Since this is the most common cause of performance issues, this makes it
clearer when GLX TFP isn't being used. Note, there was a corresponding
fix to clutter_glx_texture_pixmap_using_extension() committed last week
as r3559 in the 0.8 branch.
* configure.in: gnome-doc-tools version doesn't need to be so high.
* src/compositor/compositor-xrender.c: disable the entire file if the
compositor is disabled.
* src/core/async-getprop.[ch]: fixes for -Wall
* src/core/iconcache.c: fixes for -Wall
* src/core/testasyncgetprop.c: fixes for -Wall
* src/core/xprops.c: fixes for -Wall
svn path=/trunk/; revision=4045
The metacity core is now directly aware of override redirect windows.
- They get MetaWindows like normal windows, so mutter no longer need to special
case them. The net wm types applicable to override redirects are also
recognised.
- The original positioning/stacking semantics of metacity with respect to OR
windows are maintained, but now it's easier to synchronize the stacking
between the core and mutter.
- mutter no longer needs to manualy track UnmapNotify, MapNotify,
ReparentNotify, CreateNotify and DestroyNotify events; instead map, unmap,
add and remove events can now be consistently delivered via the
MetaCompositor callbacks.
It's more awkward and error prone, considering plugin ininteractions, to simply
show/hide the actors of hidden windows, and it seems to be more reliable to
reparent them to a hidden group instead.
We can't easily use a metacity layer to hide windows as that means we
loose our original stacking position. (Metacity's stack positions are
only valid within a single layer) We now have a "guard window" per
screen that is a fullscreen override redirect that is lowered to the
bottom of the stack. Hidden windows now remain in their original layer
so the stacking position remains valid, but all hidden windows get
XRestacked under the guard window.
A new compositor hook is also added to inform it when a window becomes
hidden/unhidded, this lets us map/unmap the corresponding actor.
missing files in preview commit (TODO: rebase -i and squash this later)
Calling clutter_actor_show_all() on the stage and overlay_group breaks
the ability for plugins to create initially hidden actors. Call
clutter_actor_show() instead.
If a mutter plugin name (in GConf, or more likely on the command line)
looks like an absolute path, use that path directly rather than
looking for the plugin in the plugins directory.
Remove a "got here" leftover, remove unnecessary trailing \n when
calling g_message(), include g_module_error() in the output when
loading a module fails.
If --disable-static is passed to configure, then .a files won't be built
or installed. Make removing them in install-exec-hook not fatal if they
don't exist.
We need to be getting ConfigureNotify events for these, so we can respond
to changes in position of these windows. We cannot add this to windows
Metacity manages, as this makes it got mental.
ClutterActors for hidden windows (such windows on different than active
workspaces and windows that are minimized) are available, and reflect the
actual state of the window. This is intended for use in task-switchers etc.
This feature is disabled by default (due to increased demand on resources),
and can be enabled through the metacity/general/live_hidden_windows gconf key.
A trivial sample window switcher is included in the scratch plugin (activated
by clicking on the slide out panel).