--disable-glib also defines COGL_HAS_GTYPE_SUPPORT to #ifdef out GType
support in cogl. This also means we don't want to initialize glib's type
system in that case.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 67ad777099d62bdbc8515f6ee58ed80429cc6496)
test-journal needs cogl_glib_source_new() which is not available when
compiling cogl with --disable-glib.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 71fadbbfacad6a7c0ed7b06252d1e5e5dadf66f5)
As part of an effort towards being able to write non-opengl based
backends for Cogl this moves most of the opengl specific code under
drivers/gl. drivers/gl and drivers/gles have been moved to
drivers/gl/gl and drivers/gl/es respectively.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 7dc482facb0a265c7f48660079e7e12dd7a2813e)
We have some code in gnome-shell that does the equivalent of:
window.get_workspace() == workspace || window.is_on_all_workspaces();
which is a bit unwieldy. We already have a method in mutter,
so use that and document it.
https://bugzilla.gnome.org/show_bug.cgi?id=691744
As far as I can tell the --symbol-prefix option wasn't there before
glib 2.32's glib-mkenums. So cogl effectively depends on glib 2.32.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 4e952532a29b2566caf658705f815b7aec732265)
Clean compiler output is a must! that also means imported source code
from other projects. I can't be bothered to submit a patch upstream,
because last time it was totally ignored by the stb_image guy.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit b43b1eac77e2f13d126e2211e12dc0c6d152716e)
As Cogl is not thread safe, we don't really need a thread safe
cogl_init() function.
This also reduces the amount of dependency cogl has on glib, handy when
we want to create a standalone version of cogl, some day.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 429e49e3028a425eb198d8969dfbf57790e2e72a)
We should be able to modify/add README files else where in the tree and
see them with git status, eg build/mingw/README.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit e97a1bb33a10dc4ea8a23a30cd5e78391439c84f)
This type is not documented and is experimental. We don't use
COGL_RENDERER_ERROR_NOT_FOUND and it's pretty vague anyway, just remove
it.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit ffa78534616547b9bd4cd5c0ade8fdc039a2b977)
These days cogl/ has a non-recursive Makefile.am and an old one was
still present in cogl/driver.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit e1db8e38be72f5372e9d7571a3faec5039e0e6d0)
As a convenience for debugging this adds a cogl_debug_matrix_print
function that prints out the components of a matrix and any internal
flags associated with the given matrix.
(cherry picked from commit 3b33889ff1204f19347a9548320ba95baa54c18c)
This adds a new public cogl_texture_rectangle_new_from_foreign()
function so that we can look at removing the generic
cogl_texture_new_from_foreign().
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit af02792b336bb492c5bd11afc34a5dcd417503f6)
To delimit which symbols were considered experimental we used to use
some preprocessor defines to gives experimental symbols an _EXP suffix
so that anyone monitoring the ABI for changes would easily be able to
discount changes made to clearly experimental functions.
These days we simply rely on the gtk-doc "Stability: unstable"
annotation to serve this purpose because changing the actual symbol name
made it slightly more awkward to debug Cogl using GDB and was an extra
mechanical step we decided we could do without.
This patch removes the last remaining _EXP suffix defines in Cogl
(cherry picked from commit 5a1c4a979e00accd492097cfb8f6a8d0fd8331bc)
This splits out most of the OpenGL specific code from cogl-framebuffer.c
into cogl-framebuffer-gl.c and extends the CoglDriverVtable interface
for cogl-framebuffer.c to use.
There are hopes to support several different backends for Cogl
eventually to hopefully get us closer to the metal so this makes some
progress in organizing which parts of Cogl are OpenGL specific so these
parts can potentially be switched out later.
The only remaining use of OpenGL still in cogl-framebuffer.c is to
handle cogl_framebuffer_read_pixels.
This commit introduces some new framebuffer api to be able to
enable texture based depth buffers for a framebuffer (currently
only supported for offscreen framebuffers) and once allocated
to be able to retrieve the depth buffer as a texture for further
usage, say, to implement shadow mapping.
The API works as follow:
* Before the framebuffer is allocated, you can request that a depth
texture is created with
cogl_framebuffer_set_depth_texture_enabled()
* cogl_framebuffer_get_depth_texture() can then be used to grab a
CoglTexture once the framebuffer has been allocated.
With some recent changes to how mask textures are constructed from
shapes, a helper method we made was only called in one place, allowing
us to drop a reference/destroy, and remove a double clear.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
Due to a conditional error, meta_region_builder_add_rectangle was called
on every single blank pixel, rather than at the end of spans. With the new
rename, it's fairly clear to see the error. Fix the check to ensure that
we no longer make extraneous calls to meta_region_builder_add_rectangle.
https://bugzilla.gnome.org/show_bug.cgi?id=691874
The behaviour imitates GtkEntry and ignores attributes from markup because Pango
barfs on invalid markup. Also add an example to the text-field interactive test.
https://bugzilla.gnome.org/show_bug.cgi?id=686477
As x11 considers num lock and scroll lock to be modifiers, code that
checks for an exact modifier combination will fail if naively done when
num lock or scroll lock are turned on. Applications that want to ignore
these modifiers will need to use XKB to manually mask out the modifier
state.
As it is very unlikely that applications will want to care about the
state of num lock or scroll lock for key press/key release events, mask
out the num lock and scroll lock keys automatically.
https://bugzilla.gnome.org/show_bug.cgi?id=690664
GtkWindow added the BACKGROUND style class to all windows, which the
CSS file selects on to set a background color for all windows. Without
this, the background color becomes undefined, and thus window frames
look like they have "glitchy" graphics.
https://bugzilla.gnome.org/show_bug.cgi?id=690317