Revert "Revert "Remove the framebuffer's stack of clip stacks""
This reverts commit bc4148933670cea024cf7525b58bfa673898ec75. The reason this was causing problems for Clutter is that it defines COGL_ENABLE_EXPERIMENTAL_2_0_API which is meant to cause the Cogl headers not to declare the deprecated API. The reverted patch moved some additional clipping API to a deprecated header which was previously being used by Clutter. Clutter was still successfully compiling but with some warnings for the missing function declarations. However when the binary is run the clipping would get completely messed up because it would assume all of the arguments to the functions are integers instead of floats and the wrong values would be passed. Clutter now has commit to make it use the 2.0 API instead of the deprecated functions so the revert is no longer necessary. https://git.gnome.org/browse/clutter/commit?id=705640367a5c2ae21405806bfa Reviewed-by: Robert Bragg <robert@linux.intel.com>
This commit is contained in:
parent
0596fe8020
commit
24412798dc
@ -1471,7 +1471,6 @@ void
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cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
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CoglPath *path)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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CoglMatrixEntry *modelview_entry =
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_cogl_framebuffer_get_modelview_entry (framebuffer);
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CoglMatrixEntry *projection_entry =
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@ -1485,8 +1484,8 @@ cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
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framebuffer->viewport_height
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};
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clip_state->stacks->data =
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_cogl_clip_stack_push_from_path (clip_state->stacks->data,
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framebuffer->clip_stack =
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_cogl_clip_stack_push_from_path (framebuffer->clip_stack,
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path,
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modelview_entry,
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projection_entry,
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@ -69,6 +69,7 @@ EXTRA_DIST += cogl-1.0.pc.in cogl-$(COGL_API_VERSION)-experimental.pc.in
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DISTCLEANFILES += $(pc_files)
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cogl_deprecated_h = \
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$(srcdir)/deprecated/cogl-clip-state.h \
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$(srcdir)/deprecated/cogl-fixed.h \
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$(srcdir)/deprecated/cogl-material-compat.h \
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$(srcdir)/deprecated/cogl-vertex-buffer.h \
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@ -111,7 +112,6 @@ cogl_experimental_h = \
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$(srcdir)/cogl-indices.h \
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$(srcdir)/cogl-attribute.h \
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$(srcdir)/cogl-primitive.h \
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$(srcdir)/cogl-clip-state.h \
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$(srcdir)/cogl-framebuffer.h \
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$(srcdir)/cogl-onscreen.h \
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$(srcdir)/cogl-frame-info.h \
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@ -261,9 +261,6 @@ cogl_sources_c = \
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$(srcdir)/cogl-bitmap-pixbuf.c \
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$(srcdir)/cogl-clip-stack.h \
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$(srcdir)/cogl-clip-stack.c \
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$(srcdir)/cogl-clip-state-private.h \
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$(srcdir)/cogl-clip-state.h \
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$(srcdir)/cogl-clip-state.c \
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$(srcdir)/cogl-feature-private.h \
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$(srcdir)/cogl-feature-private.c \
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$(srcdir)/cogl-color-private.h \
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@ -393,6 +390,7 @@ cogl_sources_c = \
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$(srcdir)/cogl-closure-list.c \
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$(srcdir)/cogl-fence.c \
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$(srcdir)/cogl-fence-private.h \
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$(srcdir)/deprecated/cogl-clip-state.c \
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$(srcdir)/deprecated/cogl-fixed.c \
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$(srcdir)/deprecated/cogl-vertex-buffer-private.h \
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$(srcdir)/deprecated/cogl-vertex-buffer.c \
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@ -542,7 +540,7 @@ libcogl_la_LDFLAGS = \
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-no-undefined \
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-version-info @COGL_LT_CURRENT@:@COGL_LT_REVISION@:@COGL_LT_AGE@ \
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-export-dynamic \
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-export-symbols-regex "^(cogl|_cogl_debug_flags|_cogl_atlas_new|_cogl_atlas_add_reorganize_callback|_cogl_atlas_reserve_space|_cogl_callback|_cogl_util_get_eye_planes_for_screen_poly|_cogl_atlas_texture_remove_reorganize_callback|_cogl_atlas_texture_add_reorganize_callback|_cogl_texture_foreach_sub_texture_in_region|_cogl_profile_trace_message|_cogl_context_get_default|_cogl_framebuffer_get_stencil_bits|_cogl_clip_stack_push_rectangle|_cogl_framebuffer_get_modelview_stack|_cogl_object_default_unref|_cogl_pipeline_foreach_layer_internal|_cogl_clip_stack_push_primitive|_cogl_buffer_unmap_for_fill_or_fallback|_cogl_framebuffer_draw_primitive|_cogl_debug_instances|_cogl_framebuffer_get_projection_stack|_cogl_pipeline_layer_get_texture|_cogl_buffer_map_for_fill_or_fallback|_cogl_framebuffer_get_clip_state|_cogl_texture_can_hardware_repeat|_cogl_pipeline_prune_to_n_layers|_cogl_primitive_draw|test_|unit_test_).*"
