tests/interactive: Make TestCoglbox final
This cleans up a lot of boilerplate code. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2355>
This commit is contained in:
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83e0553534
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dbae8d7aa7
@ -13,50 +13,19 @@ G_BEGIN_DECLS
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#define TEST_TYPE_COGLBOX test_coglbox_get_type()
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#define TEST_COGLBOX(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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TEST_TYPE_COGLBOX, TestCoglbox))
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#define TEST_COGLBOX_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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TEST_TYPE_COGLBOX, TestCoglboxClass))
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#define TEST_IS_COGLBOX(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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TEST_TYPE_COGLBOX))
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#define TEST_IS_COGLBOX_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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TEST_TYPE_COGLBOX))
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#define TEST_COGLBOX_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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TEST_TYPE_COGLBOX, TestCoglboxClass))
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typedef struct _TestCoglbox TestCoglbox;
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typedef struct _TestCoglboxClass TestCoglboxClass;
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typedef struct _TestCoglboxPrivate TestCoglboxPrivate;
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static
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G_DECLARE_FINAL_TYPE (TestCoglbox, test_coglbox, TEST, COGLBOX, ClutterActor)
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struct _TestCoglbox
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{
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ClutterActor parent;
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/*< private >*/
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TestCoglboxPrivate *priv;
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CoglHandle texhand_id;
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CoglHandle texture_id;
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CoglFramebuffer *framebuffer;
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};
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struct _TestCoglboxClass
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{
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ClutterActorClass parent_class;
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/* padding for future expansion */
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void (*_test_coglbox1) (void);
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void (*_test_coglbox2) (void);
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void (*_test_coglbox3) (void);
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void (*_test_coglbox4) (void);
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};
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static GType test_coglbox_get_type (void) G_GNUC_CONST;
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G_DEFINE_TYPE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
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int
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test_cogl_offscreen_main (int argc, char *argv[]);
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@ -66,21 +35,6 @@ test_cogl_offscreen_describe (void);
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G_END_DECLS
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/* Coglbox private declaration
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*--------------------------------------------------*/
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struct _TestCoglboxPrivate
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{
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CoglHandle texhand_id;
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CoglHandle texture_id;
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CoglFramebuffer *framebuffer;
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};
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G_DEFINE_TYPE_WITH_PRIVATE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
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#define TEST_COGLBOX_GET_PRIVATE(obj) \
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(test_coglbox_get_instance_private (TEST_COGLBOX ((obj))))
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/* Coglbox implementation
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*--------------------------------------------------*/
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@ -88,7 +42,7 @@ static void
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test_coglbox_paint (ClutterActor *self,
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ClutterPaintContext *paint_context)
