Commit Graph

7228 Commits

Author SHA1 Message Date
Georges Basile Stavracas Neto
0d0834f87c Revert "clutter/click-action: Do not process captured event if action is disabled"
This reverts commit 5f5ce08ba4. There is
no way to reach this callback when the click action is disabled.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
676997e0af clutter/click-action: Make sure to never schedule more than one timeout
click_action_query_long_press() can potentially schedule more than
one timeout, since it doesn't clear any already-existing timeout.

Make sure to clear the long press timeout before scheduling a new
one.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
633d5d1b84 clutter/gesture-action: Cancel gesture when disabling the action
Like the click action, it makes sense to cancel the ongoing gesture
when the action is disabled. Do so by overriding our new friend,
ClutterActorMeta.set_enabled, and canceling the gesture when disabling
the action.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
f620f43353 clutter/click-action: Release when disabling
ClutterClickAction, like other actions, can potentially be disabled
at any time (that is not during painting). When that happens with
ClutterClickAction, it must release all timeouts and disconnect from
the stage's 'capture-event'.

Override ClutterActorMeta.set_enabled and release the click action
when the action is being disabled.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Jonas Dreßler
eb6e1f694a clutter: Remove drag and drop actions
We aren't using those actions in the shell or anywhere in Mutter, our
DnD support is implemented on the shell side.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/789
2020-04-08 20:21:31 +00:00
Georges Basile Stavracas Neto
6aead84d7a clutter/offscreen-effect: Override ClutterActorMeta.set_enabled
Again, the same case of the previous commits.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:14:02 -03:00
Georges Basile Stavracas Neto
5b984c1e53 clutter/constraint: Override ClutterActorMeta.set_enabled
Pretty much like the previous commit.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:14:00 -03:00
Georges Basile Stavracas Neto
7660ca2579 clutter/effect: Override ClutterActorMeta.set_enabled
Instead of using GObject.notify to queue a redraw, use the new
ClutterActorMeta.set_enabled vfunc.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:13:57 -03:00
Georges Basile Stavracas Neto
ac52631e8a clutter/actor-meta: Add a new 'set_enabled' vfunc
Various subclasses of ClutterActorMeta need to reacto to being
disabled. Right now, however, the only way to do that is by
overriding GObject's 'notify' vfunc, and doing a string comparison
against "enabled".

Add a new vfunc to ClutterActorMeta in order to replace this bad
practice.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:13:47 -03:00
Carlos Garnacho
a5294ce55f cogl: Remove CoglPath and the tesselator
This was barely used, and doesn't represent the way we want to
do 2D rendering.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:38:48 +02:00
Carlos Garnacho
553372ffb7 clutter: Drop CoglPaths handling from ClutterPaintNode
This seems unused.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:38:46 +02:00
Carlos Garnacho
f672d6ee3b clutter/text: Drop usage of ClutterPath
In the unlikely case we have multiple rectangles in our selection
(selection spanning several lines, or across LTR/RTL bounds), paint each
of those instead of setting a CoglPath-based clip/fill.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:37:11 +02:00
Jonas Dreßler
e74c2e42cf clutter/stage: Don't assume stage relayouts reallocate everything
With the introduction of "shallow" relayouts, we are now able to enter
allocation cycles not only at the stage but also deeper down the
hierarchy if we know an actors allocation isn't affected by its children
since the NO_LAYOUT flag is set.

Now that means when queuing relayouts it's possible that
`priv->needs_allocation` gets set to TRUE for some actors down the
hierarchy, but not for actors higher up in the hierarchy. An actor tree
where that happens could look like that:

stage -> container -> container2 (NO_LAYOUT) -> textActor

With that tree, if the "textActor" queues a relayout, "container2" will
be added to the relayout hashtable of the stage and the actors "stage"
and "container" will have `priv->needs_allocation` set to FALSE.

Now if another relayout on the stage actor is queued,
`clutter_stage_queue_actor_relayout()` currently removes all the other
hashtable entries in favour of the stage entry, (wrongly) assuming that
will allocate everything. It doesn't allocate everything because in the
example above "container" has `priv->needs_allocation` set to FALSE,
which makes clutter_actor_allocate() return early before allocating its
children, so in the end "container2" will never get a new allocation.

To fix this, stop flushing the relayout hashtable when queuing a
stage-relayout and still add new entries to the hashtable if a stage
relayout is already queued to make sure we still go through all the
previously queued "shallow" relayouts. That shouldn't hurt performance,
too, because as soon as an actor got allocated once, it doesn't need an
allocation anymore and should bail out in clutter_actor_allocate() as
long as it's absolute position didn't change.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1173
2020-04-07 14:34:52 +00:00
Jonas Ådahl
08431a127a clutter/stage: Remove ability to set custom perspective
Unused, and complicates things, so drop it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:26 +00:00
Jonas Ådahl
3f068d1138 clutter/stage: Remove unused paint_data/notify fields
It's usage was removed in ec911dc8b9 back
in 2014. Lets get rid of the left over fields.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:26 +00:00
Jonas Ådahl
6f0e5b0b56 clutter/stage: Remove 'accept-focus' property
Also unused, only valid on X11. Meant for applications. Lets drop it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:26 +00:00
Jonas Ådahl
fe27a6ea3b clutter/stage: Remove hide/show cursor API
This removes it from the stage window API too. It's managed by the
mutter backends, so we don't need the stage window to do it as well.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:25 +00:00
Jonas Ådahl
1301770dcb clutter/stage: Remove 'alpha' property
Was unused except for in a test, lets remove it. Half transparent
monitors will probably have to be dealt with some other way anyway.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:25 +00:00
Georges Basile Stavracas Neto
7d2df52336 clutter/offscreen-effect: Rename CoglPipeline field to 'pipeline'
This is the same case of the layer node: a CoglPipeline field that
is not called 'pipeline' makes it harder to figure out what it
really is.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:40 -03:00
Georges Basile Stavracas Neto
5d27e5415d clutter/layer-node: Use non-deprecated cogl_texture_2d_new_with_size()
Use the non-deprecated cogl_texture_2d_new_with_size() function to create
the texture backing the FBO, and set it to pre-multiplied before allocating
it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:14 -03:00
Georges Basile Stavracas Neto
625773fba4 clutter/layer-node: Trivial code cleanup
Both the valid and the error code paths end up unreffing
the texture. Move the unref to the shared code path.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:14 -03:00
Georges Basile Stavracas Neto
7d79ae7b07 cluter/layer-node: Remove CoglTexture from structure
It is not used anywhere beyond the initializer, and won't be
used later on.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:14 -03:00
Georges Basile Stavracas Neto
5817779656 clutter/layer-node: Rename CoglPipeline field to 'pipeline'
So it clearly reads what it actually is.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:14 -03:00
Andre Moreira Magalhaes
5f5ce08ba4 clutter/click-action: Do not process captured event if action is disabled
Disabling a click action after a button-press but before a
button-release is captured makes ClutterClickAction connect to
captured-event and never disconnect.

This change fixes it by making sure the captured-event is only
processed if the action is still enabled, otherwise releasing
the action (reset state) and propagating the event.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1170
2020-04-02 13:13:51 -03:00
Jonas Ådahl
223f033780 clutter/offscreen-effect: Don't ever early out out of post paint
If we would, we'd miss popping the framebuffer from the pant context
framebuffer stack.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1166
2020-04-01 18:40:39 +00:00
Jonas Ådahl
50e0ae3cf3 clutter/actor-meta: Warn if an actor modifier is altered mid paint
Nothing should ever disable an actor modifier (e.g. effect) during the
paint sequence, nor should any actor be set or unset on it. If this
would happen, log warnings so that it can be tracked down.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1166
2020-04-01 18:40:39 +00:00
Andre Moreira Magalhaes
902302a174 clutter/actor: Fix pick when actor is not allocated
When selecting the pick regions for an actor we were not considering
whether the actor was allocated and that was causing issues where the
preferred width/height of the actor was used when deciding whether
the actor should be considered as a pick target.

