Make use of the new bounding-box property we introduced for the
WindowClones layout manager in the last commit.
With this we can remove all the bounding box calculation code from the
WindowClone class and simply use the "notify::bounding-box" signal to
notify changes to our size. To make sure users of the WindowClone don't
break, we now have to convert the layout managers ClutterActorBox in our
getter function to a JS object.
Since we now also don't have to connect to the "destroy" signal of the
attached dialogs anymore, we can remove _disconnectSignals() and only
listen to "destroy" of the toplevel window.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1297
Move the tracking of the bounding box and all the layout related things
out of the WindowClone class and into the layout manager. This allows
the layout manager to keep track of its windows itself and simply notify
the new bounding-box property in case that box changes.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1297
WorkspacesDisplay is a ClutterActor subclass, and overriding
the show and hide methods require chaining up, otherwise the
actor isn't actually shown or hidden.
To avoid clashing with the pre-existing show method, rename
to animateToOverview.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1295
Unlike the desktop-entry hint, the app name is not optional. That
doesn't mean that we'll be able to match it to a .desktop file,
but we can at least try if we fail to match on PID or desktop-entry.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1291
Since we now have a layout manager for the WindowClone that allows
allocating it a size that isn't the absolute size of the window, we can
now give the WindowClone an artificial size and it will get scaled
accordingly.
So make use of that and stop positioning WindowClones using fixed
position and scale and use a fixed position and fixed size instead. This
will make it easier to use a ClutterLayoutManager to allocate the
WindowClones, because layout managers should only set the allocation of
their children, not the scale.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1294
Since we're going to override the fixed width and height of the
ClutterActor the WindowClone is subclassing, remove those confusing
getter methods for width and height and switch to the public boundingBox
for getting that information.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1294
The getOriginalPosition() API of WindowClone can easily be replaced by
using the existing boundingBox property, which reflects the windows
bounding box in absolute coordinates. This property is also used
everywhere else in the Workspace object, so we can use it here, too.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1294
Change the preferred size functions of the layout manager of window
clones to allow allocating smaller sizes, too. Also scale down the
allocation sizes of the ClutterClones our allocate implementation so
the ClutterClones will scale their texture accordingly.
This will enable us to position the window clones using their allocation
size instead of their scale, which is necessary when introducing a new
ClutterLayoutManager that positions the window clones.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1294
We're going to add a ClutterLayoutManager responsible for allocating the
WindowClones. Since layout managers should only set the allocation of
actors, not the translation or scale, we need to position the
WindowClones using their x, y, width and height properties.
The first step for this is to revert this commit, which switched from
setting fixed positions on WindowClones to using the translation
properties.
This reverts commit 8929c89d1f.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1294
Being able to visualize the actor tree is a handy feature
to have, specially when debugging the hierarchy.
Add a new "Actors" tab to the Looking Glass with the actor
tree inspector. The tree is cleared on unmap to not get
heavy on the number of actors.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1292
As explained in the comment in _init() of WindowClone, we hide the
actual clone from picking so it doesn't interfere with XDND.
This description applies to the clones of the attached dialogs just as
well though, so hide the clones of attached dialogs from picking, too.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1293
We currently only remove the screenshot operation from the shooter
map if the color pick operation completed successfully, but not if
it was cancelled. As a result, we now reject any further requests
from the same sender because we assume that there is an ongoing
operation.
Fix this by moving the cleanup to a finally clause that runs for
both code paths.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1288
Right now _createScreenshot() returns a tuple that indicates failure
when a sender requests a screenshot operation before a previously
started operation finished.
However that doesn't work for the PickColor() method, as it uses a
different return type than the other methods.
Address this by returning an error instead, which works in any case;
arguably trying to start multiple operations in parallel is an error
by the caller more than it is a failed operation anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1288
Now that the only user of the IconGrid is AppDisplay, and
it only uses the paginated icon grid, there's no point in
having the two classes split anymore.
In addition to that, future commits will introduce a layout
manager that will extend current icon grid features, and
merging PaginatedIconGrid and IconGrid in the same class will
vastly simplify this transition.
Merge PaginatedIconGrid into IconGrid, and adapt AppDisplay
to this change.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1267
Now that AllView is the only actor that AppDisplay creates,
we can actually merge them together.
Merge AllView in AppDisplay, remove what used to be AppDisplay,
and rename AllView to AppDisplay.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/880
The Frequent apps grid has a few problems:
* On a fresh install there would be no history of app usage so the
applications shown in the grid have no relevance it takes time
to be useful instead of being useful from the start;
* The grid has far too many items in it to be relevant; 24 apps is
well beyond the average use case as most people don't frequently
use that many, so it gets populated with several apps that are
single use (hello xterm);
* The position of items in the grid are always changing based on an
unknown frequency metric (and not by user-intended input) which
makes it a poor way to quickly launch apps as one would have to
constantly learn the positions of the items in the grid;
* Having two app grids is a bit superfluous and needlessly complicates
the app launching navigation: you have to spend time checking the
frequent grid and if it's not there you have to switch over to another
grid and find the app you need in there it's not straightforward.
Remove the Frequent tab and simplify the related code.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1425https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/880
As outlined in commit 36b8dcbe07, we can end up with wrong icons
if the icon theme changes right after a GTK theme change to/from
HighContrast triggered a theme reload.
That's because when we reload icons for the new icon theme, there
are already pending requests due to the icon-style change; those
requests are simply re-used for the new icons, with the existing
icon infos from the old theme.
The above commit applied a simple work-around by changing the
icon theme before the GTK theme, but that only works for the
HighContrast switch in our own UI.
It turns out that Settings also uses the "wrong" order, so the
issue still reproduces with the Universal Access panel.
So instead of relying on everything changing the settings in the
order we expect, cancel all ongoing requests on icon-theme changes.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1277
With color picking implemented in the compositor, we
can do better than letting the user pick a pixel with
the crosshair cursor, and present them with a preview
of the color that will be selected.
Do this by replacing the cursor with a custom icon and
apply a recoloring effect, where we replace a given color
with the color of the currently hovered pixel (similar
to a green screen).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/451