6ef9ab6a0b
The changes from commit b4f5f1e4617434 and b394d184cc7fa6 increased the instructions required for the fade fragment shader. This is over the limit for some hardware (like intel gen3), which causes the driver to fallback to software rendering for the shader. The result is that painting a scrollview that has a fade effect takes around 30 (!!) seconds. So lets go back to the old effect for 3.8 until we find a solution. https://bugzilla.gnome.org/show_bug.cgi?id=696404