Check if the actor has a valid allocation, in addition to being mapped
and being in pick mode, in clutter_actor_should_pick_paint().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1169
2020-03-31 19:10:06 -03:00
Takao Fujiwara
2cfdbbd730 clutter: Enable negative offsets in delete surrounding text
The input method can assign a negative value to
clutter_input_method_delete_surrounding() to move the cursor to the left.
But Wayland protocol accepts positive values in delete_surrounding() and
GTK converts the values to the negative ones in
text_input_delete_surrounding_text_apply().

https://gitlab.gnome.org/GNOME/mutter/issues/539
2020-03-29 11:37:27 +00:00
Georges Basile Stavracas Neto
73250b8f4c clutter/actor: Add culling inhibiting API
This will allow us to continue painting actors that are
outside the visible boundaries of the stage view.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129
2020-03-27 23:29:58 +00:00
Jonas Dreßler
92710d8f89 clutter/stage-cogl: Check for buffer age early
Fix a regression that got introduced with
c483b52d24 where we started passing the
redraw_clip to paint_stage() instead of creating a temporary view_region
for unclipped redraws: In case we detect an invalid buffer age, we fall
back to doing an unclipped redraw after we passed the first check
setting up may_use_clipped_redraw. That means we didn't reset the
redraw_clip to the view_rect, and we're now going to redraw the stage
using the original redraw clip even though we're swapping the full
framebuffer without damage.

To fix that, check for the buffer age before setting up the
fb_clip_region and the redraw_clip and set may_use_clipped_redraw to
FALSE if the buffer age is invalid, too. This ensures the redraw_clip is
always going to be correctly set to the view rect when we want to force
a full redraw.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/1128
2020-03-27 16:37:45 +00:00
Jonas Ådahl
32c99513c8 clutter/actor: Inherit cloned painting when calculating resource scale
When calculating the resource scale of a clone source, we might end up
in situations where we fail to do so, even though we're in a paint. A
real world example when this may happen if this happens:

 * A client creates a toplevel window
 * A client creates a modal dialog for said toplevel window
 * Said client commits a buffer to the modal before the toplevel

If GNOME Shell is in overview mode, the window group is hidden, and the
toplevel window actor is hidden. When the clone tries to paint, it fails
to calculate the resource scale, as the parent of the parent (window
group) is not currently mapped. It would have succeeded if only the
clone source was unmapped, as it deals with the unmapped actor painting
by setting intermediate state while painting, but this does not work
when the *parent* of the source is unmapped as well.

Fix this by inheriting the unmapped clone paint even when calculating
the resource scale.

This also adds a test case that mimics the sequence of events otherwise
triggered by a client. We can't add a Wayland client to test this, where
we actually crash is in the offscreen redirect effect used by the window
dimming feature in GNOME Shell.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/808

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1147
2020-03-26 11:42:23 +01:00
Jonas Ådahl
238e41d493 cogl: Install cogl-trace.h and include from cogl.h
This is so that cogl-trace.h can start using things from cogl-macros.h,
and so that it doesn't leak cogl-config.h into the world, while exposing
it to e.g. gnome-shell so that it can make use of it as well. There is
no practical reason why we shouldn't just include cogl-trace.h via
cogl.h as we do with everything else.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1059
2020-03-26 09:05:38 +01:00
Robert Mader
ed4b80cee5 clutter/stage: Rename parameters to match documentation
To silence warnings during GIR generation.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1133
2020-03-18 02:45:43 +01:00
Corentin Noël
b310e1d9d7 clutter-stage: Add annotations to clutter_stage_capture
Especially document that out_captures is an array that is given as output.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1131
2020-03-17 15:14:57 +01:00
Daniel van Vugt
73e3207a85 clutter-actor: Add detail to captured-event
So that subscribers can choose the class of events they're interested in
and not be woken by everything else.

Needed by: https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/925

Related to: https://gitlab.gnome.org/GNOME/mutter/issues/283

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1000
2020-02-29 13:34:00 +00:00
Christian Hergert
b7f47ea17f clutter: add tracing for frameclock cycle
This adds a new frameclock tracing mark for a single cycle of the frame
clock. Doing so allows Sysprof to potentially do more with the information
that happens during the frameclock. For example, we can now find
allocations that happen while the frame clock is advancing.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1088
2020-02-26 12:33:00 +00:00
Sebastian Keller
71101cab82 clutter/cogl/stage: Remove duplicate region union
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1089
2020-02-26 07:26:10 +00:00
Sebastian Keller
c4b28b0939 clutter/cogl/stage: Don't leak FB damage region on redraw
offset_scale_and_clamp_region() creates a new region resulting in
view_damage which at this point is the only thing left pointing to what
originally was fb_damage getting overwritten and being leaked.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1089
2020-02-26 07:26:10 +00:00
Jonas Ådahl
159c83b914 clutter: Move redraw clip management to views
The stage window handled the redraw clip in a global manner; this would
interfere if we want to paint views individually as it'd mean
intersecting views (i.e. mirrored monitors) would loose the redraw clip
once the first view was painted. It also is awkward to have a global
state for something that is built up before redrawing, and only really
valid during paint, due to buffer damage history.

This commits removes all redraw clip management from the stage window,
moving it all into the stage views. When a redraw clip is added to the
stage, every affected view will get the same redraw clip added to it,
and eventually when painted, the stage window (ClutterStageCogl) will
retrieve the redraw clip for each view as it repaints them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 19:18:54 +01:00
Jonas Ådahl
b68c630329 clutter/cogl/stage: Use g_clear_pointer() to clean up regions
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 19:18:54 +01:00
Jonas Ådahl
fe1ccea1e1 clutter: Pass redraw clip via paint context
Instead of users fetching it via `clutter_stage_get_redraw_clip()`, pass
it via the paint context. This is helpful as it is only valid during a
paint, making it more obvious that it needs to be handled differently
when there is no redraw clip (i.e. we're painting off-screen).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 19:18:54 +01:00
Jonas Ådahl
c483b52d24 clutter/stage: Pass redraw clip instead of extents when painting view
That's the struct we have ready, the callee can just call
cairo_region_get_extents() if it only cares about the extents rectangle.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 19:18:54 +01:00
Jonas Ådahl
f3dcba27f5 clutter/cogl/stage: Simplify region transform code
Add a helper that scales and clamps a region, aimed to be used when
transforming between framebuffer coordinate space and view coordinate
spaces.

This helps readability by moving out the verbose for loops that deals
with the individual rects of a region to the helper, making the logic
where it's used much simpler.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 19:18:54 +01:00
Jonas Ådahl
86ccc28413 clutter/cogl/stage: Rename have_clip to is_full_redraw
The 'have_clip' variable has repeatedly confused me to meaning that
there is a clip. What it actually means is that the effective clip
covers the whole view; the 'redraw_clip == NULL' meaning full redraw is
an important implementation detail for the context, and makes the
intention of the variable unclear; especially since we will after a
couple of blocks will *always* have a clip, just that it covers the
whole view.

Rename the variable to 'is_full_redraw' and negate the meaning, aiming
to make things a lot more clear.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 18:39:51 +01:00
Jonas Ådahl
0d039c3ba3 clutter/view: Don't take paint rect after paint
It was unused, and will be become unused by the primary paint function
as well, so go ahead and remove it here first.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 18:39:51 +01:00
Jonas Ådahl
adcbc2aa5f clutter/cogl/stage: Use fb size for for fallback fb clip region
When calculating the fallback framebuffer clip region, which should be
the region in framebuffer coordinates, we didn't scale the view layout
with the view framebuffer scale, meaning for any other scale than 1,
we'd draw a too small region of the view. Fix this by just using the
size of the framebuffer directly, avoiding any scale dependent
calculation all together.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 18:39:51 +01:00
Jonas Ådahl
860906246e clutter/cogl/stage: Simplify swap_event boolean logic
We'll expect a swap event if any of the view paints resulted in a swap;
make the logic dealing with this clearer by making changing the less
vilible '|| swap_event' postfix with a up front '|=' operator.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 18:39:51 +01:00
Jonas Ådahl
37d7df612b clutter/stage/cogl: Name variable to make coordinate space obvious
The ambiguous "clip" was renamed to "fb_clip_region", as it was called
at the call site. This should make it more clear that the clip is in
buffer coordinate space.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 18:39:51 +01:00
Jonas Ådahl
0baf4578c8 clutter/stage/cogl: Remove some leftover whitespace
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 18:39:51 +01:00
Jonas Ådahl
1c98f01a65 renderer-native: Draw stage separately per CRTC
Prior to this commit the stage was drawn separately for each logical
monitor. This allowed to draw different parts of the stage with
different transformations, e.g. with a different viewport to implement
HiDPI support.

