACRO_DEPRECATED_IN_1_24_FOR ("Deprecated macro. Use clutter_actor_is_visible instead") \
((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_VISIBLE) != FALSE)
#define CLUTTER_ACTOR_IS_REACTIVE(a) \
CLUTTER_MACRO_DEPRECATED_FOR ("Deprecated macro. Use clutter_actor_get_reactive instead") \
CLUTTER_MACRO_DEPRECATED_IN_1_24_FOR ("Deprecated macro. Use clutter_actor_get_reactive instead") \
((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_REACTIVE) != FALSE)
typedef struct _ClutterActorClass ClutterActorClass;
@ -230,18 +228,16 @@ struct _ClutterActorClass
void (* unrealize) (ClutterActor *self);
void (* map) (ClutterActor *self);
void (* unmap) (ClutterActor *self);
void (* paint) (ClutterActor *self,
ClutterPaintContext *paint_context);
void (* paint) (ClutterActor *self);
void (* parent_set) (ClutterActor *actor,
ClutterActor *old_parent);
void (* destroy) (ClutterActor *self);
void (* pick) (ClutterActor *actor,
ClutterPickContext *pick_context);
const ClutterColor *color);
gboolean (* queue_redraw) (ClutterActor *actor,
ClutterActor *leaf_that_queued,
ClutterPaintVolume *paint_volume);
void (* queue_redraw) (ClutterActor *actor,
ClutterActor *leaf_that_queued);
/* size negotiation */
void (* get_preferred_width) (ClutterActor *self,
@ -299,11 +295,10 @@ struct _ClutterActorClass
gboolean (* touch_event) (ClutterActor *self,
ClutterTouchEvent *event);
gboolean (* has_accessible) (ClutterActor *self);
/*< private >*/
/* padding for future expansion */
gpointer _padding_dummy[25];
gpointer _padding_dummy[26];
};
/**
@ -327,107 +322,97 @@ struct _ClutterActorIter
gpointer CLUTTER_PRIVATE_FIELD (dummy5);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
GType clutter_actor_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_actor_new (void);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_flags (ClutterActor *self,
ClutterActorFlags flags);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_unset_flags (ClutterActor *self,
ClutterActorFlags flags);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterActorFlags clutter_actor_get_flags (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_show (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_hide (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_realize (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_unrealize (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_map (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_unmap (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_paint (ClutterActor *self,
ClutterPaintContext *paint_context);
CLUTTER_EXPORT
void clutter_actor_continue_paint (ClutterActor *self,
ClutterPaintContext *paint_context);
CLUTTER_EXPORT
void clutter_actor_pick (ClutterActor *actor,
ClutterPickContext *pick_context);
CLUTTER_EXPORT
void clutter_actor_continue_pick (ClutterActor *actor,
ClutterPickContext *pick_context);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_paint (ClutterActor *self);
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_continue_paint (ClutterActor *self);
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_queue_redraw (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_queue_redraw_with_clip (ClutterActor *self,
const cairo_rectangle_int_t *clip);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_queue_relayout (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_destroy (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_name (ClutterActor *self,
const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
const gchar * clutter_actor_get_name (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
AtkObject * clutter_actor_get_accessible (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_has_accessible (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_24
gboolean clutter_actor_is_visible (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_24
gboolean clutter_actor_is_mapped (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_24
gboolean clutter_actor_is_realized (ClutterActor *self);
/* Size negotiation */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_request_mode (ClutterActor *self,
ClutterRequestMode mode);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterRequestMode clutter_actor_get_request_mode (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_preferred_size (ClutterActor *self,
gfloat *min_width_p,
gfloat *min_height_p,
gfloat *natural_width_p,
gfloat *natural_height_p);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_allocate_preferred_size (ClutterActor *self,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_allocate_available_size (ClutterActor *self,
gfloat x,
gfloat y,
gfloat available_width,
gfloat available_height,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_allocate_align_fill (ClutterActor *self,
const ClutterActorBox *box,
gdouble x_align,
@ -435,460 +420,450 @@ void clutter_actor_allocate_align_fill
gboolean x_fill,
gboolean y_fill,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_allocation (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_allocation_box (ClutterActor *self,
ClutterActorBox *box);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_allocation_vertices (ClutterActor *self,
ClutterActor *ancestor,
graphene_point3d_t *verts);
CLUTTER_EXPORT
ClutterVertex verts[]);
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_has_allocation (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_size (ClutterActor *self,
gfloat width,
gfloat height);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_size (ClutterActor *self,
gfloat *width,
gfloat *height);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_position (ClutterActor *self,
gfloat x,
gfloat y);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_position (ClutterActor *self,
gfloat *x,
gfloat *y);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_get_fixed_position_set (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_fixed_position_set (ClutterActor *self,
gboolean is_set);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_move_by (ClutterActor *self,
gfloat dx,
gfloat dy);
/* Actor geometry */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gfloat clutter_actor_get_width (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gfloat clutter_actor_get_height (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_width (ClutterActor *self,
gfloat width);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_height (ClutterActor *self,
gfloat height);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gfloat clutter_actor_get_x (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gfloat clutter_actor_get_y (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_x (ClutterActor *self,
gfloat x);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_y (ClutterActor *self,
gfloat y);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_z_position (ClutterActor *self,
gfloat z_position);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
gfloat clutter_actor_get_z_position (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_layout_manager (ClutterActor *self,
ClutterLayoutManager *manager);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterLayoutManager * clutter_actor_get_layout_manager (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_x_align (ClutterActor *self,
ClutterActorAlign x_align);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterActorAlign clutter_actor_get_x_align (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_y_align (ClutterActor *self,
ClutterActorAlign y_align);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterActorAlign clutter_actor_get_y_align (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_margin_top (ClutterActor *self,
gfloat margin);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
gfloat clutter_actor_get_margin_top (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_margin_bottom (ClutterActor *self,
gfloat margin);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
gfloat clutter_actor_get_margin_bottom (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_margin_left (ClutterActor *self,
gfloat margin);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
gfloat clutter_actor_get_margin_left (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_margin_right (ClutterActor *self,
gfloat margin);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
gfloat clutter_actor_get_margin_right (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_margin (ClutterActor *self,
const ClutterMargin *margin);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_get_margin (ClutterActor *self,
ClutterMargin *margin);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_x_expand (ClutterActor *self,
gboolean expand);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_actor_get_x_expand (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_y_expand (ClutterActor *self,
gboolean expand);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_actor_get_y_expand (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_actor_needs_expand (ClutterActor *self,
ClutterOrientation orientation);
/* Paint */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_clip (ClutterActor *self,
gfloat xoff,
gfloat yoff,
gfloat width,
gfloat height);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_remove_clip (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_has_clip (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_clip (ClutterActor *self,
gfloat *xoff,
gfloat *yoff,
gfloat *width,
gfloat *height);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_clip_to_allocation (ClutterActor *self,
gboolean clip_set);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_get_clip_to_allocation (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_opacity (ClutterActor *self,
guint8 opacity);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
guint8 clutter_actor_get_opacity (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
guint8 clutter_actor_get_paint_opacity (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_get_paint_visibility (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_8
void clutter_actor_set_offscreen_redirect (ClutterActor *self,
ClutterOffscreenRedirect redirect);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_8
ClutterOffscreenRedirect clutter_actor_get_offscreen_redirect (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_should_pick_paint (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_is_in_clone_paint (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_get_paint_box (ClutterActor *self,
ClutterActorBox *box);
CLUTTER_EXPORT
gboolean clutter_actor_get_resource_scale (ClutterActor *self,
gfloat *resource_scale);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_8
gboolean clutter_actor_has_overlaps (ClutterActor *self);
/* Content */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_content (ClutterActor *self,
ClutterContent *content);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterContent * clutter_actor_get_content (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_content_gravity (ClutterActor *self,
ClutterContentGravity gravity);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterContentGravity clutter_actor_get_content_gravity (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_content_scaling_filters (ClutterActor *self,
ClutterScalingFilter min_filter,
ClutterScalingFilter mag_filter);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_get_content_scaling_filters (ClutterActor *self,
ClutterScalingFilter *min_filter,
ClutterScalingFilter *mag_filter);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_content_repeat (ClutterActor *self,
ClutterContentRepeat repeat);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
ClutterContentRepeat clutter_actor_get_content_repeat (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_get_content_box (ClutterActor *self,
ClutterActorBox *box);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_background_color (ClutterActor *self,
const ClutterColor *color);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_get_background_color (ClutterActor *self,
ClutterColor *color);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_6
const ClutterPaintVolume * clutter_actor_get_paint_volume (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_6
const ClutterPaintVolume * clutter_actor_get_transformed_paint_volume (ClutterActor *self,
ClutterActor *relative_to_ancestor);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
const ClutterPaintVolume * clutter_actor_get_default_paint_volume (ClutterActor *self);
/* Events */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_reactive (ClutterActor *actor,
gboolean reactive);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_get_reactive (ClutterActor *actor);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_has_key_focus (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_grab_key_focus (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_event (ClutterActor *actor,
const ClutterEvent *event,
gboolean capture);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_has_pointer (ClutterActor *self);
/* Text */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
PangoContext * clutter_actor_get_pango_context (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
PangoContext * clutter_actor_create_pango_context (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
PangoLayout * clutter_actor_create_pango_layout (ClutterActor *self,
const gchar *text);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_text_direction (ClutterActor *self,
ClutterTextDirection text_dir);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterTextDirection clutter_actor_get_text_direction (ClutterActor *self);
/* Actor hierarchy */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_add_child (ClutterActor *self,
ClutterActor *child);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_insert_child_at_index (ClutterActor *self,
ClutterActor *child,
gint index_);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_insert_child_above (ClutterActor *self,
ClutterActor *child,
ClutterActor *sibling);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_insert_child_below (ClutterActor *self,
ClutterActor *child,
ClutterActor *sibling);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_replace_child (ClutterActor *self,
ClutterActor *old_child,
ClutterActor *new_child);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_remove_child (ClutterActor *self,
ClutterActor *child);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_remove_all_children (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_destroy_all_children (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
GList * clutter_actor_get_children (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
gint clutter_actor_get_n_children (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_actor_get_child_at_index (ClutterActor *self,
gint index_);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_actor_get_previous_sibling (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_actor_get_next_sibling (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_actor_get_first_child (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_actor_get_last_child (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterActor * clutter_actor_get_parent (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
gboolean clutter_actor_contains (ClutterActor *self,
ClutterActor *descendant);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterActor* clutter_actor_get_stage (ClutterActor *actor);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_child_below_sibling (ClutterActor *self,
ClutterActor *child,
ClutterActor *sibling);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_child_above_sibling (ClutterActor *self,
ClutterActor *child,
ClutterActor *sibling);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_child_at_index (ClutterActor *self,
ClutterActor *child,
gint index_);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_iter_init (ClutterActorIter *iter,
ClutterActor *root);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_actor_iter_next (ClutterActorIter *iter,
ClutterActor **child);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_actor_iter_prev (ClutterActorIter *iter,
ClutterActor **child);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_iter_remove (ClutterActorIter *iter);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_iter_destroy (ClutterActorIter *iter);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_actor_iter_is_valid (const ClutterActorIter *iter);
/* Transformations */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_is_rotated (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_is_scaled (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_pivot_point (ClutterActor *self,
gfloat pivot_x,
gfloat pivot_y);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_get_pivot_point (ClutterActor *self,
gfloat *pivot_x,
gfloat *pivot_y);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_pivot_point_z (ClutterActor *self,
gfloat pivot_z);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
gfloat clutter_actor_get_pivot_point_z (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_rotation_angle (ClutterActor *self,
ClutterRotateAxis axis,
gdouble angle);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
gdouble clutter_actor_get_rotation_angle (ClutterActor *self,
ClutterRotateAxis axis);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_set_scale (ClutterActor *self,
gdouble scale_x,
gdouble scale_y);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_scale (ClutterActor *self,
gdouble *scale_x,
gdouble *scale_y);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_scale_z (ClutterActor *self,
gdouble scale_z);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
gdouble clutter_actor_get_scale_z (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_translation (ClutterActor *self,
gfloat translate_x,
gfloat translate_y,
gfloat translate_z);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_get_translation (ClutterActor *self,
gfloat *translate_x,
gfloat *translate_y,
gfloat *translate_z);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_transform (ClutterActor *self,
const ClutterMatrix *transform);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_get_transform (ClutterActor *self,
ClutterMatrix *transform);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_child_transform (ClutterActor *self,
const ClutterMatrix *transform);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_get_child_transform (ClutterActor *self,
ClutterMatrix *transform);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_transformed_position (ClutterActor *self,
gfloat *x,
gfloat *y);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_transformed_size (ClutterActor *self,
gfloat *width,
gfloat *height);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_actor_transform_stage_point (ClutterActor *self,
gfloat x,
gfloat y,
gfloat *x_out,
gfloat *y_out);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_get_abs_allocation_vertices (ClutterActor *self,
graphene_point3d_t *verts);
CLUTTER_EXPORT
ClutterVertex verts[]);
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_apply_transform_to_point (ClutterActor *self,
const graphene_point3d_t *point,
graphene_point3d_t *vertex);
CLUTTER_EXPORT
const ClutterVertex *point,
ClutterVertex *vertex);
CLUTTER_AVAILABLE_IN_ALL
void clutter_actor_apply_relative_transform_to_point (ClutterActor *self,
ClutterActor *ancestor,
const graphene_point3d_t *point,
graphene_point3d_t *vertex);
const ClutterVertex *point,
ClutterVertex *vertex);
/* Implicit animations */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_save_easing_state (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_restore_easing_state (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_easing_mode (ClutterActor *self,
ClutterAnimationMode mode);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterAnimationMode clutter_actor_get_easing_mode (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_easing_duration (ClutterActor *self,
guint msecs);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
guint clutter_actor_get_easing_duration (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_easing_delay (ClutterActor *self,
guint msecs);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
guint clutter_actor_get_easing_delay (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterTransition * clutter_actor_get_transition (ClutterActor *self,
const char *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_add_transition (ClutterActor *self,
const char *name,
ClutterTransition *transition);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_remove_transition (ClutterActor *self,
const char *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_remove_all_transitions (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_16
gboolean clutter_actor_has_mapped_clones (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_22
void clutter_actor_set_opacity_override (ClutterActor *self,
gint opacity);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_22
gint clutter_actor_get_opacity_override (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_inhibit_culling (ClutterActor *actor);
CLUTTER_EXPORT
void clutter_actor_uninhibit_culling (ClutterActor *actor);
/**
* ClutterActorCreateChildFunc:
* @item: (type GObject): the item in the model
@ -908,24 +883,19 @@ void clutter_actor_uninhibit_culling
typedef ClutterActor * (* ClutterActorCreateChildFunc) (gpointer item,
gpointer user_data);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_24
void clutter_actor_bind_model (ClutterActor *self,
GListModel *model,
ClutterActorCreateChildFunc create_child_func,
gpointer user_data,
GDestroyNotify notify);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_24
void clutter_actor_bind_model_with_properties (ClutterActor *self,
GListModel *model,
GType child_type,
const char *first_model_property,
...);
CLUTTER_EXPORT
void clutter_actor_pick_box (ClutterActor *self,
ClutterPickContext *pick_context,
const ClutterActorBox *box);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_H__ */

