Using a clone for the drag actor causes the animation into
the final position not to work as expected; instead use
the newly added DND parameters to change the original
drag actors size and opacity. (This reverts the change in
011db9f).
Since we are using the original actor, we have to be careful
not to change it during the drag, so don't actually position
dragged window actors in Workspace.positionWindows().
https://bugzilla.gnome.org/show_bug.cgi?id=613367
Gjs now removes user_data arguments for callbacks - the existing
code still works because all user_data arguments are unused and
at the end of the argument list, but it's a lot prettier to remove
them.
Currently, the workspace objects are destroyed and recreated on
view switches. Instead, keep the objects around and reparent the
workspace actors on view switches.
https://bugzilla.gnome.org/show_bug.cgi?id=610191
Depending on screen size and pointer position, the scroll bar used
to switch the active workspace in linear view may not be a convenient
target, so allow dragging the desktop as an alternative.
https://bugzilla.gnome.org/show_bug.cgi?id=610892
DND from the places section broke with 1c4c3afb when St.Label was
replaced with St.Button.
To fix, replace St.Button with St.Clickable and use a fake_release
when starting a drag.
https://bugzilla.gnome.org/show_bug.cgi?id=609218
Currently we use two buttons to toggle between the different views,
one of them always being redundant.
Fix that by only use one button that changes it's style depending on
the current view.
https://bugzilla.gnome.org/show_bug.cgi?id=610801
When an unmount operation fails, the only feedback given currently
is an exception on stderr. Use the infoBar to display an error
message and allow the user to retry the operation.
https://bugzilla.gnome.org/show_bug.cgi?id=612200
Currently the infoBar's button will always read "Undo" - sometimes
a different label makes more sense, so allow to optionally set the
label to something else.
https://bugzilla.gnome.org/show_bug.cgi?id=612200
Instead of setting a fixed size in the CSS which only works well
with a limited range of screen resolutions, assign a relative
size in the code.
While this takes away some flexibility from theme authors, it is in
line with most elements in the overview (workspaces area, dash).
Also expose the menu panes vertical alignment, so that more-apps aligns
to the workspaces area's top and more-docs to the bottom.
https://bugzilla.gnome.org/show_bug.cgi?id=610872
Limit the AppSwitcher to the screen size by either downscaling or
scrolling.
We scale the icons down up from 96, 64, 48, 32 to 22 and start scrolling
if we still fail to fit on screen.
The thumbnail box is shifted to either left or right, when failing to
fit we scroll here to.
To prevent from being offscreen at the buttom we adjust the thumbnail
height to fit.
The old positioning logic is replaced with a ShellGenericContainer to
implement a custom allocation system.
https://bugzilla.gnome.org/show_bug.cgi?id=597983
As the repositioning after closing a window preview is delayed, it is
possible that the timeout is triggered while leaving the overview. In
that case the previews move to the new overview position and are changed
abruptly to the original window position when the overview zoom is done.
To prevent this, disconnect the handler when leaving the overview.
Rename WorkspacesViewSwitch to WorkspacesControls and let it manage
all workspace controls. Do not destroy and recreate the controls bar
actor on each view change, but add it to the overview once and let it
update itself.
https://bugzilla.gnome.org/show_bug.cgi?id=610189
Hide the original actor during a grab, and create a new
clone. This is easier than trying to ensure we maintain
the state of the original window clone.
https://bugzilla.gnome.org/show_bug.cgi?id=607821
The way we were loading data into a CoglTexture, then pulling it out
and manipulating it on the CPU, then loading it back into a texture
was a bit lame.
Clean things up a bit here by loading directly into the CPU, doing
the fading, then creating a texture.
Also cache the faded data in StTextureCache.
https://bugzilla.gnome.org/show_bug.cgi?id=612759
Having StDrawingArea use ClutterCairoTexture causes circularity
problems with sizing - StDrawingArea wants to use its allocation for
the size of the texture, but ClutterTexture wants to use the size of
the texture to determine the requited size.
Avoid this by making StDrawingArea directly use Cairo and CoglTexture;
while doing this, the API is changed a bit for simplicity and to
match our use case:
- Instead of clutter_cairo_texture_create(), we have
st_drawing_area_get_context() to retrieve an already created
context. This can only be called in the ::repaint signal.
- The ::redraw signal is changed to ::repaint so we can have
st_drawing_area_queue_repaint() that doesn't collide with
clutter_actor_queue_redraw()
- ::repaint is now emitted lazily when painting the actor rather
than synchronously at various different points.
https://bugzilla.gnome.org/show_bug.cgi?id=611750
Currently clicking on an empty spot on the workspace actors switches to the workspace, this has a side effect that when for some reason (like using a touchpad),
the user misses the window he intends to open he will end up with the currently focused window instead.
Disable this behaviour if more than one window is open (in that case the user has to explicitly target a specific window).
https://bugzilla.gnome.org/show_bug.cgi?id=610868
Support completion on files and folders in the run dialog and launch
the default application when activated. Assume a path relative to the
home directory if execution as command fails and the input doesn't start
with a slash.
Removed workaround for relayout of error messages.
https://bugzilla.gnome.org/show_bug.cgi?id=611209
We used to set this._notificationRemoved to false in _hideNotification().
However, the user focusing on the associated application can result in the
source being removed while the notification is hiding, in which case
this._notificationRemoved was set to true and never unset. This resulted in
the next notification only showing up briefly and hiding. Moving setting
this._notificationRemoved to false to _hideNotificationComplete() fixes this
behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=611122
The top part of the application pane closes the pane, while outside
the menu only the workspace area accepts clicks for closing the pane.
Let the user close the pane by clicking anywhere outside the menu, but
not inside.
https://bugzilla.gnome.org/show_bug.cgi?id=611641
When closing windows in the window picker, the remaining windows
move to their new positions, which prevents the user from performing
additional actions in the picker until the animation stops and the
user adjusts to the new layout.
Instead we try to be smart and delay the repositioning, either until
the pointer stops moving or until it leaves the workspace.
https://bugzilla.gnome.org/show_bug.cgi?id=611167