Commit Graph

8516 Commits

Author SHA1 Message Date
Jonas Ådahl
117f57f74c wayland: Factor out some parts of meta_surface_actor_wayland_get_scale
Put a toplevel window getter in meta-wayland-surface.h and a main
monitor scale getter in window-wayland.h.

https://bugzilla.gnome.org/show_bug.cgi?id=745655
2015-07-16 11:43:19 +08:00
Marek Chalupa
b97ebc4124 frames: handle META_FRAME_CONTROL_NONE on left click
We can get this operation in some cases, for example when
we're trying to resize window that cannot be resized.
This can occur with maximized windows that have a border
(without border we couldn't resize them by mouse in maximized state).
In this case we reached abort() beacuse we did not handle this op.

https://bugzilla.gnome.org/show_bug.cgi?id=751884
2015-07-15 07:45:02 -05:00
Jonas Ådahl
5d10196919 MetaSurfaceActorWayland: Don't dereference surface before NULL check
Fixes regression introduced in ba7c524a18.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 17:10:48 +08:00
Jonas Ådahl
f295349e26 wayland: Don't crash if wl_output resource is destroyed after being removed
Previously a MetaWaylandOutput could be removed from the current outputs
table (by being unplugged for example). This would result in the global
object being removed and the MetaWaylandOutput instance freed, but the
wl_resource destructor would still try to remove itself from the list of
resources. Trying to do this, it'd try to access its user data pointer
which would point to the freed MetaWaylandOutput instance, and as a
result crash when trying to manipulate the freed data.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
eb023ff2c9 wayland: Send wl_surface.enter and wl_surface.leave
Whenever a MetaSurfaceActor is painted, update the list of what outputs
the surface is being drawed upon. Since we do this on paint, we
effectively avoids this whenever the surface is not drawn, for example
being minimized, on a non-active workspace, or simply outside of the
damage region of a frame.

DND icons and cursors are not affected by this patch, since they are not
drawn as MetaSurfaceActors. If a MetaSurfaceActor or a parent is cloned,
then we'll check the position of the original actor again when the clone is
drawn, which is slightly expensive, but harmless. If the MetaShapedTexture
instead is cloned, as GNOME Shell does in many cases, then these clones
will not cause duplicate position checks.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
ba7c524a18 MetaSurfaceActorWayland: Unset the MetaWaylandSurface pointer when it goes away
We may access it during painting even if it has been freed. For now,
manually unset it during the MetaWaylandSurface cleanup; in the future
make MetaWaylandSurface a GObject and make the surface pointer a weak
reference.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
dc99af40f3 wayland: Make MetaWaylandOutput a GObject
This way we can later add signals to it.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
1576b7d5a6 wayland: Put MetaWaylandOutput struct in header file
We need this in MetaWaylandSurface to be able to send
wl_surface.enter/leave.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
6ec7fa2cbd wayland: Use surface role when special casing surface commits
Lets use the role when doing role specific commit actions. The
conditions effectively do that anyway, and this way we will get a
compiler warning here whenever we add a new role, as well as we avoid
having different variants of role-determination checks in different
places.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
bede9970de nested: Allow configuration of dummy output configuration
Enable a user to test and debug multi output configurations on Wayland
without having the available hardware by enabling some basic
configuration of the dummy monitor manager.

Currently available configuration options are:

MUTTER_DEBUG_NUM_DUMMY_MONITORS - to set the number of monitors
MUTTER_DEBUG_DUMMY_MONITOR_SCALES - to configure the monitor scales

See src/backends/meta-monitor-manager-dummy.c for detailed description
of the available configuration parameters.

https://bugzilla.gnome.org/show_bug.cgi?id=747089
2015-07-15 14:55:55 +08:00
Peter Hutterer
5f1bcc124f input-settings-x11: check properties for correctness before changing them
Before submitting a new scroll mode, click method or sendevents mode check if
the value is supported by the device. This avoids BadValue errors when setting
two-finger scrolling on single-finger touchpad devices since we can't easily
handle BadValue (see 9747277b)

https://bugzilla.gnome.org/show_bug.cgi?id=750816

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2015-07-14 16:42:33 -05:00
Jasper St. Pierre
4d3419607a window: Don't reference a dead function
meta_window_move_resize has been gone for a while now.
2015-07-06 00:52:49 -07:00
Jasper St. Pierre
7dc0b0e602 Remove gtk-doc
The gtk-doc reference is woefully maintained, and trying to actually
generate it resulted in some extremely outdated and poor documentation.
If somebody wants to actually renew the docs, just revert this commit,
otherwise, I'm not going to bother.
2015-07-06 00:52:18 -07:00
Jasper St. Pierre
1545d4e638 Put G_GNUC_CONST at the end of the declarations
These attributes go at the end, not the beginning.
2015-07-06 00:29:23 -07:00
Jasper St. Pierre
a191554cf6 compositor: Export meta_shadow_factory_get_shadow to introspection
I forgot we had a separate list of headers for introspection to scan.
2015-07-06 00:27:03 -07:00
Jasper St. Pierre
b33a82eb7c Export the shadow factory
The elementary guys would like this as an API, and I don't see any
reason to refuse -- this is quite nice shadow painting code :)

For some reason, gobject-introspection can't seem to cope with
MetaWindowShape. I'll look into it a bit later, but for now, mark
the function it has trouble with as (skip).
2015-07-06 00:14:22 -07:00
Jasper St. Pierre
2705c87f74 window-group: Fix issues when translated
It seems that when translated, paint_offset and actor_offset will always
be the same, so our translation of the clip group won't work. For now,
until I figure out what's going on here, just use the painting offset,
since that what seems to make sense to me.

