theme: Remove dead code

While the comment claims that we may want to keep this around
for optimization purposes, the operations are raw bitmap operations
that would be cleaner done in cairo.

https://bugzilla.gnome.org/show_bug.cgi?id=662962
This commit is contained in:
Jasper St. Pierre 2012-03-01 00:27:10 -05:00
parent 895a3d1f39
commit d06600aeb0

View File

@ -56,8 +56,6 @@
((int)((color).green * 255) << 8) | \
((int)((color).blue * 255))))
#define ALPHA_TO_UCHAR(d) ((unsigned char) ((d) * 255))
#define DEBUG_FILL_STRUCT(s) memset ((s), 0xef, sizeof (*(s)))
#define CLAMP_UCHAR(v) ((guchar) (CLAMP (((int)v), (int)0, (int)255)))
#define INTENSITY(r, g, b) ((r) * 0.30 + (g) * 0.59 + (b) * 0.11)
@ -6536,216 +6534,6 @@ hls_to_rgb (gdouble *h,
}
}
#if 0
/* These are some functions I'm saving to use in optimizing
* MetaDrawOpList, namely to pre-composite pixbufs on client side
* prior to rendering to the server
*/
static void
draw_bg_solid_composite (const MetaTextureSpec *bg,
const MetaTextureSpec *fg,
double alpha,
GtkWidget *widget,
GdkDrawable *drawable,
const GdkRectangle *clip,
MetaTextureDrawMode mode,
double xalign,
double yalign,
int x,
int y,
int width,
int height)
{
GdkRGBA bg_color;
g_assert (bg->type == META_TEXTURE_SOLID);
g_assert (fg->type != META_TEXTURE_COMPOSITE);
g_assert (fg->type != META_TEXTURE_SHAPE_LIST);
meta_color_spec_render (bg->data.solid.color_spec,
widget,
&bg_color);
switch (fg->type)
{
case META_TEXTURE_SOLID:
{
GdkRGBA fg_color;
meta_color_spec_render (fg->data.solid.color_spec,
widget,
&fg_color);
color_composite (&bg_color, &fg_color,
alpha, &fg_color);
draw_color_rectangle (widget, drawable, &fg_color, clip,
x, y, width, height);
}
break;
case META_TEXTURE_GRADIENT:
/* FIXME I think we could just composite all the colors in
* the gradient prior to generating the gradient?
*/
/* FALL THRU */
case META_TEXTURE_IMAGE:
{
GdkPixbuf *pixbuf;
GdkPixbuf *composited;
pixbuf = meta_texture_spec_render (fg, widget, mode, 255,
width, height);
if (pixbuf == NULL)
return;
composited = gdk_pixbuf_new (GDK_COLORSPACE_RGB,
gdk_pixbuf_get_has_alpha (pixbuf), 8,
gdk_pixbuf_get_width (pixbuf),
gdk_pixbuf_get_height (pixbuf));
if (composited == NULL)
{
g_object_unref (G_OBJECT (pixbuf));
return;
}
gdk_pixbuf_composite_color (pixbuf,
composited,
0, 0,
gdk_pixbuf_get_width (pixbuf),
gdk_pixbuf_get_height (pixbuf),
0.0, 0.0, /* offsets */
1.0, 1.0, /* scale */
GDK_INTERP_BILINEAR,
255 * alpha,
0, 0, /* check offsets */
0, /* check size */
GDK_COLOR_RGB (bg_color),
GDK_COLOR_RGB (bg_color));
/* Need to draw background since pixbuf is not
* necessarily covering the whole thing
*/
draw_color_rectangle (widget, drawable, &bg_color, clip,
x, y, width, height);
render_pixbuf_aligned (drawable, clip, composited,
xalign, yalign,
x, y, width, height);
g_object_unref (G_OBJECT (pixbuf));
g_object_unref (G_OBJECT (composited));
}
break;
case META_TEXTURE_BLANK:
case META_TEXTURE_COMPOSITE:
case META_TEXTURE_SHAPE_LIST:
g_assert_not_reached ();
break;
}
}
static void
draw_bg_gradient_composite (const MetaTextureSpec *bg,
const MetaTextureSpec *fg,
double alpha,
GtkWidget *widget,
GdkDrawable *drawable,
const GdkRectangle *clip,
MetaTextureDrawMode mode,
double xalign,
double yalign,
int x,
int y,
int width,
int height)
{
g_assert (bg->type == META_TEXTURE_GRADIENT);
g_assert (fg->type != META_TEXTURE_COMPOSITE);
g_assert (fg->type != META_TEXTURE_SHAPE_LIST);
switch (fg->type)
{
case META_TEXTURE_SOLID:
case META_TEXTURE_GRADIENT:
case META_TEXTURE_IMAGE:
{
GdkPixbuf *bg_pixbuf;
GdkPixbuf *fg_pixbuf;
GdkPixbuf *composited;
int fg_width, fg_height;
bg_pixbuf = meta_texture_spec_render (bg, widget, mode, 255,
width, height);
if (bg_pixbuf == NULL)
return;
fg_pixbuf = meta_texture_spec_render (fg, widget, mode, 255,
width, height);
if (fg_pixbuf == NULL)
{
g_object_unref (G_OBJECT (bg_pixbuf));
return;
}
/* gradients always fill the entire target area */
g_assert (gdk_pixbuf_get_width (bg_pixbuf) == width);
g_assert (gdk_pixbuf_get_height (bg_pixbuf) == height);
composited = gdk_pixbuf_new (GDK_COLORSPACE_RGB,
gdk_pixbuf_get_has_alpha (bg_pixbuf), 8,
gdk_pixbuf_get_width (bg_pixbuf),
gdk_pixbuf_get_height (bg_pixbuf));
if (composited == NULL)
{
g_object_unref (G_OBJECT (bg_pixbuf));
g_object_unref (G_OBJECT (fg_pixbuf));
return;
}
fg_width = gdk_pixbuf_get_width (fg_pixbuf);
fg_height = gdk_pixbuf_get_height (fg_pixbuf);
/* If we wanted to be all cool we could deal with the
* offsets and try to composite only in the clip rectangle,
* but I just don't care enough to figure it out.
*/
gdk_pixbuf_composite (fg_pixbuf,
composited,
x + (width - fg_width) * xalign,
y + (height - fg_height) * yalign,
gdk_pixbuf_get_width (fg_pixbuf),
gdk_pixbuf_get_height (fg_pixbuf),
0.0, 0.0, /* offsets */
1.0, 1.0, /* scale */
GDK_INTERP_BILINEAR,
255 * alpha);
gdk_cairo_set_source_pixbuf (cr, composited, x, y);
cairo_paint (cr);
g_object_unref (G_OBJECT (bg_pixbuf));
g_object_unref (G_OBJECT (fg_pixbuf));
g_object_unref (G_OBJECT (composited));
}
break;
case META_TEXTURE_BLANK:
case META_TEXTURE_SHAPE_LIST:
case META_TEXTURE_COMPOSITE:
g_assert_not_reached ();
break;
}
}
#endif
/**
* meta_theme_earliest_version_with_button:
* @type: the button type