Set TFP texture filter-quality to high (as to enable mipmaps)
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@ -1507,6 +1507,13 @@ repair_win (MutterWindow *cw)
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return;
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}
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/* MUST call before setting pixmap or serious performance issues
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* seemingly caused by cogl_texture_set_filters() in set_filter
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* Not sure if that call is actually needed.
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*/
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clutter_texture_set_filter_quality (CLUTTER_TEXTURE (priv->actor),
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CLUTTER_TEXTURE_QUALITY_HIGH );
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clutter_x11_texture_pixmap_set_pixmap
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(CLUTTER_X11_TEXTURE_PIXMAP (priv->actor),
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priv->back_pixmap);
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