View File

@ -34,7 +34,9 @@
* #ClutterAlignConstraint is available since Clutter 1.4
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter-align-constraint.h"

View File

@ -48,28 +48,28 @@ G_BEGIN_DECLS
typedef struct _ClutterAlignConstraint ClutterAlignConstraint;
typedef struct _ClutterAlignConstraintClass ClutterAlignConstraintClass;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_align_constraint_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterConstraint *clutter_align_constraint_new (ClutterActor *source,
ClutterAlignAxis axis,
gfloat factor);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_align_constraint_set_source (ClutterAlignConstraint *align,
ClutterActor *source);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterActor * clutter_align_constraint_get_source (ClutterAlignConstraint *align);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align,
ClutterAlignAxis axis);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterAlignAxis clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
gfloat factor);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
gfloat clutter_align_constraint_get_factor (ClutterAlignConstraint *align);
G_END_DECLS

View File

@ -30,7 +30,7 @@
* to control how a #ClutterAnimation will animate a property.
*
* Each #ClutterAnimatable should implement the
* #ClutterAnimatableInterface.interpolate_property() virtual function of the
* #ClutterAnimatableIface.interpolate_property() virtual function of the
* interface to compute the animation state between two values of an interval
* depending on a progress factor, expressed as a floating point value.
*
@ -45,7 +45,9 @@
* #ClutterAnimatable is available since Clutter 1.0
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
@ -54,8 +56,10 @@
#include "clutter-debug.h"
#include "clutter-private.h"
#include "deprecated/clutter-animatable.h"
#include "deprecated/clutter-animation.h"
typedef ClutterAnimatableIface ClutterAnimatableInterface;
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
static void
@ -63,6 +67,80 @@ clutter_animatable_default_init (ClutterAnimatableInterface *iface)
{
}
/**
* clutter_animatable_animate_property:
* @animatable: a #ClutterAnimatable
* @animation: a #ClutterAnimation
* @property_name: the name of the animated property
* @initial_value: the initial value of the animation interval
* @final_value: the final value of the animation interval
* @progress: the progress factor
* @value: return location for the animation value
*
* Calls the animate_property() virtual function for @animatable.
*
* The @initial_value and @final_value #GValue<!-- -->s must contain
* the same type; @value must have been initialized to the same
* type of @initial_value and @final_value.
*
* All implementation of the #ClutterAnimatable interface must
* implement this function.
*
* Return value: %TRUE if the value has been validated and can
* be applied to the #ClutterAnimatable, and %FALSE otherwise
*
* Since: 1.0
*
* Deprecated: 1.8: Use clutter_animatable_interpolate_value()
* instead
*/
gboolean
clutter_animatable_animate_property (ClutterAnimatable *animatable,
ClutterAnimation *animation,
const gchar *property_name,
const GValue *initial_value,
const GValue *final_value,
gdouble progress,
GValue *value)
{
ClutterAnimatableIface *iface;
gboolean res;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), FALSE);
g_return_val_if_fail (property_name != NULL, FALSE);
g_return_val_if_fail (initial_value != NULL && final_value != NULL, FALSE);
g_return_val_if_fail (G_VALUE_TYPE (initial_value) != G_TYPE_INVALID, FALSE);
g_return_val_if_fail (G_VALUE_TYPE (final_value) != G_TYPE_INVALID, FALSE);
g_return_val_if_fail (value != NULL, FALSE);
g_return_val_if_fail (G_VALUE_TYPE (value) == G_VALUE_TYPE (initial_value) &&
G_VALUE_TYPE (value) == G_VALUE_TYPE (final_value),
FALSE);
iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
if (iface->animate_property == NULL)
{
ClutterInterval *interval;
interval = clutter_animation_get_interval (animation, property_name);
if (interval == NULL)
return FALSE;
res = clutter_animatable_interpolate_value (animatable, property_name,
interval,
progress,
value);
}
else
res = iface->animate_property (animatable, animation,
property_name,
initial_value, final_value,
progress,
value);
return res;
}
/**
* clutter_animatable_find_property:
* @animatable: a #ClutterAnimatable
@ -79,7 +157,7 @@ GParamSpec *
clutter_animatable_find_property (ClutterAnimatable *animatable,
const gchar *property_name)
{
ClutterAnimatableInterface *iface;
ClutterAnimatableIface *iface;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
g_return_val_if_fail (property_name != NULL, NULL);
@ -109,7 +187,7 @@ clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
const gchar *property_name,
GValue *value)
{
ClutterAnimatableInterface *iface;
ClutterAnimatableIface *iface;
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
g_return_if_fail (property_name != NULL);
@ -138,7 +216,7 @@ clutter_animatable_set_final_state (ClutterAnimatable *animatable,
const gchar *property_name,
const GValue *value)
{
ClutterAnimatableInterface *iface;
ClutterAnimatableIface *iface;
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
g_return_if_fail (property_name != NULL);
@ -184,7 +262,7 @@ clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
gdouble progress,
GValue *value)
{
ClutterAnimatableInterface *iface;
ClutterAnimatableIface *iface;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
g_return_val_if_fail (property_name != NULL, FALSE);

View File

@ -33,15 +33,24 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_ANIMATABLE (clutter_animatable_get_type ())
#define CLUTTER_TYPE_ANIMATABLE (clutter_animatable_get_type ())
#define CLUTTER_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatable))
#define CLUTTER_IS_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATABLE))
#define CLUTTER_ANIMATABLE_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatableIface))
CLUTTER_EXPORT
G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
CLUTTER, ANIMATABLE,
GObject)
typedef struct _ClutterAnimatableIface ClutterAnimatableIface;
/**
* ClutterAnimatableInterface:
* ClutterAnimatable:
*
* #ClutterAnimatable is an opaque structure whose members cannot be directly
* accessed
*
* Since: 1.0
*/
/**
* ClutterAnimatableIface:
* @animate_property: virtual function for custom interpolation of a
* property. This virtual function is deprecated
* @find_property: virtual function for retrieving the #GParamSpec of
@ -58,7 +67,7 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
*
* Since: 1.0
*/
struct _ClutterAnimatableInterface
struct _ClutterAnimatableIface
{
/*< private >*/
GTypeInterface parent_iface;
@ -86,18 +95,21 @@ struct _ClutterAnimatableInterface
GValue *value);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
GType clutter_animatable_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_0
GParamSpec *clutter_animatable_find_property (ClutterAnimatable *animatable,
const gchar *property_name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
const gchar *property_name,
GValue *value);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_animatable_set_final_state (ClutterAnimatable *animatable,
const gchar *property_name,
const GValue *value);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_8
gboolean clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
const gchar *property_name,
ClutterInterval *interval,

View File

@ -34,6 +34,7 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAnimatable, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindingPool, g_object_unref)
@ -48,8 +49,12 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContent, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeviceManager, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDragAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDropAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFlowLayout, g_object_unref)
@ -88,10 +93,13 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorBox, clutter_actor_box_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColor, clutter_color_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMargin, clutter_margin_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMatrix, clutter_matrix_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintContext, clutter_paint_context_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintVolume, clutter_paint_volume_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPathNode, clutter_path_node_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPoint, clutter_point_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterRect, clutter_rect_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSize, clutter_size_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterVertex, clutter_vertex_free)
#endif /* __GI_SCANNER__ */

View File

@ -23,9 +23,11 @@
#define __CLUTTER_BACKEND_PRIVATE_H__
#include <clutter/clutter-backend.h>
#include <clutter/clutter-seat.h>
#include <clutter/clutter-device-manager.h>
#include <clutter/clutter-stage-window.h>
#include "clutter-event-translator.h"
#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
#define CLUTTER_IS_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND))
#define CLUTTER_BACKEND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
@ -46,6 +48,8 @@ struct _ClutterBackend
CoglOnscreen *dummy_onscreen;
ClutterDeviceManager *device_manager;
cairo_font_options_t *font_options;
gchar *font_name;
@ -53,7 +57,7 @@ struct _ClutterBackend
gfloat units_per_em;
gint32 units_serial;
ClutterStageWindow *stage_window;
GList *event_translators;
ClutterInputMethod *input_method;
};
@ -84,12 +88,21 @@ struct _ClutterBackendClass
GError **error);
gboolean (* create_context) (ClutterBackend *backend,
GError **error);
ClutterDeviceManager *(* get_device_manager) (ClutterBackend *backend);
void (* copy_event_data) (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest);
void (* free_event_data) (ClutterBackend *backend,
ClutterEvent *event);
gboolean (* translate_event) (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
ClutterSeat * (* get_default_seat) (ClutterBackend *backend);
PangoDirection (* get_keymap_direction) (ClutterBackend *backend);
void (* bell_notify) (ClutterBackend *backend);
/* signals */
void (* resolution_changed) (ClutterBackend *backend);
@ -118,21 +131,31 @@ void _clutter_backend_copy_event_data (Clutter
ClutterEvent *dest);
void _clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event);
CLUTTER_EXPORT
gboolean _clutter_backend_translate_event (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
CLUTTER_AVAILABLE_IN_MUTTER
void _clutter_backend_add_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator);
void _clutter_backend_remove_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator);
ClutterFeatureFlags _clutter_backend_get_features (ClutterBackend *backend);
gfloat _clutter_backend_get_units_per_em (ClutterBackend *backend,
PangoFontDescription *font_desc);
gint32 _clutter_backend_get_units_serial (ClutterBackend *backend);
PangoDirection _clutter_backend_get_keymap_direction (ClutterBackend *backend);
CLUTTER_AVAILABLE_IN_MUTTER
void _clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend);
void clutter_set_allowed_drivers (const char *drivers);
CLUTTER_EXPORT
ClutterStageWindow * clutter_backend_get_stage_window (ClutterBackend *backend);
void clutter_try_set_windowing_backend (const char *drivers);
G_END_DECLS

