Commit Graph

21488 Commits

Author SHA1 Message Date
Jonas Ådahl
4b667d1e09 Rename MetaCursorReference to MetaCursorSprite
It isn't really a reference to a MetaCursor enum, but a reference
counted cursor sprite, and enum value.

https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-08-28 09:52:30 +08:00
Lionel Landwerlin
0e4d11bcd8 gdk: master clock: fix incorrect symbol use
https://bugzilla.gnome.org/show_bug.cgi?id=754134
2015-08-26 21:40:47 +01:00
Lionel Landwerlin
5b9c31a0ce gdk: fix memory corruption
g_hash_table_replace will free the list pointer we're modifying.
Let's just do memory management ourselves.

https://bugzilla.gnome.org/show_bug.cgi?id=754134
2015-08-26 21:40:41 +01:00
Piotr Drąg
fe8454d13f Updated Polish translation 2015-08-26 18:51:15 +02:00
Piotr Drąg
84ad306a65 Updated Polish translation 2015-08-26 17:38:58 +02:00
Chao-Hsiung Liao
53a6d16891 Updated Chinese (Taiwan) translation 2015-08-26 12:50:50 +00:00
Chao-Hsiung Liao
afd7597f2d Updated Chinese (Taiwan) translation 2015-08-26 12:26:24 +00:00
Chao-Hsiung Liao
6e6d5b152b Updated Chinese (Taiwan) translation 2015-08-25 22:51:41 +00:00
Fran Dieguez
e26a0c3afc Updated Galician translations 2015-08-25 15:51:15 +02:00
Daniel Mustieles
e10fd2d4c0 Updated Spanish translation 2015-08-25 11:01:18 +02:00
Pedro Albuquerque
8f20f86a80 Updated Portuguese translation 2015-08-25 06:20:10 +00:00
Alexandre Franke
81a560f9bf Updated French translation 2015-08-24 16:02:38 +00:00
Emmanuele Bassi
84c5846aa0 image: Use internal function for the texture node
ClutterActor has a convenience function that removes the need to query
the actor's state and apply it to a ClutterTextureNode, so we should use
it.
2015-08-24 10:01:03 +01:00
Emmanuele Bassi
af010d5e2d canvas: Use internal function for the texture node
ClutterActor has a convenience function that removes the need to query
the actor's state and apply it to a ClutterTextureNode, so we should use
it.
2015-08-24 09:59:53 +01:00
Emmanuele Bassi
cf7e37b53b actor: Add internal "create textute node" function
To avoid excessive copy and paste. We could even consider making it
public before release.
2015-08-24 09:59:16 +01:00
Jonas Ådahl
e76c3ecb00 wayland/pointer-gestures: Send error on protocol version mismatch
When a client binds an incompatible version, we should terminate it.
This check should only be there for the unstable version, as once it is
declared stable and renamed, future versions will be backward compatible.