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{
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TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (self);
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TestCoglbox *coglbox = TEST_COGLBOX (self);
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CoglFramebuffer *framebuffer =
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clutter_paint_context_get_framebuffer (paint_context);
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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@ -101,7 +55,7 @@ test_coglbox_paint (ClutterActor *self,
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cogl_object_unref (pipeline);
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pipeline = cogl_pipeline_new (ctx);
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cogl_pipeline_set_layer_texture (pipeline, 0, priv->texhand_id);
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cogl_pipeline_set_layer_texture (pipeline, 0, coglbox->texhand_id);
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cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
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0, 0,
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400, 400,
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@ -111,17 +65,17 @@ test_coglbox_paint (ClutterActor *self,
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pipeline = cogl_pipeline_new (ctx);
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cogl_pipeline_set_color4ub (pipeline, 0xff, 0, 0, 0xff);
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cogl_framebuffer_draw_rectangle (priv->framebuffer, pipeline,
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cogl_framebuffer_draw_rectangle (coglbox->framebuffer, pipeline,
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20, 20, 20 + 100, 20 + 100);
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cogl_pipeline_set_color4ub (pipeline, 0, 0xff, 0, 0xff);
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cogl_framebuffer_draw_rectangle (priv->framebuffer, pipeline,
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cogl_framebuffer_draw_rectangle (coglbox->framebuffer, pipeline,
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80, 80, 80 + 100, 80 + 100);
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cogl_object_unref (pipeline);
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pipeline = cogl_pipeline_new (ctx);
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cogl_pipeline_set_color4ub (pipeline, 0x88, 0x88, 0x88, 0x88);
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cogl_pipeline_set_layer_texture (pipeline, 0, priv->texture_id);
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cogl_pipeline_set_layer_texture (pipeline, 0, coglbox->texture_id);
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cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
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100, 100,
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300, 300,
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@ -141,12 +95,10 @@ test_coglbox_finalize (GObject *object)
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static void
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test_coglbox_dispose (GObject *object)
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{
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TestCoglboxPrivate *priv;
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TestCoglbox *coglbox = TEST_COGLBOX (object);
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priv = TEST_COGLBOX_GET_PRIVATE (object);
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cogl_object_unref (priv->texture_id);
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g_object_unref (priv->framebuffer);
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cogl_object_unref (coglbox->texture_id);
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g_object_unref (coglbox->framebuffer);
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G_OBJECT_CLASS (test_coglbox_parent_class)->dispose (object);
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}
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@ -247,7 +199,7 @@ setup_viewport (CoglFramebuffer *framebuffer,
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static void
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test_coglbox_map (ClutterActor *actor)
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{
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TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (actor);
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TestCoglbox *coglbox = TEST_COGLBOX (actor);
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ClutterActor *stage;
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ClutterPerspective perspective;
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float stage_width;
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@ -257,48 +209,45 @@ test_coglbox_map (ClutterActor *actor)
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CLUTTER_ACTOR_CLASS (test_coglbox_parent_class)->map (actor);
