Commit Graph

1301 Commits

Author SHA1 Message Date
Olivier Fourdan
1ce933e281 window-actor/x11: Get frame rect from the buffer size
When building the frame mask, the current reported frame size may not
match when is actually on screen if the buffer has not been updated
yet.

So instead of getting the frame size from the meta window, deduce it
from the texture size.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1009
2020-01-29 10:44:50 +00:00
Olivier Fourdan
c0321c7b21 frame: Pass the frame area for get_mask()
Currently, `meta_frame_get_mask()` and `meta_ui_frame_get_mask()` will
return the frame mask applied to the current frame size, by querying the
frame themselves.

To be able to get the frame mask at an arbitrary size, change the API to
take a rectangle representing the size at which the frame mask should be
rendered.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1009
2020-01-29 10:44:50 +00:00
Olivier Fourdan
7dbb4bc3f5 window-actor/x11: Cache the client area
With Xwayland, the shape region is recomputed and reapplied even when
the actor is frozen to prevent the black shadows effect.

However, while recomputing the shape region, the current client size is
taken into account, rather than the size when the client was frozen,
which is ahead of the actual client size using the NET_WM_SYNC protocol.

Keep the current client area and to reuse them when the X11 window actor
is frozen for rebuilding the client mask texture.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1009
2020-01-29 10:44:50 +00:00
Sebastian Keller
b30a29f830 shaped-texture: Plug region leak
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1002
2020-01-16 20:57:20 +00:00
Olivier Fourdan
c0038f6dac window-actor/x11: Update shape even when frozen
On Xwayland, freezing actor updates on sync requests means the
server-side frame and shadows repaint will be frozen as well, which
causes the shadow to show black at times when resizing X11 clients
which support NET_WM_SYNC.

Using freeze/thaw commits prevents the content from changing, yet the
shape window still needs to be updated when frozen otherwise the
difference in shape induced by the on-going resize operation will show
as well, even if the toplevel window has its commits frozen.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
Closes: https://bugzilla.gnome.org/show_bug.cgi?id=767212
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/858
2020-01-16 09:22:25 +01:00
Olivier Fourdan
d7a7af1ff2 window-actor/x11: Freeze/thaw commits on actor freeze/thaw
When using Xwayland, if the damage get posted before the X11 window
manager/compositor has finished repainting the actors, the intermediate
state will show.

Make sure to hint Xwayland as to when it can post pending damages and
commit the Wayland buffer using the `freeze_commits()/thaw_commits()`
API, based on window actor freeze/thaw.

See-also: https://gitlab.gnome.org/GNOME/mutter/merge_requests/855
See-also: https://gitlab.freedesktop.org/xorg/xserver/merge_requests/316

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Olivier Fourdan
aa017383ac window-actor: Add set_frozen vfunc
Currently, the window actor freeze/thaw implementation sets the frozen
state of the surface actor using `meta_surface_actor_set_frozen()`.

If we want to expand that behavior to also freeze/thaw commits for X11
windows running on Xwayland, we need to have a specific vfunc to abstract
that in the window actor specific implementation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Olivier Fourdan
c3c54e8ce6 surface-actor: Add meta_surface_actor_is_frozen()
Change the internal `is_frozen()` API to be available publicly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Olivier Fourdan
4ae9953607 window/x11: Freeze commits on resize
Make sure we freeze commits before resizing the window as this will
clear the frame to black.

Set the "thaw on paint" flag so that the post paint for window actor X11
can then thaw the freeze initiated prior to the resize and keep the
freeze/thaw balanced.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Jonas Ådahl
3969285e5c shaped-texture: Make setting the same texture a no-op
Will be helpful when pushing state to the shaped texture, letting the
one pushing not have to care about checking if anything changed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
60ebf19c9e shaped-texture: Minor clean up
Use cogl_clear_object(), add reference to texture when setting, and
remove redundant runtime type check.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
6e5ac0b585 Use G_GNUC_FALLTHROUGH instead of comments
Get the same task done in a bit more C:y way.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/998
2020-01-09 17:58:29 +01:00
Robert Mader
a8cb84c711 window-actor: Also cull out clip_region
From `meta_cullable_cull_out`:
```
Actors that may have fully opaque parts should also subtract out a region
that is fully opaque from @unobscured_region and @clip_region.
```

As we do no check for the intersection of these two elsewhere in the code,
let's substract from the clip region, too.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/985
2020-01-06 13:38:23 +00:00
Jonas Ådahl
3f65837e0d clutter, core: Stop using the Cogl framebuffer stack
The Cogl framebuffer stack is going away; replace all its uses by the
framebuffer stack carried by the paint context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
549f60fe49 texture-tower: Don't use implicit framebuffer stack Cogl API
Replace it with the non-deprecated counterparts.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
26147afb08 shadow-factory: Don't set implicit Cogl material
We only draw with non-deprecated API already, so there is no reason to
set the source material.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
f11170fecb clutter/paint-node: Have caller of .._get_framebuffer() handle fallback
clutter_paint_node_get_framebuffer() fell back on
cogl_get_draw_framebuffer() when the root node didn't have a custom
get_framebuffer vfunc. As this relies on deprecated implicit Cogl stack
API, it needs to go away, so handle this in the caller that knows more
about the context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
cb9d6b79ef clutter: Introduce pick contexts
Just as with painting, add a pick context that carries pick related
temporary state when doing actor picking. It is currently unused, and
will at least at first still carry around a framebuffer to deal track
view transforms etc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
49c8d42317 clutter: Introduce paint contexts
When painting, actors rely on semi global state tracked by the state to
get various things needed for painting, such as the current draw
framebuffer. Having state hidden in such ways can be very deceiving as
it's hard to follow changes spread out, and adding more and more state
that should be tracked during a paint gets annoying as they will not
change in isolation but one by one in their own places. To do this
better, introduce a paint context that is passed along in paint calls
that contains the necessary state needed during painting.

The paint context implements a framebuffer stack just as Cogl works,
which is currently needed for offscreen rendering used by clutter.

The same context is passed around for paint nodes, contents and effects
as well.

In this commit, the context is only introduced, but not used. It aims to
replace the Cogl framebuffer stack, and will allow actors to know what
view it is currently painted on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Robert Mader
0247d35e5a shaped-texture: Do not invalidate content on set_cogl_texture()
This was wrongly introduced in 75cffd0ec4. As the comment above explains, we
only want to queue redraws in response to surface/buffer damage.

This triggered a full redraw when using DMA buffers on Wayland as we currently
create a new texture on every buffer_attach(), breaking partial invalidation.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/947
2019-11-26 21:35:50 +01:00
Corentin Noël
5582d7b3be background: set_file accepts NULL files
https://gitlab.gnome.org/GNOME/mutter/merge_requests/941
2019-11-22 22:13:35 +00:00
Carlos Garnacho
e44bd2edb4 compositor: Use redraw clip region to cull out children
This will avoid repainting too much of the background if the
bounding box turned out to be too large.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2019-11-22 21:07:05 +00:00
Robert Mader
8e172aeecb cleanup: Use g_clear_handle_id() for g_source_remove()
It makes sure we do not forget to zero the id and lets us avoid
zero checks before. We use it for all new code, lets clean up the
existing code base.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/947
2019-11-22 01:27:40 +01:00
Robert Mader
92375c75f8 cleanup: Use g_clear_signal_handler() where possible
This is inspired by 98892391d7 where the usage of
`g_signal_handler_disconnect()` without resetting the corresponding
handler id later resulted in a bug. Using `g_clear_signal_handler()`
makes sure we avoid similar bugs and is almost always the better
alternative. We use it for new code, let's clean up the old code to
also use it.

A further benefit is that it can get called even if the passed id is
0, allowing us to remove a lot of now unnessecary checks, and the fact
that `g_clear_signal_handler()` checks for the right type size, forcing us
to clean up all places where we used `guint` instead of `gulong`.

No functional changes intended here and all changes should be trivial,
thus bundled in one big commit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
2019-11-21 15:02:27 +00:00
Jonas Ådahl
7193938d27 compositor: Guard against untimely calls
It seems that sometimes these functions are called by Javascript in
GNOME Shell during tear down. This causes segfaults and crash reports,
but without any backtraces other than the entry and exit points into
gjs.

