2011-10-13 16:31:04 -04:00
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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2011-10-13 17:34:30 -04:00
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#include "cogl-util.h"
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2011-10-13 16:31:04 -04:00
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#include "cogl-onscreen-private.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-onscreen-template-private.h"
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#include "cogl-context-private.h"
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#include "cogl-object-private.h"
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2012-02-17 16:46:39 -05:00
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#include "cogl1-context.h"
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2011-10-13 16:31:04 -04:00
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static void _cogl_onscreen_free (CoglOnscreen *onscreen);
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2012-03-06 13:21:28 -05:00
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COGL_OBJECT_DEFINE_WITH_CODE (Onscreen, onscreen,
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_cogl_onscreen_class.virt_unref =
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_cogl_framebuffer_unref);
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2011-10-13 16:31:04 -04:00
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static void
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_cogl_onscreen_init_from_template (CoglOnscreen *onscreen,
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CoglOnscreenTemplate *onscreen_template)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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2011-12-19 14:26:44 -05:00
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COGL_TAILQ_INIT (&onscreen->swap_callbacks);
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2011-10-13 16:31:04 -04:00
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framebuffer->config = onscreen_template->config;
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cogl_object_ref (framebuffer->config.swap_chain);
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}
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/* XXX: While we still have backend in Clutter we need a dummy object
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* to represent the CoglOnscreen framebuffer that the backend
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* creates... */
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CoglOnscreen *
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_cogl_onscreen_new (void)
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{
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CoglOnscreen *onscreen = g_new0 (CoglOnscreen, 1);
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_COGL_GET_CONTEXT (ctx, NULL);
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_cogl_framebuffer_init (COGL_FRAMEBUFFER (onscreen),
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ctx,
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COGL_FRAMEBUFFER_TYPE_ONSCREEN,
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COGL_PIXEL_FORMAT_RGBA_8888_PRE,
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0x1eadbeef, /* width */
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0x1eadbeef); /* height */
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/* NB: make sure to pass positive width/height numbers here
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* because otherwise we'll hit input validation assertions!*/
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_cogl_onscreen_init_from_template (onscreen, ctx->display->onscreen_template);
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COGL_FRAMEBUFFER (onscreen)->allocated = TRUE;
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/* XXX: Note we don't initialize onscreen->winsys in this case. */
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return _cogl_onscreen_object_new (onscreen);
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}
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CoglOnscreen *
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cogl_onscreen_new (CoglContext *ctx, int width, int height)
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{
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CoglOnscreen *onscreen;
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/* FIXME: We are assuming onscreen buffers will always be
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premultiplied so we'll set the premult flag on the bitmap
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format. This will usually be correct because the result of the
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default blending operations for Cogl ends up with premultiplied
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data in the framebuffer. However it is possible for the
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framebuffer to be in whatever format depending on what
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CoglPipeline is used to render to it. Eventually we may want to
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add a way for an application to inform Cogl that the framebuffer
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is not premultiplied in case it is being used for some special
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purpose. */
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onscreen = g_new0 (CoglOnscreen, 1);