View File

@ -38,7 +38,9 @@
* #ClutterBackend is available since Clutter 0.4
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
@ -51,6 +53,11 @@
#include "clutter-stage-manager-private.h"
#include "clutter-stage-private.h"
#include "clutter-stage-window.h"
#include "clutter-version.h"
#include "clutter-device-manager-private.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-backend.h"
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#include "wayland/clutter-wayland-compositor.h"
@ -61,6 +68,9 @@
#ifdef CLUTTER_INPUT_X11
#include "x11/clutter-backend-x11.h"
#endif
#ifdef CLUTTER_INPUT_EVDEV
#include "evdev/clutter-device-manager-evdev.h"
#endif
#ifdef CLUTTER_WINDOWING_EGL
#include "egl/clutter-backend-eglnative.h"
#endif
@ -100,12 +110,10 @@ clutter_backend_dispose (GObject *gobject)
/* clear the events still in the queue of the main context */
_clutter_clear_events_queue ();
/* remove all event translators */
g_clear_pointer (&backend->event_translators, g_list_free);
g_clear_pointer (&backend->dummy_onscreen, cogl_object_unref);
if (backend->stage_window)
{
g_object_remove_weak_pointer (G_OBJECT (backend->stage_window),
(gpointer *) &backend->stage_window);
}
G_OBJECT_CLASS (clutter_backend_parent_class)->dispose (gobject);
}
@ -395,7 +403,7 @@ clutter_backend_real_create_context (ClutterBackend *backend,
else
g_set_error_literal (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
"Unable to initialize the Clutter backend: no available drivers found.");
_("Unable to initialize the Clutter backend: no available drivers found."));
return FALSE;
}
@ -425,7 +433,7 @@ clutter_backend_real_get_features (ClutterBackend *backend)
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE))
{
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling");
flags |= CLUTTER_FEATURE_SWAP_THROTTLE;
flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
}
else
CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling");
@ -524,7 +532,80 @@ _clutter_create_backend (void)
static void
clutter_backend_real_init_events (ClutterBackend *backend)
{
g_error ("Unknown input backend");
const char *input_backend = NULL;
input_backend = g_getenv ("CLUTTER_INPUT_BACKEND");
if (input_backend != NULL)
input_backend = g_intern_string (input_backend);
#ifdef CLUTTER_INPUT_X11
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_X11) &&
(input_backend == NULL || input_backend == I_(CLUTTER_INPUT_X11)))
{
_clutter_backend_x11_events_init (backend);
}
else
#endif
#ifdef CLUTTER_INPUT_EVDEV
/* Evdev can be used regardless of the windowing system */
if ((input_backend != NULL && strcmp (input_backend, CLUTTER_INPUT_EVDEV) == 0)
#ifdef CLUTTER_WINDOWING_EGL
/* but we do want to always use it for EGL native */
|| clutter_check_windowing_backend (CLUTTER_WINDOWING_EGL)
#endif
)
{
_clutter_events_evdev_init (backend);
}
else
#endif
if (input_backend != NULL)
{
if (input_backend != I_(CLUTTER_INPUT_NULL))
g_error ("Unrecognized input backend '%s'", input_backend);
}
else
g_error ("Unknown input backend");
}
static ClutterDeviceManager *
clutter_backend_real_get_device_manager (ClutterBackend *backend)
{
if (G_UNLIKELY (backend->device_manager == NULL))
{
g_critical ("No device manager available, expect broken input");
return NULL;
}
return backend->device_manager;
}
static gboolean
clutter_backend_real_translate_event (ClutterBackend *backend,
gpointer native,
ClutterEvent *event)
{
GList *l;
for (l = backend->event_translators;
l != NULL;
l = l->next)
{
ClutterEventTranslator *translator = l->data;
ClutterTranslateReturn retval;
retval = _clutter_event_translator_translate_event (translator,
native,
event);
if (retval == CLUTTER_TRANSLATE_QUEUE)
return TRUE;
if (retval == CLUTTER_TRANSLATE_REMOVE)
return FALSE;
}
return FALSE;
}
static void
@ -549,7 +630,8 @@ clutter_backend_class_init (ClutterBackendClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBackendClass, resolution_changed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@ -566,7 +648,8 @@ clutter_backend_class_init (ClutterBackendClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBackendClass, font_changed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@ -583,13 +666,16 @@ clutter_backend_class_init (ClutterBackendClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBackendClass, settings_changed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
klass->resolution_changed = clutter_backend_real_resolution_changed;
klass->font_changed = clutter_backend_real_font_changed;
klass->init_events = clutter_backend_real_init_events;
klass->get_device_manager = clutter_backend_real_get_device_manager;
klass->translate_event = clutter_backend_real_translate_event;
klass->create_context = clutter_backend_real_create_context;
klass->get_features = clutter_backend_real_get_features;
}
@ -600,7 +686,7 @@ clutter_backend_init (ClutterBackend *self)
self->units_per_em = -1.0;
self->units_serial = 1;
self->dummy_onscreen = NULL;
self->dummy_onscreen = COGL_INVALID_HANDLE;
}
void
@ -668,10 +754,6 @@ _clutter_backend_create_stage (ClutterBackend *backend,
g_assert (CLUTTER_IS_STAGE_WINDOW (stage_window));
backend->stage_window = stage_window;
g_object_add_weak_pointer (G_OBJECT (backend->stage_window),
(gpointer *) &backend->stage_window);
return stage_window;
}
@ -756,24 +838,37 @@ _clutter_backend_copy_event_data (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
ClutterEventExtenderInterface *iface;
ClutterBackendClass *klass;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->copy_event_data (seat, src, dest);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (CLUTTER_IS_EVENT_EXTENDER (backend->device_manager))
{
iface = CLUTTER_EVENT_EXTENDER_GET_IFACE (backend->device_manager);
iface->copy_event_data (CLUTTER_EVENT_EXTENDER (backend->device_manager),
src, dest);
}
else if (klass->copy_event_data != NULL)
klass->copy_event_data (backend, src, dest);
}
void
_clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
ClutterEventExtenderInterface *iface;
ClutterBackendClass *klass;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->free_event_data (seat, event);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (CLUTTER_IS_EVENT_EXTENDER (backend->device_manager))
{
iface = CLUTTER_EVENT_EXTENDER_GET_IFACE (backend->device_manager);
iface->free_event_data (CLUTTER_EVENT_EXTENDER (backend->device_manager),
event);
}
else if (klass->free_event_data != NULL)
klass->free_event_data (backend, event);
}
/**
@ -798,6 +893,129 @@ clutter_get_default_backend (void)
return clutter_context->backend;
}
/**
* clutter_backend_set_double_click_time:
* @backend: a #ClutterBackend
* @msec: milliseconds between two button press events
*
* Sets the maximum time between two button press events, used to
* verify whether it's a double click event or not.
*
* Since: 0.4
*
* Deprecated: 1.4: Use #ClutterSettings:double-click-time instead
*/
void
clutter_backend_set_double_click_time (ClutterBackend *backend,
guint msec)
{
ClutterSettings *settings = clutter_settings_get_default ();
g_object_set (settings, "double-click-time", msec, NULL);
}
/**
* clutter_backend_get_double_click_time:
* @backend: a #ClutterBackend
*
* Gets the maximum time between two button press events, as set
* by clutter_backend_set_double_click_time().
*
* Return value: a time in milliseconds
*
* Since: 0.4
*
* Deprecated: 1.4: Use #ClutterSettings:double-click-time instead
*/
guint
clutter_backend_get_double_click_time (ClutterBackend *backend)
{
ClutterSettings *settings = clutter_settings_get_default ();
gint retval;
g_object_get (settings, "double-click-time", &retval, NULL);
return retval;
}
/**
* clutter_backend_set_double_click_distance:
* @backend: a #ClutterBackend
* @distance: a distance, in pixels
*
* Sets the maximum distance used to verify a double click event.
*
* Since: 0.4
*
* Deprecated: 1.4: Use #ClutterSettings:double-click-distance instead
*/
void
clutter_backend_set_double_click_distance (ClutterBackend *backend,
guint distance)
{
ClutterSettings *settings = clutter_settings_get_default ();
g_object_set (settings, "double-click-distance", distance, NULL);
}
/**
* clutter_backend_get_double_click_distance:
* @backend: a #ClutterBackend
*
* Retrieves the distance used to verify a double click event
*
* Return value: a distance, in pixels.
*
* Since: 0.4
*
* Deprecated: 1.4: Use #ClutterSettings:double-click-distance instead
*/
guint
clutter_backend_get_double_click_distance (ClutterBackend *backend)
{
ClutterSettings *settings = clutter_settings_get_default ();
gint retval;
g_object_get (settings, "double-click-distance", &retval, NULL);
return retval;
}
/**
* clutter_backend_set_resolution:
* @backend: a #ClutterBackend
* @dpi: the resolution in "dots per inch" (Physical inches aren't
* actually involved; the terminology is conventional).
*
* Sets the resolution for font handling on the screen. This is a
* scale factor between points specified in a #PangoFontDescription
* and cairo units. The default value is 96, meaning that a 10 point
* font will be 13 units high. (10 * 96. / 72. = 13.3).
*
* Applications should never need to call this function.
*
* Since: 0.4
*
* Deprecated: 1.4: Use #ClutterSettings:font-dpi instead
*/
void
clutter_backend_set_resolution (ClutterBackend *backend,
gdouble dpi)
{
ClutterSettings *settings;
gint resolution;
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
if (dpi < 0)
resolution = -1;
else
resolution = dpi * 1024;
settings = clutter_settings_get_default ();
g_object_set (settings, "font-dpi", resolution, NULL);
}
/**
* clutter_backend_get_resolution:
* @backend: a #ClutterBackend
@ -903,6 +1121,61 @@ clutter_backend_get_font_options (ClutterBackend *backend)
return backend->font_options;
}
/**
* clutter_backend_set_font_name:
* @backend: a #ClutterBackend
* @font_name: the name of the font
*
* Sets the default font to be used by Clutter. The @font_name string
* must either be %NULL, which means that the font name from the
* default #ClutterBackend will be used; or be something that can
* be parsed by the pango_font_description_from_string() function.
*
* Since: 1.0
*
* Deprecated: 1.4: Use #ClutterSettings:font-name instead
*/
void
clutter_backend_set_font_name (ClutterBackend *backend,
const gchar *font_name)
{
ClutterSettings *settings = clutter_settings_get_default ();
g_object_set (settings, "font-name", font_name, NULL);
}
/**
* clutter_backend_get_font_name:
* @backend: a #ClutterBackend
*
* Retrieves the default font name as set by
* clutter_backend_set_font_name().
*
* Return value: the font name for the backend. The returned string is
* owned by the #ClutterBackend and should never be modified or freed
*
* Since: 1.0
*
* Deprecated: 1.4: Use #ClutterSettings:font-name instead
*/
const gchar *
clutter_backend_get_font_name (ClutterBackend *backend)
{
ClutterSettings *settings;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
settings = clutter_settings_get_default ();
/* XXX yuck. but we return a const pointer, so we need to
* store it in the backend
*/
g_free (backend->font_name);
g_object_get (settings, "font-name", &backend->font_name, NULL);
return backend->font_name;
}
gint32
_clutter_backend_get_units_serial (ClutterBackend *backend)
{
@ -919,6 +1192,28 @@ _clutter_backend_translate_event (ClutterBackend *backend,
event);
}
void
_clutter_backend_add_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator)
{
if (g_list_find (backend->event_translators, translator) != NULL)
return;
backend->event_translators =
g_list_prepend (backend->event_translators, translator);
}
void
_clutter_backend_remove_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator)
{
if (g_list_find (backend->event_translators, translator) == NULL)
return;
backend->event_translators =
g_list_remove (backend->event_translators, translator);
}
/**
* clutter_backend_get_cogl_context: (skip)
* @backend: a #ClutterBackend
@ -970,6 +1265,94 @@ clutter_wayland_set_compositor_display (void *display)
}
#endif
/**
* clutter_set_windowing_backend:
* @backend_type: a comma separated list of windowing backends
*
* Restricts Clutter to only use the specified backend or list of backends.
*
* You can use one of the `CLUTTER_WINDOWING_*` symbols, e.g.
*
* |[<!-- language="C" -->
* clutter_set_windowing_backend (CLUTTER_WINDOWING_X11);
* ]|
*
* Will force Clutter to use the X11 windowing and input backend, and terminate
* if the X11 backend could not be initialized successfully.
*
* Since Clutter 1.26, you can also use a comma-separated list of windowing
* system backends to provide a fallback in case backends are not available or
* enabled, e.g.:
*
* |[<!-- language="C" -->
* clutter_set_windowing_backend ("gdk,wayland,x11");
* ]|
*
* Will make Clutter test for the GDK, Wayland, and X11 backends in that order.
*
* You can use the `*` special value to ask Clutter to use the internally
* defined list of backends. For instance:
*
* |[<!-- language="C" -->
* clutter_set_windowing_backend ("x11,wayland,*");
* ]|
*
* Will make Clutter test the X11 and Wayland backends, and then fall back
* to the internal list of available backends.
*
* This function must be called before the first API call to Clutter, including
* clutter_get_option_context()
*
* Since: 1.16
*/
void
clutter_set_windowing_backend (const char *backend_type)
{
g_return_if_fail (backend_type != NULL);
allowed_backends = g_strdup (backend_type);
}
void
clutter_try_set_windowing_backend (const char *backend_type)
{
if (allowed_backends == NULL)
clutter_set_windowing_backend (backend_type);
}
PangoDirection
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
{
ClutterBackendClass *klass;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->get_keymap_direction != NULL)
return klass->get_keymap_direction (backend);
return PANGO_DIRECTION_NEUTRAL;
}
void
_clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend)
{
if (backend->dummy_onscreen == COGL_INVALID_HANDLE)
{
CoglError *internal_error = NULL;
backend->dummy_onscreen = cogl_onscreen_new (backend->cogl_context, 1, 1);
if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (backend->dummy_onscreen),
&internal_error))
{
g_critical ("Unable to create dummy onscreen: %s", internal_error->message);
cogl_error_free (internal_error);
return;
}
}
cogl_set_framebuffer (COGL_FRAMEBUFFER (backend->dummy_onscreen));
}
void
clutter_set_allowed_drivers (const char *drivers)
{
@ -982,6 +1365,16 @@ clutter_set_allowed_drivers (const char *drivers)
allowed_drivers = g_strdup (drivers);
}
void
clutter_backend_bell_notify (ClutterBackend *backend)
{
ClutterBackendClass *klass;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->bell_notify)
klass->bell_notify (backend);
}
/**
* clutter_backend_get_input_method:
* @backend: the #CLutterBackend
@ -1009,25 +1402,3 @@ clutter_backend_set_input_method (ClutterBackend *backend,
{
g_set_object (&backend->input_method, method);
}
ClutterStageWindow *
clutter_backend_get_stage_window (ClutterBackend *backend)
{
return backend->stage_window;
}
/**
* clutter_backend_get_default_seat:
* @backend: the #ClutterBackend
*
* Returns the default seat
*
* Returns: (transfer none): the default seat
**/
ClutterSeat *
clutter_backend_get_default_seat (ClutterBackend *backend)
{
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
return CLUTTER_BACKEND_GET_CLASS (backend)->get_default_seat (backend);
}