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printf ("Creating offscreen\n");
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priv->framebuffer =
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COGL_FRAMEBUFFER (cogl_offscreen_new_with_texture (priv->texture_id));
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if (!cogl_framebuffer_allocate (priv->framebuffer, &error))
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coglbox->framebuffer =
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COGL_FRAMEBUFFER (cogl_offscreen_new_with_texture (coglbox->texture_id));
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if (!cogl_framebuffer_allocate (coglbox->framebuffer, &error))
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g_error ("Failed to allocate framebuffer: %s", error->message);
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stage = clutter_actor_get_stage (actor);
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clutter_stage_get_perspective (CLUTTER_STAGE (stage), &perspective);
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clutter_actor_get_size (stage, &stage_width, &stage_height);
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setup_viewport (priv->framebuffer,
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setup_viewport (coglbox->framebuffer,
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stage_width, stage_height,
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perspective.fovy,
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perspective.aspect,
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perspective.z_near,
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perspective.z_far);
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if (!priv->framebuffer)
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if (!coglbox->framebuffer)
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printf ("Failed creating offscreen to texture!\n");
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}
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static void
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test_coglbox_init (TestCoglbox *self)
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{
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TestCoglboxPrivate *priv;
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CoglContext *ctx =
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clutter_backend_get_cogl_context (clutter_get_default_backend ());
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gchar *file;
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self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
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printf ("Loading redhand.png\n");
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file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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priv->texhand_id = cogl_texture_new_from_file (file,
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self->texhand_id = cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY,
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NULL);
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g_free (file);
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printf ("Creating texture with size\n");
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priv->texture_id = cogl_texture_2d_new_with_size (ctx, 200, 200);
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self->texture_id = cogl_texture_2d_new_with_size (ctx, 200, 200);
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if (priv->texture_id == NULL)
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if (self->texture_id == NULL)
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printf ("Failed creating texture with size!\n");
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}
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@ -13,50 +13,18 @@ G_BEGIN_DECLS
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#define TEST_TYPE_COGLBOX test_coglbox_get_type()
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#define TEST_COGLBOX(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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TEST_TYPE_COGLBOX, TestCoglbox))
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#define TEST_COGLBOX_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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TEST_TYPE_COGLBOX, TestCoglboxClass))
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#define TEST_IS_COGLBOX(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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TEST_TYPE_COGLBOX))
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#define TEST_IS_COGLBOX_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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TEST_TYPE_COGLBOX))
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#define TEST_COGLBOX_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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TEST_TYPE_COGLBOX, TestCoglboxClass))
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typedef struct _TestCoglbox TestCoglbox;
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typedef struct _TestCoglboxClass TestCoglboxClass;
