Instead of relying on destroy signals attached to the corresponding
role object, let the roles explicitly dismiss the popup when it should
be dismissed.
https://bugzilla.gnome.org/show_bug.cgi?id=763431
Add a bridge between the MetaWaylandPopup object and the corresponding
popup surface role. This bridge replaces communicating dismissed and
unmapped popup events.
https://bugzilla.gnome.org/show_bug.cgi?id=763431
The only time the surface pointer (priv->surface) may be NULL is when
the surface is unmanaged but still painting, possibly due to a unmap
animation or the like, so only guard handle this situation in the entry
points that may come from the stage painting.
https://bugzilla.gnome.org/show_bug.cgi?id=763431
Before this commit, on Wayland, the buffer rect would have the size of
the attached Wayland buffer, no matter the scale. The scale would then
be applied ad-hoc by callers when a sane rectangle was needed. This
commit changes buffer_rect to rather represent the surface rect (i.e.
what is drawn on the stage, including client side shadow). The users of
buffer_rect will no longer need to scale the buffer_rect themself to
get a usable rectangle.
https://bugzilla.gnome.org/show_bug.cgi?id=763431
A large part of meta_wayland_surface_apply_window_state() was only
relevant for xdg_surface. Make this more obvious by splitting it up,
moving the relevant parts to the relevant roles.
https://bugzilla.gnome.org/show_bug.cgi?id=763431
Move xdg_shell related functionality to a new meta-wayland-xdg-shell.c
and wl_shell related functionality to a new meta-wayland-wl-shell.c,
and adapt role object tree.
Common functionality related to the surface being drawn as a
MetaSurfaceActor was moved to a MetaWaylandSurfaceRoleActorSurface role.
The subsurface role GObject is made to inherit the actor surface GObject.
Shell surface hooks (configure, ping, close, popup done) were added to
a MetaWaylandSurfaceRoleShellSurface GObject which inherits the
surface actor role GObject.
The shell surface roles (xdg_surface, xdg_popup, wl_shell_surface) are
made to inherit the shell surface GObject and implement the relevant
API.
https://bugzilla.gnome.org/show_bug.cgi?id=757623https://bugzilla.gnome.org/show_bug.cgi?id=763431
Clutter out of tree depends on Cogl's required dependencies via the
pkg-config file. Since Clutter and Cogl moved in tree, it means that
those dependencies need to be checked by Clutter itself, otherwise
headers and libraries won't be found.
Leave these checks up to the callers, the only uses of this function
(indirect, through meta_wayland_seat_get_grab_info) are
[wl_shell|xdg]_surface.move/resize/show_window_menu.
In move/resize it makes sense to check for a button being pressed, because
we must expect a button release event. However for xdg_surface.show_window_menu
we 1) don't strictly need further events and 2) we must account for press+release
event pairs being processed at once in the compositor before the client sees
the former.
That is eg. the case of touchpad 2nd/3rd button tap emulation, multifinger
taps will emit the event pair at once, so when the client manages to request
xdg_surface.show_window_menu, it'll be too late in the compositor side, so the
request is ignored.
https://bugzilla.gnome.org/show_bug.cgi?id=764519
A wl_data_device object may be created while it is being focused,
either because the client destroyed it or because the client was
destroyed. Handle this by early out in focus handler vfuncs the case
where it was destroyed, so that we don't corrupt memory and/or cause
segmentation fault.
https://bugzilla.gnome.org/show_bug.cgi?id=765062
Wrap the existing laptop_display_is_on() method in a public function
that gnome-shell can use to query whether a builtin output is present
and enabled.
https://bugzilla.gnome.org/show_bug.cgi?id=765267