In order to get more useful information about where these calls come
from, validate the input passed gracefully, by complaining in the log
and returning NULL values.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/926
2019-11-11 13:09:20 +00:00
Robert Mader
a4f51da184 plugin-manager: Kill window effects on destroy
We do so for all other window effects already. Why this was left out
is unknown (9b3a0d1ad8), but we will need it for a fix in GS.

Related: https://gitlab.gnome.org/GNOME/mutter/issues/655

https://gitlab.gnome.org/GNOME/mutter/merge_requests/924
2019-11-08 22:18:09 +00:00
Florian Müllner
0545b93232 plugins/default: Handle skipped animations
We currently assume that the actor_animate() helper function returns
a timeline. However Clutter may skip implicit animations and simple
set properties directly, for example when the actor is hidden.

The returned timeline will be NULL in that case, and we abort when
using it as instance parameter to g_signal_connect().

Fix this by only setting up a completed handler when we are actually
animating, and complete the effect directly otherwise.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/925
2019-11-08 22:49:31 +01:00
Jonas Ådahl
dc1a28c42a plugins/default: Clean up tile preview when closing display
On finalize, the preview actor will have been destroyed behind our back;
avoid that by cleaning up before it's too late.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
2019-11-05 10:35:00 +01:00
Jonas Ådahl
955b27637c plugin/default: Init quark before using
Cut lines in pieces, and remove useless "optimizations" while at it

https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
2019-11-05 10:35:00 +01:00
Robert Mader
5e87d67e5f surface-actor-wayland: Do not send frame callbacks if the actor is obscured
`meta_surface_actor_is_obscured` implies that the actor got successfully culled
out and nothing of it will get painted. This includes that there are no clones,
no effects etc. In this cases we don't want to send frame callbacks, thus avoiding
unnecessary client work.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/918
2019-11-04 16:06:37 +01:00
Carlos Garnacho
40e6aa7d94 compositor: Plug cairo_region_t leak
The MetaBackgroundActor uses a region to find out the areas that need
repainting, but forgot to free it, oops.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/873
2019-10-21 19:01:37 +02:00
Georges Basile Stavracas Neto
179d5ba6a6 clutter: Split pick and paint
Add the corresponding clutter_actor_pick() and
clutter_actor_continue_pick() as public APIs,
and use them in pick overrides and ClutterEffect.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/865
2019-10-21 13:49:26 +00:00
Daniel van Vugt
e82a657cd9 clutter/actor: Remove color from the pick virtual function
It's unused since commit 14c706e51.

**ABI break**

https://gitlab.gnome.org/GNOME/mutter/merge_requests/851
2019-10-16 12:01:16 +00:00
Georges Basile Stavracas Neto
bdf5e3f357 Replace ClutterGeometry by graphene_rect_t
The last of the replacements. It is fine for now
to replace ClutterGeometry's integers by floats.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
94682e69aa Replace ClutterRect by graphene_rect_t
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
160cc9182d Replace ClutterPoint by graphene_point_t
Remove the tests for ClutterPoint since it's
corresponding code moved to private ClutterStage
methods.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
a5d0cfe8fb Replace ClutterVertex by graphene_point3d_t
Pretty direct and straightforward port. This requires a
GNOME Shell counterpart. In addition to that, include a
progress function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
959a418cc3 Replace CoglEuler by graphene_euler_t
As the first step into removing Cogl types that are covered by
Graphene, remove CoglEuler and replace it by graphene_euler_t.

This is a mostly straightforward replacement, except that the
naming conventions changed a bit. Cogl uses "heading" for the
Y axis, "pitch" for the X axis, and "roll" for the Z axis, and
graphene uses the axis themselves. That means the 1st and 2nd
arguments need to be swapped.

Also adapt the matrix stack to store a graphene_euler_t in the
rotation node -- that simplifies the code a bit as well.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Jonas Ådahl
f7315c9a36 window-actor: Move shapes, shadows and unredirection to X11 sub types
Move out updating of various shapes (input, opaque, shape) indirectly
from X11 to the corresponding X11 sub types of MetaWindowActor and
MetaSurfaceActor.

Also move fullscreen window unredirection code with it. We want to
effectively do something similar for MetaCompositorServer, but it will
work differently enough not to share too much logic.

While it would have been nice to move things piece by piece, things were
too intertwined to make it feasible.

This has the side effect fixing accidentally and arbitrarily adding
server side shadow to Wayland surfaces.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/727

https://gitlab.gnome.org/GNOME/mutter/merge_requests/734
2019-10-16 13:16:55 +02:00
Jonas Ådahl
9ac52f0340 compositor/x11: Move unredirect logic to helper
It makes it clearer what is required for unredirecting a window.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/734
2019-10-16 13:05:40 +02:00
Jonas Ådahl
f059466337 window-actor/x11: Use g_clear_signal_handler()
Also fixes type of handler ID.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/734
2019-10-16 13:05:40 +02:00
Jonas Ådahl
dcd0f4322a shaped-texture: Add API to check opaqueness
It is opaque if the texture has no alpha channel, or if the opaque
region covers the whole content.

Internally uses a function that checks whether there is an alpha
channel. This API will be exposed at a later time as well.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/734
2019-10-16 13:05:40 +02:00
Jonas Ådahl
c474ad6a53 Stop including core.h where it's not used
It provides glue for window frame controls and internal window
management, and that is only relevant for a couple of places in src/ui/.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/854
2019-10-15 07:17:29 +00:00
Robert Mader
317ce05a27 window-actor: Add a missing NULL-check
We shouldn't crash on a NULL-clip.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/856
2019-10-14 18:23:32 +02:00
Jonas Ådahl
fb6e2743ec plugins/default: Hold reference on timelines while stopping
We get implicit, thus auto-removed, transitions, then manage them
manually by stopping them and emitting "completed" signals. This doesn't
work since they are removed and freed when stopped. To be able to emit
the "completed" signal, hold a reference while stopping, so that we
still can emit the signal as before.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/828
2019-10-07 18:33:28 +00:00
Ting-Wei Lan
006eb6d81e build: Fix build when wayland is disabled
https://gitlab.gnome.org/GNOME/mutter/merge_requests/817
2019-10-03 08:52:44 +00:00
Jonas Ådahl
f352c3d79d display: Handle late unredirect (un)inhibit calls
When tearing down, gnome-shell may call various methods a bit late,
specifically while MetaDisplay is closing, after MetaCompositor is
freed.

Handle calls to the fullscreen unredirect inhibitation counters
happening after MetaCompositor tear down by ignoring them. We're closing
anyway, so it's not a problem.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1710

https://gitlab.gnome.org/GNOME/mutter/merge_requests/808
2019-09-26 11:43:00 +02:00
Robert Mader
b5775e3d85 window-actor: Use surface coordinates for the fast path in get_image()
shaped_texture requires the clip to be in surface coordinates. Scale
it accordingly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/758
2019-09-20 16:42:55 +00:00
Robert Mader
cd70595b50 shaped-texture: Use surface coordinates in get_image()
There were multiple bugs present after the ClutterContent transition.
Refactor `get_image` to:

- always assume surface coordinates for the clip
- return a cairo_surface in buffer size
- make the offscreen path take size arguments, so we can
easily change the assumption in get_image
- fix some clipping bugs on the way

https://gitlab.gnome.org/GNOME/mutter/merge_requests/758
2019-09-20 16:42:55 +00:00
Marco Trevisan (Treviño)
b8a49a682e window/surface-actor: Add docstrings
Redefine the docstring for functions using shaped texture, setting the clip
as nullable.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/79
2019-09-20 15:03:52 +00:00
Marco Trevisan (Treviño)
82901f89d5 shaped-texture: Mark set the clip and return value nullable
As per the code definition the clip can be a null rectangle, and we can also
return a null surface, so mark them as nullable in the introspection.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/796
2019-09-20 15:03:52 +00:00
Jonas Ådahl
ef2e04a613 plugins/default: Get default keymap from localed
When starting standalone mutter and running using the native backend, we
always fall back on using the us pc105 keyboard layout. This can be very
frustrating if one is used to using some other keyboard layout, such as
dvorak, causing keyboard fumbling everytime when doing something with
standalone mutter.

Avoid this involuntary fumbling by having the default plugin query
localed what layout the user has actually configured the machine to
operate using. It doesn't add any keymap selection user interface, so
it'll always use the first one it encounters.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/787
2019-09-10 20:09:40 +00:00
Jonas Ådahl
2f27b8d5fa window-actor: Handle changing surface actor on window reparenting
The commit f2f4af0d50 missed one situation
where mutter does things differently, i.e. changes what surface actor is
associated with a given window actor: reparenting a Xwayland window when
changing whether it is decorated.

