Use the EGL_KHR_surfacless_context extension
The surfaceless context extension can be used to bind a context without a surface. We can use this to avoid creating a dummy surface when the CoglContext is first created. Otherwise we have to have the dummy surface so that we can bind it before the first onscreen is created. The main awkward part of this patch is that theoretically according to the GL and GLES spec if you first bind a context without a surface then the default state for glDrawBuffers is GL_NONE instead of GL_BACK. In practice Mesa doesn't seem to do this but we need to be robust against a GL implementation that does. Therefore we track when the CoglContext is first used with a CoglOnscreen and force the glDrawBuffers state to be GL_BACK. There is a further awkward part in that GLES2 doesn't actually have a glDrawBuffers state but GLES3 does. GLES3 also defaults to GL_NONE in this case so if GLES3 is available then we have to be sure to set the state to GL_BACK. As far as I can tell that actually makes GLES3 incompatible with GLES2 because in theory if the application is not aware of GLES3 then it should be able to assume the draw buffer is always GL_BACK. Reviewed-by: Robert Bragg <robert.bragg@intel.com> (cherry picked from commit e5f28f1e75db9bdc4f2688f420a74f908f96cf76) Conflicts: cogl/winsys/cogl-winsys-egl-kms.c cogl/winsys/cogl-winsys-egl-x11.c
This commit is contained in:
parent
eb7c37812a
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52a646abc5
@ -222,6 +222,11 @@ struct _CoglContext
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CoglGLES2Context *current_gles2_context;
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GQueue gles2_context_stack;
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/* This becomes TRUE the first time the context is bound to an
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* onscreen buffer. This is used by cogl-framebuffer-gl to determine
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* when to initialise the glDrawBuffer state */
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CoglBool was_bound_to_onscreen;
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/* Primitives */
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CoglPath *current_path;
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CoglPipeline *stencil_pipeline;
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@ -255,6 +255,35 @@ _cogl_framebuffer_gl_bind (CoglFramebuffer *framebuffer, GLenum target)
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/* glBindFramebuffer is an an extension with OpenGL ES 1.1 */
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if (cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
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GE (ctx, glBindFramebuffer (target, 0));
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/* Initialise the glDrawBuffer state the first time the context
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* is bound to the default framebuffer. If the winsys is using a
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* surfaceless context for the initial make current then the
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* default draw buffer will be GL_NONE so we need to correct
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* that. We can't do it any earlier because binding GL_BACK when
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* there is no default framebuffer won't work */
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if (!ctx->was_bound_to_onscreen)
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{
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if (ctx->glDrawBuffer)
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{
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GE (ctx, glDrawBuffer (GL_BACK));
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}
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else if (ctx->glDrawBuffers)
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{
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/* glDrawBuffer isn't available on GLES 3.0 so we need
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* to be able to use glDrawBuffers as well. On GLES 2
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* neither is available but the state should always be
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* GL_BACK anyway so we don't need to set anything. On
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* desktop GL this must be GL_BACK_LEFT instead of
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* GL_BACK but as this code path will only be hit for
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* GLES we can just use GL_BACK. */
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static const GLenum buffers[] = { GL_BACK };
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GE (ctx, glDrawBuffers (G_N_ELEMENTS (buffers), buffers));
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}
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ctx->was_bound_to_onscreen = TRUE;
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}
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}
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}
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@ -318,3 +318,11 @@ COGL_EXT_FUNCTION (void, glDeleteSync,
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(GLsync sync))
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COGL_EXT_END ()
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#endif
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COGL_EXT_BEGIN (draw_buffers, 2, 0,
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COGL_EXT_IN_GLES3,
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"ARB\0EXT\0",
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"draw_buffers\0")
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COGL_EXT_FUNCTION (void, glDrawBuffers,
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(GLsizei n, const GLenum *bufs))
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COGL_EXT_END ()
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@ -141,3 +141,9 @@ COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglDestroySync,
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EGLSyncKHR sync))
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COGL_WINSYS_FEATURE_END ()
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#endif
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COGL_WINSYS_FEATURE_BEGIN (surfaceless_context,
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"KHR\0",
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"surfaceless_context\0",
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COGL_EGL_WINSYS_FEATURE_SURFACELESS_CONTEXT)
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COGL_WINSYS_FEATURE_END ()
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@ -782,29 +782,35 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglRendererKMS *kms_renderer = egl_renderer->platform;
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kms_display->dummy_gbm_surface = gbm_surface_create (kms_renderer->gbm,
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16, 16,
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GBM_FORMAT_XRGB8888,
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GBM_BO_USE_RENDERING);
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if (!kms_display->dummy_gbm_surface)
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if ((egl_renderer->private_features &
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COGL_EGL_WINSYS_FEATURE_SURFACELESS_CONTEXT) == 0)
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"Failed to create dummy GBM surface");
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return FALSE;
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}
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kms_display->dummy_gbm_surface =
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gbm_surface_create (kms_renderer->gbm,
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16, 16,
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GBM_FORMAT_XRGB8888,
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GBM_BO_USE_RENDERING);
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if (!kms_display->dummy_gbm_surface)