View File

@ -34,9 +34,7 @@
#include <cogl/cogl.h>
#include <clutter/clutter-config.h>
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-seat.h>
G_BEGIN_DECLS
@ -55,33 +53,36 @@ G_BEGIN_DECLS
typedef struct _ClutterBackend ClutterBackend;
typedef struct _ClutterBackendClass ClutterBackendClass;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
GType clutter_backend_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterBackend * clutter_get_default_backend (void);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_16
void clutter_set_windowing_backend (const char *backend_type);
CLUTTER_AVAILABLE_IN_ALL
gdouble clutter_backend_get_resolution (ClutterBackend *backend);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_backend_set_font_options (ClutterBackend *backend,
const cairo_font_options_t *options);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
const cairo_font_options_t * clutter_backend_get_font_options (ClutterBackend *backend);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_8
CoglContext * clutter_backend_get_cogl_context (ClutterBackend *backend);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_backend_bell_notify (ClutterBackend *backend);
CLUTTER_AVAILABLE_IN_MUTTER
ClutterInputMethod * clutter_backend_get_input_method (ClutterBackend *backend);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_MUTTER
void clutter_backend_set_input_method (ClutterBackend *backend,
ClutterInputMethod *method);
CLUTTER_EXPORT
ClutterSeat * clutter_backend_get_default_seat (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_H__ */

File diff suppressed because it is too large Load Diff

View File

@ -36,7 +36,7 @@ G_BEGIN_DECLS
typedef struct _ClutterBezier ClutterBezier;
ClutterBezier *_clutter_bezier_new (void);
ClutterBezier *_clutter_bezier_new ();
void _clutter_bezier_free (ClutterBezier * b);

View File

@ -43,16 +43,18 @@
* #ClutterBinLayout is available since Clutter 1.2
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <math.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-bin-layout.h"
#include "clutter-actor-private.h"
#include "clutter-animatable.h"
#include "clutter-bin-layout.h"
#include "clutter-child-meta.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
@ -698,3 +700,187 @@ clutter_bin_layout_new (ClutterBinAlignment x_align,
"y-align", y_align,
NULL);
}
/**
* clutter_bin_layout_set_alignment:
* @self: a #ClutterBinLayout
* @child: (allow-none): a child of @container
* @x_align: the horizontal alignment policy to be used for the @child
* inside @container
* @y_align: the vertical aligment policy to be used on the @child
* inside @container
*
* Sets the horizontal and vertical alignment policies to be applied
* to a @child of @self
*
* If @child is %NULL then the @x_align and @y_align values will
* be set as the default alignment policies
*
* Since: 1.2
*
* Deprecated: 1.12: Use the #ClutterActor:x-align and
* #ClutterActor:y-align properties of #ClutterActor instead.
*/
void
clutter_bin_layout_set_alignment (ClutterBinLayout *self,
ClutterActor *child,
ClutterBinAlignment x_align,
ClutterBinAlignment y_align)
{
ClutterBinLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child));
priv = self->priv;
if (priv->container == NULL)
{
if (child == NULL)
{
set_x_align (self, x_align);
set_y_align (self, y_align);
}
else
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before setting the alignment "
"on its children",
G_OBJECT_TYPE_NAME (self));
return;
}
manager = CLUTTER_LAYOUT_MANAGER (self);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
child);
g_assert (CLUTTER_IS_BIN_LAYER (meta));
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
}
/**
* clutter_bin_layout_get_alignment:
* @self: a #ClutterBinLayout
* @child: (allow-none): a child of @container
* @x_align: (out) (allow-none): return location for the horizontal
* alignment policy
* @y_align: (out) (allow-none): return location for the vertical
* alignment policy
*
* Retrieves the horizontal and vertical alignment policies for
* a child of @self
*
* If @child is %NULL the default alignment policies will be returned
* instead
*
* Since: 1.2
*
* Deprecated: 1.12: Use the #ClutterActor:x-align and the
* #ClutterActor:y-align properties of #ClutterActor instead.
*/
void
clutter_bin_layout_get_alignment (ClutterBinLayout *self,
ClutterActor *child,
ClutterBinAlignment *x_align,
ClutterBinAlignment *y_align)
{
ClutterBinLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
ClutterBinLayer *layer;
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
priv = self->priv;
if (priv->container == NULL)
{
if (child == NULL)
{
if (x_align)
*x_align = priv->x_align;
if (y_align)
*y_align = priv->y_align;
}
else
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before getting the alignment "
"of its children",
G_OBJECT_TYPE_NAME (self));
return;
}
manager = CLUTTER_LAYOUT_MANAGER (self);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
child);
g_assert (CLUTTER_IS_BIN_LAYER (meta));
layer = CLUTTER_BIN_LAYER (meta);
if (x_align)
*x_align = layer->x_align;
if (y_align)
*y_align = layer->y_align;
}
/**
* clutter_bin_layout_add:
* @self: a #ClutterBinLayout
* @child: a #ClutterActor
* @x_align: horizontal alignment policy for @child
* @y_align: vertical alignment policy for @child
*
* Adds a #ClutterActor to the container using @self and
* sets the alignment policies for it
*
* This function is equivalent to clutter_container_add_actor()
* and clutter_layout_manager_child_set_property() but it does not
* require a pointer to the #ClutterContainer associated to the
* #ClutterBinLayout
*
* Since: 1.2
*
* Deprecated: 1.12: Use clutter_actor_add_child() instead.
*/
void
clutter_bin_layout_add (ClutterBinLayout *self,
ClutterActor *child,
ClutterBinAlignment x_align,
ClutterBinAlignment y_align)
{
ClutterBinLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
priv = self->priv;
if (priv->container == NULL)
{
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before adding children",
G_OBJECT_TYPE_NAME (self));
return;
}
clutter_container_add_actor (priv->container, child);
manager = CLUTTER_LAYOUT_MANAGER (self);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
child);
g_assert (CLUTTER_IS_BIN_LAYER (meta));
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
}

View File

@ -74,10 +74,10 @@ struct _ClutterBinLayoutClass
ClutterLayoutManagerClass parent_class;
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
GType clutter_bin_layout_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
ClutterLayoutManager * clutter_bin_layout_new (ClutterBinAlignment x_align,
ClutterBinAlignment y_align);

View File

@ -80,7 +80,9 @@
* #ClutterBindConstraint is available since Clutter 1.4
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <math.h>
@ -144,55 +146,6 @@ source_destroyed (ClutterActor *actor,
bind->source = NULL;
}
static void
clutter_bind_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size)
{
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
float source_min, source_nat;
if (bind->source == NULL)
return;
/* only these bindings affect the preferred size */
if (!(bind->coordinate == CLUTTER_BIND_WIDTH ||
bind->coordinate == CLUTTER_BIND_HEIGHT ||
bind->coordinate == CLUTTER_BIND_SIZE ||
bind->coordinate == CLUTTER_BIND_ALL))
return;
switch (direction)
{
case CLUTTER_ORIENTATION_HORIZONTAL:
if (bind->coordinate != CLUTTER_BIND_HEIGHT)
{
clutter_actor_get_preferred_width (bind->source, for_size,
&source_min,
&source_nat);
*minimum_size = source_min;
*natural_size = source_nat;
}
break;
case CLUTTER_ORIENTATION_VERTICAL:
if (bind->coordinate != CLUTTER_BIND_WIDTH)
{
clutter_actor_get_preferred_height (bind->source, for_size,
&source_min,
&source_nat);
*minimum_size = source_min;
*natural_size = source_nat;
}
break;
}
}
static void
clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
ClutterActor *actor,
@ -201,9 +154,7 @@ clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
gfloat source_width, source_height;
gfloat actor_width, actor_height;
graphene_point3d_t source_position;
source_position = GRAPHENE_POINT3D_INIT (0.f, 0.f, 0.f);
ClutterVertex source_position = { 0., };
if (bind->source == NULL)
return;
@ -377,8 +328,6 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
meta_class->set_actor = clutter_bind_constraint_set_actor;
constraint_class->update_allocation = clutter_bind_constraint_update_allocation;
constraint_class->update_preferred_size = clutter_bind_constraint_update_preferred_size;
/**
* ClutterBindConstraint:source:
*

View File

@ -48,28 +48,28 @@ G_BEGIN_DECLS
typedef struct _ClutterBindConstraint ClutterBindConstraint;
typedef struct _ClutterBindConstraintClass ClutterBindConstraintClass;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_bind_constraint_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterConstraint * clutter_bind_constraint_new (ClutterActor *source,
ClutterBindCoordinate coordinate,
gfloat offset);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_bind_constraint_set_source (ClutterBindConstraint *constraint,
ClutterActor *source);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterActor * clutter_bind_constraint_get_source (ClutterBindConstraint *constraint);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_bind_constraint_set_coordinate (ClutterBindConstraint *constraint,
ClutterBindCoordinate coordinate);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterBindCoordinate clutter_bind_constraint_get_coordinate (ClutterBindConstraint *constraint);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_bind_constraint_set_offset (ClutterBindConstraint *constraint,
gfloat offset);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
gfloat clutter_bind_constraint_get_offset (ClutterBindConstraint *constraint);
G_END_DECLS

View File

@ -94,7 +94,9 @@
* #ClutterBindingPool is available since Clutter 1.0
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter-binding-pool.h"
#include "clutter-debug.h"
@ -235,7 +237,8 @@ clutter_binding_pool_finalize (GObject *gobject)
g_hash_table_destroy (pool->entries_hash);
g_slist_free_full (pool->entries, (GDestroyNotify) binding_entry_free);
g_slist_foreach (pool->entries, (GFunc) binding_entry_free, NULL);
g_slist_free (pool->entries);
G_OBJECT_CLASS (clutter_binding_pool_parent_class)->finalize (gobject);
}

View File

@ -71,17 +71,17 @@ typedef gboolean (* ClutterBindingActionFunc) (GObject *gobject,
ClutterModifierType modifiers,
gpointer user_data);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
GType clutter_binding_pool_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
ClutterBindingPool * clutter_binding_pool_new (const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
ClutterBindingPool * clutter_binding_pool_get_for_class (gpointer klass);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
ClutterBindingPool * clutter_binding_pool_find (const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_install_action (ClutterBindingPool *pool,
const gchar *action_name,
guint key_val,
@ -89,44 +89,44 @@ void clutter_binding_pool_install_action (ClutterBindingPool
GCallback callback,
gpointer data,
GDestroyNotify notify);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_install_closure (ClutterBindingPool *pool,
const gchar *action_name,
guint key_val,
ClutterModifierType modifiers,
GClosure *closure);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_override_action (ClutterBindingPool *pool,
guint key_val,
ClutterModifierType modifiers,
GCallback callback,
gpointer data,
GDestroyNotify notify);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_override_closure (ClutterBindingPool *pool,
guint key_val,
ClutterModifierType modifiers,
GClosure *closure);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
const gchar * clutter_binding_pool_find_action (ClutterBindingPool *pool,
guint key_val,
ClutterModifierType modifiers);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_remove_action (ClutterBindingPool *pool,
guint key_val,
ClutterModifierType modifiers);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
gboolean clutter_binding_pool_activate (ClutterBindingPool *pool,
guint key_val,
ClutterModifierType modifiers,
GObject *gobject);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_block_action (ClutterBindingPool *pool,
const gchar *action_name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_binding_pool_unblock_action (ClutterBindingPool *pool,
const gchar *action_name);

View File

@ -37,7 +37,9 @@
#define CLUTTER_IS_BLUR_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BLUR_EFFECT))
#define CLUTTER_BLUR_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffectClass))
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
@ -99,8 +101,7 @@ G_DEFINE_TYPE (ClutterBlurEffect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static gboolean
clutter_blur_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
clutter_blur_effect_pre_paint (ClutterEffect *effect)
{
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
ClutterEffectClass *parent_class;
@ -125,7 +126,7 @@ clutter_blur_effect_pre_paint (ClutterEffect *effect,
}
parent_class = CLUTTER_EFFECT_CLASS (clutter_blur_effect_parent_class);
if (parent_class->pre_paint (effect, paint_context))
if (parent_class->pre_paint (effect))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
@ -158,12 +159,9 @@ clutter_blur_effect_pre_paint (ClutterEffect *effect,
}
static void
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
guint8 paint_opacity;
paint_opacity = clutter_actor_get_paint_opacity (self->actor);
@ -173,19 +171,19 @@ clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_push_source (self->pipeline);
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
cogl_rectangle (0, 0, self->tex_width, self->tex_height);
cogl_pop_source ();
}
static gboolean
clutter_blur_effect_modify_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
clutter_blur_effect_get_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
{
gfloat cur_width, cur_height;
graphene_point3d_t origin;
ClutterVertex origin;
clutter_paint_volume_get_origin (volume, &origin);
cur_width = clutter_paint_volume_get_width (volume);
@ -226,7 +224,7 @@ clutter_blur_effect_class_init (ClutterBlurEffectClass *klass)
gobject_class->dispose = clutter_blur_effect_dispose;
effect_class->pre_paint = clutter_blur_effect_pre_paint;
effect_class->modify_paint_volume = clutter_blur_effect_modify_paint_volume;
effect_class->get_paint_volume = clutter_blur_effect_get_paint_volume;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->paint_target = clutter_blur_effect_paint_target;
@ -252,7 +250,9 @@ clutter_blur_effect_init (ClutterBlurEffect *self)
cogl_pipeline_add_layer_snippet (klass->base_pipeline, 0, snippet);
cogl_object_unref (snippet);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
0, /* layer number */
COGL_TEXTURE_TYPE_2D);
}
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);