To summarize, there are three types of window actors:

X11 window actors - directly tied to the backing X11 window. The
corresponding surface actor is directly owned by the window actor and
will never change.

Wayland window actors - gets its surface actor from MetaWaylandSurface
at construction. A single MetaWaylandSurface may create and destroy
multiple window actors over time, but a single window actor will never
change surface actor.

Xwayland window actors - a mix between the above two types; the window
corresponds to the X11 window, and so does the window actor, but the
surface itself comes from the MetaWaylandSurface.

Normally when a X11 window is unmapped, the corresponding MetaWindow is
unmanaged. With Xwayland, this happens indirectly via the destruction of
the wl_surface. The exception to this is windows that are reparented
during changing their decoration state - in this case on plain X11, the
MetaWindow stays alive. With Xwayland however, there is a race
condition; since the MetaWindow is tied to the wl_surface, if we receive
the new surface ID atom before the destruction of the old wl_surface,
we'll try to associate the existing MetaWindow and MetaWindowActor with
the new wl_surface, hitting the assert. If the surface destruction
arrives first, the MetaWindow and MetaWindowActor will be disposed, and
the we wouldn't hit the assert.

To handle this race gracefully, reinstate handling of replacing the
surface actor of an existing window actor, to handle this race, as it
was handled before.

Eventually, it should be reconsidered whether the MetaWindow lifetime is
tied to the wl_surface or if it should be changed to be consistent with
plain X11, as this re-exposes another bug where the X11 client and
mutter will enter a feedback loop where the window is repeatedly
remapped. See https://gitlab.freedesktop.org/xorg/xserver/issues/740.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/709

https://gitlab.gnome.org/GNOME/mutter/merge_requests/773
2019-09-05 07:43:40 +00:00
Daniel van Vugt
14c706e51b clutter: Introduce geometric picking
Currently, Clutter does picking by drawing with Cogl and reading
the pixel that's beneath the given point. Since Cogl has a journal
that records drawing operations, and has optimizations to read a
single pixel from a list of rectangle, it would be expected that
we would hit this fast path and not flush the journal while picking.

However, that's not the case: dithering, clipping with scissors, etc,
can all flush the journal, issuing commands to the GPU and making
picking slow. On NVidia-based systems, this glReadPixels() call is
extremely costly.

Introduce geometric picking, and avoid using the Cogl journal entirely.
Do this by introducing a stack of actors in ClutterStage. This stack
is cached, but for now, don't use the cache as much as possible.

The picking routines are still tied to painting.

When projecting the actor vertexes, do it manually and take the modelview
matrix of the framebuffer into account as well.

CPU usage on an Intel i7-7700, tested with two different GPUs/drivers:

  |         |     Intel | Nvidia |
  | ------: | --------: | -----: |
  | Moving the mouse:            |
  | Before  |       10% |    10% |
  | After   |        6% |     6% |
  | Moving a window:             |
  | Before  |       23% |    81% |
  | After   |       19% |    40% |

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/154,
        https://gitlab.gnome.org/GNOME/mutter/issues/691

Helps significantly with: https://gitlab.gnome.org/GNOME/mutter/issues/283,
                          https://gitlab.gnome.org/GNOME/mutter/issues/590,
                          https://gitlab.gnome.org/GNOME/mutter/issues/700

v2: Fix code style issues
    Simplify quadrilateral checks
    Remove the 0.5f hack
    Differentiate axis-aligned rectangles

https://gitlab.gnome.org/GNOME/mutter/merge_requests/189
2019-09-02 16:41:13 +00:00
Jonas Ådahl
a14fd1b955 compositor: Trace pre/post paint functions
https://gitlab.gnome.org/GNOME/mutter/merge_requests/757
2019-08-31 12:22:39 +00:00
Jonas Ådahl
cd0990c581 window-actor: Use new get_image() API to screen casting window content
This fixes screen casting of windows consisting of multiple surfaces to
work.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
2019-08-27 15:31:25 +00:00
Jonas Ådahl
96e831dd8a window-actor: Add API to get a cairo surface of the window
This currently uses a hack where it pushes a CoglFramebuffer backed by a
texture to the framebuffer stack, then calls clutter_actor_paint() on
the window actor causing it to render into the framebuffer. This has the
effect that all subsurfaces of a window will be drawn as part of the
window.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
2019-08-27 15:31:25 +00:00
Jonas Ådahl
ad138210b3 window-actor: Add 'damaged' signal
Make it possible to listen for damage on a window actor. For X11, the
signal is emitted when damage is reported; for Wayland, it is emitted
when any of the surfaces associated with the window is damaged.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
2019-08-27 15:31:25 +00:00
Robert Mader
a3c97ee535 surface-actor-wayland: Handle stex being disposed
As the MetaShapedTexture might already got finalized, this can lead to a crash.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/755
2019-08-27 08:55:51 +00:00
Robert Mader
77229f99b8 wayland: Implement subsurface.place_below() for parents
Flatten the subsurface actor tree, making all surface actors children
of the window actor.
Save the subsurface state in a GNode tree in MetaWaylandSurface, where
each surface holds two nodes, one branch, which can be the tree root
or be attached to a parent surfaces branch, and a leaf, which is
used to save the position relative to child branch nodes.

Each time a surface is added or reordered in the tree, unparent all
surface actors from the window actor, traverse all leaves of the
tree and readd the corresponding surface actors back to the window
actor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/664
2019-08-27 11:31:00 +03:00
Georges Basile Stavracas Neto
9b7d918537 surface-actor: Unref shaped texture on dispose
The MetaShapedTexture created by MetaSurfaceActor used to
be a ClutterActor, which means destruction was taken care
by Clutter.

Now that it's a plain GObject, we need to manually clean it
up.

Cleanup the shaped texture on disposal.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/753
2019-08-26 20:14:00 +03:00
Robert Mader
7275cf60bd wayland/feedback-actor: Use float for position and anchor
To be correct with fractional scaling. Furthermore, we currently
use it only with ClutterPoint values, which are floats already.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/684
2019-08-26 11:57:49 +00:00
Carlos Garnacho
ad72fa46b0 clutter: Move X11 input to src/backends/x11
The end goal is to have all clutter backend code in src/backends. Input
is the larger chunk of it, which is now part of our specific
MutterClutterBackendX11, this extends to device manager, input devices,
tools and keymap.

This was supposed to be nice and incremental, but there's no sane way
to cut this through. As a result of the refactor, a number of private
Clutter functions are now exported for external backends to be possible.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:08 +00:00
Georges Basile Stavracas Neto
fb9e8768a3 window-actor: Handle geometry scale
Geometry scale is applied to each surface individually, using
Clutter scales, and not only this breaks subsurfaces, it also
pollutes the toolkit and makes the actor tree slightly too
fragile. If GNOME Shell mistakenly tries to set the actor scale
of any of these surfaces, for example, various artifacts might
happen.

Move geometry scale handling to MetaWindowActor. It is applied
as a child transform operation, so that the Clutter-managed
scale properties are left untouched.

In the future where the entirety of the window is managed by a
ClutterContent itself, the geometry scale will be applied
directly into the transform matrix of MetaWindowActor. However,
doing that now would break the various ClutterClones used by
GNOME Shell, so the child transform is an acceptable compromise
during this transition.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Georges Basile Stavracas Neto
c747be84d9 wayland: Don't scale input and opaque regions
Leave them at surface coordinates and let MetaSurfaceActor
and MetaShapedTexture handle the interactions between buffer
and geometry scale.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Georges Basile Stavracas Neto
6b35a4901e shaped-texture: Move private function to private header
meta_shaped_texture_update_area() is a private function that
is exposed in the public headers. It is not used anywhere
outside Mutter, and should really be in the private header.

Move it to the private header.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Georges Basile Stavracas Neto
4c1fde9deb shaped-texture: Move MetaCullable helpers to MetaSurfaceActor
Now that MetaShapedTexture is not a ClutterActor anymore, it does
not make sense to make it a MetaCullable semi-implementation. This
is, naturally, a responsibility of MetaSurfaceActor, since now
MetaShapedTexture is a ClutterContent and as such, it only cares
about what to draw.