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_cogl_framebuffer_init (COGL_FRAMEBUFFER (onscreen),
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ctx,
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COGL_FRAMEBUFFER_TYPE_ONSCREEN,
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COGL_PIXEL_FORMAT_RGBA_8888_PRE,
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width, /* width */
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height); /* height */
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_cogl_onscreen_init_from_template (onscreen, ctx->display->onscreen_template);
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return _cogl_onscreen_object_new (onscreen);
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}
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static void
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_cogl_onscreen_free (CoglOnscreen *onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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const CoglWinsysVtable *winsys = _cogl_framebuffer_get_winsys (framebuffer);
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2012-04-16 09:14:10 -04:00
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if (framebuffer->context->window_buffer == COGL_FRAMEBUFFER (onscreen))
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2011-11-14 10:09:13 -05:00
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framebuffer->context->window_buffer = NULL;
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2011-10-13 16:31:04 -04:00
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winsys->onscreen_deinit (onscreen);
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2011-10-13 17:34:30 -04:00
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_COGL_RETURN_IF_FAIL (onscreen->winsys == NULL);
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2011-10-13 16:31:04 -04:00
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/* Chain up to parent */
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_cogl_framebuffer_free (framebuffer);
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g_free (onscreen);
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}
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void
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2012-02-08 18:46:16 -05:00
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cogl_onscreen_swap_buffers (CoglOnscreen *onscreen)
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2011-10-13 16:31:04 -04:00
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{
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2012-02-08 18:46:16 -05:00
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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2011-10-13 16:31:04 -04:00
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const CoglWinsysVtable *winsys;
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2011-10-13 17:34:30 -04:00
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_COGL_RETURN_IF_FAIL (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN);
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2011-10-13 16:31:04 -04:00
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/* FIXME: we shouldn't need to flush *all* journals here! */
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cogl_flush ();
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winsys = _cogl_framebuffer_get_winsys (framebuffer);
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winsys->onscreen_swap_buffers (COGL_ONSCREEN (framebuffer));
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cogl_framebuffer_discard_buffers (framebuffer,
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COGL_BUFFER_BIT_COLOR |
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COGL_BUFFER_BIT_DEPTH |
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COGL_BUFFER_BIT_STENCIL);
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}
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void
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2012-02-08 18:46:16 -05:00
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cogl_onscreen_swap_region (CoglOnscreen *onscreen,
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const int *rectangles,
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int n_rectangles)
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2011-10-13 16:31:04 -04:00
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{
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2012-02-08 18:46:16 -05:00
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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2011-10-13 16:31:04 -04:00
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const CoglWinsysVtable *winsys;
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2011-10-13 17:34:30 -04:00
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_COGL_RETURN_IF_FAIL (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN);
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2011-10-13 16:31:04 -04:00
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/* FIXME: we shouldn't need to flush *all* journals here! */
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cogl_flush ();
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winsys = _cogl_framebuffer_get_winsys (framebuffer);
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/* This should only be called if the winsys advertises
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COGL_WINSYS_FEATURE_SWAP_REGION */
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2011-10-13 17:34:30 -04:00
