Fix dropping window on the indicators and at the screen edge for "+"
https://bugzilla.gnome.org/show_bug.cgi?id=607821
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@ -774,6 +774,22 @@ SingleView.prototype = {
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},
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acceptDrop: function(source, dropActor, x, y, time) {
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if (x < this._x || y < this._y || y > this._y + this._height) {
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this._dropGroup.lower_bottom();
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dropActor.hide();
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let target = global.stage.get_actor_at_pos(Clutter.PickMode.ALL, x, y);
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dropActor.show();
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if (target._delegate && target._delegate != this && target._delegate.acceptDrop) {
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let [targX, targY] = target.get_transformed_position();
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return target._delegate.acceptDrop(source, dropActor,
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(x - targX) / target.scale_x,
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(y - targY) / target.scale_y,
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time);
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}
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return false;
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}
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for (let i = 0; i < this._workspaces.length; i++) {
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let [dx, dy] = this._workspaces[i].actor.get_transformed_position();
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let [dw, dh] = this._workspaces[i].actor.get_transformed_size();
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@ -784,7 +800,7 @@ SingleView.prototype = {
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let [dx, dy] = this._newWorkspaceArea.actor.get_transformed_position();
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let [dw, dh] = this._newWorkspaceArea.actor.get_transformed_size();
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if (x > dx && x < dx + dw && y > dy && y < dy + dh)
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if (x > dx && y > dy && y < dy + dh)
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return this._acceptNewWorkspaceDrop(source, dropActor, x, y, time);
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return false;
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@ -822,7 +838,7 @@ SingleView.prototype = {
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let [dx, dy] = this._newWorkspaceArea.actor.get_transformed_position();
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let [dw, dh] = this._newWorkspaceArea.actor.get_transformed_size();
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this._newWorkspaceArea.setStyle(x > dx && x < dx + dw && y > dy && y < dy + dh);
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this._newWorkspaceArea.setStyle(x > dx && y > dy && y < dy + dh);
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[dx, dy] = this._leftShadow.get_transformed_position();
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[dw, dh] = this._leftShadow.get_transformed_size();
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