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-export-symbols-regex "^(cogl|_cogl_debug_flags|_cogl_atlas_new|_cogl_atlas_add_reorganize_callback|_cogl_atlas_reserve_space|_cogl_callback|_cogl_util_get_eye_planes_for_screen_poly|_cogl_atlas_texture_remove_reorganize_callback|_cogl_atlas_texture_add_reorganize_callback|_cogl_texture_foreach_sub_texture_in_region|_cogl_profile_trace_message|_cogl_context_get_default|_cogl_framebuffer_get_stencil_bits|_cogl_clip_stack_push_rectangle|_cogl_framebuffer_get_modelview_stack|_cogl_object_default_unref|_cogl_pipeline_foreach_layer_internal|_cogl_clip_stack_push_primitive|_cogl_buffer_unmap_for_fill_or_fallback|_cogl_framebuffer_draw_primitive|_cogl_debug_instances|_cogl_framebuffer_get_projection_stack|_cogl_pipeline_layer_get_texture|_cogl_buffer_map_for_fill_or_fallback|_cogl_texture_can_hardware_repeat|_cogl_pipeline_prune_to_n_layers|_cogl_primitive_draw|test_|unit_test_).*"
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libcogl_la_SOURCES = $(cogl_sources_c)
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nodist_libcogl_la_SOURCES = $(BUILT_SOURCES)
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@ -1,56 +0,0 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_CLIP_STATE_PRIVATE_H
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#define __COGL_CLIP_STATE_PRIVATE_H
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#include "cogl-clip-stack.h"
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typedef struct _CoglClipState CoglClipState;
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struct _CoglClipState
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{
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/* Stack of CoglClipStacks */
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GSList *stacks;
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};
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void
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_cogl_clip_state_init (CoglClipState *state);
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void
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_cogl_clip_state_destroy (CoglClipState *state);
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CoglClipStack *
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_cogl_clip_state_get_stack (CoglClipState *clip_state);
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void
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_cogl_clip_state_set_stack (CoglClipState *clip_state,
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CoglClipStack *clip_stack);
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void
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_cogl_clip_state_save_clip_stack (CoglClipState *clip_state);
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void
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_cogl_clip_state_restore_clip_stack (CoglClipState *clip_state);
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#endif /* __COGL_CLIP_STATE_PRIVATE_H */
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@ -1,37 +0,0 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_CLIP_STATE_H
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#define __COGL_CLIP_STATE_H
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#include <cogl/cogl-types.h>
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COGL_BEGIN_DECLS
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COGL_END_DECLS
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#endif /* __COGL_CLIP_STATE_H */
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@ -26,12 +26,12 @@
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#include "cogl-object-private.h"
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#include "cogl-matrix-stack-private.h"
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#include "cogl-clip-state-private.h"
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#include "cogl-journal-private.h"
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#include "cogl-winsys-private.h"
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#include "cogl-attribute-private.h"
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#include "cogl-offscreen.h"
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#include "cogl-gl-header.h"
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#include "cogl-clip-stack.h"
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include <X11/Xlib.h>
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@ -142,7 +142,7 @@ struct _CoglFramebuffer
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int viewport_age;
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int viewport_age_for_scissor_workaround;
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CoglClipState clip_state;
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CoglClipStack *clip_stack;
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CoglBool dither_enabled;
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CoglBool depth_writing_enabled;
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@ -242,9 +242,6 @@ _cogl_framebuffer_clear_without_flush4f (CoglFramebuffer *framebuffer,
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void
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_cogl_framebuffer_mark_mid_scene (CoglFramebuffer *framebuffer);
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CoglClipState *
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_cogl_framebuffer_get_clip_state (CoglFramebuffer *framebuffer);
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/*
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* _cogl_framebuffer_get_clip_stack:
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* @framebuffer: A #CoglFramebuffer
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@ -125,8 +125,7 @@ _cogl_framebuffer_init (CoglFramebuffer *framebuffer,
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framebuffer->samples_per_pixel = 0;
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/* Initialise the clip stack */
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_cogl_clip_state_init (&framebuffer->clip_state);
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framebuffer->clip_stack = NULL;