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typedef struct _TestCoglboxPrivate TestCoglboxPrivate;
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static
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G_DECLARE_FINAL_TYPE (TestCoglbox, test_coglbox, TEST, COGLBOX, ClutterActor)
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struct _TestCoglbox
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{
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ClutterActor parent;
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/*< private >*/
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TestCoglboxPrivate *priv;
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CoglHandle cogl_tex_id[4];
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gint frame;
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};
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struct _TestCoglboxClass
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{
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ClutterActorClass parent_class;
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/* padding for future expansion */
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void (*_test_coglbox1) (void);
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void (*_test_coglbox2) (void);
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void (*_test_coglbox3) (void);
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void (*_test_coglbox4) (void);
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};
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static GType test_coglbox_get_type (void) G_GNUC_CONST;
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G_DEFINE_TYPE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
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int
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test_cogl_tex_convert_main (int argc, char *argv[]);
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@ -66,20 +34,6 @@ test_cogl_tex_convert_describe (void);
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G_END_DECLS
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/* Coglbox private declaration
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*--------------------------------------------------*/
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struct _TestCoglboxPrivate
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{
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CoglHandle cogl_tex_id[4];
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gint frame;
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};
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G_DEFINE_TYPE_WITH_PRIVATE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
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#define TEST_COGLBOX_GET_PRIVATE(obj) \
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(test_coglbox_get_instance_private (TEST_COGLBOX ((obj))))
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/* Coglbox implementation
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*--------------------------------------------------*/
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@ -87,15 +41,13 @@ static void
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test_coglbox_paint (ClutterActor *self,
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ClutterPaintContext *paint_context)
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{
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TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (self);
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TestCoglbox *coglbox = TEST_COGLBOX (self);
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CoglPipeline *pipeline;
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CoglFramebuffer *framebuffer =
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clutter_paint_context_get_framebuffer (paint_context);
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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gfloat texcoords[4] = { 0.0, 0.0, 1.0, 1.0 };
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priv = TEST_COGLBOX_GET_PRIVATE (self);
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pipeline = cogl_pipeline_new (ctx);
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cogl_pipeline_set_color4ub (pipeline, 0x66, 0x66, 0xdd, 0xff);
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cogl_framebuffer_draw_rectangle (framebuffer, pipeline, 0, 0, 400, 400);
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@ -104,7 +56,7 @@ test_coglbox_paint (ClutterActor *self,
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pipeline = cogl_pipeline_new (ctx);
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cogl_framebuffer_push_matrix (framebuffer);
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cogl_pipeline_set_layer_texture (pipeline, 0, priv->cogl_tex_id[0]);
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cogl_pipeline_set_layer_texture (pipeline, 0, coglbox->cogl_tex_id[0]);
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cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