Go even further and have one view per CRTC. This causes the stage to
e.g. draw two mirrored monitors twice, instead of using the same
framebuffer on both. This enables us to do two things: one is to support
tiled monitors and monitor mirroring using the EGLStreams backend; the
other is that it'll enable us to tie rendering directly to the CRTC it
will render for. It is also a requirement for rendering being affected
by CRTC state, such as gamma.

It'll be possible to still inhibit re-drawing of the same content
twice, but it should be implemented differently, so that it will still
be possible to implement features requiring the CRTC split.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 18:39:51 +01:00
Jonas Ådahl
292d2754ae clutter/stage: Remove stray newline
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 18:39:51 +01:00
Christian Hergert
d327cedb83 clutter: avoid redundant _clutter_paint_node_init_types()
This only needs to be initialized once but is in the hot path of creating
new paint nodes (for which we create many). Instead, do this as part of
the clutter_init() workflow to keep it out of the hot path.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1087
2020-02-25 01:14:09 +00:00
Christian Hergert
0c55e87d8f cogl: reduce temporary allocations calculating redraw regions
When calculating regions, a lot of temporary allocations are created. For
the array of rects (which is often a short number of them) we can use
stack allocations up to 1 page (256 cairo_rectangle_int_t). For building
a region of rectangles, cairo and pixman are much faster if you have all
of the rectangles up front or else it mallocs quite a bit of temporary
memory.

If we re-use the cairo_rectangle_int_t array we've already allocated (and
preferably on the stack), we can delay the creation of regions until after
the tight loop.

Additionally, it requires fewer allocations to union two cairo_region_t
than to incrementally union the rectangles into the region.

Before (percentages are of total number of allocations)

     TOTAL    FUNCTION
[ 100.00%]    [Everything]
[ 100.00%]      [gnome-shell --wayland --display-server]
[  99.67%]        _start
[  99.67%]          __libc_start_main
[  99.67%]            main
[  98.60%]              meta_run
[  96.90%]                g_main_loop_run
[  96.90%]                  g_main_context_iterate.isra.0
[  96.90%]                    g_main_context_dispatch
[  90.27%]                      clutter_clock_dispatch
[  86.54%]                        _clutter_stage_do_update
[  85.00%]                          clutter_stage_cogl_redraw
[  84.98%]                            clutter_stage_cogl_redraw_view
[  81.09%]                              cairo_region_union_rectangle

After (overhead has much dropped)

     TOTAL    FUNCTION
[ 100.00%]    [Everything]
[  99.80%]      [gnome-shell --wayland --display-server]
[  99.48%]        _start
[  99.48%]          __libc_start_main
[  99.48%]            main
[  92.37%]              meta_run
[  81.49%]                g_main_loop_run
[  81.49%]                  g_main_context_iterate.isra.0
[  81.43%]                    g_main_context_dispatch
[  39.40%]                      clutter_clock_dispatch
[  26.93%]                        _clutter_stage_do_update
[  25.80%]                          clutter_stage_cogl_redraw
[  25.60%]                            clutter_stage_cogl_redraw_view

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1071
2020-02-24 22:44:35 +00:00
Christian Hergert
81d11ac0a8 clutter: avoid g_signal_emit_by_name() from ClutterActor
g_signal_emit_by_name() is used to emit signals on ClutterContainer when
actors are removed or added. It happens to do various interface lookups
which are a bit unneccessary and can allocate memory.

Simply using emission wrappers makes all of that go away.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1083
2020-02-24 22:36:27 +00:00
Jonas Dreßler
a9b1134dfb clutter/seat: Add API to inhibit unfocus of the cursor surface/actor
Add API to ClutterSeat that allows inhibiting the unsetting of the
pointer focus surface. This can be useful for drawing custom cursor
textures like the magnifier of gnome-shell does.

In the future this API should also control unsetting of Clutters
focus-actor, not just the focus surface, that's not really needed right
now since we never unset the focus-actor anyway.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1077
2020-02-24 09:52:06 +00:00
Christian Hergert
4c421959dc clutter: fix hole in ClutterPaintNode
Fixing the missalignment takes the structure from 80 bytes down to 72.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1081
2020-02-21 22:36:31 +00:00
Jonas Dreßler
d7c7311ceb clutter/seat: Add gtkDoc comments for touch-mode property
It's not that easy to find out when the touch-mode is enabled without
reading the code, so document that.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1075
2020-02-21 15:24:58 +00:00
Daniel van Vugt
282b09c17e clutter/actor: Add CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE
Which offscreens actor rendering only in cases where it hasn't changed for
2 frames or more. This avoids the performance penalty of offscreening an
actor whose content is trying to animate at full frame rate. It will
switch automatically.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1069
2020-02-21 18:07:46 +08:00
Christian Hergert
d122b66abc clutter/actor: avoid transform node for identity matrix
If the transform matrix is an identity, then positioning wont change and
we can avoid creating the transform node altogether. This is based on
a similar find in GTK today while reducing temporary allocations.

This cuts the number of transforms created in clutter_actor_paint() by
about half under light testing of GNOME Shell from 6.8% to 2.4% of
allocations.

Before:

    ALLOCATED      TOTAL    FUNCTION
[   20.4 MiB] [  21.20%]    clutter_actor_paint
[   11.0 MiB] [  11.45%]      clutter_paint_node_paint
[    6.6 MiB] [   6.84%]      clutter_transform_node_new
[    2.5 MiB] [   2.61%]      clutter_actor_node_new

After:

    ALLOCATED      TOTAL    FUNCTION
[   33.4 MiB] [  24.12%]    clutter_actor_paint
[   26.2 MiB] [  18.91%]      clutter_paint_node_paint
[    3.4 MiB] [   2.43%]      clutter_actor_node_new
[    3.3 MiB] [   2.41%]      clutter_transform_node_new

Allocation amounts will have differed due to different amounts of running
time, but the % of allocations has now dropped below
clutter_actor_node_new() which should be expected.

https://gitlab.gnome.org/GNOME/mutter/issues/1056
2020-02-20 06:41:34 +00:00
Daniel van Vugt
b70611e3cf clutter/enums: Correct docs about ClutterOffscreenRedirect
The default value is zero, not the flag the docs say.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1068
2020-02-19 17:36:29 +00:00
Florian Müllner
35fe6a40ed clutter: Make clutter_contraint_update_preferred_size() public
This is necessary for gobject-introspection to correctly pick up
the annotations for the corresponding vfunc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1067
2020-02-19 11:57:05 +00:00
Emmanuele Bassi
4f8e518d42 bind-constraint: Update the preferred size
Bind the preferred size of an actor using a BindConstraint to the
preferred size of the source of the constraint, depending on the
coordinate of the constraint.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1070
2020-02-19 08:26:28 -03:00
Adam Jackson
5c704e3f81 cogl: Remove no-op cogl_shader_compile and cogl_shader_get_info_log
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1024
2020-02-12 21:55:44 +00:00
Carlos Garnacho
dcba7c5044 clutter: Add ClutterSeat::touch-mode boolean property
And the corresponding getter. This property returns FALSE by default
and must be overridden by subclasses. This will allow gnome-shell to
hook up specific behavior that should not happen on mouse+keyboard
setups.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1044
2020-02-10 22:04:53 +00:00
Sebastian Keller
2212a44cc2 clutter/actor: Fix GValue leak when overwriting transition values
When the 'initial'/'final' values of an existing transition were being
overwritten, the GValues used in _clutter_actor_create_transition()
were not being unset.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1033
2020-02-01 15:00:15 +00:00
Sebastian Keller
09af21cd0b clutter: Fix input device node path leak
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1030
2020-01-30 22:28:56 +01:00
Daniel van Vugt
2731be6929 clutter/actor: Use the new shallow relayout API
If an actor sets flag `CLUTTER_ACTOR_NO_LAYOUT` then that means it
is (or should be) unaffected by `queue_relayout` calls in its children.
So we can avoid propagating `queue_relayout` all the way up to the stage
and avoid a full stage relayout each time.