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framebuffer->journal = _cogl_journal_new (framebuffer);
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@ -173,7 +172,7 @@ _cogl_framebuffer_free (CoglFramebuffer *framebuffer)
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_cogl_fence_cancel_fences_for_framebuffer (framebuffer);
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_cogl_clip_state_destroy (&framebuffer->clip_state);
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_cogl_clip_stack_unref (framebuffer->clip_stack);
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cogl_object_unref (framebuffer->modelview_stack);
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framebuffer->modelview_stack = NULL;
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@ -459,27 +458,19 @@ cogl_framebuffer_get_height (CoglFramebuffer *framebuffer)
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return framebuffer->height;
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}
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CoglClipState *
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_cogl_framebuffer_get_clip_state (CoglFramebuffer *framebuffer)
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{
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return &framebuffer->clip_state;
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}
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CoglClipStack *
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_cogl_framebuffer_get_clip_stack (CoglFramebuffer *framebuffer)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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return _cogl_clip_state_get_stack (clip_state);
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return framebuffer->clip_stack;
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}
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void
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_cogl_framebuffer_set_clip_stack (CoglFramebuffer *framebuffer,
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CoglClipStack *stack)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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_cogl_clip_state_set_stack (clip_state, stack);
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_cogl_clip_stack_ref (stack);
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_cogl_clip_stack_unref (framebuffer->clip_stack);
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framebuffer->clip_stack = stack;
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}
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void
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@ -1046,10 +1037,7 @@ static unsigned long
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_cogl_framebuffer_compare_clip_state (CoglFramebuffer *a,
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CoglFramebuffer *b)
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{
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if (((a->clip_state.stacks == NULL || b->clip_state.stacks == NULL) &&
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a->clip_state.stacks != b->clip_state.stacks)
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||
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a->clip_state.stacks->data != b->clip_state.stacks->data)
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if (a->clip_stack != b->clip_stack)
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return COGL_FRAMEBUFFER_STATE_CLIP;
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else
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return 0;
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@ -1959,10 +1947,8 @@ cogl_framebuffer_push_scissor_clip (CoglFramebuffer *framebuffer,
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int width,
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int height)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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clip_state->stacks->data =
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_cogl_clip_stack_push_window_rectangle (clip_state->stacks->data,
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framebuffer->clip_stack =
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_cogl_clip_stack_push_window_rectangle (framebuffer->clip_stack,
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x, y, width, height);
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if (framebuffer->context->current_draw_buffer == framebuffer)
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@ -1977,7 +1963,6 @@ cogl_framebuffer_push_rectangle_clip (CoglFramebuffer *framebuffer,
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float x_2,
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float y_2)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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CoglMatrixEntry *modelview_entry =
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_cogl_framebuffer_get_modelview_entry (framebuffer);
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CoglMatrixEntry *projection_entry =
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@ -1991,8 +1976,8 @@ cogl_framebuffer_push_rectangle_clip (CoglFramebuffer *framebuffer,
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framebuffer->viewport_height
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};
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clip_state->stacks->data =
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_cogl_clip_stack_push_rectangle (clip_state->stacks->data,
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framebuffer->clip_stack =
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_cogl_clip_stack_push_rectangle (framebuffer->clip_stack,
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x_1, y_1, x_2, y_2,
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modelview_entry,
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projection_entry,
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@ -2011,7 +1996,6 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
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float bounds_x2,
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float bounds_y2)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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CoglMatrixEntry *modelview_entry =
