The first vertex in the triangle vertices used in the cogl-hello
example (which were copied into a few other examples) for some reason
has a semi-transparent alpha component. However the colour needs to be
pre-multiplied and the red component was still 0xff so the colour is
effectively invalid and the transparency isn't shown. This patch just
sets the alpha component to 0xff to make it less confusing.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 461879986ec012556b4e680b73e36d440927faaa)
Cogland works a lot better with an EGL context because then Mesa will
automatically set up the wl_drm object and it can accept DRM buffers.
However Cogland is still useful with GLX because it can gracefully
fallback to accepting only SHM buffers. This patch therefore makes it
first try creating and connecting a renderer with the EGL constraint,
but if that doesn't work it will try again without it.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 05ddc7d75e77538b5de22d4336d4a444d122063b)
When a Wayland compositor gets a commit it only needs to redraw the
region specified by the pending damage event. Previously Cogland was
ignoring damage events for non-shm buffers and just always queuing a
redraw after a commit event. This patch changes it to queue a redraw
only in response to a damage event. In practice this doesn't really
make much difference because Cogland doesn't do anything clever to
handle updating a sub-region of the screen, but it more costly matches
the model a compositor should use.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 15f00609e41f689234ee8d5b2f9e95fb74612d12)
If the shell surface is requested twice then Cogland will hit an error
path but it would end up leaking the CoglandShellSurface struct it
allocated.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 622d41b04c2689a8e4fb6e1769aaf887a04242e8)
The handler for the destroy signal on the pending buffer was not
correctly being removed if the same buffer is committed twice to the
surface. It was also not being cleared if the surface is destroyed
before the pending buffer is committed.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 11683476a7a62cd14a10d84fd52f2cb4b47e33a0)
This essentially just moves install_corners() from the compositor, through
the core, into the UI layer where it arguably should have been anyway,
leaving behind stub functions which call through the various layers. This
removes the compositor's special knowledge of how rounded corners work,
replacing it with "ask the UI for an alpha mask".
The computation of border widths and heights changes a bit, because the
width and height used in install_corners() are the
meta_window_get_outer_rect() (which includes the visible borders but not
the invisible ones), whereas the more readily-available rectangle is the
MetaFrame.rect (which includes both). Computing the same width and height
as meta_window_get_outer_rect() involves compensating for the invisible
borders, but the UI layer is the authority on those anyway, so it seems
clearer to have it do the calculations from scratch.
Bug: https://bugzilla.gnome.org/show_bug.cgi?id=697758
Signed-off-by: Simon McVittie <simon.mcvittie@collabora.co.uk>
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
Fixes compilation with C++ compiler.
Signed-off-by: Andreas Oberritter <obi@saftware.de>
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 7b3c6dd7f6810f3c8dec62904daa887c917ab7e2)
This makes it a bit simpler for other functions on a MetaUIFrame to
get this information.
Bug: https://bugzilla.gnome.org/show_bug.cgi?id=697758
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Simon McVittie <simon.mcvittie@collabora.co.uk>
XUngrabKey() doesn't work for XI2 grabs and XI2 doesn't provide API
with similar functionality. As such, we have to refactor the code a
bit to be able to call XIUngrabKeycode() for each key binding, then
reload keybindings and finally grab the new ones.
https://bugzilla.gnome.org/show_bug.cgi?id=697003
We want to avoid clutter-x11.h leaking Clutter symbols (i.e. you need to
include clutter.h yourself before including clutter-x11.h), but we need
to do so conditionally, so that ancillary stuff like gtk-doc and
g-ir-scanner get the right types while building Clutter itself.