https://bugzilla.gnome.org/show_bug.cgi?id=753855
2015-08-22 00:04:33 +08:00
Emmanuele Bassi
6cc12adf4d Post-release version bump to 1.23.7 2015-08-21 15:02:47 +01:00
Emmanuele Bassi
113b7bac51 Release Clutter 1.23.6 2015-08-21 14:47:04 +01:00
Emmanuele Bassi
38e983b8e9 docs: Fix a typo in the BoxLayout:homogeneous description
https://bugzilla.gnome.org/show_bug.cgi?id=753895
2015-08-21 12:11:05 +01:00
Emmanuele Bassi
fe422ab61c gdk: Use non-deprecated/non-Clutter specific X11 API
We are currently using deprecated/Clutter-specific API in Cogl to
retrieve the XVisualInfo associated with the (E)GLX context. Cogl 1.21.2
added new CoglRenderer API to achieve the same result.
2015-08-21 11:58:52 +01:00
Emmanuele Bassi
f5409ecd3a Bump up requirement for Cogl
We're going to use API added in Cogl 1.21.
2015-08-21 11:57:59 +01:00
Emmanuele Bassi
7fb7aba0ed Post-release version bump to 1.21.3 2015-08-21 11:49:57 +01:00
Emmanuele Bassi
4a3c16f4bd Release Cogl 1.21.2 (snapshot) 2015-08-21 11:42:48 +01:00
Emmanuele Bassi
f4635b6bd2 Do not explicitly enable GLES v1 on distcheck
Mesa packagers disabled it explicitly on Fedora since 2013, and it makes
sense not to have people target an obsolete, barely supported API.
2015-08-21 11:41:14 +01:00
Florian Müllner
637be80c86 Bump version to 3.17.90
Update NEWS.
2015-08-20 11:58:17 +02:00
Emmanuele Bassi
956eec7964 conform/actor-pick: Add more verbose output on failure
Should help diagnosing issues.
2015-08-19 17:34:44 +01:00
Jonas Ådahl
975feb9202 MetaCursorRenderer: Use G_DECLARE_DERIVABLE_TYPE to declare the type
https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-08-19 16:43:44 +08:00
Jasper St. Pierre
a5417ebee1 cursor: Move check for cursor NULL-ness
Before, it used to be in the screen, but now,
meta_cursor_reference_from_theme can never fail. Move it to where we
load the images from the cursor name.
2015-08-18 13:59:29 -07:00
Fran Dieguez
cff048a650 Updated Galician translations 2015-08-17 01:18:03 +02:00
Alexandre Franke
83869a17ea Updated French translation 2015-08-15 11:37:47 +00:00
Carlos Garnacho
b64b159109 wayland: Avoid warning when switching out into another vt
meta_wayland_pointer_get_client_pointer() may be called when the
MetaWaylandPointer as been already shut down, so the hash table will be
NULL at that moment.
2015-08-14 14:48:43 +02:00
Carlos Garnacho
804ab7894f wayland: Use wl_resource_for_each_safe() on pointer client destruction
We must use this by definition since we're removing all elements from the
resource lists.
2015-08-14 14:46:27 +02:00
Rui Matos
299ed424d3 compositor: Handle fences in the frontend X connection
Since mutter has two X connections and does damage handling on the
frontend while fence triggering is done on the backend, we have a race
between XDamageSubtract() and XSyncFenceTrigger() causing missed
redraws in the GL_EXT_X11_sync_object path.

If the fence trigger gets processed first by the server, any client
drawing that happens between that and the damage subtract being
processed and is completely contained in the last damage event box
that mutter got, won't be included in the current frame nor will it
cause a new damage event.

A simple fix for this would be XSync()ing on the frontend connection
after doing all the damage subtracts but that would add a round trip
on every frame again which defeats the asynchronous design of X
fences.

Instead, if we move fence handling to the frontend we automatically
get the right ordering between damage subtracts and fence triggers.

https://bugzilla.gnome.org/show_bug.cgi?id=728464
2015-08-13 14:14:46 +02:00
Daniel Mustieles
c73d8f82a0 Updated Spanish translation 2015-08-12 08:58:43 +02:00
Emmanuele Bassi
9a10c3cbee Add an explicit dep on GIO
We use GIO types in the API, so we cannot just rely on our dependencies
to add GIO.
2015-08-11 09:14:19 +01:00
Carlos Garnacho
55692b4019 wayland: Implement wl_pointer_gestures
The global wl_pointer_gestures object is now created, effectively
bridging pinch/swipe gestures with clients, so they're now
accessible to clients implementing the protocol.
2015-08-10 17:30:12 +02:00
Carlos Garnacho
2fafa24305 wayland: Implement the wl_pointer_gesture_pinch interface
The pinch gesture resources are part of the MetaWaylandPointerClient, which
will be used during the propagation of CLUTTER_TOUCHPAD_PINCH events.
2015-08-10 17:23:23 +02:00
Carlos Garnacho
51a2f28723 wayland: Implement the wl_pointer_gesture_swipe interface
The swipe gesture resources are part of the MetaWaylandPointerClient, which
will be used during the emission of CLUTTER_TOUCHPAD_SWIPE events.
2015-08-10 17:23:23 +02:00
Carlos Garnacho
e11feb229b wayland: Add gestures protocol XML 2015-08-10 17:23:23 +02:00
Jonas Ådahl
1ee387bb31 MetaWaylandPointer: Put client resources in its own struct
Instead of moving around all the bound pointer resources for a client
when changing focus, keep all the resources bound by a client in a per
client struct, and track the focus by having a pointer to the current
active pointer client struct instance.

