Some recent painting-efficiency fix broke the inspector, which
accidentally depended on things getting repainted too often, and so
was failing to highlight things properly now. A simple queue_redraw()
fixes this, but while I was there, I decided to port the drawing hook
to JS as well, since all the necessary parts of cogl work fine from
JS.
https://bugzilla.gnome.org/show_bug.cgi?id=642058
Until recently, the clutter keyboard focus was almost always kept on
the stage, and bits of code that wanted to do stuff with the keyboard
would just watch for key-press-events on the stage. In several places,
the code wasn't even bothering to ensure that the focus was on the
stage, which caused problems with other actors that explicitly grabbed
focus.
A previous fix for this (f21403fd) was to always reset the focus to
the stage after calling pushModal(), but a better fix is to just
actually make use of the keyboard focus everywhere rather than having
everyone try to read events off the stage.
Now pushModal(actor) also does actor.grab_key_focus(), and various
bits of code have been changed to read key events off their own
toplevels rather than off the stage, meaning there's no chance of them
accidentally getting someone else's events.
https://bugzilla.gnome.org/show_bug.cgi?id=618885
Switch from St.TextureCache.load_named_icon() to using St.Icon for named
icons. Along with the advantage of getting colorization right for symbolic
icons, this allows moving some icon sizes into the CSS.
In the CSS, the system status icon size is changed to be 1em (=16px for the
default font size), at the request of the artists. See bug 613448.
https://bugzilla.gnome.org/show_bug.cgi?id=633865
Waiting for LookingGlass to close after calling St.set_slow_down_factor()
is annoying so divide the time for opening and closing by the slow-down
factor.
MutterWindow and MutterPlugin have been renamed to MetaWindowActor
and MetaPlugin, mutter_plugin_list_windows() to
meta_plugin_list_window_actors(). Adapt to those changes.
https://bugzilla.gnome.org/show_bug.cgi?id=632500
Icons can be loaded as St.Icon.SYMBOLIC, FULLCOLOR, APPLICATION or
DOCUMENT. The first will look for a symbolic equivalent, the second
looks for a full-color version (and does fallback, eg, from
"drive-harddisk-usb" to "drive-harddisk"). APPLICATION and DOCUMENT do
full-color icons without fallback (as specified by the icon spec).
And update various callers to use the right flags.
Based on a patch from Matt Novenstern.
https://bugzilla.gnome.org/show_bug.cgi?id=621311
Use GSettings for all Shell configuration. GConf is kept to read
configuration from external programs (Metacity, Nautilus and Magnifier),
but ShellGConf is removed because it's mostly useless for the few calls
we still have. Also get rid of unused GConf code in ShellAppSystem.
A basic GConf schema is still used to override Metacity defaults and
configure Magnifier in a system-wide fashion. GConf is also used as
GSettings backend via the GSETTINGS_BACKEND environment variable.
All of this will be removed when these programs have been ported
to GSettings and able to use dconf.
GLib 2.25.9 is required. Schemas are converted to the new XML format,
and compiled at build time in data/ so that the Shell can be run from
the source tree. This also requires setting the GSETTINGS_SCHEMA_DIR
environment variable both when running installed or from source tree,
in src/gnome-shell.in and src/gnome-shell-clock-preferences.in.
https://bugzilla.gnome.org/show_bug.cgi?id=617917
This is our convention.
The only exceptions are double quotes for words in comments that give
them a special meaning (though beware that these quotes are not truly
necessary most of the time) and double quotes that need to be a part
of the output string.
In preparation for adding magnification, "uiGroup.patch", organizes the stage
along the following lines:
Stage
*Magnifier
UI group
Window group
Chrome group
Overlay group
Alt tab
App display
Chrome
...
This allows a magnifier actor to clone and magnify the UI group. The magnifier
is a sibling of the UI Group in this stage oraganization -- see the next patch,
"Magnifier.patch".
While the extension system already uses an XDG location (XDG_CONFIG_HOME),
other components use the deprecated $HOME/.gnome2 directory.
Replace both with XDG_DATA_HOME - the existing data (app usage stats,
looking glass history and extensions) is not migrated to the new location.
https://bugzilla.gnome.org/show_bug.cgi?id=617555
Also, remove a lot of cruft from genericDisplay.js leftover from
previous St-ifications, and remove the pre-gtk-2.16 hacks from the
status tray in panel.js (which are much less needed with the
nearly-all-black panel anyway).
https://bugzilla.gnome.org/show_bug.cgi?id=614516
Since style_class and pseudo_class are space-separated lists of names,
add new methods to add and remove individual names rather than just
re-setting the entire name.