But those children whose parent has `CLUTTER_ACTOR_NO_LAYOUT` still need
to be allocated at some point. So we do it at the same point where it
happened before. Only we now queue a *shallow* relayout so the `allocate`
run on the next frame doesn't need to descend the whole actor tree anymore.
Only a subtree and hopefully very small.

For free-floating and top-level actors this provides a measurable
performance benefit. According to Google Profiler, calls to
`_clutter_stage_maybe_relayout` are now so cheap that they no longer show
up in performance profiles.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/575
2020-01-30 18:31:24 +00:00
Daniel van Vugt
5257c6ecc2 clutter/stage: Add an API for shallow relayouts
Where "shallow" means you can specify any actor instead of every relayout
having to start from the stage.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/575
2020-01-30 18:31:24 +00:00
Carlos Garnacho
1e9682b417 backends: Move warp_pointer() to ClutterSeat
The onscreen pointer sprite is a per-seat element, so it makes sense
to move pointer warping over there too.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 18:12:58 +01:00
Carlos Garnacho
d3160d095d clutter: Drop ClutterDeviceManager
This is mostly replaced by ClutterSeat, which offers a per-seat instead
of a global device abstraction.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 18:11:23 +01:00
Carlos Garnacho
f8fa86f9db clutter: Replace ClutterDeviceManager usage in favor of ClutterSeat
https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 18:11:23 +01:00
Carlos Garnacho
835f12043e clutter: Drop select_stage_events() device manager vfunc
This is specific to X11, so handle it within the X11 backend.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 18:02:34 +01:00
Carlos Garnacho
7afbc01fe8 clutter: Move motion compression handling to ClutterSeat
Another responsibility taken away from ClutterDeviceManager

https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 18:02:31 +01:00
Carlos Garnacho
1c689b83f9 clutter: Move virtual device management to ClutterSeat
A11y in general may be considered a per-seat feature.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 18:02:14 +01:00
Carlos Garnacho
8d0527f674 clutter: Move pointer a11y from ClutterDeviceManager to ClutterSeat
A11y in general may be considered a per-seat feature.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 18:01:53 +01:00
Carlos Garnacho
bc7ba8c875 clutter: Move keyboard a11y from ClutterDeviceManager to ClutterSeat
A11y in general may be considered a per-seat feature.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 18:01:50 +01:00
Carlos Garnacho
34ce39f8dc clutter: Move platform event data management to ClutterSeat
https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 17:59:47 +01:00
Carlos Garnacho
9be4f98c73 clutter: Move keymap from ClutterBackend to ClutterSeat
Keymaps are a per-seat feature, so move it there.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 17:59:47 +01:00
Carlos Garnacho
1fc021c3c6 clutter: Move bell_notify() from ClutterBackend to ClutterSeat
Bells can be considered to be a per-seat feature, so move it there.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 17:59:46 +01:00
Carlos Garnacho
9aba37f70f clutter: Move keymap direction from ClutterBackend to ClutterKeymap
This makes more sense to have in the ClutterKeymap, since we have it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 17:59:46 +01:00
Carlos Garnacho
467e94f858 clutter: Add ClutterSeat object
This object will take most responsibilities away from ClutterDeviceManager,
with the peculiarity that it'll express the per-seat device tree.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
2020-01-30 16:28:51 +01:00
Olivier Fourdan
8b3bc1f97d clutter: Export clutter_input_device_update()
The private function `_clutter_input_device_update()` is not currently
exported.

This function calls `_clutter_input_device_set_actor()` which updates
the `ClutterActor` under the pointer, so making that function available
outside of Clutter will allow to make sure the pointer device actor is
updated prior to do picking.

Also, now that the functions is exported to the upper layers, drop the
underscore suffix from the function name.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1026
2020-01-30 09:37:58 +01:00
Jonas Dreßler
f2f89d9b46 clutter/actor: Respect CONTENT_SIZE request mode in get_preferred_* APIs
Right now the CONTENT_SIZE request mode for a ClutterActor is only
respected by `clutter_actor_get_preferred_size()`, but not by
`get_preferred_width()` and `get_preferred_height()`. Those simply try
to ask the layout manager and will return [0, 0] for actors without
children. So be consistent and also return the content size in those two
functions.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1019
2020-01-27 14:57:13 +00:00
Daniel van Vugt
d28a640960 backend-eglnative: Search for the xsettings schema recursively
As recommended by the docs for `g_settings_schema_source_get_default`:

> The returned source may actually consist of multiple schema sources
> from different directories, depending on which directories were given
> in XDG_DATA_DIRS and GSETTINGS_SCHEMA_DIR. For this reason, all lookups
> performed against the default source should probably be done recursively.

Now it's actually found and works again, including subpixel font smoothing.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1447

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1017
2020-01-24 17:38:06 +00:00
Jonas Dreßler
b3fbc26340 clutter/actor: Allow setting width and height properties to -1.0
ClutterActors width and height can be reset to automatically use the
preferred (calculated) value by setting the width or height to -1, so
far this only works by setting it using `clutter_actor_set_width()` or
`clutter_actor_set_height()`, make sure it can also be done using the
"width" and "height" GObject properties.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1018
2020-01-24 17:27:31 +00:00
Sebastian Keller
65401ed3f9 clutter/cogl: Plug region leak in clutter_stage_cogl_redraw_view
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/1000
2020-01-16 20:57:20 +00:00
Jonas Ådahl
6e5ac0b585 Use G_GNUC_FALLTHROUGH instead of comments
Get the same task done in a bit more C:y way.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/998
2020-01-09 17:58:29 +01:00
Georges Basile Stavracas Neto
84ea4ad990 clutter/brightness-contrast-effect: Compare float with G_APPROX_VALUE
Nobody should ever compare float for equality. Use G_APPROX_VALUE to
check that.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992
2020-01-07 14:20:21 -03:00
Georges Basile Stavracas Neto
64685f4b20 clutter/offscreen-effect: Clear offscreen when pre-paint fails
Some ClutterOffscreenEffect subclasses, such as ClutterBrightnessContrastEffect,
early-return FALSE in pre-paint before chaining up. It's an important optimization
that avoids creating or updating the offscreen framebuffer.

However, if an offscreen framebuffer already exists by the time pre-paint fails,
it will be used *without* repaint the actor over it. That causes an old picture
of the actor to be displayed.

Fix that by always clearing the offscreen framebuffer when pre-paint fails.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/810

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992
2020-01-07 14:20:21 -03:00
Georges Basile Stavracas Neto
bf594e9fb6 clutter/offscreen-effect: Clear offscreen framebuffer when disabling
When changing the 'enabled' property and disabling the offscreen effect,
it doesn't make sense to preserve the offscreen framebuffer. It's not
drawing, after all.

Furthermore, because ClutterOffscreenEffect only checks if the offscreen
framebuffer exists to decide whether or not to redraw, keeping the fbo
alive is a waste of resources.

Clear the offscreen framebuffer when the effect is disabled or enabled.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/810

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992
2020-01-07 14:19:33 -03:00
Georges Basile Stavracas Neto
3958e75ed2 clutter/offscreen-effect: Use g_clear_pointer for cleanup
It does the exact same checks, and saves us a few lines of code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992
2020-01-07 14:02:25 -03:00
Sebastian Keller
674f52ba74 clutter/stage: Fix picking of rectangles with negative positions
FLT_MIN is the smallest *positive* number above 0 that can be
represented as floating point number. If this is used to initialize the
maximum x/y coordinates of a rectangle, this will always be used if all
x/y coordinates of the rectangle are negative. This means that picking
at 0,0 will always be a hit for such rectangles.