View File

@ -48,10 +48,10 @@ G_BEGIN_DECLS
typedef struct _ClutterBlurEffect ClutterBlurEffect;
typedef struct _ClutterBlurEffectClass ClutterBlurEffectClass;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_blur_effect_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterEffect *clutter_blur_effect_new (void);
G_END_DECLS

View File

@ -48,7 +48,9 @@
* #ClutterBoxLayout is available since Clutter 1.2
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <math.h>
@ -150,9 +152,9 @@ typedef struct _RequestedSize
gfloat natural_size;
} RequestedSize;
static float distribute_natural_allocation (float extra_space,
unsigned int n_requested_sizes,
RequestedSize *sizes);
static gint distribute_natural_allocation (gint extra_space,
guint n_requested_sizes,
RequestedSize *sizes);
static void count_expand_children (ClutterLayoutManager *layout,
ClutterContainer *container,
gint *visible_children,
@ -624,19 +626,7 @@ get_preferred_size_for_opposite_orientation (ClutterBoxLayout *self,
else
{
/* Bring children up to size first */
if (isnormal (size) || size == 0)
{
size = distribute_natural_allocation (MAX (0, size),
nvis_children,
sizes);
}
else
{
g_critical ("Actor %s (%p) received the invalid "
"value %f as minimum/natural size\n",
G_OBJECT_TYPE_NAME (container), container, size);
size = 0;
}
size = distribute_natural_allocation (MAX (0, size), nvis_children, sizes);
/* Calculate space which hasn't distributed yet,
* and is available for expanding children.
@ -891,18 +881,17 @@ compare_gap (gconstpointer p1,
*
* Pulled from gtksizerequest.c from Gtk+
*/
static float
distribute_natural_allocation (float extra_space,
unsigned int n_requested_sizes,
static gint
distribute_natural_allocation (gint extra_space,
guint n_requested_sizes,
RequestedSize *sizes)
{
unsigned int *spreading;
int i;
guint *spreading;
gint i;
g_return_val_if_fail (isnormal (extra_space) || extra_space == 0, 0);
g_return_val_if_fail (extra_space >= 0, 0);
spreading = g_newa (unsigned int, n_requested_sizes);
spreading = g_newa (guint, n_requested_sizes);
for (i = 0; i < n_requested_sizes; i++)
spreading[i] = i;
@ -926,7 +915,7 @@ distribute_natural_allocation (float extra_space,
/* Sort descending by gap and position. */
g_qsort_with_data (spreading,
n_requested_sizes, sizeof (unsigned int),
n_requested_sizes, sizeof (guint),
compare_gap, sizes);
/* Distribute available space.
@ -938,11 +927,11 @@ distribute_natural_allocation (float extra_space,
* Sort order and reducing remaining space by assigned space
* ensures that space is distributed equally.
*/
int glue = (extra_space + i) / (i + 1);
int gap = sizes[(spreading[i])].natural_size
- sizes[(spreading[i])].minimum_size;
gint glue = (extra_space + i) / (i + 1);
gint gap = sizes[(spreading[i])].natural_size
- sizes[(spreading[i])].minimum_size;
int extra = MIN (glue, gap);
gint extra = MIN (glue, gap);
sizes[spreading[i]].minimum_size += extra;
@ -1069,9 +1058,7 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
else
{
/* Bring children up to size first */
size = (gint) distribute_natural_allocation (MAX (0, (float) size),
nvis_children,
sizes);
size = distribute_natural_allocation (MAX (0, size), nvis_children, sizes);
/* Calculate space which hasn't distributed yet,
* and is available for expanding children.

View File

@ -77,41 +77,41 @@ struct _ClutterBoxLayoutClass
ClutterLayoutManagerClass parent_class;
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
GType clutter_box_layout_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
ClutterLayoutManager * clutter_box_layout_new (void);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_box_layout_set_orientation (ClutterBoxLayout *layout,
ClutterOrientation orientation);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
ClutterOrientation clutter_box_layout_get_orientation (ClutterBoxLayout *layout);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
void clutter_box_layout_set_spacing (ClutterBoxLayout *layout,
guint spacing);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
guint clutter_box_layout_get_spacing (ClutterBoxLayout *layout);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
void clutter_box_layout_set_homogeneous (ClutterBoxLayout *layout,
gboolean homogeneous);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
gboolean clutter_box_layout_get_homogeneous (ClutterBoxLayout *layout);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
void clutter_box_layout_set_pack_start (ClutterBoxLayout *layout,
gboolean pack_start);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED_FOR(clutter_box_layout_set_orientation)
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_box_layout_set_orientation)
void clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
gboolean vertical);
CLUTTER_DEPRECATED_FOR(clutter_box_layout_get_orientation)
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_box_layout_get_orientation)
gboolean clutter_box_layout_get_vertical (ClutterBoxLayout *layout);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_2
void clutter_box_layout_pack (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand,
@ -119,48 +119,48 @@ void clutter_box_layout_pack (ClutterBoxLayou
gboolean y_fill,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment *x_align,
ClutterBoxAlignment *y_align);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean x_fill,
gboolean y_fill);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_get_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean *x_fill,
gboolean *y_fill);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_expand (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_box_layout_get_expand (ClutterBoxLayout *layout,
ClutterActor *actor);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_use_animations (ClutterBoxLayout *layout,
gboolean animate);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_box_layout_get_use_animations (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
gulong mode);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
gulong clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
void clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
guint msecs);
CLUTTER_DEPRECATED
CLUTTER_DEPRECATED_IN_1_12
guint clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout);
G_END_DECLS

View File

@ -37,7 +37,9 @@
#define CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT))
#define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffectClass))
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <math.h>
@ -121,17 +123,16 @@ G_DEFINE_TYPE (ClutterBrightnessContrastEffect,
static gboolean
will_have_no_effect (ClutterBrightnessContrastEffect *self)
{
return (G_APPROX_VALUE (self->brightness_red, no_change, FLT_EPSILON) &&
G_APPROX_VALUE (self->brightness_green, no_change, FLT_EPSILON) &&
G_APPROX_VALUE (self->brightness_blue, no_change, FLT_EPSILON) &&
G_APPROX_VALUE (self->contrast_red, no_change, FLT_EPSILON) &&
G_APPROX_VALUE (self->contrast_green, no_change, FLT_EPSILON) &&
G_APPROX_VALUE (self->contrast_blue, no_change, FLT_EPSILON));
return (self->brightness_red == no_change &&
self->brightness_green == no_change &&
self->brightness_blue == no_change &&
self->contrast_red == no_change &&
self->contrast_green == no_change &&
self->contrast_blue == no_change);
}
static gboolean
clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
ClutterEffectClass *parent_class;
@ -157,7 +158,7 @@ clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
parent_class =
CLUTTER_EFFECT_CLASS (clutter_brightness_contrast_effect_parent_class);
if (parent_class->pre_paint (effect, paint_context))
if (parent_class->pre_paint (effect))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
@ -176,12 +177,9 @@ clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
}
static void
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
ClutterActor *actor;
guint8 paint_opacity;
@ -193,11 +191,11 @@ clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_push_source (self->pipeline);
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
cogl_rectangle (0, 0, self->tex_width, self->tex_height);
cogl_pop_source ();
}
static void
@ -441,7 +439,9 @@ clutter_brightness_contrast_effect_init (ClutterBrightnessContrastEffect *self)
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
cogl_object_unref (snippet);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
0, /* layer number */
COGL_TEXTURE_TYPE_2D);
}
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
@ -497,9 +497,9 @@ clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContras
{
g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect));
if (G_APPROX_VALUE (red, effect->brightness_red, FLT_EPSILON) &&
G_APPROX_VALUE (green, effect->brightness_green, FLT_EPSILON) &&
G_APPROX_VALUE (blue, effect->brightness_blue, FLT_EPSILON))
if (red == effect->brightness_red &&
green == effect->brightness_green &&
blue == effect->brightness_blue)
return;
effect->brightness_red = red;
@ -587,9 +587,9 @@ clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastE
{
g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect));
if (G_APPROX_VALUE (red, effect->contrast_red, FLT_EPSILON) &&
G_APPROX_VALUE (green, effect->contrast_green, FLT_EPSILON) &&
G_APPROX_VALUE (blue, effect->contrast_blue, FLT_EPSILON))
if (red == effect->contrast_red &&
green == effect->contrast_green &&
blue == effect->contrast_blue)
return;
effect->contrast_red = red;

View File

@ -49,35 +49,35 @@ G_BEGIN_DECLS
typedef struct _ClutterBrightnessContrastEffect ClutterBrightnessContrastEffect;
typedef struct _ClutterBrightnessContrastEffectClass ClutterBrightnessContrastEffectClass;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
GType clutter_brightness_contrast_effect_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterEffect * clutter_brightness_contrast_effect_new (void);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContrastEffect *effect,
float red,
float green,
float blue);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_set_brightness (ClutterBrightnessContrastEffect *effect,
float brightness);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_get_brightness (ClutterBrightnessContrastEffect *effect,
float *red,
float *green,
float *blue);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastEffect *effect,
float red,
float green,
float blue);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_set_contrast (ClutterBrightnessContrastEffect *effect,
float contrast);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_brightness_contrast_effect_get_contrast (ClutterBrightnessContrastEffect *effect,
float *red,
float *green,

View File

@ -1,14 +0,0 @@
/* Mutter version */
#mesondefine MUTTER_VERSION
/* List of Cogl drivers */
#mesondefine CLUTTER_DRIVERS
/* Have evdev support for input handling */
#mesondefine HAVE_EVDEV
/* Building with libwacom for advanced tablet management */
#mesondefine HAVE_LIBWACOM
/* Supports PangoFt2 */
#mesondefine HAVE_PANGO_FT2

View File

@ -27,7 +27,9 @@
* Clutter provides some utility functions for using Cairo.
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter-cairo.h"
#include "clutter-color.h"

View File

@ -50,9 +50,9 @@ G_BEGIN_DECLS
#define CLUTTER_CAIRO_FORMAT_ARGB32 (COGL_PIXEL_FORMAT_ARGB_8888_PRE)
#endif
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
void clutter_cairo_clear (cairo_t *cr);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_cairo_set_source_color (cairo_t *cr,
const ClutterColor *color);

