st: Remove _st_allocate_fill
The very similar clutter_actor_allocate_align_fill is close enough that this is just needless duplication. Additionally, allocate_fill already inverts the align if the text direction is RTL, so we don't need to do that here. https://bugzilla.gnome.org/show_bug.cgi?id=670034
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15f881f967
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@ -104,7 +104,7 @@ shell_slicer_paint_child (ShellSlicer *self)
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return;
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st_bin_get_alignment (ST_BIN (self), &x_align, &y_align);
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_st_get_align_factors (ST_WIDGET (self), x_align, y_align,
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_st_get_align_factors (x_align, y_align,
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&x_align_factor, &y_align_factor);
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clutter_actor_get_allocation_box (CLUTTER_ACTOR (self), &self_box);
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@ -117,12 +117,15 @@ st_bin_allocate (ClutterActor *self,
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{
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
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ClutterActorBox childbox;
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gdouble x_align_f, y_align_f;
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st_theme_node_get_content_box (theme_node, box, &childbox);
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_st_allocate_fill (ST_WIDGET (self), priv->child, &childbox,
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priv->x_align, priv->y_align,
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priv->x_fill, priv->y_fill);
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clutter_actor_allocate (priv->child, &childbox, flags);
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_st_get_align_factors (priv->x_align, priv->y_align,
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&x_align_f, &y_align_f);
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clutter_actor_allocate_align_fill (priv->child, &childbox,
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x_align_f, y_align_f,
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priv->x_fill, priv->y_fill,
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flags);
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}
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}
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@ -740,6 +740,7 @@ st_box_layout_allocate (ClutterActor *actor,
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gfloat child_min, child_nat, child_allocated;
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gboolean xfill, yfill, expand, fixed;
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StAlign xalign, yalign;
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gdouble xalign_f, yalign_f;
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if (!CLUTTER_ACTOR_IS_VISIBLE (child))
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goto next_child;
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@ -759,6 +760,8 @@ st_box_layout_allocate (ClutterActor *actor,
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"expand", &expand,
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NULL);
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_st_get_align_factors (xalign, yalign, &xalign_f, &yalign_f);
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if (priv->is_vertical)
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{
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_st_actor_get_preferred_height (child, avail_width, xfill,
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@ -788,10 +791,9 @@ st_box_layout_allocate (ClutterActor *actor,
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child_box.x1 = content_box.x1;
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child_box.x2 = content_box.x2;
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_st_allocate_fill (ST_WIDGET (actor), child, &child_box,
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xalign, yalign, xfill, yfill);
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clutter_actor_allocate (child, &child_box, flags);
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clutter_actor_allocate_align_fill (child, &child_box,
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xalign_f, yalign_f,
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xfill, yfill, flags);
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}
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else
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{
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@ -809,9 +811,9 @@ st_box_layout_allocate (ClutterActor *actor,
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child_box.y1 = content_box.y1;
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child_box.y2 = content_box.y2;
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_st_allocate_fill (ST_WIDGET (actor), child, &child_box,
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xalign, yalign, xfill, yfill);
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clutter_actor_allocate (child, &child_box, flags);
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clutter_actor_allocate_align_fill (child, &child_box,
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xalign_f, yalign_f,
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xfill, yfill, flags);
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}
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if (flip)
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@ -245,9 +245,9 @@ st_icon_allocate (ClutterActor *actor,
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* of doing this is that it may not be obvious that they have to turn off
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* fill to align the icon non-centered in the parent container.
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*
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* We don't use _st_allocate_fill() for a bit of efficiency and because we
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* expect to get rid of the child actor in favor of a CoglTexture in the
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* future.
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* We don't use clutter_actor_allocate_align_fill() for a bit of efficiency
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* and because we expect to get rid of the child actor in favor of a
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* CoglTexture in the future.