Since mutter creates such a window for server side decorations on X11,
this window will always be picked at 0,0 preventing clicking/hovering
the activities button in gnome-shell at that coordinate.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/893
2019-12-23 17:53:53 +01:00
Adam Jackson
a46fd33460 clutter: Remove unneeded X11 includes from various headers
https://gitlab.gnome.org/GNOME/mutter/merge_requests/977
2019-12-18 16:06:35 +00:00
Robert Mader
06fa131235 clutter-timeline: Fix some indentation
In Gnome Builder this looks very odd, much worse than in git.
We'll probably not touch the code soon, so fix indentation
for better readability.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/965
2019-12-09 17:53:51 +01:00
Georges Basile Stavracas Neto
0d1c18a4ce paint-context: Expose push and pop framebuffer
When rendering on-stage, it might be necessary to push offscreen
framebuffers to the paint context by external consumers, such as
GNOME Shell effects.

Expose clutter_paint_context_push|pop_framebuffer().

https://gitlab.gnome.org/GNOME/mutter/merge_requests/955
2019-12-03 16:41:34 -03:00
Jonas Ådahl
4ede6ea8c5 cogl: Remove the framebuffer and source stacks
They have been deprecated for a long time, and all their uses in clutter
and mutter has been removed. This also removes some no longer needed
legacy state tracking, as they were only ever excercised in certain
circumstances when there was sources (pipelines or materials) on the now
removed source stack.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
629dc4c770 clutter/paint-nodes: Add missing newline
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
3f65837e0d clutter, core: Stop using the Cogl framebuffer stack
The Cogl framebuffer stack is going away; replace all its uses by the
framebuffer stack carried by the paint context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
fd0ce66ac1 clutter/paint-nodes: Stop using implicit framebuffer stack Cogl API
Stop using API that uses the implicit Cogl framebuffer stack, (e.g.
cogl_push_matrix()) and replace usage by the corresponding API taking an
explicit framebuffer (e.g. cogl_framebuffer_push_matrix()).

For offscreens etc, the offscreen framebuffer is still pushed to and
popped from the Cogl framebuffer stack, so that paint nodes still draw
to the right framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
c621d4d571 clutter/offscreen-effect: Don't use implicit framebuffer Cogl APIs
While we still push and pop to the Cogl framebuffer stack, as so is
still needed to render the actors correctly, don't use the API using the
implicit framebuffer stack ourself in the offscreen effect code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
8329c6b069 clutter/paint-node: Use non-deprecated Cogl API when drawing operations
The paint node drawing partly used deprecated Cogl implicit stack APIs.
Port that over to the non-deprecated variants.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
f11170fecb clutter/paint-node: Have caller of .._get_framebuffer() handle fallback
clutter_paint_node_get_framebuffer() fell back on
cogl_get_draw_framebuffer() when the root node didn't have a custom
get_framebuffer vfunc. As this relies on deprecated implicit Cogl stack
API, it needs to go away, so handle this in the caller that knows more
about the context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
48e6fccc95 clutter/pipeline-paint-node: Use draw framebuffer when drawing primitives
As with all the other draw operations, use the current draw framebuffer
to draw the primitives.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
61026d181b clutter/root-node: Require non-null framebuffer on construction
It's the only way it's used, and it removes a usage of deprecated Cogl
implicit stack API.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
5145b33e01 clutter/paint-node: Remove unnecessary NULL check in get_framebuffer()
The only way we would ever get NULL there is if the node passed to the
function is NULL, and that is invalid input to begin with.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
8ce3b3d99e clutter/actor: Remove unnecessary NULL check from paint_node()
The function is static, only has one caller, that always passes a
non-NULL pointer, so the NULL check just adds confusion.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
9c43b12206 clutter/stage: Remove "active framebuffer" state
It has been replaced by the base framebuffer of the paint context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
78a7c93802 clutter: Use paint context to get paint target framebuffer
Instead of using the intermediate stage state "active framebuffer" to
find the framebuffer a paint eventually targets, use the "base
framebuffer" of the paint context, as this more correctly corresponds to
the end point of a paint. It also means we can then later remove this
intermediate state from the stage.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
5c68596744 clutter/paint-context: Add API to get base framebuffer
This corresponds to the framebuffer the paint targets. For regular stage
redraws, this means the framebuffer of the stage view.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
61b1ead1a2 clutter: Use pick context to track the framebuffer
Instead of pushing and popping the Cogl framebuffer stack, use the
framebuffer passed around using the pick context. This removes usage of
the deprecated framebuffer stack when picking.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
138907c480 clutter/actor: Use paint context when culling to check render target
Rendering off stage we never cull, and previously this was checked by
comparing the "active framebuffer" of the stage, to the current
framebuffer in the cogl stack. Replace this by checking whether the
current paint context is currently drawing on stage or not.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
455535128a clutter/actor: Change comment to refer to non-deprecated API
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
53431fce2a clutter/paint-nodes: Stop using deprecated cogl_pango API
As with ClutterText, use the one where you pass the framebuffer
explicitly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
339372ac99 clutter/text: Stop using deprecated cogl-pango API
Use the one passing a framebuffer instead of the one using the
deprecated implicit framebuffer stack.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
cb9d6b79ef clutter: Introduce pick contexts
Just as with painting, add a pick context that carries pick related
temporary state when doing actor picking. It is currently unused, and
will at least at first still carry around a framebuffer to deal track
view transforms etc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
49c8d42317 clutter: Introduce paint contexts
When painting, actors rely on semi global state tracked by the state to
get various things needed for painting, such as the current draw
framebuffer. Having state hidden in such ways can be very deceiving as
it's hard to follow changes spread out, and adding more and more state
that should be tracked during a paint gets annoying as they will not
change in isolation but one by one in their own places. To do this
better, introduce a paint context that is passed along in paint calls
that contains the necessary state needed during painting.

The paint context implements a framebuffer stack just as Cogl works,
which is currently needed for offscreen rendering used by clutter.

The same context is passed around for paint nodes, contents and effects
as well.

In this commit, the context is only introduced, but not used. It aims to
replace the Cogl framebuffer stack, and will allow actors to know what
view it is currently painted on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Carlos Garnacho
f4bf48a7d7 clutter: Drop unused API
clutter_stage_*_get_clip_region_bounds() is no longer used and may be
removed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
2019-11-22 21:07:05 +00:00
Carlos Garnacho
353d7909f6 clutter: Check updated devices with the current clip
We do check the clip area as an optimization to know which input devices
might need updating state after a relayout (Assuming that if a device is
under a non-painted area, it's actor beneath didn't change).

Use the clip region for this, and drop the last usage of the clip region
bounds.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
2019-11-22 21:07:05 +00:00
Carlos Garnacho
8598b654ba clutter/cogl: Use regions for clipping if necessary
Use the new cogl function to perform clipping if the clip area
consists of more than a single rectangle.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
2019-11-22 21:07:05 +00:00
Robert Mader
8e172aeecb cleanup: Use g_clear_handle_id() for g_source_remove()
It makes sure we do not forget to zero the id and lets us avoid
zero checks before. We use it for all new code, lets clean up the
existing code base.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/947
2019-11-22 01:27:40 +01:00
Robert Mader
51f68f1054 clutter/cally-root: Use g_clear_signal_handler and fix a signal leak
This commit was split out from `cleanup: Use g_clear_signal_handler()
where possible` as it fixes an actual signal leak and should therefore
get backported to stable releases.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
2019-11-21 15:02:27 +00:00
Robert Mader
92375c75f8 cleanup: Use g_clear_signal_handler() where possible
This is inspired by 98892391d7 where the usage of
`g_signal_handler_disconnect()` without resetting the corresponding
handler id later resulted in a bug. Using `g_clear_signal_handler()`
makes sure we avoid similar bugs and is almost always the better
alternative. We use it for new code, let's clean up the old code to
also use it.

A further benefit is that it can get called even if the passed id is
0, allowing us to remove a lot of now unnessecary checks, and the fact
that `g_clear_signal_handler()` checks for the right type size, forcing us
to clean up all places where we used `guint` instead of `gulong`.