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_cogl_framebuffer_get_modelview_entry (framebuffer);
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CoglMatrixEntry *projection_entry =
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@ -2025,8 +2009,8 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
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framebuffer->viewport_height
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};
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clip_state->stacks->data =
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_cogl_clip_stack_push_primitive (clip_state->stacks->data,
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framebuffer->clip_stack =
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_cogl_clip_stack_push_primitive (framebuffer->clip_stack,
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primitive,
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bounds_x1, bounds_y1,
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bounds_x2, bounds_y2,
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@ -2042,31 +2026,7 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
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void
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cogl_framebuffer_pop_clip (CoglFramebuffer *framebuffer)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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clip_state->stacks->data = _cogl_clip_stack_pop (clip_state->stacks->data);
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if (framebuffer->context->current_draw_buffer == framebuffer)
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framebuffer->context->current_draw_buffer_changes |=
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COGL_FRAMEBUFFER_STATE_CLIP;
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}
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void
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_cogl_framebuffer_save_clip_stack (CoglFramebuffer *framebuffer)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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_cogl_clip_state_save_clip_stack (clip_state);
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if (framebuffer->context->current_draw_buffer == framebuffer)
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framebuffer->context->current_draw_buffer_changes |=
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COGL_FRAMEBUFFER_STATE_CLIP;
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}
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void
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_cogl_framebuffer_restore_clip_stack (CoglFramebuffer *framebuffer)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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_cogl_clip_state_restore_clip_stack (clip_state);
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framebuffer->clip_stack = _cogl_clip_stack_pop (framebuffer->clip_stack);
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if (framebuffer->context->current_draw_buffer == framebuffer)
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framebuffer->context->current_draw_buffer_changes |=
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@ -73,8 +73,8 @@
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* 1.x only api...
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*/
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#ifndef COGL_ENABLE_EXPERIMENTAL_2_0_API
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#include <cogl/cogl-clip-state.h>
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#include <cogl/cogl-enum-types.h>
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#include <cogl/deprecated/cogl-clip-state.h>
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#include <cogl/deprecated/cogl-vertex-buffer.h>
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#include <cogl/deprecated/cogl-fixed.h>
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#include <cogl/deprecated/cogl-material-compat.h>
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@ -731,228 +731,6 @@ COGL_DEPRECATED_IN_1_16
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void
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cogl_set_source_texture (CoglTexture *texture);
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/**
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* SECTION:cogl-clipping
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* @short_description: Fuctions for manipulating a stack of clipping regions
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*
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* To support clipping your geometry to rectangles or paths Cogl exposes a
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* stack based API whereby each clip region you push onto the stack is
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* intersected with the previous region.
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*/
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/**
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* cogl_clip_push_window_rect:
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* @x_offset: left edge of the clip rectangle in window coordinates
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* @y_offset: top edge of the clip rectangle in window coordinates
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* @width: width of the clip rectangle
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* @height: height of the clip rectangle
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*
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* Specifies a rectangular clipping area for all subsequent drawing
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* operations. Any drawing commands that extend outside the rectangle
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* will be clipped so that only the portion inside the rectangle will
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* be displayed. The rectangle dimensions are not transformed by the
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* current model-view matrix.
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*
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* The rectangle is intersected with the current clip region. To undo
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* the effect of this function, call cogl_clip_pop().
