Commit Graph

154 Commits

Author SHA1 Message Date
9117ee2056 [layout] Allow taking a back pointer to the Container
The LayoutManager implementation might opt to take a back pointer
to the Container that is using the layout instance; this allows
direct access to the container itself from within the implementation.
2009-10-14 11:31:29 +01:00
f58bdbad15 [layout] Rename Box::add to Box::pack
Since ClutterBox is a ClutterContainer we should avoid naming
collisions between methods.
2009-10-14 11:31:29 +01:00
aaae60e178 [layout] Implement ClutterBox::add
The ClutterBox::add method is a simple wrapper around the Container
add_actor() method and the LayoutManager layout properties API. It
allows adding an actor to a Box and setting the layout properties in
one call.

If the LayoutManager used by the Box does not support layout properties
then the add() method short-circuits out.

Along with the varargs version of the method there's also a vector-based
variant, for language bindings to use.
2009-10-14 11:31:29 +01:00
a2086f1178 [layout] Add LayoutMeta
Instead of overloading ClutterChildMeta with both container and layout
metadata and delegate to every LayoutManager implementation to keep a
backpointer to the layout manager instance, we can simply subclass
ChildMeta into LayoutMeta and presto! everything works out pretty well
for everyone.
2009-10-14 11:31:26 +01:00
899db6f226 [layout, docs] Add layout managers sections
Add LayoutManager and its subclasses, and the Box actor to the
gtk-doc machinery needed to generate the API reference.
2009-10-14 11:30:43 +01:00
0e33c10048 docs: Allow XInclude fallback for the annotation glossary 2009-10-14 09:07:11 +01:00
a99f693c85 docs: Make StageManager a public class
The StageManager API is useful to track the stages of an application.
It will also be useful when we land the modules API.
2009-10-14 09:07:11 +01:00
8605073edb [units] Add support for centimeters
The only tricky part of the patch is to remember that 1cm is 10mm.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-10-07 16:06:26 +01:00
6ddffac935 [docs] Update the "Subclassing Actor" chapter
The chapter on how to subclass ClutterActor inside the API reference for
Clutter is still using ClutterUnit and referencing to concepts that have
been changed since the document was written.
2009-09-27 11:39:25 +01:00
c5195dda15 [docs] Add fixxref for Cairo symbols
Let gtk-doc resolve the Cairo types and symbols to the installed
Cairo documentation.
2009-09-09 16:15:54 +01:00
f4e272ee9b [docs] Add a Path migration guide
ClutterBehaviourPath has been changed and ClutterBehaviourBspline has
been removed; now we use ClutterPath everywhere we need to describe a
path. This warrants a chapter in the migration guide.
2009-09-09 16:01:07 +01:00
7783635af3 [docs] Add more collateral documentation
* Add the main Glossary for Clutter terms

* Add the annotation glossary, as generated by gtk-doc

* Add the objects index and tree
2009-09-03 16:51:14 +01:00
d8d344f529 [docs] Add Interval get_type function
The get_type() function for ClutterInterval is missing from the
known GObject types, so gtk-doc doesn't know that it has to
introspect it for hierarchy, properties and signals.
2009-08-25 12:39:40 +01:00
899f051cd9 [animation] Add Animation::update()
Currently, to update a property inside an animation you have to
get the interval for that property and then call the set_final_value()
method.

We can provide a simpler, bind()-like method for the convenience of
the developers that just validates everything and then calls the
Interval.set_final_value().
2009-08-25 12:16:41 +01:00
6e1f9ad9b6 [docs] Remove the version number from the title
The version number in the title made sense when we were breaking
API with every minor release. Now that we're API stable we can
drop that and make the output in Devhelp and on the website slightly
more good looking.
2009-08-13 16:15:04 +01:00
7963254c23 [docs] Close a tag 2009-08-04 11:39:09 +01:00
abdcf4debb [docs] Update building instructions for OS X
Recommend OS X users install the dependencies using MacPorts and build
Clutter themselves.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-07-31 10:28:50 +01:00
a5d6b23308 [units] Add binding-friendly initializers
We should follow the convention for boxed types initializers of:

  <type_name>_from_<another_type> (boxed, value)

For ClutterUnits as well; so:

  clutter_units_pixels -> clutter_units_from_pixels
  clutter_units_em     -> clutter_units_from_em
  ...

