Dan Winship 84bac4414c ShellGtkEmbed: revert to old actor/window position-syncing code
Synchronizing the actor and window position on paint resulted in lots
of syncing, and also resulted in the window mistakenly being left at
0,0 if the actor wasn't visible when the window first mapped.

Revert back to the old way of doing it, by tying into
clutter_actor_allocate, which was only failing before because of a bug
elsewhere.

https://bugzilla.gnome.org/show_bug.cgi?id=635695
2011-01-10 15:22:50 -05:00
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