Support and require Clutter 1.2
- Specify a minimum version of clutter-1.2.0 - Switch clutter branch in the moduleset to master - Replace deprecated cogl_texture/material_unref() with cogl_handle_unref() - Use cogl_clip_push_rectangle() rather than cogl_clip_push() - Replace cogl_check_extension() with strstr - should be accurate enough. https://bugzilla.gnome.org/show_bug.cgi?id=610679
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@ -55,10 +55,14 @@ fi
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AM_CONDITIONAL(BUILD_RECORDER, $build_recorder)
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CLUTTER_MIN_VERSION=1.2.0
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# Collect more than 20 libraries for a prize!
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PKG_CHECK_MODULES(MUTTER_PLUGIN, gio-unix-2.0 gtk+-2.0 dbus-glib-1 mutter-plugins >= 2.29.0
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gjs-gi-1.0 libgnome-menu $recorder_modules gconf-2.0
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gdk-x11-2.0 clutter-x11-1.0 clutter-glx-1.0
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gdk-x11-2.0
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clutter-x11-1.0 >= $CLUTTER_MIN_VERSION
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clutter-glx-1.0 >= $CLUTTER_MIN_VERSION
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libstartup-notification-1.0
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gobject-introspection-1.0 >= 0.6.5)
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PKG_CHECK_MODULES(TIDY, clutter-1.0)
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@ -233,7 +233,7 @@ corner_unref(Corner *corner)
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if (corner->ref_count == 0) {
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g_hash_table_remove(all_corners, corner);
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cogl_texture_unref(corner->texture);
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cogl_handle_unref(corner->texture);
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g_free(corner->data);
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g_free(corner);
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}
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@ -608,17 +608,17 @@ big_rectangle_dispose(GObject *object)
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}
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if (rectangle->corner_material) {
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cogl_material_unref (rectangle->corner_material);
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cogl_handle_unref (rectangle->corner_material);
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rectangle->corner_material = NULL;
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}
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if (rectangle->background_material) {
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cogl_material_unref (rectangle->background_material);
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cogl_handle_unref (rectangle->background_material);
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rectangle->background_material = NULL;
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}
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if (rectangle->border_material) {
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cogl_material_unref (rectangle->border_material);
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cogl_handle_unref (rectangle->border_material);
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rectangle->border_material = NULL;
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}
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@ -111,7 +111,7 @@ shell_fade_app_icon (ClutterTexture *source)
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result = (ClutterTexture*)clutter_texture_new ();
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clutter_texture_set_cogl_texture (result, texture);
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cogl_texture_unref (texture);
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cogl_handle_unref (texture);
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return result;
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}
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@ -280,7 +280,7 @@ shell_recorder_finalize (GObject *object)
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recorder_set_pipeline (recorder, NULL);
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recorder_set_filename (recorder, NULL);
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cogl_texture_unref (recorder->recording_icon);
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cogl_handle_unref (recorder->recording_icon);
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G_OBJECT_CLASS (shell_recorder_parent_class)->finalize (object);
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}
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@ -872,7 +872,7 @@ recorder_set_stage (ShellRecorder *recorder,
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clutter_stage_ensure_current (stage);
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gl_extensions = (const char *)glGetString (GL_EXTENSIONS);
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recorder->have_pack_invert = cogl_check_extension ("GL_MESA_pack_invert", gl_extensions);
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recorder->have_pack_invert = strstr (gl_extensions, "GL_MESA_pack_invert") != NULL;
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recorder_get_initial_cursor_position (recorder);
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}
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@ -119,7 +119,7 @@ shell_slicer_paint_child (ShellSlicer *self)
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cogl_push_matrix ();
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cogl_clip_push (0, 0, width, height);
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cogl_clip_push_rectangle (0, 0, width, height);
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cogl_translate ((int)(0.5 + x_align_factor * (width - child_width)),
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(int)(0.5 + y_align_factor * (height - child_height)),
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0);
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@ -1024,10 +1024,10 @@ st_box_layout_paint (ClutterActor *actor)
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* the borders and background stay in place; after drawing the borders and
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* background, we clip to the content area */
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if (priv->hadjustment || priv->vadjustment)
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cogl_clip_push ((int)content_box.x1,
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(int)content_box.y1,
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(int)content_box.x2 - (int)content_box.x1,
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(int)content_box.y2 - (int)content_box.y1);
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cogl_clip_push_rectangle ((int)content_box.x1,
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(int)content_box.y1,
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(int)content_box.x2,
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(int)content_box.y2);
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for (l = priv->children; l; l = g_list_next (l))
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{
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@ -1098,10 +1098,10 @@ st_box_layout_pick (ClutterActor *actor,
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content_box.y2 += y;
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if (priv->hadjustment || priv->vadjustment)
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cogl_clip_push ((int)content_box.x1,
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(int)content_box.y1,
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(int)content_box.x2 - (int)content_box.x1,
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(int)content_box.y2 - (int)content_box.y1);
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cogl_clip_push_rectangle ((int)content_box.x1,
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(int)content_box.y1,
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(int)content_box.x2,
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(int)content_box.y2);
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for (l = priv->children; l; l = g_list_next (l))
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{
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@ -191,8 +191,8 @@ st_shadow_texture_create_shadow (StShadowTexture *st,
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clutter_texture_set_cogl_material (CLUTTER_TEXTURE (st), material);
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cogl_texture_unref (texture);
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cogl_material_unref (material);
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cogl_handle_unref (texture);
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cogl_handle_unref (material);
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g_free (pixels_in);
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g_free (pixels_out);
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@ -131,7 +131,7 @@ st_subtexture_unrealize (ClutterActor *self)
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if (priv->material == COGL_INVALID_HANDLE)
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return;
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cogl_material_unref (priv->material);
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cogl_handle_unref (priv->material);
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priv->material = COGL_INVALID_HANDLE;
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CLUTTER_ACTOR_UNSET_FLAGS (self, CLUTTER_ACTOR_REALIZED);
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@ -338,7 +338,7 @@ st_subtexture_dispose (GObject *gobject)
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if (priv->material)
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{
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cogl_material_unref (priv->material);
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cogl_handle_unref (priv->material);
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priv->material = COGL_INVALID_HANDLE;
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}
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@ -865,7 +865,7 @@ st_texture_cache_load (StTextureCache *cache,
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else
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return COGL_INVALID_HANDLE;
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}
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cogl_texture_ref (texture);
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cogl_handle_unref (texture);
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return texture;
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}
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@ -61,7 +61,7 @@
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</autotools>
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<autotools id="clutter">
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<branch repo="git.clutter-project.org" module="clutter" revision="clutter-1.0"/>
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<branch repo="git.clutter-project.org" module="clutter" revision="master"/>
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<dependencies>
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<dep package="gobject-introspection"/>
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</dependencies>
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