View File

@ -42,9 +42,10 @@
* #ClutterCanvas is available since Clutter 1.10.
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <math.h>
#include <cogl/cogl.h>
#include <cairo-gobject.h>
@ -70,7 +71,6 @@ struct _ClutterCanvasPrivate
int width;
int height;
float scale_factor;
CoglTexture *texture;
gboolean dirty;
@ -84,7 +84,6 @@ enum
PROP_WIDTH,
PROP_HEIGHT,
PROP_SCALE_FACTOR,
LAST_PROP
};
@ -100,7 +99,7 @@ enum
static guint canvas_signals[LAST_SIGNAL] = { 0, };
static void clutter_content_iface_init (ClutterContentInterface *iface);
static void clutter_content_iface_init (ClutterContentIface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterCanvas, clutter_canvas, G_TYPE_OBJECT,
G_ADD_PRIVATE (ClutterCanvas)
@ -181,19 +180,6 @@ clutter_canvas_set_property (GObject *gobject,
}
break;
case PROP_SCALE_FACTOR:
{
gfloat new_scale_factor = g_value_get_float (value);
if (priv->scale_factor != new_scale_factor)
{
priv->scale_factor = new_scale_factor;
clutter_content_invalidate (CLUTTER_CONTENT (gobject));
}
}
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@ -218,10 +204,6 @@ clutter_canvas_get_property (GObject *gobject,
g_value_set_int (value, priv->height);
break;
case PROP_SCALE_FACTOR:
g_value_set_float (value, priv->scale_factor);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@ -265,19 +247,6 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterCanvas:scale-factor:
*
* The height of the canvas.
*/
obj_props[PROP_SCALE_FACTOR] =
g_param_spec_float ("scale-factor",
P_("Scale Factor"),
P_("The Scale factor of the canvas"),
0.01f, G_MAXFLOAT,
1.0f,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterCanvas::draw:
@ -324,14 +293,12 @@ clutter_canvas_init (ClutterCanvas *self)
self->priv->width = -1;
self->priv->height = -1;
self->priv->scale_factor = 1.0f;
}
static void
clutter_canvas_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *root,
ClutterPaintContext *paint_context)
clutter_canvas_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *root)
{
ClutterCanvas *self = CLUTTER_CANVAS (content);
ClutterCanvasPrivate *priv = self->priv;
@ -352,7 +319,7 @@ clutter_canvas_paint_content (ClutterContent *content,
return;
node = clutter_actor_create_texture_paint_node (actor, priv->texture);
clutter_paint_node_set_static_name (node, "Canvas Content");
clutter_paint_node_set_name (node, "Canvas Content");
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);
@ -375,8 +342,8 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
priv->dirty = TRUE;
real_width = ceilf (priv->width * priv->scale_factor);
real_height = ceilf (priv->height * priv->scale_factor);
real_width = priv->width;
real_height = priv->height;
CLUTTER_NOTE (MISC, "Creating Cairo surface with size %d x %d",
priv->width, priv->height);
@ -422,10 +389,6 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
mapped_buffer = FALSE;
}
cairo_surface_set_device_scale (surface,
priv->scale_factor,
priv->scale_factor);
self->priv->cr = cr = cairo_create (surface);
g_signal_emit (self, canvas_signals[DRAW], 0,
@ -487,16 +450,16 @@ clutter_canvas_get_preferred_size (ClutterContent *content,
return FALSE;
if (width != NULL)
*width = ceilf (priv->width * priv->scale_factor);
*width = priv->width;
if (height != NULL)
*height = ceilf (priv->height * priv->scale_factor);
*height = priv->height;
return TRUE;
}
static void
clutter_content_iface_init (ClutterContentInterface *iface)
clutter_content_iface_init (ClutterContentIface *iface)
{
iface->invalidate = clutter_canvas_invalidate;
iface->paint_content = clutter_canvas_paint_content;
@ -599,48 +562,3 @@ clutter_canvas_set_size (ClutterCanvas *canvas,
return clutter_canvas_invalidate_internal (canvas, width, height);
}
/**
* clutter_canvas_set_scale_factor:
* @canvas: a #ClutterCanvas
* @scale: the integer scaling factor of the canvas
*
* Sets the scaling factor of the @canvas, and invalidates the content.
*
* This function will cause the @canvas to be invalidated only
* if the scale factor of the canvas surface has changed.
*/
void
clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
float scale)
{
g_return_if_fail (CLUTTER_IS_CANVAS (canvas));
g_return_if_fail (scale > 0.0f);
if (canvas->priv->scale_factor != scale)
{
canvas->priv->scale_factor = scale;
g_object_freeze_notify (G_OBJECT (canvas));
clutter_content_invalidate (CLUTTER_CONTENT (canvas));
g_object_thaw_notify (G_OBJECT (canvas));
g_object_notify_by_pspec (G_OBJECT (canvas), obj_props[PROP_SCALE_FACTOR]);
}
}
/**
* clutter_canvas_get_scale_factor:
* @canvas: a #ClutterCanvas
*
* Gets the scale factor of the @canvas.
*
* Return value: the current @canvas scale factor or -1 if invalid
*/
float
clutter_canvas_get_scale_factor (ClutterCanvas *canvas)
{
g_return_val_if_fail (CLUTTER_IS_CANVAS (canvas), -1.0f);
return canvas->priv->scale_factor;
}

View File

@ -85,21 +85,21 @@ struct _ClutterCanvasClass
gpointer _padding[16];
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
GType clutter_canvas_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
ClutterContent * clutter_canvas_new (void);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_canvas_set_size (ClutterCanvas *canvas,
int width,
int height);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_18
void clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
float scale);
CLUTTER_EXPORT
float clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
int scale);
CLUTTER_AVAILABLE_IN_1_18
int clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
G_END_DECLS

View File

@ -36,8 +36,9 @@
*
* #ClutterChildMeta is available since Clutter 0.8
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter-child-meta.h"
#include "clutter-container.h"

View File

@ -109,12 +109,12 @@ struct _ClutterChildMetaClass
GObjectClass parent_class;
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
GType clutter_child_meta_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterContainer * clutter_child_meta_get_container (ClutterChildMeta *data);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterActor * clutter_child_meta_get_actor (ClutterChildMeta *data);
G_END_DECLS

View File

@ -92,7 +92,9 @@
* #ClutterClickAction is available since Clutter 1.4
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter-click-action.h"
@ -105,8 +107,8 @@ struct _ClutterClickActionPrivate
{
ClutterActor *stage;
gulong event_id;
gulong capture_id;
guint event_id;
guint capture_id;
guint long_press_id;
gint long_press_threshold;
@ -202,7 +204,11 @@ click_action_emit_long_press (gpointer data)
CLUTTER_LONG_PRESS_ACTIVATE,
&result);
g_clear_signal_handler (&priv->capture_id, priv->stage);
if (priv->capture_id != 0)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
click_action_set_pressed (action, FALSE);
click_action_set_held (action, FALSE);
@ -238,7 +244,6 @@ click_action_query_long_press (ClutterClickAction *action)
if (result)
{
g_clear_handle_id (&priv->long_press_id, g_source_remove);
priv->long_press_id =
clutter_threads_add_timeout (timeout,
click_action_emit_long_press,
@ -258,7 +263,8 @@ click_action_cancel_long_press (ClutterClickAction *action)
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
g_clear_handle_id (&priv->long_press_id, g_source_remove);
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
g_signal_emit (action, click_signals[LONG_PRESS], 0,
actor,
@ -351,10 +357,6 @@ on_captured_event (ClutterActor *stage,
switch (clutter_event_type (event))
{
case CLUTTER_TOUCH_CANCEL:
clutter_click_action_release (action);
break;
case CLUTTER_TOUCH_END:
has_button = FALSE;
case CLUTTER_BUTTON_RELEASE:
@ -371,9 +373,17 @@ on_captured_event (ClutterActor *stage,
click_action_cancel_long_press (action);
/* disconnect the capture */
g_clear_signal_handler (&priv->capture_id, priv->stage);
if (priv->capture_id != 0)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
g_clear_handle_id (&priv->long_press_id, g_source_remove);
if (priv->long_press_id != 0)
{
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
}
if (!clutter_actor_contains (actor, clutter_event_get_source (event)))
return CLUTTER_EVENT_PROPAGATE;
@ -441,7 +451,7 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
if (old_actor != NULL)
g_clear_signal_handler (&priv->event_id, old_actor);
g_signal_handler_disconnect (old_actor, priv->event_id);
priv->event_id = 0;
}
@ -449,13 +459,17 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
if (priv->capture_id != 0)
{
if (priv->stage != NULL)
g_clear_signal_handler (&priv->capture_id, priv->stage);
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
priv->stage = NULL;
}
g_clear_handle_id (&priv->long_press_id, g_source_remove);
if (priv->long_press_id != 0)
{
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
}
click_action_set_pressed (action, FALSE);
click_action_set_held (action, FALSE);
@ -468,20 +482,6 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor);
}
static void
clutter_click_action_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterClickAction *click_action = CLUTTER_CLICK_ACTION (meta);
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class);
if (!is_enabled)
clutter_click_action_release (click_action);
parent_class->set_enabled (meta, is_enabled);
}
static void
clutter_click_action_set_property (GObject *gobject,
guint prop_id,
@ -543,12 +543,24 @@ clutter_click_action_dispose (GObject *gobject)
{
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
g_clear_signal_handler (&priv->event_id,
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)));
if (priv->event_id)
{
g_signal_handler_disconnect (clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)),
priv->event_id);
priv->event_id = 0;
}
g_clear_signal_handler (&priv->capture_id, priv->stage);
if (priv->capture_id)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
g_clear_handle_id (&priv->long_press_id, g_source_remove);
if (priv->long_press_id)
{
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
}
G_OBJECT_CLASS (clutter_click_action_parent_class)->dispose (gobject);
}
@ -561,7 +573,6 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
meta_class->set_actor = clutter_click_action_set_actor;
meta_class->set_enabled = clutter_click_action_set_enabled;
gobject_class->dispose = clutter_click_action_dispose;
gobject_class->set_property = clutter_click_action_set_property;
@ -653,7 +664,8 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterClickActionClass, clicked),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
@ -747,7 +759,11 @@ clutter_click_action_release (ClutterClickAction *action)
return;
/* disconnect the capture */
g_clear_signal_handler (&priv->capture_id, priv->stage);
if (priv->capture_id != 0)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
click_action_cancel_long_press (action);
click_action_set_held (action, FALSE);

View File

@ -97,22 +97,22 @@ struct _ClutterClickActionClass
void (* _clutter_click_action7) (void);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_click_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterAction * clutter_click_action_new (void);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
guint clutter_click_action_get_button (ClutterClickAction *action);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterModifierType clutter_click_action_get_state (ClutterClickAction *action);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_8
void clutter_click_action_get_coords (ClutterClickAction *action,
gfloat *press_x,
gfloat *press_y);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_click_action_release (ClutterClickAction *action);
G_END_DECLS

View File

@ -37,7 +37,9 @@
* #ClutterClone is available since Clutter 1.0
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-actor-private.h"
@ -152,8 +154,7 @@ clutter_clone_apply_transform (ClutterActor *self, CoglMatrix *matrix)
}
static void
clutter_clone_paint (ClutterActor *actor,
ClutterPaintContext *paint_context)
clutter_clone_paint (ClutterActor *actor)
{
ClutterClone *self = CLUTTER_CLONE (actor);
ClutterClonePrivate *priv = self->priv;
@ -190,7 +191,7 @@ clutter_clone_paint (ClutterActor *actor,
if (clutter_actor_is_realized (priv->clone_source))
{
_clutter_actor_push_clone_paint ();
clutter_actor_paint (priv->clone_source, paint_context);
clutter_actor_paint (priv->clone_source);
_clutter_actor_pop_clone_paint ();
}
@ -253,13 +254,6 @@ clutter_clone_allocate (ClutterActor *self,
if (priv->clone_source == NULL)
return;
/* ClutterActor delays allocating until the actor is shown; however
* we cannot paint it correctly in that case, so force an allocation.
*/
if (clutter_actor_get_parent (priv->clone_source) != NULL &&
!clutter_actor_has_allocation (priv->clone_source))
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
#if 0
/* XXX - this is wrong: ClutterClone cannot clone unparented
* actors, as it will break all invariants
@ -401,7 +395,8 @@ clutter_clone_set_source_internal (ClutterClone *self,
if (priv->clone_source != NULL)
{
g_clear_signal_handler (&priv->source_destroy_id, priv->clone_source);
g_signal_handler_disconnect (priv->clone_source, priv->source_destroy_id);
priv->source_destroy_id = 0;
_clutter_actor_detach_clone (priv->clone_source, CLUTTER_ACTOR (self));
g_object_unref (priv->clone_source);
priv->clone_source = NULL;

View File

@ -78,15 +78,15 @@ struct _ClutterCloneClass
void (*_clutter_actor_clone4) (void);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
GType clutter_clone_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
ClutterActor * clutter_clone_new (ClutterActor *source);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_clone_set_source (ClutterClone *self,
ClutterActor *source);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
ClutterActor * clutter_clone_get_source (ClutterClone *self);
G_END_DECLS

View File

@ -33,7 +33,9 @@
* The alpha channel is fully opaque at 255 and fully transparent at 0.
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <math.h>

View File

@ -68,76 +68,76 @@ struct _ClutterColor
*/
#define CLUTTER_COLOR_INIT(r,g,b,a) { (r), (g), (b), (a) }
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
GType clutter_color_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterColor *clutter_color_new (guint8 red,
guint8 green,
guint8 blue,
guint8 alpha);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
ClutterColor *clutter_color_alloc (void);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_12
ClutterColor *clutter_color_init (ClutterColor *color,
guint8 red,
guint8 green,
guint8 blue,
guint8 alpha);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterColor *clutter_color_copy (const ClutterColor *color);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_color_free (ClutterColor *color);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_color_add (const ClutterColor *a,
const ClutterColor *b,
ClutterColor *result);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_color_subtract (const ClutterColor *a,
const ClutterColor *b,
ClutterColor *result);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_color_lighten (const ClutterColor *color,
ClutterColor *result);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_color_darken (const ClutterColor *color,
ClutterColor *result);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_color_shade (const ClutterColor *color,
gdouble factor,
ClutterColor *result);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gchar * clutter_color_to_string (const ClutterColor *color);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
gboolean clutter_color_from_string (ClutterColor *color,
const gchar *str);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_color_to_hls (const ClutterColor *color,
gfloat *hue,
gfloat *luminance,
gfloat *saturation);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_color_from_hls (ClutterColor *color,
gfloat hue,
gfloat luminance,
gfloat saturation);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
guint32 clutter_color_to_pixel (const ClutterColor *color);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_color_from_pixel (ClutterColor *color,
guint32 pixel);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
guint clutter_color_hash (gconstpointer v);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_color_equal (gconstpointer v1,
gconstpointer v2);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_6
void clutter_color_interpolate (const ClutterColor *initial,
const ClutterColor *final,
gdouble progress,
@ -177,22 +177,22 @@ struct _ClutterParamSpecColor
ClutterColor *default_value;
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
void clutter_value_set_color (GValue *value,
const ClutterColor *color);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
const ClutterColor * clutter_value_get_color (const GValue *value);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
GType clutter_param_color_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_0
GParamSpec * clutter_param_spec_color (const gchar *name,
const gchar *nick,
const gchar *blurb,
const ClutterColor *default_value,
GParamFlags flags);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_6
const ClutterColor *clutter_color_get_static (ClutterStaticColor color);
G_END_DECLS