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*
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* Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
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*/
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COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
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void
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cogl_clip_push_window_rect (float x_offset,
|
||||
float y_offset,
|
||||
float width,
|
||||
float height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_window_rectangle:
|
||||
* @x_offset: left edge of the clip rectangle in window coordinates
|
||||
* @y_offset: top edge of the clip rectangle in window coordinates
|
||||
* @width: width of the clip rectangle
|
||||
* @height: height of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are not transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.2
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
|
||||
void
|
||||
cogl_clip_push_window_rectangle (int x_offset,
|
||||
int y_offset,
|
||||
int width,
|
||||
int height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push:
|
||||
* @x_offset: left edge of the clip rectangle
|
||||
* @y_offset: top edge of the clip rectangle
|
||||
* @width: width of the clip rectangle
|
||||
* @height: height of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Deprecated: 1.16: The x, y, width, height arguments are inconsistent
|
||||
* with other API that specify rectangles in model space, and when used
|
||||
* with a coordinate space that puts the origin at the center and y+
|
||||
* extending up, it's awkward to use. Please use
|
||||
* cogl_framebuffer_push_rectangle_clip()
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
|
||||
void
|
||||
cogl_clip_push (float x_offset,
|
||||
float y_offset,
|
||||
float width,
|
||||
float height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_rectangle:
|
||||
* @x0: x coordinate for top left corner of the clip rectangle
|
||||
* @y0: y coordinate for top left corner of the clip rectangle
|
||||
* @x1: x coordinate for bottom right corner of the clip rectangle
|
||||
* @y1: y coordinate for bottom right corner of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.2
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_rectangle_clip()
|
||||
* instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
|
||||
void
|
||||
cogl_clip_push_rectangle (float x0,
|
||||
float y0,
|
||||
float x1,
|
||||
float y1);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_primitive:
|
||||
* @primitive: A #CoglPrimitive describing a flat 2D shape
|
||||
* @bounds_x1: x coordinate for the top-left corner of the primitives
|
||||
* bounds
|
||||
* @bounds_y1: y coordinate for the top-left corner of the primitives
|
||||
* bounds
|
||||
* @bounds_x2: x coordinate for the bottom-right corner of the primitives
|
||||
* bounds
|
||||
* @bounds_y2: y coordinate for the bottom-right corner of the
|
||||
* primitives bounds.
|
||||
*
|
||||
* Sets a new clipping area using a 2D shaped described with a
|
||||
* #CoglPrimitive. The shape must not contain self overlapping
|
||||
* geometry and must lie on a single 2D plane. A bounding box of the
|
||||
* 2D shape in local coordinates (the same coordinates used to
|
||||
* describe the shape) must be given. It is acceptable for the bounds
|
||||
* to be larger than the true bounds but behaviour is undefined if the
|
||||
* bounds are smaller than the true bounds.
|
||||
*
|
||||
* The primitive is transformed by the current model-view matrix and
|
||||
* the silhouette is intersected with the previous clipping area. To
|
||||
* restore the previous clipping area, call
|
||||
* cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.10
|
||||
* Stability: unstable
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_primitive_clip()
|
||||
* instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_primitive_clip)
|
||||
void
|
||||
cogl_clip_push_primitive (CoglPrimitive *primitive,
|
||||
float bounds_x1,
|
||||
float bounds_y1,
|
||||
float bounds_x2,
|
||||
float bounds_y2);
|
||||
|
||||
/**
|
||||
* cogl_clip_pop:
|
||||
*
|
||||
* Reverts the clipping region to the state before the last call to
|
||||
* cogl_clip_push().
|
||||
*
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_pop_clip() instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_pop_clip)
|
||||
void
|
||||
cogl_clip_pop (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_ensure:
|
||||
*
|
||||
* Ensures that the current clipping region has been set in GL. This
|
||||
* will automatically be called before any Cogl primitives but it
|
||||
* maybe be neccessary to call if you are using raw GL calls with
|
||||
* clipping.
|
||||
*
|
||||
* Deprecated: 1.2: Calling this function has no effect
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_ensure (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_stack_save:
|
||||
*
|
||||
* Save the entire state of the clipping stack and then clear all
|
||||
* clipping. The previous state can be returned to with
|
||||
* cogl_clip_stack_restore(). Each call to cogl_clip_push() after this
|
||||
* must be matched by a call to cogl_clip_pop() before calling
|
||||
* cogl_clip_stack_restore().