No functional changes intended here and all changes should be trivial,
thus bundled in one big commit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
2019-11-21 15:02:27 +00:00
Adam Jackson
794d3239c7 cogl: Remove deprecated cogl_color_set_from_*
https://gitlab.gnome.org/GNOME/mutter/merge_requests/933
2019-11-20 11:59:15 -05:00
Adam Jackson
7adaaab2d6 clutter: Remove deprecated ClutterTableLayout
https://gitlab.gnome.org/GNOME/mutter/merge_requests/921
2019-11-19 21:50:27 +00:00
Adam Jackson
289e24f1f7 clutter: Remove some unused deprecated clutter_actor API
https://gitlab.gnome.org/GNOME/mutter/merge_requests/921
2019-11-19 21:50:27 +00:00
Adam Jackson
c4d1e150ba clutter: Remove some unused deprecated clutter_alpha API
https://gitlab.gnome.org/GNOME/mutter/merge_requests/921
2019-11-19 21:50:27 +00:00
Adam Jackson
293ec0a1cb clutter: Remove some unused deprecated clutter_state API
https://gitlab.gnome.org/GNOME/mutter/merge_requests/921
2019-11-19 21:50:27 +00:00
Adam Jackson
24b38a5059 clutter: Remove some unused deprecated clutter_animation API
https://gitlab.gnome.org/GNOME/mutter/merge_requests/921
2019-11-19 21:50:27 +00:00
Adam Jackson
c74f4f6340 clutter: Remove some unused deprecated clutter_table_layout API
https://gitlab.gnome.org/GNOME/mutter/merge_requests/921
2019-11-19 21:50:27 +00:00
Adam Jackson
3e9f8471fc clutter: Remove unused deprecated clutter_container_{add,remove}_valist
https://gitlab.gnome.org/GNOME/mutter/merge_requests/921
2019-11-19 21:50:26 +00:00
Adam Jackson
0a41f0f855 clutter: Remove unused deprecated/clutter-bin-layout.h
https://gitlab.gnome.org/GNOME/mutter/merge_requests/921
2019-11-19 21:50:26 +00:00
Adam Jackson
375d35be60 clutter: Remove unused deprecated/clutter-animatable.h
https://gitlab.gnome.org/GNOME/mutter/merge_requests/921
2019-11-19 21:50:26 +00:00
Adam Jackson
6da568e29a clutter: Remove unused deprecated/clutter-stage-manager.h
https://gitlab.gnome.org/GNOME/mutter/merge_requests/921
2019-11-19 21:50:26 +00:00
Adam Jackson
c039764d52 clutter: Remove unused deprecated/clutter-keysyms.h
https://gitlab.gnome.org/GNOME/mutter/merge_requests/921
2019-11-19 21:50:26 +00:00
Jonas Ådahl
b078917500 clutter: Remove ClutterTexture
It was deprecated for a long time, and isn't used anymore. Would similar
functionality be needed, use a ClutterContent based approach, such as
ClutterImage.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/932
2019-11-13 13:56:08 +00:00
Jonas Ådahl
ec1c94d4a7 cally: Remove CallyTexture
CallyTexture is an accessibility object associated with ClutterTexture.
ClutterTexture is going away, so prepare by first removing the
accessibility object that would be constructed for it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/932
2019-11-13 13:56:08 +00:00
Jonas Ådahl
faad63adce clutter: Remove ClutterCairoTexture
No longer used, and has been deprecated for very long, so remove it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/932
2019-11-13 13:56:08 +00:00
Thomas Hindoe Paaboel Andersen
bcc519e4ee clutter: return correct enum type
clutter_event_get_scroll_finish_flags() should return a ClutterScrollFinishFlags
but due to what looks like a bad copy/paste it instead returns a
ClutterScrollSource on asserts.

The definitions of the enums are these:

typedef enum
{
  CLUTTER_SCROLL_SOURCE_UNKNOWN,
  CLUTTER_SCROLL_SOURCE_WHEEL,
  CLUTTER_SCROLL_SOURCE_FINGER,
  CLUTTER_SCROLL_SOURCE_CONTINUOUS
} ClutterScrollSource;

typedef enum
{
  CLUTTER_SCROLL_FINISHED_NONE       = 0,
  CLUTTER_SCROLL_FINISHED_HORIZONTAL = 1 << 0,
  CLUTTER_SCROLL_FINISHED_VERTICAL   = 1 << 1
} ClutterScrollFinishFlags;

The asserts would only return CLUTTER_SCROLL_SOURCE_UNKNOWN. This
is equal to CLUTTER_SCROLL_FINISHED_NONE which this patch uses
instead. Thus no functional change is intended. This only fixes a
compile warning.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/931
2019-11-12 17:09:09 +01:00
Georges Basile Stavracas Neto
044238b503 clutter/actor: Draw paint volumes using paint nodes
Clutter has a draw debug mode that allows for painting
paint volumes. Right now, this debug mode uses the old
immediate paint mode.

Switch the painting of paint volumes to use paint nodes,
and sneak a few minor style cleanups.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/890
2019-11-11 10:40:44 -03:00
Georges Basile Stavracas Neto
03b59f9e19 clutter/actor: Move paint flag to ClutterActorNode
Now that we unconditionally use ClutterActorNode to
paint ClutterActors, move the PAINT private flag to
the ClutterActorNode. This way, we can run the paint
on the actor anywhere inside the paint tree.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/890
2019-11-11 10:40:44 -03:00
Marco Trevisan (Treviño)
f133de2dd4 clutter/actor: Unref the root node if set as child
When setting the root node as child of a clip or transform node, we add a
new reference to it, without removing the one that we've previously added
when getting it from the actor node (and that won't ever be unset by the
auto-pointer since the root_node is re-associated).

So, once we add the root node as child and re-define it, unref it.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/908
2019-11-04 12:07:43 +00:00
Olivier Fourdan
db90c0d509 clutter/stage-view: Separate offscreen and shadowfb
Previously, we would use a single offscreen framebuffer for both
transformations and when a shadow framebuffer should be used, but that
can be dreadfully slow when using software rendering with a discrete GPU
due to bandwidth limitations.

Keep the offscreen framebuffer for transformations only and add another
intermediate shadow framebuffer used as a copy of the onscreen
framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/877
2019-11-04 10:44:42 +01:00
Carlos Garnacho
1688cf7c44 clutter: Drop the no-clear stage hint
A compositor is notably opaque (usually has nothing to be painted on!).
gnome-shell sets this hint, but there's no reason why we wouldn't want
it by default.

Also, the color buffer being cleared messes with stencil clips, as the
clear operation by definition ignores the stencil buffer. We want to
use these more extensively in the future, so just drop this API.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/911
2019-11-01 15:02:09 +00:00
Carlos Garnacho
6bfa61a3a7 Revert "clutter/cogl: Store empty clip regions for buffer age"
This reverts commit 4918893326.

This commit prevented cogl_stage_cogl_redraw_view() from skipping
swap buffers entirely if the invalidation region ended up empty.
This meant we were actually swapping buffers when we didn't need to.

The source of the glitches was fixed more properly, so this just adds
extra work.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/898
2019-10-30 17:17:29 +00:00
Carlos Garnacho
cf89e4d2cd clutter/cogl: Fix invalidation on non-primary monitors with no buffer age
We passed the view rectangle, we however want a fb-scaled rectangle starting
at 0,0. Fixes invalidation on other than the primary monitor when those
paths are hit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/898
2019-10-30 17:17:29 +00:00
Robert Mader
9678fd5306 clutter/cogl: Scale clip region in paint_stage()
To simplify the code and because it was forgotten once in a7f4f5b291,
breaking clipped redraws of clipped views.