We should still keep the short-hand version as a macro, though.
2009-07-28 13:46:11 +01:00
76140c5f52 [build] Use API_VERSION, not MAJORMINOR
The correct macro for Clutter's API version is CLUTTER_API_VERSION,
not CLUTTER_MAJORMINOR anymore.
2009-07-28 11:42:58 +01:00
29d8d60487 [docs] Fix wrong XML elements 2009-07-21 16:35:50 +01:00
2e38730eb1 [docs] Update the Actor subclassing documentation
Mention map/unmap and fix the examples code.

Update the Container virtual functions.
2009-07-21 14:13:31 +01:00
ed005685c9 [docs] Update the "creating new behaviours" chapter
The signature of the ::alpha_notify virtual function has been
changed with the switch to float ClutterAlpha.
2009-07-21 11:51:20 +01:00
c87fea6cf1 [docs] Update the building instructions
New configure script command line switches have been added since
the last time we updated the documentation.
2009-07-21 11:50:08 +01:00
78773ab6fe [docs] Update the animations tutorial
Bring the Animation framework introduction/tutorial up to the 1.0
API for timelines and animations.
2009-07-21 11:29:52 +01:00
605927db5b [docs] Fix typo in the effects migration guide
Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1706
2009-07-21 09:20:16 +01:00
b1d98c25f4 [doc] Miscellaneous documentation fixes
Remove private symbols, and add missing public ones.
2009-07-20 12:49:35 +01:00
56ef6727b5 Allow disabling motion event throttling
It might be desirable for some applications and/or platforms to get
every motion event that was delivered to Clutter from the windowing
backend. By adding a per-stage flag we can bypass the throttling
done when processing the events.

  http://bugzilla.openedhand.com/show_bug.cgi?id=1665
2009-07-20 11:44:52 +01:00
af5e432ba9 [actor] Allow querying whether we are painted by a Clone
It would be useful inside a custom actor's paint function to be able to
tell if this is a primary paint call, or if we are in fact painting on
behalf of a clone.

In Mutter we have an optimization not to paint occluded windows; this is
desirable for the windows per se, to conserve bandwith to the card, but
if something like an application switcher is using clones of these windows,
they will not get painted either; currently we have no way of
differentiating between the two.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1685
2009-07-13 16:18:27 +01:00
37bd35f592 [actor] Allow changing the transformations matrix
Currently, the transformation matrix for an actor is constructed
from scenegraph-related accessors. An actor, though, can call COGL
API to add new transformations inside the paint() implementation,
for instance:

  static void
  my_foo_paint (ClutterActor *a)
  {
    ...
    cogl_translate (-scroll_x, -scroll_y, 0);
    ...
  }

Unfortunately these transformations will be completely ignored by
the scenegraph machinery; for instance, getting the actor-relative
coordinates from event coordinates is going to break badly because
of this.

In order to make the scenegraph aware of the potential of additional
transformations, we need a ::apply_transform() virtual function. This
vfunc will pass a CoglMatrix which can be used to apply additional
operations:

  static void
  my_foo_apply_transform (ClutterActor *a, CoglMatrix *m)
  {
    CLUTTER_ACTOR_CLASS (my_foo_parent_class)->apply_transform (a, m);
    ...
    cogl_matrix_translate (m, -scroll_x, -scroll_y, 0);
    ...
  }

The ::paint() implementation will be called with the actor already
using the newly applied transformation matrix, as expected:

  static void
  my_foo_paint (ClutterActor *a)
  {
    ...
  }

The ::apply_transform() implementations *must* chain up, so that the
various transformations of each class are preserved. The default
implementation inside ClutterActor applies all the transformations
defined by the scenegraph-related accessors.