Move the MetaCullable implementation of MetaShapedTexture to
MetaSurfaceActor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Georges Basile Stavracas Neto
425e65049b shaped-texture: Draw pipeline relative to alloc
By implementing ClutterContent, it is expected that
MetaShapedTexture can draw on any actor. However,
right now this is not possible, since it assumes
that the drawing coordinates and sizes of the actor
are synchronized with its own reported width and
height.

It mistakenly draws, for example, when setting an
actor's content to it. There is no way to trigger
this wrong behavior right now, but it will become
a problem in the future where we can collect the
paint nodes of MetaShapedTexture as part of other
ClutterContent implementations.

Use the allocation box passed by the actor to draw
the pipelines of MetaShapedTexture.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Georges Basile Stavracas Neto
75cffd0ec4 shaped-texture: Implement ClutterContent
MetaWindowActor is the compositor-side representative of a
MetaWindow. Specifically it represents the geometry of the
window under Clutter scene graph. MetaWindowActors are backed
by MetaSurfaceActors, that represent the windowing system's
surfaces themselves. Naturally, these surfaces have textures
with the pixel content of the clients associated with them.
These textures are represented by MetaShapedTexture.

MetaShapedTextures are currently implemented as ClutterActor
subclasses that override the paint function to paint the
textures it holds.

Conceptually, however, Clutter has an abstraction layer for
contents of actors: ClutterContent. Which MetaShapedTexture
fits nicely, in fact.

Make MetaShapedTexture a ClutterContent implementation. This
forces a few changes in the stack:

 * MetaShapedTexture now handles buffer scale.

 * We now paint into ClutterPaintNode instead of the direct
   framebuffer.

 * Various pieces of Wayland code now use MetaSurfaceActor
   instead of MetaShapedTexture.

 * MetaSurfaceActorWayland doesn't override size negotiation
   vfuncs anymore

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Jonas Ådahl
0db38c4999 compositor: Let MetaDisplay choose the correct compositor type
A base type shouldn't know about sub types, so let MetaDisplay make
the correct choice of what type of MetaCompositor it should create. No
other semantical changes introduced.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/727
2019-08-19 08:44:58 +00:00
Jonas Ådahl
8ee00cee60 compositor/x11: Move stage input region setting to MetaX11Display
It doesn't use anything specific to MetaCompositor, and
MetaCompositorX11 isn't exposed, so move it to MetaX11Display.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/727
2019-08-19 08:44:58 +00:00
Jonas Ådahl
984aad4b86 compositor: Move out X11 compositing code into sub type
Introduce MetaCompositorX11, dealing with being a X11 compositor, and
MetaCompositorServer, being a compositor while also being the display
server itself, e.g. a Wayland display server.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/727
2019-08-19 08:44:58 +00:00
Jonas Ådahl
9af90bf9c1 compositor: Fix indentation mistake
https://gitlab.gnome.org/GNOME/mutter/merge_requests/727
2019-08-19 08:44:58 +00:00
Jonas Ådahl
12ea2fcb51 compositor: Make type derivable
This is so that we can split it up properly into X11 compositor and
display server compositor sub types.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/727
2019-08-19 08:44:58 +00:00
Jonas Ådahl
55cd110c63 compositor: Use meta_window_actor_from_window() throughout
Instead of explicitly using meta_compositor_get_window_private() and
casting it to MetaWindowActor * each time.

With minor bonus style cleanups.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/727
2019-08-19 08:44:58 +00:00
Jonas Ådahl
d20f6c7969 compositor: Use g_clear_signal_handler to disconnect signal handlers
This also exposed wrong types used for the signal handler ids.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/385
2019-08-14 15:42:03 +00:00
Marco Trevisan (Treviño)
d526283ab9 compositor: Make it a GObject
This means we can later use GObject features like signals, subclassing
etc.

Bump glib_req version as per g_clear_handle_id usage.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/385
2019-08-14 15:42:03 +00:00
Carlos Garnacho
319f7f5b63 compositor: Add explicit API call to redirect X11 windows
This is not useful yet, but will be when Xwayland may restart

https://gitlab.gnome.org/GNOME/mutter/merge_requests/709
2019-08-06 00:41:36 +00:00
Carlos Garnacho
aae9f3a3e6 window-actor: Fix rectangle coordinates in culling
The cull methods expect regions with 0,0 in the actor top-left corner,
whereas meta_window_get_frame_rect() returns a rectangle in workarea
coordinates.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/707
2019-07-31 00:27:33 +02:00
Carlos Garnacho
f501fdcc56 window-actor: Remove negation in function name
Double negations are the spawn of the devil, and is_non_opaque() is
used like that to find out if it's opaque most often, change the
function name to see the glass half full.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:17:14 +02:00
Carlos Garnacho
90a5582a73 background-actor: Clip obscured background areas
The MetaBackgroundActor was ignoring the unobscured area altogether,
and just painted according to the clip area. Check the unobscured
area too, as it might well be covered by client windows.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:17:14 +02:00
Carlos Garnacho
ac7aa11417 window-actor: Cull out areas covered by opaque windows
Wayland clients do this through the opaque region in the surface
actor. However X11 clients were considered fully transparent for
culling purposes, which may result in mutter painting other bits
of the background or other windows that will be painted over in
reality.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:17:14 +02:00
Carlos Garnacho
cc5968109b window-actor: Fix check to clip beneath the window
We want to clip it away if 1) The window is fully opaque or
2) If it's translucent but has a frame (as explained in the comment
above). The code didn't quite match and we were only applying it on
case #2.

Case #1 is far more common, and saves us from pushing some drawing
that we know will be covered in the end.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:08:51 +02:00
Carlos Garnacho
0f6ab787ac window-actor: Check frame bounds region before use
It may be NULL when the window goes unmanaged. This was unnoticed
as we barely enter the clip_shadow_under_window() check.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:08:42 +02:00
Carlos Garnacho
2812338b7a shadow-factory: Optimize shadows entirely if clip region is empty
If the clip region is empty, we don't need to check the 9 slices
separately, nothing will be painted anyway.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:08:30 +02:00
Florian Müllner
4259cfd4c6 cleanup: Don't use G_TYPE_INSTANCE_GET_PRIVATE()
It has been deprecated in favor of the get_instance_private() function
generated by the G_ADD_PRIVATE() macro.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/689
2019-07-18 11:01:09 +02:00
Daniel van Vugt
a5265365dd background: Reload when GPU memory is invalidated
Fixes corrupt background wallpaper when resuming from suspend on the
Nvidia driver.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1084

https://gitlab.gnome.org/GNOME/mutter/merge_requests/600
2019-07-16 16:24:41 +08:00
Robert Mader
73bc3c4426 window-actor: Add API to get a MetaWindowActor from a ClutterActor
Make it so it returns the closest ancestry MetaWindowActor if it
is a MetaSurfaceActor.
We need this for Wayland subsurfaces, so we can support actions like
Meta+Drag on them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/604
2019-07-13 15:32:01 +02:00
Carlos Garnacho
7c8baf8ed9 compositor: Drop meta_get_overlay_window()
This is no longer necessary outside of mutter, nor used internally.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/680
2019-07-11 10:56:53 +02:00
Carlos Garnacho
0e3c062406 dnd: Use composite_overlay_window directly
Saves us from using MetaCompositor API, at a point where it might not
be initialized yet. Use the same window directly, since we already
have it handy.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/672
2019-07-11 10:56:47 +02:00
Carlos Garnacho
1f133b3ed2 compositor: Add MetaDnD private function to initialize XDND
We need to set XdndAware and XdndProxy on the stage window if running
a X11 compositor, this is not necessary on wayland.

Takes over gnome-shell code doing this initialization.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/667
2019-07-04 12:24:57 +00:00
Daniel van Vugt
01e20a6ba9 compositor: Don't emit size-changed when only position changes
Waking up gnome-shell and triggering JavaScript listeners of
`size-changed` every time a window was only moved was wasting a lot
of CPU.

This cuts the CPU requirement for dragging windows by around 22%.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/568
2019-07-02 15:19:03 +08:00
Jonas Ådahl
f2f4af0d50 window-actor: Make it clearer that the surface actor doesn't change
The way code was structured made it easy to misunderstand things as the
surface actor of a window actor could change over time. So is not the
case, however, the intention of the corresponding "update" function was
so that a surface actor could be assigned to a window actor as soon as
the X11 window was associated with its corresponding wl_surface, if the
window in question came from Xwayland.

