The surfaceless context extension can be used to bind a context
without a surface. We can use this to avoid creating a dummy surface
when the CoglContext is first created. Otherwise we have to have the
dummy surface so that we can bind it before the first onscreen is
created.
The main awkward part of this patch is that theoretically according to
the GL and GLES spec if you first bind a context without a surface
then the default state for glDrawBuffers is GL_NONE instead of
GL_BACK. In practice Mesa doesn't seem to do this but we need to be
robust against a GL implementation that does. Therefore we track when
the CoglContext is first used with a CoglOnscreen and force the
glDrawBuffers state to be GL_BACK.
There is a further awkward part in that GLES2 doesn't actually have a
glDrawBuffers state but GLES3 does. GLES3 also defaults to GL_NONE in
this case so if GLES3 is available then we have to be sure to set the
state to GL_BACK. As far as I can tell that actually makes GLES3
incompatible with GLES2 because in theory if the application is not
aware of GLES3 then it should be able to assume the draw buffer is
always GL_BACK.
Reviewed-by: Robert Bragg <robert.bragg@intel.com>
(cherry picked from commit e5f28f1e75db9bdc4f2688f420a74f908f96cf76)
Conflicts:
cogl/winsys/cogl-winsys-egl-kms.c
cogl/winsys/cogl-winsys-egl-x11.c
Some features that were previously available as an extension in GLES2
are now in core in GLES3 so we should be able to specify that with the
gles_availability mask of COGL_EXT_BEGIN so that GL implementations
advertising GLES3 don't have to additionally advertise the extension
for us to take advantage of it.
Reviewed-by: Robert Bragg <robert.bragg@intel.com>
(cherry picked from commit 4d892cd97558da61ba526f947ac0555ebab632d2)
All of the users of get_input_rect don't actually want a synthesized
input rect based off of the current margins. What they really want is
the last-configured size of the toplevel window.
Since we don't properly track this anymore in the generic MetaWindow,
use XGetWindowAttributes to fetch a server-side rectangle. This is a
bad layer violation, but since the window geometry code will have to
be rewritten anyway for the Wayland set_window_geometry, let's just
push a hacky fix for now.
While the comment claims that we may want to keep this around
for optimization purposes, the operations are raw bitmap operations
that would be cleaner done in cairo.
https://bugzilla.gnome.org/show_bug.cgi?id=662962
Struts are defined in terms of screen edges, so expand the rectangles
we get via set_builtin_struts() accordingly. However we do want to
allow chrome on edges between monitors, in which case the expansion
would render an entire monitor unusable - don't expand the rectangles
in that case, which means we will only use them for constraining
windows but ignore them for the client-visible _NET_WORKAREA property.
https://bugzilla.gnome.org/show_bug.cgi?id=730527
Like the _NET_WM_STRUT/_NET_WM_STRUT_PARTIAL client properties,
_NET_WORKAREA is defined in terms of screen geometry rather than
taking individual monitors into account. However we do want to
allow system chrome to be attached to a monitor edge rather than
a screen edges under some circumstances. As not all clients can
be assumed to deal gracefully with the resulting workarea, use
those "struts" only internally for constraining windows, but
ignore them when exporting _NET_WORKAREA.
https://bugzilla.gnome.org/show_bug.cgi?id=730527
Since commit 8b2b65246a86, we assume that the compositor always
exists. Alas, the assumption is wrong - the compositor is currently
initialized after the screen, but meta_screen_new() itself may
call a compositor function if initialization involves a workspace
switch (which will happen when meta_workspace_activate() is called
more than once and for different workspaces - or in other words,
when _NET_CURRENT_DESKTOP is set and not 0).
So carefully split out the offending bits and only call them after
the compositor has been initialized.
https://bugzilla.gnome.org/show_bug.cgi?id=731332
If we have a tree of a window, a non-attached dialog, and then an
attached dialog, we want to move the second window, not the attached
dialog or the topmost. In other words, we want to move the first
non-attached window, or the first "freefloating window".
This happens in Firefox, whose Preferences dialog is freefloating,
but suboptions of those are modal dialogs.