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"Failed to create dummy GBM surface");
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return FALSE;
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}
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egl_display->dummy_surface =
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eglCreateWindowSurface (egl_renderer->edpy,
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egl_display->egl_config,
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(EGLNativeWindowType) kms_display->dummy_gbm_surface,
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NULL);
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if (egl_display->dummy_surface == EGL_NO_SURFACE)
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"Failed to create dummy EGL surface");
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return FALSE;
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egl_display->dummy_surface =
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eglCreateWindowSurface (egl_renderer->edpy,
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egl_display->egl_config,
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(EGLNativeWindowType)
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kms_display->dummy_gbm_surface,
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NULL);
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if (egl_display->dummy_surface == EGL_NO_SURFACE)
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"Failed to create dummy EGL surface");
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return FALSE;
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}
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}
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if (!_cogl_winsys_egl_make_current (display,
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@ -99,7 +99,8 @@ typedef enum _CoglEGLWinsysFeature
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COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_WAYLAND_BUFFER =1L<<2,
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COGL_EGL_WINSYS_FEATURE_CREATE_CONTEXT =1L<<3,
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COGL_EGL_WINSYS_FEATURE_BUFFER_AGE =1L<<4,
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COGL_EGL_WINSYS_FEATURE_FENCE_SYNC =1L<<5
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COGL_EGL_WINSYS_FEATURE_FENCE_SYNC =1L<<5,
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COGL_EGL_WINSYS_FEATURE_SURFACELESS_CONTEXT =1L<<6
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} CoglEGLWinsysFeature;
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typedef struct _CoglRendererEGL
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@ -64,8 +64,8 @@ typedef struct _CoglRendererWayland
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typedef struct _CoglDisplayWayland
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{
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struct wl_surface *wayland_surface;
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struct wl_egl_window *wayland_egl_native_window;
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struct wl_surface *dummy_wayland_surface;
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struct wl_egl_window *dummy_wayland_egl_native_window;
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} CoglDisplayWayland;
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typedef struct _CoglOnscreenWayland
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@ -324,8 +324,8 @@ _cogl_winsys_egl_display_destroy (CoglDisplay *display)
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}
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static CoglBool
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_cogl_winsys_egl_context_created (CoglDisplay *display,
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CoglError **error)
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make_dummy_surface (CoglDisplay *display,
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CoglError **error)
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{
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CoglRenderer *renderer = display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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@ -334,19 +334,19 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
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CoglDisplayWayland *wayland_display = egl_display->platform;
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const char *error_message;
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wayland_display->wayland_surface =
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wayland_display->dummy_wayland_surface =
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wl_compositor_create_surface (wayland_renderer->wayland_compositor);
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if (!wayland_display->wayland_surface)
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if (!wayland_display->dummy_wayland_surface)
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{
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error_message= "Failed to create a dummy wayland surface";
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goto fail;
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}
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wayland_display->wayland_egl_native_window =
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wl_egl_window_create (wayland_display->wayland_surface,
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wayland_display->dummy_wayland_egl_native_window =
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wl_egl_window_create (wayland_display->dummy_wayland_surface,
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1,
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1);
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if (!wayland_display->wayland_egl_native_window)
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if (!wayland_display->dummy_wayland_egl_native_window)
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{
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error_message= "Failed to create a dummy wayland native egl surface";
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goto fail;
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@ -356,7 +356,7 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
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eglCreateWindowSurface (egl_renderer->edpy,
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egl_display->egl_config,
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(EGLNativeWindowType)
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wayland_display->wayland_egl_native_window,
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wayland_display->dummy_wayland_egl_native_window,
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NULL);
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if (egl_display->dummy_surface == EGL_NO_SURFACE)
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{
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@ -364,22 +364,42 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
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goto fail;
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}
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return TRUE;
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fail:
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"%s", error_message);
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return FALSE;
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}
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static CoglBool
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_cogl_winsys_egl_context_created (CoglDisplay *display,
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CoglError **error)
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{
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CoglRenderer *renderer = display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglDisplayEGL *egl_display = display->winsys;
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if ((egl_renderer->private_features &
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COGL_EGL_WINSYS_FEATURE_SURFACELESS_CONTEXT) == 0 &&