Restructure the code and internal API a bit to make it clear that a
window actor only once gets a surface actor assigned to it, and that it
after that point never changes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/659
2019-06-28 21:08:23 +02:00
Jonas Ådahl
a8f8bc563e window-actor: Always chain up to parent's dispose vfunc
Our early out shouldn't mean we early out from the parents dispose
function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/659
2019-06-28 21:07:33 +02:00
Jonas Ådahl
46248748a9 window-actor/wayland: Don't set set_surface_actor vfunc
It's implemented by the parent class anyway, so we don't need our empty
call-parent implementation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/659
2019-06-28 21:07:33 +02:00
Jonas Ådahl
da7372a2fa window-actor/x11: Fix include macros
Was missing "config.h" and associated header was not on top.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/659
2019-06-28 21:07:33 +02:00
Marco Trevisan (Treviño)
de97b54595 surface-actor-x11: Bind the surface actor resources to window actor life
X11 actors need to release the server data (pixmap and damage) before the
display is closed.
During the close phase all the windows are unmanaged and this causes the window
actors to be removed from the compositor, unsetting their actor surface.

However, in case a window is animating the surface might not be destroyed until
the animation is completed and a reference to it kept around by gjs in the shell
case. By the way, per commit 7718e67f all window actors (even the animating
ones) are destroyed before the display is closed, but this is not true for the
child surface, because the parent window will just unref it, leaving it around
if reffed somewhere else. This is fine for wayland surfaces, but not for X11
ones which are bound to server-side pixmaps.

So, connect to the parent MetaWindowActor "destroy" signal, releasing the x11
resources that implies detaching the pixmap (unsetting the texture) and removing
the damages.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/629
https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:47 +02:00
Marco Trevisan (Treviño)
d7d97f2477 surface-actor-x11: Assign X11 Display only if we have resources
free_damage and detach_pixmap functions are called inside dispose and an object
can be disposed multiple times, even when the display is already closed.

So, don't try to deference a possibly null-pointer, assigning the xdisplay too
early, as if the X11 related resources have been unset, the server might not be
open anymore. In fact, we assume that if we have a damage or a pixmap set,
the display is still open.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:47 +02:00
Marco Trevisan (Treviño)
7776941b89 window-actor: Set actor as compositor private in window before the surface
In MetaWindowActor creation we're setting the compositor private (i.e. the
window actor itself) of a window before creating the surface actor, and so
passing to the it a window without its compositor side set.

Since the surface actor might use the parent actor, set this before updating
the surface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:46 +02:00
Marco Trevisan (Treviño)
4061c8384b window-actor: Use vfunc to set the surface actor
As per commit 80e3c1d set_surface_actor has been added, meant to do different
things depending on the backend, like connecting to signals under X11.

However, the vfunc isn't ever used, making the X11 surfaces not to react to
repaint-scheduled signal.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:46 +02:00
Marco Trevisan (Treviño)
b850f5a732 compositor: Use direct access to disconnect top window actor signal
Everytime the top window changes we connect/disconnect to the actor's destroy
signal, although as explained in commit ba8f5a11 this might be slower in case
the window actor has many other signal connections.

So, just track this using an ID.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:46 +02:00
Marco Trevisan (Treviño)
7645c51c54 compositor: Only disconnect/connect top-window signals if it changed
If the stack changed but the top window didn't, there's no need to disconnect
the signal and connect it again.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:45 +02:00
Marco Trevisan (Treviño)
f1837b785b compositor: Replace tabs with spaces
Some old code was still using tabs instead of spaces, so replace the leftover
tabs with 8 spaces each.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:45 +02:00
Jonas Ådahl
7229a07b6c window-actor: Remove left-over parent field
The commit

commit 60f7ff3a69
Author: Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
Date:   Fri Dec 21 18:12:49 2018 -0200

    window-actor: Turn into a derivable class

made the previous instance struct a instance private struct, but didn't
remove the parent field. Since it's unused, there is no point in keeping
it around, so lets drop it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/658
2019-06-27 15:07:47 +02:00
Corentin Noël
bd7704f9e1 meta: Make MetaBackgroundGroup derivable
https://gitlab.gnome.org/GNOME/mutter/merge_requests/640
2019-06-24 13:49:31 +00:00
Niels De Graef
70bacb9402 cogl: Remove CoglError wrapper
CoglError was added at a certain point to remove the hard dependency on
GLib, but since this can't be avoided inside mutter, let's remove this
whole abstraction.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/631
2019-06-20 18:25:04 +02:00
Olivier Fourdan
b4c78726cf compositor: Add "locate_pointer" vmethod
This method is invoked to locate the pointer on screen.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/453
https://gitlab.gnome.org/GNOME/gnome-shell/issues/981
https://gitlab.gnome.org/GNOME/gsettings-desktop-schemas/merge_requests/19
https://gitlab.gnome.org/GNOME/gnome-settings-daemon/merge_requests/86
2019-06-05 09:34:39 +00:00
Marco Trevisan (Treviño)
60170cff70 compositor: Emit 'grab-op-end' signal after ungrab happened
We're currently emitting the 'grab-op-end' signal when the grab prerequisites
are met, but when display->grab_op is still set to a not-NONE value and thus
meta_display_get_grab_op() would return that in the signal callback.
And more importantly when this is emitted, devices are still grabbed.

Instead, emit this signal as soon as we've unset all the grab properties and
released the devices.

Helps with https://gitlab.gnome.org/GNOME/gnome-shell/issues/1326

https://gitlab.gnome.org/GNOME/mutter/merge_requests/596
2019-05-29 20:09:40 +00:00
Carlos Garnacho
38432da328 compositor: Drop error trap
Code underneath seems to handle errors properly, and this is apparently
here to save a few XSync()s on X11. Just drop this windowing dependent
bit to make things cleaner.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
Marco Trevisan (Treviño)
736cac43e9 compositor: Remove unused background_actor private reference
https://gitlab.gnome.org/GNOME/mutter/merge_requests/556
2019-04-30 16:15:42 -05:00
Marco Trevisan (Treviño)
3ba79961fe compositor: Disconnect from stage signals on destruction
From this point there's not any need for the compositor to listen to signals
so we can disconnect from the stage ones we are connected to.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/556
2019-04-30 16:15:42 -05:00
Marco Trevisan (Treviño)
7718e67f5c compositor: Destroy window actors list on destruction
When the compositor is destroyed we should cleanup the list of window actors we
created and destroy them.
Since all the actors are added to the window_group or top_window_group we can
just destroy these containers (together with the feedback_group), and simply
free the windows list.

This is particularly needed under X11 because before we destroy the display, we
might do some cleanups as detaching the surface pixmaps and freeing the damages
and if this happens at later point (for example when triggered by garbage
collector in gnome-shell), we might crash because the x11 dpy reference is
already gone.

Destroying the window actors instead, ensures we avoid any further call to X11
related functions and that we release the actors XServer resources.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/576
2019-04-30 16:15:42 -05:00
Adam Jackson
1783ea5af1 cogl: Remove unused texture_type argument from cogl_pipeline_set_layer_null_texture
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:24 -04:00
Adam Jackson
2a15e5f16a compositor: Drop ARB_texture_rectangle awareness
The GL/GLES versions we require imply full NPOT texture support, so the
ARB_texture_rectangle path will never be hit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:10 -04:00
Adam Jackson
fc09fa50a5 cogl: NPOT textures are always available
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:07 -04:00
Robert Mader
22884b0b00 shaped-texture: Use draw_rectangle() for full paints
This reverts a change introduced in edfe5cc3 to use `paint_clipped_rectangle()`
instead of `cogl_framebuffer_draw_rectangle()` for full paints as it
contained logic necessary for viewport src-rects. This is not longer the case.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
2019-04-17 20:28:43 +00:00
Robert Mader
d2415da0d4 shaped-texture: Use CoglMatrix for viewport src-rect
This brings the viewport src-rect code in line with how we handle
transforms, by applying a `CoglMatrix` to the pipeline instead of
changing the paint logic.
It also fixes not-y-inverted textures in combination with
transforms.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
2019-04-17 20:28:43 +00:00
Robert Mader
96f7bf28f1 shaped-texture: Add checks to viewport reset functions
The set and reset functions are unconditionally called on every
commit. Add missings checks to the reset functions to bail out if
nothing changed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
2019-04-17 20:28:42 +00:00
Daniel van Vugt
d15e11bfe7 background: Shrink wallpaper using LINEAR_MIPMAP_LINEAR
Commit 8e9184b6 added filtering to avoid image jaggies when downscaling
but used `LINEAR_MIPMAP_NEAREST`. In some situations this could lead to
GL choosing a single lower resolution mipmap and then upscaling it, hence
slightly blurry.