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*/
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content_box.x1 = (int)(0.5 + content_box.x1 + (content_box.x2 - content_box.x1 - priv->icon_size) / 2.);
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content_box.x2 = content_box.x1 + priv->icon_size;
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@ -98,140 +98,17 @@ _st_actor_get_preferred_height (ClutterActor *actor,
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clutter_actor_get_preferred_height (actor, for_width, min_height_p, natural_height_p);
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}
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/**
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* _st_allocate_fill:
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* @parent: the parent #StWidget
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* @child: the child (not necessarily an #StWidget)
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* @childbox: total space that could be allocated to @child
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* @x_alignment: horizontal alignment within @childbox
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* @y_alignment: vertical alignment within @childbox
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* @x_fill: whether or not to fill @childbox horizontally
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* @y_fill: whether or not to fill @childbox vertically
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*
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* Given @childbox, containing the initial allocation of @child, this
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* adjusts the horizontal allocation if @x_fill is %FALSE, and the
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* vertical allocation if @y_fill is %FALSE, by:
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*
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* - reducing the allocation if it is larger than @child's natural
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* size.
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*
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* - adjusting the position of the child within the allocation
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* according to @x_alignment/@y_alignment (and flipping
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* @x_alignment if @parent has %ST_TEXT_DIRECTION_RTL)
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*
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* If @x_fill and @y_fill are both %TRUE, or if @child's natural size
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* is larger than the initial allocation in @childbox, then @childbox
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* will be unchanged.
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*
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* If you are allocating children with _st_allocate_fill(), you should
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* determine their preferred sizes using
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* _st_actor_get_preferred_width() and
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* _st_actor_get_preferred_height(), not with the corresponding
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* Clutter methods.
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*/
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void
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_st_allocate_fill (StWidget *parent,
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ClutterActor *child,
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ClutterActorBox *childbox,
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StAlign x_alignment,
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StAlign y_alignment,
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gboolean x_fill,
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gboolean y_fill)
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{
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gfloat natural_width, natural_height;
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gfloat min_width, min_height;
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gfloat child_width, child_height;
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gfloat available_width, available_height;
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ClutterRequestMode request;
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gdouble x_align, y_align;
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available_width = childbox->x2 - childbox->x1;
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available_height = childbox->y2 - childbox->y1;
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if (available_width < 0)
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{
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available_width = 0;
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childbox->x2 = childbox->x1;
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}
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if (available_height < 0)
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{
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available_height = 0;
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childbox->y2 = childbox->y1;
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}
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/* If we are filling both horizontally and vertically then we don't
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* need to do anything else.
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*/
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if (x_fill && y_fill)
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return;
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_st_get_align_factors (parent, x_alignment, y_alignment,
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&x_align, &y_align);
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/* The following is based on clutter_actor_get_preferred_size(), but
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* modified to cope with the fact that the available size may be
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* less than the preferred size.
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*/
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request = clutter_actor_get_request_mode (child);
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if (request == CLUTTER_REQUEST_HEIGHT_FOR_WIDTH)
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{
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clutter_actor_get_preferred_width (child, -1,
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&min_width,
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&natural_width);
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child_width = CLAMP (natural_width, min_width, available_width);
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clutter_actor_get_preferred_height (child, child_width,
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&min_height,
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&natural_height);
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child_height = CLAMP (natural_height, min_height, available_height);
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}
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else
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{
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clutter_actor_get_preferred_height (child, -1,
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&min_height,
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&natural_height);
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child_height = CLAMP (natural_height, min_height, available_height);
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clutter_actor_get_preferred_width (child, child_height,
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&min_width,
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&natural_width);
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child_width = CLAMP (natural_width, min_width, available_width);
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}
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if (!x_fill)
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{
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childbox->x1 += (int)((available_width - child_width) * x_align);
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childbox->x2 = childbox->x1 + (int) child_width;
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}
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if (!y_fill)
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{
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childbox->y1 += (int)((available_height - child_height) * y_align);
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childbox->y2 = childbox->y1 + (int) child_height;
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}
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}
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/**
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* _st_get_align_factors:
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* @widget: an #StWidget
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* @x_align: an #StAlign
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* @y_align: an #StAlign
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* @x_align_out: (out) (allow-none): @x_align as a #gdouble
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* @y_align_out: (out) (allow-none): @y_align as a #gdouble
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*
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* Converts @x_align and @y_align to #gdouble values. If @widget has
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* %ST_TEXT_DIRECTION_RTL, the @x_align_out value will be flipped
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* relative to @x_align.
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* Converts @x_align and @y_align to #gdouble values.
