21903 Commits

Author SHA1 Message Date
Jasper St. Pierre
fd8cc9b7a8 xwayland: Remove outdated code
Now that focus management goes through the central display.c,
we don't need to do this separately. Wayland and X clients
should just behave as one.
2013-12-09 13:57:32 -05:00
Daniel Mustieles
af446a6803 Updated Spanish translation 2013-12-09 16:05:11 +01:00
甘露(Gan Lu)
78741846a4 Update Chinese simplified translation 2013-12-07 15:02:43 +08:00
Jasper St. Pierre
ca5b5e6bc4 surface-actor: Reindent 2013-12-06 20:28:39 -05:00
Jasper St. Pierre
ee683ff187 window: Fix meta_window_ping some more
Make sure to actually add the pings to the list... and don't
remove it from the list twice.
2013-12-06 20:23:00 -05:00
Jasper St. Pierre
57602adfe7 surface-actor: Don't use self->priv->foo directly
I don't like it...
2013-12-06 20:10:21 -05:00
Jasper St. Pierre
1481836ed6 surface-actor: Move work out of _new constructor
If we want to have any chance at creating subclasses of MetaSurfaceActor,
we can't do work in the constructor...
2013-12-06 20:10:21 -05:00
Jasper St. Pierre
309f78ff52 display: Fix window pings
These are 32-bit values, not longs. Treat them as such.
2013-12-06 20:03:46 -05:00
Alberto Milone
6436459381 xrandr: ignore the error if setting the primary output fails
Some drivers which support RandR 1.4 may not support setting
or getting the primary output, therefore mutter should trap
and ignore any relevant errors.

The modesetting driver exposes this problem when used in
combination with the nvidia binary driver using RandR 1.4
offloading.

Also use a local display variable instead of calling
meta_get_display () every time.
2013-12-06 15:30:53 -05:00
Alberto Milone
55180f5bb3 xrandr: ignore the error if setting the primary output fails
Some drivers which support RandR 1.4 may not support setting
or getting the primary output, therefore mutter should trap
and ignore any relevant errors.

The modesetting driver exposes this problem when used in
combination with the nvidia binary driver using RandR 1.4
offloading.

Also use a local display variable instead of calling
meta_get_display () every time.
2013-12-06 16:39:40 +01:00
Jasper St. Pierre
62b884dd42 display: Fix checks for KeyPress/ButtonPress 2013-12-06 00:51:41 -05:00
Jasper St. Pierre
65b39212d5 meta-wayland: Remove undefined variable 2013-12-05 18:32:11 -05:00
Jasper St. Pierre
283649b8d7 Support keybindings again, too 2013-12-05 17:18:49 -05:00
Jasper St. Pierre
fa65c380db Support X button events again
Do this by duplicating the current code and porting it to use
X again. A better approach would involve our own event structures,
and I really don't want to do that right now. We can clean this up
later.
2013-12-05 17:18:49 -05:00
Jasper St. Pierre
58b39233f5 display: Correct the detection of a grab
The grab_window might be NULL, in which case we have a full-screen
grab, but we might still in a grab. Correct the check by asking
whether we're in a grab op or not.
2013-12-05 17:18:49 -05:00
Jasper St. Pierre
82066e02c5 display: Set the cursor when calling XIGrabDevice again 2013-12-05 17:18:49 -05:00
Jasper St. Pierre
c36aa5e696 cursor-tracker: Don't assume we're a Wayland compositor 2013-12-05 17:18:49 -05:00
Jasper St. Pierre
29197d40c6 compositor: Don't assume we're a Wayland compositor 2013-12-05 17:18:49 -05:00
Owen W. Taylor
8d5ab6b5b3 Use the correct frame size during unmaximize
When unmaximizing, we changed bits of window state, then called out
to code that used the frame extents *before* we cleared old cached
extents. Clear the cache up-front as soon as we change the window
state.

https://bugzilla.gnome.org/show_bug.cgi?id=714707
2013-12-05 11:17:32 -05:00
Owen W. Taylor
3283018bfb Use the correct frame size during unmaximize
When unmaximizing, we changed bits of window state, then called out
to code that used the frame extents *before* we cleared old cached
extents. Clear the cache up-front as soon as we change the window
state.

https://bugzilla.gnome.org/show_bug.cgi?id=714707
2013-12-05 11:15:23 -05:00
Emmanuele Bassi
ed2fdf85f6 gesture: Make threshold-trigger-edge public
When the threshold-trigger-edge property was introduced in
GestureAction, it was late in the cycle and I elected to keep it
private, given the fact that nobody was subclassing GestureAction
outside of Clutter itself.

