conform: Run texture tests only on -m=slow
I don't want to remove them altogether, but they need to be ported to a more reliable system, otherwise they end up failing at random depending on the whims of the compositor and the windowing system.
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@ -157,9 +157,9 @@ main (int argc, char **argv)
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TEST_CONFORM_SIMPLE ("/rectangle", rectangle_set_size);
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TEST_CONFORM_SIMPLE ("/rectangle", rectangle_set_color);
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TEST_CONFORM_SIMPLE ("/texture", texture_pick_with_alpha);
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TEST_CONFORM_SIMPLE ("/texture", texture_fbo);
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TEST_CONFORM_SIMPLE ("/texture/cairo", texture_cairo);
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TEST_CONFORM_SKIP (g_test_slow (), "/texture", texture_pick_with_alpha);
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TEST_CONFORM_SKIP (g_test_slow (), "/texture", texture_fbo);
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TEST_CONFORM_SKIP (g_test_slow (), "/texture/cairo", texture_cairo);
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TEST_CONFORM_SIMPLE ("/interval", interval_initial_state);
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TEST_CONFORM_SIMPLE ("/interval", interval_transform);
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