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*/
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void
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_st_get_align_factors (StWidget *widget,
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StAlign x_align,
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_st_get_align_factors (StAlign x_align,
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StAlign y_align,
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gdouble *x_align_out,
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gdouble *y_align_out)
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@ -256,9 +133,6 @@ _st_get_align_factors (StWidget *widget,
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g_warn_if_reached ();
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break;
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}
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if (clutter_actor_get_text_direction (CLUTTER_ACTOR (widget)) == CLUTTER_TEXT_DIRECTION_RTL)
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*x_align_out = 1.0 - *x_align_out;
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}
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if (y_align_out)
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@ -45,8 +45,7 @@ G_END_DECLS
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ClutterActor *_st_widget_get_dnd_clone (StWidget *widget);
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void _st_get_align_factors (StWidget *widget,
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StAlign x_align,
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void _st_get_align_factors (StAlign x_align,
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StAlign y_align,
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gdouble *x_align_out,
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gdouble *y_align_out);
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@ -62,14 +61,6 @@ void _st_actor_get_preferred_height (ClutterActor *actor,
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gfloat *min_height_p,
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gfloat *natural_height_p);
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void _st_allocate_fill (StWidget *parent,
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ClutterActor *child,
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ClutterActorBox *childbox,
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StAlign x_align,
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StAlign y_align,
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gboolean x_fill,
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gboolean y_fill);
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void _st_set_text_from_style (ClutterText *text,
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StThemeNode *theme_node);
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@ -244,8 +244,7 @@ st_table_homogeneous_allocate (ClutterActor *self,
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gint row, col, row_span, col_span;
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StTableChild *meta;
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ClutterActorBox childbox;
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StAlign x_align, y_align;
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gboolean x_fill, y_fill;
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gdouble x_align_f, y_align_f;
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meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);
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@ -257,10 +256,9 @@ st_table_homogeneous_allocate (ClutterActor *self,
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row = meta->row;
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row_span = meta->row_span;
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col_span = meta->col_span;
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x_align = meta->x_align;
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y_align = meta->y_align;
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x_fill = meta->x_fill;
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y_fill = meta->y_fill;
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_st_get_align_factors (meta->x_align, meta->y_align,
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&x_align_f, &y_align_f);
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if (ltr)
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{
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@ -276,10 +274,10 @@ st_table_homogeneous_allocate (ClutterActor *self,
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childbox.y1 = content_box->y1 + (row_height + row_spacing) * row;
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childbox.y2 = childbox.y1 + (row_height * row_span) + (row_spacing * (row_span - 1));
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_st_allocate_fill (ST_WIDGET (self), child, &childbox,
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x_align, y_align, x_fill, y_fill);
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clutter_actor_allocate (child, &childbox, flags);
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clutter_actor_allocate_align_fill (child, &childbox,
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x_align_f, y_align_f,
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meta->x_fill, meta->y_fill,
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flags);
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}
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}
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@ -598,8 +596,7 @@ st_table_preferred_allocate (ClutterActor *self,
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StTableChild *meta;
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ClutterActorBox childbox;
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gint child_x, child_y;
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StAlign x_align, y_align;
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gboolean x_fill, y_fill;
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gdouble x_align_f, y_align_f;
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meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);
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@ -611,11 +608,9 @@ st_table_preferred_allocate (ClutterActor *self,
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row = meta->row;
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row_span = meta->row_span;
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col_span = meta->col_span;
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x_align = meta->x_align;
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y_align = meta->y_align;
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x_fill = meta->x_fill;
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y_fill = meta->y_fill;
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_st_get_align_factors (meta->x_align, meta->y_align,
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&x_align_f, &y_align_f);
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/* initialise the width and height */
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col_width = col_widths[col];
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@ -692,10 +687,10 @@ st_table_preferred_allocate (ClutterActor *self,
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childbox.y2 = (float) MAX (0, child_y + row_height);
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_st_allocate_fill (ST_WIDGET (self), child, &childbox,
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x_align, y_align, x_fill, y_fill);
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clutter_actor_allocate (child, &childbox, flags);
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clutter_actor_allocate_align_fill (child, &childbox,
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x_align_f, y_align_f,
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meta->x_fill, meta->y_fill,
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flags);
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}
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}
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