These days, people are experimenting more with the GestureAction API, so
they will need access to the various knobs that control the class
default behaviour.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Lionel Landwerlin
b0227644ff gesture-action: set default edge value to NONE to restore initial behavior
https://bugzilla.gnome.org/show_bug.cgi?id=710229

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Emmanuele Bassi
8cb326dc54 Explicitly set the trigger edge in GestureAction subclasses
Each GestureAction subclass has its own trigger edge handling, so we
want to be resilient in case of changes in the super-class.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Emmanuele Bassi
154ca6ef99 gesture: Clean up trigger edge accessors
Use G_GNUC_INTERNAL instead of the leading underscore, as we may make
the accessor functions public at some point. Also, clean up the
documentation.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Lionel Landwerlin
97724939c8 gesture-action: fix memory corruption
abcf1d589f29ba7914d5648bb9814ad26c13cd83 introduced a crasher because
the 'point' variable points to a piece of memory that is being
reallocated by the begin_gesture (by a g_array_set_size) call 5 lines
before.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 14:42:21 +00:00
Owen W. Taylor
a796938b39 MetaWindowGroup: fix paint volume
In the past, MetaWindowGroup was allocated the size of the screen and
painted the size of the screen because it contained the screen background,
but now we also have the "top window group" which contains only popup
windows, so the allocation doesn't properly reflect the paint bounds
of the window group. Compute the paint bounds accurately from the
children.

https://bugzilla.gnome.org/show_bug.cgi?id=719669
2013-12-05 09:06:33 -05:00
Owen W. Taylor
3813113f1a window-props.c: React to changes to _GTK_FRAME_EXTENTS
When _GTK_FRAME_EXTENTS changes, we need to redo constraints on
the window - this matters in particular if the toolkit removes
invisible borders when a window is maximized, since otherwise
the maximized window will be positioned as if it still has
invisible borders.

https://bugzilla.gnome.org/show_bug.cgi?id=714707
2013-12-05 09:06:26 -05:00
Owen W. Taylor
55226ada8a MetaWindowGroup: fix paint volume
In the past, MetaWindowGroup was allocated the size of the screen and
painted the size of the screen because it contained the screen background,
but now we also have the "top window group" which contains only popup
windows, so the allocation doesn't properly reflect the paint bounds
of the window group. Compute the paint bounds accurately from the
children.

https://bugzilla.gnome.org/show_bug.cgi?id=719669
2013-12-05 09:02:44 -05:00
Owen W. Taylor
cbb9d1e062 ClutterStageCogl: Ignore a clip the size of the stage
If the clip region includes the entire stage, ignore it - we aren't
actually clipped.

https://bugzilla.gnome.org/show_bug.cgi?id=719901
2013-12-05 08:38:16 -05:00
Owen W. Taylor
97dcb108d0 ClutterStageCogl: Clip in the right coordinate system
Our clip coordinates are relative to the stage, not model-view
transformed. cogl_framebuffer_push_rectangle_clip() was accidentally
used instead of cogl_framebuffer_push_scissor_clip() when porting
to the framebuffer clip API.

https://bugzilla.gnome.org/show_bug.cgi?id=719900
2013-12-05 08:38:16 -05:00
Owen W. Taylor
ff790f7b39 window-props.c: React to changes to _GTK_FRAME_EXTENTS
When _GTK_FRAME_EXTENTS changes, we need to redo constraints on
the window - this matters in particular if the toolkit removes
invisible borders when a window is maximized, since otherwise
the maximized window will be positioned as if it still has
invisible borders.

https://bugzilla.gnome.org/show_bug.cgi?id=714707
2013-12-05 07:47:57 -05:00
Owen W. Taylor
a2551dfa60 ClutterStage: Don't add empty actors to the stage clip
Currently, if an actor with an empty paint volume is queued for redraw, it
will union in the box +0+0x1x1 to the stage clip bounds - avoid that
by special casing empty paint volumes.

https://bugzilla.gnome.org/show_bug.cgi?id=719747
2013-12-04 21:53:52 -05:00
Jasper St. Pierre
1b0d0f3892 cogl-framebuffer: Don't mark the clear clip dirty from the journal
This means that we can't cache the journal read_pixels optimization.

https://bugzilla.gnome.org/show_bug.cgi?id=719582

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 550bae22d20c8d6d7cf1d090faa9c91619594077)
2013-12-04 18:38:44 +00:00
Neil Roberts
24412798dc Revert "Revert "Remove the framebuffer's stack of clip stacks""
This reverts commit bc4148933670cea024cf7525b58bfa673898ec75.

The reason this was causing problems for Clutter is that it defines
COGL_ENABLE_EXPERIMENTAL_2_0_API which is meant to cause the Cogl
headers not to declare the deprecated API. The reverted patch moved
some additional clipping API to a deprecated header which was
previously being used by Clutter. Clutter was still successfully
compiling but with some warnings for the missing function
declarations. However when the binary is run the clipping would get
completely messed up because it would assume all of the arguments to
the functions are integers instead of floats and the wrong values
would be passed.