We don't want to revert that change since it avoids aliasing jaggies, so
let's use `LINEAR_MIPMAP_LINEAR` instead. This provides the highest quality
filtering that GL can do and avoids the situation of GL using a single
mipmap that's lower resolution than the screen. Now it will blend that one
with the next mipmap which is higher resolution than the screen. This still
avoids jaggies but also maintains 1px resolution.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1105
https://gitlab.gnome.org/GNOME/mutter/merge_requests/505
2019-03-26 11:38:52 +08:00
Florian Müllner
8a87e87a05 shadow-factory: Update shadow of attached modals
When commit 91c6a144da synced shadows with Adwaita, it removed the
shadow completely from attached modal dialogs. However Adwaita uses
the same shadow for all dialogs (modal or not), so do the same here.

https://gitlab.gnome.org/GNOME/mutter/issues/490
2019-03-12 00:05:42 +00:00
Marco Trevisan (Treviño)
3512647419 background: Use monitor scale to generate the texture at real monitor size
We need to use pixel size of the monitor in order to generate a valid
texture with full quality for current monitor

In spanned case the background should cover all the differently scaled monitors
thus we scale the texture up to the maximum scaling level and then we resample
it drawing only each side in the monitor it should occupy using the proper
scaling level.

In wallpaper mode (or color mode) for example we don't need to scale the area,
also the texture size we return should be unscaled, not to confuse
MetaBackgroundActor making it use more space than needed.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:46:49 +00:00
Niels De Graef
1c6ea5d1db Use a consistent style for enum braces
https://gitlab.gnome.org/GNOME/mutter/merge_requests/361
2019-02-28 09:31:01 +01:00
Jonas Ådahl
2f01418d45 screen-cast-window: Add API to check if content has damage
https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
Jonas Ådahl
a76107a19f screen-cast-window: Add API to transform cursor state
To be used to translate absolute cursor positions to relative positions,
as well as to determine whether a cursor sprite is inside the stream or
not. It also helps calculating the scale the cursor sprite needs to be
scaled with to be in stream coordinate space.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
Jonas Ådahl
11bd847896 screen-cast-window-stream: Don't set the position property
It was not meant to be set for window streams, and was set to (0, 0)
anyway. This removes the corresponding MetaScreenCastWindow API, as it's
not needed anymore.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
Robert Mader
803ffc19a4 shaped-texture: Clean-up deprecated NPOT check
There are most likely no GNOME users left still using hardware that
does not support NPOT textures. Further more, they would crash much
earlier and never hit this code-path. So remove the unnecessary check
here.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/447
2019-02-25 17:51:48 +01:00
Olivier Fourdan
79f90c147c MetaPluginManager: Don't return void value
The spec for `meta_plugin_manager_confirm_display_change()` is to return
`void`, no need to return a value there.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/456
2019-02-21 09:31:15 +01:00
Robert Mader
edfe5cc3b7 shaped-texture: Add support for viewports
This implements the viewporter protocol which offers a cropping and scaling
capabilities to wayland clients.

There are several use cases for this, for example video players and games,
both as a convenience function and as potential performance optimization when
paired with hardware overlays etc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/323
2019-02-06 12:24:02 +00:00
Robert Mader
07e65a6ef2 region-utils: Add API to crop and scale an integer region
https://gitlab.gnome.org/GNOME/mutter/merge_requests/323
2019-02-06 12:24:02 +00:00
Florian Müllner
d5a7bbd094 Fix builds with G_DISABLE_ASSERT
Commit 25f416c13d added additional compilation warnings, including
-Werror=return-type. There are several places where this results
in build failures if `g_assert_not_reached()` is disabled at compile
time and the compiler misses a return value.

https://gitlab.gnome.org/GNOME/mutter/issues/447
2019-01-25 09:43:06 +01:00
Marco Trevisan (Treviño)
e02fef8e2f meta: Hide libmutter symbols by default and selectively export them
Make meson link libmutter using -fvisibility=hidden, and introduce META_EXPORT
and META_EXPORT_TEST defines to mark a symbols as visible.
The TEST version is meant to be used to flag symbols that are only used
internally by mutter tests, but that should not be considered public API.

This allows us to be more precise in selecting what is exported and what is
not, without the need of a version-script file that would be more complicated
to maintain.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
2019-01-23 14:18:13 +01:00
Olivier Fourdan
3738579dd3 window-actor: Use actual image size for capture
Previously, the clipping rectangle passed to
`meta_surface_actor_get_image()` was updated with the actual texture
size, but recent changes in `meta_shaped_texture_get_image()` now keep
the caller's clipping rectangle unchanged.

The implementation of `meta_window_actor_capture_into()` was relying on
the old behavior of updating the passed clipping rectangle, but now that
it's kept unchanged, the actual clipping rectangle used to copy the data
is wrong, which causes either a distorded image or worse, a crash of
mutter.

Use the resulting cairo image size to copy the data instead of the
clipping rectangle to avoid the issue and get the expected size.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/442
2019-01-22 10:30:04 +01:00
Georges Basile Stavracas Neto
763ae36cee
Drop Autotools
I saw Meson fade from the sky
On the wind I heard a sigh
As snowflakes cover fallen Makefiles
I will say this last goodbye

Meson is now coming
So ends Autotools days
Future is now coming
And we must away
Over Python and without Bashisms
Through lands where never Meson touched
By silver streams that run down to the Sea

Under parsers, beneath old legacy
Over snow one winter’s morn
I turned at last to paths that lead home
And though where the road then takes me
I cannot tell
We came all this way
But now comes the day
To bid you farewell

Many places I have been
Many sorrows I have seen
But I don’t regret
Nor will I forget
All Makefiles that took that road with me

I bid you all a very fond farewell.
2019-01-10 11:50:54 -02:00
Robert Mader
e7fb45364a compositor: Fix maybe-uninitialized warning
Introduced in 54febd1419

https://gitlab.gnome.org/GNOME/mutter/merge_requests/374
2019-01-07 16:13:32 +00:00
Niels De Graef
0478c225b7 Add some gtk-doc comments. 2019-01-06 21:57:16 +01:00
Robert Mader
51e4fe7fef shaped-texture: Indentation fix in update_area()
https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:18:31 +01:00
Robert Mader
d52081bed4 shaped-texture: Invert transform of damage in update_area()
Transformed textures need to transform back the damage area, which
is given in buffer coordinates, with the inverted transform.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/419

https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:18:28 +01:00
Robert Mader
686b7f8baa boxes: Add API to transform a MetaRectangle
To be used if not a whole region needs to get transformed.
It also has an argument for reverse-transforms.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:18:25 +01:00
Robert Mader
676a8da005 monitor-transform: Move helper functions into their own file
The existing ones are statically inlined, so there is no .c file
right now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:15:23 +01:00
Jonas Ådahl
490f27efcb shaped-texture: Use actual texture if tower returned NULL
The texture tower can return no texture e.g. if the calculated level is
negative. This was handled before, but regressed with
e1370ee209. This fixes a potential crash
observed occasionally when starting Firefox nightly using the Wayland
backend in overview mode.
2019-01-05 09:36:46 +00:00
Georges Basile Stavracas Neto
df1384a856
window-actor: Turn into an abstract class
Now that everything is settled, from the initialization
process to the subclasses to moving code to the compositor,
MetaWindowActor can be a proper abstract class that cannot
be instantiated.

Thus, make MetaWindowActor an abstract class.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 11:58:03 -02:00
Georges Basile Stavracas Neto
5fbeecaac6
window-actor: Remove post_init() vfunc
This vfunc was added as a was to work around the convoluted
initialization process. Now that we figured it out and moved
the MetaWindowActor-specific initialization to constructed(),
we can override that.

Remove post_init() and use GObject.constructed() entirely.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 11:58:02 -02:00
Georges Basile Stavracas Neto
54febd1419
window-actor: Move window actor creation to MetaCompositor
MetaWindowActor breaks layering isolation by accessing
and injecting itself into compositor->windows. This is
a bad practice, and effecticely makes returning the
new actor useless, since we doesn't even use the return
value.

Move window actor creation to under MetaCompositor and
stop violating (too badly) the resposabilities of each
component. This moves meta_window_actor_new() into
meta_compositor_add_window().