View File

@ -37,7 +37,9 @@
#define CLUTTER_IS_COLORIZE_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_COLORIZE_EFFECT))
#define CLUTTER_COLORIZE_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffectClass))
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
@ -105,8 +107,7 @@ G_DEFINE_TYPE (ClutterColorizeEffect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static gboolean
clutter_colorize_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
clutter_colorize_effect_pre_paint (ClutterEffect *effect)
{
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
ClutterEffectClass *parent_class;
@ -127,7 +128,7 @@ clutter_colorize_effect_pre_paint (ClutterEffect *effect,
}
parent_class = CLUTTER_EFFECT_CLASS (clutter_colorize_effect_parent_class);
if (parent_class->pre_paint (effect, paint_context))
if (parent_class->pre_paint (effect))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
@ -146,12 +147,9 @@ clutter_colorize_effect_pre_paint (ClutterEffect *effect,
}
static void
clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
ClutterActor *actor;
guint8 paint_opacity;
@ -163,11 +161,11 @@ clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_push_source (self->pipeline);
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
cogl_rectangle (0, 0, self->tex_width, self->tex_height);
cogl_pop_source ();
}
static void
@ -296,7 +294,9 @@ clutter_colorize_effect_init (ClutterColorizeEffect *self)
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
cogl_object_unref (snippet);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
0, /* layer number */
COGL_TEXTURE_TYPE_2D);
}
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);

View File

@ -49,16 +49,16 @@ G_BEGIN_DECLS
typedef struct _ClutterColorizeEffect ClutterColorizeEffect;
typedef struct _ClutterColorizeEffectClass ClutterColorizeEffectClass;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_colorize_effect_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterEffect *clutter_colorize_effect_new (const ClutterColor *tint);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_colorize_effect_set_tint (ClutterColorizeEffect *effect,
const ClutterColor *tint);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_colorize_effect_get_tint (ClutterColorizeEffect *effect,
ClutterColor *tint);

View File

@ -9,13 +9,7 @@
G_BEGIN_DECLS
#mesondefine CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#mesondefine CLUTTER_WINDOWING_X11
#mesondefine CLUTTER_INPUT_X11
#mesondefine CLUTTER_WINDOWING_GLX
#mesondefine CLUTTER_WINDOWING_EGL
#mesondefine CLUTTER_INPUT_EVDEV
#mesondefine CLUTTER_INPUT_NULL
@CLUTTER_CONFIG_DEFINES@
G_END_DECLS

View File

@ -30,6 +30,13 @@ gboolean clutter_constraint_update_allocation (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterActorBox *allocation);
void clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size);
G_END_DECLS
#endif /* __CLUTTER_CONSTRAINT_PRIVATE_H__ */

View File

@ -48,7 +48,7 @@
* Constraints provide a way to build user interfaces by using
* relations between #ClutterActors, without explicit fixed
* positioning and sizing, similarly to how fluid layout managers like
* #ClutterBoxLayout lay out their children.
* #ClutterBoxLayout and #ClutterTableLayout lay out their children.
*
* Constraints are attached to a #ClutterActor, and are available
* for inspection using clutter_actor_get_constraints().
@ -128,7 +128,9 @@
* can be recovered at any point using clutter_actor_meta_get_actor().
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <string.h>
@ -160,26 +162,28 @@ constraint_update_preferred_size (ClutterConstraint *constraint,
}
static void
clutter_constraint_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
clutter_constraint_notify (GObject *gobject,
GParamSpec *pspec)
{
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_constraint_parent_class);
ClutterActor *actor;
if (strcmp (pspec->name, "enabled") == 0)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
ClutterActor *actor = clutter_actor_meta_get_actor (meta);
actor = clutter_actor_meta_get_actor (meta);
if (actor)
clutter_actor_queue_relayout (actor);
if (actor != NULL)
clutter_actor_queue_relayout (actor);
}
parent_class->set_enabled (meta, is_enabled);
if (G_OBJECT_CLASS (clutter_constraint_parent_class)->notify != NULL)
G_OBJECT_CLASS (clutter_constraint_parent_class)->notify (gobject, pspec);
}
static void
clutter_constraint_class_init (ClutterConstraintClass *klass)
{
ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
actor_meta_class->set_enabled = clutter_constraint_set_enabled;
gobject_class->notify = clutter_constraint_notify;
klass->update_allocation = constraint_update_allocation;
klass->update_preferred_size = constraint_update_preferred_size;
@ -220,17 +224,6 @@ clutter_constraint_update_allocation (ClutterConstraint *constraint,
return !clutter_actor_box_equal (allocation, &old_alloc);
}
/**
* clutter_constraint_update_preferred_size:
* @constraint: a #ClutterConstraint
* @actor: a #ClutterActor
* @direction: a #ClutterOrientation
* @for_size: the size in the opposite direction
* @minimum_size: (inout): the minimum size to modify
* @natural_size: (inout): the natural size to modify
*
* Asks the @constraint to update the size request of a #ClutterActor.
*/
void
clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,

View File

@ -96,40 +96,32 @@ struct _ClutterConstraintClass
void (* _clutter_constraint7) (void);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_constraint_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
void clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size);
/* ClutterActor API */
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_add_constraint (ClutterActor *self,
ClutterConstraint *constraint);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_add_constraint_with_name (ClutterActor *self,
const gchar *name,
ClutterConstraint *constraint);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_remove_constraint (ClutterActor *self,
ClutterConstraint *constraint);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_remove_constraint_by_name (ClutterActor *self,
const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GList * clutter_actor_get_constraints (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
ClutterConstraint *clutter_actor_get_constraint (ClutterActor *self,
const gchar *name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_clear_constraints (ClutterActor *self);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_actor_has_constraints (ClutterActor *self);
G_END_DECLS

View File

@ -26,7 +26,9 @@
* Author: Emmanuele Bassi <ebassi@openedhand.com>
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include <stdarg.h>
#include <glib-object.h>
@ -37,7 +39,6 @@
#include "clutter-actor-private.h"
#include "clutter-child-meta.h"
#include "clutter-container-private.h"
#include "clutter-debug.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
@ -119,6 +120,37 @@ container_real_remove (ClutterContainer *container,
clutter_actor_remove_child (CLUTTER_ACTOR (container), actor);
}
typedef struct {
ClutterCallback callback;
gpointer data;
} ForeachClosure;
static gboolean
foreach_cb (ClutterActor *actor,
gpointer data)
{
ForeachClosure *clos = data;
clos->callback (actor, clos->data);
return TRUE;
}
static void
container_real_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
ForeachClosure clos;
clos.callback = callback;
clos.data = user_data;
_clutter_actor_foreach_child (CLUTTER_ACTOR (container),
foreach_cb,
&clos);
}
static void
container_real_raise (ClutterContainer *container,
ClutterActor *child,
@ -167,7 +199,8 @@ clutter_container_default_init (ClutterContainerInterface *iface)
iface_type,
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterContainerIface, actor_added),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
/**
@ -185,7 +218,8 @@ clutter_container_default_init (ClutterContainerInterface *iface)
iface_type,
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterContainerIface, actor_removed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
@ -213,6 +247,7 @@ clutter_container_default_init (ClutterContainerInterface *iface)
iface->add = container_real_add;
iface->remove = container_real_remove;
iface->foreach = container_real_foreach;
iface->raise = container_real_raise;
iface->lower = container_real_lower;
iface->sort_depth_order = container_real_sort_depth_order;
@ -385,6 +420,33 @@ clutter_container_add_actor (ClutterContainer *container,
container_add_actor (container, actor);
}
/**
* clutter_container_add_valist: (skip)
* @container: a #ClutterContainer
* @first_actor: the first #ClutterActor to add
* @var_args: list of actors to add, followed by %NULL
*
* Alternative va_list version of clutter_container_add().
*
* This function will call #ClutterContainerIface.add(), which is a
* deprecated virtual function. The default implementation will
* call clutter_actor_add_child().
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_add_child() instead.
*/
void
clutter_container_add_valist (ClutterContainer *container,
ClutterActor *first_actor,
va_list var_args)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
container_add_valist (container, first_actor, var_args);
}
/**
* clutter_container_remove: (skip)
* @container: a #ClutterContainer
@ -448,6 +510,42 @@ clutter_container_remove_actor (ClutterContainer *container,
container_remove_actor (container, actor);
}
/**
* clutter_container_remove_valist: (skip)
* @container: a #ClutterContainer
* @first_actor: the first #ClutterActor to add
* @var_args: list of actors to remove, followed by %NULL
*
* Alternative va_list version of clutter_container_remove().
*
* This function will call #ClutterContainerIface.remove(), which is a
* deprecated virtual function. The default implementation will call
* clutter_actor_remove_child().
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_remove_child() instead.
*/
void
clutter_container_remove_valist (ClutterContainer *container,
ClutterActor *first_actor,
va_list var_args)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
container_remove_valist (container, first_actor, var_args);
}
static void
get_children_cb (ClutterActor *child,
gpointer data)
{
GList **children = data;
*children = g_list_prepend (*children, child);
}
/**
* clutter_container_get_children:
* @container: a #ClutterContainer
@ -465,9 +563,108 @@ clutter_container_remove_actor (ClutterContainer *container,
GList *
clutter_container_get_children (ClutterContainer *container)
{
GList *retval;
g_return_val_if_fail (CLUTTER_IS_CONTAINER (container), NULL);
return clutter_actor_get_children (CLUTTER_ACTOR (container));
retval = NULL;
clutter_container_foreach (container, get_children_cb, &retval);
return g_list_reverse (retval);
}
/**
* clutter_container_foreach:
* @container: a #ClutterContainer
* @callback: (scope call): a function to be called for each child
* @user_data: data to be passed to the function, or %NULL
*
* Calls @callback for each child of @container that was added
* by the application (with clutter_container_add_actor()). Does
* not iterate over "internal" children that are part of the
* container's own implementation, if any.
*
* This function calls the #ClutterContainerIface.foreach()
* virtual function, which has been deprecated.
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_get_first_child() or
* clutter_actor_get_last_child() to retrieve the beginning of
* the list of children, and clutter_actor_get_next_sibling()
* and clutter_actor_get_previous_sibling() to iterate over it;
* alternatively, use the #ClutterActorIter API.
*/
void
clutter_container_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (callback != NULL);
#ifdef CLUTTER_ENABLE_DEBUG
if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
{
ClutterContainerIface *iface = CLUTTER_CONTAINER_GET_IFACE (container);
if (iface->foreach != container_real_foreach)
_clutter_diagnostic_message ("The ClutterContainer::foreach() "
"virtual function has been deprecated "
"and it should not be overridden by "
"newly written code");
}
#endif /* CLUTTER_ENABLE_DEBUG */
CLUTTER_CONTAINER_GET_IFACE (container)->foreach (container,
callback,
user_data);
}
/**
* clutter_container_foreach_with_internals:
* @container: a #ClutterContainer
* @callback: (scope call): a function to be called for each child
* @user_data: data to be passed to the function, or %NULL
*
* Calls @callback for each child of @container, including "internal"
* children built in to the container itself that were never added
* by the application.
*
* This function calls the #ClutterContainerIface.foreach_with_internals()
* virtual function, which has been deprecated.
*
* Since: 1.0
*
* Deprecated: 1.10: See clutter_container_foreach().
*/
void
clutter_container_foreach_with_internals (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
ClutterContainerIface *iface;
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (callback != NULL);
iface = CLUTTER_CONTAINER_GET_IFACE (container);
#ifdef CLUTTER_ENABLE_DEBUG
if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
{
if (iface->foreach_with_internals != NULL)
_clutter_diagnostic_message ("The ClutterContainer::foreach_with_internals() "
"virtual function has been deprecated "
"and it should not be overridden by "
"newly written code");
}
#endif /* CLUTTER_ENABLE_DEBUG */
if (iface->foreach_with_internals != NULL)
iface->foreach_with_internals (container, callback, user_data);
else
iface->foreach (container, callback, user_data);
}
/**
@ -1251,23 +1448,3 @@ clutter_container_child_notify (ClutterContainer *container,
child,
pspec);
}
void
_clutter_container_emit_actor_added (ClutterContainer *container,
ClutterActor *actor)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_signal_emit (container, container_signals[ACTOR_ADDED], 0, actor);
}
void
_clutter_container_emit_actor_removed (ClutterContainer *container,
ClutterActor *actor)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_signal_emit (container, container_signals[ACTOR_REMOVED], 0, actor);
}

