If we call schedule(), which will schedule an update some time in the
future, and then schedule_now(), we should reschedule the frame clock to
update immediately, and not some time in the future.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2854>
While completely untested, at least this makes it work "in theory"
again. Before it'd listen to signals on the stage, but have an incorrect
type signature to handle the test paint procedures, meaning it'd
probably crash or cause memory corruptions.
What was needed was a signal which in the callback the test could call
some cogl functions to paint on the framebuffer. While there is no such
signal on the stage, and the ClutterActor::paint signal (which they
probably used in the past) is long gone, lets add a "test actor" that is
just a wrapper that adds that paint signal with a paint context.
The tests that need it are changed to add this actor to the stage, and
to listen to the paint signal on the actor instead of incorrectly
listening on stage signals.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2807>
That means before-update, prepare-paint, before-paint, paint-view, after-paint,
after-update. While yet to be used, it will be used as a transient frame
book keeping object, to maintain object and state that is only valid
during a frame dispatch.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2795>
Flushing the input thread might implicitly iterate the mainloop, and thus
update the stage while still inside the clutter_test_flush_input() call.
This means the stage update has already happened when we call
wait_stage_updated(), and that's why we call clutter_stage_schedule_update()
there currently.
This clutter_stage_schedule_update() call is not necessary though, instead
we can flush the input thread from inside wait_stage_updated() after
setting was_updated to FALSE.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2792>
* creating an actor will result in it being assigned a color state
with the color space sRGB
* creating an actor with a color state passed will result in that
color state being returned
* changing an actor's color state makes that happen
* changing an actor's color state to NULL ends up with it being
changed back to a color state with the sRGB color space
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2443>
The Cogl feature was removed a while back, while Clutter just hard coded
it to TRUE. Lets remove the confusion that GLSL isn't supported and just
remove the (dead) fallback paths.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2015>
Since we want these accessed from bindings this must be a boxed
type. This has the side effect of making ClutterGrab a refcounted
object, since we want to avoid JS from pointing to freed memory
and maybe causing crashes if misusing the object after dismiss.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2099>
This is (luckily!) unused, and it's inconvenient to have a toggle to
break the input model we are striving towards. Drop this function
and stick to the default behavior.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2099>
The final tick of a timeline is >= its duration, but when using ticks that
are slightly in the future ("next presentation time") this means the final
tick will execute and complete the timeline up to one frame interval before
the timestamp of that final tick.
For the single clock test we now just check if the overall duration is
within one frame of the expected timeline duration.
The dual clock (switching) test needs a threshold of two frames because
starting each new clock creates a phase shift (error) of up to one frame.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2161>
This test is injecting input events without checking the correct stage/
device state. Wait for the pointer to enter the stage, so the event gets
correctly forwarded across.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
It was a feature relevant for when Clutter was an application toolkit
that wanted the application window to communicate a minimum size to the
windowing system.
Now, clutter is part of the windowing system component, so this feature
doesn't make any sense, so remove it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
This feature was configured depending on whether the Cogl backend
reported COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN or not. All cogl backends
do report this, so any code handled the 'static' case were never used.
While we only ever use one stage, it's arguable more correct to
consilidate on the single stage case, but multiple stages is something
that might be desirable for e.g. a remote lock screen, so lets keep this
logic intact.
This has the side effect of completely removing backend features, as
this was the only left-over feature detection that they handled.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
This one is a trivial wrapper around clutter_actor_get_children(), so just
use that in the two places where clutter_container_get_children() is used,
and remove clutter_container_get_children().
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2057>
This will require some symbol exporting, but the benefit is that have
better control of what external test cases can do in terms of creating
more testing specific contexts.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1861>
The clutter tests neeed to start and stop, thus uses their own main loop
instead of the one in MetaContext. Shouldn't matter, since nothing
in mutter should happen that makes the test self-terminate from inside
mutter.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1861>
It'll be part of and owned by MetaContext, intending to replace
`meta_is_wayland_compositor()`, but place it in a new file for public
enums so that it can be used from wherever.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1861>
It just complicates things; we can't run them right now, so just get rid
of the runtime variability; just change the macros if you want to tweak
the test, would you be able to get it running.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1833>
This makes it possible to pass custom properties to backends when
constructing tests. This will be used to create "headless" native
backend instances for testing the headless native backend.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
This fixes the interpolate test to not use the wall clock, but the
monotonic clock. It also cleans up the timestamp granularity naming, so
that the different granularity is clearer, as in the test, different
timestamps have different granularity.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1751>
This more or less rewrites this test so that it explicitly tests the
"interpolation" when a timeline loops, i.e. that if something occupies
the thread when a timeline was supposed to have looped, we end up in the
right place "in the middle" of the next timeline cycle.
The test more or less does this:
* Start a 3 second looping timeline
* Sleep so that we're in the middle of the first cycle
* Sleep again so that we end up in the middle of the next cycle
The semantics checked are that we see the following frames:
* The first frame with timestamp 0
* The second frame in the middle of the first cycle (timestamp ~= 1.5
sceonds)
* The third frame in the end of the first cycle (timestamp == 3.0
seconds)
* The fourth frame, first in the second cycle, with timestamp ~= 1.5
seconds)
This means we can increase the "grace period" to the double (from 0.5 s
to 1 s), while at the same time decrease the time spent running the test
(from 10 s to 4.5 s). This should hopefully make the test less flaky,
especially in slower runners, e.g. aarch64.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1751>