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_COGL_RETURN_IF_FAIL (winsys->onscreen_swap_region != NULL);
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2011-10-13 16:31:04 -04:00
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winsys->onscreen_swap_region (COGL_ONSCREEN (framebuffer),
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rectangles,
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n_rectangles);
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cogl_framebuffer_discard_buffers (framebuffer,
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COGL_BUFFER_BIT_COLOR |
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COGL_BUFFER_BIT_DEPTH |
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COGL_BUFFER_BIT_STENCIL);
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}
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#ifdef COGL_HAS_X11_SUPPORT
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void
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cogl_x11_onscreen_set_foreign_window_xid (CoglOnscreen *onscreen,
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 16:56:40 -04:00
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uint32_t xid,
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2011-10-13 16:31:04 -04:00
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CoglOnscreenX11MaskCallback update,
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void *user_data)
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{
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/* We don't wan't applications to get away with being lazy here and not
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* passing an update callback... */
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2011-10-13 17:34:30 -04:00
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_COGL_RETURN_IF_FAIL (update);
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2011-10-13 16:31:04 -04:00
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onscreen->foreign_xid = xid;
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onscreen->foreign_update_mask_callback = update;
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onscreen->foreign_update_mask_data = user_data;
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}
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 16:56:40 -04:00
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uint32_t
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2011-10-13 16:31:04 -04:00
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cogl_x11_onscreen_get_window_xid (CoglOnscreen *onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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if (onscreen->foreign_xid)
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return onscreen->foreign_xid;
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else
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{
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const CoglWinsysVtable *winsys = _cogl_framebuffer_get_winsys (framebuffer);
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/* This should only be called for x11 onscreens */
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2011-10-13 17:34:30 -04:00
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_COGL_RETURN_VAL_IF_FAIL (winsys->onscreen_x11_get_window_xid != NULL, 0);
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2011-10-13 16:31:04 -04:00
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return winsys->onscreen_x11_get_window_xid (onscreen);
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}
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}
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 16:56:40 -04:00
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uint32_t
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2011-10-13 16:31:04 -04:00
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cogl_x11_onscreen_get_visual_xid (CoglOnscreen *onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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const CoglWinsysVtable *winsys = _cogl_framebuffer_get_winsys (framebuffer);
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XVisualInfo *visinfo;
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 16:56:40 -04:00
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uint32_t id;
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2011-10-13 16:31:04 -04:00
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/* This should only be called for xlib based onscreens */
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2011-10-13 17:34:30 -04:00
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_COGL_RETURN_VAL_IF_FAIL (winsys->xlib_get_visual_info != NULL, 0);
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2011-10-13 16:31:04 -04:00
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visinfo = winsys->xlib_get_visual_info ();
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 16:56:40 -04:00
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id = (uint32_t)visinfo->visualid;
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2011-10-13 16:31:04 -04:00
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XFree (visinfo);
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return id;
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}
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#endif /* COGL_HAS_X11_SUPPORT */
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#ifdef COGL_HAS_WIN32_SUPPORT
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void
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cogl_win32_onscreen_set_foreign_window (CoglOnscreen *onscreen,