Update existing code to use the new pseudo-class methods where
appropriate. In some cases, this may result in actors having multiple
pseudoclasses where previously they only had one at a time, but there
don't seem to be any visible differences.
(There are some places that could usefully use the new style_class
methods as well, but this patch doesn't change them.)
Also, update test-theme.c to test the new methods.
https://bugzilla.gnome.org/show_bug.cgi?id=604943
Brute force merge these two by essentially replacing St.TextureCache
with a (renamed) Shell.TextureCache.
One function was added for convenience, namely "st_texture_cache_load_file_simple".
St.TextureCache had a function to load a texture from a filename, and it
returned NULL on error but only half the callers actually checked this. This
function is better.
https://bugzilla.gnome.org/show_bug.cgi?id=607500
Currently the picker displays information on the hovered actor's
position and the object itself. Adding style id and class of
StWidgets to the displayed information can be very helpful for
identifying a particular actor or code segment.
https://bugzilla.gnome.org/show_bug.cgi?id=611211
Until now LookingGlass could only be closed using the Escape
key when the Evaluator class was active, as the relevant code
was associated to the text input field; this moves it into a
global event handler instead which works everywhere in LG.
Previously we had various things watching for notify::mapped so
we could be more lazy about updating non-visible actors, but it
was fairly ad-hoc.
The deferred work system unifies these callbacks, and also adds
a timeout so that we don't delay changes arbitrarily; this way we
avoid a storm of work if you stay out of the overview for a while,
then go in.
https://bugzilla.gnome.org/show_bug.cgi?id=603522
It's very convenient to drill down through object properties and
be able to see exactly which portion of the screen those actors
correspond to, without trying to guess with the inspector tool.
Instead of using "Monospace", pick the users configured monospace font
name up from GConf. (This is a nice touch, but is more done here to
demonstrate that we can do it rather than for any great utility.)
https://bugzilla.gnome.org/show_bug.cgi?id=591245
* Style aspects like colors and fonts are moved into gnome-shell.css.
* Scrolling is adding using StScrollView.
Based on a patch from Colin Walters
https://bugzilla.gnome.org/show_bug.cgi?id=591245
Fix panel, app switcher, and looking glass to limit themselves to the
primary monitor, and run dialog to limit itself to the monitor
containing the currently-focused window.
The overview is also limited to the primary monitor now (with the
other monitors being blacked out), although the workspaces within the
overview are shaped like the full "screen" (the bounding box of all
monitors). To be fixed later.
https://bugzilla.gnome.org/show_bug.cgi?id=593060
Rename beginModal/endModal to pushModal/popModal. All of the current callers
just want to ensure that we're in a modal state; they don't actually need to
fail if we already are.
These functions also now take the Clutter keyboard focus, while recording
the previous focus.
https://bugzilla.gnome.org/show_bug.cgi?id=595116
Before Clutter gained accessors for event information, we had
shell_global_ functions. Now that Clutter has them, use them and
delete the ShellGlobal code.
http://bugzilla.gnome.org/show_bug.cgi?id=594561
We now have functionality in Mutter to grab the keyboard on behalf
of a plugin. This avoids interactions with the key handling code
in Mutter that could leave the user with an inconsistent state
and no way to get out of it.
src/shell-global.[ch]: Change shell_global_grab_keyboard() and
shell_global_grab_keyboard() to shell_global_begin_modal()
shell_global_end_modal() and call mutter_plugin_begin_modal()
mutter_plugin_end_modal() rather than directly grabbing the
keyboard.
main.js: Call global.begin_modal/end_modal from Main.startModal()
and Main.endModal()
altTab.js; Remove call to Main.startModal() - we're letting Mutter
handle modality for Alt-Tab.
main.js lookingGlass.js overview.js runDialog.js: Rename
Main.startModal() to Main.beginModal() for consistency with
naming in mutter and ShellGlobal.
http://bugzilla.gnome.org/show_bug.cgi?id=590686
Add a Notebook class which we then use to pack in separate Hierarchy
and Properties tabs.
Split out the inspector into its own class to avoid bloat in the
main class.
5 seconds is should help ensure we lose work less often on
Alt-f2 restart.
Avoid saving empty lines to history, and filter them out if
we find them.
Minor fixes for the still-not-enabled inspector.
Add a dropdown pane triggered by Alt-F2, "lg" which supports interactive
JavaScript evaluation, saving/restoring a history file, as well as
an inspector element to pick by using the mouse.