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0, 0, 200, 213,
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texcoords[0], texcoords[1],
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@ -113,7 +65,7 @@ test_coglbox_paint (ClutterActor *self,
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cogl_framebuffer_pop_matrix (framebuffer);
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cogl_framebuffer_push_matrix (framebuffer);
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cogl_framebuffer_translate (framebuffer, 200, 0, 0);
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cogl_pipeline_set_layer_texture (pipeline, 0, priv->cogl_tex_id[1]);
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cogl_pipeline_set_layer_texture (pipeline, 0, coglbox->cogl_tex_id[1]);
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cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
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0, 0, 200, 213,
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texcoords[0], texcoords[1],
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@ -122,7 +74,7 @@ test_coglbox_paint (ClutterActor *self,
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cogl_framebuffer_pop_matrix (framebuffer);
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cogl_framebuffer_push_matrix (framebuffer);
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cogl_framebuffer_translate (framebuffer, 0, 200, 0);
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cogl_pipeline_set_layer_texture (pipeline, 0, priv->cogl_tex_id[2]);
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cogl_pipeline_set_layer_texture (pipeline, 0, coglbox->cogl_tex_id[2]);
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cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
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0, 0, 200, 213,
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texcoords[0], texcoords[1],
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@ -131,7 +83,7 @@ test_coglbox_paint (ClutterActor *self,
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cogl_framebuffer_pop_matrix (framebuffer);
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cogl_framebuffer_push_matrix (framebuffer);
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cogl_framebuffer_translate (framebuffer, 200, 200, 0);
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cogl_pipeline_set_layer_texture (pipeline, 0, priv->cogl_tex_id[3]);
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cogl_pipeline_set_layer_texture (pipeline, 0, coglbox->cogl_tex_id[3]);
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cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
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0, 0, 200, 213,
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texcoords[0], texcoords[1],
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@ -151,10 +103,9 @@ test_coglbox_finalize (GObject *object)
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static void
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test_coglbox_dispose (GObject *object)
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{
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TestCoglboxPrivate *priv;
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TestCoglbox *coglbox = TEST_COGLBOX (object);
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priv = TEST_COGLBOX_GET_PRIVATE (object);
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cogl_object_unref (priv->cogl_tex_id);
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cogl_object_unref (coglbox->cogl_tex_id);
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G_OBJECT_CLASS (test_coglbox_parent_class)->dispose (object);
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}
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@ -162,32 +113,29 @@ test_coglbox_dispose (GObject *object)
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static void
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test_coglbox_init (TestCoglbox *self)
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{
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TestCoglboxPrivate *priv;
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gchar *file;
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self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
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file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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priv->cogl_tex_id[0] =
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self->cogl_tex_id[0] =
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cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY,
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NULL);
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priv->cogl_tex_id[1] =
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self->cogl_tex_id[1] =
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cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_BGRA_8888,
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NULL);
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priv->cogl_tex_id[2] =