Also, move the remaining initialization code to the
GObject.constructed vfunc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 11:58:02 -02:00
Georges Basile Stavracas Neto
7952808469
Document window and surface actors
Document the roles of MetaSurfaceActor and MetaWindowActor,
and when their subclasses are used.

(And this is actually the first real documentation under
src/compositor/README!)

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:58 -02:00
Georges Basile Stavracas Neto
0442fc8ddc
window-actor: Cleanup includes
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:58 -02:00
Georges Basile Stavracas Neto
80e3c1de57
window-actor: Move X11-specific code to MetaWindowActorX11
MetaWindowActor handles sending _NET_WM_FRAME_* X atoms to
clients - even pure Wayland clients.

Now that we have Wayland- and X11-specific implementations of
MetaWindowActor, we can delegate this to MetaWindowActorX11,
and allow pure Wayland apps to not even connect to
MetaSurfaceActor:repaint-scheduled.

Do that by moving all the X11-specific code to the X11-specific
MetaWindowActorX11 class. Add vfuncs to MetaWindowActorClass
that are necessary for the move, namely:

 * pre_paint() and post_paint()
 * post_init()
 * frame_complete()
 * set_surface_actor()
 * queue_frame_drawn()

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:58 -02:00
Georges Basile Stavracas Neto
ac2f8cad0c
window-actor: Select X11 or Wayland actor based on client type
X11 clients now have a MetaWindowActorX11 on the surface. Next
commits will move the X11-specific code to MetaWindowActorX11.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:51 -02:00
Georges Basile Stavracas Neto
7e8fc13504
Add MetaWindowActorX11 and MetaWindowActorWayland
Those are stub specialized classes for MetaWindowActor. This will
help ensuring that we do not execute X11-specific code paths on
pure Wayland clients.

The relationship between the window actor and the surface is the
following:

 * Wayland: MetaWindowActorWayland + MetaSurfaceActorWayland
 * X11: MetaWindowActorX11 + MetaSurfaceActorX11
 * Xwayland: MetaWindowActorX11 + MetaSurfaceActorWayland

It is not possible to have MetaWindowActorWayland backed by a
MetaSurfaceActorX11 surface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:51 -02:00
Georges Basile Stavracas Neto
60f7ff3a69
window-actor: Turn into a derivable class
We will introduce specialized MetaWindowActors for X11
and Wayland in the future, so it needs to be derivable.

Make it a derivable class, and introduce a private field.
The MetaWindowActorClass definition is in the private
header in order to prevent external consumers of Mutter
to create MetaWindowActor implementations of their own.
That is, MetaWindowActor is only internally derivable.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:51 -02:00
Jonas Ådahl
012691bebf shaped-texture: Draw external textures via offscreen
EGLStream textures are imported as GL_TEXTURE_EXTERNAL_OES and reading
pixels directly from them is not supported. To make it possible to get
pixels, create an offscreen framebuffer and paint the actor to it, then
read pixels from the framebuffer instead of the texture directly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
c84d7ebc6d shaped-texture: Get transformed textures pixels via offscreen
When a texture is transformed in any way (e.g. Wayland buffer
transforms), we cannot just fetch the pixels from the texture directly
and be done with it, as that will result in getting the untransformed
pixels.

To properly get the pixels in their right form, first draw to an
offscreen framebuffer, using the same method as when painting on the
stage, then read from the framebuffer into a cairo image surface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/408
2019-01-03 10:26:13 +00:00
Jonas Ådahl
f9118fb99b shaped-texture: Don't change the callers clip rect
We intersected the callers clip rect. That is probably not a good idea,
and easily avoided, so lets avoid it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
d3301d6b53 shaped-texture: Stop using gdk rect helper
We have our own version, just use that.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
1755a8b8de shaped-texture: Fix include order
https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
36b46af92f boxes: Add helper to scale rectangles by a double
And change the similar region scaling helper to use this one.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
e1370ee209 shaped-texture: Put actual texture painting in helper
This is so that it can be reused later by meta_shaped_texture_get_image() for
drawing via an offscreen framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
37e36e8208 compositor: Make meta_actor_painting_untransformed take a framebuffer
Stop using the cogl draw framebuffer implicitly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Niels De Graef
d539fe28d5 Use G_DECLARE_DERIVABLE/FINAL_TYPE on some types
This is only for types in the `Meta` namespace.

* Clears up a lot of boilerplate
* We get `g_autoptr` support for free
2018-12-21 19:48:50 +00:00
Carlos Garnacho
3c6a518d40 compositor: Avoid changing pipeline/source if shadow is not being painted
Avoids some context invalidations in cogl.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2018-12-18 12:51:28 +01:00
Olivier Fourdan
931934511c window-actor: Implement MetaScreenCastWindow interface
Implements the `MetaScreenCastWindow` interface for screen-cast
`RecordWindow` mode.

`meta_window_actor_capture_into()` implementation is still pretty crude
and doesn't take into account subsurfaces and O-R windows so menus,
popups and other tooltips won't show in the capture.

This is left as a future improvement for now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
2018-12-14 13:26:16 +01:00
Nikita Churaev
bdf8d0f1c3
compositor: improve vignette on background actor
The shader used for computing a vignette currently has two
problems:

 * The math is wrong such that the vignette isn't stretched
   across the whole actor and so ends abruptly
 * There is noticeable banding in its gradient

This commit corrects both problems by fixing the computing
and introducing noise dithering.
2018-12-12 09:31:24 -02:00
Daniel van Vugt
8e9184b62e background: Mipmap wallpaper when shrinking
So as to minimize jaggies for wallpaper that is >= double the resolution
of the screen.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/254
2018-12-12 12:30:10 +08:00
Robert Mader
452ef4d5bb region-utils: Add API to transform an integer region
The added API requires additional width and height arguments
to calculate transformed coordinates.
2018-12-03 18:58:17 +01:00
Robert Mader
1467b6b02a shaped-texture: Add support for texture transform
This adds the necessary bits to support Wayland buffer transforms.
The main part here is to properly setup the Cogl pipeline
and to recalculate the size of the painted area accordingly,
so culling etc. still works.

The choosen approach additionally lays groundwork for Wayland
wp_viewporter support.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/322
2018-12-03 18:57:59 +01:00
Niels De Graef
ca7c5c1223 meta/plugin: Use G_DECLARE_DERIVABLE_TYPE
It cuts out some of the GObject boilerplate, and gives us g_autoptr()
support for free.

Since this changes the ABI, we also need to bump the libmutter API
version.
2018-11-23 14:28:37 +00:00
Georges Basile Stavracas Neto
605f35dd25
shadow-factory: Receive CoglFramebuffer
Following up last commit, this commit adds a CoglFramebuffer
argument to meta_shadow_paint(), and stops using the draw
framebuffer internally.

The only consumer of this API, MetaWindowActor, still passes
the draw framebuffer though.
2018-11-18 20:28:37 -02:00
Georges Basile Stavracas Neto
aecf588d8d
shadow-factory: Replace implicit API by explicit counterparts
MetaShadow.paint() uses Cogl implicit APIs (cogl_rectangle* ones, in
this case) to paint shadows with the shadow pipeline.

Replace those calls by cogl_framebuffer_draw_textured_rectangle()
calls, that achieve the exact same result but with the non-deprecated
API.
2018-11-18 20:28:34 -02:00
Jonas Ådahl
c7e6cd4e27 plugins/Makefile.am: Install libdefault.so in plugin directory
It was incorrectly installed directly in $(libdir)/mutter-N/ while it
should be installed in $(libdir)/mutter-N/plugins/
2018-11-07 12:54:41 +00:00
Jonas Ådahl
ef85d1a643 Add meson build support
This commit adds meson build support to mutter. It takes a step away
from the three separate code bases with three different autotools setups
into a single meson build system. There are still places that can be
unified better, for example by removing various "config.h" style files
from cogl and clutter, centralizing debug C flags and other configurable
macros, and similar artifacts that are there only because they were once
separate code bases.

There are some differences between the autotools setup and the new
meson. Here are a few:

The meson setup doesn't generate wrapper scripts for various cogl and
clutter test cases. What these tests did was more or less generate a
tiny script that called an executable with a test name as the argument.
To run particular tests, just run the test executable with the name of
the test as the argument.

The meson setup doesn't install test files anymore. The autotools test
suite was designed towards working with installed tests, but it didn't
really still, and now with meson, it doesn't install anything at all,
but instead makes sure that everything runs with the uninstalled input
files, binaries and libraries when running the test suite. Installable
tests may come later.

