Rui Matos 3e93a1bdd6 StShadowHelper: properly use the actor's box to paint the shadow
We're using an unitialized box resulting in an undefined shadow box
size.

_st_paint_shadow_with_opacity() already computes the shadow's bounding
box from the source actor's box so we just need to pass that along.

https://bugzilla.gnome.org/show_bug.cgi?id=767954
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