compositor: Use direct access to disconnect top window actor signal
Everytime the top window changes we connect/disconnect to the actor's destroy
signal, although as explained in commit ba8f5a11
this might be slower in case
the window actor has many other signal connections.
So, just track this using an ID.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
This commit is contained in:
parent
7645c51c54
commit
b850f5a732
@ -33,6 +33,7 @@ struct _MetaCompositor
|
||||
CoglContext *context;
|
||||
|
||||
MetaWindowActor *top_window_actor;
|
||||
gulong top_window_actor_destroy_id;
|
||||
|
||||
/* Used for unredirecting fullscreen windows */
|
||||
guint disable_unredirect_count;
|
||||
|
@ -149,10 +149,10 @@ meta_compositor_destroy (MetaCompositor *compositor)
|
||||
|
||||
if (compositor->top_window_actor)
|
||||
{
|
||||
g_signal_handlers_disconnect_by_func (compositor->top_window_actor,
|
||||
on_top_window_actor_destroyed,
|
||||
compositor);
|
||||
g_signal_handler_disconnect (compositor->top_window_actor,
|
||||
compositor->top_window_actor_destroy_id);
|
||||
compositor->top_window_actor = NULL;
|
||||
compositor->top_window_actor_destroy_id = 0;
|
||||
}
|
||||
|
||||
g_clear_pointer (&compositor->window_group, clutter_actor_destroy);
|
||||
@ -1025,6 +1025,7 @@ on_top_window_actor_destroyed (MetaWindowActor *window_actor,
|
||||
MetaCompositor *compositor)
|
||||
{
|
||||
compositor->top_window_actor = NULL;
|
||||
compositor->top_window_actor_destroy_id = 0;
|
||||
compositor->windows = g_list_remove (compositor->windows, window_actor);
|
||||
|
||||
meta_stack_tracker_queue_sync_stack (compositor->display->stack_tracker);
|
||||
@ -1124,16 +1125,19 @@ meta_compositor_sync_stack (MetaCompositor *compositor,
|
||||
return;
|
||||
|
||||
if (compositor->top_window_actor)
|
||||
g_signal_handlers_disconnect_by_func (compositor->top_window_actor,
|
||||
on_top_window_actor_destroyed,
|
||||
compositor);
|
||||
{
|
||||
g_signal_handler_disconnect (compositor->top_window_actor,
|
||||
compositor->top_window_actor_destroy_id);
|
||||
compositor->top_window_actor_destroy_id = 0;
|
||||
}
|
||||
|
||||
compositor->top_window_actor = top_window_actor;
|
||||
|
||||
if (compositor->top_window_actor)
|
||||
g_signal_connect (compositor->top_window_actor, "destroy",
|
||||
G_CALLBACK (on_top_window_actor_destroyed),
|
||||
compositor);
|
||||
compositor->top_window_actor_destroy_id =
|
||||
g_signal_connect (compositor->top_window_actor, "destroy",
|
||||
G_CALLBACK (on_top_window_actor_destroyed),
|
||||
compositor);
|
||||
}
|
||||
|
||||
void
|
||||
|
Loading…
Reference in New Issue
Block a user