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self->cogl_tex_id[2] =
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cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ARGB_8888,
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NULL);
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priv->cogl_tex_id[3] =
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self->cogl_tex_id[3] =
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cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_G_8,
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@ -13,50 +13,21 @@ G_BEGIN_DECLS
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#define TEST_TYPE_COGLBOX test_coglbox_get_type()
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#define TEST_COGLBOX(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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TEST_TYPE_COGLBOX, TestCoglbox))
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#define TEST_COGLBOX_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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TEST_TYPE_COGLBOX, TestCoglboxClass))
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#define TEST_IS_COGLBOX(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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TEST_TYPE_COGLBOX))
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#define TEST_IS_COGLBOX_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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TEST_TYPE_COGLBOX))
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#define TEST_COGLBOX_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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TEST_TYPE_COGLBOX, TestCoglboxClass))
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typedef struct _TestCoglbox TestCoglbox;
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typedef struct _TestCoglboxClass TestCoglboxClass;
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typedef struct _TestCoglboxPrivate TestCoglboxPrivate;
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static
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G_DECLARE_FINAL_TYPE (TestCoglbox, test_coglbox, TEST, COGLBOX, ClutterActor)
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struct _TestCoglbox
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{
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ClutterActor parent;
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/*< private >*/
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TestCoglboxPrivate *priv;
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CoglHandle sliced_tex, not_sliced_tex;
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gint frame;
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gboolean use_sliced;
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gboolean use_linear_filtering;
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};
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struct _TestCoglboxClass
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{
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ClutterActorClass parent_class;
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G_DEFINE_TYPE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
|
||||
|
||||
/* padding for future expansion */
|
||||
void (*_test_coglbox1) (void);
|
||||
void (*_test_coglbox2) (void);
|
||||
void (*_test_coglbox3) (void);
|
||||
void (*_test_coglbox4) (void);
|
||||
};
|
||||
|
||||
static GType test_coglbox_get_type (void) G_GNUC_CONST;
|
||||
|
||||
int
|
||||
test_cogl_tex_polygon_main (int argc, char *argv[]);
|
||||
@ -66,22 +37,6 @@ test_cogl_tex_polygon_describe (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
/* Coglbox private declaration
|
||||
*--------------------------------------------------*/
|
||||
|
||||
struct _TestCoglboxPrivate
|
||||
{
|
||||
CoglHandle sliced_tex, not_sliced_tex;
|
||||
gint frame;
|
||||
gboolean use_sliced;
|
||||
gboolean use_linear_filtering;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
|
||||
|
||||
#define TEST_COGLBOX_GET_PRIVATE(obj) \
|
||||
((TestCoglboxPrivate *)test_coglbox_get_instance_private (TEST_COGLBOX ((obj))))
|
||||
|
||||
/* Coglbox implementation
|
||||
*--------------------------------------------------*/
|
||||
|
||||
@ -194,9 +149,9 @@ static void
|
||||
test_coglbox_paint (ClutterActor *self,
|
||||
ClutterPaintContext *paint_context)
|
||||
{
|
||||
TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (self);
|
||||
CoglHandle tex_handle = priv->use_sliced ? priv->sliced_tex
|
||||
: priv->not_sliced_tex;
|
||||
TestCoglbox *coglbox = TEST_COGLBOX (self);
|
||||
CoglHandle tex_handle = coglbox->use_sliced ? coglbox->sliced_tex
|
||||
: coglbox->not_sliced_tex;
|
||||
int tex_width = cogl_texture_get_width (tex_handle);
|
||||
int tex_height = cogl_texture_get_height (tex_handle);
|
||||
CoglPipeline *pipeline;
|
||||
@ -209,16 +164,16 @@ test_coglbox_paint (ClutterActor *self,
|
||||
cogl_pipeline_set_layer_texture (pipeline, 0, tex_handle);
|
||||
|
||||
cogl_pipeline_set_layer_filters (pipeline, 0,
|
||||
priv->use_linear_filtering
|
||||
coglbox->use_linear_filtering
|
||||
? COGL_PIPELINE_FILTER_LINEAR :
|
||||