I didn't write this code, though, so I don't know why the actor's
allocation was involved in this computation at all.

I tested briefly with clones (magnifier, manual cloning through the
looking glass) and couldn't find any other artifacts, so I'm going to do
this for now.
2015-07-05 23:55:43 -07:00
Jasper St. Pierre
9fc1c919e8 window-actor: Replace no-shadow with a shadow-mode
The elementary guys want to be able to force shadows *on*, for use in
their overview.
2015-07-05 23:29:11 -07:00
Jasper St. Pierre
9f04c58ffe Implement a generic "size change" mechanism
A much less hacky version of maximize / unmaximize is reimplemented
in terms of this, but it could also eventually be used for fullscreen /
unfullscreen, and tile / untile.
2015-07-05 23:03:36 -07:00
Jasper St. Pierre
7de1f3a7be plugin-manager: Make the event an enum 2015-07-05 22:01:59 -07:00
Jasper St. Pierre
fd443ecf2a plugin-manager: Clean up an unused define 2015-07-05 22:01:59 -07:00
Jasper St. Pierre
8979e52a6c Install enum types 2015-07-05 22:01:59 -07:00
Jasper St. Pierre
e8dd5601e7 window-group: Turn clipped redraws back on
Whoops -- I commented this out for debugging reasons.
2015-07-05 19:19:33 -07:00
Jasper St. Pierre
ccca810daf window-group: Improve performance by hacking around Clutter
The comment explains it better, but Clutter tries to be smart and
repaint actors when their allocations change. Since the window group's
allocation changes when windows move around, this means that moving a
window will always cause a full-stage repaint, which is super slow.

Hack around this for now.
2015-07-05 19:18:22 -07:00
Jasper St. Pierre
693456b644 shaped-texture: Remove unnecessary copies of the pipeline 2015-07-05 15:01:15 -07:00
Jasper St. Pierre
aacc3d5628 shaped-texture: Repeat edge pixels instead of mirroring the image
While nothing will completely fix X11's artifacts, this tends to look a
bit better, *especially* with mask textures that have black at the
edges (which are most of them).

It's also faster for GPUs to manage.
2015-07-05 15:00:38 -07:00
Jasper St. Pierre
1ea8efdeda stack: Don't prefer windows in the same group as not_this_one
The only time we ever execute this code is when we're minimizing or
hiding a window, in which case we should respect stacking order.

This fixes weird "bugs" where windows from the same app magically pop up
over other windows.
2015-07-05 14:33:08 -07:00
Jasper St. Pierre
a3fbbaabe8 delete: Remove old code
It doesn't compile
2015-07-05 14:29:56 -07:00
Florian Müllner
d5d95b2834 Bump version to 3.17.3
Update NEWS.
2015-07-02 13:51:22 +02:00
Cosimo Cecchi
659b8ed471 monitor-manager-xrandr: don't set underscan property when not supported
We should not be setting random output properties like this.
Use the function we just introduced to only set the underscan flag when
it's actually supported.
2015-07-01 18:22:48 -07:00
Cosimo Cecchi
94bce5a00f monitor-manager: add a property to discover if underscan is supported
So that clients such as the control center can decide to hide an
underscanning checkbutton when the output does not support it.

Support in the KMS / native backend to come later...
2015-07-01 18:20:57 -07:00
Jasper St. Pierre
91b7dedf36 Remove the ability to grab resize unmaximize
This is an extremely niche feature, and conflicts with the rest of our
interface being consistent about not allowing resizing while tiled or
maximized.
2015-07-01 16:27:19 -07:00
Jasper St. Pierre
aa1c819941 theme: Fix C++-ism 2015-07-01 16:26:51 -07:00
Pedro Albuquerque
be7e994abd Updated Portuguese translation 2015-07-01 21:59:38 +00:00
Florian Müllner
6c05eb583e stack: Don't try to focus hidden windows
A window may be hidden even if not minimized itself, for instance
when an ancestor is minimized. As meta_window_focus() will refuse
to actually focus the window in that case, don't pick it in the first
place.

https://bugzilla.gnome.org/show_bug.cgi?id=751715
2015-06-30 15:06:56 +02:00
Jonas Ådahl
5547c98f97 wayland: Make MetaWaylandDataSource ownership protocol specific
Firstly, this patch makes MetawaylandDataSource a GObject. This is in
order to easier track its lifetime without adding destroy signals etc. It
also makes the vfunc table GObject class functions instead while at it,
as well as moves protocol specific part of the source into their own
implementations.