Also sneak in a very small cleanup.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/889
2019-10-28 18:18:34 +01:00
Georges Basile Stavracas Neto
563e7139b6 Allow changing Clutter debug flags at runtime
This way, we can simply pop up the Looking Glass and run:

 >>> Meta.add_clutter_debug_flags(Clutter.DebugFlag.PICK, 0, 0)

And measure specific actions or events on GNOME Shell.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/862
2019-10-25 19:12:34 +00:00
Carlos Garnacho
2e9faaf67a clutter/cogl: Ensure to paint full view if there's no buffer age support
This was falling back to painting an empty area, which is not what we want.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/888
2019-10-25 15:03:24 +00:00
Carlos Garnacho
4918893326 clutter/cogl: Store empty clip regions for buffer age
As we do not prevent the SwapBuffers call from happening, those also
do count. Results in clip area calculations to be right for monitors
that previously did not get invalidated.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/888
2019-10-25 15:03:24 +00:00
Adam Jackson
acc7b83322 cogl: Remove the stub winsys
It's not useful and supporting it leaks into the API in other weird
ways.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:52:49 -04:00
Adam Jackson
a60457c2d8 clutter: Remove behaviours
https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
2019-10-22 19:01:17 +00:00
Adam Jackson
33d1bae03f clutter: Remove deprecated/clutter-behaviour-scale.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
2019-10-22 19:01:17 +00:00
Adam Jackson
013b336690 clutter: Remove unused deprecated/clutter-behaviour-depth.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
2019-10-22 19:01:17 +00:00
Adam Jackson
68fca552d7 clutter: Remove unused deprecated/clutter-behaviour-opacity.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
2019-10-22 19:01:17 +00:00
Georges Basile Stavracas Neto
cd2ee44216 clutter/actor: Always paint using paint nodes
Make ClutterActor paint using ClutterTransformNode, ClutterClip
node, and ClutterActorNode. Essencially, the actor node is a
replacement for clutter_actor_continue_paint().

An interesting aspect of this commit is that the order of the
operations is reversed to be preserved.

Before being able to remove the dummy node hack, we'll need to
make ClutterEffects compatible with paint nodes first -- and
naturally, that's enough content for its own merge request.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:53:48 -03:00
Georges Basile Stavracas Neto
ebf9ac091d clutter/paint-nodes: Introduce ClutterActorNode
ClutterActorNode is a paint node that runs the 'paint'
function of an actor. It is a useful helper node to be
used during the transition to paint nodes.

The role of ClutterActorNode will change over time. For
now, it is just a call to clutter_actor_continue_paint(),
which also paints the effects. When ClutterEffect is
ported to paint nodes, ClutterActorNode will morph to
only notify the actor about the painting, and will become
a private node to Clutter.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:47:37 -03:00
Georges Basile Stavracas Neto
cf791c09f0 clutter/paint-nodes: Expose and cleanup ClutterTransformNode
It will also be used by ClutterActor to apply it's own transform
to the paint node tree, and thus preserve it's rendering area.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:47:37 -03:00
Georges Basile Stavracas Neto
1d8807a171 clutter/paint-nodes: Expose ClutterLayerNode
It will be useful to port ClutterOffscreenEffect in
the future.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:47:37 -03:00
Adam Jackson
f18e2d2e62 clutter: Remove unused clutter-layout-manager-deprecated.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/878
2019-10-22 11:57:55 -04:00
Robert Mader
3078394951 ClutterStage: Use clutter_region_t for swap_region
We use `clutter_region_t` for the clip now, so lets also use it
for the swap region.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/692
2019-10-22 00:28:47 +02:00
Carlos Garnacho
a7f4f5b291 ClutterStage: Store clip area as a region
This will allow drawing optimizations as a region is more concrete
than the bounding rectangle.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/692
2019-10-22 00:28:47 +02:00
Adam Jackson
bd1630a12c cogl: Remove unused CoglFeatureFlags
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
ba7b8a5de3 cogl: Remove unused COGL_FEATURE_TEXTURE_YUV
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
d54c548aac clutter: Remove unused deprecated clutter_texture_set_from_yuv_data
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
5e0989532e clutter: Remove unused CLUTTER_FEATURE_TEXTURE_READ_PIXELS
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
cf107c89b8 cogl: Remove always-set COGL_FEATURE_OFFSCREEN
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Georges Basile Stavracas Neto
05da4a6094 clutter/effect: Remove pick flags
As pointed out, they are now unused. Remove
the pick flags.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/865
2019-10-21 13:49:26 +00:00
Georges Basile Stavracas Neto
db8fcc0537 clutter/actor: Remove pick code from paint
Now that they are properly split, remove the pick
code from paint paths.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/865
2019-10-21 13:49:26 +00:00
Georges Basile Stavracas Neto
86a5358812 clutter/stage: Pick with clutter_actor_pick()
Use the new function to perform picking.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/865
2019-10-21 13:49:26 +00:00
Georges Basile Stavracas Neto
ff8ed70f84 clutter/stage: Refactor view setup code
We'll share it between pick and paint, so refactor
the framebuffer and view setup code from paint
into a new function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/865
2019-10-21 13:49:26 +00:00
Georges Basile Stavracas Neto
179d5ba6a6 clutter: Split pick and paint
Add the corresponding clutter_actor_pick() and
clutter_actor_continue_pick() as public APIs,
and use them in pick overrides and ClutterEffect.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/865
2019-10-21 13:49:26 +00:00
Daniel van Vugt
e82a657cd9 clutter/actor: Remove color from the pick virtual function
It's unused since commit 14c706e51.

**ABI break**

https://gitlab.gnome.org/GNOME/mutter/merge_requests/851
2019-10-16 12:01:16 +00:00
Daniel van Vugt
8c89ea5f0a clutter/stage: Do picking with float coordinates
Previously picking was done on an int (x,y) to address a particular pixel.
While `int` was the minimum precision required, it was also an unnecessary
type conversion.

The callers (input events mainly) all provide float coordinates and the
internal picking calculations also have always used floats. So it was
inconsistent and unnecessary to drop to integer precision in between those.

ABI break: This changes the parameter types for public function
`clutter_stage_get_actor_at_pos`, but its documentation is already
sufficiently vague to not need changing.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/844
2019-10-16 11:52:04 +00:00
Georges Basile Stavracas Neto
bdf5e3f357 Replace ClutterGeometry by graphene_rect_t
The last of the replacements. It is fine for now
to replace ClutterGeometry's integers by floats.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
94682e69aa Replace ClutterRect by graphene_rect_t
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
160cc9182d Replace ClutterPoint by graphene_point_t
Remove the tests for ClutterPoint since it's
corresponding code moved to private ClutterStage
methods.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
cd293f764e Replace ClutterSize by graphene_size_t
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
a5d0cfe8fb Replace ClutterVertex by graphene_point3d_t
Pretty direct and straightforward port. This requires a
GNOME Shell counterpart. In addition to that, include a
progress function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
ba0f17f5b1 Replace CoglVector* by graphene_vec*_t
This is an extremely straightforward and minimalistic port of
CoglVector APIs to the corresponding Graphene APIs.

Make ClutterPlane use graphene_vec3_t internally too, for the
simplest purpose of keeping the patch focused.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
7c7ccb2e43 clutter: Pull in Clutter dependencies
Mutter requires Clutter, which requires Cogl. That means
Clutter requires all Cogl dependencies, and Mutter requires
all Clutter dependencies as well.

However, currently, Clutter does not pull in its dependencies,
which means we need to link against Cogl manually.

Add Clutter dependencies to declare_dependency() so that the
graphene dependency only needs to be declared once, for Cogl,
and pulled together.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
4f2b217a6a clutter/actor: Drop ClutterActor:clip property
This is a deprecated property that is not used anywhere
in the codebase. Not by GNOME Shell. Because it uses the
deprecated ClutterGeometry type, it's a good target for
cleaning up, given that ClutterGeometry will be dropped
later on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
b1a1d4e13d Remove fog support
Fog is explicitly deprecated in favour of CoglSnippet API,
and in nowhere we are using this deprecated feature, which
means we can simply drop it without any sort of replacement.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Marco Trevisan (Treviño)
553211dd81 clutter/stage: Actually set key focus to an actor on key focus
As per commit c2d03bf73 we're using a private method to set the actors key
focus and emit key-focus-in signal, but we're using inverted logic here.