Tests from cogl, clutter and mutter are run on 'meson test'. In
autotools, only cogl and clutter tests were run on 'make check'.
2018-11-06 18:51:44 +01:00
Jonas Ådahl
d48d56f831 autotools: Make install directories paths more consistent
Install include files in
$prefix/include/mutter-$apiversion/[clutter,cogl,...,meta]/, and
datafiles in /usr/share/mutter-$apiversion/.... We still would conflict
e.g. given that our gettext name is "mutter", and how keybindings are
installed, but it's a step in the right direction.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
0afaf5262b plugin: Rename the .so file from plugin.so to libplugin.so
This is the filename convention you get when you define a shared module
in meson, and since there is no particular reason to not include the
"lib" prefix, lets make it easier to port it over. While at it,
de-duplicate the retrieval of the plugin name.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
2f4a68c8c3 Clean up include macros mess
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
8200995fdb shaped-texture: Clean up texture regions
We allocated texture regions, but didn't free them when finished,
causing a leak.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/653
2018-10-20 15:47:50 +02:00
Jonas Ådahl
ff08e19f52 shaped-texture: Transform clip and opaque region to texture space
The clip and opaque region are both in a translated stage coordinate
space, where the origin is in the top left corner of the painted
texture. The painting, however, is in the texture coordinate space,
so when the texture is scaled, the coordinate spaces differ.

Handle this by transforming the clip and opaque region to texture
coordinate space before computing the blend region and the opaque region
to paint.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/300
2018-10-04 15:06:10 +02:00
Jonas Ådahl
9c77e52ad3 region-utils: Add API to scale an integer region with a double
The added API lets the caller decide whether to shrink or grow the
rectangles if there are rounding issues.

Related: https://gitlab.gnome.org/GNOME/mutter/issues/300
2018-10-04 15:06:10 +02:00
Jonas Ådahl
0ae7ef4bc4 region-utils: Some whitespace fixes
Related: https://gitlab.gnome.org/GNOME/mutter/issues/300
2018-10-04 15:06:10 +02:00
Jonas Ådahl
556ed7b937 shaped-texture: Move variable declaration on top
Related: https://gitlab.gnome.org/GNOME/mutter/issues/300
2018-10-04 15:06:10 +02:00
Jonas Ådahl
b5a0068091 shaped-texture: Use ints for sizes
They were int before entering MetaShapedTexture, used as ints in the
cairo regions and rectangles, so there is no reason they should be
stored as unsigned.

Related: https://gitlab.gnome.org/GNOME/mutter/issues/300
2018-10-04 15:06:10 +02:00
Olivier Fourdan
2fb3db7659 compositor: Skip windows not visible to the compositor
The compositor will automatically unredirect the top most window which
is fully visible on screen. When unredirecting windows, it also shapes
the compositor overlay window (COW) so that other redirected windows
still shows correctly.

The function `get_top_visible_window_actor()` however will simply walks
down the window list, so if a window is placed on a layer above and
unredirected, then iconified by the client, it will still be picked up
by `get_top_visible_window_actor()` and he compositor will reckon it's
still unredirected while not in a visible state anymore, thus leaving a
black area on screen.

Make sure we skip the windows not known to the compositor while picking
the top visible window actor to avoid this issue.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/306
2018-09-21 18:50:06 +02:00
Florian Müllner
7fdaf7721c Don't cast free function passed to g_clear_pointer
The function is intentionally provided as macro to not require a
cast. Recently the macro was improved to check that the passed in
pointer matches the free function, so the cast to GDestroyNotify
is now even harmful.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/176
2018-07-31 23:40:01 +02:00
Florian Müllner
c403785d36 Stop using g_type_class_add_private()
It is now deprecated in favor of the G_ADD_PRIVATE() macro (usually
called via G_DEFINE_WITH_PRIVATE()).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/176
2018-07-31 23:40:01 +02:00
Carlos Garnacho
94f4009882 compositor: Add get_paint_volume() implementation to MetaSurfaceActor
The special ::pick implementation there makes clutter fall into paths
that do require a get_paint_volume() implementation, or an infinite
area will be used.

Providing a paint volume here is easier on the invalidation mechanism.
2018-07-13 11:42:28 +00:00
Carlos Garnacho
ec8138773a compositor: Do not optimize obscured areas away in paint volumes
This optimization was presumably added before Clutter was able to
invalidate selected regions of an actor. Paint volumes are supposed
to be invariable as long as the actor conditions don't change.
Stacking of other actors shouldn't affect the paint volume, so it's
actually wrong to optimize those areas away here.
2018-07-13 11:42:28 +00:00
Armin Krezović
390314adfb Rename errors.[ch] to meta-x11-errors.[ch]
Also rename meta_error_trap_* to meta_x11_error_trap_* and
move meta-x11-errors.c to src/x11

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:17 +02:00
Armin Krezović
e8171ccdc1 Use MetaMonitorManager insted of MetaDisplay where possible
This drops display's monitors-changed signal and makes all
the code rely on MetaMonitorManager.

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:17 +02:00
Armin Krezović
43f9cd537e Fix XDND handling to work without GDK and MetaX11Display
This fixes mutter --nested --wayland without X11

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
8e7e1eeef5 Prepare for making MetaX11Display conditional
- Stop using CurrentTime, introduce META_CURRENT_TIME
- Use g_get_monotonic_time () instead of relying on an
  X server running and making roundtrip to it

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
1d5e37050d Stop using MetaScreen where it is unnecessary
https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
e1c67a1824 Move monitor management API to MetaDisplay
This includes changing various users to use MetaDisplay directly, who
used MetaScreen only for this before.

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
05899596d1 Move X11 helper windows and xprops to MetaX11Display
https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
98d912ba5f Move stack tracking and guard_window outside of MetaScreen
Move stack, stack_tracker to MetaDisplay guard_window to MetaX11Display

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
722c975aca Move alarm and xids management to MetaX11Display
https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
cd8f4259be Move screen size and cursor setting to MetaDisplay
Split X11 specific parts into MetaX11Display. This also required
changing MetaScreen to stop listening to any signals by itself, but
instead relying on MetaDisplay forwarding them. This was to ensure the
ordering. MetaDisplay listens to both the internal and external
monitors-changed signal so that it can pass the external one via the
redundant MetaDisplay(prev MetaScreen)::monitors-changed.

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
c64d5ad8af Move X11 extension queries to MetaX11Display
Also split extension queries into their own functions

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
dacc041d0c Switch meta_error_trap functions to MetaX11Display
They are X11 specific functions, used for X11 code. They have been
improved per jadahl's suggestion to use gdk_x11_lookup_xdisplay and
gdk_x11_display_error_trap_* functions, instead of current code.

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
18779109de Start populating MetaX11Display
- Moved xdisplay, name and various atoms from MetaDisplay
- Moved xroot, screen_name, default_depth and default_xvisual
  from MetaScreen

- Moved some X11 specific functions from screen.c and display.c
  to meta-x11-display.c

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Daniel van Vugt
04e411c2c0 compositor: Remove dead code: META_DISABLE_MIPMAPS
Seems to have been unused for quite some time.
2018-07-04 11:08:49 +08:00
Daniel van Vugt
c9c3283540 shaped-texture: Disable mipmapping during animation
This avoids overwhelming the GPU with trying to update mipmaps at a high
rate. Because doing so could easily cause a reduction in the compositor
frame rate and thus actually reduce visual quality.

In the case of a window that is constantly animating in the overview,
this reduces mutter's render time by around 20%-30%.
2018-05-18 16:45:26 +08:00
Florian Müllner
7655e09d00 build: Introspect some more types
While MetaStage, MetaWindowGroup and MetaDBusDisplayConfigSkeleton don't
appear explicitly in the public API, their gtypes are still exposed via
meta_get_stage_for_screen(), meta_get_*window_group_for_screen() and
MetaMonitorManager's parent type. Newer versions of gjs will warn about
undefined properties if it encounters a gtype without introspection
information, so expose those types to shut up the warnings.

https://bugzilla.gnome.org/show_bug.cgi?id=781471
2018-05-07 21:44:47 +02:00
Florian Müllner
be069fb8ae window-group: Remove undefined function declaration
Ever since the function has been made public, its name has been
meta_actor_is_untransformed() ...

https://bugzilla.gnome.org/show_bug.cgi?id=781471
2018-05-07 21:44:47 +02:00