There is no way this value will ever be read, because we set the
cursor_surface to NULL, this is set at the same time as cursor_surface,
and it's only read if cursor_surface is non-NULL.
The smallest possible spread corresponds to an unblurred shadow, which
neither grows nor shrinks - thus the spread should be zero not negative
as returned by our current calculation.
https://bugzilla.gnome.org/show_bug.cgi?id=731353
Stupid apps fullscreen themselves by resizing the client window to
monitor size. A monitor-sized frame rect on the other hand is perfectly
normal on monitors without struts - stop force-fullscreening those
and catch the real baddies instead.
https://bugzilla.gnome.org/show_bug.cgi?id=730681
Currently, due to the way that Visual Studio 2010+ projects are handled,
the "install" project does not re-build upon changes to the sources, as it
does not believe that its dependencies have changed, although the changed
sources are automatically recompiled. This means that if a part or more
of the solution does not build, or if the sources need some other fixes
or enhancements, the up-to-date build is not copied automatically, which
can be misleading.
Improve on the situation by forcing the "install" project to trigger its
rebuild, so that the updated binaries can be copied. This does trigger an
MSBuild warning, but having that warning is way better than not having an
up-to-date build, especially during testing and development.
Currently, due to the way that Visual Studio 2010+ projects are handled,
the "install" project does not re-build upon changes to the sources, as it
does not believe that its dependencies have changed, although the changed
sources are automatically recompiled. This means that if a part or more
of the solution does not build, or if the sources need some other fixes
or enhancements, the up-to-date build is not copied automatically, which
can be misleading.
Improve on the situation by forcing the "install" project to trigger its
rebuild, so that the updated binaries can be copied. This does trigger an
MSBuild warning, but having that warning is way better than not having an
up-to-date build, especially during testing and development.
The coordinates translated by the XI2 device manager were being clamped using
the X window size kept by StageX11. However, when the stage is fullscreen,
that size is not updated to the screen size, but kept the same in order to
allow going back to it when the stage goes out of fullscreen.
https://bugzilla.gnome.org/show_bug.cgi?id=731268
Avoid populating *_VERSION constants through cflags in pkg-config-file
which could be overridden by the project using it. Properly prefix the
defines with META_ to make gi-scanner happy.
Clutter touch events are translated into events being sent down
the interface resource, with the exception of FRAME/CANCEL events,
which are handled directly via an evdev event filter.
The seat now announces invariably the WL_SEAT_CAPABILITY_TOUCH
capability, this should be eventually updated as devices come and
go.
The creation of MetaWaylandTouchSurface structs is dynamic, attached
to the lifetime of first/last touch on the client surface, and only
if the surface requests the wl_touch interface. MetaWaylandTouchInfo
structs are created to track individual touches, and are locked to
a single MetaWaylandTouchSurface (the implicit grab surface) determined
on CLUTTER_TOUCH_BEGIN.
https://bugzilla.gnome.org/show_bug.cgi?id=724442
There's a race here. If an OR window hides itself, moves, and then shows
itself, we will send a ConfigureNotify for the old size of the window
and might receive it after the client moves itself, causing us to show
the window at the wrong location.
Simply not sending the ConfigureNotify is the easiest thing to do.
Before we unmanage, we send a ConfigureNotify to clients to let them
know if their frame is destroyed. We do this for OR windows too, even if
we really probably shouldn't.
This is based off of the client_rect. Since we listen to ConfigureNotify
on OR windows, we'll receive the event. If we don't ever update the
client_rect when moving or resizing OR windows, then we'll send
ourselves a ConfigureNotify for a 0x0 size and then think that the
client chose a new size for itself. Since our get_paint_volume is based
on that rectangle, but the TFP code inside Cogl uses XGetGeometry
itself, we get weird flickering artifacts.
prelit_control is used for both prelight and pressed states, so the early
return in update_prelit_control() misses the case where prelit_control
already matches the control we are updating, but its state is PRESSED
rather than PRELIGHT. Fix the condition to not have pressed controls
linger around erroneously.
https://bugzilla.gnome.org/show_bug.cgi?id=731058