clutter: Remove some unused macros

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2672>
This commit is contained in:
Jonas Ådahl 2022-10-18 21:26:21 +02:00 committed by Marge Bot
parent 5b5b1165dd
commit e5195c08a4

View File

@ -26,52 +26,6 @@
#error "Only <clutter/clutter.h> can be included directly."
#endif
/**
* CLUTTER_FLAVOUR:
*
* GL Windowing system used
*
* Deprecated: 1.10: The macro evaluates to "deprecated" as Clutter can be
* compiled with multiple windowing system backends. Use the various
* CLUTTER_WINDOWING_* macros to detect the windowing system that Clutter
* is being compiled against, and the type check macros for the
* #ClutterBackend for a run-time check.
*/
#define CLUTTER_FLAVOUR "deprecated"
/**
* CLUTTER_COGL:
*
* Cogl (internal GL abstraction utility library) backend. Can be "gl" or
* "gles" currently
*
* Deprecated: 1.10: The macro evaluates to "deprecated" as Cogl can be
* compiled against multiple GL implementations.
*/
#define CLUTTER_COGL "deprecated"
/**
* CLUTTER_STAGE_TYPE:
*
* The default GObject type for the Clutter stage.
*
* Deprecated: 1.10: The macro evaluates to "deprecated" as Clutter can
* be compiled against multiple windowing systems. You can use the
* CLUTTER_WINDOWING_* macros for compile-time checks, and the type
* check macros for run-time checks.
*/
#define CLUTTER_STAGE_TYPE "deprecated"
/**
* CLUTTER_NO_FPU:
*
* Set to 1 if Clutter was built without FPU (i.e fixed math), 0 otherwise
*
* Deprecated: 0.6: This macro is no longer defined (identical code is used
* regardless the presence of FPU).
*/
#define CLUTTER_NO_FPU (0)
/* some structures are meant to be opaque and still be allocated on the stack;
* in order to avoid people poking at their internals, we use this macro to
* ensure that users don't accidentally access a struct private members.