An important part of this patch is the change of ownership. Prior to this
patch, MetaWaylandDataDevice would kind of own the source, but for
Wayland sources it would remove it if the corresponding wl_resource was
destroyed. For XWayland clients it would own it completely, and only
remove it if the source was replaced.

This patch changes so that the protocol implementation owns the source.
For Wayland sources, the wl_resource owns the source, and the
MetaWaylandDataDevice sets a weak reference (so in other words, no
semantical changes really). For XWayland sources, the source is owned by
the selection bridge, and not removed until replaced or if the client
goes away.

Given the changes in ownership, data offers may now properly track the
lifetime of a source it represents. Prior to this patch, if an offer with
an XWayland source would loose its source, it wouldn't get notified and
have an invalid pointer it would potentally crash on. For Wayland
sources, an offer would have a weak reference and clean itself up if the
source went away. This patch changes so the behavior is consistent,
meaning a weak reference is added to the source GObject so that the offer
can behave correctly both for Wayland sources and XWayland sources.

https://bugzilla.gnome.org/show_bug.cgi?id=750680
2015-06-30 11:23:40 +08:00
Carlos Garnacho
ea4979e182 data-device: Protect against destroyed dnd-focus clients
When a possible drag dest client crashes during DnD, it may happen
we receive first the destroy notification for the data_device, and
later the notification for the focus surface. When this happens we
unset the drag_focus_data_device first, and later on
meta_wayland_drag_grab_set_focus(grab, NULL) we assume it still
exists when sending the leave event, leading to mutter crashing
right after.

So, as we don't receive any ordering guarantees about resource
destruction, just prepare the meta_wayland_drag_grab_set_focus()
paths for this.
2015-06-29 18:38:50 +02:00
Jasper St. Pierre
8da5761ffc x11/xrandr: Use xcb to set properties on outputs
It seems that fglrx sometimes gives us absolute junk when requesting the
outputs, and if we don't trap errors, we'll just crash when trying to
configure a junk output. Use xcb so errors simply get ignored.
2015-06-28 13:25:49 -07:00
Jasper St. Pierre
aea71fbd01 group: Select for property notifies on group leaders 2015-06-27 00:53:22 -07:00
Peter Hutterer
b55f792302 input-settings-x11: don't create non-existing atoms
If the atom doesn't exist it won't exist on the device either so we can
shortcut the property retrieval/modification. Creating atoms by name but not
doing anything with them also confuses kcm_touchpad

https://bugzilla.redhat.com/show_bug.cgi?id=1199825

https://bugzilla.gnome.org/show_bug.cgi?id=751471
2015-06-26 21:52:45 -07:00
Jasper Lievisse Adriaanse
dd060d78ce prevent duplicate declaration of MetaUIFrame
fixes bug 747326
2015-06-26 21:40:44 -07:00
Jasper Lievisse Adriaanse
3fe281ada9 Prevent redefinition of MetaKeyCombo
Fixes bug 747326
2015-06-26 21:40:44 -07:00
Jasper St. Pierre
f041b35b9b xprops: Fix STRING types as well 2015-06-26 13:51:45 -07:00
Jasper St. Pierre
afa58746ea configure: Remove some old cruft 2015-06-24 16:52:41 -07:00
Jasper St. Pierre
6dbec6f81b xprops: More Xlib / long cleanliness with Motif WM hints
Fixes some CSD windows sometimes getting frames when they totes
shouldn't.
2015-06-24 14:34:48 -07:00
Jasper St. Pierre
2cbaa6660c backend-x11: Fix our awful hack for crossing events, too
For enter / leave events, which we use in the UI code, we need to make
sure that these coordinates are root-relative as well, otherwise the
cursor when entering frames might be incorrect.
2015-06-24 10:35:38 -07:00
Jasper St. Pierre
d74b0d5be8 window: Clear the frame borders before calculating the unfullscreen rect
Going from fullscreen to unfullscreen involves a frame border size, so
in order to properly interpret the saved rect size, we need to make sure
that the frame borders are fully up to date.
2015-06-23 17:05:27 -07:00
Ting-Wei Lan
6b82f61dba build: Fix non-wayland build
This fixes error introduced in 09120132ef.

https://bugzilla.gnome.org/show_bug.cgi?id=750552
2015-06-23 16:37:40 -07:00
Jasper St. Pierre
4c6866741d surface-actor-x11: Make sure to set a size when unredirected
When we're unredirected, we don't have a pixmap, and thus our allocation
becomes 0x0. So when events come in, they pass right through our actor,
going to the one underneath in the stack.

Fix this by having a fallback size on the shaped texture actor when
we're unredirected, causing it to always have a valid allocation.

This fixes clicking on stuff in sloppy / mouse mode focus.
2015-06-23 16:30:29 -07:00
Jasper St. Pierre
84baf4e181 shaped-texture: Clean up some internals
These are internal vfuncs, they don't need prechecks.
2015-06-23 16:18:38 -07:00