Actors performing transformations inside the paint() function will
continue to work as previously.
2009-07-01 15:30:21 +01:00
81bc2b4cc7 [actor] Remove unused clutter_actor_pick()
The clutter_actor_pick() function just emits the ::pick signal
on the actor. Nobody should be using it, since the paint() method
is already context sensitive and will result in a ::pick emission
by itself. The clutter_actor_pick() is just confusing things.
2009-06-29 17:01:10 +01:00
9e84e52034 [docs] Update after the Input API changes 2009-06-25 14:54:16 +01:00
537ccc3cd9 [docs] Add an initial porting guide
The Clutter API reference should have a section on how to port
applications from older version of Clutter to the new API.

The first guide deals on how to port animations created with
ClutterEffect to clutter_actor_animate().
2009-06-25 14:54:16 +01:00
3d49edad85 [docs] Add new input-related accessors
Add the ClutterEvent accessors for the device pointer and type, and
the ClutterInputDevice accessors for the id and type.
2009-06-19 18:07:34 +01:00
a79d6228aa Remove the last few fixed-point entry points
The last fixed-point entry points are just a few, and trivial. The
end user is expected to do the conversion using the CoglFixed type
and macros.
2009-06-19 16:38:35 +01:00
4bed539b21 Add more ActorBox utility methods
ActorBox should have methods for easily extracting the X and Y
coordinates of the origin, and the width and height separately.

These methods will make it easier for high-level language bindings
to manipulate ActorBox instances and avoid the Geometry type.
2009-06-16 16:43:00 +01:00
275f292ab9 Add accessors for the boxed types
The Vertex and ActorBox boxed types are meant to be used across
the API, but are fairly difficult to bind. Their memory management
is also unclear, and has to go through the indirection of
g_boxed_copy() and g_boxed_free().
2009-06-16 16:42:59 +01:00
61c45da90a Bug 1637 - Master clock improvements
Merge branch 'master-clock-updates'

* master-clock-updates: (22 commits)
  Change the paint forcing on the Text cache text
  [timelines] Improve marker hit check and don't fudge the delta
  Revert "[timeline] Don't clamp the elapsed time when a looping tl reaches the end"
  [tests] Don't add a newline to the end of g_test_message calls
  [test-timeline] Add a marker at the beginning of the timeline
  [timeline] Don't clamp the elapsed time when a looping tl reaches the end
  [master-clock] Throttle if no redraw was performed
  [docs] Update Clutter's API reference
  Force a paint instead of calling clutter_redraw()
  Fix clutter_redraw() to match the redraw cycle
  Run the repaint functions inside the redraw cycle
  Remove useless manual timeline ticking
  Move elapsed-time calculations into ClutterTimeline
  Limit the frame rate when not syncing to VBLANK
  Decrease the main-loop priority of the frame cycle
  Avoid motion-compression in test-picking test
  Compress events as part of the frame cycle
  Remove stage update idle and do updates from the master clock
  Call g_main_context_wakeup() when we start running timelines
  Remove unused msecs_delta member
  ...
2009-06-11 13:01:34 +01:00
7c08f554bc [docs] Update Clutter's API reference 2009-06-10 14:54:19 +01:00
92a7e23ec1 [build] Use top_srcdir instead of relative paths 2009-06-10 14:24:33 +01:00
e1cac4fece Fix clutter_redraw() to match the redraw cycle
The clutter_redraw() function is used by embedding toolkits to
force a redraw on a stage. Since everything is performed by
toggling a flag inside the Stage itself and then letting the
master clock advance, we need a ClutterStage method to ensure
that we start the master clock and redraw.
2009-06-09 16:29:29 +01:00
19c2e66398 [docs] Various gtk-docs fixes 2009-06-09 14:47:36 +01:00
33f5fe73b3 [stage] Rename fullscreen methods
The clutter_stage_fullscreen() and clutter_stage_unfullscreen() are
a GDK-ism. The underlying implementation is already using an accessor
with a boolean parameter.

