conformance/invariants: Test that visibility is not recursive
The show and hide methods should not recurse; that is the job of show_all and hide_all, which are deprecated.
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@ -122,6 +122,48 @@ actor_mapped (TestConformSimpleFixture *fixture,
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clutter_actor_destroy (stage);
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}
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void
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actor_visibility_not_recursive (TestConformSimpleFixture *fixture,
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gconstpointer data)
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{
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ClutterActor *actor, *group;
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ClutterActor *stage;
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stage = clutter_stage_new ();
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group = clutter_actor_new ();
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actor = clutter_actor_new ();
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clutter_actor_hide (group); /* don't show, so won't map */
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clutter_actor_hide (actor); /* don't show, so won't map */
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g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (stage)));
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g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
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g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
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clutter_actor_add_child (stage, group);
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clutter_actor_add_child (group, actor);
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clutter_actor_show (actor);
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g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
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g_assert (!CLUTTER_ACTOR_IS_VISIBLE (group));
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g_assert (!CLUTTER_ACTOR_IS_VISIBLE (stage));
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clutter_actor_show (stage);
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g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
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g_assert (!CLUTTER_ACTOR_IS_VISIBLE (group));
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g_assert (CLUTTER_ACTOR_IS_VISIBLE (stage));
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clutter_actor_hide (actor);
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clutter_actor_hide (group);
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clutter_actor_hide (stage);
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g_assert (!CLUTTER_ACTOR_IS_VISIBLE (actor));
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clutter_actor_show (stage);
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g_assert (!CLUTTER_ACTOR_IS_VISIBLE (actor));
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clutter_actor_destroy (stage);
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}
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void
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actor_realize_not_recursive (TestConformSimpleFixture *fixture,
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gconstpointer data)
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@ -152,6 +152,7 @@ main (int argc, char **argv)
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TEST_CONFORM_SIMPLE ("/actor/invariants", actor_initial_state);
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TEST_CONFORM_SIMPLE ("/actor/invariants", actor_shown_not_parented);
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TEST_CONFORM_SIMPLE ("/actor/invariants", actor_visibility_not_recursive);
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TEST_CONFORM_SIMPLE ("/actor/invariants", actor_realized);
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TEST_CONFORM_SIMPLE ("/actor/invariants", actor_realize_not_recursive);
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TEST_CONFORM_SIMPLE ("/actor/invariants", actor_map_recursive);
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