|
||||
*
|
||||
* Deprecated: 1.2: This was originally added to allow us to save the
|
||||
* clip stack when switching to an offscreen framebuffer, but it's
|
||||
* not necessary anymore given that framebuffers now own separate
|
||||
* clip stacks which will be automatically switched between when a
|
||||
* new buffer is set. Calling this function has no effect
|
||||
*
|
||||
* Since: 0.8.2
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_stack_save (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_stack_restore:
|
||||
*
|
||||
* Restore the state of the clipping stack that was previously saved
|
||||
* by cogl_clip_stack_save().
|
||||
*
|
||||
* Deprecated: 1.2: This was originally added to allow us to restore
|
||||
* the clip stack when switching back from an offscreen framebuffer,
|
||||
* but it's not necessary anymore given that framebuffers now own
|
||||
* separate clip stacks which will be automatically switched between
|
||||
* when a new buffer is set. Calling this function has no effect
|
||||
*
|
||||
* Since: 0.8.2
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_stack_restore (void);
|
||||
|
||||
/**
|
||||
* cogl_set_framebuffer:
|
||||
* @buffer: A #CoglFramebuffer object, either onscreen or offscreen.
|
||||
|
@ -30,14 +30,13 @@
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
#include "cogl-clip-state.h"
|
||||
#include "cogl-clip-stack.h"
|
||||
#include "cogl-clip-state-private.h"
|
||||
#include "cogl-context-private.h"
|
||||
#include "cogl-framebuffer-private.h"
|
||||
#include "cogl-journal-private.h"
|
||||
#include "cogl-util.h"
|
||||
#include "cogl-matrix-private.h"
|
||||
#include "cogl-clip-state.h"
|
||||
#include "cogl1-context.h"
|
||||
#include "cogl-path/cogl-path.h"
|
||||
|
||||
@ -108,13 +107,16 @@ cogl_clip_pop (void)
|
||||
void
|
||||
cogl_clip_stack_save (void)
|
||||
{
|
||||
_cogl_framebuffer_save_clip_stack (cogl_get_draw_framebuffer ());
|
||||
/* This function was just used to temporarily switch the clip stack
|
||||
* when using an offscreen buffer. This is no longer needed because
|
||||
* each framebuffer maintains its own clip stack. The function is
|
||||
* documented to do nothing since version 1.2 */
|
||||
}
|
||||
|
||||
void
|
||||
cogl_clip_stack_restore (void)
|
||||
{
|
||||
_cogl_framebuffer_restore_clip_stack (cogl_get_draw_framebuffer ());
|
||||
/* Do nothing. See cogl_clip_stack_save() */
|
||||
}
|
||||
|
||||
/* XXX: This should never have been made public API! */
|
||||
@ -128,60 +130,3 @@ cogl_clip_ensure (void)
|
||||
* nothing here.
|
||||
*/
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_clip_state_init (CoglClipState *clip_state)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
clip_state->stacks = NULL;
|
||||
|
||||
/* Add an intial stack */
|
||||
_cogl_clip_state_save_clip_stack (clip_state);
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_clip_state_destroy (CoglClipState *clip_state)
|
||||
{
|
||||
/* Destroy all of the stacks */
|
||||
while (clip_state->stacks)
|
||||
_cogl_clip_state_restore_clip_stack (clip_state);
|
||||
}
|
||||
|
||||
CoglClipStack *
|
||||
_cogl_clip_state_get_stack (CoglClipState *clip_state)
|
||||
{
|
||||
return clip_state->stacks->data;
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_clip_state_set_stack (CoglClipState *clip_state,
|
||||
CoglClipStack *stack)
|
||||
{
|
||||
/* Replace the top of the stack of stacks */
|
||||
_cogl_clip_stack_ref (stack);
|
||||
_cogl_clip_stack_unref (clip_state->stacks->data);
|
||||
clip_state->stacks->data = stack;
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_clip_state_save_clip_stack (CoglClipState *clip_state)
|
||||
{
|
||||
clip_state->stacks = g_slist_prepend (clip_state->stacks, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_clip_state_restore_clip_stack (CoglClipState *clip_state)
|
||||
{
|
||||
CoglClipStack *stack;
|
||||
|
||||
_COGL_RETURN_IF_FAIL (clip_state->stacks != NULL);
|
||||
|
||||
stack = clip_state->stacks->data;
|
||||
|
||||
_cogl_clip_stack_unref (stack);
|
||||
|
||||
