template: Allow configuration of swap throttle

This adds cogl_onscreen_template_set_swap_throttled() api that allows
developers to specify their preference for swap buffer throttling
up-front as part of the onscreen template that is used to create a
CoglDisplay when initializing Cogl. This is desirable because some
platforms may not support configuring swap throttling on a per
framebuffer basis and also since applications often want to apply the
same policy to all onscreen framebuffers anyway.
This commit is contained in:
Robert Bragg 2012-01-16 11:26:45 +00:00
parent 1e03780510
commit 3161f1b0e6
7 changed files with 38 additions and 12 deletions

View File

@ -49,6 +49,7 @@ typedef struct
CoglSwapChain *swap_chain;
gboolean need_stencil;
int samples_per_pixel;
gboolean swap_throttled;
} CoglFramebufferConfig;
/* Flags to pass to _cogl_offscreen_new_to_texture_full */

View File

@ -86,3 +86,11 @@ cogl_onscreen_template_set_samples_per_pixel (
{
onscreen_template->config.samples_per_pixel = samples_per_pixel;
}
void
cogl_onscreen_template_set_swap_throttled (
CoglOnscreenTemplate *onscreen_template,
gboolean throttled)
{
onscreen_template->config.swap_throttled = throttled;
}

View File

@ -71,6 +71,23 @@ cogl_onscreen_template_set_samples_per_pixel (
CoglOnscreenTemplate *onscreen_template,
int n);
/**
* cogl_onscreen_template_set_swap_throttled:
* @onscreen_template: A #CoglOnscreenTemplate template framebuffer
* @throttled: Whether throttling should be enabled
*
* Requests that any future #CoglOnscreen framebuffers derived from this
* template should enable or disable swap throttling according to the given
* @throttled argument.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_onscreen_template_set_swap_throttled (
CoglOnscreenTemplate *onscreen_template,
gboolean throttled);
G_END_DECLS
#endif /* __COGL_ONSCREEN_TEMPLATE_H__ */

View File

@ -100,9 +100,6 @@ cogl_onscreen_new (CoglContext *ctx, int width, int height)
_cogl_onscreen_init_from_template (onscreen, ctx->display->onscreen_template);
/* FIXME: This should be configurable via the template too */
onscreen->swap_throttled = TRUE;
return _cogl_onscreen_object_new (onscreen);
}
@ -290,7 +287,7 @@ cogl_onscreen_set_swap_throttled (CoglOnscreen *onscreen,
gboolean throttled)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
onscreen->swap_throttled = throttled;
framebuffer->config.swap_throttled = throttled;
if (framebuffer->allocated)
{
const CoglWinsysVtable *winsys =

View File

@ -534,7 +534,8 @@ _cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
static void
_cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
{
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
CoglFramebuffer *fb = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = fb->context;
CoglDisplayEGL *egl_display = context->display->winsys;
CoglRenderer *renderer = context->display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
@ -550,7 +551,7 @@ _cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
egl_display->egl_context);
egl_context->current_surface = egl_onscreen->egl_surface;
if (onscreen->swap_throttled)
if (fb->config.swap_throttled)
eglSwapInterval (egl_renderer->edpy, 1);
else
eglSwapInterval (egl_renderer->edpy, 0);

View File

@ -1061,7 +1061,8 @@ _cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
*/
if (glx_renderer->pf_glXSwapInterval)
{
if (onscreen->swap_throttled)
CoglFramebuffer *fb = COGL_FRAMEBUFFER (onscreen);
if (fb->config.swap_throttled)
glx_renderer->pf_glXSwapInterval (1);
else
glx_renderer->pf_glXSwapInterval (0);
@ -1162,7 +1163,7 @@ _cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
framebuffer,
COGL_FRAMEBUFFER_STATE_BIND);
if (onscreen->swap_throttled)
if (framebuffer->config.swap_throttled)
{
have_counter =
_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_VBLANK_COUNTER);
@ -1297,7 +1298,7 @@ _cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
drawable = glx_onscreen->glxwin ? glx_onscreen->glxwin : xlib_onscreen->xwin;
if (onscreen->swap_throttled)
if (framebuffer->config.swap_throttled)
{
guint32 end_frame_vsync_counter = 0;

View File

@ -89,7 +89,6 @@ typedef struct _CoglOnscreenWgl
HDC client_dc;
gboolean swap_throttled;
} CoglOnscreenWgl;
/* Define a set of arrays containing the functions required from GL
@ -651,6 +650,7 @@ _cogl_winsys_context_deinit (CoglContext *context)
static void
_cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
{
CoglFramebuffer *fb;
CoglContext *context;
CoglContextWgl *wgl_context;
CoglDisplayWgl *wgl_display;
@ -663,7 +663,8 @@ _cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
context */
_COGL_RETURN_IF_FAIL (onscreen != NULL);
context = COGL_FRAMEBUFFER (onscreen)->context;
fb = COGL_FRAMEBUFFER (onscreen);
context = fb->context;
wgl_context = context->winsys;
wgl_display = context->display->winsys;
wgl_onscreen = onscreen->winsys;
@ -680,7 +681,7 @@ _cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
*/
if (wgl_renderer->pf_wglSwapInterval)
{
if (onscreen->swap_throttled)
if (fb->config.swap_throttled)
wgl_renderer->pf_wglSwapInterval (1);
else
wgl_renderer->pf_wglSwapInterval (0);