View File

@ -59,6 +59,14 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* function is deprecated, and it should not be overridden.
* @remove: virtual function for removing an actor from the container. This
* virtual function is deprecated, and it should not be overridden.
* @foreach: virtual function for iterating over the container's children.
* This virtual function is deprecated, and it should not be overridden.
* @foreach_with_internals: virtual functions for iterating over the
* container's children, both added using the #ClutterContainer API
* and internal children. The implementation of this virtual function
* is required only if the #ClutterContainer implementation has
* internal children. This virtual function is deprecated, and it should
* not be overridden.
* @raise: virtual function for raising a child. This virtual function is
* deprecated and it should not be overridden.
* @lower: virtual function for lowering a child. This virtual function is
@ -80,7 +88,7 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* @actor_removed: class handler for #ClutterContainer::actor-removed
* @child_notify: class handler for #ClutterContainer::child-notify
*
* Base interface for container actors. The @add and @remove
* Base interface for container actors. The @add, @remove and @foreach
* virtual functions must be provided by any implementation; the other
* virtual functions are optional.
*
@ -96,6 +104,13 @@ struct _ClutterContainerIface
ClutterActor *actor);
void (* remove) (ClutterContainer *container,
ClutterActor *actor);
void (* foreach) (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
void (* foreach_with_internals) (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
/* child stacking */
void (* raise) (ClutterContainer *container,
@ -126,52 +141,52 @@ struct _ClutterContainerIface
GParamSpec *pspec);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
GType clutter_container_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterActor * clutter_container_find_child_by_name (ClutterContainer *container,
const gchar *child_name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
GParamSpec * clutter_container_class_find_child_property (GObjectClass *klass,
const gchar *property_name);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
GParamSpec ** clutter_container_class_list_child_properties (GObjectClass *klass,
guint *n_properties);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_container_create_child_meta (ClutterContainer *container,
ClutterActor *actor);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_container_destroy_child_meta (ClutterContainer *container,
ClutterActor *actor);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
ClutterChildMeta * clutter_container_get_child_meta (ClutterContainer *container,
ClutterActor *actor);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_container_child_set_property (ClutterContainer *container,
ClutterActor *child,
const gchar * property,
const GValue *value);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_container_child_get_property (ClutterContainer *container,
ClutterActor *child,
const gchar *property,
GValue *value);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_container_child_set (ClutterContainer *container,
ClutterActor *actor,
const gchar *first_prop,
...) G_GNUC_NULL_TERMINATED;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_container_child_get (ClutterContainer *container,
ClutterActor *actor,
const gchar *first_prop,
...) G_GNUC_NULL_TERMINATED;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_ALL
void clutter_container_child_notify (ClutterContainer *container,
ClutterActor *child,
GParamSpec *pspec);

View File

@ -34,10 +34,9 @@ void _clutter_content_attached (ClutterContent *conte
void _clutter_content_detached (ClutterContent *content,
ClutterActor *actor);
void _clutter_content_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node,
ClutterPaintContext *paint_context);
void _clutter_content_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node);
G_END_DECLS

View File

@ -36,15 +36,18 @@
* #ClutterContent is available since Clutter 1.10.
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter-actor-private.h"
#include "clutter-content-private.h"
#include "clutter-debug.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
typedef struct _ClutterContentIface ClutterContentInterface;
enum
{
ATTACHED,
@ -91,15 +94,9 @@ clutter_content_real_invalidate (ClutterContent *content)
}
static void
clutter_content_real_invalidate_size (ClutterContent *content)
{
}
static void
clutter_content_real_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *context,
ClutterPaintContext *paint_context)
clutter_content_real_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *context)
{
}
@ -113,7 +110,6 @@ clutter_content_default_init (ClutterContentInterface *iface)
iface->attached = clutter_content_real_attached;
iface->detached = clutter_content_real_detached;
iface->invalidate = clutter_content_real_invalidate;
iface->invalidate_size = clutter_content_real_invalidate_size;
/**
* ClutterContent::attached:
@ -129,8 +125,9 @@ clutter_content_default_init (ClutterContentInterface *iface)
g_signal_new (I_("attached"),
G_TYPE_FROM_INTERFACE (iface),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterContentInterface, attached),
NULL, NULL, NULL,
G_STRUCT_OFFSET (ClutterContentIface, attached),
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
@ -148,8 +145,9 @@ clutter_content_default_init (ClutterContentInterface *iface)
g_signal_new (I_("detached"),
G_TYPE_FROM_INTERFACE (iface),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterContentInterface, detached),
NULL, NULL, NULL,
G_STRUCT_OFFSET (ClutterContentIface, detached),
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
}
@ -192,45 +190,6 @@ clutter_content_invalidate (ClutterContent *content)
}
}
/**
* clutter_content_invalidate_size:
* @content: a #ClutterContent
*
* Signals that @content's size changed. Attached actors with request mode
* set to %CLUTTER_REQUEST_CONTENT_SIZE will have a relayout queued.
*
* Attached actors with other request modes are not redrawn. To redraw them
* too, use clutter_content_invalidate().
*/
void
clutter_content_invalidate_size (ClutterContent *content)
{
ClutterActor *actor;
GHashTable *actors;
GHashTableIter iter;
g_return_if_fail (CLUTTER_IS_CONTENT (content));
CLUTTER_CONTENT_GET_IFACE (content)->invalidate_size (content);
actors = g_object_get_qdata (G_OBJECT (content), quark_content_actors);
if (actors == NULL)
return;
g_hash_table_iter_init (&iter, actors);
while (g_hash_table_iter_next (&iter, (gpointer *) &actor, NULL))
{
ClutterRequestMode request_mode;
g_assert (actor != NULL);
request_mode = clutter_actor_get_request_mode (actor);
if (request_mode == CLUTTER_REQUEST_CONTENT_SIZE)
_clutter_actor_queue_only_relayout (actor);
}
}
/*< private >
* _clutter_content_attached:
* @content: a #ClutterContent
@ -242,7 +201,7 @@ clutter_content_invalidate_size (ClutterContent *content)
* is associated to a #ClutterContent, to set up a backpointer from
* the @content to the @actor.
*
* This function will invoke the #ClutterContentInterface.attached() virtual
* This function will invoke the #ClutterContentIface.attached() virtual
* function.
*/
void
@ -276,7 +235,7 @@ _clutter_content_attached (ClutterContent *content,
* This function should be used internally every time a #ClutterActor
* removes the association with a #ClutterContent.
*
* This function will invoke the #ClutterContentInterface.detached() virtual
* This function will invoke the #ClutterContentIface.detached() virtual
* function.
*/
void
@ -301,22 +260,19 @@ _clutter_content_detached (ClutterContent *content,
* _clutter_content_paint_content:
* @content: a #ClutterContent
* @actor: a #ClutterActor
* @node: a #ClutterPaintNode
* @paint_context: a #ClutterPaintContext
* @context: a #ClutterPaintNode
*
* Creates the render tree for the @content and @actor.
*
* This function will invoke the #ClutterContentInterface.paint_content()
* This function will invoke the #ClutterContentIface.paint_content()
* virtual function.
*/
void
_clutter_content_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node,
ClutterPaintContext *paint_context)
_clutter_content_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node)
{
CLUTTER_CONTENT_GET_IFACE (content)->paint_content (content, actor, node,
paint_context);
CLUTTER_CONTENT_GET_IFACE (content)->paint_content (content, actor, node);
}
/**

View File

@ -33,13 +33,24 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_CONTENT (clutter_content_get_type ())
#define CLUTTER_TYPE_CONTENT (clutter_content_get_type ())
#define CLUTTER_CONTENT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONTENT, ClutterContent))
#define CLUTTER_IS_CONTENT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONTENT))
#define CLUTTER_CONTENT_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_CONTENT, ClutterContentIface))
CLUTTER_EXPORT
G_DECLARE_INTERFACE (ClutterContent, clutter_content, CLUTTER, CONTENT, GObject)
typedef struct _ClutterContentIface ClutterContentIface;
/**
* ClutterContentInterface:
* ClutterContent:
*
* The #ClutterContent structure is an opaque type
* whose members cannot be acccessed directly.
*
* Since: 1.10
*/
/**
* ClutterContentIface:
* @get_preferred_size: virtual function; should be overridden by subclasses
* of #ClutterContent that have a natural size
* @paint_content: virtual function; called each time the content needs to
@ -51,12 +62,12 @@ G_DECLARE_INTERFACE (ClutterContent, clutter_content, CLUTTER, CONTENT, GObject)
* @invalidate: virtual function; called each time a #ClutterContent state
* is changed.
*
* The #ClutterContentInterface structure contains only
* The #ClutterContentIface structure contains only
* private data.
*
* Since: 1.10
*/
struct _ClutterContentInterface
struct _ClutterContentIface
{
/*< private >*/
GTypeInterface g_iface;
@ -65,10 +76,9 @@ struct _ClutterContentInterface
gboolean (* get_preferred_size) (ClutterContent *content,
gfloat *width,
gfloat *height);
void (* paint_content) (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node,
ClutterPaintContext *paint_context);
void (* paint_content) (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node);
void (* attached) (ClutterContent *content,
ClutterActor *actor);
@ -76,20 +86,18 @@ struct _ClutterContentInterface
ClutterActor *actor);
void (* invalidate) (ClutterContent *content);
void (* invalidate_size) (ClutterContent *content);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
GType clutter_content_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_content_get_preferred_size (ClutterContent *content,
gfloat *width,
gfloat *height);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_10
void clutter_content_invalidate (ClutterContent *content);
CLUTTER_EXPORT
void clutter_content_invalidate_size (ClutterContent *content);
G_END_DECLS
#endif /* __CLUTTER_CONTENT_H__ */

View File

@ -6,6 +6,42 @@
G_BEGIN_DECLS
typedef enum {
CLUTTER_DEBUG_MISC = 1 << 0,
CLUTTER_DEBUG_ACTOR = 1 << 1,
CLUTTER_DEBUG_TEXTURE = 1 << 2,
CLUTTER_DEBUG_EVENT = 1 << 3,
CLUTTER_DEBUG_PAINT = 1 << 4,
CLUTTER_DEBUG_PANGO = 1 << 5,
CLUTTER_DEBUG_BACKEND = 1 << 6,
CLUTTER_DEBUG_SCHEDULER = 1 << 7,
CLUTTER_DEBUG_SCRIPT = 1 << 8,
CLUTTER_DEBUG_SHADER = 1 << 9,
CLUTTER_DEBUG_MULTISTAGE = 1 << 10,
CLUTTER_DEBUG_ANIMATION = 1 << 11,
CLUTTER_DEBUG_LAYOUT = 1 << 12,
CLUTTER_DEBUG_PICK = 1 << 13,
CLUTTER_DEBUG_EVENTLOOP = 1 << 14,
CLUTTER_DEBUG_CLIPPING = 1 << 15,
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 16
} ClutterDebugFlag;
typedef enum {
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1
} ClutterPickDebugFlag;
typedef enum {
CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0,
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
CLUTTER_DEBUG_REDRAWS = 1 << 2,
CLUTTER_DEBUG_PAINT_VOLUMES = 1 << 3,
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7
} ClutterDrawDebugFlag;
#ifdef CLUTTER_ENABLE_DEBUG
#define CLUTTER_HAS_DEBUG(type) ((clutter_debug_flags & CLUTTER_DEBUG_##type) != FALSE)
@ -43,9 +79,9 @@ extern guint clutter_pick_debug_flags;
extern guint clutter_paint_debug_flags;
void _clutter_debug_messagev (const char *format,
va_list var_args) G_GNUC_PRINTF (1, 0);
va_list var_args);
void _clutter_debug_message (const char *format,
...) G_GNUC_PRINTF (1, 2);
...);
G_END_DECLS

View File

@ -51,7 +51,9 @@
* deformation algorithm.
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-deform-effect.h"
@ -147,7 +149,7 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
if (old_actor != NULL)
g_clear_signal_handler (&priv->allocation_id, old_actor);
g_signal_handler_disconnect (old_actor, priv->allocation_id);
priv->allocation_id = 0;
}
@ -166,20 +168,18 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
}
static void
clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterDeformEffect *self= CLUTTER_DEFORM_EFFECT (effect);
ClutterDeformEffectPrivate *priv = self->priv;
CoglHandle material;
CoglPipeline *pipeline;
CoglDepthState depth_state;
CoglFramebuffer *fb =
clutter_paint_context_get_framebuffer (paint_context);
CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
if (priv->is_dirty)
{
graphene_rect_t rect;
ClutterRect rect;
gboolean mapped_buffer;
CoglVertexP3T2C4 *verts;
ClutterActor *actor;
@ -195,8 +195,8 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
*/
if (clutter_offscreen_effect_get_target_rect (effect, &rect))
{
width = graphene_rect_get_width (&rect);
height = graphene_rect_get_height (&rect);
width = clutter_rect_get_width (&rect);
height = clutter_rect_get_height (&rect);
}
else
clutter_actor_get_size (actor, &width, &height);
@ -284,7 +284,6 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
/* enable depth testing */
cogl_depth_state_init (&depth_state);
cogl_depth_state_set_test_enabled (&depth_state, TRUE);
cogl_depth_state_set_test_function (&depth_state, COGL_DEPTH_TEST_FUNCTION_LEQUAL);
cogl_pipeline_set_depth_state (pipeline, &depth_state, NULL);
/* enable backface culling if we have a back material */

View File

@ -92,24 +92,24 @@ struct _ClutterDeformEffectClass
void (*_clutter_deform7) (void);
};
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
GType clutter_deform_effect_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_deform_effect_set_back_material (ClutterDeformEffect *effect,
CoglHandle material);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
CoglHandle clutter_deform_effect_get_back_material (ClutterDeformEffect *effect);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_deform_effect_set_n_tiles (ClutterDeformEffect *effect,
guint x_tiles,
guint y_tiles);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_deform_effect_get_n_tiles (ClutterDeformEffect *effect,
guint *x_tiles,
guint *y_tiles);
CLUTTER_EXPORT
CLUTTER_AVAILABLE_IN_1_4
void clutter_deform_effect_invalidate (ClutterDeformEffect *effect);
G_END_DECLS

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