/* Revert to an old stack */
|
||||
clip_state->stacks = g_slist_delete_link (clip_state->stacks,
|
||||
clip_state->stacks);
|
||||
}
|
259
cogl/deprecated/cogl-clip-state.h
Normal file
259
cogl/deprecated/cogl-clip-state.h
Normal file
@ -0,0 +1,259 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* An object oriented GL/GLES Abstraction/Utility Layer
|
||||
*
|
||||
* Copyright (C) 2010,2013 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
||||
#error "Only <cogl/cogl.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __COGL_CLIP_STATE_H__
|
||||
#define __COGL_CLIP_STATE_H__
|
||||
|
||||
#include <cogl/cogl-types.h>
|
||||
#include <cogl/cogl-macros.h>
|
||||
#include <cogl/cogl-primitive.h>
|
||||
|
||||
COGL_BEGIN_DECLS
|
||||
|
||||
/**
|
||||
* SECTION:cogl-clipping
|
||||
* @short_description: Fuctions for manipulating a stack of clipping regions
|
||||
*
|
||||
* To support clipping your geometry to rectangles or paths Cogl exposes a
|
||||
* stack based API whereby each clip region you push onto the stack is
|
||||
* intersected with the previous region.
|
||||
*/
|
||||
|
||||
/**
|
||||
* cogl_clip_push_window_rectangle:
|
||||
* @x_offset: left edge of the clip rectangle in window coordinates
|
||||
* @y_offset: top edge of the clip rectangle in window coordinates
|
||||
* @width: width of the clip rectangle
|
||||
* @height: height of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are not transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.2
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
|
||||
void
|
||||
cogl_clip_push_window_rectangle (int x_offset,
|
||||
int y_offset,
|
||||
int width,
|
||||
int height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_window_rect:
|
||||
* @x_offset: left edge of the clip rectangle in window coordinates
|
||||
* @y_offset: top edge of the clip rectangle in window coordinates
|
||||
* @width: width of the clip rectangle
|
||||
* @height: height of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are not transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
|
||||
void
|
||||
cogl_clip_push_window_rect (float x_offset,
|
||||
float y_offset,
|
||||
float width,
|
||||
float height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_rectangle:
|
||||
* @x0: x coordinate for top left corner of the clip rectangle
|
||||
* @y0: y coordinate for top left corner of the clip rectangle
|
||||
* @x1: x coordinate for bottom right corner of the clip rectangle
|
||||
* @y1: y coordinate for bottom right corner of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.2
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_rectangle_clip()
|
||||
* instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
|
||||
void
|
||||
cogl_clip_push_rectangle (float x0,
|
||||
float y0,
|
||||
float x1,
|
||||
float y1);
|
||||
|
||||
/**
|
||||
* cogl_clip_push:
|
||||
* @x_offset: left edge of the clip rectangle
|
||||
* @y_offset: top edge of the clip rectangle
|
||||
* @width: width of the clip rectangle
|
||||
* @height: height of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Deprecated: 1.16: The x, y, width, height arguments are inconsistent
|
||||
* with other API that specify rectangles in model space, and when used
|
||||
* with a coordinate space that puts the origin at the center and y+
|
||||
* extending up, it's awkward to use. Please use
|
||||
* cogl_framebuffer_push_rectangle_clip()
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
|
||||
void
|
||||
cogl_clip_push (float x_offset,
|
||||
float y_offset,
|
||||
float width,
|
||||
float height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_primitive:
|
||||
* @primitive: A #CoglPrimitive describing a flat 2D shape
|
||||
* @bounds_x1: x coordinate for the top-left corner of the primitives
|
||||
* bounds
|
||||
* @bounds_y1: y coordinate for the top-left corner of the primitives
|
||||
* bounds
|
||||
* @bounds_x2: x coordinate for the bottom-right corner of the primitives
|
||||
* bounds
|
||||
* @bounds_y2: y coordinate for the bottom-right corner of the
|
||||
* primitives bounds.