Clutter now has commit to make it use the 2.0 API instead of the
deprecated functions so the revert is no longer necessary.

https://git.gnome.org/browse/clutter/commit?id=705640367a5c2ae21405806bfa

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2013-12-04 17:22:01 +00:00
Emmanuele Bassi
3fdee4efe9 docs: Fix syntax errors in annotations 2013-12-04 16:09:09 +00:00
Emmanuele Bassi
1d7f3260a6 conform: Run texture tests only on -m=slow
I don't want to remove them altogether, but they need to be ported to a
more reliable system, otherwise they end up failing at random depending
on the whims of the compositor and the windowing system.
2013-12-04 16:07:18 +00:00
Emmanuele Bassi
a64742f3e4 paint-node: Get the framebuffer from the root node
The PaintNode hierarchy should have the ability to retrieve the
current active framebuffer by itself, instead of asking Cogl using the
global state API.

In order to do this, we ask the root node of a PaintNode graph for the
active framebuffer. In the current, 1.x-compatibility mode we have two
potential root node types: ClutterRootNode, used by ClutterStage; and
ClutterDummyNode, used a local root for each actor. The former takes a
framebuffer as part of its construction; the latter takes the actor that
acts as the local top-level during the actor's paint sequence, which
means we can get the active framebuffer from the stage associated to the
actor.

By keeping track of the active framebuffer on the node themselves we can
drop the usage of cogl_get_draw_framebuffer() in their implementation.
2013-12-04 16:07:17 +00:00
Emmanuele Bassi
e619de20d8 text: Add a hacky fallback for the framebuffer
The text-cache conformance test breaks because ClutterText gets a paint
without an active framebuffer associated to the ClutterStage. Keep a
fallback while we investigate the issue.
2013-12-04 16:07:17 +00:00
Emmanuele Bassi
705640367a Use the non-deprecated Cogl clipping API
Cogl 1.18 deprecated the global clipping API in favour of the
per-framebuffer one, but since we're using the 2.0 API internally we
don't have access to the deprecated symbols any more.

This is pretty much a mechanical port for all the places where we're
still using the old 1.x API.
2013-12-04 16:07:17 +00:00
Emmanuele Bassi
1b45841414 actor: Add private getter for the active framebuffer
Instead of asking every internal user to get the stage and get the
active framebuffer from it, we can wrap it up ourselves, and do some
sanity checks as well.
2013-12-04 16:07:17 +00:00
Neil Roberts
00ef6e29ce Make test-clip friendly for people with only one mouse button
The various shapes can now be drawn by holding down modifier keys
instead of requiring a three-button mouse.

https://bugzilla.gnome.org/show_bug.cgi?id=719716
2013-12-04 16:06:20 +00:00
Jasper St. Pierre
1be117e430 wayland-surface: Properly set the window type
We need to make sure to call meta_window_type_changed after updating
the type...
2013-12-04 10:41:58 -05:00
Jasper St. Pierre
622c7a021b window-actor: Update shape at construction time
When we attach an existing surface actor, the allocation may not
change, so we need to ensure that the shape region and geometry is
valid...
2013-12-04 10:26:06 -05:00
Lionel Landwerlin
4d2d2f285b core: window: enable create effect for new wayland windows
https://bugzilla.gnome.org/show_bug.cgi?id=719833
2013-12-04 11:14:30 +00:00
Jasper St. Pierre
0924c7d61b wayland: Use a stage paint callback instead of a signal handler on "paint"
This is much more appropriate...
2013-12-03 14:49:40 -05:00
Jasper St. Pierre
2746608eb2 background-actor: Remove custom get_paint_volume
The paint volume should be based on what we paint, not what the content
wants to be painted as. Thus, it should be the allocation.
2013-12-03 14:36:29 -05:00
Jasper St. Pierre
899570d213 background-actor: Remove custom get_paint_volume
The paint volume should be based on what we paint, not what the content
wants to be painted as. Thus, it should be the allocation.
2013-12-03 14:32:28 -05:00
Jasper St. Pierre
fe26cb5989 wayland-surface: Unmanage the window when destroying xdg_surface/xdg_popup
Also, unparent the actor when destroying a subsurface, as well, and
don't free the surface when we destroy the MetaWindow.
2013-12-03 11:45:50 -05:00
Jasper St. Pierre
602307e694 Revert "pointer: Remove focus listener"
This reverts commit a8ac2cc27543ef4afe762e8a0675cceef7afdf91.
2013-12-03 11:45:50 -05:00
Jasper St. Pierre
b2c18c4a78 Revert "keyboard: Remove focus listener"
This reverts commit 0ac142d39e27e2692cbe0b18136a41bee424a6b0.
2013-12-03 11:45:50 -05:00