COGL_PIPELINE_FILTER_NEAREST,
|
||||
priv->use_linear_filtering
|
||||
coglbox->use_linear_filtering
|
||||
? COGL_PIPELINE_FILTER_LINEAR :
|
||||
COGL_PIPELINE_FILTER_NEAREST);
|
||||
|
||||
cogl_framebuffer_push_matrix (framebuffer);
|
||||
cogl_framebuffer_translate (framebuffer, tex_width / 2, 0, 0);
|
||||
cogl_framebuffer_rotate (framebuffer, priv->frame, 0, 1, 0);
|
||||
cogl_framebuffer_rotate (framebuffer, coglbox->frame, 0, 1, 0);
|
||||
cogl_framebuffer_translate (framebuffer, -tex_width / 2, 0, 0);
|
||||
|
||||
/* Draw a hand and reflect it */
|
||||
@ -235,7 +190,7 @@ test_coglbox_paint (ClutterActor *self,
|
||||
|
||||
cogl_framebuffer_push_matrix (framebuffer);
|
||||
cogl_framebuffer_translate (framebuffer, tex_width * 3 / 2 + 60, 0, 0);
|
||||
cogl_framebuffer_rotate (framebuffer, priv->frame, 0, 1, 0);
|
||||
cogl_framebuffer_rotate (framebuffer, coglbox->frame, 0, 1, 0);
|
||||
cogl_framebuffer_translate (framebuffer, -tex_width / 2 - 10, 0, 0);
|
||||
|
||||
/* Draw the texture split into two triangles */
|
||||
@ -266,11 +221,10 @@ test_coglbox_finalize (GObject *object)
|
||||
static void
|
||||
test_coglbox_dispose (GObject *object)
|
||||
{
|
||||
TestCoglboxPrivate *priv;
|
||||
TestCoglbox *coglbox = TEST_COGLBOX (object);
|
||||
|
||||
priv = TEST_COGLBOX_GET_PRIVATE (object);
|
||||
cogl_object_unref (priv->not_sliced_tex);
|
||||
cogl_object_unref (priv->sliced_tex);
|
||||
cogl_object_unref (coglbox->not_sliced_tex);
|
||||
cogl_object_unref (coglbox->sliced_tex);
|
||||
|
||||
G_OBJECT_CLASS (test_coglbox_parent_class)->dispose (object);
|
||||
}
|
||||
@ -278,22 +232,19 @@ test_coglbox_dispose (GObject *object)
|
||||
static void
|
||||
test_coglbox_init (TestCoglbox *self)
|
||||
{
|
||||
TestCoglboxPrivate *priv;
|
||||
GError *error = NULL;
|
||||
gchar *file;
|
||||
|
||||
self->priv = priv = TEST_COGLBOX_GET_PRIVATE (self);
|
||||
|
||||
priv->use_linear_filtering = FALSE;
|
||||
priv->use_sliced = FALSE;
|
||||
self->use_linear_filtering = FALSE;
|
||||
self->use_sliced = FALSE;
|
||||
|
||||
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
|
||||
priv->sliced_tex =
|
||||
self->sliced_tex =
|
||||
cogl_texture_new_from_file (file,
|
||||
COGL_TEXTURE_NONE,
|
||||
COGL_PIXEL_FORMAT_ANY,
|
||||
&error);
|
||||
if (priv->sliced_tex == NULL)
|
||||
if (self->sliced_tex == NULL)
|
||||
{
|
||||
if (error)
|
||||
{
|
||||
@ -305,12 +256,12 @@ test_coglbox_init (TestCoglbox *self)
|
||||
g_warning ("Texture loading failed: <unknown>");
|
||||
}
|
||||
|
||||
priv->not_sliced_tex =
|
||||
self->not_sliced_tex =
|
||||
cogl_texture_new_from_file (file,
|
||||
COGL_TEXTURE_NO_SLICING,
|
||||
COGL_PIXEL_FORMAT_ANY,
|
||||
&error);
|
||||
if (priv->not_sliced_tex == NULL)
|
||||
if (self->not_sliced_tex == NULL)
|
||||
{
|
||||
if (error)
|
||||
{
|
||||
@ -346,10 +297,10 @@ frame_cb (ClutterTimeline *timeline,
|
||||
int elapsed_msecs,
|
||||
gpointer data)
|
||||
{
|
||||
TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (data);
|
||||
TestCoglbox *coglbox = TEST_COGLBOX (data);
|
||||
gdouble progress = clutter_timeline_get_progress (timeline);
|
||||
|
||||
priv->frame = 360.0 * progress;
|
||||
coglbox->frame = 360.0 * progress;
|
||||
clutter_actor_queue_redraw (CLUTTER_ACTOR (data));
|
||||
}
|
||||
|
||||
@ -392,7 +343,7 @@ G_MODULE_EXPORT int
|
||||
test_cogl_tex_polygon_main (int argc, char *argv[])
|
||||
{
|
||||
ClutterActor *stage;
|
||||
ClutterActor *coglbox;
|
||||
TestCoglbox *coglbox;
|
||||
ClutterActor *filtering_toggle;
|
||||
ClutterActor *slicing_toggle;
|
||||
ClutterActor *note;
|
||||
@ -409,8 +360,9 @@ test_cogl_tex_polygon_main (int argc, char *argv[])
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_test_quit), NULL);
|
||||
|
||||
/* Cogl Box */
|
||||
coglbox = test_coglbox_new ();
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (stage), coglbox);
|
||||
coglbox = TEST_COGLBOX (test_coglbox_new ());
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
|
||||
CLUTTER_ACTOR (coglbox));
|
||||
|
||||
/* Timeline for animation */
|
||||
timeline = clutter_timeline_new_for_actor (stage, 6000);
|
||||
@ -419,15 +371,12 @@ test_cogl_tex_polygon_main (int argc, char *argv[])
|
||||
clutter_timeline_start (timeline);
|
||||
|
||||
/* Labels for toggling settings */
|
||||
slicing_toggle = make_toggle ("Texture slicing: ",
|
||||
&(TEST_COGLBOX_GET_PRIVATE (coglbox)
|
||||
->use_sliced));
|
||||
slicing_toggle = make_toggle ("Texture slicing: ", &coglbox->use_sliced);
|
||||
clutter_actor_set_position (slicing_toggle, 0,
|
||||
clutter_actor_get_height (stage)
|
||||
- clutter_actor_get_height (slicing_toggle));
|
||||
filtering_toggle = make_toggle ("Linear filtering: ",
|
||||
&(TEST_COGLBOX_GET_PRIVATE (coglbox)
|
||||
->use_linear_filtering));
|
||||
&coglbox->use_linear_filtering);
|
||||
clutter_actor_set_position (filtering_toggle, 0,
|
||||
clutter_actor_get_y (slicing_toggle)
|
||||
- clutter_actor_get_height (filtering_toggle));
|
||||
|
@ -14,50 +14,18 @@ G_BEGIN_DECLS
|
||||
|
||||
#define TEST_TYPE_COGLBOX test_coglbox_get_type()
|
||||
|
||||
#define TEST_COGLBOX(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
|
||||
TEST_TYPE_COGLBOX, TestCoglbox))
|
||||
|
||||