So flip the parameter to match the expected result.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/860
2019-10-15 16:39:04 +02:00
Marco Trevisan (Treviño)
c2d03bf73e clutter/actor: Save key-focus state and unset it before destruction
When clutter actors with key focus are destroyed we emit ::key-focus-out on
them just after their destruction. This is against our assumption that no
signal should be emitted after "::destroy" (see GNOME/mutter!769 [1]), and
in fact could cause the shell to do actions that we won't ever stop on
destroy callback.

To avoid this to happen, use a private function to set its key-state (so we
can avoid looking for the stage) and emit ::key-focus-in/out events and use
this value in both clutter_actor_has_key_focus(),
clutter_actor_grab_key_focus() and on unmap and destruction to unset the
stage key focus before we emit the ::destroy signal.

As result of this, we can now avoid to unset the key focus on actor
destruction in the stage.

[1] https://gitlab.gnome.org/GNOME/mutter/merge_requests/769

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1704
2019-10-15 12:20:58 +02:00
Marco Trevisan (Treviño)
d4ff5e2d31 clutter/actor: Remove deprecated clutter container foreach
This is deprecated, so replace it with ClutterActorIter or alternative funcs

https://gitlab.gnome.org/GNOME/mutter/merge_requests/816
2019-10-15 08:51:45 +00:00
Marco Trevisan (Treviño)
2773e8adf8 clutter/actor: Remove deprecated internal child support
Clutter had support for internal children in its early revisions, but they
were deprecated for long time (commit f41061b8df, more than 7 years ago) and
no one is using them in both clutter and in gnome-shell.

So remove any alternative code path that uses internal children.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/816
2019-10-15 08:51:45 +00:00
Niels De Graef
0d0286d59e cogl: Remove COGL_INVALID_HANDLE
Just use `NULL`, which is the normal C convention

https://gitlab.gnome.org/GNOME/mutter/merge_requests/451
2019-10-14 17:05:28 +00:00
Niels De Graef
23f77a1b63 cogl: Remove cogl_handle_ref/unref
This is for all intents and purposes the same as
`cogl_object_ref/unref`, but still refers to handles rather than
objects (while we're trying to get rid of the former) so it's a bit of
unnecessary redundant API.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/451
2019-10-14 17:05:28 +00:00
Georges Basile Stavracas Neto
943b069996 clutter/shader-effect: Initialize shader-type properly
The default value of the ClutterShaderEffect:shader-type
property is CLUTTER_FRAGMENT_SHADER. However, because the
struct field is not actually initialized to it, it ends
up assuming the value 0, which is CLUTTER_VERTEX_SHADER.

Properly initialize ClutterShaderEffect's shader_type to
CLUTTER_FRAGMENT_SHADER.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/846
2019-10-11 10:53:33 -03:00
Jonas Ådahl
2c388e2155 clutter/transition: Don't split reference counting with actor
ClutterActor took a reference in its transition 'stopped' handler,
aiming to keep the transition alive during signal emission even if it
was removed during. This is, however, already taken care of by
ClutterTimeline, by always taking a reference during its 'stopped'
signal emission, so no need to add another one.

This also has the bonus of making reference ownership simpler, as well
as avoidance of double free if an actor was destroyed before a
transition has finished.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/828
2019-10-07 18:33:28 +00:00
Jonas Ådahl
6ee006c851 clutter/actor: Mark implicit transitions as remove-on-complete
Implicit transitions had a referenced taken while emitting the
completion signals, but said reference would only be released if it was
had remove-on-complete set to TRUE.

Change this to instead remove the 'is_implicit' state and mark all
implicit transitions as remove-on-complete. This fixes a
ClutterPropertyTransition leak in gnome-shell triggered by e.g. showing
/ hiding menus.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1740

https://gitlab.gnome.org/GNOME/mutter/merge_requests/828
2019-10-07 18:33:28 +00:00
Daniel van Vugt
26b76ee95d clutter/base-types: Clarify docs for point_inside_quadrilateral
The final version of the function was changed to allow points that are
touching the edge of a quadrilateral to be counted as "inside". Update
the function documentation to refect this.

Also clarify that the function is written in such a way that it is
agnostic to clockwise or anticlockwise vertex ordering.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/783
2019-10-03 17:06:28 +00:00
Olivier Fourdan
0a3f25c303 clutter/stage-view: Ignore clipping rectangle for offscreen blit
In `clutter_stage_view_blit_offscreen()`, the given clipping rectangle
is in “view” coordinates whereas we intend to copy the whole actual
framebuffer, meaning that we cannot use the clipping rectangle.

Use the actual framebuffer size, starting at (0, 0) instead.

That fixes the issue with partial repainting with shadow framebuffer
when fractional scaling is enabled.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/820
2019-10-03 10:12:21 +02:00
Marco Trevisan (Treviño)
105a3f757a clutter/actor: Don't emit property changes after ::destroy
Clutter actors might emit property changes in dispose, while unparenting.
However we assume that the ::destroy signal is the last one we emit for an
actor, and that starting from this moment the object is not valid anymore,
and so we don't expect any signal emission from it.

To avoid this, freeze the object notifications on an actor during its
disposition, just before the ::destroy signal emission.

Update the actor-destroy test to verify this behavior.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/769
2019-10-02 17:59:22 +00:00
Marco Trevisan (Treviño)
f376a318ba clutter/actor: Don't emit the parent-set signal on destruction
Clutter actors unset their parent on dispose, after emitting the ::destroy
signal, however this could cause ::parent-set signal emission. Since we
assume that after the destruction has been completed the actor isn't valid
anymore, and that during the destroy phase we do all the signal / source
disconnections, this might create unwanted behaviors, as in the signal
callbacks we always assume that the actor isn't in disposed yet.

To avoid this, don't emit ::parent-set signal if the actor is being
destroyed.

Update the actor-destroy test to verify this behavior.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/769
2019-10-02 17:59:22 +00:00
Olivier Fourdan
05e1a6c2ca clutter/stage-view: Use cogl_blit_framebuffer() for shadow FB
If there is no transformation, use `cogl_blit_framebuffer()` as a
shortcut in `clutter_stage_view_blit_offscreen()`, that dramatically
improves performance when using a shadow framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/809
2019-09-27 20:47:45 +00:00
Marco Trevisan (Treviño)
c9c53cb55f clutter/actor: Cancel delayed timelines on removal
Delayed clutter timelines might be removed while they are still in the
process of being executed, but if they are not playing yet their delay
timeout won't be stopped, causing them to be executed anyway, leading to a
potential crash.

In fact if something else keeps a reference on the timelines (i.e. gjs), the
dispose vfunc delay cancellation won't take effect, causing the timelines to
be started and added to the master clock.

To avoid this, expose clutter_timeline_cancel_delay() function and call it
if a timeline is not playing but has a delay set.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/815
https://gitlab.gnome.org/GNOME/mutter/merge_requests/805
2019-09-20 16:51:20 +02:00
Marco Trevisan (Treviño)
1e637bd7e1 clutter/timeline: Don't emit ::paused signal on delayed timelines
If a timeline is delayed and we request to stop or pause it, we are emitting
the "::paused" signal on it, however this has never been started, and so
nothing has really be paused.

So, just try to cancel the delay on pause and return if not playing.

No code in mutter or gnome-shell is affected by this, so it is safe to
change.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/805
2019-09-20 16:51:20 +02:00
Marco Trevisan (Treviño)
63a0b702c9 clutter/timeline: Use a function to cancel the delay timeout
Avoid repeating the same code for canceling the delay timeout, using a
function for later uses.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/805
2019-09-20 16:51:20 +02:00
Marco Trevisan (Treviño)
b69d2aa6a0 stage: Compute view perspective when parameters changed
Clutter stage used to compute the initial projection using a fixed z
translation which wasn't matching the one we computed in
calculate_z_translation().
This caused to have a wrong initial projection on startup which was then
correctly recomputed only at the first paint.

However, since this calculation doesn't depend on view, but only on viewport
size, perspective's fovy and z_near we can safely do this at startup and
only when any of those parameters change.

Then we can move the computation out _clutter_stage_maybe_setup_viewport()
since the cogl framebuffer viewport sizes aren't affecting this.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1639
https://gitlab.gnome.org/GNOME/mutter/merge_requests/803
2019-09-20 13:51:33 +02:00