|
||||
*
|
||||
* Sets a new clipping area using a 2D shaped described with a
|
||||
* #CoglPrimitive. The shape must not contain self overlapping
|
||||
* geometry and must lie on a single 2D plane. A bounding box of the
|
||||
* 2D shape in local coordinates (the same coordinates used to
|
||||
* describe the shape) must be given. It is acceptable for the bounds
|
||||
* to be larger than the true bounds but behaviour is undefined if the
|
||||
* bounds are smaller than the true bounds.
|
||||
*
|
||||
* The primitive is transformed by the current model-view matrix and
|
||||
* the silhouette is intersected with the previous clipping area. To
|
||||
* restore the previous clipping area, call
|
||||
* cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.10
|
||||
* Stability: unstable
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_primitive_clip()
|
||||
* instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_primitive_clip)
|
||||
void
|
||||
cogl_clip_push_primitive (CoglPrimitive *primitive,
|
||||
float bounds_x1,
|
||||
float bounds_y1,
|
||||
float bounds_x2,
|
||||
float bounds_y2);
|
||||
/**
|
||||
* cogl_clip_pop:
|
||||
*
|
||||
* Reverts the clipping region to the state before the last call to
|
||||
* cogl_clip_push().
|
||||
*
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_pop_clip() instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_pop_clip)
|
||||
void
|
||||
cogl_clip_pop (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_ensure:
|
||||
*
|
||||
* Ensures that the current clipping region has been set in GL. This
|
||||
* will automatically be called before any Cogl primitives but it
|
||||
* maybe be neccessary to call if you are using raw GL calls with
|
||||
* clipping.
|
||||
*
|
||||
* Deprecated: 1.2: Calling this function has no effect
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_ensure (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_stack_save:
|
||||
*
|
||||
* Save the entire state of the clipping stack and then clear all
|
||||
* clipping. The previous state can be returned to with
|
||||
* cogl_clip_stack_restore(). Each call to cogl_clip_push() after this
|
||||
* must be matched by a call to cogl_clip_pop() before calling
|
||||
* cogl_clip_stack_restore().
|
||||
*
|
||||
* Deprecated: 1.2: This was originally added to allow us to save the
|
||||
* clip stack when switching to an offscreen framebuffer, but it's
|
||||
* not necessary anymore given that framebuffers now own separate
|
||||
* clip stacks which will be automatically switched between when a
|
||||
* new buffer is set. Calling this function has no effect
|
||||
*
|
||||
* Since: 0.8.2
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_stack_save (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_stack_restore:
|
||||
*
|
||||
* Restore the state of the clipping stack that was previously saved
|
||||
* by cogl_clip_stack_save().
|
||||
*
|
||||
* Deprecated: 1.2: This was originally added to allow us to restore
|
||||
* the clip stack when switching back from an offscreen framebuffer,
|
||||
* but it's not necessary anymore given that framebuffers now own
|
||||
* separate clip stacks which will be automatically switched between
|
||||
* when a new buffer is set. Calling this function has no effect
|
||||
*
|
||||
* Since: 0.8.2
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_stack_restore (void);
|
||||
|
||||
COGL_END_DECLS
|
||||
|
||||
#endif /* __COGL_CLIP_STATE_H__ */
|
@ -148,8 +148,7 @@ _cogl_framebuffer_gl_flush_viewport_state (CoglFramebuffer *framebuffer)
|
||||
static void
|
||||
_cogl_framebuffer_gl_flush_clip_state (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglClipStack *stack = _cogl_clip_state_get_stack (&framebuffer->clip_state);
|
||||
_cogl_clip_stack_flush (stack, framebuffer);
|
||||
_cogl_clip_stack_flush (framebuffer->clip_stack, framebuffer);
|
||||
}
|
||||
|
||||
static void
|
||||
|
Loading…
x
Reference in New Issue
Block a user