#define TEST_COGLBOX_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_CAST ((klass), \
|
||||
TEST_TYPE_COGLBOX, TestCoglboxClass))
|
||||
|
||||
#define TEST_IS_COGLBOX(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
|
||||
TEST_TYPE_COGLBOX))
|
||||
|
||||
#define TEST_IS_COGLBOX_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
|
||||
TEST_TYPE_COGLBOX))
|
||||
|
||||
#define TEST_COGLBOX_GET_CLASS(obj) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
|
||||
TEST_TYPE_COGLBOX, TestCoglboxClass))
|
||||
|
||||
typedef struct _TestCoglbox TestCoglbox;
|
||||
typedef struct _TestCoglboxClass TestCoglboxClass;
|
||||
typedef struct _TestCoglboxPrivate TestCoglboxPrivate;
|
||||
static
|
||||
G_DECLARE_FINAL_TYPE (TestCoglbox, test_coglbox, TEST, COGLBOX, ClutterActor)
|
||||
|
||||
struct _TestCoglbox
|
||||
{
|
||||
ClutterActor parent;
|
||||
|
||||
/*< private >*/
|
||||
TestCoglboxPrivate *priv;
|
||||
CoglHandle cogl_tex_id;
|
||||
gdouble animation_progress;
|
||||
};
|
||||
|
||||
struct _TestCoglboxClass
|
||||
{
|
||||
ClutterActorClass parent_class;
|
||||
|
||||
/* padding for future expansion */
|
||||
void (*_test_coglbox1) (void);
|
||||
void (*_test_coglbox2) (void);
|
||||
void (*_test_coglbox3) (void);
|
||||
void (*_test_coglbox4) (void);
|
||||
};
|
||||
|
||||
static GType test_coglbox_get_type (void) G_GNUC_CONST;
|
||||
G_DEFINE_TYPE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
|
||||
|
||||
int
|
||||
test_cogl_tex_tile_main (int argc, char *argv[]);
|
||||
@ -67,20 +35,6 @@ test_cogl_tex_tile_describe (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
/* Coglbox private declaration
|
||||
*--------------------------------------------------*/
|
||||
|
||||
struct _TestCoglboxPrivate
|
||||
{
|
||||
CoglHandle cogl_tex_id;
|
||||
gdouble animation_progress;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
|
||||
|
||||
#define TEST_COGLBOX_GET_PRIVATE(obj) \
|
||||
(test_coglbox_get_instance_private (TEST_COGLBOX ((obj))))
|
||||
|
||||
/* Coglbox implementation
|
||||
*--------------------------------------------------*/
|
||||
|
||||
@ -88,7 +42,7 @@ static void
|
||||
test_coglbox_paint (ClutterActor *self,
|
||||
ClutterPaintContext *paint_context)
|
||||
{
|
||||
TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (self);
|
||||
TestCoglbox *coglbox = TEST_COGLBOX (self);
|
||||
CoglFramebuffer *framebuffer =
|
||||
clutter_paint_context_get_framebuffer (paint_context);
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
@ -98,11 +52,11 @@ test_coglbox_paint (ClutterActor *self,
|
||||
gfloat frac;
|
||||
gint t;
|
||||
|
||||
angle = priv->animation_progress * 2 * G_PI;
|
||||
angle = coglbox->animation_progress * 2 * G_PI;
|
||||
|
||||
frac = ((priv->animation_progress <= 0.5f
|
||||
? priv->animation_progress
|
||||
: 1.0f - priv->animation_progress) + 0.5f) * 2.0f;
|
||||
frac = ((coglbox->animation_progress <= 0.5f
|
||||
? coglbox->animation_progress
|
||||
: 1.0f - coglbox->animation_progress) + 0.5f) * 2.0f;
|
||||
|
||||
for (t=0; t<4; t+=2)
|
||||
{
|
||||
@ -113,8 +67,6 @@ test_coglbox_paint (ClutterActor *self,
|
||||
texcoords[t+1] *= frac;
|
||||
}
|
||||
|
||||
priv = TEST_COGLBOX_GET_PRIVATE (self);
|
||||
|
||||
cogl_framebuffer_push_matrix (framebuffer);
|
||||
|
||||
pipeline = cogl_pipeline_new (ctx);
|
||||
@ -125,7 +77,7 @@ test_coglbox_paint (ClutterActor *self,
|
||||
cogl_framebuffer_translate (framebuffer, 100, 100, 0);
|
||||
|
||||
pipeline = cogl_pipeline_new (ctx);
|
||||
cogl_pipeline_set_layer_texture (pipeline, 0, priv->cogl_tex_id);
|
||||
cogl_pipeline_set_layer_texture (pipeline, 0, coglbox->cogl_tex_id);
|
||||
cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
|
||||
0, 0, 200, 213,
|
||||
texcoords[0], texcoords[1],
|
||||
@ -144,10 +96,9 @@ test_coglbox_finalize (GObject *object)
|
||||
static void
|
||||
test_coglbox_dispose (GObject *object)
|
||||
{
|
||||
TestCoglboxPrivate *priv;
|
||||
TestCoglbox *coglbox = TEST_COGLBOX (object);
|
||||
|
||||
priv = TEST_COGLBOX_GET_PRIVATE (object);
|
||||
cogl_object_unref (priv->cogl_tex_id);
|
||||
cogl_object_unref (coglbox->cogl_tex_id);
|
||||
|
||||
G_OBJECT_CLASS (test_coglbox_parent_class)->dispose (object);
|
||||
}
|
||||
@ -155,13 +106,10 @@ test_coglbox_dispose (GObject *object)
|
||||
static void
|
||||
test_coglbox_init (TestCoglbox *self)
|
||||
{
|
||||
TestCoglboxPrivate *priv;
|
||||
gchar *file;
|
||||
|
||||
self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
|
||||
|
||||
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
|
||||
priv->cogl_tex_id = cogl_texture_new_from_file (file,
|
||||
self->cogl_tex_id = cogl_texture_new_from_file (file,
|
||||
COGL_TEXTURE_NONE,
|
||||
COGL_PIXEL_FORMAT_ANY,
|
||||
NULL);
|
||||
@ -190,9 +138,9 @@ frame_cb (ClutterTimeline *timeline,
|
||||
int msecs,
|
||||
gpointer data)
|
||||
{
|
||||
TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (data);
|
||||
TestCoglbox *coglbox = TEST_COGLBOX (data);
|
||||
|
||||
priv->animation_progress = clutter_timeline_get_progress (timeline);
|
||||
coglbox->animation_progress = clutter_timeline_get_progress (timeline);
|
||||
clutter_actor_queue_redraw (CLUTTER_ACTOR (data));
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user