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!make_dummy_surface(display, error))
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return FALSE;
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if (!_cogl_winsys_egl_make_current (display,
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egl_display->dummy_surface,
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egl_display->dummy_surface,
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egl_display->egl_context))
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{
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error_message = "Unable to eglMakeCurrent with dummy surface";
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goto fail;
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_cogl_set_error (error,
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COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"%s",
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"Unable to eglMakeCurrent with dummy surface");
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}
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return TRUE;
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fail:
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"%s", error_message);
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return FALSE;
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}
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static void
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@ -396,16 +416,16 @@ _cogl_winsys_egl_cleanup_context (CoglDisplay *display)
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egl_display->dummy_surface = EGL_NO_SURFACE;
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}
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if (wayland_display->wayland_egl_native_window)
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if (wayland_display->dummy_wayland_egl_native_window)
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{
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wl_egl_window_destroy (wayland_display->wayland_egl_native_window);
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wayland_display->wayland_egl_native_window = NULL;
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wl_egl_window_destroy (wayland_display->dummy_wayland_egl_native_window);
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wayland_display->dummy_wayland_egl_native_window = NULL;
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}
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if (wayland_display->wayland_surface)
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if (wayland_display->dummy_wayland_surface)
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{
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wl_surface_destroy (wayland_display->wayland_surface);
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wayland_display->wayland_surface = NULL;
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wl_surface_destroy (wayland_display->dummy_wayland_surface);
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wayland_display->dummy_wayland_surface = NULL;
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}
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}
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@ -611,39 +611,47 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
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AllocNone);
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attrs.border_pixel = 0;
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xlib_display->dummy_xwin =
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XCreateWindow (xlib_renderer->xdpy,
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DefaultRootWindow (xlib_renderer->xdpy),
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-100, -100, 1, 1,
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0,
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xvisinfo->depth,
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CopyFromParent,
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xvisinfo->visual,
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CWOverrideRedirect |
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CWColormap |
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CWBorderPixel,
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&attrs);
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if ((egl_renderer->private_features &
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COGL_EGL_WINSYS_FEATURE_SURFACELESS_CONTEXT) == 0)
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{
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xlib_display->dummy_xwin =
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XCreateWindow (xlib_renderer->xdpy,
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DefaultRootWindow (xlib_renderer->xdpy),
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-100, -100, 1, 1,
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0,
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xvisinfo->depth,
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CopyFromParent,
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xvisinfo->visual,
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CWOverrideRedirect |
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CWColormap |
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CWBorderPixel,
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&attrs);
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egl_display->dummy_surface =
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eglCreateWindowSurface (egl_renderer->edpy,
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egl_display->egl_config,
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(EGLNativeWindowType) xlib_display->dummy_xwin,
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NULL);
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if (egl_display->dummy_surface == EGL_NO_SURFACE)
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{
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error_message = "Unable to create an EGL surface";
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XFree (xvisinfo);
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goto fail;
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}
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}
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XFree (xvisinfo);
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egl_display->dummy_surface =
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eglCreateWindowSurface (egl_renderer->edpy,
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egl_display->egl_config,
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(EGLNativeWindowType) xlib_display->dummy_xwin,
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NULL);
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if (egl_display->dummy_surface == EGL_NO_SURFACE)
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{
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error_message = "Unable to create an EGL surface";
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goto fail;
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}
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if (!_cogl_winsys_egl_make_current (display,
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egl_display->dummy_surface,
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egl_display->dummy_surface,
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egl_display->egl_context))
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{
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error_message = "Unable to eglMakeCurrent with dummy surface";
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if (egl_display->dummy_surface == EGL_NO_SURFACE)
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error_message = "Unable to eglMakeCurrent with no surface";
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else
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error_message = "Unable to eglMakeCurrent with dummy surface";
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goto fail;
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}
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