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HWND hwnd)
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{
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onscreen->foreign_hwnd = hwnd;
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}
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HWND
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cogl_win32_onscreen_get_window (CoglOnscreen *onscreen)
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{
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if (onscreen->foreign_hwnd)
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return onscreen->foreign_hwnd;
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else
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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const CoglWinsysVtable *winsys =
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_cogl_framebuffer_get_winsys (framebuffer);
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/* This should only be called for win32 onscreens */
|
2011-10-13 17:34:30 -04:00
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|
|
_COGL_RETURN_VAL_IF_FAIL (winsys->onscreen_win32_get_window != NULL, 0);
|
2011-10-13 16:31:04 -04:00
|
|
|
|
|
|
|
return winsys->onscreen_win32_get_window (onscreen);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* COGL_HAS_WIN32_SUPPORT */
|
|
|
|
|
|
|
|
unsigned int
|
2012-02-08 18:46:16 -05:00
|
|
|
cogl_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
|
|
|
|
CoglSwapBuffersNotify callback,
|
|
|
|
void *user_data)
|
2011-10-13 16:31:04 -04:00
|
|
|
{
|
2011-12-19 14:26:44 -05:00
|
|
|
CoglSwapBuffersNotifyEntry *entry = g_slice_new0 (CoglSwapBuffersNotifyEntry);
|
|
|
|
static int next_swap_buffers_callback_id = 0;
|
2011-10-13 16:31:04 -04:00
|
|
|
|
2011-12-19 14:26:44 -05:00
|
|
|
entry->callback = callback;
|
|
|
|
entry->user_data = user_data;
|
|
|
|
entry->id = next_swap_buffers_callback_id++;
|
2011-10-13 16:31:04 -04:00
|
|
|
|
2011-12-19 14:26:44 -05:00
|
|
|
COGL_TAILQ_INSERT_TAIL (&onscreen->swap_callbacks, entry, list_node);
|
2011-10-13 16:31:04 -04:00
|
|
|
|
2011-12-19 14:26:44 -05:00
|
|
|
return entry->id;
|
2011-10-13 16:31:04 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
2012-02-08 18:46:16 -05:00
|
|
|
cogl_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
|
|
|
|
unsigned int id)
|
2011-10-13 16:31:04 -04:00
|
|
|
{
|
2011-12-19 14:26:44 -05:00
|
|
|
CoglSwapBuffersNotifyEntry *entry;
|
2011-10-13 16:31:04 -04:00
|
|
|
|
2011-12-19 14:26:44 -05:00
|
|
|
COGL_TAILQ_FOREACH (entry, &onscreen->swap_callbacks, list_node)
|
|
|
|
{
|
|
|
|
if (entry->id == id)
|
|
|
|
{
|
|
|
|
COGL_TAILQ_REMOVE (&onscreen->swap_callbacks, entry, list_node);
|
|
|
|
g_slice_free (CoglSwapBuffersNotifyEntry, entry);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2011-10-13 16:31:04 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_onscreen_set_swap_throttled (CoglOnscreen *onscreen,
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 16:56:40 -04:00
|
|
|
CoglBool throttled)
|
2011-10-13 16:31:04 -04:00
|
|
|
{
|
|
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
2012-01-16 06:26:45 -05:00
|
|
|
framebuffer->config.swap_throttled = throttled;
|
2011-10-13 16:31:04 -04:00
|
|
|
if (framebuffer->allocated)
|
|
|
|
{
|
|
|
|
const CoglWinsysVtable *winsys =
|
|
|
|
_cogl_framebuffer_get_winsys (framebuffer);
|
|
|
|
winsys->onscreen_update_swap_throttled (onscreen);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_onscreen_show (CoglOnscreen *onscreen)
|
|
|
|
{
|
|
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
|
|
const CoglWinsysVtable *winsys;
|
|
|
|
|
|
|
|
if (!framebuffer->allocated)
|
|
|
|
{
|
|
|
|
if (!cogl_framebuffer_allocate (framebuffer, NULL))
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
winsys = _cogl_framebuffer_get_winsys (framebuffer);
|
|
|
|
if (winsys->onscreen_set_visibility)
|
|
|
|
winsys->onscreen_set_visibility (onscreen, TRUE);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_onscreen_hide (CoglOnscreen *onscreen)
|
|
|
|
{
|
|
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
|
|
|
|
|
|
if (framebuffer->allocated)
|
|
|
|
{
|
|
|
|
const CoglWinsysVtable *winsys =
|
|
|
|
_cogl_framebuffer_get_winsys (framebuffer);
|
|
|
|
if (winsys->onscreen_set_visibility)
|
|
|
|
winsys->onscreen_set_visibility (onscreen, FALSE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-12-19 14:26:44 -05:00
|
|
|
void
|
|
|
|
_cogl_onscreen_notify_swap_buffers (CoglOnscreen *onscreen)
|
|
|
|
{
|
|
|
|
CoglSwapBuffersNotifyEntry *entry, *tmp;
|
|
|
|
|
|
|
|
COGL_TAILQ_FOREACH_SAFE (entry,
|
|
|
|
&onscreen->swap_callbacks,
|
|
|
|
list_node,
|
|
|
|
tmp)
|
|
|
|
entry->callback (COGL_FRAMEBUFFER (onscreen), entry->user_data);
|
|
|
|
}
|
|
|
|
|
2011-10-13 16:31:04 -04:00
|
|
|
void
|
|
|
|
_cogl_framebuffer_winsys_update_size (CoglFramebuffer *framebuffer,
|
|
|
|
int width, int height)
|
|
|
|
{
|
|
|
|
if (framebuffer->width == width && framebuffer->height == height)
|
|
|
|
return;
|
|
|
|
|
|
|
|
framebuffer->width = width;
|
|
|
|
framebuffer->height = height;
|
|
|
|
|
2011-11-21 10:53:40 -05:00
|
|
|
/* The framebuffer geometry can affect the GL viewport so if the
|
|
|
|
* framebuffer being updated is the current framebuffer we mark the
|
|
|
|
* viewport state as changed so it will be updated the next time
|
|
|
|
* _cogl_framebuffer_flush_state() is called. */
|
|
|
|
if (framebuffer->context->current_draw_buffer == framebuffer)
|
|
|
|
framebuffer->context->current_draw_buffer_changes |=
|
|
|
|
COGL_FRAMEBUFFER_STATE_VIEWPORT;
|
2011-10-13 16:31:04 -04:00
|
|
|
}
|