This should take the amount of collisions between properties, methods
and signals to zero.
2009-06-09 14:07:35 +01:00
41e85f3073 introspection-friendly ClutterEvent accessors
ClutterEvent is not really gobject-introspection friendly because
of the whole discriminated union thing. In particular, if you get
a ClutterEvent in a signal handler, you probably can't access the
event-type-specific fields, and you probably can't call methods
like clutter_key_event_symbol() either, because you can't cast the
ClutterEvent to a ClutterKeyEvent.

The cleanest solution is to turn every accessor into ClutterEvent
methods, accepting a ClutterEvent* and internally checking the event
type.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1585
2009-06-08 12:05:20 +01:00
3ee093e356 Merge branch 'timeline-no-fps' into 1.0-integration 2009-06-05 12:20:41 +01:00
0d5e17ecd1 [units] Rework Units into logical distance value
Units as they have been implemented since Clutter 0.4 have always been
misdefined as "logical distance unit", while they were just pixels with
fractionary bits.

Units should be reworked to be opaque structures to hold a value and
its unit type, that can be then converted into pixels when Clutter needs
to paint or compute size requisitions and perform allocations.

The previous API should be completely removed to avoid collisions, and
a new type:

        ClutterUnits

should be added; the ability to install GObject properties using
ClutterUnits should be maintained.
2009-06-04 16:30:31 +01:00
9c7afe0c5b [timeline] Remove the concept of frames from timelines
Timelines no longer work in terms of a frame rate and a number of
frames but instead just have a duration in milliseconds. This better
matches the working of the master clock where if any timelines are
running it will redraw as fast as possible rather than limiting to the
lowest rated timeline.

Most applications will just create animations and expect them to
finish in a certain amount of time without caring about how many
frames are drawn. If a frame is going to be drawn it might as well
update all of the animations to some fraction of the total animation
rather than rounding to the nearest whole frame.

The 'frame_num' parameter of the new-frame signal is now 'msecs' which
is a number of milliseconds progressed along the
timeline. Applications should use clutter_timeline_get_progress
instead of the frame number.

Markers can now only be attached at a time value. The position is
stored in milliseconds rather than at a frame number.

test-timeline-smoothness and test-timeline-dup-frames have been
removed because they no longer make sense.
2009-06-04 13:21:57 +01:00
ffd5fb172b [docs] Rework the API reference version generation
Clutter copies the gtk-doc from the usual gtk+ template, and
has a version.xml.in containing only:

  @VERSION@

Without a newline at the end. Unfortunately, it appears that
autoconf has started adding a newline to the generated version.xml
which then is used as the payload for the "version" XML entity.

Instead of using a secondary file we can make configure generate
the whole clutter-docs.xml and cogl-docs.xml files from a template;
this way we also get the ability to substitute more autoconf variables
into the documentation -- if needs be.
2009-06-01 17:40:23 +01:00
4afe1e9a8b [actor] Add allocate_available_size()
The allocate_available_size() method is a convenience method in
the same spirit as allocate_preferred_size(). While the latter
will allocate the preferred size of an actor regardless of the
available size provided by the actor's parent -- and thus it's
suitable for simple fixed layout managers like ClutterGroup -- the
former will take into account the available size provided by the
parent and never allocate more than that; it is, thus, suitable
for simple fluid layout managers.
2009-05-29 17:53:19 +01:00
7b75f93db1 [docs] Fixes for the API reference
* Add unused symbols

* Document and sync argument names with their gtk-doc counterpart

* Add missing descriptions
2009-05-28 17:18:13 +01:00
f8f54989be Merge commit 'origin/master' into 1.0-integration
Conflicts:
	clutter/clutter-texture.c
	clutter/cogl/gl/cogl-fbo.c
2009-05-20 16:49:22 +01:00