This will simplify having wl_pointer extensinos sharing the pointer
focus of the wl_pointer by only having to add them to the pointer
client.

https://bugzilla.gnome.org/show_bug.cgi?id=744104
2015-08-10 17:23:23 +02:00
Florian Müllner
cba2ab445e backend-x11: Don't assert on something that might happen
While we shouldn't normally receive crossing events for any windows
except the stage when running nested, we do in case we hold a pointer
grab - just ignore those events instead of taking down the user's
session.
2015-08-10 17:00:57 +02:00
Adel Gadllah
038f828ab1 SurfaceActorWayland: Destroy frame callbacks when the surface gets destroyed
https://bugzilla.gnome.org/show_bug.cgi?id=739163
2015-08-09 19:25:46 +02:00
Adel Gadllah
4dc5882777 wayland: Add frame callbacks to the actor based on the role
Checking for the presense of the actor is wrong because we always
create one.

https://bugzilla.gnome.org/show_bug.cgi?id=739163
2015-08-09 19:25:46 +02:00
Ting-Wei Lan
b0b08d5010 build: Fix return value in meta-sync-ring.c
https://bugzilla.gnome.org/show_bug.cgi?id=753380
2015-08-09 17:49:57 +08:00
Adel Gadllah
070cd27786 wayland: Only call frame callbacks when a surface gets drawn on screen
The spec says:
"A server should avoid signalling the frame callbacks if the surface is not
visible in any way, e.g. the surface is off-screen, or completely obscured
by other opaque surfaces."

We actually do have the information to do that but we are always calling
the frame callbacks in after_stage_paint. So fix that to only call when
when the surface gets drawn on screen.

https://bugzilla.gnome.org/show_bug.cgi?id=739163
2015-08-09 10:40:40 +02:00
Aaron Plattner
9df6cda3e3 compositor: Fix GL_EXT_x11_sync_object race condition
The compositor maintains a ring of shared fences with the X server in order to
properly synchronize rendering between the X server and the compositor's GPU
channel.  When all of the fences have been used, the compositor needs to reset
one so that it can be reused.  It does this by first waiting on the CPU for the
fence to become triggered, and then sending a request to the X server to reset
the fence.

If the compositor's GPU channel is busy processing other work (e.g. the desktop
switcher animation), then the X server may process the reset request before the
GPU has consumed the fence.  This causes the GPU channel to hang.

Fix the problem by having the compositor's GPU channel trigger its own fence
after waiting for the X server's fence.  Wait for that fence on the CPU before
sending the reset request to the X server.  This ensures that the GPU has
consumed the X11 fence before the server resets it.

Signed-off-by: Aaron Plattner <aplattner@nvidia.com>

https://bugzilla.gnome.org/show_bug.cgi?id=728464
2015-08-07 17:27:42 +02:00
Rui Matos
39763d4add compositor: Add support for GL_EXT_x11_sync_object
If GL advertises this extension we'll use it to synchronize X with GL
rendering instead of relying on the XSync() behavior with open source
drivers.

Some driver bugs were uncovered while working on this so if we have
had to reboot the ring a few times, something is probably wrong and
we're likely to just make things worse by continuing to try.  Let's
err on the side of caution, disable ourselves and fallback to the
XSync() path in the compositor.

https://bugzilla.gnome.org/show_bug.cgi?id=728464
2015-08-07 17:27:42 +02:00
Aurimas Černius
bdf12d359a Updated Lithuanian translation 2015-08-06 22:54:34 +03:00
Emmanuele Bassi
f20cc24292 gl: Do not use deprecated constants with the GL3 driver
glGetIntegerv (GL_DEPTH_BITS, ...) and friends are deprecated in GL3; we
have to use glGetFramebufferAttachmentParameteriv() instead, like we do
for offscreen framebuffers.

Based on a patch by: Adel Gadllah <adel.gadllah@gmail.com>
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>

https://bugzilla.gnome.org/show_bug.cgi?id=753295
2015-08-06 16:16:30 +01:00
Jasper St. Pierre
352cac3850 group: Convert code to XCB to prevent errors
Windows can disappear at any time because X11 is really cool and good,
so just use XCB so we won't crash if the window disappears.
2015-08-05 13:39:23 -07:00