Commit Graph

6 Commits

Author SHA1 Message Date
Emmanuele Bassi
77ec8774a0 WARNING: Massive revert commit
Revert all the work that happened on the master branch.

Sadly, this is the only way to merge the current development branch back
into master.

It is now abundantly clear that I merged the 1.99 branch far too soon,
and that Clutter 2.0 won't happen any time soon, if at all.

Since having the development happen on a separate branch throws a lot of
people into confusion, let's undo the clutter-1.99 → master merge, and
move back the development of Clutter to the master branch.

In order to do so, we need to do some surgery to the Git repository.

First, we do a massive revert in a single commit of all that happened
since the switch to 1.99 and the API version bump done with the
89a2862b05 commit. The history is too long
to be reverted commit by commit without being extremely messy.
2015-01-03 20:34:20 +00:00
Emmanuele Bassi
1ff3011cb7 2.0: Prune conformance test suite 2013-04-05 18:48:03 +01:00
Emanuele Aina
219d0efcc6 actor: rollback pivot translation even on explicit transforms
When setting an explicit transform with clutter_actor_set_transform()
and a non (0,0) pivot-point, clutter_actor_apply_transform() will fail
to roll back the pivot-point translation done before multiplying the
transformation matrix due to the "out:" label being slightly misplaced
in clutter_actor_real_apply_transform().

This works properly:
  clutter_actor_set_pivot_point (actor, 0.5, 0.5);
  clutter_actor_set_rotation_angle (actor, CLUTTER_Z_AXIS, 30);

This results in the actor being moved to the pivot-point position:
  clutter_actor_set_pivot_point (actor, 0.5, 0.5);
  clutter_matrix_init_identity(&matrix);
  cogl_matrix_rotate (&matrix, 30, 0, 0, 1.0);
  clutter_actor_set_transform (actor, &matrix);

This also add a conformance test checking that even when using a
pivot-point, no matter how a rotation is set the resulting
transformation matrix will be the same.

https://bugzilla.gnome.org/show_bug.cgi?id=690214
2012-12-14 19:15:48 +01:00
Emmanuele Bassi
7d64693de2 conformance/invariants: Test that visibility is not recursive
The show and hide methods should not recurse; that is the job of
show_all and hide_all, which are deprecated.
2012-03-05 17:45:23 +00:00
Emmanuele Bassi
add274c447 conform/actor-invariants: Add tests for show-on-set-parent
The show-on-set-parent flag is mental, but it needs to be tested better
than just checking for it always been set to TRUE.
2012-03-05 17:27:37 +00:00
Emmanuele Bassi
60e2f8ed5b conformance: Rename the source files
It's the conformance test suite: there's no need to namespace the files,
just like there's no need to namespace the units.

This commit does not change the Cogl tests: they will be moved to Cogl
over time, and it's easier to do if we leave them as they are.
2012-02-27 13:02:01 +00:00