[layout] Rename Box::add to Box::pack

Since ClutterBox is a ClutterContainer we should avoid naming
collisions between methods.
This commit is contained in:
Emmanuele Bassi 2009-09-16 11:10:45 +01:00
parent c6f67bf872
commit f58bdbad15
4 changed files with 28 additions and 28 deletions

View File

@ -443,7 +443,7 @@ clutter_box_get_layout_manager (ClutterBox *box)
}
/**
* clutter_box_addv:
* clutter_box_packv:
* @box: a #ClutterBox
* @actor: a #ClutterActor
* @n_properties: the number of properties to set
@ -452,17 +452,17 @@ clutter_box_get_layout_manager (ClutterBox *box)
* @values: (array length=n_properties): a vector containing the property
* values to set
*
* Vector-based variant of clutter_box_add(), intended for language
* Vector-based variant of clutter_box_pack(), intended for language
* bindings to use
*
* Since: 1.2
*/
void
clutter_box_addv (ClutterBox *box,
ClutterActor *actor,
guint n_properties,
const gchar * const properties[],
const GValue *values)
clutter_box_packv (ClutterBox *box,
ClutterActor *actor,
guint n_properties,
const gchar * const properties[],
const GValue *values)
{
ClutterContainer *container;
ClutterBoxPrivate *priv;
@ -522,7 +522,7 @@ clutter_box_addv (ClutterBox *box,
}
/**
* clutter_box_add:
* clutter_box_pack:
* @box: a #ClutterBox
* @actor: a #ClutterActor
* @first_property: the name of the first property to set, or %NULL
@ -540,10 +540,10 @@ clutter_box_addv (ClutterBox *box,
* Since: 1.2
*/
void
clutter_box_add (ClutterBox *box,
ClutterActor *actor,
const gchar *first_property,
...)
clutter_box_pack (ClutterBox *box,
ClutterActor *actor,
const gchar *first_property,
...)
{
ClutterBoxPrivate *priv;
ClutterContainer *container;

View File

@ -40,11 +40,11 @@ ClutterActor * clutter_box_new (ClutterLayoutManager *mana
ClutterLayoutManager *clutter_box_get_layout_manager (ClutterBox *box);
void clutter_box_add (ClutterBox *box,
void clutter_box_pack (ClutterBox *box,
ClutterActor *actor,
const gchar *first_property,
...) G_GNUC_NULL_TERMINATED;
void clutter_box_addv (ClutterBox *box,
void clutter_box_packv (ClutterBox *box,
ClutterActor *actor,
guint n_properties,
const gchar * const properties[],

View File

@ -1806,8 +1806,8 @@ ClutterBox
ClutterBoxClass
clutter_box_new
clutter_box_get_layout_manager
clutter_box_add
clutter_box_addv
clutter_box_pack
clutter_box_packv
<SUBSECTION Standard>
CLUTTER_TYPE_BOX

View File

@ -117,10 +117,10 @@ test_box_main (int argc, char *argv[])
clutter_actor_set_name (box, "box");
rect = make_background (&bg_color, 200, 200);
clutter_box_add (CLUTTER_BOX (box), rect,
"x-align", CLUTTER_BIN_ALIGNMENT_FILL,
"y-align", CLUTTER_BIN_ALIGNMENT_FILL,
NULL);
clutter_box_pack (CLUTTER_BOX (box), rect,
"x-align", CLUTTER_BIN_ALIGNMENT_FILL,
"y-align", CLUTTER_BIN_ALIGNMENT_FILL,
NULL);
clutter_actor_lower_bottom (rect);
clutter_actor_set_name (rect, "background");
@ -135,10 +135,10 @@ test_box_main (int argc, char *argv[])
g_error ("Unable to create texture: %s", error->message);
clutter_texture_set_keep_aspect_ratio (CLUTTER_TEXTURE (tex), TRUE);
clutter_box_add (CLUTTER_BOX (box), tex,
"x-align", CLUTTER_BIN_ALIGNMENT_CENTER,
"y-align", CLUTTER_BIN_ALIGNMENT_CENTER,
NULL);
clutter_box_pack (CLUTTER_BOX (box), tex,
"x-align", CLUTTER_BIN_ALIGNMENT_CENTER,
"y-align", CLUTTER_BIN_ALIGNMENT_CENTER,
NULL);
clutter_actor_raise (tex, rect);
clutter_actor_set_width (tex, 175);
clutter_actor_set_name (tex, "texture");
@ -150,10 +150,10 @@ test_box_main (int argc, char *argv[])
224);
rect = clutter_rectangle_new_with_color (color);
clutter_box_add (CLUTTER_BOX (box), rect,
"x-align", CLUTTER_BIN_ALIGNMENT_END,
"y-align", CLUTTER_BIN_ALIGNMENT_END,
NULL);
clutter_box_pack (CLUTTER_BOX (box), rect,
"x-align", CLUTTER_BIN_ALIGNMENT_END,
"y-align", CLUTTER_BIN_ALIGNMENT_END,
NULL);
clutter_actor_set_size (rect, 50, 50);
clutter_actor_set_opacity (rect, 0);
clutter_actor_raise_top (rect);